Pokémon: Magikarp Jump Review


Time for another one of those quick mobile titles. I figured I’d give this one a quick shot because of how absurd the whole concept was and it’s actually better than I thought it would be. It’s the kind of game that you would need to stick with for the long term to actually get to the end though. Raising a Magikarp is a whole lot of work and it’s set up in a way where you will go through many Magikarps before you actually get one that is strong enough to take you to victory.

The simplicity of the game is part of what makes it so addictive. At the same time, it is clear that they are hoping you will spend money on this game so the grind gets longer and longer as you go on. Before long you will either decide that you want to be in it for the long haul or not. For me, there are just too many hype games to stay with any one title for long but they still did a good job with the title. I made it up to level 25 before calling it a day here.

So the story is straight forward as you raise a Magikarp and work to obtain all 8 Gym badges. In this world, Magikarp is the only Pokemon that is used for battling and so every Gym Leader has one. Whichever Magikarp splashes the highest wins. You then have to fight through a few trainers before the next gym leader and repeat the process. Gym Leader may be the wrong word though, I think the game just refers to them as champions but it’s basically the same concept in the end. You don’t actually control Magikarp during the fights so you just watch it splash. Each fight only takes about 5-10 seconds which is fast and if you lose the first time then you can just skip the animation the second time. You do have to start the tournament from the beginning each time you lose but you don’t have to re-complete previous ones.

The actual gameplay comes into the picture between battles. To get your Magikarp stronger you have to feed it a bunch of berries. They spawn every few seconds and then you tap on them in the screen. Rinse and repeat as you go through the game. As you get stronger you will unlock different training equipment which the Magikarp can use every once in a while. You will also unlock Pokemon who appear in the background to help out. There s even a sub genre for this game, it’s known as an Idle mobile game. So the idea is you just play it for a few minutes here and there when you have time and your Pokemon will keep on getting stronger.

Of course Magikarp will eventually retire and then you start from scratch. Your next Magikarp will always be stronger though based on your trainer level going up as well as his motivation. There is no way around losing at least 100 Magikarp or so as you go through the journey but eventually you will have one that is strong enough to beat all of the leagues. The game itself is effectively dead at this point so once you beat the 8 leagues you would be all done. There is no post game so you can just keep on getting stronger forever. I called it a day after beating 4 of the tournaments.

There’s a lot more on the details side I could mention here but you get the general idea. You have coins and gems to buy upgrades and the game essentially runs on a loop. It may sound a bit overwhelming but once you are playing the game, you won’t think that is the case. It’s a game that has an incredibly good UI so you always know where to go next. They did an absolutely excellent job on this one. I definitely can’t emphasize that enough. There’s not really much of a soundtrack here but the whole thing is going for a really peaceful vibe.

The graphics are pretty solid. Nothing that will rock your world or anything like that but the game looks and feels nice. Naturally there is a ton of replay value here and beating the main campaign will take a long while either way. Pokemon has definitely had some really strong hits over the years and this one is no exception. Hopefully they continue to make more Pokemon mobile titles in the future.

Overall, Magikarp Splash is a lot of fun. Almost deceptively so I would say since the actual sessions are really fast but you want to keep going back in to play some more. You could easily get addicted if you aren’t careful so you should definitely watch out for that. At the end of the day though I tend to gravitate to more story based games in the end. Pokemon Go is really the big exception to that. If you are looking for a fun little game to play though, this is a nice one to have on your phone. There are also no ads at all which is really nice. I always give the developers credit for that on not being greedy.

Overall 7/10

Run Godzilla Review


Oh no, this one was bad. This one was reeeeeally bad. It has to be one of the worst mobile games out there so my good run of mobile titles is definitely over between this one in Crash. This is an extremely lazy game to the point where you have to wonder how it’s official. Burning Godzilla is blue!! Yes you head that right…in this game Burning Godzilla is just the normal character model but turned blue. Oh no……this game wasn’t even trying.

Okay so lets get into it. The game only has a single main theme so get ready to hear this forever. The game starts with two guys throwing info dump at each other. Effectively they decide to pray to a shrine and Godzilla appears. These two can create Kaiju out of prayers…..but only temporarily. After 9000 seconds the Kaiju will die of old age or just wander off. The cutscene’s kind of meta so maybe he just leaves. Now that they have a Kaiju I suppose we’re going to save the world, fight other Kaiju or do something like that right? WRONG!

The two guys decide to have Godzilla race against other Kaiju. And that’s the extent of the game. Now you may be thinking this can be cool as you control Godzilla against these other Kaiju and use attacks to slow them down though. That’d be fun so of course that’s now what happens. The A.I. controls Godzilla completely. Wanna know what you can do? You can change the camera angles which has absolutely 0 impact on the race and you can cheer for Godzilla which makes him happy and speeds him up ever so slightly. Fortunately there is a skip option so after a few seconds you can skip to the end of the race. Your cheers barely have an impact as he’ll usually win even if you skip the race so I recommend doing that.

You can already see how futile this feels. I’m just getting started too. So in the hub world you can feed the people praying to Godzilla so they pray harder….it also extends their life. They’ll die in around 600 seconds otherwise. You can use gems to buy(?) more followers so maybe instead of dying if you stop feeding them it just means they won’t bother to pray anymore. You can also use gems to upgrade your forest.

Now the kicker, the game uses a time system. So all those upgrades you spent on the shop? All gone as soon as you participate in any kind of race…which you’re supposed to do. Your Kaiju also loses a lot of his remaining time left on the planet if you race. Yet, that’s the only thing to do in the game so why wouldn’t you race? There are 38 levels in the game. I managed to clear around 24-25 of them. Its a little tedious though because only 2 levels show up at a time and sometimes they’re both old. You have to keep exiting and re-entering the menu to shuffle the levels until a new one shows up.

At least you have a sense of progression though right? Wrong! When your Kaiju dies all of your data is erased as well. Yes, any record of your completing a single level is gone. You lose all of your apples, gems, followers, milestones, everything. The only thing that carries over is a fraction of your original Kaiju’s stats so your next one will be stronger. At least you’ll get a new one next time right? No, not that either. You have to pay 2 bucks a piece if you want any other Kaiju. Otherwise you’ll keep on getting color swapped Godzillas to play around with.

I admit that as it is I never like when games don’t let you control a character at all. Still, it could have at least tried to be decent but with the game completely erasing your data every time your Kaiju dies (Every 9000 seconds and you lose 200 seconds every time you enter a race) then there is really no point. The entire game feels completely pointless if it’s going to be erasing your data like that. Why bother getting invested or trying to have a good time if it’s just going to be like that? The game is punishing you for playing it a lot since you can keep the game off which will postpone how long your Kaiju has until it dies.

The writing is terrible as well. The info dump from the two characters at the beginning is handled poorly. They’re both talking in circles about things that don’t even matter while not even properly touching on the mechanics of the game. Instead they lazily tell you to just read the help section in the menu at the end. If you’re going to do that then don’t have a half hearted tutorial at the beginning.

The graphics are also awful. This is the kind of game that will forever taint the image of mobile games for someone. These have to be the least detailed character models I’ve seen in a long time. I’m sure a Godzilla fan with some good computer programs would be able to churn out something better in a day. It feels like the studio was given the budget of a snickers bar to come up with this. It would explain why there is only a single mode here and virtually no budget. The game still has the nerve to ask you for a lot of money to upgrade your facilities and buy new Kaiju. They’ll all be deleted within 9000 seconds anyway so why would you possibly spend that kind of money (20-50 for bundles)?

Overall, maybe I got spoiled by the first Godzilla mobile game which was actually great but this one was shockingly bad. It’s the kind of game you want to finish up and delete right away. Having the game delete my data made that a whole lot easier. This is the first of the 3 mobile games from Toho that were being hyped up and now I’m worried for the next two. I just downloaded the second game. While it’s too early for me to pass judgment I am a little worried. The next game has the exact same musical track, character designs, menu layouts, etc. It seems to be a clone, only this one is about destruction and you can move around. I just hope that doesn’t mean it also has a time system because that will absolutely be super annoying. This is easily the worst mobile game I’ve ever played in my life, I highly recommend staying far away from it.

Overall 2/10

Fruits Mania Stats and Records

Stats time!

Stars 1352

Level Stats Stars/3

Level 1 3/3
Level 2 3/3
Level 3 3/3
Level 4 3/3
Level 5 3/3
Level 6 3/3
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