Puella Magi Oriko Magica Review


Well, it’s time to take a look at a short Madoka Magica What If story. Since Homura went back and forth in time to save Madoka so often, it makes sense that sometimes things would turn out very differently. This manga plays out like that as this universe has a new magical girl who can see the future and she decides to do something about it. Unfortunately, while the plot/concept are fairly good, the manga really fumbles the ball with the poor dialogue and really bad art. What should have been a home run knockout instead turns into a manga that just barely breaks even.

The plot involves three new characters who were made up for the series. Yuma is a girl whose parents were destroyed by a witch. Kyoko was able to vanquish it, but not in time to stop Yuma from being an orphan. As a result, Yuma tags along with Kyoko for a while and eventually becomes a magical girl with healing abilities. She makes for a good support fighter to have on the battlefield. Unfortunately, Kyoko then hears that someone is going around destroying magical girls so she sets off to stop this.

Meanwhile, Mami is actually the one who gets in on the action as she does a lot of sleuthing so Oriko deems her as a threat and sends Kirika to dispose of her. This will be a tough fight for Mami, but luckily Homura is also around and Kyoko manages to enter the fray as well. Can the classic Magical Girls defeat this pair of evil fighters or are they doomed in this timeline!?

Everything about this manga is a little off. Let’s go back to the art first since that’s probably the biggest issue here. It’s incredibly hard to see what’s happening during the fights. The art is all over the place and the character proportions don’t have any consistency. The facial expressions are downright crazy like one that I attached to the bottom. Homura’s face just makes no sense considering that she just blocked Kirika and is poised to win the fight. This is an issue that affects all of the characters throughout this two volume series. It’s so chaotic that it’s actually a lot clearer to read the series online since it is just one page at a time on a white canvass so everything is a lot easier to read through. Of course, this should never be necessary for a manga and still doesn’t make the actual quality any better. This is certainly a contender for worst artwork in a manga.

The pacing is also very odd. The first volume focuses almost completely on Kyoko and Yuma as they bond and fight witches together. It’s even mentioned by Kyoko that there are no other magical girls around since they’ve all been destroyed by the Magical Girl hunter. Then we cut away to Madoka’s town where there are Magical Girls everywhere. Mami just shows up out of nowhere and instantly becomes the main character for the second volume. Timeline-wise, this basically gets us to the start of the TV series except that Kyoko and Mami already know each other and Homura is a lot meaner than usual. In this timeline, Homura decided to be Madoka’s friend right from the get go and threatens anyone who even gets near them.

The tragic backstory for Yuma was also pretty unnecessary. She had bad parents which traumatized her as a kid so now she feels like everyone is going to abandon her. Yuma does a good job of coping with her powers and becoming a dependable ally at least. She ends up giving the heroes the pep talk that they needed to continue the fight. That being said, only having healing abilities is definitely a pretty big liability in a fight and I can’t say that I’m a huge fan of her design. Nonetheless, she’s not a bad filler character I suppose.

On the other hand, Kirika is a fairly underwhelming villain who isn’t really likable. She really wants to please Oriko and doesn’t really care to think about anything else. She forgets all other details because they apparently take up too much space in her mind. As a result, she’s the perfect killing machine for Oriko to use. Her abilities aren’t bad as she can slow down an opponent and has a lot of magical knives to use against her opponents. She nearly defeated Mami so that’s definitely a pretty impressive feat. It’s not enough to make her a good character though.

We’ve also got Oriko, who is the main villain here, but she’s no better either. She saw the future and immediately pulled a Bruce Wayne from Batman V Superman, but takes it to the next extreme. “Everyone has to die!!” is basically her view as all magical girls are far too dangerous since they can turn into Witches. I’m assuming that after she destroyed them all, she would end up destroying herself and Kirika as well. She’s very unhinged as the manga shows. Her power is basically precog and she has some exploding energy balls as well. She’s certainly not that great in a fight. I also don’t get why she encouraged Yuma to jump into the fray as that just adds another target for her to destroy, but maybe she just has fun this way.

As for the real characters, Madoka and Sayaka don’t really get to do anything in this version. Neither one of them has powers after all as Homura has gone to great lengths to ensure that they never get them. At least Madoka realizes that Homura isn’t helping the other heroes out and is only protecting Madoka so the heroine calls her out on it. This doesn’t work all that well though and then Madoka just walks into the battlefield to help out. This wasn’t her greatest plan, but she was a solid character as always. It’s certainly in character for her to try and help out.

Kyoko gets a rather large role as you would expect. She looks pretty good. Unfortunately, Kyoko never really gets to test her mettle against the villains, but I’d say that she would have held her own quite well. It’s definitely hinted that Mami and Homura are stronger, but being the third best isn’t all that bad. Getting depressed for a few pages after learning about the Witch revelation felt rather out of character though. It was pretty forced in there. While Kyoko isn’t good at being a nice person, at least she tried with Yuma.

I didn’t care for Mami in the TV show because she cracked under pressure and tried to murder the whole cast, but she did a good job here. As always, she also got depressed towards the end, but at least she was just willing to let her friends die and didn’t actively expedite the process. I know that strength shouldn’t really affect how much you like a character, but it really did help her case a lot when she was able to defeat Kirika. If she had lost that fight, I definitely would have been a little upset. As it stands, she did a good job of using strategy to claim victory and proved to be the second best character in the manga. The franchise really loves to hype her up as one of the strongest fighters, but I’d definitely say that Homura deserves the number 1 spot.

Naturally, Homura was my favorite character in the manga. She got a lot of hype from the villains since she already knows the truth about the Witches and has seen the end of the world multiple times. To Homura, this predicament is nothing new as she’s been through a lot over the years. Homura’s time stop ability is still super useful as well and I dare say that she probably would have been able to beat both villains on her own. I was hoping for more of a direct win without any help, but the end result was fine. This version of Homura definitely doesn’t mess around as she goes for the kill shot the instant that she sees the two villains and even tries to trick them by pretending to negotiate. Homura was really handled well although she was a little too drastic when Mami just tried to talk to her. Seriously, Homura spends about 90% of her time threatening or trying to destroy someone in this manga.

Unfortunately, the ending is quite bad. It’s not horrendous in part due to the fact that Homura is here so the ending has no real stakes. Had the series been longer or Homura was not in the equation, then I think the ending would have hurt the manga more. As it stands, it just doesn’t make much sense and I don’t like how it allowed Oriko to get one last laugh. There’s no way that this plan should have worked to even the slightest degree. Even Kyubei wasn’t too thrilled with how things played out and usually he’s grinning from ear to ear.

On the bright side, since this manga is only two volumes long it has to move at a very rapid pace. Volume 2 in particular feels like an abridged series as all of the characters just quickly meet up and get ready to rumble. It’s a lot better than the first volume if you ask me and if the series had kept going on for a while maybe it could have redeemed itself. Of course, the pacing may have been slower so the whole thing could have backfired instead.


Overall, This manga spinoff wasn’t very good. There have been several titles that have come out for Madoka Magica and this one technically has one of the cooler sounding plots. Hopefully the others are better at the actual execution of it. Some of the other manga out there definitely sound promising and it wouldn’t be hard to top this one. The art is just so bad for this manga and the writing was sub par as well. Throw in the aspects that are Yuma’s random tragic past and the only thing that really keeps this manga together are the characters from the TV show. They’re still a lot of fun to follow and the action scenes were fun/hype even if they were hard to read at times. If you’re a big Madoka fan then I recommend this title since it’s great to see the cast in anything since the show was so short. It makes titles like this a lot easier to swallow since you’ll jump at anything. It’s why I want a big Madoka fighting game to help fill in this void. Ah well, just don’t go in expecting anything too good or you’ll be gravely disappointed. Keep your expectations tempered and you will have some fun with this manga.

Overall 5/10

Pandora Hearts Review

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It’s time to look at a rather confusing and convoluted manga. This one lasted for a very long time so it got to set up a lot of plots and then end them. As opposed to other series, I didn’t find the ending all that rushed, which was definitely a good thing. At the same time, I can’t say that the series was that good though. While it never turned into a train wreck like Black Butler, it ultimately never got to be all that great either. 07 Ghost was a confusing title, but one that had potential and I think a re-read of it makes the series all the more interesting. With Pandora Hearts, I don’t believe that going through the series again would make it much better because it still has a lot of negatives that can’t really be scrubbed away. If anything, reading it in such a quick batch would likely just make me remember more negatives that I may have forgotten otherwise. As you can tell, this won’t be a very positive review. The series isn’t terrible though so the score won’t be super low, but low enough to keep it under the line.

The series follows Oz, a member of royalty. He was cast into the Abyss, which is the home of demons. They are called Chains in this series though and you can make a contract with them. It comes at a great price if you don’t do this the right way though and as a result, Oz now has a timer on his life. Once it goes down enough, he will die. Using his partnership is naturally now recommended all that much. One day, Oz meets up with his Chain, the B Rabbit. Her human form is that of a little girl who doesn’t know all that much about human customs, but she likes eating and can fight very well. This works for Oz as he finally has another fiend. His butler, Gilbert is the other. The heroes decide to help Alice (B Rabbit’s human name) find her memories, but this will put them in the way of many powerful aristocrats and evil organizations who have their own plans for this unique chain.

That’s the plot from the beginning at least, but it changes rather drastically as the series goes on. If you thought that you’ve read a convoluted manga before, I can assure you that this one is even more so. I pride myself on the fact that I never really get lost in any movie, anime, manga, or other form of media. This one is no exception, but sometimes it will be tough to get what’s happening. My advice is to just take it in stride. Whatever you gleamed from the scene you should simply add to your head canon and continue from there. That’s the way to do it if you ask me.

Now, what holds this series back? Well, there are a few things. For one, this is one of those mangas that can go a little overboard with how violent it is. In particular, this usually applies to the flashbacks, like one which involves Alice and her true origin. The massacre is mentioned and hinted at several times before appearing and it manages to live up to the name. In the present, the violence never gets to be all that bad so it’s really just flashbacks which make things dicey. The past can also be very dark at times, which can also be a bit much.

For example, one character is basically born to die. She must be sacrificed in an old ritual that has survived throughout the many centuries. Even her brother, who is a super honor bound guy that everyone looks up to decides not to try and save her. On the contrary, he is the one to do the deed. To fulfill an experiment, another scientist asks Alice if she wants to have a kid right before she dies and she agrees to it. That was really random and also pretty nonsensical. Alice’s ancestor should never have agreed to such a thing. It definitely cheapens her character. As a result of all this, the real Alice ended up being born in darkness and not having much of a life to start out with until she met Oz. Even from there, the other Alices all try their best to mess things up for Alice before going through quite a few 180s until they decided on a personality.

Unfortunately, the art is also not that good for this title. Quite a few of the characters have identical character designs so they all start to blend together for a while. By the end of the series, I was finally able to distinguish one of the blond villains from the other, but it certainly took a while. The art also can’t keep up with the fight scenes so whenever a battle occurs, you end up missing a lot of it. We get large visuals and double splash pages, but there’s simply too much happening for the page to contain it all and things get rather crazy. The artist could take some tips from how Bleach handles its fights.

I can say that there was some clear improvement from the start of the series to the end though. The artist certainly did his/her best to make the action scenes more legible. We also got many cool closeups and images of the hero with his monster/chain in the background. Two of the images that I used for this review are examples of that. The series had a lot of epic visuals throughout which is why its a shame that the series ultimately wasn’t better than how it turned out. The concept still could have been great and I think that Pandora Hearts could have been a great success if it had played it straight and acted as more of a standard action title with each character being able to summon his/her chain to do battle with. It could have been a tournament series of just an average Shonen battle manga. This didn’t happen, but it would have been neat.

All right, let’s take a look at the characters. Oz is the main lead in this series. He can be a decent main character at times as he tries to be a nice guy who gets the job done and takes out the villains. Unfortunately, he is very similar to Ciel from the Black Butler series in the sense that he also tends to crack a lot and go off the deep end. He goes on a big murder spree a few times through the series. Usually it’s because he’s either being mind controlled or the villains decide to push his buttons, but he does let loose quite a few times. It makes it a little harder to take him seriously later on when he’s giving friendship speeches. His weapon of choice (Large scythe) is pretty cool though and I’m glad that he can fight a little. I wish he were stronger so he could put up more than just a little fight, but it’ll do for now I suppose. What Oz needed to be a better character is a nice injection of confidence and consistency.

Alice was a likable heroine. I think she would have worked a lot better as the main character instead of Oz. She never seemed to fall for the villain mind games that Oz and Gilbert always stepped into. Her only annoying trait was that she always tended to act very uncivilized and would bite Oz as a greeting once or twice since she thought that was normal. It’s not taken to extremes like with other characters though so it was manageable and in the end she is one of the better characters. Having her as the lead over Oz would have been a great idea. Just seeing her deal with the other 3 Alices and convincing them to see things her way is an example of why she’s so good.

We’re going back to inconsistent characters with Gilbert though. He’s someone who I wouldn’t trust too closely. Technically, his goal is to protect Oz and that’s what he does for most of the series, but a spell was placed on him which sort of forces him to betray Oz at one point. Suffice it to say, this did not help his case one bit. I know that mind control’s an iffy thing, but it’s always a little hard to recover from that. Beyond this scene, he wasn’t all that bad. He did a decent job of protecting Oz and he did have a chain so at least he could fight when necessary.

Oscar is Oz’s uncle and the guy was definitely nice. Despite the tragic origin stories that came to light later on, he always had a positive disposition and cheered Oz on whenever possible. Unfortunately, he was also completely powerless and never really had an effect on the story. On the other hand, Zai was a pretty terrible character. He’s Oz’s Dad and basically a villain who hid among the rest of the cast. He barely appears and really only shows up to insult Oz and get the main character into another Shonen depressed state. The guy really didn’t have a purpose here at all.

Vincent is one of the antagonists although he tries to act like a good guy at times too so he’s really all over the place. Needless to say, I definitely didn’t like this character. He made some decent threats at times I suppose, but for the most part he was really just all talk. It doesn’t help that he got a fairly generic design within the realm of this manga. It’s a good design for the average series, but here it just looks similar to everyone else. There’s nothing really likable about him.

Echo’s a fairly decent character. She doesn’t really have any emotions, but gradually starts to get them during the series. Out of nowhere she does obtain a split personality though with a being named Noise. It acts as a puppet controller which can manipulate her actions and tries to sever her bonds. It definitely leads to some dark moments for the character and does wreck everything for her. Echo’s a likable character, but it’s a shame that she was really losing the mental battle against Noise. What happened to the heroes having strong will power? There is a lot of mind control in this series so it doesn’t stop with Echo.

Next up is my favorite character of the series. Elliot felt out of place amidst the others because he had a great moral compass and never wavered in his trust in justice. He constantly called everyone else out on the corruption afoot and he didn’t need any special powers to fight it out with the others. He only used a normal blade to fight for his ideals. I suppose that I can’t say much else due to spoilers and such, but needless to say I wasn’t crazy about how things played out for him. In my eyes it was a mistake on the manga’s part. Granted, it was certainly unexpected so I’ll give some kudos there.

Leo is one of the worst characters in the series and I certainly couldn’t stand him. Originally he started out as a soft spoken guy who always liked to throw insults for no good reason. It was supposed to grow on you, but it just came across as irritating the entire time. In the second half he gets a lot more vocal, but it’s because he’s being partially mind controlled for these sagas. Either way, it didn’t do anything, but make me lose even more respect for the guy. Leo’s powerful, but verrrry annoying and unlikable.

Break isn’t all that much better. He’s the “hype” character of the series who can even fight when he is completely blind. That’s impressive and all I guess, but he’s always very cryptic and it’s hard to find him likable at all. He’s certainly no hero and will do anything if it means that he will be closer to his goal. He’s one of those characters that no side can trust, but he doesn’t pull off this role all that well. Sharon is one of the main heroines, but her role is rather small. She can actually fight to an extent, which is nice, but she didn’t really do anything in the grand scheme of things. Getting into a fight does keep her from being too generic or powerless at least.

Rufus appears as the first big villain in the series aside from the Baskervilles. That’s how he appears at first, but then he starts switching sides like crazy. It doesn’t help that he’s a member of royalty either so nobody dares to mess with him. Even the heroes just allow him to have free reign the whole time. He gets a plot twist near the end, which does nothing to help him. After all of the hype that he got, Rufus didn’t do much with it.

Reim was a fairly good character. He was a loyal sidekick who would take a bullet for his friends. (And he did just that) He never became one of the more important characters, but sometimes the minor ones are the guys who steal the show. We’ve also got Jack, who gets a number of plot twists. They all serve to make him less and less likable until he ends up being one of the meaner/crueler characters in the series. At first it seems like he’s at least being evil in order to save someone, but then it turns into more of a classic revenge story, but on someone who doesn’t seem like she’s earned his wrath. Jack’s plot really makes no sense no matter how much they try to make him sympathetic. His plot is all over the place and he can’t even trust himself. It’s a shame since he started out as one of the more likable characters. When he told Oz the truth about the Rabbit, I did actually enjoy that twist.

As for the Baskervilles, they don’t actually get much character development. One of their members is a little girl who likes to murder people after playing them. On one hand, she acts rather innocent, but then that seems to be a facade on other occasions. By the end, it’s unknown which side was real since the manga plays up both aspects. There’s also an older lady who seems a lot more reasonable and offers to help prevent the end of the world depending on what the higher ups say. There’s a guy who is around to punch things…..that’s basically his role. You’re left to wonder why these villains work for the big boss since they seem rather confused about the whole situation as well. Why do they know some things and how do they ultimately fit in with this mystery? In the end, that is a mystery which engulfs the other mysteries. It may have been mildly explained at some point, but this group never gets a big flashback to flesh them out. Ah well, maybe a bonus chapter or a post series interview dealt with that.

The series takes a lot of cues from Alice in Wonderland so fans of the classic fantasy stories will likely enjoy this series a little more than they would otherwise. It’s definitely a nice tribute to those classics. I mentioned earlier that reading the series from beginning to the end in a quick batch or two probably wouldn’t help the series, but I thought I’d add a disclaimer that it could be the reverse. I really can’t say for sure until I re-read the series and it could be a long time until I do that. Naturally, it’s always a lot more fun to read a series all the way through with no interruptions, but that’s really not possible until a series is over and even then, only if your local library has it all or you already own the series. Plus, the double edged sword is that you will remember everything. The good and the bad will both be a lot more fresh and you simply have to hope that the former wins out. This series made it to 24 volumes and did get a pretty big fan base. There’s a lot of content to be found here so if you enjoy the characters, it makes sense that you would like the series a lot. It really just needs to start on the right foot for you.

I will also give the manga some props for the fact that it really didn’t have any fanservice. Perhaps I am forgetting something, but as far as I can recall, there was none of that to be found here. Considering how long the series lasted, this is actually quite the feat. It’s sad that this is actually a super rare occurrence, but that’s just how it is nowadays. The manga stayed classy throughout and I also can’t recall any animal violence although I say that with far less confidence. I wouldn’t be surprised if something happened at some point.

Overall, some may appreciate that the series is so convoluted, but that was not the case with me. As mentioned earlier, the series never got very bad and I certainly wouldn’t compare it to titles like Black Bird, Vampire Knight, or Black Butler, but I also don’t really want to put it in the same conversation as Pokemon Rescue Team or even the Kirby manga. At the very least, you can have some fun reading this manga and it is all very interesting even when it’s not all that clear what is happening. Complexity isn’t always a good thing. Typically it is as juggling several different plots at once can make for a fantastic read in the end, but it has to be juggled well. This series didn’t do that and the art certainly help its chances either. I’d recommend skipping on this title and if you want a good manga with a lot of depth, go read Death Note instead. I can guarantee that you will not be disappointed. (Now that will be a fun retro review at some points.) Still, if you do check this out, be sure to let me know what you think of it in the comments.

Overall 4/10

Pokemon: We’re The Mew Research Team Review

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It’s time to look at a quick Pokemon one shot that came out. This manga is less than 30 pages long so there’s only so much that it can do. Of course, that also makes reviewing it pretty easy since I can just read the chapter and immediately review it afterwards. It does a good job of capturing the hype that we all felt when Mew was first released. I wasn’t even playing Pokemon seriously at the time and I can still feel the hype and the tension that was involved. The manga really goes for a lot of slapstick which can be trying for many, but it never goes too far into crude humor territory.

It starts out with a kid looking at his Pokedex and realizing that he has caught every Pokemon across Kanto, Johto, and Hoenn except for the legendary Mew. He wonders about this when Atsushi bursts through the store and decides to tell the kid about how Mew was first discovered. This leads to a flashback of 9 years ago where Atsushi and Gorita decided to compete over who could get the Pokemon first. They were each tied at 999 wins and 999 losses so this was the deal breaker. What we get after this is them using whatever means necessary to find out info about Mew. They run around town, ask locals about it, but nothing works. Finally, they hear that the latest issue of CoroCoro comics has news about it, but neither one of them has enough money to buy the issue. They are ultimately forced to put aside their differences to buy the issue. Sadly, neither one of them had the skills needed to get Mew because the only way was through codes from the magazine and you had to send them a letter. The deadline had expired by the time these two kids got to the store. (How long was that run? It seemed like the magazine had just come out according to the other kids so maybe the trip was a week or something)

Back in the present, Atsushi decides to fight the kid and reveals that while it took him 9 years, he still caught Mew first. He (probably) crushes the Rayquaza that the kid used and then goes back to bickering with Gorita. He hyped Mew up a lot though and reminded us that he can use any TM, which makes Mew quite the threat. He’s certainly not a Pokemon that you want to underestimate.

The story isn’t bad, but the characters are all pretty annoying. Rivalries between a kid and a bully are nothing new, but this one makes sure to exaggerate the facial expressions and chibi fighting to a whole new level. The characters can’t go a panel without throwing a punch or insulting each other. The bully even claims that the main character is the one who picks fights with him. I use the term “bully” loosely as the fighting seems to be completely fake. They’re just friends who are highly competitive and both of them love Pokemon. Of course, even 9 years later and they still can’t help but keep on trying to beat each other up. That’s just how it goes.

The art isn’t all that bad. It reminds me of the Pokemon Diamond and Pearl art. It uses a rather simple style that I can imagine any artist emulating. It’s certainly not all that good, but at least it’s easy to read. It would have been fun if this story had taken place in the Pokemon world, but I suppose it can be fun to read about Pokemon fans as well sometimes. I think this manga could have easily turned out to be a bad one if it was longer or if the art was worse, but as it stands, it is a decent way to spend 5 minutes. I don’t think it deserves a negative score at this point.

Overall, This probably isn’t a chapter that you will remember a year from now, but it’s not a bad one shot. If anything, it reminds you how overpowered Mew can be. The character’s Mew was only level 50 something and yet it was causing a lot of damage in the one panel that it appeared in. Mew’s always been a fun Pokemon although I consider Mewtwo to be a whole lot stronger. Now that’s one Pokemon that you definitely do not want to mess with. I certainly wouldn’t mind seeing more one shot titles to promote new Pokemon or other Nintendo games and events. For all I know, Japan does this sort of thing all the time and they just aren’t scanned all that often. It’s always fun to see a gem from the past. Who knows what will be scanned next? Whatever it is, I shall be waiting and ready for when it pops up! Now, back to Pokemon Go to catch me a Mewtwo one of these days!

Overall 6/10

Liar Game Review

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Deathmote and DBZ are titles that come to mind when asked about which manga to recommend to people. If they are looking for something deep and thought provoking then they end up going for Death Note. It is very accessible to all readers, but the manga that we are looking at today is just as accessible and I dare say that it may even be more thorough and complicated than the former. Liar Game goes all out with complex rules and several things going on at once much like Hunter X Hunter. The ending may be a bit sudden, but it was a fairly clever way to wrap up and will go down as one of the more satisfying titles. I would definitely be open to a sequel.

This adventure starts off with an unassuming Japanese citizen (Nao) who receives a black letter inviting her to the Liar Game contest. In the first round she is to be paired against her teacher. Each player starts out with one million dollars and the objective is to steal as much as possible before the round ends. Whoever has the most in the end will win. The main character doesn’t want to play this game though and she is also super gullible. Luckily, she enlists the help of a criminal genius (Akiyama) who single handily took down a large company. He agrees to help her put, but the rounds continue to get more and more difficult. Not to mention that Akiyama isn’t the only genius around. For the most part, quitting is not an option although the whole thing seems pretty illegal so I’m a little skeptical. The Liar Game officials told Nao that the cops wouldn’t help, but they can’t be trusted. Regardless, Nao ultimately declines all offers to leave anyway since she wants to save everyone.

While good Seinen titles are a little harder to find than Shonen ones, they can certainly pay off in big ways. For example, this title has no fanservice in it and very little animal violence. These two qualities can help quite a bit especially when coupled with the fact that the story is so good and well written. There are really no negatives to be found here. The threat of what may happen to the participants who lose is rather dark, but luckily it never happens and that part would also be quite the stretch as you would assume that the cops would prevent this. (Gotta factor in the plot twist as well)

While it gets very low screen time, the animal violence is definitely regrettable. It really wasn’t needed and Mice always getting the short end of a stick certainly got old a long time ago. It is hard to find the villain likable at all after pulling a stunt like this. I suppose that the art isn’t very good. Akiyama always looks dead tired and Nao tends to always have her eyes extremely wide open. These traits can be a little humorous at times and the art is never hard to read, but it could still be a lot better. This isn’t exactly Bleach level art but I wouldn’t call it much of a negative either. At the very least, it’s not hard to read. The series does have some pretty fun splash pages and exaggerated heads for when the characters are panicking as well.

What really separates Liar Game from other thrillers is how detailed and thorough all of the rounds are. There are a lot of rules and each of them build off of each other. There is always a way to win the game though so you just have to really apply yourself and think it through. Liar Game also has fun giving you incorrect solutions via the side characters which sound really good until Akiyama crushes it. Even Akiyama will occasionally get tricked as every good plan can also have a counter and he isn’t the only genius around. The plans which are not full proof can still work so long as you don’t happen to be surrounded by geniuses. A game as simple as musical chairs can quickly become very strategic as the characters analyze every aspect of it.

As with Hunter x Hunter, the characters do seem to overthink things to an extent though. After a while, you are over thinking the opponent to the point where you are just assuming that they are following your train of thought. Several of Akiyama’s plans revolve around concepts of human nature, but those don’t always hold true. His plans could have been foiled at times if more headstrong characters had shown up although most of those were weeded out early on.

As you may have surmised by now, Akiyama makes for a very good main character. Surprisingly we never get a long flashback to take a look at why he destroyed a large company. The company was corrupt, but a few lines on the subject is all that you will ever get here. That works for me to be honest since flashbacks can be annoying to read through at times. It’s good in the long run for universe building, but it can hurt the flow of a manga. Flashbacks and origin stories should be put in the back of a manga volume as opposed to being seen as normal chapters that interrupt the story. Granted, this flashback probably would have been a lot of fun since the writing has been on point for the rest of the adventure. It was not needed to cement Akiyama as a great lead though. He has no gimmicks or negative traits. He simply hatches a plan to defeat the puzzle and moves on. He has a subtle character arc as Akiyama initially makes all of his moves based on logic and calculations, but eventually starts to put a little stock into emotions. Playing on someone’s emotions is a strategy, but I don’t mean it in that way. It’s more that Nao gets him to believe in people a little more when he didn’t think much of them at first. Akiyama is very serious for 99% of the series so it is very rare to see him having any fun, but he doesn’t mind gloating a little as he explains how he won. He is pretty much a perfect main character.
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On the other hand, Nao can be very annoying at times. It is great that she chooses to believe in people, but the sad truth is that a lot of people cant be trusted. Seeing her tell a bunch of strangers Akiyama’s plan was quite sad. Luckily, Akiyama is great at adapting on the fly and eventually he probably even considered the chance that she could make a mistake into his ideas. Nao is also one of the only characters I can think of at the moment to be betrayed by the same character on multiple occasions. Her naivety at the beginning is very extreme to be sure. Her character arc is about how she learns to be a little smarter and more cunning. She finally lays some traps down. She doesn’t like to use underhanded tactics and prefers not to lie, but she stops being manipulated by the rest of the cast, which was a huge improvement. I definitely think that she was a little too extreme in the beginning, but Nao does stand for all the right things. She wants to help everyone rather than just winning and escaping this tournament. Nao is definitely a nice person and now she has learned that this does not have to be synonymous with being a pushover. Nao from the end of the series is a really good character so in the end I’d say that she is likable. She is nowhere near Akiyama, but few are.

I’d also like to take a moment to give the series some major kudos for not squeezing in a romance here. Akiyama and Nao were partners from the beginning of the series to the end. They had a good dynamic and helped each other out when one of them ran into a hole. A lesser series would have immediately decided to run with this and make them lovers, but Liar Game had more restraint than that. The two are close friends, but nothing more.

Harimoto is one of the two big villains in the series. I would definitely put him under Akiyama and Yokoya when it comes to raw intelligence, but he certainly is skilled. There is a big plot twist about him towards the very end which nullifies this to an extent. It was surprising and I wouldn’t say that it was necessary, but it did make another character become more compelling. Harimoto is old so he is lucky that most of the games are not physical. One of his followers gets a large role as Nao tries to convince her to leave Harimoto. That was a subplot that I would definitely take out. It dragged on quite a bit and the follower never became a likable character.

Yokoya is the main villain and he is certainly very smart. I’d say that Akiyama is smarter as he has to win with more limitations. Yokoya is rich and he is willing to use his fellow contestants. That automatically gives him a leg up on Akiyama so when he loses, it is that much more impressive for the hero. While Yokoya makes for a very imposing villain, I wouldn’t call him a likable one. As mentioned earlier, he does go for animal violence a few times which doomed him from the start. I also didn’t really buy his final moments as it felt out of character. I suppose that he had to choose his words carefully at that moment though. He needed to save some face and this may have been the best way to do it.

Fukunaga is one of the first villains who ultimately ends up helping the heroes. He is a fan favorite judging from the comments. He is decently a smart character, but can never seem to back up his tough talk. He is constantly conceding defeat before the round is actually over and serves as the voice of doom. He resorts to being physical a lot more than the other main characters and also messes with the villains through mind games. I can’t really say that Fukunaga is my kind of character, but he’s an interesting one. At the very least, he does help Nao quite a lot during her more gullible days. There are several other supporting characters in the series, but most of them aren’t all that important aside from their roles within the game.

As there were quite a few games in the series, I thought that I should go in depth with at least one of them. There were a lot of solid ones like the Musical Chairs and the 4 Way Tower Fight, but those are actually some of the weaker ones when placed next to the other rounds. One of the best games was definitely the “Airport Showdown” level! It’s a classic game of bluffing. There are two teams, one is security and the other acts as the smugglers. Each team switches roles after each turn and the game typically has a lot of turns so there is room for the mental battles. You can choose to smuggle a maximum of 100 million or nothing. The inspector must guess how much money is in the suitcase without opening it. If there is less money than what he/she guessed, then it is all captured. If there is more money than the guess, the security team must let it through. Also, if security guesses an amount and there is no money being smuggled, then they have to reimburse the smuggler. Naturally, these rules encourage you to simply not smuggle anything so there is no chance that you will take a penalty, but it will be difficult to win that way if the other team has the same idea. This is the game where Yokoya first showed up as well.

Another wrinkle to this is the fact that there is one more way to move money around. You can take it out of your safe and hide is behind or to the side of it. That way, the money isn’t counted in your collection and you can use some more mind games on the opponent. You also have to take great care not to let the other team snag your credit card through shenanigans or the game could be lost. There are probably another 5-10 rules that I haven’t listed here so it all gets pretty overwhelming. Not to mention that you can never trust anyone in this series as they all look out for themselves first and foremost. Betrayals are one of the few constants that you can count on in this title. Most of the games are so long that they stretch out over the course of multiple days. You can imagine how taxing that can be as you have to stay alert for many hours in a row. Luckily, violence is forbidden so you don’t have to worry about being attacked while you’re asleep or anything like that. Only intelligence and wit can be used as weapons in this tournament.

There is a big twist at the end of the series, which leads into the cliff hanger that will never be resolved. It definitely comes out of nowhere and you’ll look at all the rounds in a different light. Was it a good twist? Welllllllll, I would say yes just because it creates a cool cliffhanger. The sequel series would have definitely been hype had they gone along with it. It may be a little hard to buy the fact that the author had this planned out from the get go, but nothing in the series that I can recall discredits the twist so it is plausible. I do love the fact that the twist really does ensure that calling the cops would have helped. I won’t let you readers forget this fact. Logically though, the twist is a bit of a mess as I don’t see how it would not have leaked by then. The twist wasn’t really needed and the series could have had a more exciting climax without it. The cliffhanger could have still been squeezed in.
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Overall, Liar Game is definitely an all star title. The great mind games and extremely complex matches that the characters play make for an incredibly engaging read. I don’t expect that I will ever read such a complex story again. It’s the kind of title that I would have liked to have seen reach 50 or more volumes, but I realize that thinking up that many games would be difficult. Not to mention that the reasons for having more and more people show up to the rounds would probably get contrived after a while. If you have not checked this title out yet, then I would certainly recommend doing so. One thing’s for sure, you will never look at musical chairs the same way as you once did!

Overall 9/10

Tsubasa World Chronicle Review

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Well, The Tsubasa sequel has reached its conclusion. It ended with only 19 chapters so it was quite short, but since this was monthly, it actually lasted around 2 years and a half. Now that’s scary considering how little it accomplished. Unfortunately, I can’t say that it was a good series. It started with some minor promise, but ended up being quite boring, uneventful, and just plain bad. It really could have been decent, but I feel like Clamp never knew what they wanted to do with the series. It virtually didn’t even have a plot as Syaoran and friends were just fed tale after tale after tale. The series just ends and you’re left wondering what was accomplished here. Now, it’s not completely necessary that something is accomplished. Sometimes a sequel can just be for fun to see the characters again and watch their adventures. Just look at Dragon Ball Super or Boruto. That being said, both of those didn’t end in 19 chapters (I doubt they will anyway) and will probably get an actual serious plot at some point. That never happened in Tsubasa nor will it happen since World Chronicle is already over.

Syaoran and friends were enjoying their eternal banishment due to the events of the original Tsubasa series when they are approached by a mysterious lady who tells Syaoran that he is her world’s last hope. The world of the dead and the world of the living are both joined to an extent. The only hope for the dead is for Syaoran to go and revive them, but should he really bring these people back. Is it even possible and what does it mean for the world of the living? He’ll also have to destroy a friend to bring back the others which is…dicey to say the least.

There are a lot of problems with the series. One of the main ones is the fact that the team dynamic isn’t very good. Honestly, I feel like the team really needs Sakura back or a new member at this point. None of the main characters are particularly interesting since they are all watered down versions of themselves. Fai’s only role in the series is to constantly tease Kurogane, which gets old incredibly quick since it is the same old tired joke chapter after chapter. Not to mention that Fai isn’t really a fighter anymore. To think that he used to get a lot of hype and had a good amount of magical talent. He could be a decent character at times, but take that away and you have a very boring supporting role.

Meanwhile, Kurogane is supposed to be the tough guy of the group, but he simply can’t keep up with the new fighters. He talks a good game, but rarely fights anymore. He reminds me of Zoro, but a far weaker and less imposing version of the character. Yes, he’s basically New World Zoro. He’s not a bad character like Fai though, but he simply doesn’t add much to the series and definitely adds nothing to the banter. As for Syaoran, he’s your average heroic lead I suppose. He’s always thinking and tries to do the right thing. He’s a good kid, but also comes across as rather soulless. Not heartless, but he doesn’t have a great deal of personality. He just goes through the motions of being heroic, but that’s about it. Fighting his shadow self was also a little dicey, but he held back enough and stopped fighting so I’d say that he did a good job there.

There are many examples of good shows that didn’t have a good rapport among the characters. Naruto is a great series, but the characters definitely could not hold a slice of life series. Likewise with Bleach. Meanwhile, Yu Yu Hakusho, Hunter X Hunter, and DBZ could effortlessly lead a slice of life series where nothing happens for 50+ episodes. It just comes down to whether or not the characters are charismatic. I’m not saying that Naruto characters are bad, but they need fights. Tsubasa is like that. The main characters really look terrible because there is no action. If there was more of an actual plot, then I’m sure that the main cast would have been more likable like in the original series.

The art is fairly clear, but it can also get chaotic whenever any action is occurring. That’s really a Clamp tradition at this point though so it’s to be expected. The important thing is that it usually looks clear so I’ll give them a pass there. It could still use a decent upgrade though and hopefully they’ll be ready for the upcoming Cardcaptor Sakura sequel. If handled right, that one should be able to surpass this title with ease.

After all, this series spent a few chapters just fighting evil animals (Bad move Clamp!) and trying to survive amidst an evil forest. That’s not very exciting material. At least Clamp didn’t contradict their no cop-outs strategy from the other titles. The concept of the dead being able to come back to life would have definitely gone against the whole Clamp universe. xxxHolic’s a key example of how a whole series/plot is about one character’s death and how she can never return no matter how many fancy spells are used. In the Clamp universe, once a character is dead, they’re staying that way. Sure, the spirit can talk with wise words of advice, but coming back to the real world in a corporal body is out of the question. Syaoran realized that by the end so at least he didn’t begin to jeopardize the real world as well. Chase after too many things and you’ll wind up losing them all. Although in World Chronicle’s case, it didn’t chase after enough things.

The ending does state that the story will continue back in xxxholic Rei so hopefully that title can use its momentum to push things forward. It had been fairly interesting. Part of what helps it is that the cast is better and while it is also pretty aimless it is better suited for it. Rei is all about mysteries and spirits causing mischief after all and the locale is better. If any Clamp title can grab Tsubasa’s plot and improve on it, then xxxholic’s the way to go.

Overall, World Chronicle was definitely a let down. It was consistently fighting for last place every month for the last 3 years. There were no chapters that were particularly exciting and even Syaoran’s rematch against Dark Syaoran came out of nowhere and wasn’t that enjoyable. It was a decent fight, but there was no reason for it and the battle was basically filler so it was hard to care about what was happening on screen. That’s the problem with deciding that plot is expendable and then still trying to have a serious fantasy adventure. Remember Dimension W folks? Not from my blog as I haven’t reviewed it yet, but that’s probably the token example of why you should focus on your plot before attempting to go placed. World Chronicle is still a class act for the most part as it steers away from things like super violence or fanservice, but there isn’t much going for it either. The biggest crime that it commits is being very boring, but that’s a serious offense for any manga. If you want to read a calming title about a few people aimlessly wandering around then you may enjoy this title. If not, then you may not want to spoil your Tsubasa memories and you should just go re read the original series instead. You’ll certainly get a lot more out of it.

Overall 4/10

Batman The Jiro Kumata Batmanga Review

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It’s hard to believe that I started this manga way back in January 2015. It’s been a long run, but now I have finally finished the series. It does a good job of following the Adam West esque format and most of these stories feel like they could have been from the comics. The volumes make for a fun read even if they never do anything to take the series to the next level. It’s a good story, but don’t look for anything beyond that.

There isn’t really an ongoing plot for the series as you may expect. Each story is roughly 3-5 parts though so the cases get a lot of screen time for the necessary plot. As such, there is never much of a need for an ongoing plot because weekly (If the series was in that format) it would have sort of had a plot. Of course, an ongoing plot could have certainly helped to have upped the stakes by the end of the series.

Batman is portrayed pretty accurately. Once in a while he’ll seem a little hurried or our of character with the occasional “Shut Up” comebacks to the villains though. It’s hard to picture Batman saying that. On the other hand, they do a good job of trying to make Batman extremely heroic to the point where he sometimes misses the obvious because of this. A good example occurs in the final volume. A mysterious shape shifter had already gotten the better of Batman and Robin twice. The next morning it is reported in the Newspaper that a new art piece has been added to the masters collection from a rather rich collector. She only allows world famous art to go in this collection typically so it this is odd right? Robin quickly points out that the timing of this is suspect, but Batman disagrees.

He says that anyone has the potential to be a masterpiece so this mysterious fellow must have just made a great piece. It couldn’t have anything to do with the shape shifter and there’s no way that this collector is being forced into letting the piece in. After all, Batman wants to prove that dedication can always win in the end. Robin urges Batman to check anyway though so they go and lo and behold, the art piece was actually the shape shifting villain. Batman’s always looking for a good moral to the point where it nearly cost the heroes dearly.

Batman also murders a guy by throwing a really heavy object at his head. It’s never really brought up and smoothed over rather quickly with Batman’s justification that he had to do this to save Robin. It was a tense situation and Robin was about to die so you have to decide whether this was the right move or not. Personally, I think there were a lot of other ways Batman could have stopped the villain so the scene was a little dicey. As for Robin, he’s in character the whole time. He’s always getting defeated in a fight and tends to be a liability. That being said, as in the example above, he does pick up on things quicker than Batman at times. If there is a moral to cloud Batman’s judgment, you can count on Robin to get the right answer first.

The series is 3 big volumes long so maybe that’d be closer to 5-6 if they were normal sized. Most of the villains are made up for the series so it’s hard to remember a lot of their names. Lord Death Man is certainly the fan favorite and he even made it into the Batman Brave and the Bold TV show. He is really good at escaping death even if he may have ultimately gone down one too many times by the end. There was a guy who believed that his cape made him invincible. By the end of his arc the twist was that it was all phony, but this explanation is a little dicey at best. Before that, we saw him survive some sure death scenarios. The characters say that he was lucky by the end, but that’s hard to buy. He fell a great distance into the rocks that led to the ocean. He could not have dodged from his angle so the cape had to have some super properties to it right? If it was total luck, then I think the writers probably did not think it through.

Another story arc parodied how dark the Batman comics have gotten in later years. At the time, it was probably more of a hypothetical though. In a TV show, Batman and Robin used intense methods to subdue the villains and the bad guys in the real world began to fear the Dynamic Duo. Batman wants to win his battles with one liners and friendship so he went to the station to shut down this program, but ended up getting kidnapped instead by the end. Still, the moral was that even villains always have a chance so scaring them right from the start is just not the right move this time.

We also had a nice robot arc which showed how important Batman and Robin are to the community. These robots can break and can’t think on their feet the way that the Dynamic Duo can. In the end, the police get rid of the robots because they’d rather have Batman save the day. The thing is, Batman and Robin can’t protect everyone forever and Batman acknowledges this, but says that it’s a problem for another day…maybe he’s right.

Another one was inspired by Star Trek or vice versa. Some super intelligent aliens decided to kidnap Batman and Robin so they could fight in space against a few other species. It was a 4 group free for all with Batman and Robin getting completely wrecked in each fight until they finally got the other aliens to team up with them and defeat the host. It goes to show that sometimes special powers can really come in handy.

There are a lot of other comic arcs to be found in the series, but those were just some examples. As the volumes are quite large, there’s enough time to get in quite a few adventures. I have only covered a fraction of the stories that are in the collection so if you want to see more of them, buy the volumes!

The art for the series is solid. All of the characters look fairly accurate to their traditional selves and we do get some fun fight scenes. The manga is very old which you can certainly tell as you read through the series, but it’s not dated in a bad way. It looks sharp and ultimately that’s really what matters in the end. Clear and sharp makes for a good combo when it comes to manga.

Overall, The Batman manga is a fun experience. It’s like reading through the lost season of the Adam West adventures. He fights against a large variety of villains and Bruce Wayne also gets to appear quite a bit so it’s not as if he’s Batman 24/7. Of course, this Bruce Wayne is typically pretty noble and similar to Batman, which makes for an interesting dynamic. I sort of wish Bruce was always like that in the current comics and movies as well. No reason why they can’t both be super heroic right?

Overall 7/10

07 Ghost Review

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Most manga and anime titles may start out a little nonsensical, but then everything clears up once the battles start. Every plot can be followed as long as you have flashy fights, but once in a while you end up meeting an exception. That would be 07 Ghost, a series that never bothered to clear itself up and instead it ends up just as convoluted as it originally started. I don’t mind complexity, but most of 07 Ghost was simply padding and distracted you from the plot and the art did not help with this either. A lot of the characters looked similar by the end and there were also many time jumps between the past and the present to keep you guessing. The only other series as confusing as this one would be Pandora Hearts and even that one started to make some sense towards the end once the climax of the series happened. 07 Ghost can’t really say the same nor was the character cast quite as good.

Well, there was once a slave who was forced to serve in gladiatorial fights, but he finally escaped one day. He was placed under the protection of a few shinigami who work under divine powers. They are very powerful and intend to protect him. To provide some more context thanks to Wikipedia, Teito had escaped along with his friend (Who died shortly afterwards) and then took sanctuary inside of the Church where the bishops protected him. In case you have not suspected yet, the bishops are the shinigamis and even the villains do not dare to attack the Church…yet. Teito is the chosen one and he has “The Eye” which means that there is another person living inside of him who aims to protect Teito at all costs. In order to fulfill this objective, he is given great levels of power. The enemy country wants this power so they can blow people up. The villains are already on the brink of taking over the world so obtaining the eye would mean Game Over for all.

The series could have been a lot better, but again, the plot makes no real sense at times. It’s like the author is just trying to stay afloat in the popularity rankings and adds as many interesting plot ideas as possible, but with no way to sew them all together. With series like Naruto and Bleach, the plot is so simple that you can read it while half asleep. With Ghost, you’ll want to re read and re read, but there is rarely time for that sort of thing. Instead, you just roll with whatever’s happening and just hope for the best. Perhaps you can still enjoy the fights if nothing else.

Also, being convoluted is not necessarily the same as being intricate. Death Note, Hunter X Hunter, One Piece, and Liar Game are intricate. Those series have been well thought out in advance and are able to add in dozens of characters or lines of logic without leaving the reader behind. It’s easy to see where the series are headed at all points. In particular, Liar Game was always able to think of incredibly complex games where many different plans would be implemented only to have someone else counter it. It was like a real life version of Chess although I’ll discuss it more in an upcoming review. In 07 Ghost, it’s more like the author had a vague idea of what he wanted to do and then filled the story with so many pointless details that you ended up losing perspective of the actual plot.

As already mentioned, the art is pretty iffy during the battles. Whenever an action scene occurs, you’ll have to strain yourself to keep up with what’s happening. It doesn’t help that the “magic” in this series is all water color based so everything’s dripping across the pages. It’s hard to even tell what kind of spell is being used as a result and it’s probably the worst depiction of magic that I’ve seen in quite a bit. Many of the characters look very similar so good luck keeping up with the names by the end of the series.

However, the art can be downright great when it comes to scenes without any movement. I actually had a decently tough time choosing the images for this review since there are so many good ones. The author knows how to draw a visual that you’ll find exciting to look at. It helps that the true Shinigami forms that most of the characters have can be quite good and a lot of the weapons are shadow based so those are epic as well.

Perhaps that’s the most frustrating thing about the series and why I cut it so much slack on the premise of possibly enjoying it more a second time around. If you can get through all of the fluff and the unnecessary side adventures and plots, you’ve got a real good story here. Seeing the death gods choose who goes where and Teito trying to escape from his past are two plots that can certainly work well. The main villain was pretty intense and there were many parts that showed some promise throughout the series. Give the title better artwork, erase a few characters and this could have easily been a great title. Of course, you could fill a book series with the amount of what ifs that you encounter in life.

Teito’s a decent main character, but he doesn’t have a lot going for him that other heroes don’t already possess. He’s a decently nice guy who wants to move past his shady past of being an assassin. Throughout the series he tries to find out more about those days and his plot is similar to Cammy’s from Street Fighter. When the third eye is activated, another being from inside of him takes control and he’s easily one of the best characters in the series. Probably second to Ayanami. He can fight and “Shadow Teito” never backs down from a fight. It’s a shame that he’s not immune to telepathy though as that trick seems to always work against him. There’s another angel being inside another kid who ends up fighting Teito at one point, but it’s a plot that never really went anywhere or it simply wasn’t as developed as it could have been.

Frau’s the main character of the bishops and is arguably the strongest one. He wants to help Teito on his quest and is typically proficient at just about any activity. He’d be a great character if not for the completely unnecessary trait of him being an immoral guy…even though he’s a Bishop. That doesn’t even get brought up all that often so there was really no point to including the trait. Still, it’s there and Frau quickly died as far as the character roster went. The other Bishops are around and they get to fight once and a while, but none of them ever got a big role. Still, there was a big twist involving the true mastermind behind the whole series that was fairly neat.
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Ayanami is the main villain of the series and he’s easily the most interesting character. At times you do wonder why he’s doing what he’s doing, but then again, does a villain even need a reason sometimes? He has some faithful followers and it’s hinted that he wasn’t always such a bad guy. He has a lot of abilities and he’s one of the only characters who can hold his own against a Bishop without actually being one of them. He’s also fairly cunning and was able to trap Teito in a realistic dream which completely simulated the real world except for the fact that Teito was on the villain side this time.

The thing is, Ayanami’s a villain, but most of his underlings don’t even know it since they operate from a government base as well as the school next door. In fact, Teito becomes friends with quite a few of the characters there during that time until he realizes what has happened. Ayanami’s abilities are difficult to explain as you would expect from this series, but at the very least they all look pretty cool so that’s got to count for something right?

Most of the other characters are around, but they don’t have a lot of presence. Teito has a best friend, but he dies almost immediately in volume 1 and for the rest of the series we just have an animal who was named after him. It’s hinted several times that he could be the reincarnated form of the friend, but it could also just be Teito being desperate for a friend and just hoping that this is the case. That is also hinted at several points in the series. Other characters can be a little annoying like a little orphan that Teito took care of for a while. He certainly didn’t add anything to the series, which you could say about a lot of the characters.

The series was long, but you couldn’t really get invested into what was happening due to the lackluster characters and the artwork. Technically, a lot of the plot revolves around the fact that two countries were at war way back in the day and after one of them lost, the government took control and Ayanami is one of the corrupt heads who leads them. There’s no political intrigue to really speak of and that’s a shame since I always love to see politics in these kinds of things.

Not that most people really care about the power levels, but I wouldn’t say that the characters are all that strong in this series. Some of them have a decent amount of magical power at their disposal, but I wasn’t overly impressed with any of the speed feats that were shown. These guys may be around Kenshin level and slightly higher, but considering that they’re death gods, you’d expect them to be a little more impressive. One of the bishop’s had string abilities which were impressive. If only he was physically able to keep up with his opponents, he would be a very strong fighter. At the very least, the Bishops have a decent amount of immortality, but it’s not quite legitimate compared to most immortals.

It’s also worth noting that this series did a really good job of avoiding the fanservice trap. I can’t think of any scene that featured any. Granted, it’s been quite a while since I read the series (This review’s been on the backlog for a while) but if there was any, it was very slight. That’s another positive for the series and it’d be good if more titles could follow this one’s example.
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Overall, I can’t say that I enjoyed 07 Ghost all that much. None of the characters were very inspiring and the whole series was very confusing. That being said, I’ll give it some props for still being fairly interesting and I do think that it would be considerably more entertaining with a re-read, but you would need to have all of the volumes in front of you so that you can marathon it. As far as I’m concerned, that’s really the only way to get the maximum amount of enjoyment from this. The only series that’s more confusing than this one is Pandora Hearts and I personally think that 07 Ghost is better, but it’ll be interesting to see if any other titles can surpass those 2 someday. If you want a very convoluted story, this one’s up your ally. Otherwise, I’d recommend going for an action that’s not as all over the place like Heroman!

Overall 6/10

Baby & Me Review


Now this is a series that I started a long time ago, way back in 2011. It’s been almost 6 years, but I finally got around to finishing the series. Needless to say, I’m afraid that it is on Vampire Knight’s level. The negatives are completely different and there are no fight scenes here. You may like the series more if you like babies a lot and find their actions adorable, but for someone who’s not particularly fond of them and prefers a nice action scene…it could be a looooong ride!

Takuya’s mom passed away a long time ago so he now takes care of his little brother Minoru. Their Dad’s also around to help of course, but he’s typically at work, which is why it ends up being Takuya’s responsibility. Takuya constantly gets upset at Minoru and they fight all the time, but in the end he learns that their bond is strong and shall never fade despite their mishaps. In theory, it’s a very touching experience. In theory anyway….. A plot never really develops since it stays as a slice of life for its duration so prepare for all of the characters to get into various situations, but none of them ultimately have the depth and charisma that you would see from the characters in Sword Art Online Lost Song.

The cast of characters is actually really small considering that there are 18 volumes. There are maybe 10 big characters or even less, although there are naturally more minor supporting characters as well. It’s a slice of life series so the whole thing resides on the fact that you need to like the characters. Unfortunately, I didn’t care for any of them, which does hurt the experience.

First up is Takuya. He’s supposed to be the nice guy as mentioned by quite a few characters, but you never see that. He essentially spends the whole series being upset at Minoru and this is what ultimately ends up causing the car crash scenario. Takuya is not a character to look up too nor is he someone that you will end up admiring. In the end, the pressures of raising a kid are far too intense for him, but rather than admit it, Takuya tries to power on and this is not a winning strategy. It would like be watching a Scooby Doo episode where Shaggy and Scooby never get along.

Minoru isn’t any better though and he’s a pretty terrible character. This is where the series really dies. You’re supposed to find Minoru humorous or entertaining, but instead he’s a very grating character. He can’t actually talk yet so you just have to watch him waddle around everywhere and that wasn’t fun the first time he appeared. I haven’t met a good baby character (Who wasn’t actually an adult in disguise) that I’ve actually liked in any form of media and that doesn’t appear to be changing anytime soon. Minoru just holds the series down and since he’s one of the main characters, that’s a pretty big anchor to weigh the series down.

Takuya’s dad is all right, but like Takuya he is always getting upset at every little thing. He gets a flashback of how he met Takuya’s mother, which was all right I suppose, but it didn’t make his character any better and he could have done a better job of making sure that Minoru had a baby sitter to help Takuya out. Gon is one of Takuya’s friends and I wouldn’t consider him a good character either. At this point, maybe I shouldn’t even bother saying if the character is good or not since you know my answer. The only credit I’ll give Gon is the fact that he doesn’t betray Takuya at the end and realizes that the newcomer is trying to drive them apart. Besides that, Gon doesn’t add anything to the series.

Akihiro and his family are main supporting characters in the series. There are 3-5 kids in the household of varying ages so they like to run around and cause a lot of tough situations. Even a birthday party gets dicey since the parents have to work and everyone forgets about it. They’re not bad though and I feel like this household would have made for a far more interesting series than what we got. Akihiro is probably the best character in Baby & Me by far. He see through all of the fake romance plots and just tells it like it is.

The final main supporting characters are another household which has a baby. I don’t remember the names of the two living there, I think one of them may have been Seiji. It’s not of any real importance in the long run though. One of them loves games and gambles a lot. He’s also a very laid back guy so he doesn’t mind just walking into the main character’s house whenever he feels like it. The lady is also pretty carefree and leaves her kid with the main characters to go watch a movie with “Seiji” once in a while.

As mentioned earlier, the main reason why this series tanked is due to the overall plot. With a plot so bad, it’s hard for anything to save it and the rest of the series didn’t try all that hard to correct this. One thing about Baby & Me is that it’s not actually a super happy/light series. It tries to be rather deep as you can tell with the final volume where Minoru is hit by a car. Can you think of any series where a toddler is gravely injured like that? It’s surprisingly not as kiddish as you would expect and that also comes back to bite it. The series bites off more than it can chew and I’d rather not even have the car crash scenario at the end since it’s a bit much. I’ve always considered little kids and senior citizens to basically be off limits as far as dangerous accidents are concerned.

There is also one annoying character who is always inappropriately grabbing Takuya as part of a running gag, which is anything but funny. It’s these kinds of things that hold the series back and guarantee it a place at the bottom of the totem pole. We didn’t get any fun plots that would have been a blast like team sport competitions, big races, or some kind of tournament. Now that would have definitely been exciting. There was a brief moment of danger with some gangsters and gambling though so that was neat.

I don’t really have much of a problem with the art. It’s not all that good, but it’s not very bad either. I suppose that I would call it somewhat standard or maybe a little sub-standard. It’s fairly clear, but when you don’t have a lot of action scenes to draw or anything of that sort, then it likely makes the job a little easier. It’s why just about any anime looks great when the characters are just standing around (Unless the character designs are faulty) but fight scenes can really vary in quality. Likewise with making something smaller scale like a sprite fight or a quick fan animation. You can take a while and make a really great still, but once you’re moving the characters around, it can get pretty intense! Of course, that’s what also makes the video since the fight scene is what everyone’s (Meaning me and all those who love fight scenes)

In the end, the series was just never all that fun. I can actually say that I’ve enjoyed Ouran Host Club and Vampire Knight more than I enjoyed Baby & Me. At least Ouran has some charasmatic characters which have started to save the series from the terrible pre arc and Vampire Knight had some good action scenes and (somehow) a better cast than Baby & Me. Baby & Me just never had that edge which could have made it a better series. I can’t say that there was ever a moment where the manga showed signs of getting better, but again, it’s hard to get better when your two main characters are not likable in the slightest. I took a lot of shots at Yuki and Zero in my Vampire Knight review, but they were still far more compelling than Takuya and Minoru.
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Overall, Baby & Me was just a series that wasn’t for me. It was never a very interesting series and was rather dull like Go Go Monster. The characters were not interesting and the series took itself very seriously, which didn’t pan out. If you’re going to try to be a very serious series, then you need to either have a great plot like Dengeki Daisy or a lot of action like Kenshin. (Which still knew how to balance itself) The great plot is the most important part because I’ve read many serious series, which pulled it off. Baby & Me is about a kid who’s raising a baby…why is this a serious series? The plot alone should cause you some pause when you think about the concept. At least it did ensure that we weren’t blasted with crude humor all of the time. There may have been animal violence like the last pic hints, but I forgot, either way it may have just been one hit so it wasn’t terrible, but still terribly unnecessary and there could have been other moments that I forgot. If you want to read a good series about a kid who is actually trained by the baby, check out Hitman Reborn! Now that is a 9 star series, which shall certainly not disappoint you!

Overall 1/10

Vampire Knight Review

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It’s time to take a look at a series that doesn’t sound all that promising from the title. Yes, I had a sneaking suspicion that Vampire Knight wouldn’t be all that good as it’s a vampire story. That’s reason enough for me to fear it. Moreover, it sounded like Rosario Vampire, but minus the action and fanservice. So, that’s a bad thing and a good thing, but it means that the series has absolutely nothing going for it except the blood sucking gimmick. (No worries, there is a little action at the very end of the series!) I was able to complete this series in a little under a year which is cool since I started it last January and I ended a few months ago. I forgot when exactly I completed it, but no matter, let’s jump into the review! No worries, this one doesn’t get a 0 so readers can rest easy that the manga managed to do something right!

Yuki Cross lives at a school where humans attend by day and vampires by night. Both sides are separated for their own safety and she’s one of the enforcers who makes sure that the two groups play by the rules. Her partner in all of this is Zero. With the two of them as the ultimate tag team, nothing’s ever gone wrong at the academy. What helps this situation run so smoothly is that the head of the school vampires is Kaname, a guy who believes in peace and justice. It all goes well for a while, but then things happen!

That’s more vague than usual! Well, it’s hard to say exactly when things went wrong since a lot happened in these 19 volumes. There are many different vampire factions who were vying for power. Towards the end, Kaname realizes that he must destroy all vampire nobles including himself so that only the weak ones will be left and then they can’t bully the humans so easily. Zero is corrupted and turned into a vampire himself so even though he is a vampire hunter, he will be confronted with many tough choices. Yuki also starts to get her memories back and realizes that she is a vampire noble as well, but this comes along with some spiffy new powers so it’s not totally a bad thing.

So, should I start out with the negatives, positives, or the technical aspects like the art? I decided which option to go with by heading to Smashfaqs and based it on the top 5 topics. They were surprisingly positive ones so let’s roll with that. A positive for the manga is the fact that it actually has fight scenes once in a while. Zero and Kaname get into a scuffle at one point and even Yuki gets in on the action thanks to her powerful scythe. Zero gets control over plants and Kaname has super strength, mental abilities, speed, magic, and a lot of other things to keep the other two in check. The fights are cool even if there aren’t a whole lot of them.

The art counts as a technical aspect as well as a positive one for the most part. The art can get cluttered during the action scenes at times. Especially when the plants are around, but it can also be quite clear during other moments and I’d say that the artist does a fairly good job. I’d say that the art looks a lot better than the average Shojo series. It’s clear, intense, and you won’t mix up any of the main characters. Supporting characters are a different story since you can only see so many random guys running around before starting to mix them up a bit. Kaoru and Hikaru are still confusing in Ouran, but at least one of them switched his hair color after a while.

Unfortunately, I can’t say that there are any real characters since they all get tainted at one point or another. If we’re counting super mild characters, then I didn’t mind Zero’s hunter boss. He was fairly reasonable the whole time and you could tell that he was experienced the whole time. He hyped himself up a little too much at times though and he’s only my favorite character by default, I’m certainly not a big fan of his.

A positive for the series is naturally the fact that there’s basically no fanservice to be found. That’s always appreciated even if it is the norm for Shojo, you still don’t want to neglect to give it some props for this. Unfortunately, this is somewhat negated by the blood sucking scenes and such, but that’s a different negative. So, here essentially ends the positives section, but I’ll try to think of some more while writing the review.
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Let’s start off with the blood sucking. See, the problem with vampires is that they’re going to drink blood. Inevitably, one of them ends up contaminating a main character. (In this case, everyone was contaminated except for one of Yuki’s close friends who never evolved from being a bit player in the whole thing) After that, the main character will offer his or her friend to drink some blood so that the character won’t have to hurt someone else. That happens here of course, several times and shows that the characters have no will power. Especially the fact that they always go overboard. Another cliche is that Yuki for example may say to only take a little bit since taking too much blood can be quite dangerous. Zero agrees, but then he can’t stop himself once he actually starts and it’s always a very wince worthy moment since he is supposed to be her friend. It’s hard to buy the fact that he simply can’t control himself and this has even started to finally happen in Seraph of The End, which is regrettable. Why do the heroes ultimately lose control so easily!?

That’s a rather big negative and ignoring the whole blood angle, there is naturally a ton of romance here as well. Luckily, there was a twist towards the very end that Kaname wasn’t actually Yuki’s brother, but was an ancestor. This naturally helped since we don’t want the manga to have gone down that route, but romance is romance and it was poorly executed from start to finish here. Both Kaname and Zero use Yuki when circumstances arise and both of them never actually trust her enough to let Yuki know the full scope of what’s happening. Why should she bother to stay with them? Yuki never quite broke off things with either party and the romance just dragged on and on like a bad soap opera. There was even another character who tried not to get involved with such things, but he was forced to become a blood sucker, which essentially made him a prisoner and he could not help out the heroes anymore. There was nothing positive to say about the romance.

Now, it’s time to go more in depth about the characters. Yuki started out as your average main character. She was fairly lively and always saw the bright side of the situation. Romance plots aside, she wasn’t a bad character. Unfortunately, then she turned into a vampire and decided to cross more gray lines and act a little more like a vampire. One scene in particular that was bad was when she decided to erase Zero’s memories. Think of the situation in Justice League when Batman’s mind was wiped or Captain America from the New Avengers comics. Yuki may have wanted to do it for Zero’s own good, but she ended up crossing a line that should not have been crossed. Becoming a vampire also made her lose her happy personality as she became a little too wise and took on a more somber role. She decently handled that role, but definitely fell rather rapidly as a character.

There was definitely no way that I was going to like Kaname. He always acted rather polite and such at the beginning of the series, but it was always an act. He could never make up his mind and wanted to be with Yuki someday and preferred solitude at other times. He decided to destroy all of the Nobles randomly and while it may not have totally been a bad decision, it’s not like all of the nobles were evil or sought to destroy people. Luckily, a plot twist showed that Kaname did spare one of them so I’ll give him credit for that. Portraying himself as the villain was definitely an intriguing move and one that I still don’t see a whole lot of benefit from. In the end, vampires and humans will never be able to perfectly get along because both sides have so many bad apples inside of them. It’s just how the world works and there will always be another new villain to seize the throne. Kaname’s also the one who turned Yuki into a vampire, which doesn’t earn him any brownie points as a character.

Zero’s the other main hero and he’s pretty terrible. I liked him a lot more than Kaname for a while, but then he lost control and succumbed to the blood sucking temptations. That destroyed him as a character. Shojo series like to typically have two main guys, the nice one and the mean one. Zero served as the mean one and a fairly extreme version of the character type at times. He would even point his gun at Yuki once she became a vampire. I don’t see that turning into a healthy romance in the long term so it’s another plot that I couldn’t get behind and I found it hard to sympathize with Zero throughout the series. At least he has a gun/vine powers so he’s a decent fighter, but his fighting abilities can’t save his personality.

As you can see, I wasn’t a big fan of any of the main characters. With a series this long, there are naturally a lot of other characters, but most of them actually aren’t that important to the plot compared with these. We do have other villains, supporting characters, and other heroes, but they are all just around to add more detail to the world. In the end, it really just comes down to the three main characters and the choices that they make since they will drastically affect the characters around them. From the supporting characters, I suppose that I didn’t mind the headmaster or Yuki’s friend all that much. Yuki’s friend was always nice to Yuki and offered words of advice, but she never did all that much aside from that. The headmaster always knows more than he lets on, but he prefers to let the heroes fend for themselves.

Kaname had a posse around him at all times, but by and large you won’t remember them after a while. You have the girl member who also likes Kaname and naturally resents Yuki. That’s her whole character arc for the most part. There are a few guys there who have ties to other families and talk a good game, but they don’t do all that much of consequence. One of them is brainwashed and the others try to help Kaname even after he has earned a negative reputation, but that’s about it for them. One of the main villains was a noble vampiress who went around brainwashing as many of the human students as possible with her blood. Kaname eventually stopped her, but she definitely got a lot of casualties in the meantime. Shizuka was her name and her death is rather intense.

The manga was never quite as happy as the average Shojo series and was always serious business so it was not all that surprising that there could be some violent moments. It’s nothing toooo bad of course, just a heart stab here and there (Vampires are quite durable) and it works as Kaname hype. It doesn’t even feel all that out of place and I wouldn’t say that it goes too far. You’ll know the scenes when they happen. The other big villain is Rido. He’s so powerful that he thinks Kaname won’t make a move against him. Kaname quickly destroys him (Not a total destruction since the bond of master and student wouldn’t let him, but the guy was reduced to ash so it’s more or less the same thing) and that’s the end of that. I can’t say that either villain was all that interesting in the end.

This definitely isn’t your average Shojo series, but it ends up losing to those. This further cements the notion for me that it is almost impossible to do a good vampire story. They end up just not being all that good. Records of a Fallen Vampire is probably still the only good vampire story and it was impressive. Maybe someday a series can follow that example, but I suspect that many other series will try and fail to do so first. Such is simply how these things end up going down.
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Overall, Vampire Knight is not for the faint of heart or for those looking for a good story. If you’re a huge vampire buff then this is probably up your ally. As it stands, the characters simply aren’t likable and all of the romance plots fall back. The series takes itself a little too seriously with all of the tearful origin stories lying about. I did enjoy the occasional action scene, but those are few and far between. Based on the pictures I used, the series certainly looks more exciting than I’m giving it credit for, but keep in mind that they’re images that are meant to be misleading. I wouldn’t use the boring pictures now would I? It’s certainly no Black Bird and at least earns 1 star, but you’re better off reading Records of a Fallen Vampire instead of this title.

Overall 1/10

Big Hero 6 Review

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It’s been a while since I saw the film so it’s near to quickly relive the adventures over in manga format. The series was only 2 volumes so it makes for a quick read. It’s a fairly straight adaption of the film so it’s a good way of rewatching the film if you want to accomplish the task in about 30-40 minutes instead of the film’s run-time. Alternately, you could also do it for the action scenes since they’re a little better in the manga.

Hiro was having a good ole time showing off his science skills at a new school while his brother showed him around. He didn’t have many friends, but that never bothered Hiro. Unfortunately, everything changed when his brother was murdered and his invention was stolen by a mysterious villain. Hiro realized that the only thing he could do now was use his brother’s invention to beat the new villain black and blue. The problem is that the invention is a Marshmallow looking robot that has no real combat experience. Time to see if his big brain is just for show or not!

So, it’s partially a revenge story, but along the way Hiro realizes that he has to beat the villain by the book. His brother’s friends decide to help Hiro out and in exchange they receive power suits, which simulate powers. The friends can definitely hold Hiro back at times, but it’s always useful to have some backup for the big battles. One of the kids can roller skate, another one has a monster suit, etc. Some abilities are more useful than others of course, but Hiro can’t make everything appear to be super brilliant.

Fred’s the one with the monster suit and he’s always joking around. Turns out that the guy is rich, which is certainly useful and he’s the comedy of the series. None of his jokes are remotely funny, but he’s a good character and you need someone to mess with the team dynamic at times. GoGo is the roller skates girl and probably the only member who’s always ready for a fight. She does a good job of fighting back against the mysterious villain, but there’s only so much you can do with hockey pucks and roller skates.

Honey Lemon’s the most bland character of the bunch and as a result, she doesn’t really get any powers. She had something to do with bubbles or lights I believe, but her ability was not impressive. Wasabi easily had the best powers even if he didn’t use them to their fullest extent. He had Ice blades, which could really deal some massive damage if they could ever hit. Don’t underestimate good tech, but the problem is that the villain had the best tech.

The villain went by the name of Yokai although I never remember anyone actually calling him that. Using the nanobots at his disposal, he can essentially do just about anything. They can lift, move things, transport him around at high speeds, etc. He essentially had the upper hand against the heroes a lot of the time and whenever the heroes would come close to defeating him, they’d stop Hiro and remind him that they’re supposed to be heroes and must play by the books. Yokai gets a sob story as you might have expected. It’s a touching story I suppose, but it doesn’t really excuse the fact that he went about obtaining his goal in a very iffy way. Let’s face it, Hiro and Tadashi (Hiro’s brother) would have been glad to have helped him.

Sadly, the after credits scene of the film isn’t in the manga version, but that’s okay. It’s harder to do a twist ending in a manga although it would certainly have been awesome if it was included. The ending is rather complete and the mission of saving Tadashi can be considered as enough of a cliff hanger. I think another 2-4 volumes would have helped the series pacing wise though. It would have given the team more time to train, fight other villains to gain experience, and then they could have tackled the final boss. As it stands, the manga moves at a very high speed and that’s a good thing, but it also means that the adventure is over that much sooner. There’s not a whole lot of time to get to know the characters.

For example, Hiro’s a main character, but there’s not a lot of time to get to know him. He comes across as a little generic, which could have been eliminated had the series been longer. Still, he’s a good hero and someone that you can root for. I’m not a fan of Baymax though. I don’t find him charismatic or likable and I was just never able to get into the character. I would have preferred the comic design or a more aggressive personality. His A.I. is just a little too limited and the personality doesn’t match the character design. He can fight a little, but typically only as a last resort and by then the odds are stacked against him. He puts the heroes in a tough spot a few times.

The art’s a little cluttered during the fight scenes, but pretty good otherwise. In a sense, it has that “adaption” feel to it so you can tell that it’s not an original story. Most manga series have that effect like Kingdom Hearts or the Pokemon movie adventures. It’s probably intentional or perhaps the artists are trying really hard to emulate the movie’s style, which is how that happens. Either way, the art is fairly good and I was glad that the manga tried to stretch out the fights as much as possible. More action is always a good way to pad the volumes.

Overall, Big Hero 6 is a fun manga. It’s not very deep so don’t expect much more from it than a quick action adventure, but that’s all it needs. You know what you’re getting into from the get go and there’s not a whole lot that you can do in 2 short volumes. There are no really bad characters and no really big negatives. It’s a lack of positives versus having negatives that limits it from a higher score, but a solid seven is the end goal that should always be desired as a minimum. Getting lower than a 7 is what’s a cause for worry. This score is certainly a lot higher than my next few manga reviews so…prepare yourself!

Overall 7/10