Marvel Nemesis: Rise of the Imperfects (Gamecube) Review


I remember playing Marvel Nemesis on the DS so many times back in the day. I was hooked on that game! The controls worked really well on the DS and it kept track of play time well so I would just have a blast beating the game over and over again. Well, after all of these years it is pretty cool to finally be checking the Gamecube version out and actually witnessing the story first hand. It’s definitely a very unique Marvel game, one that you don’t really see nowadays with the general roster.

The story begins with an invasion. The Imperfects and their leagues of monsters have attacked the planet. Heroes like Captain America and the Hulk go down quickly. The story parts that we don’t actually see are just as interesting as the ones that we get to witness. Like we hear about Avengers Mansion being attacked, the FF being in trouble, etc. There’s no time to see these guys but we do see the aftermath. For example Wolverine is told to go to Avengers mansion and see what’s happening. Everyone is gone by that point except for the Imperfect assassin. We see the story through very narrow instances like this which is part of what makes the story so intriguing.

It’s going for a sort of spooky approach for the most part. Also, you choose what paths to follow. For example, you have 3 different heroes you can play as at first. Each one has 3 missions, the first 2 typically don’t have any real cutscenes and then the third is the big boss fight with an Imperfect. After that you get an origin cutscene for one of the Imperfects. Then you have the tough call of deciding which Marvel hero to kill off. Whoever you choose will no longer appear in the game and the rest of his levels are lost to you.

You keep up this format and eventually there are 5 heroes at a time and you have to keep bumping one off. By the end of the game almost every hero is dead which shows just how powerful the Imperfects are. It’s a little hard to believe that they would do this well in a fight though. A lot of them seem like street level fighters so how did they beat someone like the Hulk? Well, regardless it makes for a very interesting story. Elektra and Daredevil even show up and while that may not seem like a huge deal, it’s rare to see them show up in one of these big Marvel titles like this.

There is full voice acting and everything. So yeah the story is the highlight of the game to be sure and I think if we ever got a remake, they could go even further with it. Unfortunately one thing that hasn’t aged well is the animation. The graphics are well below average for Gamecube and the issue is that it’s all so dark. The whole game has this green tint that makes everything hard to see and it also makes it so that none of the characters really stand out. I’m not really sure on what the point of this artstyle was.

Maybe it’s just to make the whole thing look scarier? Well, either way that part could have been a lot better. Screenshots of the game don’t tend to turn out well and even while playing it, you feel like the game should be way more vibrant than what it is. It’s a real problem and one that the game really created onto itself. The soundtrack is really good though. The themes there definitely stand out a whole lot. I also like the various stages. They all look really good and there is a lot of variety. You have Avengers mansion and a lot of other really iconic locations. That was definitely a really good idea.

As for the gameplay, it’s very unique. I would say it’s good but some parts of it haven’t aged well. For example, each character has a ton of regeneration going for them. So you can land a ton of hits but if you don’t follow up fast, most of the damage will be restored. The game also heavily favors characters with long range throws like Spiderman and Venom. They are simply better than short range throws and it’s not even close. There’s not much incentive to using your hand to hand moves because a lot of them can be interrupted mid combo.

Projectiles are super handy because they strike so fast that you have no time to put up your barrier. You can replenish your super meter rather quickly as well so you won’t be running out of the projectiles very often. The best method of attack is definitely to throw something. Yes, the opponent can catch the object but that’s when you hit them with an energy attack. Throwing things is easily the most effective way to deal damage and during the story I was spamming that the whole time. If there was something that could be thrown, you better believe that I was picking it up immediately!

The game could definitely have benefited from making the hand to hand attacks more useful though. This is probably the only 3D fighting game I’ve ever played where you’re encouraged not to fight like that. Of course, that is why I say that the game is unique. It’s different enough where you should have a lot of fun playing with others. It’s more fun to fight a real person than a computer by far since they react perfectly to the projectiles which seems to be a bit iffy.

Overall, Marvel Nemesis is definitely a nostalgic game. The story is really interesting the whole way through so I had a blast there. Hopefully some day we can get a sequel or a remake. If you can find this one I would definitely recommend getting it. The game’s not that expensive nowadays and it’s worth the play through. Then you can keep on playing vs mode for a while which really has unlimited replay value. That’s definitely the way to go and remember…make sure you play as Spiderman or Venom and you will be dominating!

Overall 7/10