
Jujutsu Kaisen really got big so it makes sense that it would get a video game. Anime brawlers are fairly common after all. This one is a bit of a step down from some of the others though. If the gameplay was just a tad bit better then it could have reached the next stage but ultimately I didn’t think it would quite reach that point. I had a good time with it but you feel like the game definitely left a lot of meat on the bone.
The story covers the first season of the show along with the movie. It’s a reasonable amount of content particularly since the game goes very in detail with this. There are over 80 missions in the game, I think maybe 100 if you count all of the bonus ones. Not every mission involves a fight though so some are really just big cutscenes. The game has full voice acting which is nice but I didn’t love the presentation of the cutscenes. It’s sort of like panels out of a comic book that are stuck together but not very organically so there is often a little break before the next person starts talking. There are also portions where it will just get silent as someone types up a report.
I can see the attempt there as it’s spooky and all but I didn’t think it worked great. At the end of each main chapter was one CG cutscene though and those always looked good. Getting more of them would have been a good idea. In general the graphics are pretty good here. Not amazing or anything like that but the characters are on model and the quality is good so I can’t ask for much more out of them. The soundtrack also isn’t bad. I’d like a few more tunes but the ones that we do have are pretty solid. Some are downright catchy.
Where the game got messed with is the general gameplay. They decided to make it so that normal attacks don’t deal damage. You can only effect people with cursed energy which is typically only the last 2 hits of a combo or with special moves. You gain this energy gradually as you fight but I just never like the idea or not being able to generally damage someone outside of certain conditions. It lengthens the match for no reason and doesn’t feel organic. It’s sort of like Playstation All Stars. It’s fine to want to be a little different but this is one gimmick in particular that I think is really hard to pull off.
The stages are also impressively big but this also means that it can be tough to land blows at times. You’ll punch the enemy across town and then have to go find him. You have to jump rather high at times and sometimes that won’t be enough. There is even a super jump button for that reason and then you can attack once you’re on the same level as the enemy. It’s a bit excessive but this could have been fixed with better movement options. The game is also meant as a big online title but it’s hard to synergize with your partner since your hit will often mess up with the timing of their combo and vice versa.
It makes it so that you almost want your partner to stay out of the fight and just let you handle it so it all goes down quicker. Since you need the last hits of the combo, it basically means that your hits were meaningless when your ally hits them out of the combo. You can control your partner’s tactics at least like aggressive and co-operative but to be honest I didn’t notice much of a difference there during the game. I suppose I would need to play for a longer amount of time to really see the difference there.
The game also doesn’t feel super well balanced but I only know it on a surface level so that really might not be correct. For all I know, the game is better than most 3D titles. The trophies look rather difficult with a huge focus on online content so I don’t see myself getting the Platinum here but a few more to increase my percentage still sounds good. We’ll see if they end up adding Shibuya to the game as DLC or if they just keep that for a sequel some day. This game doesn’t seem to be super well liked so the odds of a sequel could be dicey.
Overall, Jujutsu Kaisen made some mistakes on the gameplay side but it still a pretty good game. It’s impressive how detailed the story mode is. They really wanted to cover everything to the point where we almost could call this a visual novel to an extent. There are a ton of cutscenes, then the gameplay, then cutscenes, etc. If we get a sequel I’d like it to be streamlined somewhat but it’s clear that the game was doing its best to try and make sure gave a good amount of content in the single player mode. I didn’t even touch a bunch of the side missions and mini stories for that replay value. If you’re a big fan of Jujutsu Kaisen then you should check this one out but otherwise you could do better in the fighting games arena.
Overall 7/10