Pacific Rim Tales From Year Zero Review

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Pacific Rim got a lot of hype when it was coming out and I had pretty high hopes for it. It had a pretty epic trailer and the very notion of Kaiju battling robots was epic. It turns out that my hopes were probably a little too high for the film since it ended up underwhelming me, but it was still a solid feature. Checking out the graphic novel was a given. I was ready for some big fights, but unfortunately…they were nowhere to be found. This comic definitely isn’t going to help you become a Pacific Rim fan.

The comic takes place before the film as we get to see a little homage of Gypsy Danger as well as some of the old robots. We see one of the main characters as a child and briefly get to see the original Kaiju attack. After that, some new cadets are brought into the Jaeger program to give the outfit some new life. To pilot one of the mecha, you need a pair of individuals who are really in sync. A moment’s hesitation or distraction can be the difference in battle. Technically, the comic takes place after these events, but we see the story through an interview that a reporter is working on with various people. She actually contributes to the problems that arise though.

Well, the comic was really just a lot of filler. That’s to be expected I suppose, but you wouldn’t really enjoy the comic if you just picked it up at a bookstore. They talk about how dangerous the Kaijus are and how the mechs are being sold, but it’s hard to really care. The Kaiju don’t seem to be an imminent threat at the moment and there’s no sense of urgency here. In the present, the humans just seem down and pretty somber. I guess they are on the losing side, but it feels like the war is already over.

One of the main reasons why the comic is not good is that it resorts to cheap fanservice scenes. Neurolinking inside of the mech apparently means that you have to meet in astral forms that really resemble your normal body. You can at least keep on some sci-fi clothes so that the whole thing is less provocative. It’s pretty unnecessary and there’s no point to this. We also get a one night stand just for kicks and so the two main characters would have something to argue about. (Although, it’s tough to call them the main characters since they barely do anything at all)

The main reporter appears to be a decent character at first, but we see her true colors through flashbacks as the comic goes on. She hints that she’s changed since then, but the comic is too short for real character development so we can’t totally buy into this. The flashback definitely didn’t help matters and she just didn’t feel like a real character. She was there to give the reader some backstory, but that’s about it.

The brothers who are asked to pilot the Jaeger aren’t much better. They’re basically your average mainstream joe. They let romance cloud their judgment immediately and they definitely believe that beauty is only skin deep. Gone are the days when we had noble main characters who would really try to be heroes without any reward. It’s hard to sympathize with them at all during their fight over the girl and you’re just waiting for them to fight a Kaiju.

There’s also a subplot with two researchers who used to be friends, but then work caused them to drift apart among other things. They’re picked to help out in the research division and more romance drama ensues. The comic definitely put too much of an emphasis on romance and that’s certainly not what you want to see in an action comic that features Kaiju and robots. The only decent character would be the general guy who saved the kid in the film. He’s still the only character who can get things done here. It’s a shame that he only gets to appear for a few brief pages.

It should also be noted that the art is pretty bad. I would compare it to a fan comic or the titles that are aimed at older audiences so they try to just this style for effect. (Never works anyway) It’s definitely under average and after reading a lot of solid titles like Mega Man and Sonic, it really stands out. I haven’t seen art that was this bad since some of the random Free Comic Book Day comics from a while back. This certainly didn’t help the comic score either and the fight scenes didn’t look bad, but they were extremely brief. You can barely call a 2-3 page skirmish a fight since it’s over before it’s even begun.

So, the comic didn’t really have any notable positives to it. The comic could have easily risen up to a 6 if they had cut out some of the romance and included an actual Kaiju fight. As it stands, the cover is very misleading. I think it may have also been more engaging if we had experienced the events instead of just finding out about them through flashbacks and stories. That’s never the best way to show what happened in the olden days. A more interesting cast definitely would have helped as well. You’ll walk out of the comic forgetting all of the names because the characters just aren’t memorable enough to be remembered.

Overall, Pacific Rim Tales From Ground Zero was pretty disappointing. There isn’t really anything very good to say about it. The concept of this universe is pretty good and it has the potential to be a pretty great franchise. I’m still looking forward to the upcoming TV show and the film sequel should be pretty good as well. This prequel just didn’t add anything to the series and we really learned nothing here. There were no real action scenes and the main characters were all pretty bad. It’s hard to root for the humans, but the Kaiju don’t get to look very good either. Add in the fanservice and the romance and you have a losing formula. I was pretty close to giving this one a 5. It was neck and neck with the 4 star rating, but sometimes the score becomes clearer as you’re writing the review. This was one of those times and I ended up giving it a 4 since I would not recommend this one. Read a Transformers comic if you want some good mecha action with a superior plot. Tales from Ground Zero could not live up to its cover and I hope that future comics will be better.

Overall 4/10

Transformers Regeneration Volume 2 Review

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It’s time for a classic Transformers review. I figured that it would be fitting to release it today since it’s the big 30th Anniversary for the series. Transformers Regeneration is really a homage to the original generation as they throw in a few modern twists. So far, the series has been pretty enjoyable and this is a pretty solid addition to the series. I would go as far as to say that this is really the definitive Transformers series right now since it really has everything. All of the main characters are here with tributes to various segments of the franchise. (I guess it’s still too early to say that it may surpass the original series, but it’s a very good modern adaption)

The plot mainly centers around Grimlock in this collection. He has been kidnapped by Scorponok to further the evil robot’s agenda. He agrees to release Grimlock if he helps him gain access to Cybertron to use a program that will switch the factions for all of the robots into the Decepticons. Grimlock’s part of the deal ensures that the other Dinobots will be healed and allowed to function normally again. Essentially, it’ll come down to sacrificing the planet in order to save 4-5 robots, but they are Grimlock’s friends so it’s a tough call. We also have two subplots. One of them follows Optimus Prime as he decides to stay on Earth to help with the rebuilding effort. His plot is mostly untouched, but it appears to be getting a bigger focus in the next volume.

We also have Rodimus Prime’s plot as he decides to find out what lurks in the depths of the planet. Actually, we have a third subplot in the form of Galvatron. Starscream leads him to an abandoned area where they notice that Shockwave has been sealed in there. Now, Galvatron has all that he needs in order to conquer Cybertron, but Starscream may have a hidden agenda. When doesn’t he have a hidden agenda right? So, a lot of things are definitely happening here, but the comic is mostly taking it one plot at a time.

As mentioned earlier, this was a pretty good way to continue the Regeneration series. It was definitely not quite as good as volume 1, but it was going to be extremely difficult to match that one. You have to realize that volume one was the climatic showdown between Megatron and Optimus Prime with only one of them walking away. This volume’s big fight is between Scorponok and Grimlock. It’s a great fight as well, but it would be impossible for that one to be quite as interesting. Prime and Megatron basically represent the Transformers franchise at this point and there fights are always incredible.

Luckily, this volume still holds its own. I really like the art in this series and it never lets me down. All of the character designs are very sleek and well drawn. They hold up for the action scenes and a lot of detail is added to the backgrounds. The art is easily some of the best in the biz and it may be second only to a few of the current DC comics in the market. (Superman Unbound, Justice League, etc. No Marvel comics come close right now I’m afraid) The art is just about perfect here and that always helps to give the comic and extra kick.

A true test of art is when the action scenes materialize and they all look very good. The action goes from page to page without error or delay and the actions are smoothly drawn. These are comic fights that you can get behind and the artist did a good job with Grimlock’s battle against Scorponok. We also get a lot of action in the comic that doesn’t necessarily have to be a one on one battle. Cybertron is under siege so there are a lot of explosions and beams that are flying around.

Grimlock definitely has it pretty tough in this volume. He gets kidnapped and then he is given a tough choice. Now, should Grimlock have decided to betray literally every Autobot on Cybertron to help the other Dinobots? Usually, I may be okay with that depending on the circumstances…maybe, but not really in this case. The Dinobots weren’t doing well, but Grimlock needs to trust that there is at least one Autobot doctor who can do what Scorponok can do. The Autobots medical knowledge is pretty embarrassing, but then it’s just time to search the solar system for a cure. It’s definitely out there somewhere and I’m confident that Grimlock could find it. Other than that, he’s a pretty good character and he makes sure to clean up after his mistakes. I’m not sure if I would want him to be the main character for too many comics, but once in a while is okay.

Scorponok is the main villain and it’s definitely a pretty big change of pace from Megatron and the others. His master plan is also pretty unique, but I’m sure that he would have been betrayed by one of the new Decepticons at some point anyway. He didn’t seem to really have complete control over them all and explosive switches at the ready can only help him so much. He likely trusted his power to keep him secure anyway, which isn’t a terrible plan. He is technically a lot stronger than most of the fighters who are still around. He makes for a pretty good villain and he is really trying to keep up his calm demeanor.

Soundwave only gets a quick scene where he is negotiating with another villain. Did I forget to mention this subplot? Well, Soundwave is gathering an army to destroy the Autobots once and for all! Galvatron and Starscream are in character for their cameos and likewise for Optimus Prime. Rodimus Prime has a brief journey into a secret room where he has to choose between the sword and the shield. It’s a classic symbolic choice and he also learns that his ancestors may have actually been pretty villainous as opposed to heroic. Rodimus makes the right call in sparing the inhabitants and defying the orders of the high above Transformer beings. Deciding to go on an adventure at such a bad time was a little tricky, but it’s technically not his fault. He still makes for a pretty good character, but he’s maybe a little one dimensional at the moment. We’ll see how he fares in the next volume. Most of the other characters don’t get a particularly large role so the main cast is rather small. Of course, a comic like Transformers always has a bunch of characters who are around. They just don’t get a huge role in this story.

There are two groups in this comic who respond to big acts with ungratefulness. I agreed with one of them and not with the other. The Dinobots were pretty bad at Grimlock for betraying Cybertron and attack him. I’m cool with that since it definitely looks very bad from their point of view. Should they have given him a chance to explain himself? Yes, I think they definitely could have been a little reasonable, but I can still understand why they are pretty upset. The humans…they’re a different story.

They’re mad because Earth has basically been wiped out and it’s really because the Autobots left Earth for so long like in the show. I never agreed with the Autobots’ decision to leave the planet to vulnerable and it was a big tactical error in judgment. Still, the Autobots did save them and now there are at least 50-500000 humans left on the Earth. If the Autobots had not shown up, the humans would have been completely decimated or converted into slaves. The humans respond by threatening the Autobots to leave peacefully or to be eradicated. Do the humans really think that they will be able to defeat the Decepticons without the heroes? Spike may have gotten some thunder abilities, but they would never be enough to take out any of the stronger fighters. He can beat the average Decepticon, but none of the named ones. The humans are upset, but they really need to think this through a little more.

The cliffhanger for the volume is pretty great! Let’s just say that Prime’s brief stint on Earth is likely over as he will have to join the fray once again. I’m hoping that his battle starts up quickly, but I wouldn’t mind if it ended up being the next arc. Prime’s already defeated one of the strongest Decepticons in the first volume so I’m ready for round 2!

If I had a slight negative, it would be the pacing of the volume. Usually I say that the pacing was too slow, but I would actually say that it’s too fast in this case. Cybertron is basically enslaved in the span of 2-3 pages and we are already jumped to the resistance movement. I would have liked to see the actual invasion a little more since that could have been really interesting. It’s not a big deal, but I think that part happened way too fast. Maybe everyone was just too hyped for the next arc.

Overall, Regeneration volume 2 continues to keep the series interesting and fun to read. It’s nice to see all of the old characters back and we have characters who are relevant to the original series and to Headmasters. I hope that Star Saber or God Ginrai appears at some point, but I know that they aren’t exactly the most popular characters in the shuffle so I can wait for a while. It could be a while until Regeneration Volume 3, but it’s safe to say that my expectations for it are pretty high. Now that the Grimlock plot is basically gone it’ll be interesting to see which one comes next. Galvatron’s, Soundwave’s, or Rodimus Prime’s. I’m personally hoping for Galvatron’s, but I guess we shall see. This is still The Transformers comic series to read if you want to become a fan of the franchise and it’s pretty new reader friendly since the designs are all pretty unique for the characters. You’ll have their names memorized in no time!

Overall 7/10

Sonic Genesis Review

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It’s time for a Sonic arc that is a little more recent than the last pair of archives that I reviewed. Sonic Genesis takes us back to the good ole days where all we needed to see was Sonic defeat Eggman. No side plots, No Sonic clones, just good ole fashioned speed. It’s ironic since this is basically a tribute to the original Sonic comics that I am currently reading. As always, Sonic Genesis makes for a pretty fun read and Sonic is as intense as you would expect from the hero.

The arc starts off with a big battle between Sonic and the latest Silver Sonic robot while Sally tries to deactivate Eggman’s ultimate weapon. The battle is going well, but they are unprepared for Eggman’s plan. Let’s just say that Eggman basically takes the decisive victory and Sonic is thrown into a whole new world and his memories have been taken along with everyone else’s. Can Sonic defeat Eggman in this new timeline and what has changed with the time shift? The only way to find out is to take Eggman down once and for all.

The art is pretty solid as you would expect from the Sonic comics. The opening and ending are particularly good since it really has a modern feeling to it and the fight scenes are intense. The majority of the comic still looks great, but it’s a homage to the classic comics so it’s not quite as intense. It’s a lot brighter and more colorful though and witnessing the old designs is cool. I definitely have no complaints on this end.

The comics continue to show me why Eggman is a much better villain in this continuity than in the games. He had his moments in the video games, but they are all over and it could be a long time until he looks cool there. In the comics, he’s pretty serious when he wants to be and his victory in the beginning is easily one of his biggest ones. He actually murders one of the Freedom Fighters and let’s just say that the planet has seen better days after he’s done. This is basically the second time in a short period that he has brought Sonic onto the losing side and I’m sure that it won’t be the last occurrence. Eggman goes back to being a comic relief character in the new world so we may have to wait a bit until his next serious moment. (Or will we……)

Sonic is true to form in this arc. There’s not much more to say here than what I’ve said in past Sonic collections. He’s a great leader and he knows when it’s time to go in solo. He made the heroic choices when necessary and he was also careful to learn from his mistakes in the first issue. He did get a little distracted by romance at one part, but I’ll let it slide for now since nothing came of it. Sonic starts out the collection epicly and ends on a solid note as well since he managed to take Metal Sonic and Silver Sonic on at the same time. That’s a pretty impressive display if you ask me!

Sally gets a decently big role from the Freedom Fighters since she is the leader in the new world. (Although, she’s always the leader right?) I don’t know how the Freedom Fighters ever managed without Sonic, but she comes up with the plans and the others follow her. They figure that they will destroy Eggman’s facilities, which will take away his power and halt his plans. A good strategy to be sure, but it is time consuming so it’s good that Sonic split away from the group. Sally was all right here, but she really needs to keep her guard up. There were a few times where she would have been doomed if not for Sonic.

Antoine isn’t a good character in this collection. His accent is still hard to read, but the real problem is that he never actually helps out when the going gets tough. He’s just there to remind the heroes that he’s still around and he typically gets in the way. He has his big moment, but he’s still comic relief during it. Unlike Eggman, he never turns serious, which certainly doesn’t help his case.

He still does have more of a role than Boomer/Rotor and Tails though. Boomer is really just there to remind the Freedom Fighters that they would do better if Sonic was around and Tails provides air support for Sonic. Keeping them as assist characters isn’t bad though since every team typically has a member or two who doesn’t appear all that much. We know that Tails gets some comics to himself and maybe Boomer will someday as well.

Silver Sonic looks pretty impressive and he’s definitely not someone to be trifled with. He gives Sonic a very good fight in the first round and the second one barely counts since Sonic knows what he will do ahead of time. Metal Sonic is given more of an expendable role this time since Sonic is able to deal with him as an afterthought. That’s the main problem with appearing so much. Eventually, the villain will just start to get weaker and weaker until he isn’t even a threat anymore.

It’s always fun to see teams forming so it was nice to see how Sonic and Tails met the Freedom Fighters. Sonic definitely showed them up right away and we even got to see his first meeting with Eggman and Snively. Sonic’s origin stories actually aren’t told very often so I didn’t mind seeing these new experiences. If only Sonic had a rival back in those days to spar with. Shadow is referenced, but it wouldn’t be fitting to have him in a homage to the old comics.

This Sonic comic goes back to its roots since there is a lot more humor while maintaining the tense feel of the new comics. It’s a tough blend to achieve, but the collection does it well. The bright levels and backgrounds really contrast with the present setting of the beginning and ending. The ending is pretty great as it ends with a pretty big cliffhanger that shows a brand new villain to the franchise. This villain is pretty tough and I’ve read an issue with her in the past. Let’s just say that she may be able to give some of the Metal Sonics a run for their money! The next volume will likely not be quite as cheerful since things are getting pretty personal for Sonic. Of course, it could be a while before I read that graphic novel.

I can’t really say that there are any weaknesses in this volume. It’s a blast to read and you’ll be stuck to it until you are done. The comic has no negatives and that’s pretty rare although not really for this series. The ultimate factor in a comic is how much fun it is and Sonic is never lacking in that area. The collection never drags on either. Even if you don’t understand the references and homages to the olden days, you will still enjoy this collection for its solid story and witty dialogue.

Overall, Sonic Genesis is yet another solid installment to the Sonic franchise. I haven’t met a bad Sonic comic yet and I don’t really see that happening at this rate. His comics are just too interesting and the artwork is too good. The writing is always well done and the characters all have the potential to be likable. (With a few exceptions) Eggman finally gets the respect that he deserves in these issues and the stakes continue to get higher and higher. I highly recommend this title to all Sonic fans and to all people that like a nice blend of comedy and action.

Overall 7/10

Voltron Force Volume 2 Tournament of Lions Review

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It’s been quite a while since I read a Voltron Force comic. Voltron has always seemed like a fun franchise, but let’s face it..it will never be able to reach the levels of popularity that Transformers and Gundam have achieved. I would say that it is almost impossible at this point. Still, the comic was pretty fun and it seems like a decent action series. Maybe the comics will one day be as long as the Sonic series. It will be tough, but this is a pretty strong second volume as we get a lot of action.

The Voltron crew fall into a trap when they listen to a fake distress signal. After fighting a lot of enemy spaceships, they land on a planet where the inhabitants deem the main characters to be unworthy of inheireting the Voltron. So, they shall have a tournament to decide who should pilot it. Keith objects, but he can’t really do anything about it. The games are on now and Daniel will have to prove that he has what it takes. Vince and Larmina are there to help too of course…

The series already has its identity, which is good. I will admit that it’s ultra generic as everyone fits nicely into their “character shells.” Most of their lines are pretty predictable and you almost know what they will say before they even say it. Luckily, this means that we don’t need to lose any time on explanations and backstory as we skip all of that. The whole volume is basically just the tournament as the heroes fight to survive. Our cast is pretty good for the most part.

Keith serves as the leader to the current Voltron force. He always knows what to do and he’s pretty tactical. He keeps up a tough front, but he actually believes in the new main characters and their will to succeed. He actually looks pretty bad in this volume when it comes to hand to hand fighting. He almost got to redeem himself, but someone else stole the glory. That being said, I wish he got to be the main character instead of Daniel. Lance is basically Keith’s rival. At least, I assume so from the one scene where they compete. Lance seems thoroughly outmatched, but he is a decent rival. He reminds me of a main character from the Transformers Rescue Bots TV show. (Kade) Maybe he’ll get some kind of power up soon.

The other members of the original team don’t really get a huge role. Hunk and Pidge are basically nonexistent as they always stay behind to tend to Voltron’s injuries. One of them is the timid tech guy and the other one is the guy who’s tough, but actually likes tech as well. They make a good team, but they aren’t terribly interesting. Allura is the tough princess who likes to show up the main characters. She takes out a whole squadron of opponents in an instant when Keith and Lance were debating about how to take them out. She’s definitely the muscle of the group and the best fighter as well. Her arrows are pretty similar to Uryu’s in design. Hopefully she gets some more action scenes like that!

Daniel is the main character and he’s one of the three kids who shall inherit the Voltron. I can’t say that he’s a great character, but he does talk pretty tough the whole itme. That can be a little frustrating too though since he continues to fire off the insults when he’s about to die. On the verge of death, I expect the main character to say something a little more heartwarming than a random insult. He lacks the skills needed to be the next leader so Daniel’s going to have to try a lot. Still, his endless enthusiasm will definitely make him a likable character. At the very least, Daniel never backs down from a fight.

Vince is the smart member of the group and he’s the one character from the trio who I really didn’t care for. It’s not entirely his fault I suppose, but he just looks so bad. It’s the price that comes with being the reasonable person in a group full of fighters who are eager to head to the next challenge. He doesn’t have the ability to make a weapon so he can just control technology. That should be almost as good though since he can just make a sword made out of tech. He gets a lot of props in this comic though so show that tech powers can actually be pretty cool someitmes. I can’t say that I’ve warmed up to him yet, but I’m sure that he’ll become better over time.

Larmina hasn’t really had a whole lot of character development yet, but she’s a pretty good fighter. She likely inherited this from her predecessor. She wields an energy sword and she was the first to realize that the heroes would have to fight to prove their superiority. While the other two members were sleeping, Larmina was already setting up plans. She’s definitely the muscle of the group and she holds her own for a while in the fight. She definitely seems like she’ll end up being another solid character.

The art is pretty good. It’s not going to be winning any awards anytime soon, but it works for the action scenes. The comic is pretty easy to read and it’s fairly colorful. Tie ins may not look so great in video games, but their artwork is usually pretty good in comics. Maybe it’s just easier to make things look good in a comic than in a video game.

You should be warned that this comic is very short. The actual plot takes a few pages to start and it’s over before you know it. It can really be read in a few minutes so breezing through it is a real possibility. It’s just how it goes I suppose, but it could be part of why the comic is so fun. They just dive straight into the action and there are no boring scenes to be found.

Voltron doesn’t look very good in this volume. He gets a lot of hype as the characters explain that he’s the strongest hero in the galaxy. Unfortunately, that’s still not enough to go up against an energy blast. I’m sure that the blast was tough, but that was a little humiliating. If only Voltron was just a little tougher right? Maybe he’ll get an upgrade in the next volume.

Overall, This is a pretty solid comic. You should definitely enjoy it if you like a good action scene or if you’re a fan of robots. Be warned that Voltron doesn’t appear a whole lot. This volume is more about the humans as they participate in the tournament. Their physical abilities should definitely not be underestimated. I’ll be looking forward to the next Voltron force since I can always count on it to deliver the action that I need!

Overall 7/10

Sonic The Hedgehog Archives Volume 1 Review

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I’ve read a lot of the newer Sonic comics, but I’ll admit that I have not really experienced most of the classic ones. The first volume of the archives is a good start since it brings some of the first Sonic comics that were ever written! It’s an interesting change of pace from the modern issues and you can definitely tell that things have changed. Luckily, these issues still hold up pretty well.

Giving you a plot summary can be a little tricky though. It’s not as if these stories really had a whole lot of continuity back in the day and they’re all self contained stories. They are also really short stories. One of them features a battle between Super Sonic and the Universalmander, which was pretty cool. I can’t say that I expected to see any of them so early. Another story has Eggman hire a pretty powerful monkey with explosive coconuts to take out Sonic and the Freedom Fighters once and for all.

Sonic is as cool as you would expect. He’s always got a good pun at the ready and he doesn’t mind breaking the fourth wall when necessary. He’s ultimately confident and his personality actually hasn’t changed all that much when compared to the newest issues. He doesn’t have to worry about a lot of different dramas and side quests so he’s totally devoted to showing off and using his super speed to mess with Eggman. This is how you write a main character!

The Universalmander is probably the strongest enemy that Sonic has ever faced up to now. Sonic still defeated him with incredible ease as he just jumped right through the poor guy, but we can’t forget that Sonic did need to use the power of the Chaos Emeralds first. I don’t believe that anyone will give Sonic a real run for his money for a while, so this was good enough for this fighter. You gotta love the name though!

One of the enemies had explosive coconuts, but there isn’t much to say about him. I remember him from the games and even Sonic DX has a variation of this opponent. Throwing things is cool…but not very effective against an opponent as fast as Sonic. The other Freedom Fighters don’t get much of a role yet. Antoine is already starting to feel sorry for himself because the other never ask for his advice. (Little does he know that they always try, but he’s too lost in his thoughts to hear them) Sally is already the tactician of the group, but the plans are all fairly basic since Sonic likes to be direct. She’s not really a fighter yet. Tails is still in the kid phase. He doesn’t really seem to understand what’s happening and everything is a game to him. He gets the heroes into a pretty dicey spot by mistake. (And he gets mad at Sonic in 100 issues for treating him like a child!) I’m definitely glad that Sega severely changed his design later on since the brown just didn’t work for him.

Eggman is the main villain of course and he’s pretty solid. It was cool to see him literally feed his minions to the scrapper. This guy isn’t playing around. Naturally, Eggman mostly takes the brunt of every joke, but he takes them in stride. His minions always comment on his round shape, but he ignored them and just goes about his business. Of course, he did destroy some of his minions so I guess the insults may play a part in that. I’m don’t care for any of Eggman’s minions at this point so it’s good to see Eggman thinning out the ranks. He does get a good shot on Sonic when he throws him around through the pinball machine. Even then, Sonic is too busy making puns to really be in any danger, but at least the mad doctor got his kicks. This was definitely how his comic relief era started and I’m happy to say that it works better for him than his rivals in Wily and Bowser.

It’s pretty cool to see how the comics have changed. This same series is still going on today as the series nears its 300th issue. (In about 30 issues) These were definitely simpler days for the heroes and we don’t have any extra hedgehogs. I’m sure that Metal Sonic and the others join the crew soon, but the issues are still fun. There really isn’t a lot of action in it, but this one is really more of a fun comedy. Breaking the fourth wall becomes pretty regular after a while and the characters continue to trade insults and puns.

The art is a little rough around the edges, but it’s still pretty good. The attention to the details can really make some scenes have an extra punch and the action scenes that we do get are pretty great. Just one look at Sonic’s speed is enough to make you feel a little bad for the villains. They really don’t stand a chance at all.

Overall, This is a solid start to the Sonic comics. I doubt that the writers could have ever dreamed that it would get so popular. Archie has done a great job with Sonic throughout the years. This collection may not be quite as intriguing as the new Sonic Universe and Saga collections, but every good franchise must start from somewhere. The issues definitely hold up from the good ole days. They are more comedy based so that could be a turn off for some, but the humor is very well done. The collection is also very short so you are able to go through it rather quickly. I imagine that you can currently buy it for a very low price and it’s worth it. You can proudly say that you own the very first Sonic comic that started the epic comic franchise that we see today. It’ll be fun to see if the change to the modern times is very sudden or so subtle that I won’t even notice. We shall see!

Overall 7/10

Mega Man Rock of Ages Review

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It’s time for another batch of Mega Man comics! Mega Man has been a consistently good comic series just like Sonic The Hedgehog and that doesn’t change with this volume. It is a little light on the action, which can be a little sad, but we do get some foreshadowing at things to come. To be honest, we probably got a little too much foreshadowing, but it’ll be nice if it all happens at some point.

The first two parter is about the origin of Proto Man. Dr Light built him after the government wanted to see some progress on their funding. Unfortunately, Dr Light got a little too excited about the concept and he became friends with Proto Man. His coworker…Dr Wily, quickly showed Dr Light the error of his ways. Unfortunately, Proto Man short circuited during the demonstration. Fixing him would be tricky and he may have lost some of his personality. Dr Light doesn’t help matters by complaining to one of his friends that he wishes he could take out part of Proto Man’s rebellious streak. Proto Man streaks off and Dr Light quickly claims that he was kidding. (A little too late for that…) Now, Proto Man has to come to terms with the fact that he is dying. It’s pretty emotional.

The next issue is about Roll and her friends as they head to the Beach. Their vacation is quickly interrupted when they notice that a ship is sinking. They quickly call in Oil Man and Splash Woman. Now, they have to try to save everyone before it is too late. Unfortunately, Tempo is one of the robots on the scene and she isn’t very good at this kind of thing. If only Mega Man was around!

The final comic features a lot of time travel. Mega Man gets thrown into the future and he continues to accelerate during the years. We get scenes from Mega Man and Bass, Mega Man 7, Mega Man 5, and so on. He has to find a way to stop going further into the future if he wants to even stand a chance at living through this. It’s a fun comic full of homages, but it can be a little dicey for fans who just want to see what’s going to happen next. It’ll really take years to adapt all of this, which is a little sad, but I can only hope that these events will occur soon.

So, this was a pretty solid volume. I will admit that I did have two main problems with it. The first is the startling absence of Mega Man. He doesn’t really get to appear until the final comic. I’m all for the side characters getting their own plots, but we really need Mega Man to get a larger role. He deserves it and I have to say that he’s more interesting than the others. Even Proto Man lacks the raw ability that Mega Man has at his disposal. Mega Man basically steals the show once again when he re appears.

The other would be the fact that there isn’t a whole lot of action in this volume. There is no actual villain for the first three comics and the final issue with Mega Man is the only exception. That one definitely had some pretty solid action scenes, but they all get interrupted before the fights can really get going. That’s a little disappointing right? I want a full fight where we really get to see how Mega Man stacks up!

Mega Man’s role may have been small, but it was definitely a good one. He essentially stole the show and showed why he is a natural born leader. It can be a little sketchy to see Mega Man lose his cool so quickly in the time travel story since he was supposed to have already gone through that character development, but maybe he’s just going to end up being the next Sonic. I’m cool with that, as long as Mega Man continues to rack up those wins. He is really the only hope for the heroes at the moment since the rest of them aren’t very powerful.

Proto Man is really in his human persona for most of the collection, but he’s a pretty good character. I don’t blame him for leaving during the first misunderstanding, but he shouldn’t have left the second time. He’s a hero through and through. Proto Man kept trying to help everyone even when he was dying from the effort. He’ll be a good partner for Mega Man down the line, but that likely won’t happen for a while. His ending is definitely hinting at the reverse.

Tempo was easily the worst character in the batch. She’s pretty worried the whole time and she really lacks confidence. She’s still a robot master though so she needs to act as one. It’s not like she couldn’t survive a fall from a super large height. These robots are super durable after all and she mostly spent the whole time embarrassing Roll. She has no role in the comics so far so I’m hoping that she’ll develop into a good character. I’m hoping….

Roll gets her own comic and it’s good to see her get a big role. I do wish that it had been a combat role since I’m sure that she can quickly be modified to fight. Still, this was good enough I suppose and she got to prove that she’s great at rescue operations. Dr Light tried to stop her, but nobody can really stop a robot master when they get serious. If Roll had not been around, things definitely would have gotten dicey.

Splash Woman and Oil Man are really just guest stars in the rescue comic. They have some pretty good team work and their abilities do go together pretty well. They don’t seem to be very powerful, but things could change. In the future comic, we see that Splash Woman is fighting Mega Man since the hero seems to have been framed. Of course, Mega Man is holding back so that he doesn’t hurt her.

Dr Light is a main character I suppose, but he’s pretty unlikable for the most part. He doesn’t want Roll to live up to her full potential and it’s really his fault that Proto Man is gone. We also find out that he (possibly) installed the engine wrong, which is why Proto Man is dying. He’s technically a nice guy, but he’s way too oblivious at some points and there’s no reason to really become a fan of his. He’s just too distant and protecting of the heroes..even though they already surpassed him.

Bass is the main reason why the final comic is epic. He has finally arrived! It’ll be quite a while before he gets a role in the main series at this point so I’ll take what I can get. He has a quick fight with Mega Man and then he proceeds to talk tough the whole time. He doesn’t back down from anyone and that’s what I always liked about Bass. I’m not sure if I’d say that it’s my favorite interpretation of the character, (Giga Mix portrayed him better) but it’s not bad. Hopefully Bass gets some big roles in the future.

The art is pretty solid as always. Everything is very clear even if it’s a little on the bland side. The artist may need to add some effects to spice up the battle scenes. They’re just a little too clear…even for me. Of course, that is what makes them so easy to read so it’s a mixed bag. Either way, the art is definitely very good.

Overall, This is another good batch of Mega Man comics. It may have been the weakest entry in the series, but it can only go up from here. You can definitely draw a lot of similarities from the Mega Man comic series to the Sonic one. Both of them are very up beat and the personalities of Sonic and Mega Man are starting to get a little similar. This is the kind of comic that’s easy to pick up and read at any time. The plot is pretty light after all as there are no plot twists or big cliff hangers. I do expect the next batch to have a lot more action though since I don’t want the series to start losing steam. I have heard that the crossover with Sonic is pretty awesome though so I can’t wait to read it! Bass is on the cover of that one so I’m confident that he will get a roll. I definitely recommend this collection and the story is fun enough that you can get past the lack of action.

Overall 6/10

X Men Days of Future Past Review

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How many of you clicked on this one thinking that it was a review for the film? No worries, I already reviewed that one. This is the comic version where it originally took place. I’m sure that there are many tie ins and stories to flesh out the event, but this is the meat of the Arc. It’s only about 2-3 comics long so it’s fairly short, but you can definitely see some of the similarities. It’s good to finally read the famous event and we’ve also got a few stand alone issues here as well.

The first issue is a very large recap told from Cyclops’ point of view. He explains how Professor X has merely been using the X Men this entire time and he never saw it until now. The Professor was unreasonable and now Cyclops has taken a leave of absence. The Professor doesn’t seem to notice how upset Cyclops is, but Cyclops is keeping to himself. Will Cyclops ever join the team again? Only time will tell. This is all after Phoenix died in the Phoenix saga so he is definitely under the weather.

The next comic is the first big mission for the X Men without Cyclops. It’s Nightcrawler’s birthday and it should have been a happy one, but one of his presents blows up and destroys him. Professor X calls in Doctor Strange to see if any magic was involved. (I guess he suspected magic for some reason…) Strange announced that Nightcrawler’s soul is gone and they follow him into the depths of Hell. Doctor Strange believes that there is something wrong with the place since it has changed a whole lot, but he can’t quite put his finger on it. Ah well, it’s time to go save their friend!

The Days of Future Past arc starts off in the future. We see that the resistance isn’t doing so well and the Sentinels are just too powerful. Franklin Richards, Wolverine, Shadow Cat, and Storm are some of the last fighters still alive. They decide to use Rachel’s abilities to send Shadow Cat back in time to stop the madness before it ever begins. Rachel Summers is able to transport Shadow Cat’s mind into the past and she must stop Senator Kelly from being assassinated. Will the Xmen believe her and can time really be changed!? Meanwhile, the future X Men may be doomed on their end since changes in the past don’t always affect the future…but create new futures.

There’s also a comic involving the Alpha Flight. Wolverine never officially left them so he has to go and clear things up. Unsure if this will end up being a peaceful venture, Professor X tells Nightcrawler to go with him. This turns out to be a good move since the Wendigo is in the area and he’s not going to be satisfied with anything short of a win.

Finally, we have a Christmas issue. The X Men all head to their respective homes to enjoy their Christmas break while Shadow Cat has to stay at the mansion since she has nowhere to go. She takes her mind off of this by working in the danger room, but she hears a crash. A dangerous creature that looks like a Xenomorph has broken into the mansion and it’s headed for her. This monster is as smart as they come and it’s very powerful as well. This could be Shadow Cat’s final Christmas!

That was definitely a decently good batch of comics. It wasn’t quite as action packed as usual and I did miss Cyclops, but we still got our share of fights. The best issues were definitely the Days of Future Past ones even if it did feel like there was a lot of plot hax. The saving Nightcrawler comic would probably be last despite the guest star as that one didn’t even have much of a physical enemy to defeat. You always need someone to punch!

The art is pretty good and you will be reminded of the 90’s Xmen TV show. The Uncanny roster is pretty good although I would have liked to see Cyclops a little more. It’s easy to discern what’s happening and things never get too chaotic. This collection is fairly short and it doesn’t crack 200 pages, but it’s still a decent amount of value. 5-6 comics is the norm for most of the shorter comic collections anyway. Just take a look at any New 52 collection or recent Marvel book and this is the size.

Shadow Cat may as well be the main character of the collection since she plays a big part in the Days of Future Past arc while getting her own Christmas comic. She’s a decent character, but I can’t say that she really does anything to set herself apart from the crowd. She’s mostly just trying to fit in during this stage and she hasn’t really mastered her powers yet. We do know that she will be a lot tougher in the future though and there’s no reason to dislike her right now. She just needs a little more personality and she’ll be set.

Dr Strange doesn’t look that good this time. He’s the Sorcerer Supreme, but he’s really getting pulverized in the magic battle by this new entity. He puts on a brave face and he does get some good magical blasts off, but it’s heavily implied that he is being toyed with. Professor X called him into protect the X Men, but it appears that this is not what really happened. It was surprising to see him on the losing edge since Dr Strange is all but invincible in the older comics. Not even he can beat cosmic entities I suppose.

Wolverine is as good as always. He still launches right at the opponents and he was critical in the mission to save Nightcrawler. It’s easy to see why he became a fan favorite and he was definitely the best character in the collection. Protecting his friends is his first priority even if he won’t admit it and he’s probably the most experienced fighter on the team. His healing factor isn’t as good as it is in today’s comics, but it’s good enough for him to be a threat. I really had no complaints with him.

Storm is faced with the pressures of being team leader so she’s pretty stressed out for most of the comics. She’s also wary of a new dance instructor who is helping Shadow Cat and I’m sure that there is a reason behind this. Hopefully she remembers to keep her guard up. Storm is a pretty powerful fighter, but her abilities completely depend on her location. She’s not very good at fighting in closed placed since her powers need space in order to work properly. As a last resort, she is very good at hand to hand combat. She has one of the toughest ordeals in the collection since she is forcibly turned into a snake and changing back is pretty painful. She’s doing a decent job at being team leader, but there are times when we can all admit that Cyclops is missed. Hopefully she can keep the members together until then.

Colossus serves as the nice member who has a rage out moment every comic for shock value. He definitely talks a good game, but Colossus is typically outmatched. It would be good to see him use his super strength a little more effectively, but it never works. Either he’s paired up with someone that can absorb physical attacks like the Blob or he’s fighting a Sentinel who can just blast him away. Colossus is still a good character, but he needs to fight more and talk less when the going gets tough. He has potential to be one of the X Men’s all time heavy hitters after all.

Nightcrawler doesn’t look very good. His sob story is pretty dicey. He murdered someone by mistake since he had meant to spare the person, but he then says that he would do it again if need be. He’s also a little…petty in some issues. He tells the team to their faces that he was almost disappointed since he thought they had forgotten his Birthday. Not really the best thing to say aloud. He’s also the weak link of the team, which means that he is beaten up in just about every comic. The Wendigo takes him out in one shot and the team is forced to go into a fake hell to save him. He definitely gets the team into a lot of trouble and he’s just not very likable here. At least he is trying to make friends with everyone and he’s a nice guy; Nightcrawler just needs to work on his abilities and get his priorities straight.

Cyclops has finally learned to make his own decisions and the character development is good for him. He’s in a pretty sad mood the entire time, but it’s excusable due to the previous circumstances. He seems to be performing odd jobs as he walks across the world and I’m sure that he’ll be back to pwning as the X Men leader in no time. The Wendigo made for a decent villain in one of the stand alone comics. He’s definitely as tough as always and he defeated Nightcrawler pretty easily. I’ve never really considered him to be a match for someone like the Hulk, but he’s definitely played off to be that strong. If his strength were to increase like the Hulk’s, then it would be more of a fight. Still, he may be the toughest villain in this collection.

Professor X doesn’t get a huge role this time. He tries to help out when chaos breaks lose in Days of Future Past and he’s quickly caught up on the events thanks to a quick mind scan, but he forgot to actually use his abilities and Mystique quickly took him out. That was definitely a poor showing by the Professor and we can only hope that he will keep his guard up from now on. He still seems like a pretty good leader, but the X Men definitely trust him a lot less than they used too. I guess it is hard to trust someone who can read your mind so it’s always going to be tough for the Professor. Let’s hope that he can prove his loyalty to them when the time comes.

It’s really good to see the classic Sentinels back in the spotlight. As cool as it is to see the newer variations, nothing beats the classics. It’s really nostalgic to see them tossing the X Men around and they definitely get a lot of props in this collection. One blast is able to completely overwhelm Wolverine’s healing factor and take him out for the count and Colossus was similarly defeated in quick succession. I don’t really believe that these guys would end up taking out the Avengers and Fantastic Four, but they’re still fun villains to have around. There are thousands of them after all so they can’t lose right!?

N’Garai is the name of the demon that attacked Shadow Cat. It’s just one of the N’Garai of course as the name only refers to the species as a whole. That guy was definitely pretty brutal and it was a lot more durable than I would have guessed. Aside from plot convenience, Shadow Cat really had no chance against him. Thanks to his soul damaging abilities, the N’Garai can actually damage the opponent through their intangibility. That’s a pretty nifty ability to have. I would say that this creature is instantly cooler than the Brood and it’s probably in the top 3 best random Marvel aliens that has no mind. So, only counting the beasts that can’t talk and are basically like monsters.

After reading Days of Future Past, I am surprised at how well known it is. I guess the plot was definitely very unique at the time, but it’s just so short. I was expecting it to be at least 5 issues. We still had the President Assassination plot at least and it’s essentially a condensed version of the film with different characters. It was a good two parter to be sure, but not quite legendary. At least we got a classic team fight between the Brotherhood and the X Men. Those are always pretty fun.

I can’t say that I cared for the hell comic all that much. It’s always interesting to see how it is portrayed of course, but it’s mostly lacking in action. Colossus mentions that hell is one of the reasons why he doesn’t believe in God, since it would mean accepting such a place as real. It’s an intriguing point since it almost sounds like he does think there is a God, but he doesn’t believe it because of hell. Meaning…that he does accept that God exists, but doesn’t accept Hell. Can’t really go halfway though since not believing in it doesn’t mean that it doesn’t exist. It was a little sad to see that Nightcrawler had no comeback during their debates and he was quickly silenced each time. He needs to prep his answers ahead of time I suppose. The other comics were pretty standard, but fun adventures.

Overall, This is a pretty solid batch of comics. They definitely aren’t quite as action packed as usual, but they’re pretty good. I think they could have been a little more engaging at times since the Days of Future Past arc was pretty interesting while the others were really just there. I enjoyed them of course, but you weren’t very intrigued by what was happening. The fights were fun and that’s just about it. The Alpha Flight don’t really make you think about anything deep and the Christmas comic was just a fun chase. I still say that a little more action would have helped. I recommend this collection to all X Men fans and especially if you haven’t read Days of Future Past before. If you have, then it’s time to check out X Sanction for more future conspiracies!

Overall 6/10

Showcase Presents Sgt. Rock Volume 4 Review

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It’s time for the next big Showcase Presents review. DC has a lot of popular superheroes who were around back in the day and then went on to become super heroes. At the same time, they also had their classic war veterans and Sgt. Rock is arguably the biggest one around. Some would argue that he was more memorable than Nick Fury and I could hardly disagree. Sgt. Rock is a fighter and as with Judge Dredd in another comic, this collection made me an insta fan. He’s pretty cool!

This collection brings a bunch of comics together, but it’s hard to really say what the plot is. Aside from the fact that they’re fighting in World War II of course. If you’ve read any of the old civil war issues from either Marvel or DC, you would know why. Just about every issue is a stand alone. The Nazi’s try to take out Sgt. Rock and his pals only to be quickly broken. Once in a blue moon, they will actually gain the upper hand, but Sgt. Rock is always ready for their tricks.

It’s easy to think that this could get repetitive after a while, but I can’t say that I ever felt like that. Each comic is fun to read and it’s partially because the writing is so good. Today’s comics tend to have some pretty generic trash talking at the ready, but not this collection! Just about every line is a pretty good pun during the battles. (Then again, with a character named Ice Cream it’s what you may expect) The fighters are all pretty heroic and they have a lot of respect for Sgt. Rock. It’s hard not too considering how good he is.

Sgt. Rock really makes the comic. Sometimes, the cast and story can only be okay and the comic will still be great as long as the lead is rock (get it?) solid. That’s the case this time. Without Sgt. Rock, I can safely say that the collection would not be the same. He doesn’t believe in superstitions and he’s easily the best GI Joe of the bunch. He has good instincts and battle experience that help him overcome all challenges that go his way. His personality is basically like Fury’s in the old days, but he’s a little more intense and willing to do whatever it takes to win. He’s a great hand to hand fighter and the only time that he was defeated was when it was 8 to 1.

Even though the plots are mostly one shots, I’ll give a few examples of what a plot could be. One involved a guy who had these magical tarot cards that told him whenever someone was about to die. People began to die left and right to Sgt. Rock has to figure out a way to show his men that there’s no such thing as magic. In another comic, the army men had to team up with the French Cadets to stop a bunch of explosives from going off.

If there were any characters that I didn’t care for aside from the Nazi’s, it was definitely the cadets. They aren’t bad characters per say, but I think that it’s stretching it a little bit to have them there. They’re just kids so I can’t really picture them taking out whole squadrons of soldiers. They also never really get to say any puns. They’re very serious during the battles and the heroes always end up acknowledging that the cadets did good by the end. They appear in quite a few comics as they lend their support.

Another comic had Sgt. Rock and his men find many clues left by an unknown soldier. These clues warned them of danger and liked to playfully insult Sgt. Rock. This happens in a few different issues and they never really find out who’s leaving them there. One comic says that it’s more or less meta, but I’m waiting for a real reveal. This guy seems to be pretty cool so far and meeting him would be epic.

One of the more emotional comics is Sgt. Rock’s origin stories. Luckily, it only takes place before he got his stripes instead of showing us how he grew up. 3 of his allies died and he inherited their stripes. Another sad comic was the one where a solo act joined up with them and he refused to work with the team. He learned better…but he learned the hard way. There are many other comics that I could mention, but you get the jist of it.

Luckily, this was a little after the good ole horseback riding days so we don’t really get any animal violence that I could remember. There is one scene where Sgt. Rock is painfully interrogated, but it is luckily completely off screen except for a few hits so it’s not as bad as it could be. We know that Sgt. Rock is the kind of guy who will never talk so it could have been a potentially long scene.

I almost forgot to mention, but Sgt. Rock’s group is named Easy. It’s a pretty great name since it provides them with extra enthusiasm. There are so many puns that they end up making about the name. To enemies, it sounds like the group is made up of pushovers, but they learn better once the fights start. The team is especially good during the close combat brawls as they can all fight in their distinctive style. They would be dead against the airplanes without Sgt. Rock though because they don’t tend to see them quick enough. “Eat Dirt, Easy” is an example of what Sgt. Rock says as the airplane approaches. I’m not sure how effective that is to dodge the gunfire, but I suppose that you are making a smaller target out of yourself.

The artwork is pretty solid. I can’t say that I liked the formatting for the graphic novel at one point though. It’s in black and white, but that’s not really a negative. What I’m talking about is the size of the print. It’s good for most of them, but there must have been a malfunction somewhere as one of the comics is really unclear. It’s still readable of course, but it can be a bit of a strain to read it. This won’t really affect the score and it could have just been this particular collection and the toner was just a little off.

Overall, This was a very fun collection to read. If you like the World War II stories (and even if you didn’t) then you’ll like this one. Sgt. Rock is a very good character and the writing is easily 5 star material. I can’t say that I had very high hopes for this one coming in, but it was definitely very well done. It’s too bad that Sgt. Rock hasn’t appeared all that much i the modern comics, but maybe it’s for the best. He will always be remembered for his World War II adventures and his reputation will stay untarnished. I highly recommend this collection and it is definitely not a bad deal financially considering how many stories are included. Go Easy!

Overall 7/10

Sonic Saga Series Volume 4 House of Cards Review

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Well, the legendary Sonic Saga Series continues with this electrifying volume! To be frank, this volume wasn’t quite as exciting as the last few, but it was still pretty fun for the most part. I definitely preferred the first half, but the cliffhanger definitely hints at cool things, which are to come. We will see if Sonic has what it takes or if he will be quicklu defeated by this threat.

The first half concludes the big Eggman event. Eggman has followed Sonic and his pals to their new home. After Sonic was casually crushed in their first encounter…does he really stand a chance!? He hasn’t gotten any stronger after all and he’s still pretty fatigued from their last bout. Luckily, Sonic has a plan, which may turn the tides against Eggman and his army. It’s going to have to be a doozy at this rate!

The second half is mostly an arc to help you pick which side you’re on. Team Sonic or Team Tails. It’s a clear choice right from the get go as far as I am concerned. Tails looks pretty bad for the entire volume, but more on that later. Tails’ (shady) parents have decided that the place needs a new ruler and they want the King to step down so they create a mob and attack the castle. The King arrests the parents, but Tails helps them to bust free. While the parents go to dispose of the King, Tails stays behind to take Sonic down. Sonic is going to have to choose between the country’s safety and his friendship with the kid in this big climax. How did it come to this!?

Sonic is the main character and that’s how it should be in a Sonic collection. He does pretty well throughout and it reminds me why I’ve always been a fan. One part that I didn’t care for was Sonic’s resolution against Eggman. In the end, Sonic basically admitted that he couldn’t win. He did get wrecked during their first battle, but I like to think that Sonic would find a way to use his speed to his advantage and secure a win. Let’s face it, if it is to be it’s up to me Sonic will always be able to crush Eggman’s robots when the going gets tough. The other part would be the ending to his battle with Tails. He’s being nice to Tails of course, but the stakes were decently high so I’m not sure how great that was. If something had happened…well, it would have been very dicey for Sonic. The whole issue wasn’t really his fault at that point. Nontheless, Sonic definitely did well in these issues and I look forward to seeing how he’s going to deal with the next threat. The Sonic comics definitely wouldn’t be the same without him since Sonic provides most of the laughs.

Well, Tails definitely goes through a lot of character regression in this volume. They’ve been hinting at it for a while now so it’s not like the issue came out of left field. Unfortunately, everything finally blows to the surface in the comic as Tails has his big fight with Sonic. Now, Tails is doing all of this to break his father out of prison, but the guy deserved to go there. He organized a mob and basically made everyone crazy. Tails has to realize that justice must come over his personal feelings at times. Sonic naturally arrives to stop Tails from making this mistake and the fight begins. It should be noted that Sonic is trying not to fight Tails, while Tails is getting in every cheap shot that he can muster.

It’s definitely not a very effective way of accomplishing things. We also find out that Tails is mostly mad at Sonic because of the whole Fiona incident. Tails should have spoken up about it sooner and it’s not quite as serious as he makes it out to be. Romance should never come before justice and teamwork. Tails talks tough to the end, but I can’t say that I liked him at all in this volume. Hopefully, he will put this behind him and become a better Freedom Fighter for the next collection.

Eggman returns after his big victory in the last volume. He continues to explain how he has been toying with all of the heroes up til now. Even as he leaves, he explains that the heroes are basically doomed when he comes back to get them. He doesn’t really get to have a rematch with Sonic in this volume since a few others decided to jump in. It was short, but Eggman’s big run is already over. The collection ends with him making a truce with the Freedom Fighters so that they can combat the next menace. Eggman still makes for a solid villain and he’s much better than how he looks in the video games. At least, the newer ones. He was pretty decent in Sonic DX and Adventure 2 Battle. I would argue that he went downhill from there with the exception of Shadow The Hedgehog.

Scourge and Fiona only get a small cameo. They’re mostly just here to show us how powerful the new villain is. Hopefully Scourge has another fight with Sonic coming up and Fiona will likely toy with the heroes’ emotions for a while. It’s what she does best after all. Again, the next volume sounds pretty intense!

I personally blame Snively the most for the fact that Eggman didn’t win this round. He had an army at the ready so blowing up the forcefield should have been extremely easy. Not accomplishing this feat was pretty embarrassing at best. I’ve never really cared for Snively no matter how emotional they try to make him. He’s still more of a two bit villain and I don’t see that changing anytime soon.

The very ending of the collection was definitely pretty intense though. Knuckles is finally going back to his island, but we see that things have definitely changed since last time. Is he already too late? Moreover, one of Sonic’s deadliest foes is about to return and that’s not good for the unsuspecting heroes. It may be time to call in the mighty Shadow The Hedgehog! (He is seen on the cover of the next volume so this guess may be validated…..)

It should also be noted that there is a mini comic at the end about how Sonic met Tails’ parents. They were a lot nicer back then and they didn’t have so many hidden agendas. The times have changed them as they have changed many of Sonic’s friends. Luckily, Sonic’s held himself together all these years…that’s why he’s known as one of the greatest heroes of Mobius! This story was all right, but nothing really noteworthy happens in it.

The artwork in the collection is as solid as always. We don’t get any real dramatic moments like the last volume and things aren’t quite as serious. This means that we can’t test the artwork as much as we may have wanted too, but it still looks solid for the characters and action scenes. Archie definitely knows how to stay consistent.

One big criticism that I had with the first part was that Eggman’s army probably should have won. Sonic and Knuckles were the only two heavy hitters left and Eggman proved to be more than a match for Sonic. With the power of friendship, the heroes manages to prevail, but it was still a little hard to really believe. Snively not being able to penetrate the barrier with all of his warheads was also hard to swallow. No matter how you slice it….Eggman should have won this battle. He came in with the better plan and the better tech. Better luck next time I suppose.

The resolution to the other part was also a little suspect. Tails’ parents were completely unreasonable, but the comic tries to show that they were at least partially in the right. They agree to a reasonable compromise of having a committee for the residents to help in important decisions. They could have merely asked for something like that instead of demanding it. The current King is very reasonable and he would have had no suggestions. I don’t like the way that they went about it so I can safely say that I’m not a fan of those two characters.

Overall, This was a solid Sonic collection. The second half definitely has a lot of weak points, but it was still good overall. The first part was definitely a lot more exciting. The collection is a little lacking in the action department, but I’m confident that the next collection will change that. It’s time for the next big villain after all! I definitely recommend this collection to all Sonic fans. Their is a lot of dialogue, but it’s all pretty interesting since the writing is very good. I may not agree with the things that some of the characters say, but it’s not the fault of the writer’s. Some characters have to be the fall guy once in a while. At least we can be confident in the fact that Sonic will always be a solid character.

Overall 7/10

Sonic Universe Volume 1 The Shadow Saga Review

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It’s finally time for another Sonic review! Sonic Universe has been pretty fun so far. I dare say that the Sonic Saga Series still has the edge, but this spinoff is a great way for the side characters to shine. As you can see from the title, Shadow is the main character! That’s pretty great since he’s easily one of the greatest Sonic characters out there! This collection contains 4 stories.

The first comic deals with Shadow’s battle against Metal Sonic. He has followed him to another dimension and Shadow’s mission is to get the Chaos Emerald and report back to base. Unfortunately, Metal Sonic doesn’t want to come in quietly so Shadow’s in for a fight! Luckily, Blaze and Marine happen to be passing by and they join the fray. Will their combined might be enough to stop Metal Sonic or will the flaming fighter turn against Shadow!?

Shadow’s next mission sees him team up with Sonic and Rouge to prevent a missile from being fired. There’s not much to say about this comic’s main plot since it’s pretty straight forward. What makes it more interesting is that we also get some flashbacks to the Adventure 2 Battle days where Sonic and Shadow fought to the bitter end. As expected, Shadow had the edge in the flashback. Still, stopping this missile is going to take every bit of their strength!

This next adventure is one that I’m a little more familiar with. Scans of the Shadow vs Omega fight could be found everywhere back in the day. It’s fun to finally get to see the comic in action. G.U.N. orders Shadow to find Gamma and recruit him to the cause. Unfortunately, Eggman has also sent out Omega to finish Gamma off for good. Shadow’s in a race against time and this new robot might prove to be more than he can handle! Shadow’s ultimate fight begins here!

Finally, the collection ends with another mission for Shadow. He is to go to the special zone to get another Chaos Emerald. Unfortunately for the Ultimate Life Form, Feist now rules the land. He has unlimited power at his disposal and he refuses to hand over the emerald unless the heroes play along with his games. Luckily, Shadow is not alone and his teammates, Rouge and Omega, arrive to help out. Can the three of them overcome this cosmic panda?

Shadow gets a lot of screentime, but that could also be dangerous for the writers. He is really cool as the dark rival to Sonic, but as a main character, they would need to make sure that he doesn’t become too cheerful and heroic. Luckily, this portrayal of him was a lot better than the ones that we’ve been seeing recently. He’s still in a pretty sad mood throughout the collection because he keeps failing his missions and letting allies be destroyed. It’s decently understandable though so it could definitely be worse.

Aside from that, this is the Shadow that we grew up with. He’s always ready for combat and he’s acknowledged as the Ultimate Life Form. We get to see him go up against Metal Sonic, Sonic, Omega, and more. He definitely looked a little weak in the first comic, which was a little dicey, but he looked better as the issues went on. He could and should have been a lot stronger, but I just have to assume that they’ll continue to work on this. After all…he actually couldn’t defeat Omega? I’ll admit that the scene did not make any sense, but they had to force the plot through somehow. Shadow doesn’t make as many wisecracks as Sonic and he’s definitely more serious, but Shadow is a very good main character. He can hold his own comic much more than any of the other Sonic characters. (Aside from Sonic)

Rouge is a part of Shadow’s team the entire time, but she only gets her screentime in the second and fourth comics. She’s a pretty solid fighter, but she doesn’t have a whole lot to do here since the enemies are either cosmic or unliving. She does give her assistance to the hedgehogs against the missile and it comes in handy. She’s a pretty good character in these issues and she likes to take a lot of shots at Shadow. It’s too easy to pass up I suppose. She also had a team up with Sonic in the flashback, which was an interesting interpretation of the Adventure 2 Battle storyline.

Sonic’s role in this collection is very small. He only appears for one of the issues, but he looks pretty cool. He ends up saving Shadow and he talks big right from the start. In the flashback to Adventure 2 Battle, Sonic was pretty reasonable and called off the fight until they could save Rouge. In the present, he saved Shadow from making another heroic sacrifice for the team. Any way you slice it, Sonic’s a pretty cool character. He’s great as a main character and he also does well as an assist.

Omega is a bit of a mixed bag. He definitely looks better than he did in Treasure Team Tango, but I’m still not a huge fan. He talks tough and he has a bunch of explosives, but he’s really just another robot. He does undergo a personality shift during the issues due to a big event that happened to him. He makes for a strong ally to have at your side, but I dare say that Gamma was a little cooler in this collection. Omega will need to prove himself and show the world that he has what it takes. He’s supposedly on Shadow’s level in terms of power…we shall see. At least he loves to fight! (Always a good sign)

Gamma is pretty cool in this volume. I can’t say that I was ever a huge fan of the guy, but you can’t doubt his power. He’s a good robot at heart and it was nice to see him defect from Eggman’s organization in Sonic DX. He made the hero call and it’s pretty rare for one of Eggman’s robots to do this. His storyline is actually pretty tragic in the collection and it definitely gets Shadow down for a while. Gamma’s portrayal in this collection was rock solid and I can safely say that I gained a little respect for him. I would have gained more, but I didn’t like how he basically gave up in the end. You should always keep on fighting to the last breath no matter what the obstacle is. I would have liked to have seen him join shadow’s crew.

Metal Sonic doesn’t get a huge role in this collection and I have to say that he wasn’t very likable. He’s basically just following Eggman’s orders and he doesn’t have any free will of his own. Shadow tries to reason with him, but Metal Sonic just won’t hear it. The collection has a nice index of all previous Metal Sonic versions in the back, which was fun to see. Technically, this one is typically my favorite Metal Sonic since he’s the one that I grew up with. I hope that he sees the error of following Eggman soon so that he can try to crush the world on his own. He made quick work out of Shadow so we know that he definitely has the power to do this. I hope we see him again soon.

Blaze’s abilities are definitely fun to watch. There aren’t many elemental fighters in the Sonic multiverse. That being said, she’s a little out of her league against Metal Sonic. She was nice enough to give Shadow the Chaos Emerald though and she’s definitely a reasonable person. I’d say that she’s another solid supporting character. Marine is also there, but she really gets no respect from the heroes. Shadow is pretty mean to her the whole time and Blaze can’t even defend her. Marine is all heart and she’s just enthusiastic, but she appears to be misunderstood at the moment. She definitely got their hopes up since she was talking so big. It never pays to boast…

Feist may be one of the stronger Sonic villains out there, but I can’t really take him all that seriously. It could be that he looks like a Panda, but he’s also just very generic as an opponent. He likes to mess with the heroes and I guess I can see why. That being said, he’s just not interesting. Cosmic abilities aren’t fun to look at unless they throw in some magic or energy. Feist will need to have an actual fight for me to recognize him as an intense villain.

Well, this was definitely another fun batch of Sonic comics. They were all very good issues and it’s why this collection managed to nab the elusive 8. Giving Shadow the lead role was a wise move on Archie’s part as he needed some more screentime. The collection also has a lot more action than normal with each issue providing us with some exciting moments. This is easily the best Sonic Universe yet and it’ll be tough to top. That being said, I know that a recent arc in the series saw Shadow become the main character again…so anything’s possible.

The Sonic Universe series is all about mini arcs so there aren’t any subplots that are left unexplored. The stories all tie up together through Shadow’s subplot and how he eventually learns to trust the others and remember that he’s a part of the team. The plot may not be very deep, but that’s never been a problem for Archie. Just seeing all of the fan favorite characters get together to brawl and have some friendly banter is great. The comics are very similar to the Mega Man ones and that makes sense since they share some staff. (A crossover also happened recently)

The art is pretty solid as expected. Everything is pretty streamlined and the fight scenes are easy on the eyes. This is probably the first time that we’ve gotten a fight scene as intense as the Metal Sonic vs Shadow battle. At least, power wise anyway. Gamma vs Omega is also pretty interesting and Shadow gets a nice piece of the action. The art holds up pretty well for all of these scenes. The cover art makes it look like Adventure 2 Battle, which is a great tough. The artist definitely remembers the greatest Sonic game out there!

Overall, this was a great Sonic Universe collection! The action was fun in each of the comics and the art was dynamite. Just about all of the characters were likable and I thoroughly enjoyed the homages to Adventure 2 Battle. That’s definitely how you get the fans interested in the plot. It’s cool to note that this is the first Sonic Universe collection so it is definitely a memorable pack. Starting off with Shadow adventures is the way to go. I highly recommend this comic to all Sonic fans and to anyone who wants a fun comic. It’s not very complex and anyone can get into it. You can expect another Sonic review in the neat future.

Overall 8/10