
It’s time to return to the world of Shinobi. The last one certainly had a crazy hard final boss and the same is true of this one as well. In fact they ended up doubling it this time since you fight two of the villains and they both have fast moving attacks. Then after that is the actual final boss who is pretty intense as you would expect. He attacks extremely quickly and has so many different techniques that it is tough to match them all.
The plot feels more low key this time. I mean you have the usual villain running around trying to destroy the world and you have to stop him but there’s not much of an intro and then there’s nothing until the final boss. The second game had a more memorable intro all the way and felt more like a full adventure. Admittedly it’s a rather low bar since this is still a Genesis game but I still appreciated that all the way. You’re playing this more for the gameplay than anything else though. That part is largely unchanged from the last game but does have some improvements.
You can run now which is great since last time I said that the characters moved a little too slowly. Now you can actually dodge attacks as needed. Additionally you have better use of your special moves. I still don’t know how you could use the other symbols but in this game there is only the lightning so it’s less overwhelming. Beyond that, it still comes down to your overall ability on slicing through the enemies and landing hits before they strike you back. The Shinobi himself is fairly fragile so if you aren’t careful then you will be completely knocked out.
There are a decent amount of health items to grab in the levels though so it’s not quite as hopeless as in the second game. In that one if you ran out of health at any point then you were really doomed. It fits in with the overall feel being that this game is a fair bit easier than the second. The final boss makes them fairly comparable in the end but the actual levels are a lot easier. There is still a really tough maze level near the end though so watch out for that one. You could potentially be running around in loops for ages if you pick the wrong doors so you want to be careful about that.
The graphics look good, I do think they may have improved a bit over the second game although the second had some more memorable shots. So it’s a case of the technicals being better but you feel like the second at some more heart at times. Same with the bosses, they look better here but the second’s were definitely way more memorable due to the references even if they were toned down later on. So I guess what I’m saying is that the second was generally more memorable in every way which sounds a bit harsh.
This is still a good game that holds its own though. At the end of the day the gameplay is quite smooth and that’s one area where I would say that it beats the second one. You’re always in full control of what’s going on which I appreciate. At no point do you feel like you died because you made a mistake. Now there are areas where the enemies are unforgiving which goes back to the difficulty I mentioned but the fact that you can control your character more efficiently is a massive buff and can’t be overstated. Trust me it makes a huge difference. I wouldn’t mind if they made some of the jumps shorter though, you almost have to be frame perfect to make them. Reminds me of my Mario Maker days.
Overall, Shinobi III is a fun game. I do think as with many Genesis games it is a bit too unforgiving. It could stand to add more checkpoints and fun features to be honest. The overwhelming difficulty would have made it super difficult back in the day and I feel like that would even hurt the enjoyment level to an extent. Still with the power of rewinding thanks to the Switch Online it helps a lot. If you already have the service then it definitely makes sense to check this one out. My Genesis marathon still has quite a few titles left so get ready for more adventures soon!
Overall 6/10