De Blob Review

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De Blob always looked like it would be an intriguing experience. I typically never saw the original game in stores, but the sequel was always around. Luckily, I found this one in Gamestop’s 5 dollar and under bin along with the Casper game. It looked decently fun so I quickly got it and it was worth the 2-3 dollars that I spent. It’s surprisingly fun, but the timer takes away from the experience. It’s time to beautify the world!

The plot involves a corporation known as INKT. They have enslaved the world and taken away all of the color. Everyone must now live in black and white, which is no fun for the city dwellers. What about having fun and getting ready to pwn anyone that tries to get in their way? Unfortunately, that won’t be happening. The heroes are forced to call in the Blob! The Blob has some pretty unique abilities and he’s able to absorb the colors that he touches and then spread them to other objects. It’s up to him to take down the entire army of INKT that has taken over the world. He may be outnumbered over 1000-1, but the Blob has heart as well as allies. Time to rock and roll!

The gameplay is very unique and it’s actually a lot of fun. As the Blob, you just have to roll around and bang into things to paint them. I’d have fun coloring in all of the buildings and freeing the citizens, but you can also hit billboards and small objects. (Trees for example) Along the way, there are also a bunch of missions to get into and some of them are mandatory to complete the level. They are broken down into different kinds of missions. Green missions mean that you have to color in objects with certain paints. They’re the most difficult ones in my opinion and I usually avoided them. After all…I already painted the buildings; why do it in another color? Blue missions require you to run after the flares and get to the goal line. It’s basically a race against time. Orange missions are combat. Just take out the enemies. Finally, grayish/yellow missions mean that you’re going to take down a big enemy strong hold or building. Those require a lot of points so it can be a tough job, but it’s rewarding to see such a big transformation.

Fighting against the enemies can be a little uneventful. Just shake the wii remote and take them down! This works for every kind of enemy. Some of more defense than others, but it’s always the same formula. So, De Blob revolves around running, jumping, and swinging the Wii Remote around. I’l admit that it really made me miss the Gamecube remote. This game would work so much better with that control scheme. (Luckily, the sequel is on the PS3!) My wrist was hurting by the time I finished the game from all of the jumping. I don’t know how I made it through Barrel Blast. (Although I still plan on purchasing it someday)

While I did enjoy the gameplay; there was one factor that really took away from the experience. The timer that was in each level. This meant that you couldn’t take your time and finish every mission in the area. The worst part is that you have to start from scratch if you complete it. I was expecting to be able to go back into the level to have fun (Because I believe that you can do this in the sequel) but the levels go back to scratch. There is a free roam mode, but there’s nothing to do there since it doesn’t affect your completion% or have any big statistics. That was my big flaw with the gameplay and it means that you may not want to bother going through the levels again. Imagine spending over an hour on one level to get the 100% and then the timer runs out. Game Over!

One of the game’s weak points was definitely the Story Mode. None of the characters are particularly likable and the graphics are pretty underwhelming for the cutscenes. The worst part is that it’s just not interesting. The story is pretty much a parody, but they could have still made the characters fun to root for. I can’t say that I’m confident in the sequel’s chances for a solid cinematic experience.

The graphics for the gameplay are still average at best. They aren’t bad, but they could be much better and I’ve seen Gamecube games that could give it a run for its money. (The better Gamecube games crush this one in graphics of course…) The soundtrack is very good. It’s not monumental, but it fits the tone of the game. The music is typically very refreshing and it works subtly in the background. Aside from a terrible lyrical song that played in one of the moods for Blob, the rest of the pieces that I heard were solid.

There are 10 levels in the game and each one takes around 30 minutes to complete. If you decide to complete all of the missions in the 10 levels, then you can possibly double that time. 10 levels is the bare minimum to what I would call acceptable length so the game does well on that account. For replay value, this game does have a multiplayer mode, but I haven’t tried it yet, which is why I didn’t review that part. This game will last long enough to be considered a good purchase. (Unlike Casper’s 15 minute game)

Overall, this game is fun to try out. Considering that it’s under 3 dollars, I don’t see why you wouldn’t want to give it a shot! Painting objects may sound boring, but it can actually be pretty interesting and you are helping to reclaim the world from the INKT army. The characters are all Sonic rip offs, but they’re not terrible. They just aren’t likable. De Blob could be the game for you and now you can claim that you know which two colors turn into green when mixed!

Overall 7/10

X Men Days of Future Past Review

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This was definitely the Xmen film that everyone had been waiting for. It had been a while since First Class so it’s only natural that everyone was excited about this one. It would link up the original trilogy with First Class and finally tie everything together. It was a great move on Fox’s part and I’ve always loved time travel stories. I believe that the very concept makes plot holes jump in all at once, but they’re worth it for the sheer fact that it’s time travel! I wouldn’t go as far as to say that this was the greatest comic book film ever as I’ve heard around the web, but it was a good film.

The film starts out with the heroes in the future as they do battle against the Sentinels. It’s basically a wasteland at this point and there aren’t many mutants that are still alive and ready to continue the fight. The Xmen decide that their only hope is to go back in time and stop this from ever occurring. Professor X wants to go, but Wolverine is the only one that can handle the strain on his mind. They send his consciousness back into his body from the 70’s and Wolverine must assemble what’s left of the Xmen to correct the timeline. The question is…does it need correcting? We’ll talk about the ethics of time travelling later on in the review.

Mystique has decided that she’s going to destroy Trask for the suffering that he has brought to the mutant cause and she’s also freeing other mutants along the way. Professor X doesn’t want anything to do with this and Magneto has plans of his own. It’s going to be tough for Wolverine to bring everything together, but at least he has the Beast with him. He just needs to stop the Government from making the Sentinels…how hard can that be?

Wolverine is a pretty commanding figure as you may have expected from previous films. He still talks big and we get a classic scene where some guys try to shoot Wolverine and he quickly takes them down. The problem is that we are mostly seeing Logan and not Wolverine. Wolverine gets an extremely brief fight against a robot, but that is basically it. The rest of his action scenes are against humans who cant really fight back. He looked pretty intense in his future outfit, but the fight scenes were not meant to be. Unfortunately, his few action scenes were not very kind. Wolverine looks terrible against the robot and I cant say that his final fight was great either. His role was smaller than you may have guessed from the trailers and he’s basically there to be the “old pro.” That’s the vibe that I got from him. He’ll finish the job if the others are unable to do so, but he’s mostly there to watch. Unfortunately…he isn’t much of a last defense.

Mystique is one of the main characters in the film. As she continues in her investigation to take Trask down: Mystique needs to evade the heroes. She does pretty well and manages to make the heroes look bad at several points. She does a really good job of following Trask to his base, but she is outmatched by the heroes. Aside from outsmarting them, she doesn’t stand a great chance in a fight. She plays the part of the hardcore Anti Hero and she does it pretty well. You start to root for her when she saves the first mutants and it helps that her subplot is infinitely more interesting than Wolverine’s. She’s surprisingly good at following Trask’s trail and she’s basically a secret agent. She can definitely hold her own in a hand to hand fight and she ended up looking much more impressive than Wolverine. This is easily her best film appearance.

Magneto gets a bigger role in the past than in the present, but he looks pretty good in both. As an old man; Magneto is definitely still pretty good in a fight and he does inflict some damage. His powers have their limitations, but I thought that his portrayal was accurate considering his age. The past Magneto was pretty nostalgic because it felt like his role in First Class. He got to have his own plot on the side and nobody could really stop him. He’d go wherever he wanted to go and just cause mayhem. He had a clever plan involving metal and a group of Sentinels, which was pretty good. He should definitely be considered as a villain in the film due to his extreme sides, but one could make the case that he’s an Anti Hero. (Anti Hero is typically still a villain, but someone who is committing evil acts for a good cause. Magneto’s actions stretch this a little bit, which is why I just thought of him as the villain) Whether Magneto was a hero or a villain; he’s always been a pretty likable character. His scenes on the Airplane were good and I always enjoy a good veiled threat from one “hero” to another.

Professor X is one of the worst characters in the film. (Past version) I understand that he wants to get away from the whole mutant problem and seeing them go off to fight a losing war in Vietnam was probably sad…but it completely destroyed his personality. (Also, if America has Xmen in the Vietnam War…I’m confident that we would have won. Also, couldn’t Charles have just altered some memories so that the Xmen wouldn’t have to be drafted? It seems simple enough) Charles is now a drunk person who uses injections to keep his powers away. Any scene with him in it was pretty bad. Magneto even has to point out how awful Charles’ actions were as he let their students be destroyed through the years. Xavier definitely should have done a better job of trying to protect them.
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It also makes you wonder how he goes back to normal. Without Wolverine entering the timestream…how could Professor Xavier become the man that we saw in the first film? As it stands, it’s really hard to picture him going bald and then deciding to help mutants again. I’ll assume that his shots ran out and it helped him go back to the way that he was, but I can’t say that it seems likely. A bit of a fault with this subplot in the film, but every time travel story has its issues. It’s just one of the unspoken rules about time travel. The current Xavier was pretty good and he’s about what you would expect. Unfortunately, telepathy has never been good against Sentinels.

I definitely was not a fan of the Beast in this film. I don’t like how they basically made him into a Hulk and I don’t like him in either form. The effects for his Beast Mode are surprisingly unrealistic and they over hype him. (I don’t see him doing so well against Wolverine) I definitely would have been glad if he wasn’t in the film and it’s a scary thought to see that he’s the only Xman left at one point. These were definitely dark times for the heroes.

Quicksilver was pretty good in this film and I have to say that it will be tough for Avengers 2 to top his portrayal here. Speedsters should basically be invincible when they appear due to how slow everything is in comparison. In Quicksilver’s scene, we see just how slow everything is compared to him. Bullets are in slow motion and those are already moving at supersonic speeds. I don’t see how he can endure it when characters talk to him because it must take whole minutes for the sound to get to him. It’s one of the phenomenons of super speedsters so I don’t generally think about it that much. Just accepting it is a lot simpler, but I can’t accept a random person landing a hit on a speedster. Luckily, Quicksilver’s speed is accurate and he looks very good during his speed scenes. I definitely can’t wait to see him in the sequel.

The Sentinels in the present are very cool. They’re powerful and the designs give them a very horrifying appearance that is perfect for them. Sentinels should definitely be intimidating and the film captured this. I’m a little skeptical about the humans creating something this hi tech, but I’ll just assume that they got some other worldy help on the project. Naturally, the Sentinels in the past are very unimpressive and downright weak, but they’re more than a match for Wolverine. It would be nice to see the present Sentinels get some more screen time, but their few scenes were very good. They can definitely hold their own against the mutants.

Aside from the main mutants in the past; we also have the team from the future. Storm, Sunspot, Warpath, Shadow Cat, Iceman, Blink, and Bishop. They have a pretty limited amount of screen time, but the cameos are still fun for fans. Storm is able to make a pretty impressive storm that takes care of some of the ships. I would have liked to see some more lightning as well, but we can’t have it all. Shadow Cat doesn’t get to fight since she’s busy with her time travel abilities, but she’s a decent character. Warpath is pretty silent for most of the film and the average moviegoer may wonder how a guy with two daggers is still alive in these tough times. Warpath is outmatched from start to finish, but at least he tries. Iceman and Sunspot use their elemental blasts, but none of them are really that effective against the Sentinels. Good for temporary measures, but that’s about it. Iceman’s idea to wake up Shadow Cat was decent since a tactical retreat could have been in order. With his ice slides, I like to think that he would have made it pretty far. Bishop had a cool design and his powers were epic, but he was pretty inconsequential. He didn’t do a whole lot of damage and he should have focused on releasing his energy quicker as they started to blast him. It was a waste of his abilities in that scene.
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Blink did the best against the Sentinels and her powers are formidable. Creating portals wherever she wants too is an excellent ability and it’s one that should be more than enough to buy time against the Sentinels. Unfortunately, she lets her guard down and moves a little too slowly at one point. Something like that was bound to happen at some point, but I wouldn’t have minded if she had escaped. With her abilities, she can basically launch a one person offensive against the Sentinels for a long time.

Trask and Stryker are both extremely unlikable. It’s natural to dislike them since we’re supposed to be rooting for the heroes to win. Still, it is possible to make villains that are likable and these two don’t fit the bill. Since they are basically the only villains for the heroes to face in the past…it doesn’t really help matters. Both of them can’t fight at all so they have to hide behind other people with guns and just hope for the best. Stryker has a gun, but I don’t believe that it will really help him.

Back to the time travel part of the film. The Xmen send Wolverine back in time so that he can change things and help them all out. Naturally, it’s understandable that they would want to change things because of how everything turned out, but…why not use time travel for other cases. They could have used it to go back in time and stop the Phoenix from destroying Cyclops. They could have gone back in time to stop the bullet from taking out Professor X’s legs and so on. Ultimately, if you time travel once…there is no turning back. There will always be other things that they could have done with it. Why not save Abraham Lincoln or Kennedy while they’re at it? Ultimately, the Xmen are doing it to help their position and I’m sure that many others would do the same, but it’s still not the best move considering that the repercussions will be worse for others. Some will be better off and others will lose out thanks to this deal.

Another part of time travel stories that I never buy is the fact that things got so bad so quickly. I don’t believe that the humans could take down the mutant race with a bunch of Sentinels. There are far too many mutants and the government can’t hide something so big. The mutants would quickly find out about the Sentinels and it would be game over. Some of the mutants must have an EMP related ability and naturally we have control over time. Taking over minds or just nuking the planet…either way this wouldn’t work. There’s no way that the human race would band together for the Sentinel program and at least one country would fire the first nuke. World War III would begin and there wouldn’t be any survivors. The few that may live through such an event wouldn’t have time to form a government and launch thousands of sentinels. The whole situation is about as unbelievable as the Age of Ultron…and that was unbelievable! I just don’t tend to believe any scenario where all of the heroes are defeated so easily. (Not to mention the villains. Naturally this means that I will never buy into Spiderman 2099’s continuity. It just doesn’t make sense)

This time I can’t really say that there was much of a soundtrack. There are some light background themes playing, but none of them are really memorable and you may figure that they were free domain music. It’s not the next Winter Soldier or Amazing Spider Man 2 in that regard, but an unmemorable soundtrack is better than a bad one.

While Days of Future Past was good; I ranked Amazing Spiderman 2 and Captain America higher than it. This is mainly due to the following reasons that I will get into. First, the film lacks fight scenes. We get two fight scenes in the future with the Sentinels and that’s about it. In the past, the only opponents are random humans and unfinished robots. Beast has a small scuffle with Magneto, but it’s barely even worth calling it a fight. The past scenes are decently interesting at times, but also a little boring for others. I felt that the film could have used a little cut in the runtime or just focused on the present more. At least give Trask a mutant body guard to that we could have some fights. I was really surprised by how little fighting there was and that was the first big strike.

Next, I didn’t like how weak the mutants look. Wolverine yells in pain when some guys shoot him and then he yells again when someone throws in another bullet. By this point…isn’t he used to getting shot? I get that the regeneration factor doesn’t take away the pain, but his reaction felt very dramatized. The present scenes don’t help the mutants either. While it does make the Sentinels look tough in comparison; I would expect a much better fight from the Xmen. How about using teamwork and letting Warpath get a clean shot at the Sentinel’s head through a portal? Long range fighters like Iceman and Bishop should have fired from afar instead of running right into the Sentinel’s range. The Xmen were humiliated in the fight and we got to see them get completely crushed twice. Storm also let her guard down in a critical moment, which was likely sad for fans. Weakness in the heroes is something that I criticize Transformers 3 for (And likely 4 based off of the trailers) and it can definitely bring a film down if you’re a fan of the character. The Sentinels could have still looked impressive if they had some more resistance from the Xmen. It’s a delicate line to tread for the film, but it is crucial.

Those were my two big complaints with the film. Despite the new Spider Man film not being regarded as a masterpiece, it didn’t make these mistakes. There was constant action throughout and Spider Man looked very impressive during his fights. He never went in unprepared for action. The film never dragged on for me because it was a blast. Winter Soldier may have had a bit of a slow middle, but it made up for this with higher stakes than these two films and really great hand to hand scenes.

Naturally, the film has an after credits scene, which should lead to an epic sequel. I’ll admit that I was underwhelmed by the scene, but that’s because I had high expectations. I basically knew that this character would appear in the scene, but I expected him to look a little more grand. Like the Thanos scene in the MCU franchise. The scenery also wasn’t my favorite and I wanted a little more action, but it’s only a single scene so we can’t expect too much out of it. While this film may not have felt like an Xmen/Superhero film; the sequel could definitely get that vibe. If they adapt this villain correctly; then it’s safe to say that big things should be expected!
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Overall, this was a good Xmen film. It lacked action and dragged on for a while, but it was good to finally have another film in the series. (Wolverine films can’t make up for the other Xmen not getting to appear) The stakes were technically very high since the future was dire, but it didn’t feel that way in the present. From the moment that Wolverine went into the past everything seemed safe. Even if he had to go, Professor X and Magneto are now aware of the danger so the Sentinel program would never be allowed to advance into such dangerous territories. The ending was really good and it’s a fun way to end the franchise. (Ignoring the sequel coming up) I’m pretty happy for Wolerine since he usually gets the short end of the stick, but he can finally enjoy himself now. I still recommend this film to superhero fans, but don’t walk in expecting a lot of action and explosions. Think of it as an Ocean’s Eleven tale as Wolverine must gather up some friends to take down the villain’s plans. As a side note, the final scene of the film is probably one of the best ones in the franchise. Wolverine finally gets taken down a peg as someone puts him in his place. The line was epic and it’s the type of moment that will make an audience blow up with rage and excitement. It’s a scene that you don’t want to miss!

Overall 6/10

Casper Scare School Spooky Sports Day Review

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I had never heard of this game until I saw it in the 5 and under bin at my local gamestop. I was hooked once I noticed the friendly ghost on the cover, but I checked the back of the cover to make sure that it would be fun. I saw a screenshot of a soccer game and I ignored everything else as I dashed to the cashier! (Along with two other Wii games) Unfortunately, the game is not tremendously fun and it wouldn’t be worth paying 30 bucks for. (Luckily, I got it for under 2 so it wasn’t a bad buy considering the price)

Okay…not tremendously fun is probably an exaggeration. It almost sounds positive that way right? Casper does have some endearing moments in the game, but it’s really not that good. This is due to a lack of replay value and the fact that the game is almost empty. You can beat the game twice in around an hour or less. I ended up beating it twice so that I could have 100% unlocked everything in the game. (You unlock a character for beating the inverted story mode) The booklet claims that there is a plot, but if it’s not in the game…then it’s not going in the review. The actual game has no story mode!

When you boot up the game…it’s empty. There isn’t anything on the screen….until you get past the title screen. Once there, you have the main mode, which has 7 minigames in it. That’s it….there is nothing else. There’s no multiplayer mode or any other place to do something. These are the 7 minigames that will take up all of your time in the game. If you get bored of them…then it’s game over. The game keeps track of your high score so I suppose that you can keep trying to beat them, but the games aren’t quite That fun. After you beat every minigame once, you get to play them again, but in a happier setting. Once you beat those, you now have the final character and you have done everything that there is to do. Ah well….let’s talk about the games!

Frog Lab is my least favorite so we’ll have it start off. You basically have to drop frogs in jars and stop kids from stealing them as your partner takes them to safety. It’s simple enough and you shouldn’t have a problem winning on your first try after leaving the room for a water break. You have so much time that it’s scary! There just wasn’t anything enjoyable about this minigame and it’s incredibly basic.

Skateboarding was all right, but not very fun either. You have to launch with your skateboard and then memorize a pattern of buttons from the Wii remote and quickly tap them in. Don’t worry about remembering the correct buttons because you can just keep on hitting them all until you got the right ones. You get unlimited tries until you hit the ground and that’s plenty of time to get all of the commands until you’re nearing the end. I like memorization and it’s a good game in theory, but also extremely easy and parts of this minigame just feel too slow. You have to watch Casper launch into the air quite a lot by the end.

Goal Creeper isn’t bad and it actually takes some skill. You have to go up to a soccer ball and then follow the line on the screen with your wii remote to hit the goal keeper. Yellow balls are worth 3X the points of regular ones so just ignore the regular ones entirely and you’re guaranteed to win by a landslide. Overall, this was definitely a good minigame, but you’ll probably get bored of it after a few tries since the computer doesn’t provide you with a challenge.

Gymnastics didn’t feel like it worked as it should have. You have to shake the wii remote as soon as a circle is approaching another circle. (Think of Dance Dance Revolution and how you have to step at exactly the right moment) You don’t need the circles to be too close before you shake and they’ll usually give you the points, but the game is tricky about this. Sometimes it will work and other times it won’t. It’s pretty easy and you’ll get the hang of it, but the mechanics felt unfinished. It’s also repetitive as you do a few jumps and head back to the beginning…over and over and over again.

Keepy Uppies involves a soccer ball that Casper kicks into the air. From there it is vertical Flappy Bird, but without the pipes to bang into! Just tap on a bird as you pass him and he’ll launch you up even further. Grab the points from the sky and keep on going. It’s the easiest game in the batch and it’s almost impossible to lose. You must really be trying to lose if you lose this round. Just wave your Wii remote around and keep pressing A everywhere. You’ll never hit the ground and you’ll get all of the points. There isn’t any challenge in this game so it’s not a whole lot of fun.

The Dragon Egg Spoon Race is decently fun. You have to point with your wii remote to make sure that you keep the egg balanced on your spoon as you run to the goal and jump over obstacles. It’s simple, but it can still be hard not to drop the egg since the meter can be a little dicey and the character is very wobbly. Even if you drop the egg, you’ll probably beat the opponents pretty easily so you don’t really need to worry about it.

People Chase is the best minigame from the batch. It’s a track and field match and you have to run for the goal line. There are boosters that amp up your speed and you need to jump over rocks from time to time. Dodging the snails is a must and you have to watch out for other players trying to get in your way. It’s another easy minigame and it’s very short as you can beat it in under a minute, but it was fun. It’s easily my favorite!

What you may have noticed from all of the minigames was that they weren’t challenging. Most of them were actually fun and they would have been more enjoyable if there was a two player option. Battling a real opponent in those games would have been great. At least add a hard mode or something to make things interesting! As it stands, you don’t want to keep on playing those games over and over again because it’s just too easy. You can keep track of your score, but there isn’t much in the way of incentives. You’re not going to unlock anything so you may as well have fun in Mario Party.

I feel obliged to mention the graphics and soundtrack even if we don’t really have much in the way of music. The main theme for the game isn’t bad, but it’s not memorable in the slightest and you’ll forget it very quickly. The graphics are sub par and you can tell that they didn’t put a lot of effort into making sure that everything looked good. Casper actually looks pretty creepy with that grin he’s constantly keeping in place. The rest of the characters are pretty unimaginative. These graphics could be surpassed on the PS1 and feel as if they’re from a free computer game from a long time ago.

Overall, I can’t recommend this game with a clear conscience. 7 Minigames can only last so long and there is nothing to do after you play them. This game wouldn’t even be good as a rental since you can beat it in around 20-30 minutes. There’s no Story Mode or any other modes to play so you’re sunk. It’s still hard to believe that a game can be this empty, but I guess that’s how it goes. I definitely don’t regret buying this game since I got it for under 2. Plus it gave me a chance to review the game and try it out. I’m always happy to try out a game unless it’s truly terrible and unplayable. (I hope Balls of Fury isn’t that bad but I had to put it down after one level. I shall review it if I ever get around to beating it) Instead of getting this game, just buy Wii Sports. You’ll be better off and you can spend the two dollars on a bottle of water with a slice of pizza.

Overall 4/10

Sword Art Online Review

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Odds are that you’ve heard of Sword Art Online if you have any interest in anime. Before Attack on Titan came along, it was basically the most hyped anime to come out. It went viral instantly and suddenly everyone knew about it and really enjoyed or disliked the anime. It’s only natural that I would see it at some point and the plot sounded like a lot of fun. The show got off to an incredible start, but the ending was incredibly awful. Time to see what happened!

The plot revolves around a kid who goes into an virtual video game by putting on a headset. It’s like the Oculus Rift, but a tad more futuristic. Once he enters the game; Kirito realizes that he cannot get out. The programmer decided to get rid of the log out function and the only way to escape this place it to complete the game. If a player died in the game world, then they will die in the real world as well. Luckily, Kirito played the Beta version, but will that be enough for him to complete the game on his own? Either way, the rest of the players will be trying to head for the goal as well and the minions are not unlimited so they may have to fight for EXP. Let the games begin!

Arc 2 takes a different route as the SAO nightmare is not over. Some of the players never returned and Kirito is forced to head into a dangerous video game in order to tie up loose ends from the first arc. He’s going to do whatever it takes to make things right again and he is helped by his sister. Kirito and Suguha do not know that they are teaming up in the virtual world and just assume that it is a stranger. (Despite Kirito not even bothering to change his real life design from his online one…) No matter, they just need to complete the game!

During these two arcs we still manage to have some time for filler and the pacing can get a little rough. While some episodes may technically not be filler in the first arc, they definitely feel that way. We get a multi parter about a mystery that wasn’t very interesting and we even take time to see Kirito take a day off from saving the world. There’s also a random quest so that Kirito can get a new sword. Some of these plot points come back in a big way and others don’t really need to return. It can also make the story a little harder to follow because the timeline keeps jumping all over the place. Episode 8 may take place after 6 but before 7 and it boggles the mind. It can be complex in a good way, but it can also feel a little out of place. Kirito will be mopping the floor with everyone in one episode and then getting beaten up with ease in another.

Kirito is a pretty good character and his voice actor in the english dub did a terrific job. It’s easy to root for Kirito because he’s such a noble character and he always wants to help. He does have some iffy moments that detract from his coolness such as his ungraceful effort in helping Asuna get away from her bodyguard and the whole romance angle seemed to take him down a few pegs. He’s typically at his most hardcore when he’s alone. He was awesome during the first few episodes and he was pretty likable in Arc 2 as well. He’s pretty unforgettable and he finishes the show looking pretty good. He’s not going to be the greatest protagonist out there, but he’s good enough.

Asuna can be a little disappointing in this show. I’ve heard that she’s a whole lot better in the novels so I guess we’ll see about that, but her role in the anime isn’t great. She gets to fight the final boss of Arc 1 in a sense, but she doesn’t do well. She’s a high ranking member in the army, but she still needed help to get away from one of the underlings and we rarely get to see her fight any of the opponents. She has some good fight scenes, but they’re typically just against minions or she’s just supporting Kirito’s attacks. She needed a bigger role and it doesn’t help that her Arc 2 role is pretty sad. So, Asuna isn’t a bad character, but she’s not as tough as I had guessed.
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Sugou is terrible and he’s the main villain of arc 2. His picture that’s shown above really depicts how awful he is. The creator of Sword Art Online technically destroyed many more people and basically committed genocide, but he’s still more likable than Sugou. He still had some dignity and humanity left in him. Sugou crosses all of the lines that he can and I’m just glad that the anime didn’t feature any puppies for him to try and kick. He’s pretty despicable and you can’t even appreciate him as a villain. His reasons are all very petty and he’s a very sad person. He single handily managed to drag Sword Art Online down with him towards the end of Arc 2, which shows how awful he is. He may be the worst final boss that I’ve seen in a long time!

Heathcliff is the big general of the army in Sword Art Online. He can fight, which is a step up from most of the commanders that you may be used to seeing. He is an excellent fighter as it turns out and he is one of the only guys who can give Kirito a challenge. I can’t say that I really liked him, but he wasn’t a terrible character. He doesn’t really have honor when it comes down to a fight though and that’s where he loses major points for me.

Skull Reaper and Gleam Eyes are only two of the epic enemies that appear in Sword Art Online. Arc 1 definitely had some fun opponents and I give the anime props for giving them a horror feeling. The backround music was perfect for when Gleam Eyes appeared and Skull Reaper’s design can give anyone chills. I also liked a Phantom that attacked the heroes in one of the episodes and his stats were off the charts. The heroes really didn’t stand a chance against him. It’s rare that we get to see monsters act as big bosses anymore so it was fun to see them.

Suguha is the main heroine of the second arc and I can’t say that she was terribly likable either. In a sense, she’s similar to Asuna in personality, but she’s not as powerful. This doesn’t bode well for her and she doesn’t really get any big fights in the show. She has magical abilities, but they aren’t good against the stronger enemies. She also has a lot of drama in her human form and I could have gone without that subplot. Just tell Kirito that they will have to be rivals and leave it at that. She can fight pretty well in the human world which is good. If not for her subplot, Suguha was actually a decent character. I’m sure that she’ll bounce back for the sequel.

Yui became a main character once she appeared early on during Arc 1. She’s not a bad character although she doesn’t really add anything to the plot. She does provide Kirito with someone to talk to at times so it is a good way to advance the plot without monologing to one’s self for no real reason. Yui has some pretty impressive abilities that help out the heroes as the show goes by. She jokes around a lot with Kirito and friends, but ends up coming through when it counts.

There are other characters that I could mention like Grimlock and Sigurd, but they don’t really feel major enough to warrant their own sections. Even the red haired guy from episode one vanished for a long time before briefly reappearing. Kirito also joined a squad during one of the earlier episodes but I can’t say that they were super likable. They should have listened to his expert advice! (Still an emotional scene though) There are plenty of characters in SAO, but I can’t say that most of them are likable. The bartender is a nice guy and he’s probably the best from the minor supporting characters.

So, what happened to the show? Sword Art Online’s first episodes were awesome and I was probably going to give it a low end 8 or a very high 7. Unfortunately, that’s when the random mini arcs popped up to give us some romance and a really boring mystery. A lot of the episodes didn’t really feel like they had a point. I only liked it when they’d work towards getting up the tower and Kirito’s epic fight against Heathcliff. That being said, it was definitely still a decently high 7. The arc also ended on an epic note and that’s where the series should have ended.

Then…arc 2 came along to blow the show up. If you thought that Guilty Crown imploded towards the end..then you need to see this show to see how you truly mess up an anime. I actually did not mind the beginning of the second arc…for a few seconds. Once the plot started and we find out what Asuna’s fate is…things quickly went down. The villain gets away with just about everything and Kirito can’t stop him. (Which is the main problem. We get that villains are evil because they’re the villains, but we don’t need to see how evil they are. After a certain point, it just makes the villain completely unlikable. I also prefer when the hero is able to stop the villain before maximum damage can be done. In this case, the villain lasted too long and accomplished too many of his goals) Kirito should have brought a camera and sent proof to the police between matches or just knocked him out and locked him up until he can get proof. (I realize that the second option isn’t feasible, but Kirito needed to do something!) Instead, it’s back to the gaming world.
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The actual game is pretty interesting and it’s visually better than the Tower from the first game. Flying is a nice addition and Kirito even got to keep his level ups, which means that he’s still very powerful. Unfortunately, that’s when Suguha’s subplot comes into play and we get some plot twists about how related they are. Making matters worse is Asuna’s subplot, which we keep seeing over and over again. We know that she has absolutely no hope, but the anime keeps on showing this to us until it’s burned into our memory. Kirito’s plot was pretty good, but we can’t ignore the subplots.

Things went to ground zero during the final episodes as the main villain got two octopus assistants that were pretty awful. There was also a very unnecessary plot twist about some of the other players from SAO who weren’t able to get out in time. Time to give the show a dark twist eh? How did the police not notice this? Finally, Kirito meets up with the villain and things don’t go very well. It’s time for Kirito to realize how powerless he is and the scenes are cringe worthy. After that, we get to see Kirito’s super rage moment as he sadistically takes the villain on. Finally, the online game ends!!!! The final episode definitely leaves off on a happier note, but Kirito must be crazy.

After those two traumatic experiences..I’d never go into a virtual world again. I don’t know how they’re still legal after those two huge controversies and unless someone needs his help; Kirito should stay in the real world. In that respect; I definitely didn’t care for the ending. I was just relieved that Arc 2 was over. I really hope that no future SAO arc is that bad. The first one was amazing and the second one was downright awful, which means that they basically cancel out as far as the rating goes. Luckily, this isn’t an unusual thing. Soul Eater, Accel World, Samurai 7, Railgun S, Guilty Crown, Naruto (to an extent. Like 50+ filler episodes in a row…..) and many more have suffered the same fate. Sword Art Online’s just happened to be a little more drastic than the average show, but it can always bounce back. The sequel does show a lot of promise and adding guns to the mix could be nice and exciting.

The animation in Sword Art Online is also impressive and you can tell that they put a lot of effort into the show so that it would look good. The fights are always very flashy and exciting to watch and the show feels new. I have a feeling that it’s one of those shows that will never really look old. It’ll age pretty well and 20 years from now it’ll still be able to match up. Everything from the character designs to the backgrounds look very good.

Again, I have to stress how great the fight scenes were. The one thing that I really did enjoy in the second arc of Sword Art Online was the fight scenes. Kirito’s match against the Red group’s commander was excellent and his final battle against thousands of flying minions that came out was spectacular. Arc 1 also had it’s share of incredible fights. They’re some of the highest budget fights that you’ll see out there and they have the right amount of flashiness to coincide with the swordplay. The music just amps up the epicness for these scenes and Kirito is a solid protagonist to root for. All of these factors result in really great action scenes.

Unfortunately, SAO does have some fanservice. It’s mainstream so it’s probably expected that they would add some, but it’s still sad. It’s not a whole lot, but the small scenes to add up. They typically involve Kirito and Asuna or just Asuna. The scenes typically come out of nowhere and some are practically there just so that they can have the stereotypical scene where the main heroine gets jealous. The scenes will likely make you wince, but that’s the effect that they always have so it’s not surprising!

Sword Art Online’s soundtrack is very good. It has some very nice theatrical sounding themes in it. The fight against Glimmer Eyes started with a great theme and even Kirito’s quick assault against the guy with the shield had a good fight theme. There are mainly 2-3 action themes that I liked in the first arc and another 2-3 in the second. The show definitely excelled in this area and the soundtrack deserves 5 stars.

It’s time to finish up the comparisons to Accel World. Now that I’ve finished both, I can safely say that Sword Art Online feels higher quality. They definitely put more budget into it and the soundtrack/animation really show this. That being said; Accel World rules the school when it comes to fight scenes. Nothing can stop Silver Crow’s big fights. They’re fast, epic, and awesome. They’re some of the best fights in anime history and you won’t be forgetting them anytime soon. Combat Animation goes to Accel World. Overall animation goes to Sword Art Online. Soundtrack goes to Accel World. It’s tough, but Accel World takes the slight edge here. Both of them die out in Arc 2, but Accel World’s wasn’t nearly as drastic. So, it wins in Arc 2 and Sword Art Online wins Arc 1. Overall, Accel World wins. Still, Sword Art Online had the better main character, which helps to even the odds. Accel World ended up being the better show for me, but they both do a good job of showing how tough it can be to have games with such high stakes. (Accel World deserves a sequel!)
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Overall, Sword Art Online is a tragic tale of an anime that ascended to great heights and then lost itself in the blink of an eye. The soundtrack and animation are terrific and I really enjoyed Kirito as a main character. His english voice actor is currently my favorite as he even passed Ichigo’s. I highly recommend watching the first arc and by then it’s hard to stop without finishing. Just be prepared for disappointment as you start the second arc. No matter how bad and unrelated to the title of the show you may think it is…it’s worse! Getting rid of the second final episode of the series would have bumped the show up to a 6 and just getting rid of the Asuna subplot in Arc 2 would have jumped it to a 7. Ah well, these things happen and I have much higher hopes for the sequel. (Guns vs Swords…the ultimate question!) On that bright note….I’m off!

Overall 5/10

Update. This is the kind of series that gets worse and worse as you remember it. It’s been a little over a year since I reviewed the title and would give it more of a 1-2 thanks to just how bad the ending is. Seriously, this is one show that you Do not want to watch!

A Certain Scientific Railgun S Review

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The first Railgun show was pretty fun and one would likely expect the sequel to be even better. Luckily, this is the case with Railgun S and it amps up the stakes in every way. That can be a good thing for some and it may be too different for others. All I can say is that action fans will definitely approve! Time to see why Railgun S is so great!

The first Railgun show was very lighthearted and I’d call it a slice of life with some action. Railgun S has two arcs and the first one is complete action with some drama and emotional moments. It’s a lot darker than anything we saw in the first show and the violence is also heightened. The best part about this is the fact that most of the fanservice has been eliminated from the show, which is terrific! The second arc goes back to Railgun’s roots and the show becomes a lot happier once again. After the amazing first arc this may be a disappointment, but it’s still fun.

Before the first arc begins, we get a quick stand alone episode where Misaka gets to show off her abilities and she takes down some villains. After that, the arc quickly starts and it takes up most of the series. When Misaka was a little girl, some researchers took some of her DNA and they decided to illegally clone her. They want to create a Level 6 fighter that can surpass all others. They approach the world’s strongest Esper, Accelerator, who accepts their terms since he wants this power. He has to destroy 20000 clones of Misaka to unlock level 6. Accelerator isn’t fazed by this and the massacre begins. The clones are to fight him in one on one battles and they don’t mind the fact that they will be destroyed since it’s just what they do.

The real Misaka finds out about this and decides to stop Accelerator, but she has no chance in a physical fight. She will have to destroy all of the facilities in the city so that the researchers cannot continue their experiment. The problem is that these researchers have hired a group of powerful Espers to take Misaka down…and one of them is another Level 5! Misaka has never faced such a large scale fight before and (since her friends won’t help at all) she may need the help of Academy City’s strongest Level 0….Touma! This arc was awesome and I’ll continue to talk about it in the later parts of the review.

Arc 2 lowers the stakes so it’s more of a happy mystery, but things still get tense at times. Febri is a mysterious girl that the heroes find in the park one day. There’s something off about this occurrence and meanwhile, some scientists want to defeat the Espers. They’re mad because they are some of the smartest students around, but nobody wants to recognize their true greatness. To get back at them, these students are going to use their mecha army to wreck havok on the city and destroy everyone. Looks like a job for Misaka and pals!

It’s a little hard to try and make Arc 2 exciting because it really wasn’t. A lot of it didn’t make a whole lot of sense and it was hard to take the villains seriously after seeing someone as powerful as Accelerator. Arc 2 also didn’t contain as many fights as Arc 1 and none of them were quite as epic. Ah well…that’s why we have Arc 1!
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For example, my favorite part of the series was the gauntlet against ITEM. It even surpasses the Accelerator climax because it’s 2-4 episodes of nonstop action and battling. (Technically Accelerator vs Touma is just one fight after all) The ITEM group really gave Misaka a challenge and it was awesome. It helps that I love the new villain group trope and I had been wanting to see another Level 5 do battle. We got to see Misaka’s determination in that battle as she fought well past her energy limit and she had to think of inventive ways to use her abilities so that she could walk out of there alive.

Misaka is just as likable as in the first show, but we get to see more of her abilities in this show. As I mentioned in my previous review, there wasn’t really anyone that could be a challenge for Misaka. Her electric abilities were too much for her opponents and until we saw the only two Espers in the world who could defeat her; that didn’t seem like it was going to change. Luckily, we got some great fights in Arc 1 so we got to see what Misaka could really do. She’s easily one of the strongest Electric users out there and she’s proven that she can hold her own show as well as Touma…maybe even better.

Touma continues to prove that he’s the perfect side character. As a protagonist he ranged from cool to downright awful. As a side character in Misaka’s show, he’s always awesome. I didn’t really think that he could look better in this show than in the last one, but I quickly changed this view. Touma got a pretty cool cliffhanger where he clenches his fist for no real reason, but things get epic once he joins the fray. He’s decided that he’s going to take down Accelerator so that he can save the clones (One of which became his friend) as well as Misaka. To do this, Touma is going to have to enter the ultimate fight. The Strongest Level 5 vs the Weakest guy in the world. If all characters were as cool as Touma, then the world of media would be much different.

Railgun S continues to have great characters as Accelerator is introduced. Misaka is a perfect main character; Touma is the perfect side character, and Accelerator is the perfect villain. It’s impossible to sympathize with him and you really can’t wait until he’s defeated. I actually became a pretty huge fan of him in Index and he’s my favorite character in the franchise, but for now we’ll have to settle for liking him as a villain. If I were just counting this show, he would be under Touma and Misaka. He’s an incredible villain, but you really can’t root for him while he’s destroying everybody. Accelerator succeeds as a villain because his abilities are very hard to overcome and he’s also very confident. Unlike other villains, Accelerator can back up his tough talk.

Frenda is one of the members of ITEM and she’s the first one to challenge Misaka. She’s actually pretty good at hand to hand fighting, but she specializes in medium to long distance attacks. She can plant her dolls at key areas and then set them to explode once the opponent gets near and triggers the trap. She’s essentially like Batman in the fact that prep time greatly helps her fighting capabilities. She’s one of the better members of the group even if her abilities can’t really stack up in a one on one fight.

Mugino is basically the leader of ITEM when they’re in the field. She is a level 5 and her ability allows her to shoot powerful lasers that can go right through steel walls. She can also use them defensively to protect her from all incoming attacks like Gaara’s Ultimate Defense. She’s definitely a powerful opponent although I’m sure that Misaka would be more than a match for her if they fought on equal terms. Mugino is a decent character, but her abilities are great so I’m glad to have her on the show. Hopefully she gets another fight at some point.
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Kinuhata (Super strength) and Riko (Telepathy) don’t get to do a whole lot in the show so it’s harder to talk about them. Riko can sense where an opponent is by their AIM fields so she’s good to have in a group. Unfortunately, that also means that she wouldn’t do very well in a one on one fight. She’s a decent character, but her natural abilities just aren’t that great and she has to augment them artificially. I have a feeling that this won’t help her in the long run. Kinuhata is the most interesting member and she could present a challenge to some of the heroes. Her ability seems to make her body impervious to injury to the point where she can block bullets. It’s not absolute, but a stone wall defense like that is pretty great in a fight and she’s also very fast.

Shinobu is a researcher who was involved in the cloning operation that was taking place in Academy City. She didn’t mind them at first because she thought of the clones as inorganic. They weren’t really alive and they didn’t have emotions because they were linked through a network. Eventually, she realized that they were just as real as normal people and she made it her life’s goal to save them. Unfortunately, she is only a mere mortal and that’s not good in this show. She looks very bad in Arc 2 and her plans don’t really help in Arc 1 either. She has good intentions, but her methods are pretty ineffective and I really didn’t care for her. She just wasn’t that likable.

Kuroko doesn’t get a particularly large role in this show. She’s as unlikable as ever, but the show also gives her a subplot where she decides that she won’t try to find out what Misaka is up too. (Misaka is going around blowing up government facilities to stop the experiments) The show plays it off as a good thing and Kuroko gets to show Misaka that she trusts her judgment and everything. Misaka even indirectly asks Kuroko if she would try to stop her if Misaka did something to wreck the city. Kuroko said that she would and Misaka had to leave her out of her plans. (Although she already had been)

The problem is that Kuroko should have tried to find out what Misaka was up too. Misaka definitely could have used some backup in her fight against ITEM and having Kuroko along would have helped a lot. A true friend would have made sure that Misaka was okay. Especially after Misaka kept coming home with injuries and fatigue. This is just one of the many reasons as to why I don’t like Kuroko and it’ll be hard for her to bounce back from these moments.

Kongou gets a slightly larger role in this show than the last one. She still doesn’t get along with Kuroko that much, but she does get along with Misaka. Along the way, Kongou has pretty much joined the main characters as one of the mainstays for the battles. In Arc 2, she’s around for most of it and she joins in the help Febri. She also finally gets to use her abilities a lot and we see that she can make things launch. (If she hits a truck, then it will zoom forward with rocket power) She’s a decently likable character, but she would never become one of my favorites due to her personality. She’s a nice person, but she can’t show it since it would wreck her image. Ah well, at least she tries to help out.

Saten, Uiharu, Banri, and Harrue don’t really get to do much in this series. They’re around as supporting characters of course, but you likely won’t miss them as the episodes go by. If you liked them in the previous show, then you likely still will. If you didn’t like them before; I don’t see why you would change your mind here. Saten can still be inconsiderate of Uiharu and I can’t take her seriously. That’s part of why the climax in the second arc felt forced and there were a lot of moments that were cheesy. Things shouldn’t have turned out so well for the heroes once these 4 got involved. I’m not going to mention the villains from Arc 2 because they are barely characters. They’re just generic scientists who don’t realize that they are outclassed and they want to make other people as sad as them. (They also get an extremely cheesy moment in the last minutes of the final episode, which was pretty laughable)
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While I did mention that Railgun S is a lot more violent than the original Railgun, it’s mainly due to a few select scenes. They all take place in the first arc and the second one really has little to no violence. Accelerator is able to blow people up by making contact with them and he does this to one person, but a security camera shields the viewer from seeing this. Someone’s leg is also taken in another scene and those are really the two big violent moments. The leg yank is easily the most disturbing scene since it’s pretty unexpected. This isn’t anything to turn you off from the show though because aside from those two episodes, the violence is minimal. The whole first arc is dark, but not necessarily violent. There is a lot of action so the heroes/villains get injured, but nothing really graphic aside from those moments.

Luckily, this also meant that there was no time for fanservice. The anime still manages to sneak some in once in a while, but it’s a dramatic step down from the first series. I’m glad that they did this and it makes the rest of the anime easier to appreciate. Fanservice sucks the life out of all anime and it forces you to drop some of the all stars like Gurren Lagann and Bleach down a few pegs. Hopefully the next show in the Railgun franchise can continue with this.

The soundtrack in Railgun S is excellent! I liked Railgun’s soundtrack, but Railgun S takes it to a whole new level. The ending theme when Misaka goes off to fight Accelerator in their first round was incredible and it felt like something that you would hear at the theater. The battle music was also a lot more intense and the overall soundtrack was phenomenal. The two openings were pretty fun, but opening 1 was definitely the best since it had a lot of action to go alongside the fun music. We even got some fake foreshadowing to trick the fans and I always like that because it gives us hypothetical battles. Railgun S definitely hit it out of the park with the music and the final episode gets some guest star music from the first show. That episode was filled with music that kept on playing right after that others.

Not to be outdone, the animation is also a few steps up from Railgun. I can now say that the animation looks pretty incredible. The character designs are effectively the same, but they’re more streamlined, which helps for the fights. Touma’s fight against Accelerator stands out as well as Misaka’s gauntlet against ITEM. Even scenes with less stakes like Misaka’s Railgun against the villains in the first episode looks really good with this animation. Great animation can definitely make a fun show even better.

One of the big questions that may be brought up is whether Railgun did better with the dark toned part of the franchise or if it should have stayed happy and chipper. I’ve never been a fan of everything being grim and that’s one of the enjoyable factors of the first Railgun. Every episode was pretty happy and there was really no dark moments in the show. We had some sad moments, but things tended to work out by the end. Still, that couldn’t last since part of the plot for this series was how Misaka would have to combat the darkness of Academy City. The first arc of Railgun S is dark, but it’s done in a pretty decent way. It’s not gritty for the sake of being gritty and there is still some hope for the heroes. (Although Misaka’s friends don’t help in this) This arc was the best in the franchise so Railgun S definitely succeeded with this huge tone shift. Now, if the whole show had been dark like that, it could have gotten a little dicey. It’s a lot harder to keep a show interesting and good with a dark tone. It’s easy to slip up at some point and just make things too dark with excessive violence or unnecessary sob stories as the series gets longer and longer. That’s why it’s best to just have an arc for it and then it can be a masterpiece like this one.

That’s why I’m glad that Railgun’s light moments stick around. Unfortunately, this also means that they try to play up the friendship angle and it doesn’t work in this case. Aside from Kuroko, Misaka’s main friends are all very weak and they shouldn’t be able to help out. Arc 2 tries to show how helpful they can be, but it was very cheesy. They decide to hold off thousands of robots along with the rest of the students, but they should have been mowed down. The robots were way too powerful for them and realistically there should have been heavy casualties. In that case, it was definitely all right for Misaka to proceed on her own. Every time she has to clue the rest of the characters in; Misaka has to slow down in her investigation. I’m not opposed to telling the other characters and I believe that Misaka should have told Kuroko back in arc 1. Of course, Kuroko may have told the police and that would have wrecked things so it was a gamble either way.

So far, it probably sounds like Arc 2 was downright awful, but it was still all right. There weren’t a whole lot of stakes, but that’s because it had a more personal feel. Mainly, one girl’s life was at stake, but that’s still enough to get Misaka and the gang involved. Eventually, the scope of the threat got larger, but the heroes were already set. I do like the concept of every Esper in the city joining forces to stop the villain, but it could have been executed in a cooler way. All of the insert songs give the scenes a sense of epicness, which helps to overshadow the inaccurate moments. I just don’t think that things would go so smoothly for the heroes. I also wasn’t a fan of the fact that Misaka needed some help against the army of robots since they didn’t seem so impressive.

The first Railgun show rekindled my interest in the franchise and this one rose it to new heights. Railgun S managed to surpass the two series from the main branch of Index and that’s pretty rare. Usually, spinoffs don’t end up beating the main thing. It’s a pretty good feat for Railgun S and it shows that spinoffs always have a shot. (Unlike the Rock Lee show) Railgun S defeats most of the anime that I’ve seen recently including Sword Art Online, Guilty Crown, Gurren Lagann, and Accel World among others, but it does get defeated by another anime that I’m currently watching. What is that anime? Well, you’re going to have to wait to find out. All I can say is that it’s one of the best anime of all time!
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Overall, Railgun S is an incredible show. I’d easily say that it’s one of the better anime that I’ve seen. (I would have said one of the best, but that’s stretching it just a little bit since it loses to DBZ, multiple Digimon shows, Naruto (multiple shows), etc) The animation is top notch as well as the soundtrack and we have some really great characters to root for and against. I still can’t get over how epic and awesome Touma was in the climax of Arc 1 and Misaka is a character that everyone can look up too. She had to make the tough call to fight the whole city and she did everything that she could to save the clones. With characters as heroic as this, it’s hard to go back and watch something like Avengers Assemble! The show also expands the universe a little more while throwing in some more plot points for the future. (Academy City is still evil and another one of the Level 5s seems to have some beef with Misaka) I highly recommend this anime to all readers because it appeals to many different crowds. If you want a dark tale revolving around conspiracies and a lone hero against all odds; it’s time for Arc 1. If you want heartwarming tale about friendship, and second chances with some fun action scenes; then it’s time for Arc 2. Either way, it’s a win/win situation! I definitely can’t wait for the sequel to come.

Overall 8/10

A Certain Scientific Railgun Review

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After seeing the Index series, I suppose that it was only a matter of time until the spinoff would come up. Without Touma leading the charge and the whole magic side of the equation, could the show still manage to be exciting? Misaka may have been a good character in the main series, but some characters just don’t do well when it comes to their own series. (Rock Lee) I halfheartedly wondered about these things as the show began. Time to see if the series could hold its own!

Misaka Mikoto is the main character of this series and she’s completely different from Touma. Touma barely got by and he had to scramble to get enough money to buy his daily groceries. He’s also a little in the dark as far as the plots go and he just punches whoever gets in his way. Misaka is pretty wealthy and she lives at the most prestigious school in the city. Guards can be found just about everywhere and she experiences the light part of the city. (In this series anyway) Misaka was a cool supporting character in the original series, but I can safely say that she’s become a much better character through this one. Similar to how I became a big Hunter X Hunter fan after watching the anime for the first time as opposed to reading the manga; I dare say that watching this series has helped me gain respect for the Index franchise as a whole. In some ways it’s more fun than the main series, but we also get a lot of filler, which is never an amazing sign.

For those of you who haven’t watched the main series, I’ll just give some background. A Certain Scientific Railgun takes place in Academy City, where they believe that science can solve just about anything. Many of the students are Espers and they are ranked from Level 1 to Level 5. (There are only 5 Level 5s) They go to school and work at using their powers and it’s really fun to live in the city…so long as you have powers. There is also a magical side, but they are not allowed to enter the city and if they did…trouble would ensue. All right, time for the plot. (not that many episodes really contribute to the main plots)

Before the main plot starts, we get some stand alone episodes to introduce us to the characters and also to buy time. (AKA filler) Misaka and her “sister” Kuroko (Not related and are just friends, but Kuroko refers to Misaka as her sister) take down some bad guys and we realize that Misaka is a nice person. We also get introduced to Saten and Uiharu, who stay as main characters for the series. That’s basically episode 1 and then episode 2 is just about cleaning. The plot begins in the next episode (albeit, only in the final seconds) and there is a device that has been mass produced. It is known as the Level Upper and it can increase a person’s natural abilities, but to a dangerous extent. A level 1 can become a level 2, but after a few minutes or a few hours; the person is liable to go into an a coma and possibly not wake up again. Making things worse is the fact that one of Misaka’s friends, Saten, becomes tempted by this device. She’s a Level 0 so this device could finally help her out. The devices start popping up all around the city so it appears that there may be a coordinated group behind these actions. Misaka will have to go against Kuroko’s orders and join this case…but will she be able to win?

The first arc was mostly a lot of stand alone episodes that were joined together by the Level Upper device. It felt less like a full arc and more like episodes that were vaguely related. The plot thickened once the villain appeared and Saten got involved, but the beginning was pretty slow. The climax is pretty good because Misaka finally gets a big fight against Harumi. Harumi obtained many abilities so it was nice to see Misaka get a challenge. The actual final fight involved a giant monster like being so it wasn’t nearly as exciting. Misaka is a long range fighter so giant creatures that can barely move aren’t a great match for her.
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The second arc starts after some filler episodes. We get a two episode mini arc that involves a gang. Those episodes actually weren’t that bad, but the plot hax was immense. We saw the debut of a power dampener device that allowed Misaka to be on the verge of losing to ordinary humans. I had to wince at this because there’s no way that this device could pull off such a feat. Kurozuma was one of the gang fighters and he was pretty cool. In some ways, he was like Yusuke, but not quite that cool. It was nice to see some hand to hand action for once.

The second arc really begins during the final episodes of the series. There have been poltergeist reports and it causes damage to large areas. Kuroko suspects that Uiharu’s new friend Haruue may be behind this, which causes a rift to form between them. Meanwhile, Misaka finds Harumi and realizes that a group of kids are still in a coma from experiments that were done a long time ago. That’s when a new character by the name of Therestina shows up in command of a large squadron of men and robots. They seem to be pretty sketchy. Could they have something to do with these poltergeist attacks? Misaka realizes this and it’s time to take Therestina down once and for all. Looks like it’s fighting time!

This arc wasn’t nearly as interesting as the first and everyone felt a lot weaker. It’s to be expected since the second half of an anime is usually not as good as the first half. The Capacity Down device was a big plot device since it could make Misaka powerless as any given time. Also, the city looked evil as per usual and Misaka should have done something about it. (She’ll get more involved in the next season) Uiharu got way too upset as Kuroko for suspecting her new friend and that was disappointing. It’s Kuroko’s job so it’s not like the suspicion was personal. The final episode still had some flashy fights and a good insert song to make the show end on a decently high note.

As stated earlier, Misaka is a great main character. Some may argue that she’s a little too good since she’s a great person who always wants to help out and she also happens to be the third strongest Level 5 in the city,(As well as the world) but that’s part of the reason why she’s so cool. It’s tough for the villains to give her a challenge because her abilities are seemingly invincible. That’s likely why the writers of the show created the Capacity down. Misaka gets her share of fights in this arc and she’s basically untouchable. Even in the final fights of the first arc, where Misaka is fighting something with the energies of hundreds of Espers and then takes on a woman with dozens of abilities; Misaka doesn’t really break a sweat. The monster doesn’t really get any hits and while Harumi does deal some damage, we find out that Misaka was holding back. Naturally, I expect the sequel to bring in some tougher enemies because Misaka definitely needs a challenge. I want an excuse to see her go all out and bring us some DBZ fight scenes! As it stands, her super attacks are fun to watch and they’re definitely powerful.
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Touma is drastically improved from the main Index series and he is easily one of the best characters of the series. We get to see his heroics early on as he attempts a rescue even though there was a high risk of serious injury. The attempted rescue did not go as planned since he was dealing with the legendary Railgun, who did not need his help. Touma has several battles against Misaka and his abilities are definitely impressive. He always seems to have the upper hand despite being a Level 0. They never let the viewer know what his ability is, but you will understand part of it by the end. Could Touma be the strongest fighter in Academy City!? It is certainly possible when judging from this portion of the franchise. Its just hard not to root for Touma. He gets all of the best lines and he realizes that buying groceries can be a priority. Touma is also a nice guy and he doesn’t mind throwing a fight if it will make everyone happy. He always knows just when to appear and he even got a ticket to a very prestigious event at the end of the series. Touma is just an awesome character and he gets even cooler during the sequel show!

Kuroko is a character that never fails to disappoint me. She is one of the few level 4 fighters around and her teleportation ability is very lethal. Instead of becoming an awesome ally to root for, she ignores this and allows her obsession with Misaka to ruin her. Kuroko is a part of Judgment and her job is to keep the peace. Its a noble job in theory, but she rarely does anything of importance. She takes down some fighters, but she nearly messes up during her first big fight. If she would tone down her obsession with Misaka a few notches then maybe she could become cool. Unfortunately, that is likely never going to happen so I won’t be becoming a fan anytime soon.

Uiharu is one of Kuroko’s coworkers and she appears a lot. She is a decent character for the most part, but she lets her emotions cloud her judgment at times. When Haruue is introduced and the heroes begin to suspect her involvement in a string of incidents; Uiharu refuses to accept the idea and gets mad at them. That part of the series is really what wrecked her. Uiharu gets a lot of screen time and is really a part of the plot in the second half of the series. That being said, any development that may have been attained is quickly lost thanks to the way that her plotline goes. I cant say that I was ever a real fan of her character since she always let Saten tease and humiliate her, but it didn’t help her case when Uiharu chose her new friend over the old ones. I also don’t care for her personality shift that occurs when she is at Tokiwadai High as she becomes fierce and downright rude/mean in her excitement.

Saten is one of the main characters of the series and she is introduced to the rest of the gang by Uiharu. Saten is a level 0 esper and she is pretty sensitive about this fact. Unlike Touma, Saten never improves her fighting ability and we rarely see her trying to get better. That’s what makes it a little hard to sympathize with her plight. She also has a habit of embarrassing Uiharu from time to time. Despite Uiharu’s complaints, Saten continues to humiliate her in public and even in front of their friends. They are still best friends, but Saten should show some more consideration. Saten also lacks strength of character as she gets tempted by the Level Downer. The Level Downer isn’t half bad and I wouldn’t have minded if she used it to defend herself, but not if she’s just going to use it for fun even if it means going into a coma. It would appear that the supporting cast for this show is very weak aside from Touma.

Haruue joins the main cast towards the end of the show. The writers really try to make her fun and enjoyable, but it doesn’t work. This is what happens to many characters in anime and other forms of media. When a character like this is introduced at the end, the writers will try to make her as likable as they can so she is forced into just about every scene. She just doesn’t seem to have much of a point in this show. She is a large part of Arc 2, but it could have been everyone. It doesn’t help that she is the one who makes tension arise among the heroes.

Banri gets a pretty small role in the show because she’s out of it for the most part. She’ll get to appear more in the sequel show, but I was never a fan. She’s a nice kid and things just didn’t go well for her. I just don’t care for her because we hardly needed another character. She’s almost a clone of Haruue in terms of personality and she can’t really fight. Telepathy is good, but hers isn’t at a very high level.
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Harumi is the main villain of the first arc and she’s the first tough opponent for Misaka in the show show. Before that, Misaka fought some other Espers and even some that had their powers increased by the Level Upper, but they couldn’t really do anything against her. Well, Harumi has abilities from dozens of espers so it makes sense that she would be tough. Their fight was one of the best in the series and the stakes were definitely a lot higher than usual. Harumi is a decently likable villain and at least she has some sympathetic reasons behind what she’s doing. She can actually back up her tough talk, which is always a plus.

Therestina is a big character from Arc 2 and she has her own mecha. She can fight in it, but she’s really not a match for any of the decent fighters so she makes sure to have a capacity down with her at all times. She’s really not likable because her motives don’t make a lot of sense and she seems petty. She has the generic “hardcore” scene where she steps on the only piece of data that could have helped some people. Therestina liked to hide behind her minions and she can’t really back up her tough talk. At least she gave us a decently fun fight towards the end of the series.

Jufuku is a pretty bad character. She feels bad about her eye brows so she knocks people out and then gives them ugly eyebrows that don’t come off for weeks. Her ability allows her to pass by unnoticed by others as long as you are not directly looking at her. It’s actually a decent ability, but it’s not great in a fight. Jufuku’s goal just seemed way too petty and I was just waiting for her to leave. In her future appearences, she’s still unlikable even though she underwent a big personality change. there’s just no winning for some characters.

Kongou is Kuroko’s rival and she’s also a Level 4. Her powers aren’t really explained in this show, but she has a fan so it should be easy to deduce what element her power revolves around. She doesn’t really get to do anything in this show so it’s really impossible to become a big fan. That being said, she’s an amusing character and I don’t mind her. She gets some good lines and she’s always very confident about her abilities. Her role in the sequel is much bigger so it’ll be easier to tell if you like her or not in that one.

Kurozuma is a man of mystery who disappeared for years along with his gang. The gang popped back up with a new man pretending to be Kurozuma and that made the real one come back. Kurozuma definitely knows his brand of milk and he’s always ready to beat up the villains. He’s great in hand to hand combat and he’s almost a likable character. What stops him from being one is the fact that he’s very rude to Misaka and Kuroko. The lines that he tells them are so awful that it immediately threw away any respect that I had for the guy. Once again, like Kuroko, Kurozuma could have been cool and then he wasted his potential. Naturally there are other side characters, but their roles are so small that they barely even need to be mentioned. (Even if some get a whole filler episode to themselves)

Railgun’s animation is very good. I admit that the sequel looks much better, which makes this one a little tougher to gauge after seeing. That being said, this one holds up very well and the Railgun blasts are always fun to watch. The fight scenes are also really good because the show can handle movement pretty well. When the characters are jumping around and using flashy attacks, it all flows together pretty well. The best fight in the series is probably the battle against Touma, but the fight against Harumi would definitely be close. I also liked the battle against the ground user and we had some other fun fights that were scattered around. I wouldn’t say that the animation is exceptional and it’s not quite as high budget as the regular Index show, but it’s good enough. It can hold its own against other shows from around this time and that’s what counts. As long as the animation doesn’t hurt the overall experience by looking like FLCL, it’s still a good thing and Railgun is definitely above average.

Railgun is a lot of fun and it seems like it would get a really high rating right? Unfortunately, fanservice brings down the overall score. Surprisingly, the fanservice seems to be very toned down from the regular Index series, but there’s still too much of it. I’m glad that it’s lowering (and the sequel has even less) but they’re got to pick up the pace. We get numerous hot spring scenes and other moments that are just there for no real reason. Almost every episode is liable to have something and we have a whole episode about swimsuits. Someone’s skirt is always being lifted as a practical joke, but that makes the scene even more unnecessary. All I wanted was a show with no fanservice, but this one couldn’t make it. It’s a good thing that the rest of the show is so good or things could have been dire. That being said, it makes it very hard to actually recommend this show to anyone.

The soundtrack for Railgun is pretty good. It’s not incredible, but the battle theme is fun and both of the openings were pretty well done. I would have liked some more rock music, but I suppose that there wasn’t much time for it since this series didn’t have a whole lot of action scenes. The theme song made for a good backdrop during the big fights anyway. At the very least, the battle theme is memorable and you won’t be forgetting the tunes anytime soon. (The cricket sound is practically a part of the soundtrack since it starts off every episode that takes place on a hot day!)
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Overall, Railgun was a fun spin off to Index. It’s really just lighthearted fun and I wouldn’t really have any problems with it if not for the fanservice. Aside from those scenes, the series is just fun to watch and you’ll always walk away feeling lighthearted. It’s one of the reasons why I like to watch such series because it’s basically a slice of life with some action and intrigue. If you liked Index, then maybe you’ll like this show a lot because it certainly helped me become a fan of the franchise again. That being said, just wait for the sequel. Railgun S is much better and it’s one of the best all around shows out there. (For the first arc anyway) If you can get around the fanservice, then a Scientific Railgun is a very enjoyable watch and fans of almost any genre can get into it. (We even have mysteries and horror/ghost stories!)

Overall 5/10

Spiderman Edge of Time Review

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Edge of Time is another video game that I’ve had my eye on for a very long time. I greatly enjoyed Shattered Dimensions and while I’ve heard that this one is not even comparable..I knew that it would still be good. I’m pleased to say that the game is definitely a lot of fun and it’s worth buying.

The plot is pretty sad for Peter Parker since he is destined to die. Spiderman 2099 is going to need to alter the timeline to save him, but will there be consequences to his actions? Someone is messing up the time stream and both of the Spidermen need to find out who the culprit is. The answer may shock long time fans and amuse people who’ve never heard of Marvel before. Either way, the plot is solid and you’ll definitely enjoy it!

I definitely prefer this story to the one that was in Shattered Dimensions. For one thing, this game has more actual cutscenes as opposed to moving stills. You really feel the danger when Anti Venom gets involved and the beginning of the game is very epic. Seeing Spiderman 2099 take on Anti Venom was also pretty awesome. The start of the game is easily the best part and the rest is still good…just not as epic. There are three acts in the game, which results in around 15 levels. Acts 1 and 3 are great, but Act 2 isn’t quite as exciting. Less stakes and less danger, but that makes sense since the middle is usually the low moment for just about any game.

One factor that may hurt your experience is the portrayal of the two Spidermen. They’re constantly arguing and both of them come across as being unnecessarily mean to each other. Spiderman 2099 yells out pretty much all of his lines and he likes to insult Peter. Peter is quick to take some shots at Spiderman 2099 as well and while he doesn’t yell as much, he’s always very snippy. They just did not seem to be in character and I can’t imagine Spiderman acting like that. He even gives up at one point and resigns himself to oblivion. Finally, Peter was pretty overconfident during his fight with Anti Venom, which was okay….but letting down his guard is not cool.

Gameplay wise, this game tries to be the same as Shattered Dimensions. We still have the free fall levels and Spiderman’s gameplay is what you would expect. That being said, it’s not quite as smooth as Shattered Dimensions. I had to get used to this during the first few levels, but it’s great by the end of the game. I’m inclined to prefer Shattered Dimension’s fighting style, but this game is still solid in that aspect. The Spider Sense can’t stay on like in the last game so you can only use it as a short burst. Meanwhile, you can automatically dodge all attacks as long as you hold L2 while in Spiderman mode. It’s cool to watch, but it makes his fights extremely easy. The enemies cannot hurt you at all in that form, no matter what attacks they may try. Yes…that includes bosses! Spiderman 2099 doesn’t have that ability, but he can fire clones made out of energy which help you fight and it’s just as useful. All of the enemies will immediately go after the clone so you can get some free hits off of them.

Web slinging is the biggest negative compared to other Spiderman games. It’s hard to gain altitude and you constantly have to let go and just do a classic third jump. Unlike Shattered Dimensions, you can’t infinitely jump so you have to pause and swing around for a sec before continuing. It’s not a terribly long process, but it really wasn’t needed. They shouldn’t have altered the web slinging process! Defeating enemies can be a little tedious during the beginning of the game because the health bars on these minions are pretty large. It takes a lot of hits to finally bring them down, so I recommend upgrading your attack power right away. While the gameplay may not be as good as Shattered Dimensions, it’s still in 3D and we still get a lot of action. I would give the combat an 8/10, which is great!

One slight negative for the game is the lack of bosses. We get to fight Black Cat, Anti Venom and the final pair of bosses. That’s not as many bosses as I would like in a game. Throwing in some more would have definitely helped the game and it would have also lengthened the story. The game may be under 10 hours in length, but we have the Web Challenges to keep you busy. There are over 60 of them (Significantly less than Shattered Dimensions) and they are simple enough. The Free falling challenges can give you some mild trouble.

My biggest negative with the game is the level designs. Yes, even more so than the fact that you can’t skip many cutscenes. You never get to set foot outside, which is very sad. What happened to swinging across buildings? That’s typically one of my favorite parts about playing a Spider Man game and I was sad to see it go. There may be around 15 levels, but some of the designs actually appeared to be copied from each other. After a while, you’ll feel like you keep going to the same rooms and labyrinths. The bland level designs can take away from the fun and the scenery just isn’t fun to look at. It’s basically always night time. I really hope that they never cut out NYC from another big Spiderman game because that definitely hurts the experience.

The Graphics aren’t terribly impressive. It’s definitely using a different style than Shattered Dimensions, but the graphics during gameplay are pretty good. The ones that I was not impressed with were the scenes that took place in the cutscenes. At one point, Peter has his big scene and he takes off the mask…only to look nothing like Peter Parker. I had to wince at the design and the graphics did not really look like a PS3 game. It felt like I was looking at Madden character models. Either way, the game doesn’t have a whole lot of cutscenes and the gameplay graphics definitely suffice.

The trophies in this game are considerably easier than Shattered Dimension’s. You have fewer things to do and long challenges like getting all of the Golden Spiders have become pretty simple. Your Spider Sense will tingle if you’re near a spider and the game did a very good job with it. You can obtain just about every Gold Spider through a normal play through. I don’t have the Platinum yet, but I just have three trophies left so I should be getting it pretty soon. You don’t need to worry about any “unfair” trophies so that could help you decide to pick up this game.

I can’t say much for the soundtrack. It defeats Shattered Dimensions in this aspect, but it’s pretty close. I really like the main menu theme for Edge of Time and the epic music that occurred during the Anti Venom moments were also pretty intense. Beyond that, the rest of the music was pretty forgettable and we didn’t have much in the way of boss themes.

Overall, this was a very good Spider Man game. It may have lacked Shattered Dimension’s combat mastery, but the epic story line made up for it. The gameplay is solid and the graphics are good enough. The game isn’t terribly long and you can complete it in under 10 hours. That being said, the replay value will help you out and it’s definitely worth the current price. (Around 15-20) I guess this means that I need to go and pick up the Amazing Spider Man game for PS3 at some point, but I doubt that it will be able to beat this one. Still….we shall see! I recommend this game to all action fans and to anyone who is a fan of Spiderman.

Overall 8/10

Prince of Persia Review


The Prince of Persia franchise has always been an exception to my desert rule. I typically do not like adventures in any form of media that take place in the olden times or in a desert. This game manages to accomplish both while still being a very good game and that takes a lot of skill. I’d say that the film is what got me into the franchise and then I quickly went and bought most of the games in the series. Currently, this is my favorite installment and it even passes the other PS3 title. (Forgotten Sands)

The plot involves a guy who has lost his donkey in a sandstorm. We don’t see the Donkey for the rest of the game so it’s safe to assume that it decided to go to New York. The hero then notices that a few guy are trying to attack a lady so he steps in. Her name is Elika and she needs to cleanse all of the lands. Unfortunately, her father has succumbed to the powers of darkness and all of the legendary villains have been awakened. Our hero must now go on his greatest adventure yet and save the planet!

Pretty safe plot and it’s good enough for me. Who doesn’t like a plot where the Earth is going into darkness and must be purged? It’s not super original, but it makes for a good formula. Naturally, the gameplay determines how well that will work out. During the platforming part, it’s a little bit like Mario. You run and jump through and place and Elika can give you a double jump in a sense. The gameplay is not quite as smooth as Mario and you’ll likely fall a few times due to unresponsive controls. You can temporarily run on walls and use grass to climb along them. You don’t have to worry about falling because Elika will make sure to save you.

Yes…you can’t really die in this game. If you get hit enough to the point where you get a red warning, then you have a chance of dying. I believe that it may have happened to be once, but I can’t really verify that. Aside from that instant, it’s extremely hard to die even if you end up throwing the fights. You can jump into an endless abyss for eternity and Elika will keep on saving you.

The Combat Gameplay is definitely my favorite part of the game and it’s what makes the title so enjoyable. You’re basically fighting in Dynasty Warriors mixed with Spiderman style. You can use slashing attacks, athletic maneuvers, or classic grabbing. Elika will also help you by charging into the opponent with her blue energy abilities. You can link these attacks to hit the opponent as many as 14 times in one combo. Mastering each of them is fun (and necessary for a trophy) and the gameplay never gets tiring.

The only problem with the fighting is that it is way too easy. The first boss is pretty much as simple as the final one. The final boss is a bit of a joke because you can beat him with ease. If anything, you just don’t want to beat him too quickly if you’re trying to get a 14 hit combo on him. This is a game that could have greatly benefited from an online vs mode. Testing your mettle against other players is always good and it would have been especially fun in this game.

The Main Character never really gets a name. Mostly, people refer to him as the Prince (Prince of Persia…it all makes sense now) but it doesn’t really matter as far as this review is concerned. He’s not one of the more likable main characters. He spends a lot of time flirting and he should concentrate more on the fight. I did like his decision at the end, which gained back some respect from me. He’s definitely a good fighter and that’s always a plus.

Elika is around for the entire game as well and she doesn’t always get along with the main character. I can’t say that I was really a fan of hers as well. She could get pretty irritated at the main character for no real reason at times. Her abilities are great, but she put too much faith in Ormadz all the time.

The King isn’t very likable either. He turns evil without really having a good reason. He’s also not very powerful and even after his super forms…he’s not much of a threat. The main character is still more than a match for him and that’s a little embarrassing for the King. So much for the power of darkness eh?

There are 4 main minions of Ahriman. The Warrior, The Hunter, The Concubine, and the Alchemist. The Concubine is really the only one that talks a lot. The Alchemist may have spoken, but I do not remember if he did or not. The Hunter and The Warrior were silent. I didn’t care for the Warrior. He struck me as a jungle fighter and he wasn’t very powerful. Quick, but that’s about it. I didn’t care for the Concubine and she wasn’t a terrific fighter. Usually she would just try to get Elika out of the picture so that she could win. The Alchemist was all right, but he didn’t really have any character so it’s hard to know if I’d really like him. The Warrior had the best design from the group, but that’s about it.

Graphically, this game is pretty underwhelming. The animations aren’t really fun to look at. The character designs are pretty good for the villains, but the graphics don’t really help their cause. I’m not saying that this game looks as if it were on the PS2, but it’s just not very good. It’s possibly because they were trying to get the game to look old or gritty, but it didn’t work for me. Give me Mario 3D World anytime!

Unfortunately, the soundtrack isn’t very good. I can’t really say that I liked any of the themes. The boss themes were uninspired and the stage music begins to get old as you listen to it for the 50th time. Considering how great the soundtrack was in Warrior Within and other Prince of Persia titles, this was a little disappointing. It’s not a terrible soundtrack, but it’s definitely one of the weaker ones that I’ve heard in a while.

The trophies in this game are definitely reasonable and none of them are insanely hard. I should know since this is one of the select games where I achieved the Platinum. It shouldn’t take you too long and one playthrough could be all you need for all of the trophies if you play your cards right. I ended up using 2 playthroughs with a few stages in the third one to get them all. Trophies are always an incentive and they can make a great game even better by adding that extra boost or replay value.

One extra negative that should be mentioned is the fact that you can’t skip cutscenes. That can be very frustrating when you have to start a new playthrough since the cutscenes are numerous and they can be very long. You should always have the option to skip cutscenes in a video game and I never like it when games stop you from doing this. It’s not large enough to take points away from the game, but it should definitely be noted. I suppose that the game would be pretty short without the cutscenes, but that’s no excuse.

I have to say that the ending to the game is awesome! More games should end like this and it was a good move on the main character’s part. It may be a little controversial, but I believe that he made the right move. The ending is almost worth getting the game for. It’s just that good and it’s definitely one of the best endings for a video game. If only a Mario game could utilize this ending…it would be one of the best Mario games out there! This game got a sequel…in a sense. I own it for the DS and it’s in the same continuity. I should probably go back to beat it someday….someday.

Overall, this is a pretty fun action game. It’s a mix of platforming and cool sword action which is great. The combat is definitely the best part about it since the soundtrack, character cast, and graphics aren’t the best. Sometimes, the gameplay is all you need to be a great game. I highly recommend checking this game out and it’s at a very low price right now. I don’t see why you wouldn’t enjoy such an epic adventure!

Overall 8/10

Dragon Ball Raging Blast Review

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DBZ has had some terrific games in the past! Even the ones that did not hit it out of the park were generally very good so I had high hopes for this one. After all, Raging Blast is known as a (sort of) successor to the Budokai Tenkaichi series, but with PS3 graphics and a large chunk of the roster being thrown aside. I knew that I was going to be in for a treat! I had actually been meaning to get this game for years and years, but it always got beaten to the punch by other games. Well, now I finally got it and the wait was worth it!

This is usually where I would talk about the plot, but it’s DBZ. You already know the plot! It covers all three arcs of the manga along with the Bardock OVA and the Broly films. Beyond that, we also have some good ole What Ifs. Unfortunately, the game plays it very safe with the What Ifs so they aren’t very interesting. Having Vegito battle Gogeta is a good concept, but they make you play it twice so that both characters can win. Talk about a cop out….Nontheless, the game has over 100 levels, which makes for a very extensive Story Mode! At times you may wish that it was shorter, but that’s not my main complaint with it. I don’t like…The Red Star system!

In this game, Red Stars are used to unlock just about everything from costumes to music to levels in Story Mode. Earning Red Stars is the annoying part. Basically, you have to replay a level that you’ve beaten and there will be 3 missions. You get one Red Star for beating the level on Hard Mode and two others for doing certain actions during the fight. This could have been acceptable, but you can’t get the Red Stars from the get go. This means that you have to play each level at least twice and most of them will need a third play through since getting all three in one shot is extremely difficult. Considering that there are over 100 levels….you’ll be playing over 300 fights! (Not counting that some levels have up to 5 fights in them) That was more than a little tedious and I don’t think that the developers did a good job on that one. I’ve earned about 50 Red Stars so far, but playing through those levels so much can get old very fast.

Luckily, not everything is purchased through these Red Stars. You also have the classic D Points and you use them to buy items from the shop. This feature is in just about all of the DBZ games and it’s a good system. The items aren’t unreasonably priced and you should have a good chunk of them by the end. Going to Shenron and getting the D Points multiplier is a must if you’re in a hurry.

To collect the 7 Dragon Balls, you must compete in a Super Battle Trial. This will open up a Dragon Ball fight. After one battle, then it closes and you have to rinse and repeat. This is another tedious part of the game because you have to do at least 14 battles to get the 7 Dragon Balls each time. That’s a little long, but not extremely long. It’s just a bit of a bother. The Super Trials have several modes like Survival, Team Battle, Punch Machine, etc. They’re pretty good and extra modes means extra replay value!

I mentioned that the roster got a lot smaller, but it’s still decently large with at least 50 fighters. We have most of the big characters from the series, although the exclusion of Mystic Gohan is not cool. For that, I would have preferred that they kicked out Videl or Chiaotzu. Mystic Gohan is essential! The game mostly ignores the films, so Broly is the only extra character. Still, I’m glad that they chose him since he’s a Must in any DBZ game. Some of the hype for the game also revolved around the Super Saiyan 3 form that Vegeta and Broly got. It’s definitely fun to play as those guys and it’s a fun addition to the game. I’m hoping that they’ll be mainstays in future DBZ titles although that does not appear to be the case. Hopefully in the next big DBZ game for PS4.

Time to get into the most important aspect of the game…the gameplay! I must say that it is a solid step down from Budokai Tenkaichi 3, but I suppose that was bound to happen. The problem is that you don’t feel the blows as much as you did in that one. Also, it’s tough to link combos to each other because some characters simply cannot do it anymore. You’ll finish a few hits and the character will pause. By the time you can launch the next attack, the fighter is on the ground and your combo is lost. Most of the techniques and combos are similar to BT3.

It took me a while to get the hang of the game, but now I’m pretty confident in my skills. You’ll find yourself using the super attacks a whole lot since they’re so easy to use. Not to mention the fact that it’s a lot safer to just spam them against enemies once you’re playing on hard difficulties. At first I was definitely not crazy about the fighting style, but it grows on you. You just need to give the game a chance and playing through the tutorials may not be a bad idea. (Trophies…) I forgot how to transform, which is too bad, but it’s easy to find out with a quick Google search. Once you feel like you’ve brought your A game, then it’s time to try out your skills online against real players. That’s one of the great things about Wifi. It can definitely add to the experience of a game and the servers are still open, which is pretty amazing! It’s hard not to compare the fighting style to BT3, but once you get past that…then it’s pretty incredible!

Graphics are not ultra important, but they’re always worth noting. They look really good in this game and the character models hold up well. I find Goku’s Super Saiyan character to look the best from the whole cast and his Super Saiyan hair is great. It captures the golden look while also appearing yellow. It’s hard to describe, but it’s how I want a Super Saiyan’s hair to look. The rest of the animation is basically what you may expect from the Budokai Tenkaichi games. The models have less black lines across them and they seem more streamlined. I definitely have to give the graphics a big thumbs up!

The soundtrack isn’t the greatest as far as DBZ games go, but it’s good enough. The tunes can come across as a little generic, but there is a decently large selection so you’re almost guaranteed to find at least one song that you like. The opening is pretty catchy when the game first boots up and the dying Namek stage theme is pretty good. The game won’t be losing any points in this area!

This game has trophies and they’re pretty reasonable for the most part. I don’t care for the online trophies and I never will. Online trophies aren’t practical since the servers will eventually close and you’re doomed if people aren’t playing the game anymore. Beyond that, I’ve gotten a decent amount of the trophies, but I don’t intend on getting the Platinum. Not really worth the time and effort, but the trophies are still reasonable for the most part.

Overall, this was an excellent DBZ game and easily one of my favorites of all time! It’s my third favorite in the franchise behind Budokai Tenkaichi 2 and 3. We have a solid cast of characters and a really large story mode. With all of the collectibles and modes to try out; Raging Blast has a huge amount of replay value. You’ll be playing this game for countless hours and I recommend it to all 3D fighting game fans. Also, what’s cooler than the thought of playing as a Super Saiyan 3 Broly!?

Overall 9/10

Godzilla (2014) Review

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2014 has been a pretty big year for films so far. We got The Amazing Spider Man 2 and Captain America, which were both pretty great films in their own right. Nontheless, Godzilla was the film that I was excited for. Over the last year or two, I quickly went and watched all of the previous Godzilla films in the franchise so that I could be ready for this one when it hit theaters. Well, I made it and the film was excellent!

I have to say that the atmosphere was perfect for the film. It was cloudy and dark outside and you got the feeling that something terrifying was about to happen. Once you entered the theater, it was easy to see how excited everyone was. For once, the place was packed and the room was completely sold out. Surrounded by many Godzilla fans, I quickly braced myself for the inevitable awesomeness. Be warned that this review may contain spoilers!

I barely even need to describe the plot, but I may as well. After the Government “destroyed” Godzilla in 1954, they decided to hide this from the civilians. Joe is forced to move out of his home amidst devastating circumstances, but he suspects that this was no natural occurrence. After a 15 year time skip, forces are on the move on again and the Muto has awoken. Joe’s son, Ford, steps into the main role as he carries on the fight against the monsters. Hope seems to be lost and humanity may need to rely on the power of Godzilla to save them all!

Pretty vague summary, but most of the plot is in the trailer. It’s hard to know where to start in a film like this one where there is so much to say. I suppose that I should begin with the two negatives that I had with the film since it’s all uphill from there. The first negative was the very unnecessary scene that involved a dog attempting to run away from a large flood that was approaching. That scene came out of nowhere and it was added for no discernible reason. That definitely didn’t help the film and I was hoping that Godzilla would manage to avoid this particular error.

The other part that I didn’t care for was the romance between the main character and Elle. They only get two major scenes that are hard to watch, but that’s enough. It may have been a while since they’ve seen each other, but we don’t really need to see that. The scenes were far too long and this wasn’t a huge negative, but a negative all the same. I wouldn’t have minded if they just shook hands or something. That would have definitely been passable.

Now, let’s get into the good parts! Godzilla’s portrayal was spot on! He’s a hero, but he’s a fighter first and foremost. It was awesome to see him completely crushing the Muto monsters. During the first fight, Godzilla was winning effortlessly and there was nothing that they could do to stop him. I’ll admit that I got a little worried when they started double teaming him, but Godzilla still held his own. Godzilla’s Atomic Breath was an epic moment as well. I’m sure that everyone had been waiting for that moment and he definitely made the most out of it. It may not have ended the fight on his first blast, but the next one did the trick. Noticeably, Godzilla made an effort to avoid hurting any of the humans. He did get upset and put them in danger several times, but they were never his main concern.

Muto was a pretty fun villain. We had both a guy and a girl Muto. The guy version was a lot smaller, but he had wings to make up for this. He is definitely not the strongest monster out there, but he is still very large. His size is nothing compared to Godzilla, but his speed serves him well. The design is really fun and it reminds me of Clover, Kamakuras, and maybe even a little Orga in there. His EMP ability is also pretty fun and very useful against the government. It basically means that the humans are helpless against him.

The girl version of Muto is much larger, but she does not possess wings. Her physical strength is admirable and while she was not as physically strong as Godzilla, she was very powerful. Her limbs were sharp enough to stab into Godzilla when she struck and many hits connected against Godzilla. Her striking power is fierce and she proves that she can stand up to any other American Kaiju. Overall, the film did a great job of making this new Kaiju design. It can definitely hold up to any of the older ones and they look amazing.

Ford Brody is the main character and I can’t say that he was my favorite hero of late. He reminds me of Alex Hopper, but Hopper may have been a little better. It’s definitely debatable, but Ford just wasn’t cool to watch. He didn’t give Joe the benefit of the doubt for a while, which was sad. His army training was a nice twist since it gave him some experience, but it actually wasn’t played up all that much. Still, it helped for the Halo jump. Ford isn’t a bad character, but he can’t hold his own film so I’m definitely glad that it’s called Godzilla!

Joe Brody looked like he would be one of the main characters from the trailer and he does get a decent role, but it’s not as large as you may have expected. That’s not a really bad thing, but I would have preferred it if he had gotten a larger role in place of Ford. Joe was a lot more sympathetic and he knew what he was doing at all times. Getting that data was critical…hopefully.

Dr. Serizawa is around and he seems to be the son of the original Serizawa. Unfortunately, he’s a tough character to root for. He locks up the heroes and he then proceeds to make the exact same mistakes that the originals made. Was it really a good idea to let the Kaiju get near some more radiation? I don’t think so! Serizawa keeps on trying to tell the government to let nature run its course and allow Godzilla to win, which is good in theory…but he doesn’t make a strong case. He could have presented his argument in better ways. That being said, this is the army so I doubt that they would have listened to him. Serizawa was a decent character, but he definitely wasn’t as good as he could have been.

Elle Brody doesn’t get a whole lot of scenes, but she seems to be a reasonable person. I still say that Ford and Elle should have taken things a lot slower when he got back home. Elle makes the tough calls at the end, but it’s still good that she sent the kid away. (Maybe, she was safe the whole time so things may have been easier if they had been together) She was all right and maybe Elle will get more of a role in the sequel.

Godzilla’s design is a crucial part of any Godzilla film and this one did a nice job. The only part that I’m still not a fan of is Godzilla’s face. It looks way too much like a Bear and he just doesn’t have that Godzilla grin. Godzilla’s roar is as powerful as ever and the rest of his design is nice and monstrous. It’s definitely one of his better looks and I wouldn’t mind if they kept that design for the next film, but an alteration to the face would be good.

Godzilla gives us a lot of action as well as a few emotional scenes. Sandy Brody’s scene is pretty tragic and you’ll likely remember it from the trailer. Emotional moments can definitely be good as long as they’re handled the “right” way. Naturally that’s subjective, but I would say that the film handled the scene pretty well. It was sad, but it didn’t drag on for a while to keep on reminding us how sad it was.

Godzilla really shines in the action scenes. We didn’t get any until we were at the very end of the film, but it was the perfect setting. Nighttime in the middle of a big city is where I want just about all fights to take place. It’s the perfect arena and I loved seeing Godzilla throw Muto through a few buildings. His atomic breath scene was pretty epic and while the blast was not as big as you may have expected; it was played off as a compacted blast for maximum damage. That worked just as well for me. The fight was styalized after the showa films so we had a lot of hand to hand combat with minimal long range attacks. Godzilla’s final blow against the creature is pretty intense. Perhaps it was a little over the top, but it’s something that many fans had probably been waiting for and it definitely beats what I thought he was about to do. (I don’t want another Anguirus vs Mecha Godzilla right now…) Godzilla basically reminded everyone that you should not try to fight him.

The Mutos managed to land a lot of hits on Godzilla and they did deal a lot of damage, but the victor was never in doubt. I’ll admit that it got a little close for comfort since it was hard to imagine that they could put up such a fight. I did cut the film a little slack there because they parodied the roar part. Godzilla decided to take time off from the fight to let out a roar of challenge and the two monsters promptly took him down. Stopping to roar is not recommended in a fight, but Godzilla used to do that all the time. It was a nice homage.

One area of the film that never made sense was the cutaways. Several times Godzilla would be getting ready to fight Muto and then it would cut away. Once, we even jumped ahead to the next day and we’ll find out that Muto escaped with Godzilla in pursuit. I don’t get how their fights would keep ending so abruptly and it can be a little irritating. It feels like classic plot hax and that’s why they made sure that the scenes weren’t on screen. Perhaps it was the only way to make things believable. Still, I didn’t appreciate missing out on all of those fights so that was definitely a bit of a negative.

On the other hand, I did like the 3D roller coaster effect. Several times, it felt as if you were in a ride where you had to escape from the monsters. The camera would feel as if we were now in first person view as the monsters approached. It meant that we couldn’t really see the action, but it was very epic. One of the scenes that definitely stood out was when the burning train headed towards the two main characters. It felt like a horror scene and it was very well done.

We’ve also got to give the Bus Driver an honorable mention. He went above and beyond the call of duty as he put the peddle to the meddle. I have to give him credit for going full speed twice in the span of a few minutes as he had to get past the Kaiju. The kids were lucky that they were with this trained professional!

The soundtrack was pretty good for the film. We had some very serious themes and even a hero theme or two when Godzilla was fighting against Muto. Live Action films aren’t known for their great soundtracks so it’s always a pleasant surprise to see a film that actually does have some good tunes.

This was definitely a big improvement from the 98 film and I also prefer it to the new Pacific Rim adventure. Compared to other Godzilla films this one definitely won’t be very high in the ranks, but it did manage to defeat a few of them. The original Godzilla, Return of Godzilla, Raids Again, Vs Biollante, etc. This one definitely beat those films, but it naturally pales in comparison to Final Wars, GMK, Vs Mecha Godzilla, and the original Ghidorah The 3 Headed Monster. Hopefully this film does very well at the box office so that they can afford to have some more great fights for the sequel in 2016.

I have to admit that a post credits scene would have been perfect for the film. We got a chinese dragon symbol which may allude to Manda or Ghidorah, but I wanted something a little more bold. A Kaiju in space that is flying towards Earth, a tablet with the words, “Mothra Awakens” or even a final scene with the government and “Project Mecha Godzilla” Adding in any of those scenes would have been very epic and added another boost to the film.

Finally, there was one part in the ending that I did not care for. That part was Godzilla crumpling to the ground after defeating the other two Kaiju. Was it really that much of a fight? The two Muto monsters definitely did some significant damage to him during the double team, but I figured that Godzilla would be able to bounce back from it. I’m glad that he waited for the Mutos to be out of the picture before fainting, but I didn’t expect that from Godzilla. I just thought that he’d head back to the ocean and call it a day. I expect him to end his next fight with a little less damage to show off Godzilla’s unlimited stamina and determination!

Overall, Godzilla is everything that I could have hoped for! Godzilla looked incredible and the monster fights were a lot of fun. The Dog scene may have helped to knock down the score along with the romance, but the film definitely succeeded in the long run. I highly recommend checking this film out as soon as possible and you won’t be disappointed. It’s not every day that you get to watch the King of the Monsters in theaters after all!

Overall 8/10