Pulseman Review


It’s time for the world to once again remember the world of Pulseman. This game was pretty fun when I got to play it through the Nintendo Switch Online but I didn’t realize that it got a manga adaption. So that was definitely pretty cool. The concept is really unique and this could have been a proper ongoing but the one shot does its job of getting you interested into the franchise.

The story starts off boldly as a guy falls in love with his computer program. He turns himself into data and they get together and have Pulseman as a kid. In a way he is the link between humanity and the digital world which is a lot of pressure. He is determined to do a good job in this role but then an evil scientist shows up who wants to cause a bunch of trouble. Why is thus doctor evil? Well as he says himself, he just likes being a bad person and as far as villain motivations go, I would say that works well enough. An evil version of Pulseman who takes everything literally will be the hero’s toughest adversary to overcome but defeating him will still still be a walk in the park.

For a oneshot story, there are definitely a whole lot of storylines going on. You’ve got the whole villainess turning good plot, the rivalry with the evil version, betrayals, etc. I’m impressed with how much the story was able to cover in a single chapter like this. It focuses on the critical elements and so it is able to adapt a ton of things without any fluff. It would make you eager to go and play the video game although of course there isn’t a ton of special effects or cutscenes going for the original game. So if you’re playing it for the story then that’s probably not the best idea you could have.

I’s why they should make a remake of Pulseman or make the manga into an ongoing someday. There is just so much potential here. The action scenes were definitely good and the artwork was on point. Each of the character designs were solid and it was easy to tell what was happening. Some of the pages could be a little dense with how much text was on screen the whole time but even with that you would never get lost or anything. The fights do have to go by a bit quickly due to the page count so if we got more chapters then this issue was fixed. The manga smartly decided to just focus on one boss battle here instead of a bunch. Otherwise it wouldn’t have had much time for anything.

I’ve read quite a few Mega Man titles where they try to cram all of the fights into one chapter and ultimately that just means each fight will get maybe one panel with a big splash page. Instead, having one fight that can get more pages is definitely ideal. Either way the story works well with or without context of the game so it’s an easy one to recommend. There’s really no downside to reading a oneshot because of how fast it is. If you don’t like it, then you only used up like 5 minutes tops anyway.

Overall, Pulseman was a good story. I had fun with it and the concept of the character is pretty cool. Some elements I would need to be explained further to really get like exactly what allows a character to materialize in the human world. We got some emotional stuff later on with one girl no longer being able to appear in the human world but she is otherwise uninjured and doesn’t seem to be in danger so just how bad is it? Since Puleman can freely go between both worlds, either way he should be able to visit her, at least that’s how I interpreted that. Perhaps there is more of a downside that I am not considering though. So yeah, definitely check this story out and see what you think. It had even more potential than Mighty No 9 I dare say. I know that’s a bold take though….

Overall 6/10

Pulseman Review


All right it’s time for one of the stronger Genesis titles. Pulseman has aged really well as a quality platformer with a lot of life to it. The levels feel a lot like a Mega Man title but then you have the fun Pokemon soundtrack going along with it. It’s a fun title that feels like a hybrid of 2 of the most popular video game series of all time. You’re definitely going to be satisfied with your playthrough here.

Similar to the Mega Man titles you are given the option of choosing which stage you want to start with. You have 3 options in this one and when you clear them, another 3 stages appear. Once you beat them all then you end up fighting the big boss and the true conspirator behind all of this. Each level is unique and they fit the theme of the villain that you’re fighting. Some levels involve a lot of running, others a lot of fighting, etc. It definitely keeps you on your toes at all times.

So what makes this game so solid? Well, in the first place the fast paced nature of the gameplay is a very good thing. You’re always on the go here as you run around trying to charge your energy. Your main weapon is your energy punch but when you run for a while you build up energy. This allows you to fire off your energy blast or turn into a thunder ball and zoom around the area. The latter is what you will be using most of the time to solve puzzles and get to the end. Some bosses can only be damaged by the thunder ball form as well so you want to keep that in mind.

The thunder ball can’t be controlled but it always moves in the same angles so you can definitely use that to time it. It moves in a diaganal direction and upwards. You can cancel it at any time so that’s something to keep in mind. Usually you want to reach a place that’s very high up so you want to cancel this as soon as you are above the platform. If the object is too high, intentionally bouncing against a wall will increase your height and let you get up there. It’s simpler than it sounds.

Against enemies, well it’s really the same principle. At most it can just be tricky to build up enough running room with enemies around you. The punch will work well against most bosses anyway though. One of them I’m pretty sure I did not beat the way that the devs intended though. I just walked up to the boss and started punching. Somehow all of his hits would go over my head so I didn’t have to move at all. No way that’s intentional but hey…we take those.

The game is definitely difficult though. It’s not one of the toughest that I’ve played on the console because some of these have been super insane but it’s definitely still really intense. There’s one level that’s even a full blown maze so you can easily die many times by falling back o to the same enemies over and over again. Additionally it just takes time since you are given many options and basically have to find the right exit through trial and error. Expect to be here a while and then things will go a lot smoother.

As I mentioned before, the soundtrack is excellent. It’s really got a lot of those classic Pokemon vibes to it while still keeping the Megaman techno vibe. It’s really great and gives the game a very unique identity. The graphics are also very colorful and detailed. The artstyle is really what helps to keep this high up because it is timeless. So even 50 years from now it will still look good.

Overall, Pulseman is a very good game and I definitely recommend playing it. I would say that the game even feels ahead of its time in some ways as it plays like a very modern platformer. Everything about this game was well executed and the developers really did not hold back here. Hopefully it can make a comeback at some point. Yes, it will have to endure being called a Mega Man ripoff for a while but that’s not a big deal since Capcom refuses to do anything with that franchise anyway. In fact, maybe this can get them to finally make more games!

Overall 7/10