
It’s time for the return of Bomberman and this has to be the most plot focused one that I’ve played in the series. I definitely appreciated that the game’s story took itself rather seriously this time and Bomberman was allowed to do what he does best which is blow up his opponents. No comic relief characters are around to slow him down or anything like that. As a result we have a very solid story all around and the gameplay is definitely solid. The difficulty level of this game is fairly sizable though.
The game starts with Bomberman being called in by the doctor to recover the bomb elements from around the universe. A villainous group intends to use them for nefarious purposes but Bomberman isn’t about to let this happen without a fight. He will have to go through many different obstacles and use every technique at his disposal but he is ready to do this. Nobody will be stopping him.
The gameplay is a little different from the other Bomberman titles. Yes, you are still running around the map and planting bombs but instead of blowing up boxes and being in a limited space, you go through full platforming levels. You are running, jumping, and activating different switches and stuff in order to get to the goal. Along the way you will use little creatures that can fight each other and change the abilities of your bombs. You can even change your bomb element like from water to fire, etc. For the most part the elements won’t come into play until the end of the game but it’s good to get used to them in the meantime.
Now the only dicey part in the game is the collectathon elements. You will need certain items and power ups in order to clear the obstacles. The game misleadingly only shows you when some collectables are missing but not where others are. That means without an online walkthrough you will need to just search through every level to find them and the levels can be rather large. As much as you can you should try to check every portal in every level but it’s definitely not easy. Sometimes you will miss one so just hope that it isn’t one of the mandatory ones.
I’m not really sure what the point of the monster battles part of the gameplay was though. It’s completely luck based as the computer controls both fighters and there’s just not much to it. It sort of feels like it’s just here to be here but the game’s development focus was definitely on the main gameplay so it probably should have stuck to that. There are only a few battles in the game so it’s not a big deal but in a way that just makes them even more jarring because of how sudden they are.
As for the bosses, a lot of them are tough so definitely tread carefully. I would say to try and memorize their attack patterns first and then worry about hitting them. You don’t have much health after all so just a few good hits and you’re out. Online I saw people with tons of hearts while I only had 3 so there are probably power ups somewhere that increase your hearts but I just didn’t come across them.
The most useful creature is one that lets you detonate your bombs at any time. It makes it a lot easier to lure an enemy to where you have a bomb and blow him up. It’s also quicker since you can throw a bomb and immediately blow it up compared to waiting the timer down with the normal ones. Once you get the super versions of the monsters you can even use two abilities at once which is really good. The toughest boss in the game would have to be this giant machine that keeps slamming the ground. The reason it is difficult is that the slam automatically blows up any bombs you have set down so that made my favorite one irrelevant. You basically have to place a bomb and then immediately kick it or you will be caught in the crossfire. It does not grant you any mercy, that’s for sure!
I would say I beat that boss with half luck. I just tried kicking as fast as possible and eventually it all timed perfectly where I dodged the slam and got it through the window while the slot was open. Trust me when I say that it’s hard to do that on command. So you do feel pretty proud of yourself once you have conquered the game. Meanwhile the game has full voice acting which is really cool. It really helps to immerse yourself in the game more. I do have to deduct some points for there not being an ability to skip cutscenes though. So when you die you have to watch the whole thing over again.
You can dodge that by continuing after a loss instead of exiting to the main menu but if you do that then you lose all power ups and upgrades so I’d say that’s not worth it. Maybe you can do that a few times to learn how the boss moves and fights of course but after that it’s definitely time to go back to the main menu to start at full power again. Once you are used to moving at full speeds it is really hard to get used to being back at level 1 after all.
Overall, Bomberman Generation is a pretty fun game. It really does a lot with the Bomberman series and ends up being one of the most memorable installments in the series. It’s always nostalgic going back to the Gamecube era as well since that was still the peak of all gaming experiences. One of these days I will definitely need to get the other Bomberman gamecube title. In the meantime I would recommend searching this one out, it’s a good time and the length is pretty decent. The difficulty alone will likely help add some time to this.
Overall 7/10