Harvestella Review


It’s time to look at a farming game and this is the first time that I’ve bought one like this. I was a little hesitant because farming isn’t necessarily my thing but I had heard that this game had a really good story and was still in large part a full RPG with lots of combat. So I decided to take the plunge and it really is a great game. Certainly on the long side as it took me over 50 hours though and nearly ended up catching up to Tears of the Kingdom. The Switch has definitely gotten a whole lot of playtime lately!

The basic plot is that one day you wake up in the middle of nowhere during an event call Quietus. You have complete amnesia but fortunately the local doctor nurses you back to health and even gives you a little farm. You are determined to make this the best farm of all! Eventually an alien ship lands and a girl appears from it. She claims to be from the future and needs a way back to her time. So now you have to help her, tend to your farm, and you also need a way to save the world. See these Quietus events are dangerous since if you stand outside during one you could die and they’re happening very regularly now. Something’s up, but what? As you travel to different towns to buy farming ingredients you meet more people to add to your party and find out more about this time traveler. Ultimately the pieces will fit together but you’ve got time.

There’s a lot to enjoy here but the one thing I will take away from the game is that I would have liked more voice acting. For a modern day Switch title it’s pretty odd to just be reading text the whole time. It’s not like they couldn’t have voice acting either since your fairies call out to you every day when you leave the house and when you return. For two of the final bosses we suddenly get full voice acting as well. So to me it just seems like a budget thing or they were hurrying a lot but it’s unfortunate since voice acting could have helped to elevate this further.

The actual graphics are really good though. I really like the colors and the overall atmosphere of the game. It has a bit of a sci-fi feel to it even when you’re on the farm because of the crystals everywhere. The visuals and the fun soundtrack do a lot to make this game feel grand. It’s an RPG that is taking itself very seriously and I can definitely appreciate that. As a mild negative it would be nice if the fairies didn’t have to greet you home or say goodbye every time. They only have 1-2 sound clips so this gets really old fast. It’s one of those audio things the devs really need to think about since you will be performing those actions well over 100 times.

The RPG combat is really solid, if a bit complicated. Basically you have around 10 different job classes which all change up your attacks and element type. You can use a sword and just slash away at the enemies or you can use futuristic energy blades to fire at opponents from long range. Each job seems to have some advantages to it. I used the Mage class for around 80% of the game and then went to the fighter and holographic classes for the climax. I didn’t experiment too much with the others but they all seemed pretty fun.

There is a stamina system like Breath of the Wild which can get a little annoying. You can’t regenerate it naturally so the only way is to eat some food or go to sleep and start the next day. Not ideal when you’re in the middle of a dungeon though. Additionally you have a hunger meter so after a point you can’t eat anymore. You want to stock up on fruit juices because those you can continue to have even once your character is fully full. This is probably the main point where the game is being just a tad too realistic. I think the game should have dialed that back a bit.

I’m also not typically a fan of the day system and you can bet that this was not an exception. Having to rush home because the day was ending is not really my idea of a good time. I like to just relax and do things as they come so that goes against my gaming style. I’ll make it work of course but yeah these are all mechanics that I could do without. I suppose the most satisfying part of the farming is gathering resources though. It was always nice to finally build something.

By the end of the game I had completed all side quests and managed to build almost all of the items. So I really got a whole lot done and it shows jut how tough the final boss is because I needed all of that in order to win. I would recommend creating a juicer as early as possible because that is really what let me beat the game. I saved up over 40 fruit juices and had to spam almost all of them in order to win.

You could probably do with less of those if you got more level ups I suppose but I capped out in the early 50s so I didn’t have a ton of health. Without all of the health recoveries I would have certainly gone down. You can only get one juice per day too so the earlier you start the better. I ended up beating the game in around 1 year in-game time since I got to experience each of the seasons once so that was pretty cool.

It goes without saying that there is pretty much unlimited replay value here. You can keep on playing for a very long time as you keep upgrading your farm and getting level ups. I imagine it would take an extremely long amount of time for you to 100% this game but at least you do have a final goal of sorts. So the game never feels aimless. I can’t picture myself ever trying for the 100% but at least it is there should you ever be tempted to try and pull that off. Beating the story was satisfying enough for me.

Finally one of the big things about this game is how you can’t do everything you want to do within the day since it goes fast. You always have to decide between resource grinding, progressing the story, doing side quests, or working on equipment. Some of those categories can be broken down even further as well. I would usually focus on resources since there are always enemies to fight along the way but attacking enemies uses stamina which you need to pick up items so it’s still a tough call. Go with your gut on this one and remember there’s no time limit so eventually you will have what you need to get the win.

Overall, Harvestella is a pretty great game. I do think it survives entirely based on the combat gameplay and the great story though. You really get to know all of the characters after being with them for 50 hours so the climax hits really hard. You also had some tough moral decisions to make and ultimately this was just a very complete story. Ultimately this tells me that I still wouldn’t be fully on board with a big farming title. It doesn’t hold the game back enough to hurt it but it would absolutely be really bad news if the whole game had to rely on that. So if you’ve ever been curious about the genre, check this game out. As long as you like RPGs you will still enjoy it and this way you get to have a taste of what the farming is like. It’s really a full win/win for you. There’s also so much depth to the game that it’s hard to mention it all in one shot so trust me you will come across a lot of things that I didn’t even touch on here. The main thing to remember is that this is a game with a serious amount of grinding so pretty much all power ups and equipment really have to be earned. Prepare for a long journey right there!

Overall 8/10