My Hero Academia: You’re Next Review


It’s time for the next movie in the My Hero series. As the main series edges closer to the end of its run, the movies have to deal with the stronger incarnations of each hero. Will they be able to bring in more quirk fighters to handle the strongest fighters in the verse? Well they do bring in some strong fighters but you do have to suspend a little more disbelief than the last times that these guy can actually hold their own. It’s a great movie with lots of action as you’d expect though.

The movie starts with the heroes taking down some more villains as usual but then they bump into a girl who is being held hostage by a guy who is acting like he’s the new All Might. He calls himself Dark Might and wants to be a new symbol of peace…using fear. His villain organization intends to dominate this world so Deku has to stop them and save the girl. The rest of the heroes are ready to help along with the addition of the mysterious Giulio but is this guy really an ally they can depend on or is he just another criminal to mop up?

Since the power levels are a fairly big thing here lets get into them first. The villains all have rather intense quirks that seem to have no real drawback. You could argue that they basically break the balance of the verse. All Might’s successor, Stars and Stripes, All for One, and One for All are basically the 3 strongest quirks in the verse. Nothing is really on their level as the latter two were built over whole generations while Stars and Stripes is just super busted for no reason. Shigaraki’s decay quirk is also super good but he does have to grab you. The powers these guys have just don’t seem to have any limitations.

For example one girl can look at you and send you into a dream world where you are completely helpless. She could then stab or shoot you and it would be all over. Even Deku with all the other spirits residing within him was unable to break out so it was up to Giulio to do his thing. The idea that his robotic parts can activate on their own and do something was pretty handy but you can see how this power is fairly broken. She would be able to dominate most fighters with ease in any setting.

Then you have the guy who can effectively stop time. He makes a wide area around him slow down to the point of being negligible. Deku had to really go at full power to even stand a chance and the guy being shocked was the only reason it started to work. Seems like it doesn’t drain much stamina with how long the guy can keep this up and of course he can move at normal speeds so he can easily murder you while the time slow is active.

We also have a teleporter who can teleport instantaneously everywhere that he can see. It’s also fairly busted but normal in the sense that every verse has some kind of a teleporter running around. His partner with the telekinesis was probably the most normal one. There is a guy who sets up an RPG land but I was a little unclear on if his power was summoning/reality warping or if that was incidental because the monsters kept getting generated even once he was gone. The sheer infinite numbers of them was intense though.

There is also a guy who can erase quirks like Eraser but it’s a bit different. He shuts off powers over a wide range and then keeps them on if you are next to him. Great in team competitions especially with how wide the range is. It’s impressively deep so it would be really hard for this guy to lose so long as his partners are at least halfway decent. If they let up at all then he is a sitting duck though so it’s good that he’s part of a team.

So these guys are all very powerful with their hax abilities but what about Dark Might? Well, he uses energy coins of sorts which he can use to form energy objects. He can make punches, barriers, etc. It’s a very versatile weapon but he does have to be throwing them around. He has no super strength or speed of his own. The film never quite convinces you why Deku can’t just speedblitz the life out of this guy and end things in a moment. I would say he feels like a downgrade compared to the villains from the previous films.

I was also surprised we didn’t get more of a battle of ideologies with him and Deku. It quickly becomes apparent that this won’t be a thing that happens when Dark Might quickly turned into a generic villain who just wants to conquer the world though. I was surprised they didn’t go for some kind of a justice parallel. At least make Dark Might think that he is the hero of justice before Deku exposes his flaws or something. Instead he’s basically just pure evil the whole time. So I like the concept of the character but thought the execution was off.

Regardless the fight scenes were excellent though. It’s always great to see the big 3 teaming up and in general Deku always provides the best fight scenes with his speed. The fire and ice effects were also solid from his helpers and you can tell that the movie got a really solid budget. They were not holding anything back here which is as it should be. The soundtrack is solid as always too so you definitely had no worries on the technical aspects.

The side characters all get some moments here including the pro heroes. It’s always nice to see them show up and use their signature attacks even just for the acknowledgement that they are around. Always better to have a cameo than to just not appear. Now should they have done a little better in stopping the ship? Probably, but at the same time I do think Deku has long since surpassed all of the pros here so if he was having a hard time then we can buy it a bit more for these guys.

Giulio is the main OC for this film and he’s not bad. I think he gives up a little too quickly though in terms of jumping right to trying to murder the girl. He definitely needed to think of other options. Why not call in the pro heroes? In some cases that’s not always easy but this seemed like one without any real downsides. Surely they would be able to help out a little bit. The guy has a solid character arc and I like his gruff personality but it was still hard to look past the murder attempts. It’s kind of a big deal when you think about it. The heroine here is okay but doesn’t really get much to do. She’s being mind controlled for 99% of the movie and every time she snaps out of it she is kidnapped and mind controlled again. Quite the cycle when you think about it. So not really her fault, but she didn’t have a chance to shine.

When you pop in a movie like this you’re mainly looking forward to the big fight scenes and the film definitely delivers. While there is some down time between fights, it never goes on for too long or anything like that. So you can really sit back and enjoy the fireworks. Power levels are things you contemplate during the movie but they don’t end up hurting a film. I’m just glad that we got the action and that the villains had fairly inventive quirks. You could make a case that they would wash the League of Villains if they fought but it would be interesting to see how all of the hax go up against each other.

Overall, My Hero Academia churns out a lot of consistently great movies and this one is definitely no exception. The action really doesn’t let up and you get to enjoy seeing Deku and friend fight off against the most powerful villains out there. I’ll definitely be eager to see what film comes out next. Hopefully some kind of a crossover with the Vigilantes cast because that would have a ton of potential. If it takes place completely after the main series it would be a good way to expand the world development. In the meantime, definitely check this one out.

Overall 8/10

Togari Shiro Review


I knew I had to jump right into the sequel after finishing up the original Togari. This one has the daunting task of needing to wrap everything up in 18 chapters. There were still 3 big villains on the loose so between 18 chapters that should be easy right? Wait….there’s a whole new villain group on the loose? Let’s goooooo!!!! Ambitious times have arrived. Ultimately I would probably even say it beat the first series although it does have the benefit of being able to basically be nonstop action.

The story starts off about 2 weeks after the first series ended. There is just one day left for Tobei and only one more sin to collect. Here’s the problem, there are multiple villains on the loose as I mentioned and when Tobei gets the last sin, he will automatically teleport back to Hell to be reincarnated. So in a sense if he does this too fast, then he will be leaving the world to be defenseless against all of the villains. So Tobei has to try and work this out but it’s a difficult problem. Additionally, the Angels have had enough of this and have decided to destroy the world. Great timing folks…looks like Tobei will be busy.

That’s a whole lot of story to go through here though and I can tell you that by the halfway point we’re basically in the same situation so you’ve really got 9 chapters to deal with all of that. The first half is to deal with Sena’s right hand man. The most impressive thing about this villain is that he has the longest fight in the series and is around for a huge chunk of it but they somehow manage to not even use his name during any part of that. So I’ll just call him the grinning villain.

This guy is really crazy but also makes for a really good villain. His abilities are basic in that he can absorb objects and people and turn into a clay type monster. Yet he is really strong as he really dominated Tobei in their first fight and nearly won the rematch. What I liked about this villain is he fought back against the whole second chances guilt trip and just kept on taking everyone out. He’s not a mastermind kind of villain, just someone who likes chaos. He was even planning to take down Sena for basically no reason. He was a real scene stealer.

In comparison, Sena starts to fade a bit. This villain was a roller coaster because he looks tough at first, pathetic in the middle, and then good at the end. He reminded me a lot of Light Yagami in some instances. He likes to play god with everybody and just be a general master manipulator. His goals may not have been the best and deciding to even temporarily ally with the angels was super risky as well. I don’t really see what the benefit was and by the end it was hard to really untangle his goals. His final scene was really solid though. It made everyone else look absolutely terrible by the way but for him he still managed to get the last laugh in.

I would say in a lot of ways Sena is one of those villains who really works as a good sanity check on why too much mercy is a bad thing. The heroes keep talking about needing to use peace and violence isn’t the answer but then they are opening themselves up to cheap shots. If they had just taken care of business then things would have been easier. You just have to be honest here, some villains are not going to have a change of heart. Sometimes due process isn’t going to work as both the heroes and villains admit the legal system would not be able to do anything. Sena is a mass murderer and they all know it but there will be no proof since it’s supernatural. When you have a glaring flaw in the system like that, it’s time to take action.

So by extension Itzuki doesn’t look very good here. She’s just too passive and lenient as she drops her guard down time after time. The worst decision was going to the house of a murderer by herself without telling anybody. Especially when the guy called for her to drop by. He couldn’t have made it a more obvious trap if he tried. I figured she’d bring a weapon or something but nope, she just came unarmed and figured she would be able to do something.

Ose was a solid right hand man to Tobei once again. By this point he has really come a long way from being a skeptic or just another government stooge. It was nice to see him proactively fighting for justice and having Tobei’s back. He’s a high quality character by this point and really came through. Meanwhile Tobei is also really solid as he finished his character arcs last series. He is fully committed to stopping the villain and helping out humanity. There is nothing selfish or evil about him anymore. He has been a hero for a long time at this point and only continues to get stronger.

I do feel it was a bit odd how he seemed to not have any of his super abilities anymore though. He unlocks a new power by the end but the first series made a big deal of finally becoming one with his Togari. I guess we can probably blame the Togari for that though. It looks awful petty in this series and sure gets in the way a lot. I know it wants a body and to end all of this but suddenly being a sabotage type of character just doesn’t fit. It just felt like an odd character decision.

Ema gets a big role here as she really arrives to help out and balance the odds. It was nice to see her more and she also has a little more fun while in rebel mode. She continues to save the day from the shadows on multiple occasions so I have to give her a lot of credit. You really get to see various characters showing their true colors and not just being yes men anymore. A terrific plot development if I do say so myself. Also she has a real 4D chess moment where she has a conversation with someone that she can’t even see and predicts their responses. Is it maybe stretching disbelief a bit? Yeah but it was still cool and that’s what counts. Rule of cool prevails here.

Sawazaki’s role is much smaller this time though. He sees a vision of his old partner telling him not to die yet which feels rehashed and the villain outtalks him at one point. Eh not his best moments but he gets credit for quickly picking up on the signs of danger and arriving to help out. It was more than anyone else on the force did. Additionally with such a short amount of chapters, it makes sense that some characters had to be sacrificed. I would say the same thing happened to the guard dog Ami but technically he appears a lot. The direction his character went in was just a bit odd.

He basically still wants to cause chaos but is practically a hero by this point. He helps them out on a few occasions and we get a little more closure for his more personal subplot. He ended up being a fun character to the end but it did feel like he took a back seat to the Angels. I would have liked at least one big fight for the guy even though it seems like he wasn’t as powerful as he seemed to be initially.

As for the Angels, I think that whole plot could have been removed. They just didn’t add much to the story and acted just like the folks from Hell. They feel super important and think humans are all chumps. They fly around waving their authority in everyones faces and then run off. You can’t really take any of them all that seriously since they’re not the most powerful guys out there and the leaders seem super out of touch. It is impressive how much lore we have about the series by this point but at the same time I think it was lore that didn’t actively add onto the series.

The focus should have stayed on Tobei fighting Sena. You already had a really interesting premise with the villains launching a bunch of new sins in the world to taunt the guy since Tobei has to avoid finishing any of them off. That had a lot of interesting moral questions that basically had to be skipped by the end. I will say that the ending had me super nervous for a minute there but fortunately the final chapter went the right away. Not fully, I still think the ending could have been a lot better. It just wasn’t as bad as I had feared. I’ll have to accept that.

Naturally the art is pretty good. The fight scenes are on point and you can really feel the intensity in every panel. The artist is definitely operating on a solid level here. Then you also see the cruelty of humanity constantly as they are drawn like monsters. One of the big morals of the series I would say is that most of the humans are just pretty awful. When we get a national day of crime a bunch of people immediately jump into it and then try using legal loopholes to stay out of trouble. What a bad look for the citizens, it really shows why the monsters got so much traction. It must have been easy for the sins to start taking control of all of them.

Then you have both Heaven and Hell being shackled with endless rules and regulations. You would think they would be above such things but apparently not. In particular the Angels keep talking about all the rules they have to follow and all of the restrictions that are placed on them which prevents them from stopping evil. It just feels a bit silly that they have to do all of that. The whole point of being an angel should be that they can do what they want and stop the villains as needed right? If they have to overlook evil because it is out of their jurisdiction, then the whole system is messed up. Which is certainly is but even by the end of the series that isn’t really addressed. It’s fair to say that the world of Togari is super messed up. Definitely not somewhere you would want to live since nobody is really going to help.

The series also goes a bit too far with showing how evil the angels are so you can’t really believe it when they start trying to act nicer later. They literally look at babies as future harbingers of sin. They have no compassion and believe the human race are a failed experiment. They act meaner than the wardens of Hell which is crazy although both sides are shown to be morally bankrupt. Maybe Togari will change the system…but it doesn’t seem like that’s going to be happening anytime soon.

Overall, Togari Shiro was a solid sequel series. It may have been a tad too ambitious by adding more content than it could ever really hope to finish in time, but it was a fun sequel. The battles were long and there was a ton of nonstop action here. It’s a real page turner as you want to see how it all ends. The ending leaves things on a nice note and the series could definitely get a sequel if the author ever wanted that to happen. It does feel like this could have just been added to the main series but I’m assuming there’s a reason why the first one just had to end abruptly.

Overall 7/10

Togari Review


Togari is one of those manga I really hadn’t bumped into back in the day. It is a fairly intense action title that didn’t last super long but had an interesting story. You can feel how it starts to accelerate near the end before it has a conclusion although the series took a bold approach with the ending itself. This is a fun title. I wouldn’t call it great or anything but the battles are on point. There can be a little repetition with Tobei’s character arc and the deck is really stacked against the poor guy. Still, he will not give up!

The series introduces us to Tobei who is currently suffering in hell after living a life of brutality in the real world. He grew up in a terrible environment rife with crime and basically adapted to be just as bad. When this fighter was finally put down, his story should have ended but his vengeance is so strong that he continues to try and break out. Finally the rulers make him a deal. He can go back to the human world for 108 days and his mission is to destroy 108 Toga. These are physical manifestations of evil, basically like monsters. He has to destroy them all within the time limit and then he has his freedom back. Additionally he cannot commit any sins himself or he will automatically be murdered. Can Tobei pull this off?

The mission is harder than you might think. For starters, no sins means that Tobei can’t beat anyone up. All of the 108 Toga are basically weapons or monsters that have paired themselves with a human. So lets say there is a human holding an axe that is a Toga. Tobei has to destroy the axe without harming the human associated with it. Even a grazing blow will deal heavy amounts of damage back to Tobei. Then after that we also have to consider the time limit. Tobei has to average one monster a day but it’s not like he has a map or anything. He can sense when they are nearby but the radar’s range is fairly short. So this is unfair..but that’s the point.

Obviously Hell has no intention of letting Tobei go and they’re just using him as extra manpower. Throughout the manga these guys seem really shifty but would you really expect anything else from Hell? It’s also not like Tobei is blameless either. He did a lot of bad things initially and that’s why he went to Hell. He had a really brutal life so you understand what put him on his current path but it’s not like this completely exonerates him either. A big part of the series is about him genuinely learning to be a better person though and so he does his best there.

I mentioned earlier that the series could be a bit repetitive and i feel that is the case with Tobei. Initially he starts off as someone who is just glad to be able to run around and use violence again. So he crushes the other Toga and has a blast before softening up and starting to be human. Then he relapses and goes into monster mode, then back to human, etc. It went on more than twice which felt a bit excessive. Tobei really can’t catch a break in this series. By the end he is definitely solid with no caveats though. It may have taken a bit longer than I had hoped but it worked out. He’s a very genuine guy who really does his best. Since he was in hell for 300 years, there are a lot of modern things he doesn’t really know but he adapts well enough.

The rest of the characters would have been in real trouble without him. Ose is one of the main supporting characters and he’s generally annoying. He was basically the watchdog for Tobei for a while there and for the first half he is mainly just getting in the way. By the end he starts actually trying to help and has Tobei’s back but he’s already been power creeped pretty hard. It would have been nice if he could have been a little stronger to actually do anything. The other watchdog was way more powerful so it felt like a complete imbalance there.

Itsuki is the main heroine here and she’s not bad. Her role within the series never gets huge or anything like that but she definitely helps to keep Tobei grounded. It’s no exaggeration to say that he wouldn’t have had a full redemption arc without her. She was definitely pivotal in that sense just by existing. Itsuki also isn’t overly emotional or anything and takes the situations in stride. I appreciated that she wasn’t the kind of character who would always be panicking.

Ema is one of the bigshots of Hell although as the series goes on her status appears to be lower and lower. There is always somebody trying to give orders after all. She can be rather cruel but it does come with the job. Again if you’re someone working in Hell then you’re probably not going to trust anyone too much. They’re there for a reason after all. Her character was always interesting though and I would always be interested on just what she would do next. I wouldn’t say she gets an amazing conclusion though.

Sawazaki is an interesting character and one of the best supporting ones. He is a detective trying to make sense of all the supernatural things going on. I tend to enjoy this kind of character type because it really is a very difficult case to solve. Nothing makes sense because the villains are invisible to the average eye. Additionally, you’re probably not going to jump to demons as an explanation right away. The people being possessed by the villains don’t keep their memories and it’s not like there is any physical evidence lying around. So he does his best to keep to the clues and it takes a while. We also see bits of his past including a mentor of his own throughout the series.

He was a character who was really easy to root for. Then we have the old man who looked after Tobei. He was a very patient guy and also did his best to put Tobei on the right path. Ultimately the ways in which he could help were limited but between him and Itsuki it was nice that Tobei had some reliable figures in his life that he could count on. If he had been all by himself then he could have really been in trouble.

One of the big villains is another watchdog, Amy. (Online scans use that name at least, I forget if that’s what he was called in the manga) This guy is probably the best of the villains. For starters I liked that he was a full wildcard here. Yeah he was mainly helping the villains but the guy really couldn’t be pinned down at all. Freedom was his whole thing, he wanted to take down the system and pointed out how rigged it was. For example, Tobei’s weapon would get weaker as he let go of his hate so for all the talk of rehabilitating him, it’s as if they were actively trying to sabotage him right from the start. He definitely had a valid point there. There is just no reasoning with the system.

Of course that doesn’t mean it’s okay to just become a big terrorist like what he did. He took the extreme route but at least as a villain his motives made sense and this made him a very interesting character to me. He also seemed fairly powerful although that part we don’t get to see too much of just yet. Once we’re fairly deep into the series, we finally get to see the villain group. Their leader is a guy named Sena and they all know how to weaponize their Toga. This makes them a pretty tough organization to deal with but at the same time you know that the amount of chapters left is very limited which makes this a mixed bag.

The first member to fight is a guy who uses a Rubix cube to fight. It’s a rather unique weapon I have to say so that was cool. He just doesn’t last long. Tobei takes him out without too much fanfare so he felt like just another villain as a result and by this point in the series Tobei had taken out a whole lot of those guys. Then the second one wasn’t too strong but just made it for a while by taking hostages. Not the most impressive look for the villains right. At least from there they would get stronger.

Next up is the fog girl and she definitely has a real tragic backstory of her own. She doesn’t feel quite as mercilessly evil as the others but she is still in on the action with blowing up the city and being a terrorist so I’m not really going to be cutting her much slack either. Obviously you get why she went over to this side but no matter what the reason is, you are a villain from that point on. Her abilities also didn’t seem terribly impressive but she had the bad luck of going up against Tobei once he had gotten his resolve back so he was in prime shape.

After that is one of the more impressive villains from the group. Gaku is the power hitter who can create giant craters with a single blow. His destructive abilities are really out of this world and he keeps Tobei on the defensive the whole time. It’s a real back and forth fight with both combatants really getting in their share of attacks. The villain may have been misled about what happened to his comrade but as Tobei pointed out, Gaku was murdering tons of people so he doesn’t really get to be upset at a single death. None of the villains really have that luxury by this point. They knew the stakes.

The girl behind the computer ultimately didn’t do much and the guy with the beanie hat wasn’t bad but also short lived. You could chalk it up more to timing than anything else. Otherwise in a straight fight it would be close with the latter at least. It was about time that Tobei got a super form though so I was glad about that. He had really needed one for the longest time here since otherwise he was really not keeping up with the current power levels.

Finally we get to the leader Sena. He’s so evil that his darkness even turns white. He is able to unify the other villains through pure power which really speaks to his overall abilities. Initially Tobei is barely even able to get close to the guy and even by the end of the series it doesn’t seem like they’re on the same level. The fact that they both use darkness just feels like it will always give Sena the edge. Tobei has come a long way from his earlier limits and yet you still don’t feel like the playing field has been leveled.

The art is pretty solid here. We get some really detailed pages and the fights are on point. At the same time it can get a little cluttered during the fight scenes so mileage may vary here. It definitely does get the intensity of the story across though and you see just how scary the Toga would be to the average person. They’re just less imposing to Tobei who generally isn’t scared of anybody. I think that’s even one of the fun appeals to having an ex villain be the lead. It’s nice to see him just walk up to any opponent.

While the ending was rushed, I thought the series did a good job of covering a lot of ground in the stories leading up to that. We had plenty of time for monster of the week type fights before getting into the heart of the plot itself. Tobei even got to have some brief school adventures although I would emphasize that they were definitely very short. So don’t get too attached to that setting. By the end we’re in the middle of a climax for a long while until it just abruptly ends. It’s definitely nice that there is a sequel to wrap things up although I guess even if there wasn’t, the sequel works pretty well as it is. It definitely drums up a lot of hype.

The series still went far enough and showed us all of the major story beats, villains, and origins that we needed in order to understand Tobei’s character arc. At times all of the grim dark backstories and tension of what was going on in the present could be a bit much which is why the school moments were nice to have. In a series about fighting the physical manifestations of sin, you can expect that things will often be dark. It comes as no surprise that Heaven also seems rather shady in this series. It’s definitely one of those situations where Tobei can only really trust his new family and that’s about it.

Overall, Togari is a good manga. To an extent it may end up being a little forgettable but the concept was definitely interesting. It’s a classic story of redemption and trying to really be a better person. It takes a while to pull that off with Tobei and especially when the game is rigged against him the whole time. Still, there was lots of room to continue from where the manga left off so I look forward to seeing how that plays out. If you are looking for a classic supernatural action title then this one should serve that purpose.

Overall 6/10

Justice League vs. Godzilla vs. Kong Review


I remember when I first saw Godzilla blasting the life out of Superman when the comic came out. People were talking about it for weeks and with good reason. It’s very rare to see Superman taken down so easily. Yeah he’s lost his share of fights but in one shot like that?? Yeah that is super rare and just doesn’t happen. Superman is a symbol of power and so when he goes down…the world loses its confident defender in an instant. Such is the power of Godzilla.

The comic starts out with the Legion of Doom all fighting each other and throwing around insults when Lex unveils a big plan he has. It goes haywire when the Toyman tries to prove himself though and now a bridge has been made between the world of the monsters and DC. Godzilla has emerged and in order to restore balance to the worlds….Superman must die. Will he be able to save the world along with his super friends or are they all going to be no match for the King of the Monsters?

There are other monsters running around here like King Kong but Godzilla definitely gets the meat of the appearances. It makes sense though as everyone is here to see this guy. It goes without saying that he is absolutely the main draw here. King Kong and the others are good but you would probably still expect Superman and the League to take them out quickly. This is a much different matter entirely. The story also gives quite a lot of the DC superheroes a chance to shine so I appreciated that. They made the most of all the issues here.

The standout part is definitely the fight with Superman and Godzilla. Now granted, I really don’t think Godzilla should ordinarily be able to win this one. Superman is much too fast and powerful. Even if Godzilla can hand in there for a few blows, he would ultimately fall after a while without being able to properly land a counter attack. It’s still fun to see the battle though and Superman still looks like a great leader. Meanwhile Batman’s team is the only one to convincingly defeat their Kaiju opponent so that was some nice hype.

It was fun to see the Bat Family all working together as a unit with the exception of Red Hood. It’s not Jason’s best role to say the least as he gets utterly humiliated. I get the fact that he really wanted to show off but this was definitely not the right time to do it. Guns just aren’t the best weapon against full powered Kaijus. The other teams mainly stall or convince their fighter to stop which are still impressive but Batman’s team stands out for really getting the job done.

One character who does not get the job done is Shazam. He messes up in the intro and then somehow loses to the Legion of Doom. It was not a good moment for the guy as that should have been an easy W for him. You just can’t let that happen to you. Green Lantern and Flash also get pretty big roles and look good. Their banter is always a lot of fun and they keep things fresh. I imagine it also helps morale a whole lot. If only Guy Gardner had someone to bounce off of like that. Maybe people wouldn’t always be so mean to the poor guy. At least within the context of this comic it gets a bit harsh for him.

As expected the art is really good here. There is a ton of detail and it makes for an easy read. The fights all pop out at you and the colors look sharp. It really lives up to everything you would expect to see from a big Godzilla and Justice League crossover. Of course I would still like to have more adventures but if the comics were to stop here, I could already say that they accomplished a whole lot.

I suppose if you’re a Legion of Doom fan then you may be left wishing they could have looked more impressive but at this point it’s hard to take them seriously even on a good day. It doesn’t feel like the Legion of Doom have ever managed to keep up with the Justice League for very long. You tend to be more worried when the villains show up on their own with a big plan rather than as a team. Lex Luthor himself is a huge threat for example but when he’s leading the legion? Eh, not really a big deal.

Of course there are times where this can be different but it’s usually not the case. The Toyman definitely looks really bad for a while there but I suppose he ended up causing some trouble even if it was incidental. Deathstroke was one of the most fun villains in his little subplot trying to find Toyman. It’s just hard when there are giant Kaiju running around and dimensional crystals in play. That’s why it was impressive that he was finding any leads at all. Lex gets his share of action of course but definitely ends up being in a little over his head. I do like how Superman’s supporting characters were so aggressive though. Lex was constantly throwing out insults and threats while Lois was also making sure to try and outshine Clark Kent just because she could.

Now on a quick power levels aside, I do think that realistically this wouldn’t really be a big challenge for the Justice League. They should be able to very easily crush all of the Kaiju that show up and then take care of the Legion of Doom. It was of course an enjoyable adventure with everyone splitting up to battle but Superman is just too powerful for all of this and should be able to clear the board on a whim. Such is the power of Superman.

Overall, Justice League vs Godzilla was definitely a fun read. There’s a lot of action and quality characters all the way through. They did a good job of allowing the characters to still have some downtime and personalities going on beyond the fighting like with Superman and Lois hanging out and of course all the banter with Green Lantern and the Flash. I was also totally cool with King Kong getting a smaller role here because of course Godzilla is the main draw. Yes, you should be satisfied with this adventure no matter what side you’re on.

Overall 8/10

Cobra Kai 2: Dojos Rising Review


Now we have made it to the second big Cobra Kai title! This one switches things to 3D and was definitely a very ambitious title but alas it wasn’t meant to be. The game absolutely folded under the might of its ambitions and so this won’t be remembered too fondly. The game itself is good but you can really see the potential that just got knocked away.

The game starts off by letting you decide if you want to play as Cobra Kai, Miyagi Dojo, or some bird related team. I went with the Cobra Kai of course and basically you have to find 5 allies to go with you to the big tournament. The game lets you choose from a bunch of stage options to recruit fighters and each recruitment opens up more stages. Once you have enough players you can go ahead and enter the tournament to begin the climax of the game. I actually didn’t realize you could jump into the tournament so soon or I may have even gone in earlier since I recruited over 10 fighters.

The combat is about what you would expect. You have your standard moves, super attacks, and chi moves. The special attacks have an interesting gimmicks. Every character has 4. The top one gives you money when it lands, the bottom XP, the right more power, and the left is health. But they each do something which is nice. Naturally I spammed the XP one but sometimes the health part could be crucial. You fight through waves of enemies and then there is a minigame for each of the recruits. Sometimes it is as simple as defeating them but most of the time it involves a more unique task. Each level has 3-4 people to recruit.

Once you’ve recruited them, you can level them up at the Dojo and also rank up their moves. Again it’s pretty ambitious but most of the menus barely work and switching between characters can get a bit tiresome so I ditched the skills early on and just did the level ups. You can also level up the dojo itself which lets you house more people and make them happy. If a recruit isn’t happy then he will leave and you have to try and re recruit him. That mechanic was annoying, why would you let people just leave like that? I hope they at least keep the level ups that you gave them. It would be annoying to have to get that back again.

The tournament is the hardest part of the game by far. You have to win 7 rounds in a row without getting any health back. Each round can force you to KO the opponent 6 times so that’s around 50+ victories. You can get more points by intentionally stalling the match to land a 3 victory strike but it is risky since of course it gives the opponent more time to hit you. This one took me several tries to finally complete and I definitely felt triumphant afterwards. Unfortunately the game glitched shortly afterwards so I wasn’t able to play through the final level.

The glitches are definitely going to be remembered as the game’s legacy. For one thing the frame rate is crazy bad, the game will lag on you constantly. At times it will be as if you can’t even move. I haven’t played a game dropping that many frames in a long time. Maybe ever, at least for console releases. Naturally the huge glitch sending me back to level 1 is another one to look at. I literally didn’t beat the game as a result of it. Moving through the menus can be glitchy and sometimes enemies don’t die when they should. I even had the game freeze twice and I had to restart.

So unlike Sonic 06 where you are unlikely to really encounter the bugs on a normal playthrough, you will be seeing a whole lot of them here. Just beware of that because it’s definitely bound to be a bumpy ride for you. That said, the gameplay itself is still solid so I’d still end up giving it the thumbs up in the end. Without the glitches it would definitely be an even higher score. They really jam packed this game with loads of content like the upgrade tree and how many levels are in there. Having 3 different teams to play as is also really good. It’s lazy in some aspects like seeing your character in the background while you’re fighting but that’s probably more of a budget issue.

The graphics are not particularly good. The game doesn’t have a ton of details and the character models feel more like something out of PS2. The soundtrack is fun enough though, definitely some fast paced tuned all the way through that get you into the Karate fighting spirit. Of course there is a decent amount of replay value with the trophies…provided that you are able to get them. I see that the Platinum rate is at a literal 0% which is probably a pretty bad sign. There has to be a glitch preventing a Platinum from being possible which is pretty crazy. I definitely won’t be trying for that one.

Overall, Cobra Kai delivers on what you would expect in the action department. It’s a fun game and you will have a good time going through it but unfortunately it did need a lot more polish to really be out there in the market. I do have to dock points for literal game breaking glitches after all. That does put a damper on the overall fun environment that the game is going for. It pains me to do it but that’s how it goes. I’ll still check out the Karate Kid game at some point though. I expect that will have more polish and at this point I’ve been playing through quite a few of these retro styled beat em ups so why not right? Especially when the price is so cheap hehe. $5 is less than even getting a Big Mac at McDonalds nowadays.

Overall 5/10

Rambo: Last Blood Review

This review is of the TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

If you walked up to me and told me that Rambo: Last Blood was gonna be a terrible film…I would have just nodded. I don’t think it’s particularly surprising that the film didn’t go well. When a thriller series goes on for too long it gets tempted to throw in a bunch of tragedy and call it a day. A cheap revenge thriller will always cost a film a lot of points and this one just feels hollow by the end of its run. Too much damage had already been done.

The film starts off with Rambo trying to live an ordinary life. He lives fairly isolated on a mountain with a nice lady and her grand daughter. Unfortunately the girl really wants to meet the father who ditched her as a child. Doesn’t seem like the best thing to do and Rambo warns her against this. Her father wasn’t a good man and he lives in a very shady part of Mexico. Just going over there is courting death. The girl doesn’t care and heads over but things don’t go well and she goes. Now Rambo is on a big revenge tour to destroy all of the people responsible for what happened to her. Can even Rambo take on an entire army though?

Rambo gets a lot of hype in these films and he is tough but the guy definitely bought into his own hype here. He shows up at the villain’s base without any plan and gets absolutely dominated. He doesn’t even put up any kind of fight and it’s definitely one of the more embarrassing showings for a guy like this. At least later on he gets some prep time and pulls off some Home Alone tactics. It takes a long while to get to that point though. One of the big problems with the film is it feels like the whole first half is just to set the tone and show how messed up everything is.

The fights don’t really start until the climax when it’s Rambo against everybody. That part is certainly fun although the film definitely does go out of its way to be as graphic as possible. Each death tends to be like something out of a slasher type film as the characters are all ripped to pieces. The film makes sure to remind you how evil they all are first so you don’t feel bad for them but the film definitely could have handled itself in a less extreme manner. This whole film is going for the extreme angle and so of course it’s just not a particularly fun watch.

The granddaughter makes a ton of terrible mistakes and isn’t particularly smart but you still don’t want to see her going through so many trials. The movie is just way over the top mean spirited throughout so you don’t even get a breather. There is virtually no characters around so there isn’t even any chance for banter. I mean the film’s overall tone might have made that impossible anyway but with only Rambo around there just isn’t much for the film to do. He goes around murdering everyone and that’s it.

To fix the film, you’d need to completely rewrite the plot. Remove the first half and definitely tone down all of the violence throughout the movie. You definitely don’t need any of that. Maybe have at least one villain with actual goals and aspirations beyond just being super evil. I don’t need a sob story and I definitely don’t need a full subplot but maybe something about money or power. He’s basically just trying to spite Rambo by the midpoint which isn’t even a real goal. He’s just doing whatever he wants without even thinking it through. Not the most interesting kind of villains here. They just exist to die.

Also you do have to suspend a good amount of disbelief for Rambo taking everyone out. Yeah he is legendary and everything but he takes out dozens and dozens of fighters while running through the tunnels. everything had to go perfectly for him in order for this to work like them going through specific entrances and always triggering the traps on time. It’s a thriller so this kind of thing is definitely to be expected but it also means that the fight scenes aren’t as good as they could have been. Mainly there aren’t fights as it’s just the villains getting murdered by traps.

At no point do you feel like the film even has a real purpose here. It’s just going through the motions and then it’s not even doing that right with how long it takes for the fights to start. I’d say that the film was disappointing but for the most part it’s not like I went into it with any high hopes anyway. Just about everyone agrees that the film is pretty weak so this wasn’t a surprise. The film just ended up living up to its own hype and in this case that was a bad thing.

I think it’s fair to say that it is time for the Rambo series to end. There’s just not much more to do with it by this point. He’s already lost so many people and he’s also really old by this point. You can only have so many Rambo hype moments. After all, that’s why most of this film has him with homefield advantage picking the villains off. in a straight fight there would just be too many of them.

Overall, Rambo: Last Blood is definitely not my kind of film. If you want a super edgy, grim dark title then check this one out but otherwise you should stay far away. It’s one thing to make a darker film where things don’t always go well but this one goes too extremely in the other direction. Nothing goes well and the heroes just keep on getting farther and farther away. You have a reporter around who lost someone to the gangs but if you take her out of the movie then virtually nothing changes. I still find it hard to understand why you would even want to try and find a parent who ditched you, seems like that will end poorly 99 times out of 100. Meanwhile the cops are corrupt and while Rambo is saving people related to this immediate danger, it seems like this is a huge syndicate. It just paints a very bleak picture of life for everyone involved. At least I can appreciate that Rambo does not have a no kill rule since that would have made the situation even more difficult.

Overall 1/10

Cobra Kai: The Karate Kid Saga Continues Review


Cobra Kai is one of those titles that definitely got big out of nowhere. I remember thinking that a sequel to Karate Kid would be reasonable but to think it would get two different video games? I wouldn’t have guessed that. Now that the games are pretty cheap, it was time to get them and see just what I’ve been missing all this time. Well, suffice it to say, the game is pretty fun. It’s not great or anything but I enjoyed the story and between the two campaigns there is a decent amount of content here. Any beat em up fan will get a kick out of this.

I went with the Cobra Kai story of course. The title starts with two kids being thrown into detention for having another fight. One of them is a big fan of the Cobra Kai dojo wile the other is a Miyagi stan. They both have differing accounts of what exactly happened that caused so much drama. From the Cobra Kai side, it seems like Daniel LaRusso is causing a ton of trouble and really making a mess of things. It seems like he can’t move on from the past and so he has to be stopped before karate is fully corrupted. Where is he hiding though?

The gameplay here is a classic 2D beat em up. You have to fight through waves and waves of opponents as you proceed forward. You have your basic moves, super moves, and you can switch between your 4 characters at will. You lose a level if all 4 are defeated but generally I don’t see that being a problem. The game isn’t one of the more difficult ones. Maybe if you opt not to use any upgrades then it could be tricky. The upgrades are really handy since they reduce cooldown timer on your special attacks and also increase the attack power itself.

You earn the currency to use the power ups as you defeat enemies and clear specific challenges like finishing off 15 opponents with your signature move. Basically you’ll get a ton of these challenges by playing normally but definitely check them out at the dojo since there are some you will need to actively try for. The upgrades are all increases of about 1% but they really add up. You don’t want to miss out unless you are intentionally trying to make the game more difficult.

How the game works is there are normal levels and boss levels. The normal levels are circles on the map which lead to the boss levels. These stages have no cutscenes and you’re just blowing enemies away. Each boss level has two big fighters who stand in your way in addition to all the minions. Clearing a boss level gives you a clue point. Once you have 8 clue points, you can go to the final boss lair and fight Daniel LaRusso. There seem to be about 12-14 boss levels so you really have some options on where you want to go. Also if you feel you aren’t strong enough to defeat him yet, then you could play those levels for more EXP.

Be warned, whichever Dojo you start with, you will not be able to switch back, to them again during New Game+. In that mode you must play as the second dojo and complete the game again. That will then unlock the true ending so you can see here how the game has a certain amount of depth to it. Definitely not something to be underestimated. The levels are reasonably long too. The normal levels are only around 10 minutes or so but the boss ones can approach 25. You don’t want to lose there. Now, I never did so it’s possible there is a checkpoint or something but I wouldn’t risk it. Just keep fighting as hard as you can.

I’d say the most important thing here is to use a lot of special attacks. You gain invincibility during almost all of them and they cool down very quickly even without upgrades. So keep on spamming those and spam your dodge in order to stay one step ahead. As you play through the game you will quickly get a feel for how to deal with each enemy. When in a group, be careful about hitting an opponent while they’re down. You have no super armor during this maneuver which means that you will be super vulnerable.

Perfect blocking/parrying an attack does restore some of your health though so this is really something to be aware of. Most of the enemies can seem a bit unpredictable at first but they keep the same movements throughout the game. So eventually you should have a good understanding of how to defeat them, or at least I would figure you would. There are a lot of health items that are dropped in each level though so this may not even be necessary. Your fallen allies even revive after a little time.

There are also a few collectibles in each level so that will help during the replay value. Getting the Platinum doesn’t look insane but it definitely will take time so you really can’t go too easy on it. Expect to be here for a little while. Fortunately the gameplay is fun so that works well enough. Considering that you can get the game for about $5 nowadays, I would say that’s even a bargain. It’s definitely got more content than your average tie-in.

As for the music, it gets surprisingly good as you play through the game. It’s trying very hard to emulate the old music and you can feel that but after a while it just starts to come into its own. Perhaps it is from listening to the same themes so many times but you begin to enjoy them. That’s a pretty good feat. The graphics are definitely sub par though. Stuff you could have seen on the PS2. I appreciate that there is voice acting though. So all in all, the technicals are good enough.

Overall, Cobra Kai is one of those video games that takes you down memory lane. They don’t make a ton of games like this anymore. It feels very authentic and is a lot of fun. You will be done with it quickly but not too quickly considering the price. It may even make you want to watch the TV show and see if it can hold its own with the game. I’ll be going through the second game fairly quick so you can expect a review on that one soon enough. It uses a completely different gameplay style so that will either be a good thing or backfire big time.

Overall 7/10

Xenoblade Chronicles: Definitive Edition Review


Xenoblade Chronicles is often thought of as one of the all time great RPGs and I would say it lives up to that. The story is dynamite, the gameplay is a lot of fun, and there is just so much to do within the game. It’s the kind of game that you can play for a very long time and not get bored. The content just keeps on going and the Switch version even has a whole epilogue to it. So now you’ve got extra content on top of a game that was already very long. This game is definitely a bargain at any price.

The game starts off by showing us a war between Mechonis and Bionis. After a large scale war, Bionis won and the world was finally at peace. Unfortunately it would not last forever. Several years later, Mechonis has returned and now the fighting is intensifying. Local researcher genius Shulk will now have to wield the legendary Monado Blade to fight back. The blade is so powerful that it cannot be controlled by most people and then injures the people who do wield it for too long. Shulk seems impervious to the effects but for how long? Also while he uses it, he appears to be able to see bits of the future. Maybe he can save the whole universe now!

There are a lot of positives to get into here but the first one has to be just how fast the story gets going. You start the game off with a massive war, and then another invasion a few cutscenes later. The game isn’t trying to bog you down with a long intro, you’re just thrown into the mix. The pacing stays pretty fast throughout the game and well the main tory is around 50 hours to get through so that’s a whole lot of content. There are hundreds and hundreds of side quests to play through as well, and optional bond moments too.

The game is also reasonably difficult so you are really encourages to go around completing a lot of side quests to get stronger. Doing this is the best way to really make sure you are ready for action. I spent many hours just fighting minions to get stronger and let me yell you, it was absolutely needed. The amount of times I was destroyed by a boss was very high. The villains are given a lot of respect in the power levels department so as Shulk you do feel like the underdog. This works well with the story.

The game also handled the future sight really well. It’s generally hard for any character to land a hit on Shulk. He’s much too fast, skilled, and powerful with that ability. Then to counter it, we have enemies who can read minds who turn that against him or other times when Shulk is not doing well and temporarily loses his abilities. It helps to keep things balanced. The story changes a lot throughout the adventure as we meet many different factions and fighters. They’re all well thought out and as always RPGs do have a huge advantage here because of how long you’re with the characters. How could you not grow to like them after being on the journey for so long right?

As for the gameplay, it’s a turn based system with a little auto attacking. Think of it like .Hack. So every second hat you run around and don’t click on anything, you will do an auto attack. This builds up your Monado gauge for powerful attacks. Additionally you can cycle through your signature moves and use any of those at any time. These deal a whole lot of damage and are really good to have in the pocket. They all have a cooldown though so you want to be careful about when you use them.

Meanwhile you can switch characters and use their abilities as well. Then there are combo hits and a lot of other mechanics to go through. This is a very involved game and then you can also level up the attacks when you find the book that activates the upgrade. Most of these are found in shops for lower levels and then at the highest levels you have to find specific enemies to drop them. As a result it can take a while to get the exact item that you want. Quick saving and reloading is probably the easiest way to get around the low percentage drops.

Throughout the game you will be asked to complete tasks which gets you money and exp as well as some good items. I was extremely impressed at the hundreds of missions in the game. That’s pretty much unheard of for virtually any game. It’s a staggering amount and I had to complete nearly all of them in order to become strong enough to beat the game. That’s how I knew that this game meant business. It’s also nice that for all of the fetch quests, the map does show you where to find them. Doing this blind would have been absolutely brutal.

The worlds are absolutely huge after all so these quality of life features were greatly appreciated. Yet another thing that shows why Xenoblade Chronicles is such an elite title. A lesser game would have still had you searching blind the whole time which would have been rough. There are also a few mechanics I didn’t get to try out much like trading materials with different passerbys. I also didn’t do most of the bond missions and just leveled them up naturally by fighting enemies.

There are so many different ways to equip and form your party that the possibilities are nearly endless as well. If hypothetically the levels ups were not enough, then I would have done a lot of tweaking in my party until I found the right balance. It’s another area where trial and error is a good idea. Meanwhile the technical aspects are top tier as you’d expect. The soundtrack is excellent with a whole lot of great rock tunes. The main battle theme is a true all star and all of the other tunes hold their own as well. Meanwhile the graphics are great. I really enjoyed the battles within the cutscenes and of course the effects during gameplay as well. The game never lacked for detail.

Overall, This was a top tier game. It’s just really hard to beat a good RPG! It was also nice to finally see Shulk in action. His personality here is definitely quite a bit different than in Super Smash Bros but you still get the general idea. It always gives me a lot of high respect for how Sakurai really adapted the moves and lines from the game. It really makes his moveset in Smash a true celebration of his character. Xenoblade Chronicles 2 is still the best one but this holds its own. I’ll be eager to see how X ends up faring.

Overall 9/10

Plane Review

This review is of a TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s time for a thriller and I remember seeing this trailer several times when the film was coming out. Sometimes you just like to see a fairly basic action title and this one definitely fits the bill on that level. There is quite a bit of action here and the characters have to surpass some real difficult odds. The film is fun the whole way through and the weakest aspect is really just that there aren’t any really great members of the crew outside of the main cast.

The film starts with Brodie getting ready for a fairly routine flight. He’s a solid pilot and has seen his share of action over the years. He’s flown through all kinds of weather so when the company forces him to chart a path right through a storm, he isn’t overly worried. He is less than pleased at also being surprised to find out that he will be transporting a criminal as well but doesn’t really get an option about that. Well, naturally the storm does impact the plane and they are forced to have an emergency landing in the middle of enemy territory. They are now being attacked by legions of powerful tribesmen. Can Brodie and Louis (The convict) team up to save everybody or will they ultimately fall to this attack?

I would say the film does a pretty good job at building some tension early during the flight although it was pushing it a bit to have Brodie leave the controls to check on everyone during a massive storm. I’m thinking it was to get him banged up and show how serious this was but there had to be a better way to do that. Still, once they land the film moves pretty fast. Brodie and Louis exploring the island is pretty fun and Brodie even gets to use his expert skills to get the phone working.

The first fight is definitely on the weaker side though. It was really just a long grapple and I was expecting a lot more hand to hand there. I’m thinking that’s because this was made to be a really down to Earth film so this is supposed to be what fighting is really like but I’ll take a cinematic battle any day. The gun fights we get later on are definitely a lot more solid and I would argue that’s usually rare. Typically I would expect the hand to hand battles to really be the highlight in a film like this.

Ah well, I suppose the film couldn’t do it all. On the gun fighting, I was glad they showed just how useful a good sniper can be. He took out most of the enemies on his own. If anything, I think they could have potentially won that fight outright since he just needed a few more shots. By the very end we do get into some Storm Trooper status as everyone keeps on missing but the film made clear the difference between a master operative who does this for a living and the random terrorists.

I also really enjoyed the subplot with corporate talking tough from home base. You had the sleazy CEO type guy who refuses to help no matter what since he is worried about his reputation. He would absolutely just let everybody back to die if it would help his image. Then you have the consultant who is good at situations like this. He comes in insulting everybody and gets right to business. This guy is definitely the standout character of the film because without him calling in backup and getting things ready, the heroes would have been absolutely cooked.

I’d even say it’s almost like a twist because for a while there you are basically expecting Brodie to do everything himself. Instead in this case he actually has a whole lot of backup who come in clutch to help out. It makes this into a bit of a team up film which initially you thought it would just be with the main two. They still do a good chunk of the work but they get a good amount of help against the waves of enemies. In the end it also helps with the whole realism angle.

So Brodie works well as the main character. He’s a tough fighter and never gives up as he fights on. I do think he had a pretty bad plan at the end though when he’s ready to give himself up. I get the noble sacrifice play and all but giving yourself up is never the right move. All it does it open yourself up to a whole lot of trouble. There’s rarely if ever any real benefit to doing this and you have better odds trying to fight your way out. Yeah your odds are lousy there too, but at least they aren’t 0.

Then Louis also does well with his combat experience. The guy has been around for a long time and he takes out some of the enemies right away. I was surprised if anything how shocked and hesitant Brodie was. In this situation you have to take the out as quickly as possible since jail is not an option and using lethal measures is a must. Without Louis, Brodie was definitely not going to last long here. At the end of the day Louis definitely proved himself when it counted.

As for the rest of the crew, they’re just generally awful. They panic and yell the whole time and then when they’re obviously in strange territory they still run up to the cars approaching. It’s not like it would have changed things much if they had stayed back but everyone knows not to run up to those. Then later on when it’s time to escape, they grumble about the method. None of them seemed to have any common sense or even a sense of urgency about them. It’s always rough to see the NPC type characters acting like this because you just expect better. I’ll give some kudos to Brodie’s co-pilot and one of the stewardesses but aside from them the others were just making too many bad decisions.

As you can expect given the circumstances, there is definitely a bit of a body count here. The characters are getting bumped off left and right and the film can definitely get rather violent. It’s definitely a case where I think it could have been more extreme but it’s enough to probably caution you about either way. Know that you’re getting into an intense film with this one but you could probably guess that. The film has solid writing and pacing throughout so it all goes pretty quickly. The film never lingers on any one moment for too long.

Overall, Plane is a fun film. It can definitely get rather intense and the villains are always annoying to see but you’ll enjoy it more than you don’t. While the passengers panicking and generally getting in the way may be realistic, it doesn’t make their scenes any less annoying. You absolutely do not want to get stuck with them on your side. They won’t be able to back you up at all or come in handy and will only put you in more danger. If you’re in a plane crash, you’re definitely going to want to put some distance between you and the others as soon as possible.

Overall 6/10

Red River Review


It’s time for a big Western. You’ve definitely got a lot going on in this title. You’ve got your gunfights, the slow descent into madness, and even a touch of romance. Yes this film has it all but ultimately it still didn’t end up being an all star for me. I would say the main thing that ends up holding it back when it counts is that the cast isn’t all that great. They can all be a little tough to root for at times.

The movie starts off with Dunson and his friend Groot splitting up from their platoon to go and take some land. They want to eventually grow rich and have cattle everywhere. It was always tough to really grow in these days because there was always a rich person somewhere trying to hog up all the land. In this case it’s a guy named Diego, but Dunson shoots the messenger and dares the guy to attack. This is just the start of the madness that will follow. Will Dunson be able to take over the land while keeping his moral compass or will he eventually become one of the corrupt overlords that he was challenging? The kid named Matt that Dunson picked up will be able to see what happens first-hand.

The benefit of being such a long film is that you can really show how Dunson gradually changes as the years get by. He starts off on a rather heroic note, then starts to get a bit edgy, until he gradually becomes a full fledged villain. He really changes a whole lot from the start to the end and the movie did a good job of keeping it from being rushed. I would argue that the only part which was a bit rushed was the very ending but otherwise it was all handled pretty well. You definitely get to root against Dunson as you see him go off the deep end.

It’s also tough for the rest of the men because they simply don’t have the skill that Dunson has. This was still in the days where being the best with a gun gave you a lot of power. Yes, people could stop him if they ganged up on him but it’s hard to attack knowing that somebody on your side is going to die. Also for a while there he did have protection from Matt who was the next best shooter around. I would give credit to some of the guy who opposed Dunson but for the most part they would always do so with trickery and trying to slip away so it wasn’t quite as impressive.

I was glad that Matt ultimately knew when it was time to take a stand. It took him a while but he did act before anything that couldn’t be reversed could happen. It was intense to see the whole cast be constantly afraid of their own shadows with Dunson on the loose though. It showed just what an effect he had and how great his skills were. Even by the end you could argue that he was still the single best shooter in the land. In a one on one serious fight I’m not sure that Matt could actually take him.

Matt does look a bit unserious during the climax though. We get yet another one of those romances that goes by way too quickly without much real development. Matt also looks extra petty here because he was acting such a big game about not being driven into romance and then he still cracked immediately. In fact the heroine Tess was upset because she thought that he got the wrong impression of her but it seemed to be correct given how quickly things progressed in a single night. So the whole thing just makes you wince because it was a poor look for both characters. I suppose that’s just how it goes sometimes.

I enjoyed Matt’s rival Valance. That guy was a real good shot and gave us some good banter. He gets written out quite a bit in the second half though until a quick moment at the end. The moment is super intense when it starts because we see him making the hard call and showing why he was a loyal friend. The problem is that the outcome just doesn’t make him look particularly good and he’s completely forgotten about. It’s a really dark end for him and the tonal whiplash with the ending is crazy. It’s all treated as being really light hearted and everything despite what just happened. It doesn’t actually make any sense.

In general I thought the ending was extremely weak and did not feel deserved. The last 180 didn’t really make any sense and too much damage had already been done. The concept of the ending is fine and all but you really need a proper path to get there and I would argue that this film veered away from it a long time ago. So for me it was all just too fast and I would have ended with a proper duel. It would be a sad ending but I think it also would have made a whole lot of sense.

Finally I should also mention that Dunson’s friend Groot wasn’t bad. He was also loyal but perhaps to a fault. he would let the guy know when he made a mistake but wouldn’t do anything about it. I would have preferred if Groot had put more distance between himself and Dunson as the film went on. I suppose it’s not like there was much of a place for him to go but even just officially terminating the friendship would have been a good start there. Really letting him know that he has gone too far.

Also while it was a normal thing back then, it’s still rough to see them burning brands directly onto the horses and other livestock. It should have been obvious even back then that it would hurt the animal so the fact that this was going on throughout the film made it even harder to root for the main characters. It’s just not a humane way to treat these creatures who are just doing their best. It’s why you don’t feel so bad when they start to run over the humans during the stampede.

Overall, This is a movie that really shows how people can change under stressful times. If the main characters had not undergone such a huge journey then they would have all been very different people. A lot of them would still be friends and we wouldn’t have seen just how drastic some characters could be. Dangerous life or death moments really bring out a person’s true self and often times it is something that you might not have expected otherwise. You don’t really know someone until that moment strikes and so it makes for a pretty interesting watch. At the same time, it does mean that we are without a great main character for most of the film and Matt is never really able to fill Dunson’s role. It’s not my favorite western but it was still good enough and I would recommend checking it out if you like the genre.

Overall 6/10