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Cobra Kai: The Karate Kid Saga Continues Review

Cobra Kai is one of those titles that definitely got big out of nowhere. I remember thinking that a sequel to Karate Kid would be reasonable but to think it would get two different video games? I wouldn’t have guessed that. Now that the games are pretty cheap, it was time to get them and see just what I’ve been missing all this time. Well, suffice it to say, the game is pretty fun. It’s not great or anything but I enjoyed the story and between the two campaigns there is a decent amount of content here. Any beat em up fan will get a kick out of this.
I went with the Cobra Kai story of course. The title starts with two kids being thrown into detention for having another fight. One of them is a big fan of the Cobra Kai dojo wile the other is a Miyagi stan. They both have differing accounts of what exactly happened that caused so much drama. From the Cobra Kai side, it seems like Daniel LaRusso is causing a ton of trouble and really making a mess of things. It seems like he can’t move on from the past and so he has to be stopped before karate is fully corrupted. Where is he hiding though?
The gameplay here is a classic 2D beat em up. You have to fight through waves and waves of opponents as you proceed forward. You have your basic moves, super moves, and you can switch between your 4 characters at will. You lose a level if all 4 are defeated but generally I don’t see that being a problem. The game isn’t one of the more difficult ones. Maybe if you opt not to use any upgrades then it could be tricky. The upgrades are really handy since they reduce cooldown timer on your special attacks and also increase the attack power itself.
You earn the currency to use the power ups as you defeat enemies and clear specific challenges like finishing off 15 opponents with your signature move. Basically you’ll get a ton of these challenges by playing normally but definitely check them out at the dojo since there are some you will need to actively try for. The upgrades are all increases of about 1% but they really add up. You don’t want to miss out unless you are intentionally trying to make the game more difficult.
How the game works is there are normal levels and boss levels. The normal levels are circles on the map which lead to the boss levels. These stages have no cutscenes and you’re just blowing enemies away. Each boss level has two big fighters who stand in your way in addition to all the minions. Clearing a boss level gives you a clue point. Once you have 8 clue points, you can go to the final boss lair and fight Daniel LaRusso. There seem to be about 12-14 boss levels so you really have some options on where you want to go. Also if you feel you aren’t strong enough to defeat him yet, then you could play those levels for more EXP.
Be warned, whichever Dojo you start with, you will not be able to switch back, to them again during New Game+. In that mode you must play as the second dojo and complete the game again. That will then unlock the true ending so you can see here how the game has a certain amount of depth to it. Definitely not something to be underestimated. The levels are reasonably long too. The normal levels are only around 10 minutes or so but the boss ones can approach 25. You don’t want to lose there. Now, I never did so it’s possible there is a checkpoint or something but I wouldn’t risk it. Just keep fighting as hard as you can.
I’d say the most important thing here is to use a lot of special attacks. You gain invincibility during almost all of them and they cool down very quickly even without upgrades. So keep on spamming those and spam your dodge in order to stay one step ahead. As you play through the game you will quickly get a feel for how to deal with each enemy. When in a group, be careful about hitting an opponent while they’re down. You have no super armor during this maneuver which means that you will be super vulnerable.
Perfect blocking/parrying an attack does restore some of your health though so this is really something to be aware of. Most of the enemies can seem a bit unpredictable at first but they keep the same movements throughout the game. So eventually you should have a good understanding of how to defeat them, or at least I would figure you would. There are a lot of health items that are dropped in each level though so this may not even be necessary. Your fallen allies even revive after a little time.
There are also a few collectibles in each level so that will help during the replay value. Getting the Platinum doesn’t look insane but it definitely will take time so you really can’t go too easy on it. Expect to be here for a little while. Fortunately the gameplay is fun so that works well enough. Considering that you can get the game for about $5 nowadays, I would say that’s even a bargain. It’s definitely got more content than your average tie-in.
As for the music, it gets surprisingly good as you play through the game. It’s trying very hard to emulate the old music and you can feel that but after a while it just starts to come into its own. Perhaps it is from listening to the same themes so many times but you begin to enjoy them. That’s a pretty good feat. The graphics are definitely sub par though. Stuff you could have seen on the PS2. I appreciate that there is voice acting though. So all in all, the technicals are good enough.
Overall, Cobra Kai is one of those video games that takes you down memory lane. They don’t make a ton of games like this anymore. It feels very authentic and is a lot of fun. You will be done with it quickly but not too quickly considering the price. It may even make you want to watch the TV show and see if it can hold its own with the game. I’ll be going through the second game fairly quick so you can expect a review on that one soon enough. It uses a completely different gameplay style so that will either be a good thing or backfire big time.
Overall 7/10