Prismman has prisms that can trap even the deadliest Leaguemans. Leagueman’s baseball probably couldn’t break it. Also Prismman has crossfusion and a dark form that increases his power. Prismman wins.
Bowlman has bowling balls which are heavier than baseballs and pack a wallop. Lately Leagueman’s been losing. What happened to the good old days of beating Silk, Greenman, and Shiningman? Bowlman wins.
Hatman has magic tricks that can take Leagueman out. Leagueman may have good pitching skills, but they’re not good enough to beat Hatman. Leagueman has to get another loss. Hatman wins.
Napalmman has lots of fire power that can blow almost anything into smithereens. Of course Leagueman has a good pitch that could beat Napalmman’s armor if it hit him, but it won’t. Napalmman wins.
Leagueman has a pitch that can really knock over almost anyone. Even Meddy! Of course Meddy could dodge and use her super needle on Leagueman to take him out. Poor Leagueman. Meddy wins.
Videoman has the power to make shadow duplicates of anyone or anything that he wishes. Which means that Leagueman could sort of be doomed. Videoman holds all of the cards in this fight. Videoman wins.
Topman sure can spin. That’s why he might even be able to take on the one known as Leagueman. While Leagueman does have good pitching skills, he doesn’t have what it takes to beat Topman. Topman wins.
Kingman has chess pieces that can help destroy any opponent he might face. Leagueman has a fast pitch that can probably take him down in one blow. Sadly it will never hit him because of his chess pieces. Kingman wins.
Spikeman has spikes that can hurt even the best Leagueman. Leagueman can throw a mean pitch, but it might bounce off of Spikeman’s needles, or just pop. Spikeman wins.
Skullman has speed that can rival even the better navi’s. Some would say he’s even faster than LAZERMAN V3. But that’s just speculation. Leagueman could throw a pitch, but it would miss. Skullman wins.