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Future Card Buddyfight Triple D Review


It’s time for the next installment in the Buddyfight series. For a little while there I was worried that it would only get 2 seasons and die out because many great anime don’t make it to 3 seasons. However it did make it and now has a 4th season so we can safely say that the franchise is safe. Even if it were to end soon, it’s had a great run. It’s awesome to be living in a time where we have Yu-Gi-Oh, Buddyfight, and Cardfight all airing new episodes. Buddyfight is the weakest of the 3 at least when it comes to the franchises, but it always puts up a good fight. This season had a rocky start, but by the end I’d say that it surpassed season 2 while still not being able to catch the original.

Gao doesn’t have his Drum Bunker Dragon anymore so he has to get a replacement. He ends up getting a buddy named Bal. Bal is a lot younger than Drum and acts like a little kid. It takes a while for the pair to really get along, but they gradually develop a tight bond. They decide to enter the local tournaments to prove that they are the best and gradually approach the World Cup. However, they will have to get past some powerful rivals like Tasuku, the boy prodigy, and Gaito, a mysterious newcomer who wants to prove his strength above all. Meanwhile, Kyoya has been replaced as the head of the financial company and has decided to enter the tournament as a normal participant. What are his goals here? There are many other foes who have surfaced like the new head and a mysterious scientist with a split personality. Gao will have to keep his guard up at all times since these games may not just be for fun anymore.

Lets talk about why the season had a rough start. It acts a little bit like a reboot at times. It’s not a full reboot though so the best way to describe it is like Pokemon. Ash has gone on all of his adventures, but he is still only 10 years old and forgot a lot of his battle experience and even acts like he doesn’t know some of the original Pokemon at times. That’s how it is here. Gao and friends act like they barely know some of the old characters like Tasuku and many supporting characters. This is only relevant in the first episodes as they all become friends again and act like their old selves, but the early episodes are fairly bizarre. It feels like the writers couldn’t decide if he knows the others or not so it goes back and forth on that.

Another issue is that the show seems to aim a little younger this time. Particularly in the first episodes again, it seems a little like Pokemon Sun and Moon. There are a lot of visual gags now with characters faces getting exaggerated and crude humor jokes. One new addition to the show is Zom-B. His whole character is made for excessive humor as he constantly panics and destroys himself. It’s a running gag that the show spams in almost every episode of the first half along with recycled animation the whole time. None of his jokes are funny at all and he does drag down some of the battles to an extent. I was glad when he slowly started to appear less. As you can tell, I didn’t care for the humor. It did not work well at all.

So you may be wondering how this season could possibly top 2 right? Well, it has less repetition. What severely brought Buddyfight 100 down was how many times Gao had to fight the same enemy. That’s never an issue here fortunately. The season is also filled with nonstop tournaments the whole time which was really good. As a result, the action never let up and there were a lot of interesting fights in the mix. In the end we watch card game shows for all of the epic duels and that’s one of the reasons why this show succeeds. Tournaments are particularly fun to watch in this genre although I’d say that they work in just about every genre as well.

As always, the show doesn’t disappoint with the over the top visuals. Every final smash ends up severely damaging the planet and you wonder how the player can survive the intense virtual damage. All of the character designs are on point and a lot of the monster designs look really good. Gaito’s design is solid and his monster is very cool as well. The show’s soundtrack is also amazing. The show is now at its height in that regard. This is mainly because Gaito’s theme is really good and may even surpass the arena theme from 100. Fortunately that one returns along with the despair theme. Combined, those themes make this show one of the best in the business.

Gao is a likable character as always. He’s not quite as awesome as he was in the first two seasons, but he’s still solid. He’s less intense, but still has a lot of skills. It’s just a shame that he’s not as overpowered as he used to be. I remember when winning every single battle was child’s play for him. Kuguru and Baku don’t really do much in the season. They’re even more irrelevant than they were in the previous two seasons which is a little disappointing for their fans. Fortunately, I don’t like either character much so I’m pretty fine with this.

Bal is certainly no Drum. By the end of the show I didn’t mind him. He beats the new Buddy in the current season, but Drum is still the best. Bal’s true form is really epic to watch and I’m glad that he can actually fight. He didn’t master the form for quite a while, but the payoff was good once he got going.

Tasuku’s as cool as ever. He (finally) quit the Buddypolice for most of the season although there is a slight twist about that. Anyway, he is one character who did not lost his character development. Since he already had a bunch in the previous seasons there is no longer any room for doubt or worry. He is completely sure of himself here and doesn’t have to enter any morally grey areas. Unfortunately this also does make things tricky for him near the climax. He disagrees with challenging Kyoya because he wants to wait for the cops to make a move and thinks it’s dangerous. I disagreed with the rationale there because stopping Kyoya is the safest way to save the world. It’s risky, but still the best move. Still, Tasuku ultimately relented and was pivotal in taking down some of the minions. With Gao being slightly nerfed in the personality department you can make a case for Tasuku being the best character. His buddy Jackknife Dragon is as reliable as ever and serves as a mentor to Bal.

Gaito is the new rival on the block and he’s a really good character. He uses a Dark deck and has shadow energy at all times. This instantly meant that he was going to be my kind of character. His Dragon Abigail gets a lot of development throughout and has a big subplot to himself. I liked him a lot and he is probably my favorite hero dragon in the season. That may seem a bit specific but if we count enemies then I’d probably have to go with Kyoya’s dragon. Gaito gradually does get a little more friendly, but he always stays serious compared to the rest of the characters. Heading off to face Kyoya alone is the kind of decision that I’d expect him to make and it’s one that I supported. I didn’t like his odds going into that fight, but everyone is outmatched against that guy.

Kyoya is the main villain once again. This means that he was the final boss in 2 out of 3 seasons. It could seem repetitive if you see the plot summaries from afar, but it makes sense. True, Kyoya may have had a bit of a personality shift since he seemed like he was turning good after the original season, but his motives are fairly complex. Season 1 was like the opening act for him to gather data and season 2 was something he just didn’t calculate on. I was surprised to see him lose there, but it helped to legitimize the threat. It’s like if an alien attack our world, heroes and villains alike would team up to stop them because we want the world for ourselves. Kyoya just didn’t think it would be enough to beat him. He regained all of his hype in this season though. His new card is great and without plot hax it is virtually unbeatable. There are always some tough questions to ask like if creating your own card is really legitimate or not, but Bal gave Gao, Gaito, and Tasuku one so fair is fair right? It’s no coincidence that the 4 created cards are the strongest either. Why would you make yourself a weak one right?

Azi Dahaka has always been a fun dragon in the series. His fans may be a little upset that he doesn’t really get to activate his master plan and is basically used by Kyoya the whole time, but he still has a very intimidating presence. He’s a good villain to have around for sure. I’ll miss him if he doesn’t return, but I somehow get the feeling that Kyoya will bring him back. If not, maybe this finally was Kyoya’s last hurrah, but I won’t believe that until I see it. Even if he returns as a rival instead of an enemy, I’d be on board with that. Kyoya’s 2 on 1 duel against Gaito and Tasuku is one of the most epic moments of the franchise. The duel may have been off screen, but it’s unheard of to beat multiple opponents. In Buddyfight, that is basically impossible to accomplish thanks to the structure of the game.

Rouga also gets to appear a little, but I have no idea what the writers are even thinking with him anymore. His character serves no point and I just don’t like the guy anymore. That may be a bit harsh, but I used to like him. It just feels like his character has gone nowhere and he hasn’t gotten any stronger while everyone else has improved. He’s not a threat anymore and I think the franchise should just write him out unless they have a specific plan in mind for him. Noboru is the opposite as he’s still a great character as always. It’s just rather tragic as he loses basically every big battle that he gets involved in. He always gets to make a good speech and it gets emotional, but he can’t close it out. It’s because he always ends up fighting the big villains. It’s a shame, but at least he is a character who tries. Actually, maybe he should be known as the best character in the series now. He’s certainly consistent and I’m always rooting for him at any rate.

Lets talk about some of the new characters. Kaido is a guy who loves yelling about festivals. He never gets serious, but that’s part of his character. He always makes sure to have fun when playing Buddyfight even if everyone else forgets that when the world is at stake. He has the largest monster in the franchise which is essentially his gimmick. It’s pretty impressive and he’s a nice guy. I don’t mind him all that much and he’s a decent rival. I don’t find him to be all that cool, but his gimmick doesn’t get too annoying which helps a lot. He’ll either be your kind of character or not. As far as the new additions go, he’s probably the weakest not counting the one shot characters.

Doctor Gara is one of the big villains who shows up and I liked him. His happy personality as a scientist is pretty boring, but his deranged form works really well. I don’t know how everyone kept getting tricked by him, but I suppose it was the Team Rocket effect. He was actually a very powerful opponent and nearly took Tasuku down. Mix that in with his cool design and he was one of the best parts of the season. Buddyfight is probably one of the few shows where the new villains always seem to be cooler than the new heroes. Maybe that isn’t too rare depending on who you ask, but I liked all of the new villains. He may be no Kyoya, but at least he was a threat. His monster: Zodiac was really good as well. He had a great design that was on point.

Genesis is the other big villain who entered the fray. He replaced Kyoya in the company and now makes it his life’s work to mess up Kyoya’s plans when possible. We get a lot of episodes where both characters are constantly trying to one up the other and it makes for an interesting plot. Kyoya always seems to win in the end, but Genesis came close. He may be the single strongest duelist in the game to be honest. His one hit KO combo is incredibly good and it really should have won. He only lost due to the cheese factor and the fact that someone came back from the grave. Yes, one character’s ability lets him keep on dueling even if his life points hit 0. All right, it’s Gaito, I may as well say it since the ability isn’t a huge plot point. Genesis’ final monster form has a really cool design and the next Buddyfight season even brought back the concept. I guess it must have been a big hit.

As always, the show has an incredible climax which just made the rest of the show even more awesome. It made me really realize what a fun show it had been. The original still wins because it had consistent writing and quality the whole time. The climax may not have been quite as explosive and awesome, but everything else made up for that. This show’s climax is easily the best of the 3 seasons and one of the best anime climaxes in general. Part of it is the fact that Kyoya returned as it feels like a big payoff from the 3 seasons.

I have to say that there’s going to be a lot of pressure for the next season I’m roughly 10 episodes in for that one so it’s way too early to say how it’ll fare. Buddyfight generally starts to ramp up the plot and intensity in the 20s as it loves to use the early episodes for character development and world building. You may think that’s a little excessive but it does work. Hear me out, it can be tough to sit through a bunch of episodes that feel like filler, but it absolutely does make you care more about the characters. Why do you think Cardfight was so successful? It takes just as long to get started at times and G gave us roughly 40-50 episodes of pure character development in the form of the first season before the plot really went underway. As long as the episodes are good anyway (Which they were in Cardfight. Buddyfight admittedly does struggle in this area) then it’s fine. It’s shows with lackluster plots like Naruto which gives the impression that development episodes are bad.

A big element in this season which I almost neglected to mention is the legendary Dragon Force. It is a super ability that only the chosen may wield which naturally means that the main 3 characters obtain it. Gao, Tasuku, and Gaito. The ability is pretty handy. Aside from the cool visuals it also gives some nice abilities to the users. Gaito gets the ability to obtain a second life, Gao can attack multiple times, and Tasuku’s also increases his attacks. Clearly Gaito got the best one if you ask me. Each character also gained an Impact Card which is essentially a super attack that their main monster can use. Gaito’s so good that he obtained two of them though.

These attacks and forms get a pretty high budget animation, but it is one that is reused constantly so it’s a mixed bag. Personally I’m all for it. Recycled footage can be a little dicey at times, but it seems more like a fun gimmick than a crutch in this case. I can understand why they wouldn’t want to have to reanimate these moments every single time. It would certainly get old fast.

When it all boils down to it, one of the best parts of the show is the large amount of hype that everyone gets. Unlike World Trigger where it is a little overdone at times, the characters all live up to the hype. Gaito gets some really epic scenes where he takes down enemies even after they figure out his Impact ability. He quickly grew to be one of my favorite characters because of it. Similarly, Kyoya, Genesis, and Tasuku had big moments as well. Unlike Sengoku Basara where the show didn’t want to give up on the hype, this show knew when it was time to choose a winner though. For example, Gaito and Genesis got to fight when both of them were near the height of their hype reputations. There wasn’t a draw though and a clear winner was chosen. The show is pretty good at not having draws overall as there was only one big one that I can recall and even in that instance, Kyoya would have won, unfortunately the machine couldn’t handle the power of his card.

There are some power level stuff that gets a bit tricky. I didn’t really buy into how Genesis was defeated and there may have been a few cheesy moments here and there. Nothing major though and a big part of card games is the luck factor involved. For the most part it was all fairly believable. I’m definitely hoping for a big reunion season soon though with a tournament that encompasses characters from all of the seasons. You have to admit that this would be hype. On one last note, Kiri fans will be disappointed by the fact that he looks terrible here. He nearly resorts to kidnapping Bal to run away from the enemy threat and doesn’t fight almost at all despite gaining these super powerful abilities of his. Not a good look considering his character development.

For fun, here are the card game seasons off the top of my head. Shows without subtitles are treated as the same though and I’m merging Zexal and Zexal II since that’s what I did on this site. The order would be Yugioh GX, Cardfight Link Joker, Yu-Gi-Oh 5Ds, Yu-Gi-Oh Arc V, Cardfight Legion Mate, Yu-Gi-Oh, Cardfight Vanguard, Cardfight Asia Circuit, Digimon Tamers, Future Card Buddyfight, Yu-Gi-Oh Zexal, Cardfight G GIRS Crisis, Scan 2 Go, Buddyfight Triple D, Cardfight NEXT, Cardfight G, Buddyfight 100, Buddyfight NEXT, Yu-Gi-Oh Capsule Monsters. I’m pretty sure I got them all. It’s pretty tough to put them all in order since most of the shows are really close to each other. Some are still ongoing as well so they may move up by the end. The worst card show (Minus Capsule Monsters) on the list is still a very good title overall which is why the genre is just so much fun. I’m glad that it has been doing so well as of late.

Overall, This was a great anime. I highly recommend watching this season. The best part is that since they tried to target newcomers with this title, you can go ahead and watch it without knowing much of the series beforehand. The rules are easy to follow and the plot is pretty basic. After all, a tournament is as straight forward as it gets while still being incredibly epic. We also get the awesome climax and there is a real time fight during the night where Bal fights Azi Dahaka outside of the game rules. That was fun and I’d love to see more of that. Please bring Azi Dahaka back as well, there’s still so much that the franchise can do for him. Buddyfight’s action and pacing ensure that this is a show everyone can check out.

Overall 8/10

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Cardfight Vanguard G Review

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It’s time to take a look at G, the next era of Cardfight. It already has three seasons so this era could end up being just as large as the original. That’d be great since Cardfight’s been a great franchise thus far and a worthy rival to Yugioh. G is the weakest installment so far, but that’s typically the price that you pay for pushing the old cast to the side and introducing new main characters. It’s still fun though and a good show in its own right.

A decently large amount of time has passed since the previous Cardfight Vanguard season. The world that Kai and friends protected has finally arrived into an era of peace. Aichi has taken the time to head to America after quickly bumping into Chrono. The other Vanguard warriors still reside in the city, but they mostly just stop by for the occasional guest star appearances. Kamui is the semi manager of the new cardshop though so he is a main character. He meets up with Chrono, the new hero of this story. Chrono isn’t a very approachable guy and typically looks like he has a bit of an attitude so he doesn’t have any friends. That’s when he is introduced into the game of Vanguard. Through it he finally starts to make friends and really gets to know two other characters, Shion and Tokoha. The three of them decide to form a team known as Try3 and go around entering tournaments. The more tournies that they win, the higher that their ranks will get.

This series is mostly a slice of life adventure. There is a bit of a plot towards the end and a lot of foreshadowing, but this season is mainly used for character development. At 48 episodes, that is definitely a lot of time for it. The cast is quite large though and this gives the show time to ensure that everyone gets a fight. It’s also used to have the main characters go through their slumps early on. Chrono doesn’t really know what he’s fighting for and works to get better at talking things out. Tokoha wants to get out from her brother’s shadow and Shion has trouble balancing his duties as the heir to the Kiba family while still playing Vanguard. The three of them all get through these troubles by the end of season 1 so the good news is that we won’t have to worry about this for season 2.

As for the bit of plot that I mentioned, one of Chrono’s friends used to love Vanguard. Then he made the mistake of joining a clan to work on getting better and has lost all of his nice emotions. Chrono figures that the training regime is not good for the kids so his team goes to their headquarters to see what’s up. They will have to defeat the head honcho there though and the guy is fascinated with the mystical Depend Cards. Those will become more relevant in the next season. Either way, Chrono can’t back down now! Of yeah, did I mention that Chrono has been mysteriously receiving cards for the one of a kind Gear Chronicle deck? It’s part of what gets him into the game in the first place and also helps to give him a bit of an edge since nobody’s even seen the deck before. Chrono’s Dad also mysteriously vanished a long time ago and is presumed dead, but is he really?

One unfortunate change for Cardfight G is that the card fights are no longer shown in their entirety. In fact, most of the time nearly the whole fight is off screen. The next season fixes that a little, but it’s still nowhere near the days of old. In the original Cardfight show, you would see each move and you would always see the characters activate their counter blasts and triggers. It was more fun that way, at least for big card fighting fans like me. Instead, the fights will either start in the middle here or just show us the virtual reality part so we see the avatars making moves, but they don’t explain what happened in real time. You can get what’s happening anyway for the most part if it’s just an attack, but not if an ability is used. It also makes the characters make some odd decisions like just attacking with the vanguard and not summoning any support units. It feels like an easy way out for the writers since they don’t have to think up a whole duel this way.

I like seeing the virtual part, but not at the expense of my thrilling card fights. As I mentioned though, you want to go into this show with less of an emphasis on the action and cardfights and more on just watching the characters have a good time. The main cast is likable so that helps quite a lot. Some shows can’t handle this approach very well, but even if it’s just an episode of the characters going shopping or fishing, it will still be fun. In that sense, the show was definitely not going to go under a 7, but it wouldn’t go higher than it either. This is probably the limit for a show like this, but so long as the show was fun in the end, I can say that the approach was successful. In theory, it should be all uphill for the show from here.
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The animation is nice and sharp. I always thought that this company did a good job with the animation. I’d say that Legion Mate and Link Joker still defeat it, but this show can hold its own with the average modern show. It’s not going to be making a run at the top shows of course, but the animation isn’t lazy or sloppy. It works well here. It’s always good to see the monster fights and the character designs are always a bright contrast to the surrounding area so they stand out. Unfortunately, I can’t say that the soundtrack is quite as good. I actually liked the English theme song for this one by the end. That being said, I can’t say that it’s really fitting. It’s pretty emotional and downcast while the series is always very chipper so it’s an odd contrast. It’s the reverse of Madoka Magica in a sense. There aren’t any really good themes here. Not to say that music is all bad though. The themes are fairly fitting for the scenes and maybe it’s just because there haven’t really been any scenes that would need great themes. Cardfight Vanguard just had a very large array of awesome themes back in the day. G’s are more on the generic side. It’s not so much that they’re too upbeat, but where aren’t any real battle themes, which is my problem on that side. Still, it’s not a bad soundtrack by any means and while you’re watching the show you probably won’t think about it all that much.

Chrono is the main hero and he’s a solid lead. His character arc of looking mean, but actually being a nice guy on the inside is a good one. Not everyone can come across as super happy or approachable like Naruto or Aichi. Some people just naturally look mean and Chrono’s haircut in and of itself probably makes him look tough. Once he starts dueling, Chrono develops into a very good character. He definitely looks out for his friends and does his best to rescue the various duelists from the final boss of the series. With the various mysteries plaguing him from all sides, Chrono will have to keep his guard up at all times. In a show like this one, a character’s duel avatar is important and Chrono Jet Dragon is a solid go to card.

Shion has to balance a whole lot of duties so he probably has the toughest time behind the scenes when compared to the other two characters. Attending a lot of functions, being a kendo master, and an expert duelist is a lot to ask of a kid who still has to attend school as well. He does a good job of completing it all silently and without a complaint though. At first Shion is very with drawn, hiding in the shell of formality, but by the end he warms up to the others. Chrono’s still my favorite character of the main 3, but Shion makes for a good rival. He blurs the line a bit in the sense that he may count as more of a friend than a rival at this point, but he could work as both. Either way I want a Chrono vs Shion rematch at some point with high stakes. Maybe fighting at a tournament soon once they are both at peak strength. Shion uses the Royal Paladins so I certainly want him to fight Aichi at some point.

Tokoha is the third member of the group and easily the most outgoing person on the team. She really keeps the team together and helps to jump start their bonds by having the team help in clean up activities and volunteer all over the place. Her subplot of getting out from her brother’s shadow definitely would have been annoying if it had lasted too long so I’m glad that it’s over now. She came to terms with it well and now she has less drama to deal with than the others. Shion’s troubles carry on into the next season along with Chrono’s to an extent. All of them will still deal with future troubles, but for the most part their core personalities have been solidified. Tokoha uses the Neo Nectar Deck so she has a lot of grass based fighters. The deck doesn’t look as imposing the other two’s, but her skills are certainly at their level. At the moment, I would consider Chrono to be the strongest followed by Shion and then Tokoha. At least by the end of this show, but we’ll see if that changes at some point.

Kamui is a main supporting character which was good to see. He was always one of the weaker members of Q4, but he is still a world class duelist just the same. At this point, I feel like he should definitely be considerably stronger than the main 3. If the world is ever in danger again, Kamui would likely be the first line of defense. He still uses a very offensive deck to suit his fire style and he’s a solid character. Since Emi is rarely around, he is usually fairly serious the whole time. His character has a lot of depth and that’s the result of being a main character for all 5 seasons.

Kanzaki is the final boss of the show. He doesn’t have much in the way of charisma or development though. He gets a cool flashback where we find out that his horse can run on skyscrapers though. He wants to be ultra strong and to be the best. Those are decent motivations though, but he is certainly a villain with how he handles his base. The kids there also just have low will power, but that’s a whole other issue. Kanzaki is certainly powerful though and winning 3 duels at the same time was certainly very impressive. I wouldn’t mind seeing him again at some point.

Shouma is certainly a more interesting villain though. He likes to take shots at those who were born with enormous riches and political power. He loves to see his opponents humiliated before defeat and has a lot of mind games against Shion. His abilities are certainly quite real and he even has a short physical fight against Ibuki. I’d actually say that Shouma is easily the best villain in the series and it’s safe to say that he should have a big role in the next season right?…..

Rin is Tokoha’s rival. She makes sure to remind Tokoha about how her big brother Mamoru is a much better duelist than her all the time. The tactic works a little too well, but once Tokoha got over that she was able to surpass this villain. Without her mind games, I’m wondering if Rin has enough character to make another appearance necessary. She’s rather similar to Ren’s teammate after all. She wasn’t a bad villain, but not as interesting as Shouma.
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Sugiru easily had the smallest role out of the three villains. He made the mistake of underestimating Chrono and that’s never a good move to make. He was basically written out after his defeat so there’s not a whole lot to say about him. I suppose that we needed an expendable and he fit the bill. He’s rather similar to Shion’s fencing rival. The guy is around and he’s relevant I suppose, but he really just stuck to having a bit role.

Kouji is a mysterious figure. You can’t really call him a villain although he is hyped like one at first. Unfortunately, I just couldn’t take him seriously as a result. His duel against Chrono was probably the first epic episode in the series, but after that he had too many happy scenes just drinking and eating with Mamoru. That was around where I started to figure out that he couldn’t be a villain. I think the show handled his approach incorrectly and he still hasn’t had much of a real duel at this point. I do think that his character design is good though and having a mysterious rival for Chrono could be good. I think they should just save him for moments like that though or just make him a total good guy. The second season basically does this and that’s an improvement over straddling the line between protagonist and antagonist. He was never meant to be a villain so it was misdirection, but it wasn’t needed.

Mamoru is Tokoha’s big brother and the head of the Dragon Empire branch. He’s a relatively powerful fighter and he gets a good amount of hype. I want to see him have a serious duel before I buy into it, but he’s a good character. He just hasn’t had anything really big to do at the moment. Jaime is another character who gets hype, but I don’t like this guy at all. His constant flirting got annoying the instant that he first appeared and his catchphrase of (My Heart!) is always annoying as well. The show couldn’t have made this guy more irritating if they tried. It gets worse when you consider the fact that he is actually portrayed as a tough character so he’s going to be around for quite a while. Noooooooooooooooooooooooooooooooooooooooooooooo. He’s easily The worst character in the show.

Trinity Dragon has a catchy jingle whenever they appear so I’ll give them that. They’re basically the equivalent of Dex from Megaman. They’re comic relief characters who can’t duel for beans, but they always have a lot of confidence anyway. They don’t back up from any group and are always determined to one up Chrono. I like the leader of the group, but I don’t care for the other two. They’re doomed to their roles for the duration of G so if you don’t like them in their first appearance, odds are you won’t like any of their moments after that. There are a lot of them so hopefully you become a fan. Shin was a big supporting character in the original Cardfight show, but he never got to do anything. It was said or implied that Shin was a world class duelist at some point, but it was never really delved into. Even during the Link Joker debacle where Shin stepped in a little, he never got to do much. G is setting him up to be a bigger player this time around. He has a serious duel with Chrono and you can bet that he’ll still be around for the next season. Shin does get serious from time to time and this upcoming fight involving Chrono’s past will be more personal than usual. I’m ready for a serious Shin, but hopefully the contrast between him being serious and comic relief isn’t too drastic.

There are some other minor characters who appear in the show like Takeru. He faces off against Chrono in a tournament and they become friends while travelling across town. He’s a fairly strong duelist and I would definitely expect him to appear again someday. That being said, Naoki returning makes this guy a little irrelevant since they are so similar. Tokoha also has a friend who wants to learn how to duel and loves eating pastries. I don’t see her ever being a big character, but it’s always nice to have a supportive friend. The final big character is probably Taiyou. He’s the kid who is brainwashed by the evil branch and wants power at any cost. He is shown to have a lot of latent potential as he quickly surpasses almost everyone and nearly defeats Chrono. Now he’ll learn how to win the right way. Taiyou was fairly annoying the whole time though and added a lot of drama by letting himself be warped so easily. I didn’t care for him, but with that whole situation behind him, he should start being a good character now. At the very least, his plot did add some real stakes and tension though so it was good that he was in the show. The fights with the villain group were some of the best in the series.

This show is at its best when the tournaments are going on or when Team Try3 is having its grudge matches against Kanzaki’s group. Those episodes felt like they could have been right out of the original series. That’s the personal level of stakes and trash talking that I missed in this season. Tournament battles are always cool after all and remember earlier that I mentioned how the series did have 1 or 2 good tunes. If I recall correctly, both of those played during the fights with Kanzaki’s team. Still, G’s character introduction approach works well. The characters have all been securely introduced and most of them got a lot of development. Just look at Jaime, he had 3 episodes to himself although he’s still a terrible character. This show won’t be beating any of the Cardfight or Yugioh titles anytime soon, but it does defeat BuddyFight 100. That’s a start and with how much the next season has improved, it could make it back to 9 territory someday.
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Overall, Cardfight G is another solid show to add to your collection. It’s the definition of a fun Saturday Morning Cartoon. It all goes back to my definition of what a good TV show, Comic, Manga, Video Game, or any sort of media should be. It should be fun. You should walk out of the experience knowing that you had a good time. A grin should be on your face and you should be glad to talk about it for a while. If those things didn’t happen, then something went wrong. The term “slice of life” may have a bit of a negative connotation to it when placed in the context of a show like Cardfight, but it really shouldn’t. The Earth isn’t always in danger and you know that the show will get back into the action genre soon. Having some time for the heroes to actually enjoy the world that they have protected these all years is good. G is a show that is very easy to talk about and there is a lot to discuss. Each episode was a blast and I can’t recall any bad ones. A lot of plots have been set up for the next season so there is a lot to wonder about. Most of the episodes also have an after credits scene so I recommend being on the lookout for them. One of them even solves the mystery of who has been leaving Chrono his new cards. Whether you like Card fight shows or not, I recommend checking this one out. Just about any kind of anime fan can get into this one with ease. I’ll have a review for the next season shortly.

Overall 7/10