Godzilla x Kong: Titan Chasers Review


Games like Genshin Impact and other free to plays get a lot of insults thrown their way over the character designs but when you play a game like this you remember why most titles try to be very colorful. Titan Chasers is a decent game and there’s a lot to do here but the characters are so bland and lifeless that you have no real incentive to keep on. You don’t care about their struggles or what they intend to do about the situation and in a cutscene heavy game like this, it really spells the end rather quickly.

The story involves a bunch of Titan Chasers crashing on monster island. They have no way off of the island now and have to try and survive until people notice that they’re gone. Half of them want to focus on survival and so they set up camp while the other half grow crazy immediately and want to slaughter all the Kaiju. They will also destroy other humans for the lols. You play as the survival folks and are armed with different weapons that will let you destroy Kaiju and other monsters with ease. In this world the Titans may still be powerful but they can also be prey.

Now obviously we’re not talking about someone like Godzilla here. The main characters immediately note that he is too powerful and he actually works as a stage hazard where he just blasts around and you have to make sure not to get hit. I was glad he got some respect there but the fact that these Titan chasers are actually able to beat some monsters is a bit iffy. It’s always a slippery slope here because the instant you show that monsters can be destroyed by a few well placed gunshots, the whole verse starts to lose its intimidation factor. Also the story doesn’t mesh well with the gameplay.

Why is that? Well, we know that a decent amount of people crashed on the island but it wasn’t a whole army. So how come the majority of minion encounters early on are against humans? How are there this many humans running around? Yeah it’s gameplay mechanics but that’s still something they should take into account here. You also fight dinosaurs and such which is interesting but the gameplay doesn’t have much variety. It’s a very classic turn based fighting system. Nothing wrong with that as I like turn based but it does need to be paired with fun characters or a good story. This game has neither and you’ll be sleeping through the cutscenes.

As for the survival element, you use materials to build new houses and level them up. The whole thing works on a time gated mechanic so you could wait for a very long time or you can spend in game currency to speed things up. Naturally that is a trap as it runs out quickly. You also have an energy meter so you can’t play for too long without taking breaks. This is all standard stuff so while it sounds negative, it is to be expected. Ultimately I would just like to have seen the Godzilla game be a little more innovative.

I guess another way to look at it is that 5 years ago I may have stuck around with this one a bit longer. Mayyyybe. There just isn’t much reason to stick with this one for very long because it’s definitely going to be a big time commitment and a game like this needs to hook you in right away. Also there are gatcha elements here but it’s the most pointless that I’ve ever seen. In a Megaman game you can look forward to drawing your favorite character but here? You can roll for a bunch of made up humans and that’s it. No Kaiju or anything like that. I rolled a few times and got some random joes but I don’t care about these guys.

This will be the biggest example I ever use of how a game can underwhelm you because of the characters. Give me the Genshin crowd any day. As far as the graphics themselves go, I would say the game looks pretty good. Sure, the artstyle may be nothing special but we weren’t expecting much out of that anyway. Meanwhile the soundtrack is okay but rather limited so far. You better like the main theme because you will be hearing it a whole lot.

In terms of replay value there is a good amount here. It’s clear that the game launched with a ton of content so that is definitely a good thing. I give them credit for that unlike certain other games which were a bit on the light side when they launched. That said, you have to make sure that the content is interesting too. My biggest negative here is around the story so that means if you do like the story then you can be assured that the gameplay is pretty good. That part won’t let you down at all.

Overall, In a way I want the game to succeed for the Godzilla brand name but it’ll definitely need to do a lot of things quickly to polish the experience or gamers will be bleeding out fast. The mobile market is as tough as it gets with thousands of active games on the store at a time. Most games close up shop within the opening year so this one will have to work hard to make sure that doesn’t happen. I’m rooting for it to do well…but we shall see. In the meantime you’re better off playing some of the older Godzilla mobile games. This one would be around the middle for now, beats some and loses to some.

Overall 6/10