All Star Karate Review

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It’s been a while since I stopped by the 5 dollar bin at Gamestop right? Yeah, I had that thought as well so I quickly snagged All Star Karate on my next trip over there! It’s definitely worth the 400 or so pennies that I had to launch in order to secure this title. It’s a pretty long game and there are tons of unlockables and other bonus content to really make this a heartwarming experience. Was All Star Karate the best game that I’ve ever played? In a sense…it was the best Karate game that I’ve ever played!

The plot centers around a teenager who loves to watch movies and eat ice cream. I forgot his name since he’s just that forgettable, but the important thing is that this guy never gives up when he’s in a pinch! One day, he comes across an old man who teaches him how to fight. The hero’s relationship with his friends starts to get pretty strained as a result of this and what about the ninjas from his dreams? The main character is definitely going to have a lot to deal with as he tries to become a black belt!

It’s easy to be proud of this game considering how much content is involved. As I mentioned earlier, this game is pretty massive! There must be at least 50-70 levels in this game, but I’ll know the real amount once I plug it into my stats and records post. There are also bonus levels that are around apart from the mandatory ones and we even get challenge mode versions of several stages. You unlock things based on your rank at the end of the level and it gives you a real incentive to keep on playing. (If you really like the game) Of course, the gameplay needs to be good if you’re going to be playing all of those levels so let’s see how it did.

This is a Wii game so you can expect that you’ll need to move your arms a lot. This is really where the game crashes and burns. Due to the nature of the game, it may not have been too much better on another console, but it would have been a lot easier on the arms. This is the kind of game that you have to play in batches since it really does end up hurting your arm a lot. I don’t remember playing a game that painful since Barrel Blast for the Wii!

Back to the actual gameplay. It’s sort of like dance dance revolution for most of the game. You have to match the symbols on the screen. One may signal you to punch out with your right arm and the other one will motion to your left. There are around 21 moves that you can pull off and you just have to keep on doing them. This accurately describes most of the minigames since they are just variations of each other. Tying up the belt, Mimicking, Follow the Sensei, and Learning the Kata are examples of this kind of minigame. From the 50-70+ levels, I’d say that they make up at least 60 of them. If you don’t like the sound of this gameplay, you’re definitely going to find the game very repetitive.

Luckily, there is one mode that is a whole lot more fun than those other ones. This is the sparring mode where you actually get to fight your opponents! You have to use the moves from the other modes, but you can do them at your own pace so it feels like a fighting game. The moves can be a little limited, but I’ll take what I can get at this point! This certainly helped the game and it was my favorite part! (There’s also a 3D mini game where you fight ninjas, but it barely appears and the whole FPA (First Person Attack) mode didn’t do any wonders for the game.

I do give the game props for trying to develop the characters a lot. (Even if it didn’t really make them very likable) The sensei is one of the main characters and his character development was rather odd. His sob story implies that he destroyed his mentor…although it was an accident. After that, he went on to train the main character and he disappears very mysteriously at different points in the game. The origin story just came out of left field and if it was trying to make the game more emotional…it failed. The sensei talks tough and I can tell what personality the writers were going for…but it just doesn’t work. He’s a little too mean to the main character and his big plot twists don’t really help either.

Karl is the main rival of the game, but he’s easily one of the weakest rivals a guy could have. He loses every single fight against the main character. Keep in mind that the main character fought him when Karl was a black belt and the main character was a white belt….intriguing eh? Despite his constant losses, Karl always comes back to brag and insult the main character. The humiliating part is the fact that the main character always makes sure to point this out. Karl does get the main character to engage in a street fight though and his first big plot twist is pretty epic. I guess I liked Karl in a parodyish way. I did appreciate all of the insults since the main character needed a rival, but he’s too petty and weak to take seriously. If nothing else, at least he makes the main character look good in comparison.

As for the main character….he can be a little annoying. He decides to learn karate, which is noble…but then he basically betrays his friends. He falls asleep whenever they go to watch a movie and he just acts distant in general. The friends start to get mad at the main character and vice versa so this is one of the big side plots the entire time. Every game needs a little drama I suppose, but I was actually more on the friends’ side than the main character’s. It did depend on the situation though since I was on the lead’s side when they forgot about his big tournament and didn’t stick up for him when Karl was around. The main character talks tough and he learns what it means to be a karate master. He has a solid scene where he lunges at Karl and his trash talking is good as well. Unfortunately, he does tend to get scared a lot and the danger room scenes can be a bit much. I guess you could say that he’s slightly under the average video game lead.

I do give Story Mode credit for the cutscenes as well as the length. The cutscenes aren’t really cutscenes since they’re just illustrations and text bubbles with some mild movement, but they do have voices for the lines, which helps it all feel a little more real. The length is a given as well so it’s safe to say that I was impressed with the overall format of the mode. Having a story mode in itself can be dicey for a 4 dollar game.

The graphics are naturally sub par to say the least. Everything looks pretty choppy and there is a bit of lag in between certain moves, which can look rather odd. The controls don’t always work that well either since this is the Wii Remote system. The soundtrack is decent and it reminds me of the Balls of Fury game. I’d say that this one isn’t quite as good though so both of these areas don’t help the game all that much.

One factor that helps the replay value a little is the fact that we are given a multiplayer option. Since the sparring mode is an option, that could actually be a lot of fun. This was before the online days so it’ll have to be local, but I imagine that the servers would have been down by now anyway. Including the extra levels and unlockables, this game definitely has no shortage of replay value!

Overall, All Star Karate is about as good as I thought it would be. The gameplay wasn’t great and it can get repetitive, but you don’t really mind all that much while playing. It does depend on the level as well since some will require you to do over 80 gestures while others can be beaten in a minute or two. The game is a little painful thanks to the Wii Remotes though (literally) and nothing about the game really screams “Excellent” or even “Very Good!” There is a lot of replay value in the game, but there really isn’t a lot of incentive to do everything in this game. It’s definitely a bargain for 4-5 dollars and I would definitely recommend it to those who love the Wii Remotes and want a good fighting game. If not, you’d be better off getting Street Fighter IV for around the same price as this one. This couldn’t match up to some of the other 5 dollar games that I’ve gotten, but I was still pleased to see that it was a complete game. (Unlike Casper) If you actually do get this game, make sure to let me know how you liked it!

Overall 5/10