Yoshi Topsy Turvy Review

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Yoshi has always been a pretty solid supporting character for Mario. He’s a trusted ally who is always ready to help the plumber whenever the hero is in a tough spot. I am definitely glad to see that Yoshi has gotten several games. We had fun with his adventure with Mario on the GBA so a Yoshi solo game should be fun as well right? I’m happy to say that it was definitely a blast and it’s a very unique Mario game thanks to the tilting feature.

The game opens with Bowser going on the attack once again. Using his magical spells, Bowser makes pretty short work out of the opponents. They just don’t have what it takes to defeat these guys. Mario and friends are busy somewhere else to it’s up to Yoshi to save his island. Before he can accomplish such a feat, a new character with unlimited power throws the whole island inside of a book. Yoshi will have to quickly adapt and take out Bowser himself if he is ever to get this being to let him out. It’ll be Yoshi’s toughest adventure yet, but he’s definitely ready for it!

The gameplay is what you would expect from a Mario side scroller right? Well, I’m happy to say that this is not the whole story. I’d be just as happy as the next guy if this played out as the next Super Mario World or Advance, but it’s good for Yoshi to be able to distinguish itself from the famous plumber. There are the usual 2D side scroller elements to be sure, but with a few new twists. The first one is the fact that there is the new tilting feature. You can walk on walls as they become the ground when you tilt the Game Boy. You can use this feature to jump higher, move obstacles out of the way, and much more. Using the tilting feature is all about strategy and it also makes the usual actions like jumping and walking a little more strategic.

Yoshi’s famous boots are back as well and it’s fun to jump on the enemies. I forget if his boots will allow you to stop on spiky enemies or not, but it’s a nice addition. Of course, you can always choose to eat your opponents, which is Yoshi’s most iconic attack. As with most Mario games, there are 6 worlds. There aren’t any bonus levels that I’m aware of, but given that this is like the Mario games…I wouldn’t be surprised if there was one for getting all of the Gold Medals. The 6 worlds vary in length. The last world had as many as 12 levels in it while the first only had 3. It’s a nice balance though and the game will definitely last you for a decent amount of time on your initial playthrough. (That’s before we even begin to count the replay value factor! Not bad if I do say so myself!)

As you play through the game, you will notice that there aren’t many boss fights. There is actually only one boss fight in the entire game and you also get a level where you have to avoid Bowser’s flames. Pretty tricky stuff eh? I’ll admit that the game loses some minor points by tossing out the bosses, but not enough to make it drop in the overall rating. The actual levels are still very fun.

Each level has a goal. There are the levels where you have to run to the goal, levels where you collect eggs, defeat enemies, spare enemies, and so on. It makes the levels a little more challenging since you can’t just worry about getting to the end. Each level has 4 sections as well, which helps to make them a little longer. Some levels even have two goals at once, which can really make you work for the win. Clearing the goals will give you a silver medal and you can earn a Gold if you really over performed on the requirements. Getting the golds can definitely be tough and you’ll really have to play the level a lot to get a feel for how you should go about completing it.

The graphics are pretty nice and I can definitely say that they are a cut above the King of Fighters game. They are still using sprites, but everything looks so neat and colorful. This is definitely what I want to see from a big Nintendo game. You can tell that they put the necessary effort into it. The drawings look pretty decent as well. The game may not be ready to challenge something like the New Super Mario Bros just yet, but we’re getting there.

The soundtrack is very good as well. This is to be expected for any game that is related to the Mario series. The stage themes are pretty soothing and they help to enhance the experience. Admittedly, they may not be that memorable, but it doesn’t take away from the fact that they are still some very good tunes. The sound effects are all iconic at this point and you’ll have fun zipping from one place to the next. This game definitely holds up pretty well in all aspects.

There are at least 5 different mini games to unlock in this title. There was one that was already unlocked when I got the game, but I don’t know how to unlock the others. Maybe I need to get all of the Gold Medals and all of the Eggs to get them. That definitely adds to the replay value and just trying to get all of the Gold Ranks will take some time. Moreover, the gameplay is a lot of fun so you may want to just have fun going through some of them without worrying about the goals.

Now, did the tilting actually improve the game? Well, it was an interesting effect and it did make the game more unique. It’s hard to say whether it actually helped or not though since I still would have had a lot of fun without it. The tilting was just there and it added another dimension to the gameplay. It definitely didn’t make it worse and I actually prefer it to the new concept of motion based gaming. It’s too bad that the whole tilting thing basically died out. I guess it’s because you can tilt while using motion controls anyway.

Overall, Yoshi Topsy Turvy is definitely another great sidescroller from Nintendo. I still find the regular Mario games to be more fun, but it’s a very tried and true formula. It’s good to see Nintendo taking some risks with the tilting effects and Yoshi deserved to have another title for himself. It’s not every day that we see the happy dinosaur take on Bowser! Trust me, Yoshi is not to be trifled with. “Yoshi was not amused” is one of the final lines in the game and Yoshi’s expression is pretty fierce in that instant. This dinosaur definitely has the bite to back up his bark. I definitely recommend this to any gamer and especially to Nintendo fans. Don’t let the tilting effect scare you away since it’s done pretty well. This game has enough content to keep you busy for quite a while and the most important part is that it’s just fun to play. It’s easy to just pick it up and try out a few levels at any time. This is why the Mario games have gotten so popular over the years. This definitely makes me a little more excited to get Yoshi’s new 3DS game!

Overall 7/10

King of Fighters Ex: Neo Blood Review

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The King of Fighters series has never been quite as popular as Street Fighter. It got pushed over to the obscure arcade brawling side along with Virtua Fighter. There are definitely many fans of this series, but it just doesn’t get a lot of publicity anymore. At least the PS3 game is typically in stores. (And I will get to that era someday) I’ve owned the sequel to this game for a long time to I always knew that I’d buy the sequel someday. What I couldn’t have expected…was that I’d be playing over 400 rounds in this game!

Yes, I played over 400 rounds in this title. Shocking isn’t it? Well, there are over 20 characters and you have the typical Arcade Mode for each of them. The matches consist of a best of 5 rounds set so you’re guaranteed to be playing at least 3 rounds for every match. There are 8 battles per character so then you just do the math. 8*3*22= Over 400 Matches. The only problem with the Arcade Mode is the fact that it’s not very well done. There usually isn’t a whole lot of effort plugged into it, but you still expect some kind of opening and ending. There are no openings, but each character does get an ending. The problem is that most of the cutscenes are identical for each character. The dialogue is slightly reworded and it doesn’t even make sense half of the time. The writing can be so bad that it’s funny.

Of course, you begin to tire of the gameplay after the first 200 matches or so. I would actually say that it’s a decently good feat that I was able to complete the 400 rounds without feeling too exhausted. So, I have to give the game some props for that. Unfortunately, Arcade Mode is really the only thing to do in the game. This was in the era before Wi-Fi so I can’t say that I expected a real multiplayer option. Connecting two Game Boys together as a last resort was fun back in the day, but I need Wi-Fi!

The actual gameplay barely needs to be explained, but I’ll quickly reference it anyway. You essentially press your buttons as fast as you can to try and attack the opponent. There are likely combos and other tricks that you can try, but button mashing is enough to win. It’s like Street Fighter, but the gameplay isn’t quite as deep yet. This is a GBA game so it definitely had its limits at the time. The actual gameplay can still be fun for a while, but it’s not a real page turner like Smash Bros.

The soundtrack is pretty good for the game. The themes are pretty catchy although you may find yourself putting the game on silent to tune out the sound effects. The characters yell for every action and that can definitely get old pretty quickly. The graphics are decent. The game uses sprites and the actions flow together pretty smoothly. The sprites could definitely look a lot cleaner, but they do have to be compressed into a pretty small screen. The graphics definitely aren’t bad considering that this is a GBA game. The Battle Network titles definitely show this one up though.

I bought this game for a penny and then I gladly paid the 4 dollar shipping. For this price, it’d be a shame not to play one of the big fighting titles! This won’t make the series begin to compete with the others like Street Fighter and Tekken, but it’s a start. I remember Terry from the olden days of Capcom vs SNK. Terry is my official gamer name across all of my titles so it’s definitely good to see a fighter with the name. I can assure you that he is one of my go to fighters in the game. Assuming that I ever play it again of course.

The problem is that there is no replay value. Beating Arcade Mode 2-3 times will likely be enough for most people. After that, there is only so much that you can do with the game. The rest of the modes are more of the same. There is a team option, but it will just mean that each battle will be a whole lot longer. You can always increase the difficulty to test your limits and to see what the game has in store for you, but that will only buy you a little time at best.

Overall, This was a decent fighting game. It’s basically what I expected, although the score is slightly lower than I had envisioned. The one thing that didn’t come through for me was the Arcade Mode. I expected better endings to be honest and a more diverse experience. Having the same thing happen over and over again can get pretty tedious. The roster of characters is pretty large, which is always great and their attack methods are diverse. I recommend this game to the truly hardcore fighting fans who want to see how the mechanics will work on the Game Boy. The game is going for a pretty cheap price right now so it’s really a steal. I recommend going for it, but if you want more of a lasting experience..get Ultra Street Fighter IV!

Overall 6/10

Sega Superstars Tennis Review

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It’s time to review a PS3 game that I’ve had on the backburner for quite a while now. This is a game that I got for 5 dollars at Gamestop and that’s always a pretty good bargain for a game. We can’t underestimate how good a PS3 Sonic game can be after the big one in 2006. So, I stepped into the game world and witnessed some great gameplay, but a story mode that left much to be desired.

See, the “story mode” in this game is called Superstar Mode. Instead of making it your typical career mode like in most tennis games, this one was totally made up of minigames. That’s strange right? It may be appealing for a little while, but there are so many levels in Superstar mode that it can get tedious. There is the occasional match or tournament, but mostly your tasks include things like: Shoot the balls into the portal, Shoot the moving objects, Shoot the ground to alter the path, etc. Minigames can be fun because they are short and sweet as they distract you from the tough story mode. The point is lost when there is no main mode. There is a separate tournament mode in the game, but it’s more like Super Smash Bros’ tournament mode.

So, Superstars mode wasn’t really that enjoyable for me. It definitely could have been handled a lot better. The cast of characters isn’t very impressive either. There are around 20 characters in the game and you typically expect a little more than that. Mario Power Tennis had a similar amount and that came out many years ago. (Of course, it was on the Gamecube so that could explain why it was so great) The cast isn’t terribly important since everyone will want to be Shadow or Sonic, (Or at least, I always want to play as them) but more options would have been preferable. I guess Sega didn’t want this to be thought of as Sonic tennis in the end so they quickly stopped themselves from adding more of them. Otherwise, Metal Sonic would have been a pretty great addition to the cast.

The gameplay for the main games is essentially the same as Virtua Tennis. (Which is a very good thing) I assume that you are familiar with the rules of tennis. After that, you really have a good understanding of the gameplay. Each character has a super move that can be used once in a while. Sonic’s allows you to transform into Super Sonic. You gain a lot of speed and all of the balls that you hit will gain a pretty mean spin. It’s important to lunge for those balls right away since they can be impossible to hit once they really get going. Sonic’s super attack is pretty cool, but I’m not familiar with most of the others. I typically finished off my opponents before they could use theirs. I definitely find the gameplay to be pretty enjoyable. It’s a lot more technical than Mario Power Tennis and that can be a good or bad thing. There are definitely pros and cons to both styles. This one is more realistic, but you could really feel the power behind the blows in Mario Tennis. I’m a pretty big fan of both types of gameplay so I’m fine either way. Tennis is likely second to Football when it comes to sport gameplay.

The graphics are decently good. The character models look pretty great and almost as if they were ripped from the 2006 game. They were definitely very well done..at least for the Sonic characters. Others like Alex The Kidd and Nights didn’t look quite as good, but they were good enough. The backgrounds and effects were pretty standard. Not bad though and you could still tell that you were playing a PS3 game. I suppose that’s all I can ask for from a sports spinoff anyway.

The themes in the game are decently catchy. I found them to be a little limited, but it sounds pretty good when you’re actually engaged in the matches. Again, I would say that it was pretty standard. Perhaps I’d give it a 6/10 at the most. The soundtrack gets you in the mood to play tennis and that is the main goal for the soundtrack.

In terms of replay value, Sega Tennis does a fine job. It’s mostly be default since it is a tennis game and it has a multiplayer option. Playing against someone else will always be fun in this style, which is why I say that this game has replay value. Otherwise, there really isn’t much to do once you beat Superstar mode. The computers will become pretty easy for you at that point and there is nothing else to unlock. If you don’t have anyone to play with, then I would consider this game to be more of a 6. (Or a high 5) It should also be noted that this is one of the games that came out before the Playstation 3 began to add trophies to every game. That also takes away a chunk out of the replay value.

Overall, This game is not going to last you for a very long time. The counter says that it only took me 2h:30m to beat the game. It definitely took me longer than that, but I guess the loading times really add up. The only way that this game will help you in the long run is if you take the game up on its multiplayer option. Superstars mode can only last for so long after all and it’s not very enjoyable. The rest of the game is pretty solid though and the gameplay is the important part. The game is currently going for less than 5 dollars so that’s also a good reason to go for it. I would recommend Mario Power Tennis more than this one so I have to give Nintendo the win this time. There’s no reason why Sega cannot improve though so I’m looking forward to their next tennis game. It’ll be fun to compare the racing title to Mario Kart as well someday.

Overall 7/10

Ocean’s Twelve Review

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It has been a while since I saw Ocean’s Eleven. It was a good film, but would this one be able to match up? History hasn’t been kind to sequels for a very long time. Also, throwing in a 12th member could be stretching it since most films are not ready for a huge cast. This film seemed to face a lot of problems with the cast and the budget, but it was still a decently good film. Nowhere near as good as the first one of course.

The Ocean’s 11 gang has been living their lives in luxury since their big heist in the first film. They’ve put it all behind them, but they should have known that their past would find them someday! The head honcho of the casino has been tipped off to who the members were and he pays each of them a visit. He informs them that they have two weeks to earn around 200 million dollars or they shall be destroyed. The heroes will need to pull a really big job to even dream of getting such an amount!

The first thing that I would mention is the size of the cast. Managing so many big players is tricky for a film and this one didn’t pull it off. From the original Ocean’s 11 group, not all of them get big roles. One of them basically leaves to enjoy his riches in the beginning and another one is stuck in jail for the majority of the film. 2-4 other members are there, but they barely get any lines and they’re just there for the effect. They could have called it something like the Ocean’s 6 and it may have made more sense. It’s still fun to have a large cast though and it can give a film potential as long as most of the characters are likable.

The next issue would likely be the budget. Of course, it doesn’t have to be a budget problem and it could be a stylistic choice by the director. Nevertheless, the film felt really low budget at times. The camera angles looked as if someone grabbed their handheld camera and recorded everything. We got a lot of scenes where the picture would just stop and quickly start again. It was to show how the time was passing of course, but it could have been done in a better way. The most noticeable part was definitely when the camera angles kept shifting. Over and over again until you would get dizzy in the theater. It especially happened during the stalker scenes where the camera color turned into a red background. Intriguing to be sure…but it didn’t really work. I also felt like we got cheated out of the operations. We would typically only see parts of their plan and others would be filled in through flashbacks, but as an afterthought.

Luckily, the budget and large cast don’t take away from any of the film’s pros. The opening (Not the unnecessary opening scene) where the villains goes to each hero one by one was pretty epic. I like how one of the characters mentioned Jim Crow as he was taken out of a book or something. (Likely referring to the Jim Crow laws) and one character mentioned how he always did play the race card. It was only notable because I got the Jim Crow reference and it is true that someone’s always ready to use the race card online. The character had a good comeback for that as well. It’s too bad that he got the shaft in this film. The solid opening was definitely one of the best parts of the film.

I’m always up for a good competition between secret agents so the final part of the film had a pretty cool plot. I believe that it could have been handled a little better, but the whole point is that the main characters aren’t very smart so I suppose that some parts were excusable. The scene where the rival gets through the lasers was definitely pretty good. I would have been rooting for him if not for the constant cheating.

Danny is essentially the main character of the film. He doesn’t get to eat up a majority of the screentime, but he still acts like the leader. He takes the situation in stride and the name is based on his last name. He’s a pretty good character for the most part, but the romance angle can definitely be dicey. At least he puts more effort into the whole spying operation than the others. He’s probably the most likable member of the group. He knows the stakes and he’s ready to take the win.

Terry is easily the best character in the film. Easily. This guy meant business and he’s an epic villain. He really just tells it like it is and he doesn’t use any cheap tricks. His wager may not have been very fair, but he’s the first to admit to that. 2 weeks is still a decent amount of time and if Ocean’s 11 is as good as they say…it shouldn’t be a problem. It would have been cool if Terry got to appear more, but that’ll do for now. Epic Name + Epic Character = Win. This guy seriously couldn’t get any better at this point!

Isabel is one of the main antagonists of the film. She’s pretty smart and the only scene where she doesn’t look very good is at the beginning. She’s probably not as cunning as the main characters, but she has picked up many tricks in her line of work. Stealing one of the main characters’ phones was pretty good work on her part. I don’t really blame her for going under the radar at the end of the film since the consequences for the 1077 would be pretty severe, but hopefully she keeps her moral compass on. Stealing from someone and going back to the old ways would not help her character progression.

I didn’t really care for Yen’s character. It’s really for the same reasons that I don’t care for Groot or Chewy at times. He doesn’t speak English and he is always bouncing around. He just didn’t really work in this film. At least provide us with subtitles so we can follow what he’s saying. The characters can understand what he is saying somehow, but it doesn’t make his scenes any more enjoyable. He got a bigger role than most of the other characters, which is too bad. Maybe he’ll be better in the next film.

Reuben is a pretty solid character and he’s one of the more experienced members of the Ocean’s 11. He definitely takes the whole charade a little more seriously than the others. He defeated the stock market and he has more money than all of the other members. This is definitely a guy that you don’t want to underestimate. His disguise was also more thought out than the others. (Most of them didn’t even bother with one….) I wouldn’t have minded if he got more of a role.

Rusty probably gets the largest role from the main characters aside from Danny. (And that is arguable) He used to hang out with Isabel and he jeopardizes the team’s goals more than once. He typically doesn’t regret anything because it’s all worth it to him. I did not like him though and he’s one of the more unlikable members. He let romance get in the way of the team’s glory and that’s one of the things that you are not supposed to let happen. He let his skills degrade over the years and the team may have done better without him.

Tess is with Danny and she ends up coming to help for the final case. She was all right I suppose, but I believe that her character could have been a lot better. I definitely expected her to beat up Danny at the end and she didn’t disappoint. She was just a little too generic in the film and she didn’t get any moments that really helped to separate her from the pack. Her opening scene was decent since she talked back to the villains, but that was about it. Isabel was definitely more impressive.

Linus is basically the rookie of the group. He doesn’t really understand all of the lingo involved and he fells bad about stealing from those who are not in an equal position to fight back. The other don’t harbor any doubts since their morals have already been thrown out the window. Linus decides to throw his out as well as he joins in on the fun. He was a decent character although it’s too bad that he joined the group in the first place. From a character standpoint anyway, he was basically corrupted. His ending is pretty good though and at least he got to have a short turn as the leader.

Toulour is the big rival in the film. He doesn’t really get much of a role until we’re nearing the end of the film, but he quickly makes up for this with his scenes. He really does earn his title as the greatest thief out there. It was a little too easy for the heroes to find out what his true identity was, but I guess he wasn’t really hiding it. At the end, we really have to accept that he is a better thief than the Ocean’s 11. (Especially when you consider that there is 1 of him and 11 of the other guys) His laser scene was just intense! He does cheat though so he’s not as likable as he could be. I guess anything goes in such a battle, but I would have liked to see him go for the gold on his own. He didn’t even need to cheat at that point.

Notice that I didn’t mention all 11 of the members. That’s because the rest of them didn’t really get a role in the film. They were really just there to be there and that’s not the best role to have. The old man did make the right move in leaving, but he had a pretty bad attitude about it so I can’t say that he was likable. One member was only there to complain about the team’s name and the Jim Crow one was taken out before he could really do anything. So, the film really cheated on the large cast since most of them didn’t really do a whole lot. We’ll see if they have better luck with Ocean’s 13!

The soundtrack was decently good for this film. It’s not going to win any awards, but at least I remembered a tune or two by the time the film had ended. That’s more than the average movie and the film deserves some credit for that. Now, it just needs to try to add more tunes to the sequel.

One thing that bogs the film down a little is the romance. I definitely would have been happy if they could have reduced it a little. It takes away from the story and we just want the plot to start up again. It’s all we could want in the end to be honest. The film also drags on just a little by the end, but it’s good that they made the 2 hour attempt.

Overall, This was a decent heist film. I definitely preferred the first one, but it wasn’t a bad sequel. I think it could have been better if we had gotten to see their operations all the way through and if they had cut out some scenes. We get many shots of the characters just walking around or talking to each other where the plot has to come to a halt. Seeing more of Terry would have been nice as well. Still, the writing is pretty solid in the film and the characters are decently good. There were a lot of missed opportunities, but the film did a decent job with the cards that it had. I recommend this film to those that want to see a retro thief against thief mission. If that’s not your style, I recommend checking out Justice League Unlimited for some pretty deep plots.

Overall 6/10

Marvel Epic Collection The Amazing Spider Man Cosmic Adventures Review

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The Amazing Spider Man is considered by many to be one of the greatest comic book series to ever hit the shelves. I have always thought that it was pretty good as well. The sheer size of the series as well as the large continuity contained within is one of the reasons why it was so great. This collection deals with some of the later issues and it’s still as good as you may have expected. I can safely say that this was the best comic collection that I have read in a while.

One of the reasons why it is so good is the plot. The whole Cosmic Spider Man arc is pretty great. I was on the edge of my seat for each issue which is why I read the whole saga in one shot as well as a few of the after comics. Each issue had a great cliffhanger and all of the subplots were interesting as well. The Acts of Vengeance is a pretty great supervillain group and it makes me wonder how they fared in the other comic books at the time. We’ve got an angered Black Cat out to wreck Spider Man’s life and an obsessed stalker who is messing with Mary Jane. These are two of the subplots that are in the collection and they have yet to be resolved. Another interesting plot is the one with Puma and Jameson. Puma took over the newspaper to help Spiderman’s reputation, but the hero doesn’t want that since it’s really affecting some of his friends. Meanwhile, Jameson is trying to start his own newspaper to defeat Puma!

The final part of the collection is definitely not as interesting since it’s from the spinoff series. We have an adventure with Ant Man and a few others about Spider Man while he’s still shrunk down to size. It definitely doesn’t grab your attention the same way that the others did. Why would I want to see a few comics where Spider Man has to deal with being small? I can’t even say that there is a lot of potential to be found there. Aside from those two big arcs, there are also a few stand alone adventures. Spiderman has a two part team up with the Punisher and he has a two issue battle against Venom as well. Let’s take a look at some of the characters involved in this collection.

Spiderman (Spelling his name like this is so much better) is the main lead of course and he looks pretty good. This isn’t the modern Spiderman that you see in the new comics. This is from his classic days where he was a tough fighter. He isn’t used for comic relief all of the time and Spiderman is actually taken seriously. As Peter Parker he can definitely be a little too interested in the romance segment though. At least he’s only interested in Mary Jane compared to how he goes after everyone in the newer comics.

The important thing to remember is that Spiderman’s a pretty top tier opponent here. His cosmic abilities allow him to punch guys like the Hulk into space. That’s some pretty serious power at his beck and call. It’s part of why I liked the saga. Spiderman usually has to rely on his spider sense and wits to win fights, but now he can just go for some good ole strength tactics. Watching Spiderman crush everyone in his path is a nice change of pace and he’s an endearing main character. He just tends to overthink everything.

Mary Jane has gotten used to the fact that Peter is not usually around because of his heroic duties. She does a good job of just going with the flow and her acting career is back on track. There is one comic where she’s very out of character. She’s a little too dramatic and panicky after Spiderman is shrunk. Surely that is not such a shock where she should be talking about heart attacks and such. Naturally, this was in the spinoff so it’s to be expected. Overall, Mary Jane is a pretty decent main heroine. It would be good if she could fight a little more though since several threats are targeted at her. Spiderman better stay close since everything seems to be heading towards a climax.

Venom’s role isn’t very large, but he gets his own two part story. He breaks out of jail rather easily and resumes his attack on Spiderman. Knowing Peter’s secret identity is definitely a big advantage for Venom. Luckily for Peter, Venom has a strict set of morals that he abides by. One of them is the fact that he refuses to harm any innocents. So, Mary Jane and Aunt May are safe from him. He really just wants to destroy Spiderman. His big battle gets interrupted unfortunately, but he easily crushed Spiderman in their first encounter. His return was brief, but it was good to see him return.

Dr Doom is actually one of the main villains of the Cosmic Spiderman arc. He’s the one who goads on a lot of the other villains and he makes a lot of preparations behind the scenes. He’s the only one of the big villains who has his own plans at the ready and he’s pretty rebellious. It’s one of the reasons why Dr Doom is one of the more intense villains. His plot likely resumes in the Fantastic Four series, but it was good to see him match wits with Spiderman.

Magneto’s battle against Spiderman is pretty fun. I definitely did not expect the Master of Magnetism to challenge Spiderman. Magneto is always confident and that’s one of the reasons why he is a good villain. He decides to just relax at the park until Spiderman appears. He’s also a more sympathetic villain than the others since he always wants to help the mutants. Recruiting Spiderman to the cause definitely would have tipped the scales a lot. He was a fun guest star to have.

Graviton gets a minor role in this collection, but it’s a pretty good one. He arrives just before the Cosmic Spiderman arc and he also gets to appear during it. He crushes Spiderman during their first battle, which is very accurate. He doesn’t do quite so well against Cosmic Spiderman, but who could really hope to stop such a powerful threat? It’s just impressive that he was able to go up against him at all. Graviton even admits that Spiderman’s power surpassed that of Galactus’ at that point. Graviton is definitely a cool villain and his design is pretty solid as well. It was good to see him make an appearance!

Paste Pot Pete is not a very notable villain, but he was the final guy to fight Spiderman before the hero’s big transformation. He humiliated him in front of a large crowd and even Spiderman was surprised at how easily he was taken out. This is Paste Pot Pete after all! It’s pretty inexcusable that Spiderman would lose to him at all. It never should have happened, but I guess even heroes have their off days. Spiderman got to return the favor after his big power up. Paste Pot Pete also overrates himself as he actually thought that he could defeat Sandman!

Flash Thompson’s character arc continues in this collection. He really wants to be a better person now and to use his strength for good. He has turned his attention to boxing and he seems to be decently good. It’s hard to tell whether he really is very good or if his friends are just trying to cheer him up. Unfortunately, he has fallen into the trap of romance and that is hurting his character. It’s definitely good that he’s not a bully anymore and Flash has definitely come a long way. His character development has survived to this day as he’s a full fledged hero in the modern comics. It’s good to see the beginning of his journey and hopefully he can realize that Black Cat is just using him.

Black Cat barely appears in this collection, but her plot is just getting started. Evidently, she wants revenge on Spider Man for some reason and she wants to get back at him by messing with Mary Jane and Flash Thompson. Unfortunately, it’s quite easy for her to do this thanks to her super strength and the fact that Flash is oblivious to her true identity. Naturally, I can’t say that I cared for her in this comic. I can’t really think of a time where I actually did like Black Cat anyway! She’s definitely not one of the better Spiderman villains/sometimes allies.

Aunt May is always around for support and that doesn’t change here. She looks after Nathan for most of the collection and she has to stay strong for Peter. She does get a bonus story where she helps the Punisher stop a bunch of terrorists. That was definitely impressive for her, but her narration could have been a little better. She’s still a good character though and Aunt May’s personality is pretty consistent through the years.

Antman only appears for a quick issue and it isn’t very flattering. Well, he appeared in a mini comic, but he looked even worse there. He ignored the call of the ants and he was forced into a battle with a pretty large creature. He’s basically beaten up and they bring him back to his bed. Antman actually figures that the whole thing was a dream until he notices the holes in his clothes. In the main story, he basically just deserts Spiderman when the hero shrinks down to size. You would hope that he would take a little responsibility for that mess. Antman still needs to work on his heroics!

Sandman gets his own mini comic where he is forced to choose between his ex friends and the law. He makes the right choice and it’s good to see how Sandman has turned over a new leaf. Hanging out with the Thing at the ballpark is probably a lot of fun and it’s one of the perks of being a hero. With his abilities, the Sandman can definitely be a powerful force for good. Unfortunately, it will likely take a while for the rest of the world to get on board and some new writers will likely turn him back into a villain soon. It’s the unfortunate, but inevitable fate for most big villains who turn good.

Jameson is pretty good as expected. It’s definitely been rough for him since his newspaper was forcibly taken. He’s handled it pretty well though and he hasn’t used any underhanded methods to try and regain control of it. Far from it! He’s just going to build another newspaper and he even welcomed Peter Parker into the crew. Jameson also invests in a good lawyer to help his friend out of a tough court case. It’ll still be tough, but Jameson’s done his part. He’s definitely one of the better Spiderman characters.

Styx and Stone team up to take on Spiderman in one adventure. Styx is definitely powerful since one touch can destroy the average opponent. Stone is less impressive since he’s basically your average joe. Together, they definitely represent a decent threat to the wallcrawler. I just can’t get over the fact that they’re really generic villains. At least Venom was in the issue so it was still good. It’s a little hard to buy just how well they did though. Venom is usually more careful than how he was portrayed in the issue.

The Punisher’s role is what you would expect from him. He takes out a few more drug dealers and Spiderman crosses paths with him for the biggest mission of them all. Finding out who is supplying all of the drugs was tricky, but now they have their source. At the very least, Punisher only turns his guns towards those who are evil. He does his best not to seriously injure any of the army guards or kids that he comes into contact with. You definitely can’t call him a hero as he strolls in and destroys everyone, but at least he has his morals. He’s always prepared as well and having a bullet proof vest is always a good thing.

This collection took place during the phase where the Hulk only came out at night and Bruce had control during the day. Bruce Banner looks really bad in this comic though since he has no clue on what is going on. The Hulk is only interested in money and he’s hired to take Spiderman down for the count. Little did he know that Spiderman was currently out of his league thanks to his cosmic abilities. I definitely didn’t like the Hulk in this appearance and he doesn’t strike me as the kind of guy who would be very interested in money anyway. I guess I overestimated him.

Aside from the main comics, we also got a few backup stories. The Sandman’s story was pretty good and I liked the Godzilla one, but the others were pretty lack luster. The one where a baby became Captain Universe was so interesting because of the Godzilla references. One of the characters mentions the infamous Godzilla meets The Brady Bunch TV special and the baby creates homages of King Kong and Godzilla to deal with the enemy monsters. It’s always good to see Godzilla get involved! The Sandman’s comic also had some decent action and it showed how much he has changed since the old days. He definitely made the right call. The other stories were pretty lackluster though. A superhero who rides a flying skateboard? I don’t think that this will hook the readers…

The art is pretty good as expected. There were a few issues from a spinoff series that didn’t look as good. Web of Spider Man I believe. The art really took a dip in those and everyone looked very out of proportion. The mini stories at the end of those also suffered from these issues, but they’re just mini stories. The main series continues to look pretty solid and that’s what counts.

As you can see, the collection had a bunch of major players involved. Who would have thought that guys like Magneto, Dr Doom, and the Red Skull would be in a Spiderman collection? It was definitely cool to see them test their might against Spiderman’s. (Although Magneto is the only one who directly confronted him) This Spiderman collection was very compelling and it really pushes all of the right buttons. I now have a greater understanding of why Spiderman became such a legend. His comics are a step ahead of most other solo series.

The one negative in this comic would probably be the romance. It has quite a lot of it between Peter Parker and Mary Jane. The rest of the characters are pretty safe, but those two get too many scenes together. It’s fine when they’re hosting party and hanging out with their friends, but we don’t really need the romance. In a Spiderman comic, you really just want to see the battles and all of the interesting storylines. Romance is unnecessary. I’m wondering if Mary Jane’s acting career is going to affect their relationship soon. This could get dicey and it’s not a plot point that I’d really be interested in reading.

Overall, This was a great comic collection! It was close to getting a 9 after the Cosmic saga, but it had to get bumped down a little from the Antman saga. It’s still a riveting read and I would recommend it to any comic book fan. You’re definitely missing out if you have not checked out this collection. This is the portrayal of Spiderman that you need to see to prove to yourself that he actually was a pretty great character. He’s also a lot more powerful than the new writers give him credit for. Either way, who can pass up on a collection where Magneto gets to fight Spiderman!? There’s also the fact that Venom makes his big return here. With over 500 pages of comics to read, you definitely get your money’s worth here. This collection is definitely full of victory!

Overall 8/10

Elebits Review

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Do you remember Elebits for the Wii? Well, it was never the most popular game around, but it was always at Gamestop. I would pass by it just about every week. Finally, the decision was made to purchase the elusive game. After that…it sat around in the backlog for 2 or more years. Now, I finally went back and finished it. Was this game extremely awesome? Well…let’s just say that this was not the case!

The plot revolves around a boy named Kai. He dislikes the Elebits and he just wants his parents to acknowledge his skills. The Elebits are really a way of life at this point and they power just about everything with their electrical abilities. One day, Kai’s parents leave and the Elebits all begin to go crazy as they cause a blackout to affect the entire planet. (or city) Kai quickly grabs his Dad’s legendary Capture Gun and sets out to recapture all of them. Still…what could have made them go berserk!?

Kai is the main character and he’s definitely not the next Mario. He has no good reason to dislike the Elebits. Naturally, he provides us with a reason, but it’s not something that I can sympathize with. He may have been alone a lot, but it’s not really the Elebits fault. If not for them, his parents wouldn’t have their current hobby. Kai gets his much needed character development by the end of the game, but I still couldn’t say that he was a likable character. He has a lot of room for improvement and the sequel could help with that.

The gameplay is really what didn’t click with me. As you may be aware, gameplay is the single most important attribute for a video game. You can have terrible looking character models and background while still being a great fighting game. That being said, you can have amazing graphics and die out from the gameplay. This game’s gameplay may not be the worst that I’ve seen, but it’s just not my style. Remember I Spy?

This game is essentially like that. You have to locate the Elebits scattered across the park and blast them with your capture gun. This is the kind of game that many would say was meant to be for the Wii. The truth is..this game would have been better on the PS3 or Gamecube. We are pretty well aware of how the motion controls can make things difficult right? Well, this game purely relies on pointing and turning so that was definitely a little more difficult than necessary.

The thing is…there’s really not much to the game. You spend 29 levels just shooting at the Elebits with the occasional boss battle thrown in. The bosses were actually pretty fun to fight against so I wish that there had been more of them. The game did show a lot of improvement in the second half as well. Once we finally got to leave the house, it was just more fun to take on the Elebits. The areas became pretty diverse as you fight in the streets and outside the park. I wish that the whole game could have been like that. The first 7+ levels you are stuck inside of the house and the levels really aren’t that interesting.

One of the bigger issues with the gameplay is how long each of the levels are. I’m all for long levels, but you need to have some kind of checkpoint system in place. The levels in this game go up to 25 minutes and you can imagine how annoying it is to replay a 25 minute level. It would be like having to start all the way from scratch in Shattered Dimensions whenever you lost a life. One could argue that it’s a good challenge and you just need to learn how to play. One could try to debate this…but I don’t agree. This is just tedious and it certainly doesn’t help the game. I lost my fair share of levels in this game and I was never thrilled about starting over.

The game does give you a lot of content. You can edit each stage, make whole new stages, and even explore the story levels on your own with no time limit. These options definitely make the game a little more appealing in terms of replay value. If the levels had not had a time limit from the start, I’m sure that I would have enjoyed them a little more.

The graphics for the game are decent. The actual cutscenes look pretty terrible since it’s like you’re reading from a book. It’s just a bunch of pictures/stills that keep on going. I can’t say I was impressed on that front. The narration is also really bad. This must be the worst voice acting that I’ve ever heard for a video game. Trust me…it’s not something that you’ll miss! The actual gameplay is pretty good though. You can clearly see an Elebit even if they are on a completely different stage. Moreover, you can even blast the Elebit, which is pretty good on the gameplay side. Usually, it just won’t work because the game can’t read such a long distance action. This isn’t the next New Super Mario Bros, but it looks good enough to satisfy me.

The soundtrack is less impressive. There are at least 29 different tunes in the game, but they’re all pretty forgettable. They’re supposed to be soothing to help with the gameplay I suppose, but I would have liked some fast electronic music. Maybe even a few guitar strums for that epicness factor. We didn’t really get any of that and I would say that the soundtrack is definitely in the sub par category. The insert song during the credits was pretty good, but that wasn’t enough to save this soundtrack.

This is a game that you likely won’t enjoy at first. You really need to let the game grow on you and by level 15 or so, you may actually enjoy it. I can safely say that I was heavily leaning towards a 4 when I first started the game. After picking the game up a few years later to replay it, I still kept the 4 in heavy consideration. I was only able to get through two levels on my first shot before I had to call it a day. Slowly, I began to play more levels per shot. I took on another 6 after that and then I marathoned most of the levels that were left. It’s still not a game that I really care for, but I can see the appeal of it. Trading levels online and trying to beat the custom ones would probably make things a little more interesting.

Overall, This game really isn’t my type. I’m not a huge fan of the controls and the gameplay isn’t very exciting. The stages are really important in this type of game and the opening levels definitely don’t succeed. I prefer to just rush into an arena and throw everything out of my way to find the Elebits. Unfortunately, this way won’t really allow you to win very often so I had to take a more cautious approach. That’s likely a factor in how the game got to be more enjoyable. Still, it goes against my gaming ways! You should enjoy this if you want a challenge for your observational abilities. Personally, I’d rather play a nice game of Bakugan!

Overall 5/10

Need For Speed Review

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It was finally time to watch a film based off of a popular video game series! I own several Need for Speed titles although I’ve only completed one of them so far. I plan on working on the others soon, but I’ve been focusing on my Wii collection a lot. The trailer for this film looked decent and I expected your average blockbuster with a lot of action and a small plot on the side. I basically got what I expected, but I would say that it was a little less entertaining than I would have guessed. Let’s see why this happened!

I believe that one factor is the cast of characters in the film. None of them are really that interesting or likable. Typically, you need either the main character or the main villain to be interesting to keep the film afloat. The supporting characters definitely play a big role in this as well, but none of them turn out to be very good. I’ll discuss each of the main characters now.

Tobey is the main character and after a tricky race where his bro dies, he decides to avenge him by racing in another race against the murderer. A noble goal, but I could not bring myself to like Tobey. Even before the Pete incident, Tobey never really talks and he always seems pretty gruff. Whenever he talks, it’s hard to hear him because he’s basically mumbling. He also gives Julia a hard time for the majority of the film. He does have emotional reasons to keep to himself of course, but it’s not very fun for the viewer. I found myself missing Alex Hopper from Battleship and that’s never a good thing.

Another problem is that Tobey’s supposed to be an elite driver. He does do pretty well on the track, but it’s a mix of luck and skill. At one point, he’s in the lead, but he seems to be taking it easy. The racer in third is only unable to pass him because the second place racer is holding him back. They have identical cars so Tobey should have been able to win without help. In the end, Tobey just wasn’t charismatic.

Dino is the main villain of the film. He has quite the reputation since the heroes don’t want to work with him from the get go. It actually makes them all look pretty bad for a while since the deal seemed to be pretty good. Of course, Dino quickly showed his true colors during the race. He only cares about the win and he’ll smash anyone out of his way. That’s basically his character arc. I thought that he was the leader of a mob or something, but he’s just a mean person. He’s pretty rich and he is a good driver, but not as good as he claims. Dino’s a pretty generic villain, but at least he has a cool car. He needs to win one more race to get all the money that he needs..but will he be able to do it? It’s going to be rough!

Julia is the main heroine and she knows how to drive, which is always a good thing. Her accent is always underestimated since the others seem to think that it is fake, but she always gets them to see the truth. She does have a really generic moment where she shows that she’s actually an expert in car manufacturing. Why was she pretending not to be smart before that scene? I guess she just wanted to mess with the heroes. Her plan was a little tricky since I definitely wouldn’t trust Tobey and friends to make it through their adventure in one piece. She definitely ends up helping out a lot, but her riches could be better spent at home with her PS4.

Benny easily has the biggest role from all of Tobey’s partners. He gives them a tough time because they refuse to call him by his true airborne name. (Maverick) He definitely takes the most risks as he has to keep stealing Helicopters from various places. The military, the news, etc. How does he get away with it? Plot convenience I suppose. He’s definitely a step up from the other members.

Monarch is the head honcho behind the underground races. He talks a good game and he seems to know what’s up. He’s an expert on the cars and he always calls the shots. He takes everything in stride because he’s never really in any danger. The cops have yet to find out about his show and nobody can find him. He just hosts the races and watches as everyone is taken out. He’s a pretty amusing announcer.

Anita is a character that the film seemed to forget after a while. Based off of one of the first scenes, it was easy to imagine that she would have some kind of role. Instead, her character arc is shoved to the side and she’s basically written out of the movie. She appears towards the end for her big moment, but it’s a little too little too late. Not to mention that she really should have been a little more suspicious about the mysterious circumstances around Pete’s demise.

Pete is a decent character I suppose. He doesn’t really know when to stop talking though and nearly costs his team everything. He kept on insulting the main villain when he knew that a lot of money was on the line. Finally, he was goaded into racing…and I’m pretty sure we know how that ends. Pete wasn’t a really bad character, but he definitely wasn’t the smartest one out there. If he had played his cards right, things could have turned out a lot differently. (Assuming Dino would keep his word in the first place)

Finn is another member of Tobey’s crew and he’s easily the worst character in the film. His scenes are downright cringe worthy. His worst scene is when he decides to quite his job. To do this, he strips down and makes sure to humiliate anyone. Where are the cops? The place looks like a very fancy establishment and I’m sure that security would be present. They should have taken him down before he even had time to leave the building. That’s really what should have happened. Finn doesn’t add anything to the plot and his attempts at humor really fall flat. He definitely didn’t do the film any favors.

Joe’s probably the most bland member of the team. He doesn’t really get a lot of character development. He’s the first guy to go and help Tobey so that’s something. He was really just there and I can’t say that he was a good character or a bad one. Things wouldn’t have really changed if he had not been in the film since his role was so small. Better to be non existent than to be another Finn I suppose.

You can definitely see that I did not care for the cast. Another factor that weakens them is the fact that they act like the characters from a horror film. They constantly use swear words in just about every sentence. It’s mostly because of where they’re from and they’re just used to it, but it can still be pretty annoying to hear. You hear it almost every second….nooooo.

Another weak point of the film is the acting and the romance. I never really comment on the acting, but it was pretty bad. Particularly Tobey’s acting and Julia’s at some points. Let’s throw Finn in there as well. The romance was also pretty unnecessary. It pops up out of nowhere between Tobey and Julia. I guess she admires his racing skills, but that’s no excuse to just fall for him. We have a really wince worthy scene where they both stare at each other for a really long time and you’ll want to glance at your watch. There’s also a really terrible scene between Finn and one of his co-workers. That kind of thing is not funny and not realistic either. The other members of the staff should have stepped in or at least beat Finn up.

The car chase scenes were still pretty good. There was a bunch of plot hax in them though. I don’t believe that they would be beating up on the police like this. At the very least, they would be arrested as soon as they stopped. They were visually interesting though and who doesn’t like to see cars going at such speeds? The games handle it in a much better way, but a film can only do so much anyway. As mentioned earlier, the helicopter snagging is a really big stretch for disbelief. The cops should have known about it pretty much instantly.

One more thing that should be noted the racing through traffic scenes. Of course, it happens in the games so it must happen in the film. It still doesn’t make all that much sense while you’re watching it though because the heroes should have been down for the count several times. You simply can’t weave through traffic like that and not get bumped or hit a bunch of times. They were a little too lucky here.

The soundtrack is really nonexistent, which is too bad. Car scenes should really have a good theme going. Just look at Final Fantasy VII Advent Children. The chase scenes have really good themes and it helps you appreciate just how cool they are. A soundtrack is always something that should be added to make things fun.

Overall, This film was decent I suppose. It’s not the kind of film that I would ever want to watch again, but I wouldn’t call it a downright bad film. Considering the type of film that it was, Need For Speed should have been a lot better. Using some effects from Speed Racer may have helped since that one had better race scenes. A 5 may be a little generous, but I think it’s a decent rating for a film. I don’t really recommend it, but I wouldn’t stand in the way of it either. If you don’t mind the language and you’re ready to see some races, then you may not mind the film. Just know that the film drags on for a while since it’s so long and that the characters are pretty unlikable. With that in mind, it’s your choice on whether you want to see this one. I would sooner recommend Speed Racer or Final Fantasy VII Advent Children for chase scenes!

Overall 5/10

Voltron Force Volume 2 Tournament of Lions Review

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It’s been quite a while since I read a Voltron Force comic. Voltron has always seemed like a fun franchise, but let’s face it..it will never be able to reach the levels of popularity that Transformers and Gundam have achieved. I would say that it is almost impossible at this point. Still, the comic was pretty fun and it seems like a decent action series. Maybe the comics will one day be as long as the Sonic series. It will be tough, but this is a pretty strong second volume as we get a lot of action.

The Voltron crew fall into a trap when they listen to a fake distress signal. After fighting a lot of enemy spaceships, they land on a planet where the inhabitants deem the main characters to be unworthy of inheireting the Voltron. So, they shall have a tournament to decide who should pilot it. Keith objects, but he can’t really do anything about it. The games are on now and Daniel will have to prove that he has what it takes. Vince and Larmina are there to help too of course…

The series already has its identity, which is good. I will admit that it’s ultra generic as everyone fits nicely into their “character shells.” Most of their lines are pretty predictable and you almost know what they will say before they even say it. Luckily, this means that we don’t need to lose any time on explanations and backstory as we skip all of that. The whole volume is basically just the tournament as the heroes fight to survive. Our cast is pretty good for the most part.

Keith serves as the leader to the current Voltron force. He always knows what to do and he’s pretty tactical. He keeps up a tough front, but he actually believes in the new main characters and their will to succeed. He actually looks pretty bad in this volume when it comes to hand to hand fighting. He almost got to redeem himself, but someone else stole the glory. That being said, I wish he got to be the main character instead of Daniel. Lance is basically Keith’s rival. At least, I assume so from the one scene where they compete. Lance seems thoroughly outmatched, but he is a decent rival. He reminds me of a main character from the Transformers Rescue Bots TV show. (Kade) Maybe he’ll get some kind of power up soon.

The other members of the original team don’t really get a huge role. Hunk and Pidge are basically nonexistent as they always stay behind to tend to Voltron’s injuries. One of them is the timid tech guy and the other one is the guy who’s tough, but actually likes tech as well. They make a good team, but they aren’t terribly interesting. Allura is the tough princess who likes to show up the main characters. She takes out a whole squadron of opponents in an instant when Keith and Lance were debating about how to take them out. She’s definitely the muscle of the group and the best fighter as well. Her arrows are pretty similar to Uryu’s in design. Hopefully she gets some more action scenes like that!

Daniel is the main character and he’s one of the three kids who shall inherit the Voltron. I can’t say that he’s a great character, but he does talk pretty tough the whole itme. That can be a little frustrating too though since he continues to fire off the insults when he’s about to die. On the verge of death, I expect the main character to say something a little more heartwarming than a random insult. He lacks the skills needed to be the next leader so Daniel’s going to have to try a lot. Still, his endless enthusiasm will definitely make him a likable character. At the very least, Daniel never backs down from a fight.

Vince is the smart member of the group and he’s the one character from the trio who I really didn’t care for. It’s not entirely his fault I suppose, but he just looks so bad. It’s the price that comes with being the reasonable person in a group full of fighters who are eager to head to the next challenge. He doesn’t have the ability to make a weapon so he can just control technology. That should be almost as good though since he can just make a sword made out of tech. He gets a lot of props in this comic though so show that tech powers can actually be pretty cool someitmes. I can’t say that I’ve warmed up to him yet, but I’m sure that he’ll become better over time.

Larmina hasn’t really had a whole lot of character development yet, but she’s a pretty good fighter. She likely inherited this from her predecessor. She wields an energy sword and she was the first to realize that the heroes would have to fight to prove their superiority. While the other two members were sleeping, Larmina was already setting up plans. She’s definitely the muscle of the group and she holds her own for a while in the fight. She definitely seems like she’ll end up being another solid character.

The art is pretty good. It’s not going to be winning any awards anytime soon, but it works for the action scenes. The comic is pretty easy to read and it’s fairly colorful. Tie ins may not look so great in video games, but their artwork is usually pretty good in comics. Maybe it’s just easier to make things look good in a comic than in a video game.

You should be warned that this comic is very short. The actual plot takes a few pages to start and it’s over before you know it. It can really be read in a few minutes so breezing through it is a real possibility. It’s just how it goes I suppose, but it could be part of why the comic is so fun. They just dive straight into the action and there are no boring scenes to be found.

Voltron doesn’t look very good in this volume. He gets a lot of hype as the characters explain that he’s the strongest hero in the galaxy. Unfortunately, that’s still not enough to go up against an energy blast. I’m sure that the blast was tough, but that was a little humiliating. If only Voltron was just a little tougher right? Maybe he’ll get an upgrade in the next volume.

Overall, This is a pretty solid comic. You should definitely enjoy it if you like a good action scene or if you’re a fan of robots. Be warned that Voltron doesn’t appear a whole lot. This volume is more about the humans as they participate in the tournament. Their physical abilities should definitely not be underestimated. I’ll be looking forward to the next Voltron force since I can always count on it to deliver the action that I need!

Overall 7/10

Sonic The Hedgehog Archives Volume 1 Review

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I’ve read a lot of the newer Sonic comics, but I’ll admit that I have not really experienced most of the classic ones. The first volume of the archives is a good start since it brings some of the first Sonic comics that were ever written! It’s an interesting change of pace from the modern issues and you can definitely tell that things have changed. Luckily, these issues still hold up pretty well.

Giving you a plot summary can be a little tricky though. It’s not as if these stories really had a whole lot of continuity back in the day and they’re all self contained stories. They are also really short stories. One of them features a battle between Super Sonic and the Universalmander, which was pretty cool. I can’t say that I expected to see any of them so early. Another story has Eggman hire a pretty powerful monkey with explosive coconuts to take out Sonic and the Freedom Fighters once and for all.

Sonic is as cool as you would expect. He’s always got a good pun at the ready and he doesn’t mind breaking the fourth wall when necessary. He’s ultimately confident and his personality actually hasn’t changed all that much when compared to the newest issues. He doesn’t have to worry about a lot of different dramas and side quests so he’s totally devoted to showing off and using his super speed to mess with Eggman. This is how you write a main character!

The Universalmander is probably the strongest enemy that Sonic has ever faced up to now. Sonic still defeated him with incredible ease as he just jumped right through the poor guy, but we can’t forget that Sonic did need to use the power of the Chaos Emeralds first. I don’t believe that anyone will give Sonic a real run for his money for a while, so this was good enough for this fighter. You gotta love the name though!

One of the enemies had explosive coconuts, but there isn’t much to say about him. I remember him from the games and even Sonic DX has a variation of this opponent. Throwing things is cool…but not very effective against an opponent as fast as Sonic. The other Freedom Fighters don’t get much of a role yet. Antoine is already starting to feel sorry for himself because the other never ask for his advice. (Little does he know that they always try, but he’s too lost in his thoughts to hear them) Sally is already the tactician of the group, but the plans are all fairly basic since Sonic likes to be direct. She’s not really a fighter yet. Tails is still in the kid phase. He doesn’t really seem to understand what’s happening and everything is a game to him. He gets the heroes into a pretty dicey spot by mistake. (And he gets mad at Sonic in 100 issues for treating him like a child!) I’m definitely glad that Sega severely changed his design later on since the brown just didn’t work for him.

Eggman is the main villain of course and he’s pretty solid. It was cool to see him literally feed his minions to the scrapper. This guy isn’t playing around. Naturally, Eggman mostly takes the brunt of every joke, but he takes them in stride. His minions always comment on his round shape, but he ignored them and just goes about his business. Of course, he did destroy some of his minions so I guess the insults may play a part in that. I’m don’t care for any of Eggman’s minions at this point so it’s good to see Eggman thinning out the ranks. He does get a good shot on Sonic when he throws him around through the pinball machine. Even then, Sonic is too busy making puns to really be in any danger, but at least the mad doctor got his kicks. This was definitely how his comic relief era started and I’m happy to say that it works better for him than his rivals in Wily and Bowser.

It’s pretty cool to see how the comics have changed. This same series is still going on today as the series nears its 300th issue. (In about 30 issues) These were definitely simpler days for the heroes and we don’t have any extra hedgehogs. I’m sure that Metal Sonic and the others join the crew soon, but the issues are still fun. There really isn’t a lot of action in it, but this one is really more of a fun comedy. Breaking the fourth wall becomes pretty regular after a while and the characters continue to trade insults and puns.

The art is a little rough around the edges, but it’s still pretty good. The attention to the details can really make some scenes have an extra punch and the action scenes that we do get are pretty great. Just one look at Sonic’s speed is enough to make you feel a little bad for the villains. They really don’t stand a chance at all.

Overall, This is a solid start to the Sonic comics. I doubt that the writers could have ever dreamed that it would get so popular. Archie has done a great job with Sonic throughout the years. This collection may not be quite as intriguing as the new Sonic Universe and Saga collections, but every good franchise must start from somewhere. The issues definitely hold up from the good ole days. They are more comedy based so that could be a turn off for some, but the humor is very well done. The collection is also very short so you are able to go through it rather quickly. I imagine that you can currently buy it for a very low price and it’s worth it. You can proudly say that you own the very first Sonic comic that started the epic comic franchise that we see today. It’ll be fun to see if the change to the modern times is very sudden or so subtle that I won’t even notice. We shall see!

Overall 7/10

Mega Man Rock of Ages Review

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It’s time for another batch of Mega Man comics! Mega Man has been a consistently good comic series just like Sonic The Hedgehog and that doesn’t change with this volume. It is a little light on the action, which can be a little sad, but we do get some foreshadowing at things to come. To be honest, we probably got a little too much foreshadowing, but it’ll be nice if it all happens at some point.

The first two parter is about the origin of Proto Man. Dr Light built him after the government wanted to see some progress on their funding. Unfortunately, Dr Light got a little too excited about the concept and he became friends with Proto Man. His coworker…Dr Wily, quickly showed Dr Light the error of his ways. Unfortunately, Proto Man short circuited during the demonstration. Fixing him would be tricky and he may have lost some of his personality. Dr Light doesn’t help matters by complaining to one of his friends that he wishes he could take out part of Proto Man’s rebellious streak. Proto Man streaks off and Dr Light quickly claims that he was kidding. (A little too late for that…) Now, Proto Man has to come to terms with the fact that he is dying. It’s pretty emotional.

The next issue is about Roll and her friends as they head to the Beach. Their vacation is quickly interrupted when they notice that a ship is sinking. They quickly call in Oil Man and Splash Woman. Now, they have to try to save everyone before it is too late. Unfortunately, Tempo is one of the robots on the scene and she isn’t very good at this kind of thing. If only Mega Man was around!

The final comic features a lot of time travel. Mega Man gets thrown into the future and he continues to accelerate during the years. We get scenes from Mega Man and Bass, Mega Man 7, Mega Man 5, and so on. He has to find a way to stop going further into the future if he wants to even stand a chance at living through this. It’s a fun comic full of homages, but it can be a little dicey for fans who just want to see what’s going to happen next. It’ll really take years to adapt all of this, which is a little sad, but I can only hope that these events will occur soon.

So, this was a pretty solid volume. I will admit that I did have two main problems with it. The first is the startling absence of Mega Man. He doesn’t really get to appear until the final comic. I’m all for the side characters getting their own plots, but we really need Mega Man to get a larger role. He deserves it and I have to say that he’s more interesting than the others. Even Proto Man lacks the raw ability that Mega Man has at his disposal. Mega Man basically steals the show once again when he re appears.

The other would be the fact that there isn’t a whole lot of action in this volume. There is no actual villain for the first three comics and the final issue with Mega Man is the only exception. That one definitely had some pretty solid action scenes, but they all get interrupted before the fights can really get going. That’s a little disappointing right? I want a full fight where we really get to see how Mega Man stacks up!

Mega Man’s role may have been small, but it was definitely a good one. He essentially stole the show and showed why he is a natural born leader. It can be a little sketchy to see Mega Man lose his cool so quickly in the time travel story since he was supposed to have already gone through that character development, but maybe he’s just going to end up being the next Sonic. I’m cool with that, as long as Mega Man continues to rack up those wins. He is really the only hope for the heroes at the moment since the rest of them aren’t very powerful.

Proto Man is really in his human persona for most of the collection, but he’s a pretty good character. I don’t blame him for leaving during the first misunderstanding, but he shouldn’t have left the second time. He’s a hero through and through. Proto Man kept trying to help everyone even when he was dying from the effort. He’ll be a good partner for Mega Man down the line, but that likely won’t happen for a while. His ending is definitely hinting at the reverse.

Tempo was easily the worst character in the batch. She’s pretty worried the whole time and she really lacks confidence. She’s still a robot master though so she needs to act as one. It’s not like she couldn’t survive a fall from a super large height. These robots are super durable after all and she mostly spent the whole time embarrassing Roll. She has no role in the comics so far so I’m hoping that she’ll develop into a good character. I’m hoping….

Roll gets her own comic and it’s good to see her get a big role. I do wish that it had been a combat role since I’m sure that she can quickly be modified to fight. Still, this was good enough I suppose and she got to prove that she’s great at rescue operations. Dr Light tried to stop her, but nobody can really stop a robot master when they get serious. If Roll had not been around, things definitely would have gotten dicey.

Splash Woman and Oil Man are really just guest stars in the rescue comic. They have some pretty good team work and their abilities do go together pretty well. They don’t seem to be very powerful, but things could change. In the future comic, we see that Splash Woman is fighting Mega Man since the hero seems to have been framed. Of course, Mega Man is holding back so that he doesn’t hurt her.

Dr Light is a main character I suppose, but he’s pretty unlikable for the most part. He doesn’t want Roll to live up to her full potential and it’s really his fault that Proto Man is gone. We also find out that he (possibly) installed the engine wrong, which is why Proto Man is dying. He’s technically a nice guy, but he’s way too oblivious at some points and there’s no reason to really become a fan of his. He’s just too distant and protecting of the heroes..even though they already surpassed him.

Bass is the main reason why the final comic is epic. He has finally arrived! It’ll be quite a while before he gets a role in the main series at this point so I’ll take what I can get. He has a quick fight with Mega Man and then he proceeds to talk tough the whole time. He doesn’t back down from anyone and that’s what I always liked about Bass. I’m not sure if I’d say that it’s my favorite interpretation of the character, (Giga Mix portrayed him better) but it’s not bad. Hopefully Bass gets some big roles in the future.

The art is pretty solid as always. Everything is very clear even if it’s a little on the bland side. The artist may need to add some effects to spice up the battle scenes. They’re just a little too clear…even for me. Of course, that is what makes them so easy to read so it’s a mixed bag. Either way, the art is definitely very good.

Overall, This is another good batch of Mega Man comics. It may have been the weakest entry in the series, but it can only go up from here. You can definitely draw a lot of similarities from the Mega Man comic series to the Sonic one. Both of them are very up beat and the personalities of Sonic and Mega Man are starting to get a little similar. This is the kind of comic that’s easy to pick up and read at any time. The plot is pretty light after all as there are no plot twists or big cliff hangers. I do expect the next batch to have a lot more action though since I don’t want the series to start losing steam. I have heard that the crossover with Sonic is pretty awesome though so I can’t wait to read it! Bass is on the cover of that one so I’m confident that he will get a roll. I definitely recommend this collection and the story is fun enough that you can get past the lack of action.

Overall 6/10