Hatman’s finally here to try and win some matches. Sadly that won’t be the case in this match. Numberman is pretty experienced and can take down Hatman easy. Numberman wins.
Hatman has some magic tricks but he is just a weaker version of Magicman and can’t take on his power. So for the first time in a while Knightman takes this match. Knightman wins.
Hatman has a bag of tricks that he can use against Napalmman. Of course it won’t work because Napalmman has more firepower than Hatman ever will and that gives Napalmman a win. Napalmman wins.
Well Hatman’s next on the list of Videoman’s victims. Hatman just can’t compete with the skills of Videoman. Videoman is too powerful and has shown so several times. Videoman wins.
Hatman may have some minor magic powers but they won’t be enough to take on Spikeman, the destroyer of nets. Hatman might win against his next opponent. Spikeman wins.
Metalman has a metal fist that he can use to punch Hatman directly to defeat him for good. Hatman just doesn’t have….a ghost of a chance! (Get the Pun) Metalman wins.
Gateman’s power is way too much for Hatman to handle in a dream but really they are about evenly matched. hatman just barely loses to Gateman. Gateman wins.
Hatman has some magic tricks that make him feel a little less campy than without but not even those can save him from Meddy, which is pretty emberassing from what I hear. Meddy wins.
Hatman is a pretty weak navi who can’t handle Quickman. Quickman is just too dangerous after a while. He can beat Hatman pretty fast and not break a sweat. Quickman wins.
Hatman has a bag of magic tricks that makes him look pretty tough but really he’s pretty weak. Jammingman could almost take him but even then he can’t. Hatman wins.