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The Legend of Zelda: Twilight Princess Review

After all these years I have finally gotten to play one of the legendary Legend of Zelda games from the Gamecube era. I remember reading through the user guide for this one so many times back in the day. I think it was a double pack with Wind Waker’s or something but it was always cool reading up on it. The manga was also fantastic so I had high hopes for the game. Let me tell you, it did not disappoint! I can safely say that it is the definitive title for the main Link, even if Wind Waker will always be the head honcho.
Everything was going good for a while until Link and his village are attacked by a bunch of creatures. They quickly overwhelm the heroes and curse Link into being a wolf. Fortunately Midna shows up and agrees to help Link. She will help him save the world and protect his friends. In exchange he will help her gather all of the dark power so that she can crush the evil Zant who has taken over the world. Many lives hang in the balance but Link is ready to save the world. He is just the guy for the job.
It was pretty interesting to have a new villain in the mix here. Usually Ganondorf is the one running around so having Zant in here was cool. The guy actually makes for a great villain for most of his screen time. He talks really tough and is constantly in control. Unfortunately the mask starts to weaken later on and he loses a ton of hype. While he does sink pretty drastically from where he started, I can safely say that he is still one of the higher Legend of Zelda villains. He may not be head honcho material like Ganondorf but he can fight. I also thought he had the hardest boss fight in the game, even harder than ole Ganon himself.
The game takes everything very seriously as you journey through the realms. Outside of Majora’s Mask it would be fair to say that this may be the darkest game. The atmosphere is always intense and it’s nice to see all of the characters in their latest incarnation. The games do tend to recycle the same regions over and over again like the Gorons and the Zora so I would like to see that changed at some point though. Lets just have a true fresh start since it is a new adventure every time anyway.
While the game is darkly lit because of all the shadows, I would say the graphics are still pretty good. The art style doesn’t hold up as well as Ocarina of Time or Skyward Sword but it is still strong. The soundtrack is also good as well. The technical aspects don’t miss here and of course the gameplay is also on point. I always like a good 3D action game and you have so many different weapons and gadgets to choose from. It definitely allows you to play in a rather free way. For bosses you will have to fight them as the developers intended but for minions you can mix things dup a whole lot.
There are also several different gameplay styles here like being on foot, on horse, and as a wolf. The wolf gimmick is the main one that is new to the game. I can’t say that it’s my favorite but it doesn’t bring the game down or anything like that. I just tend to miss playing as Link himself whenever I’m in the Wolf form which is probably not the intent. It’s just that using the wolf’s sense abilities would usually feel like i was slowing down the game.
Meanwhile as Link, you really can’t go wrong with the fundamentals. Even the puzzles feel pretty smooth in this one. There were some puzzles that I couldn’t solve, but fortunately a good deal of them are optional. Even in the final dungeon, I couldn’t figure out why some of the doors wouldn’t open but I could just keep going. I definitely appreciated that, it’s a good balance of how these things ought to be.
One mild quality of life change I would like would be for you to be able to open chests even when your wallet is filled though. My wallet was always filled up so when a chest would have a rupee it would automatically close. The annoying thing about this is that the chest will still appear on the map so I would have to keep track of that while looking for the one item that I missed. They should let me take the rupees even if I’m at my limit. Also as another mild thing, Midna is often not helpful at all with the hints. They should have given her more things to say because half the time when you ask her for advice, she just reminds you of the plot. That’s not exactly what I was hoping for after all.
The game is quite long so you will definitely be getting a lot of bang for your buck. Nintendo is always delivering quite a lot with the Zelda series there. There is a ton of replay value as well. This is a game that you can stick with for quite the long time. As a final note, I like that most of the bosses have weaknesses that make practical sense. Zant is the one exception because I don’t get why arrows literally go through him but the others play their way around the items that the game doesn’t want you to use. It’s fairly creative as opposed to the game just making the weapons do 0 damage for no reason. Having actual explanations and everything is always the way to go.
Overall, Twilight Princess is great stuff. It is absolutely a title that all Nintendo fans should play at least once in their gaming careers. The boss fights are creative, the technical aspects are on point, and the characters are likable. You can’t really ask for much more than that in the end. It’s the stuff that dreams are made of and it’s why Twilight Princess is a game that can be enjoyed by any generation. There is also a ton of side content and dungeons to be tackled. I mainly just sped through the game and it still took me 30 hours which shows you just how long the game is. They did not cheap out in any area.
Overall 8/10
The Legend of Zelda: Twilight Princess Review

Twilight Princess is easily the longest Legend of Zelda manga. They really went to town on this one making sure to adapt everything and taking the time that they need. I thought that was an excellent decision and it’s really the right way to handle these adaptions in general. nothing is rushed and you really got to be with the character for a very long time. It’s a really good title and the artwork is absolutely fantastic. You will definitely want to check this one out to see Link at his best. He is really a strong lead who will keep on fighting all the way through to the end.
The series starts off by introducing us to Link who is a very capable farmer. He gets along well with all of the villagers and it’s really peaceful place but that doesn’t last. Monsters invade and deal a whole lot of damage. They are led by the mighty Zant who takes Zelda and threatens to conquer the entire planet. Link will have to brush up on his skills and also use the Master Sword in order to make a comeback. This will not be an easy challenge by any means but Link isn’t here to just fight the easy battles. He’s here to conquer everyone in front of him and will stop at nothing on his quest. He is the hero of time and he will not be denied.
I actually haven’t played the Twilight Princess game yet although you can bet that it is definitely close to showing up on my docket. I’m knocking out a few other titles first but then it’ll be around. Twilight Princess always seemed to serve as the big sequel to Ocarina of Time. Yes, we also have Majora’s Mask for that but I think it’s the fact that this was the big Gamecube game that really made it super memorable. I remember having part of the study guide for it that came with Wind Waker and the game always looked like a lot of fun. You can definitely bet that I will enjoy diving into this one.
The manga works as a good preview for it exactly because it is so detailed though. First up, the artwork is absolutely stunning. This is a title that clearly had a whole lot of dedication and talent behind it. There’s a ton of hard work put into the manga. Each fight looks amazing and even the normal drawings of the characters walking around works well. The super detailed and serious art style works really well in Twilight Princess where everyone is down on their luck and things aren’t looking so good. You can really feel the despair within the art. It also means that each of Link’s rage modes work really well here.
Now since the story has a darker tone that does mean occasionally it can trip into some issues. There is some animal violence like when the villains go after horses and other creatures running around. It’s pretty rare and that is something that could have been taken away if you ask me personally. The serious tone works for most things but that is definitely not one of them. Lets just focus on Link fighting off these monsters.
In terms of portrayal this will always be the best Link. He’s just such a capable fighter and well balanced character. he really comes into his own as a full fledged character even outside of his title as Link. Zelda doesn’t get quite as much to do since she is out of the story for most of it though. She is still solid as always and never gives up even while in the dark kingdom though. I give her credit for dedication but yeah it would have been cool to have seen her get some action as well.
Midna is the main heroine here instead. She’s rather jaded and has a hard time connecting with Link for a while there but ultimately she is here to help. The manga slightly plays up a bit of a romance there which will have you shaking your head but she does do pretty decently in terms of being around to support Link against the villains. Her dark magic seems to have a lot of versatile uses but she rarely gets involved in the actual fights which is a bit of a missed opportunity. Having her actually take down more of the bosses would be good since she does mainly consider herself to be a full fighter as well.

Part of her whole plan is getting Link here to take down the enemies but otherwise she had plans of her own so that would mean she should be able to fight at a high level too. Meanwhile Link does have a curse on him that keeps turning the guy into a wolf. That’s definitely a tough one to deal with since he naturally can’t fight as well in that form. He does his best but it’s definitely clear that this is a full nerf for him. He can’t lift a blade and mainly just takes Ls in that mode. I already know becoming a wolf in the game is going to be annoying since I can’t use my sword combos.
Zant is really the main villain here and he’s not bad but I do think he ends up falling in the shadow of Ganon the whole time. It’s just hard for him to get out from under that because they’re both very similar villains with a shadow motif. If the manga had taken him in a very different direction then that would be one thing and could work but when they’re this similar? You’re going to end up remembering the original more and the way the manga plays out, it doesn’t exactly make a compelling case for the guy.
So in the end he’s okay but I liked the concept of the villain more than the execution. Ganondorf is excellent as always though. His presence is felt and this design is still one of his all time best. It just works super well and you feel like this could be his strongest incarnation. The guy is able to hold his own in stats and ability with Link. Very few other characters can really hope to say that. It definitely makes for a great climax.
The best fight out of all of them though is likely when Link meets up with the Ocarina of Time version who is now a skeleton. Now that was a really intense fight. I was really glad that they incorporated the other Link into the mix like this. It’s something that really helped to make the story stand out as well. It adds in that crossover kind of feel to it even though it’s the same series. I’d still love to see a true crossover game someday with a lot of different Links running around. I’m not sure how likely that is…probably not very likely but it would be really cool.
The older Link really helps the modern one to refine his skills and also keep his mind at peace. Link tends to lose his cool at times and go into a rage but with all of the evil going on you certainly can’t blame him. He’s been through a lot, the difficult part is just that using rage diminishes the power of the Master Sword since it runs on justice. That could be a longer debate in and of itself since you’d think that falls under righteous justice but perhaps the sword doesn’t agree. One of the things Link learns over the course of the series is to let go of the revenge and focus purely on stopping the enemies.
Yes, he does stop them lethally but now it’s out of a pure desire to vanquish evil so it’s different. I do appreciate Link taking definitive measures here because in the wild realm of Hyrule it’s not like you can toss them into a prison cell. Half of the fights are happening in the wilderness and the middle of nowhere. He can’t just carry the guy back to Hyrule every time, that would definitely be a losing strategy.
I spent years reading this story until it finally ended so you’re definitely going to be lucky to be able to binge the whole series now that it’s over. The story will be even more seamless this way. Despite being such a long series compared to other Zelda titles, there isn’t a lot more to say about it as you already understand the formula. Link will go to each village/area and take the big boss down. It’s what he does and it’s why he is such a legendary hero. The bosses are all reasonably strong. Some are vicious creatures while others are humanoids. I wouldn’t say that any of them individually are super memorable but they work well in their roles as obstacles for the hero. Each of the lands are solid as well and I look forward to playing through the levels in the game.
The manga does full justice to the game and the story might be straight forward but it’s not rushed which I appreciate. Most titles are 2 volumes max for a game adaption and this one is over 4X longer. So they really make the most of this extra time by giving Link a lot of times to be introspective. We definitely learn way more about him here than we do in any other continuity. Oath of Lilto may be a lot shorter with a longer writeup but in a way that’s because of how different that title was. There were a bunch of characters to talk about and the whole DBZ art style. This one is playing things out more traditionally and ultimately it did end up being the better series so these things have a way of balancing themselves out. I would certainly recommend checking this series out first as the true definitive Link title. There’s actually time for him to interact with the people and friends he grew up with aside from saving the world. It makes the whole world feel very interconnected as Link continues to try and save the world.

Overall, The Legend of Zelda: Twilight Princess is a great Link title. It’s really got all of the elements of his adventure that you could want and this would be easy to translate into a TV show or movie series. In a lot of ways it may even be easier for the general audience than Ocarina of Time since no time travel is necessary this time. Whether you are familiar with the games or not, I definitely recommend this title though. It’s a quality fantasy adventure title no matter what kind of context you have for the title. The series gives you all the knowledge and context that you could ever need.
Overall 8/10