Crisis Core: Final Fantasy VII Reunion Review


It was definitely a really hype day when they announced they would be porting over Crisis Core from the PSP. This is an absolutely top tier game that a decent amount of people never got to play. I can definitely assure you that the experience absolutely holds up here and I think they did add a few moments here and there on the PS5 version. I forget if there were any story additions at all or just side stuff, but either way it works perfectly as the lead in to Remake. You should definitely play this one first if possible as it makes your experience through the main game even more intense. Some parts of Cloud’s story don’t really seem to pan out eh? Hmmmmm…

The story starts by introducing us to Zack who is a fairly young member of the Shinra forces. He hopes to become a Soldier First Class and to do that he will need to impress the top brass. Fortunately for him, a lot is going on right now so it looks like he will get his chance. Genesis has gone rogue and now clones of him are showing up all over the planet and they have to be stopped no matter the cost. Along the way Zack begins to learn some troubling secrets about his employer which also have his comrades Sephiroth and Angeal rather frazzled. What was once the most powerful unit of all time is starting to break apart. Zack may be the only one who can keep them all together.

Well, where to even start on this masterpiece right? First up, everything is super modern here from the menus to the hud inside the game. You always know exactly what is happening and it is very easy to navigate all of the menus. Everything has a sci-fi feel to it and of course the graphics are really top notch. The cutscenes are all super good and there is voice acting for pretty much every line in the game. They really do not hold back on the budget at all. It’s great really learning more about the world here and the cast are all able to hold their ends of the story.

Then you have the soundtrack which is incredible. Pretty much every theme is some kind of big rock song which works really well with the vibe they are going for here. It’s just a very fast paced and intense game. Even the way the levels are structured makes sense with this. You usually have a cutscene, a few fights, cutscene, fight, then chapter ends. The game is rather short as a result of this though. I beat it in around 7 hours so this is definitely what I would call a mini game. Certainly nothing like the main FFVII title but it still covers enough. The length isn’t gonna limit this game but it does mean you could easily end up beating it in a day or two if you don’t pace yourself.

There is bonus content to keep you busy though. You can go back and complete all of the missions which is bound to take you some time. You can also try for the Platinum trophy which will be difficult to obtain. I won’t say that it’s a tremendous amount of replay value but every bit helps. It’s not about the length, but the quality of the time you spent after all and this was top quality.

As for the gameplay, this is your classic 3D slasher. The game is a lot easier than the main title for one critical reason though. There is no cooldown on items. So unlike the main game where you have to try and survive for a bit after using an item, you can spam them endlessly here. There’s not much to buy either so you’ll be swimming in cash. I maxed out on potions early on and then I was basically set. Get 100 potions and then get 100 Ethers. You can now spam your most powerful attacks over and over and over again for as long as you need to.

I recommend keeping one slot active for each of the 4 elemental types. Do that and you will be well equipped to deal with any enemy. There are a lot of fights and you may lose some on occasion but usually that will be because you let your guard down and got tackled. You should usually be able to win even with some good spamming. I recommend doing some of the side missions to beef up your summons though. They definitely go a really long way here plus you get cool cutscenes when you attack with them. Blocking is also a super good skill in this game.

A lot of times I completely ignore the button in any video game but it does seem to reduce damage by over 60% and some attacks are basically impossible to dodge so this is the way to go. I applaud the game for actually making the block option viable. Usually it just feels like it’s wasting space. So the devs really thought of everything this time around. I suppose if I had one nitpick it would be that we get the combat stance too late in the game. There’s a meter there so you can try to use it often in battles to build that up but there’s no apparent reason to use it.

It just seems worse than fighting normally. Maybe you unlock a true ending for getting the affinity to 100% of something. It better be a really good reward considering how slow you get the progress up with it whenever you land attacks. I got it up to 0.09% after defeating a bunch of enemies and that’s when I gave up on it. I would need much more of an incentive to use it, but hey more options is never a bad thing. I’m sure some people had a great time with it.

Overall, Crisis Core is an elite title and one that you need to play right away. The game does a tremendous job of showing us what Zack was like and Sephiroth’s fall from grace. It really covers a whole lot and of course you know how the story ends, but seeing it in real time is still crazy. The story was absolutely incredible! They did a good job with how the gameplay works for the final bosses as well. You definitely have to fight hard to make sure you last long enough here. Whether you’ve played the main Final Fantasy game or not, this is a must buy!

Overall 9/10