Enemy Territory Quake Wars Review

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It’s time for another first person shooter! TimeSplitters was pretty good so it’s safe to say that I had some reasonable hopes for this game. The level designs looked pretty intense from the back of the cover and it has a pretty sweet opening cutscene. I was all set for a pretty intense adventure, but this title is unfortunately not nearly as it could be. There’s a huge reason for this…so let’s get to it!

There is no real story mode. Let that sink in for a few minutes. There is a campaign mode and their are several countries to choose from, but it’s basically just a team Deathmatch like in Transformers. You can play them in online mode or offline. Naturally, it’s been a long time since this game came out so I didn’t even bother to check the servers. I jumped into the offline battle and it’s definitely not quite as entertaining on your own. You fight the enemies, but there is no plot and everything resets once you finish the level so you can try it again. You keep the level ups, but it’s really just like playing an online match by yourself.

I give the game credit for how big the levels are, but it’s not really enough to make this game a winner in my books. A story mode is a must or at least some more variety. There is seriously nothing to do in this game. I could play a lot of “multiplayer” matches by myself, but finishing one level was tough since it’s just so long. I definitely wouldn’t want to try the levels too many more times. You can optionally lower the timer to 10 minutes, but you still wouldn’t be accomplishing something. It would be another story if this game had trophies, but this was before the PS3 started giving them out to all of the games. Either way, I have a feeling that most of them wouldn’t be achievable anymore.

The gameplay is rather deep for an FPS. I dare say that it may be a little too complex, but I’m sure that Call of Duty fans will appreciate how much effort was put into this. You get 5 different weapons that you can shift between and you get to pick your class at the beginning of each match. Once you decide whether you want to be an alien or a human, you get to go onto the battlefield. You want to fulfill your objectives and conquer as much land as possible. The stage is so big that the battles easily take up the 40 minutes. I ended up dying about 50 times in those 40 minutes.

It’s similar to Star Fox Assault in that the vehicles are pretty overpowered. Your attacks don’t do all that much damage to them and a single hit will wipe you out. The enemy had a ton of objects at the ready to blast you with and my army felt pretty unprepared. You can also jump and duck. It’s a pretty realistic shooter as far as the mechanics are concerned. It’s also pretty cool to be able to coordinate such a large army and it’s like a beat em up, but without the fun parts. (The beating everyone up in fluid/fast gameplay that makes everything exciting.

The graphics definitely hold up rather well. A lot of detail has been added to the game and considering that this came out about half a decade ago, it holds up well. The enemy attacks really look cool and the opening is definitely something that will catch your attention. It’s very realistic, which works for the setting that this game has. I think the grenade explosions could be a little better, but this will have to do. There’s not much of a soundtrack here to speak of. It got lost in all of the shooting that was going on!

This game could have easily scored a 7 with a decent story mode. At least give us a 1 on 1 option for some local multiplayer! There really isn’t anything wrong with the gameplay and the levels really give you a lot of options. You can swim so you can go around the enemy base through water or you can set up ambushes in a factory. This game is really extensive and you could certainly make some real plans as long as you got the microphone for the PS3. On your own, none of that is an option and the game loses over 95% of its replay value. Fighting against computers isn’t very exciting and there are no real rewards, which also takes away the incentive of playing it. A game should always prioritize story mode over the online functions or at least make sure that it is a reasonably good option. This game had a lot of potential, but it ultimately blew it.

Overall, Quake Wars was definitely not as good as TimeSplitters. At its peak, I’m confident that it will have still lost since I preferred the gameplay in the futuristic title. It may have been rather simplistic, but that’s definitely okay for an FPS. The speed of the gameplay was important as well. Quake Wars is a dependable game if you just want to earn exp on your own against some computers, but know that there isn’t anything to do with it. It’s like questing by yourself in an MMO with no story and no ultimate goal. For that reason, this game is almost unplayable. You can definitely get it for a low price, but if you want to play a real FPS, check out Agent Under Fire for Gamecube! Now that is an FPS with a story that also contains a very solid multiplayer alternative.

Overall 4/10