Jammingman is one of the weakest netnavi’s in my opinion. Even Topman can beat him. Jammingman just has thunder powers. He’s not even that good with them. Topman wins.
Prismman has prisms that can trap an opponent. So he could trap Topman and then explode it with him in it. Topman would be instantly deleted. Prismman is too strong for him. Prismman wins.
Bowlman’s not so tough, but he’s still a match for Topman. Topman’s just not tough enough. If only he were smarter or had a super form. Then he would have had this in the bag. Bowlman wins.
Hatman is okay, but when it comes down to it he just knows some magic tricks. That’s not good enough to beat Topman. Topman’s slightly stronger and has more substance. Topman wins.
Napalmman has lots of cannons. They could beat Topman pretty fast. Napalmman even got the good animation in Nt Warrior. Topman can spin and hit Napalmman. Napalmman wins.
Meddy has crossfusion. With it she can beat Topman. Topman can spin, but it won’t be able to save him. Meddy has a giant needle that could maybe beat Topman. Topman loses again. Meddy wins.
Videoman has rolling cutters, that could damage Topman. Videoman can fast foward time and slow it. With that he can beat Topman. Topman is pretty tough, but not tough enough. Videoman wins.
Kingman can use chess pieces to his advantage. Topman probably can’t take on Kingman. Kingman’s just too fast and has powers beyond belief. Topman can spin but it won’t save him. Kingman wins.
Spikeman has spikes that could probably damage Topman and maybe even take him out for good. Topman also breaks down too often to be able to take on Spikeman in hand to hand combat. Topman just doesn’t have what it takes to win. Spikeman wins.
Skullman has boomerang bones. With those he could probably beat lots of Topmans. Topman’s pretty tough, but he just doesn’t have the speed or strength to take him out. Skullman wins.