Manga, Manga Reviews, Reviews

Megaman 10 -Extra F Review


It’s time to look at a very obscure Megaman one shot from back in the day. It’s only 16 pages so this is also just a very quick story in general. It’s cool to have a story that is focused on Bass though. That alone makes it a pretty notable entry. This is a pretty fun short story and the art is reasonably good. You should be able to knock this out in a few minutes but it’s a few minutes of your life that you’ll be glad you used.

The plot is that there is now a Robot flu thanks to Wily messing up on an invention. Mega Man is tasked with finding pieces of the cure so that he can make everyone better. Meanwhile Bass wants to find Mega Man for a rematch but gets his directions mixed up so he ends up going against most of Wily’s new and updated robots. This doesn’t faze him as Bass easily crushes those robots but he is no closer to finding Mega Man. Gradually he realizes that this is still fun though and even gets his revenge on Wily. So the story is pretty comedic in that sense although the action scenes are pretty fun. There’s only so much you can do in 16 pages of course.

I like the idea of Bass taking everyone out simply because they were in his way. It’s definitely something I could see him doing. He has often been overshadowed by his EXE counterpart so it’s easy to forget that he’s a pretty hype character in his own right. I think Mega Man and Proto Man would have had a hard time with him. The guy also acts heroically at times like with how he made Treble take the only cure they had. On the outside he acts like he did it for himself of course but we know better. I don’t disagree with the logic though. What can a mere flu do against someone as mighty as Bass? He would definitely just laugh it off and that makes perfect sense. He’s the ultimate robot in the series after all.

As I mentioned, the art isn’t bad. It’s not super detailed or anything but I would say that it’s a solid step above cash-in art that you see from time to time. The final page has Bass drawn in a rather odd way where I’m not sure what the intent was but every other page and instant is pretty good if you ask me. The action scenes while brief are also pretty good. I definitely would have liked it if this could have gone on for longer than a single chapter. There’s a lot you can do here if you really think about it.

Overall, This is a short review but that’s because this is a very short story as well. There’s only so much you can talk about to cover 16 pages. At the end of the day you’ll enjoy this story if you like the Mega Man series. If you haven’t followed it then you’ll probably just be lost here or wondering what the point of the story is. There’s not much of a focus after all so it all really just rides on whether you like the Mega Man series or not. It’s always fun to see them in extra little adventures here and there. This was the last classic Mega Man manga on my radar though so next up it’s time to enter the world of Mega Man X. That should definitely be fun. His stories have already been more plot based than the classic lineup and a manga should delve into that even further.

Overall 7/10

Bass Battles, Battles, Forte (Disney) Battles

Forte (Disney) vs Bass




Suggested by Dinosaurroars Looks like Bass is going up against a living organ this time. That’s certainly a switch compared to a lot of the foes he has had to deal with before now. Forte seems to have some solid rhythm going for him, but that won’t be any match against Bass. Bass is in a completely different level when it comes to power, speed, and every other big stat. This is why Bass continues to be the strongest being in all of media. Just when you think someone’s caught him, Bass goes to a new level. Bass wins.

Bass Battles, Battles, Forte Battles

Bass vs Forte




A little known fact is that Bass was originally called Forte in the Japanese releases of Megaman. The English versions changed it to Bass. So it felt fitting that Bass should fight someone who shares the same name in a sense. Forte has some magical abilities and is a decent hand to hand fighter when pushed. He’s really not all that bad but at the same time that’s definitely not going to cut it against a fighter of this caliber. Bass wins.

Acnologia Battles, Bass Battles, Battles

Bass vs Acnologia




Acnologia is the King of Dragons but he is far from being the strongest character in all of media. That’s still a title that only Bass currently has access to. Bass can move much faster than Acnologia can even dream of matching. The difference in power is also astronomical and what that means is that Acnologia never really stood a chance from the start. He’s just not going to be able to match up here although it would still be a fun match to see. The idea of Bass losing is just too hard to believe. Bass wins.

Bass Battles, Battles, Laharl Battles

Laharl vs Bass




Bass has returned to prove who the real overlord of media is. Don’t get me wrong, Laharl is a pretty capable fighter in his own right. He’s certainly not the kind of guy to go down easy. That being said, he’s definitely out of his league in this round. Bass can reflect any energy blast Laharl tries to fire off and Laharl’s defense won’t be enough to block any of Bass’ attacks. Lets face it, the difference in firepower is absolutely crazy and that’s before Bass activates his hub style or beast out. Bass wins.

Bass Battles, Battles, Yuno Battles

Yuno vs Bass




Yuno is a powerful wind fighter. I’d go as far as to say he’s one of the strongest wind fighters I’ve ever seen. He can fire off energy blasts and also move at incredible speeds so Bass will have quite the fight up his sleeve. That being said, this is still a fight Bass will ultimately end up winning. Yuno won’t be able to keep up with this legendary fighter for very long. Bass is just way too powerful at this point and with Hubstyle his stats around the board are superior to Yuno’s. There’s just not much that Yuno can do to keep up here. Bass wins.

Editorial

What makes for a good villain?


It’s time to look at what makes for a good villain. Now, there are a lot of factors to consider when looking at such a sweeping generalization. There are many different kinds of villains and different situations to put them in of course. As such it can be difficult to just grab a few attributes and say that they make a villain. As a disclaimer you have to consider a whole lot but I am going to list 5 factors which I see in my favorite villains. If you have all 5 you are basically guaranteed to be an amazing villain but even just having one of them should help quite a lot in rising you up the charts. As you may or may not know, I consider Bass EXE to be the greatest villain of all time. He is an example of a villain who meets all 5 criteria. He also happens to be the most powerful villain if you ask me but that’s a discussion for another time. So without further build up, lets take a look at the 5 main criteria.

Cool Design

This first one is pretty obvious. It’s hard to like a villain when you just don’t like their design. It would be next to impossible for me to like a villain like Bubbleman. No matter how powerful he may become, I wouldn’t be able to take him seriously. To a degree voice is a similar aspect that can make or break a villain but it’s not universal the way a design is. You could be reading a book or a manga where the description of the design is still there but you can’t picture the voice as well. A good design is a great first step for a villain. It helps you instantly assess what this guy/girl is all about. It’s your initial impression and those are absolutely critical. You’re not likely to forget your first impression of a villain.

As with just about everything media related designs are very subjective. What I consider to be a good design will typically have a strong color contrast/sleek design. Purple is a color that is usually associated with villains and always tends to work quite well. Red and black make for a solid pair. Then you’ve got pure white/silver like Zeref which is pretty great. Ideally you want a design that looks combat ready although you can also go for one that is startlingly happy/unassuming which can work out well like the final boss of Undertale. A bad design to me is one that is either very generic so you forget it, or a design where you can instantly tell the villain can’t fight.

Honor Code

The honor code is definitely a pretty big one. I don’t want a villain who hides behind others or hostages all the time. I want a villain who is confident in their own abilities and isn’t afraid to tangle with the heroes whether it be physically or mentally. A good villain knows exactly what their goals are and sticks true to them. It’s a matter of pride and villains need to have that as well as heroes. The main example I’m using for this is Grimmjow. He and Ichigo had a rivalry right from the start of the series. Grimmjow absolutely wants to crush the lead but he wants to do it on his terms. He’s not going to be satisfied beating up on a weakened Ichigo. He even has Orihime heal the lead so they can tangle which is pretty much unheard of. That always helps me gain respect for a villain. A true villain should be able to overcome his opponent when they are at their peak and without outside help. Grimmjow’s even willing to fight other villains to ensure he gets his fair fight.

I’m not opposed to friendship power within the villains of course, but in general I like when a villain can just handle his business right from the start. Likewise a “dirty” trick during a fight may not be out of bounds if it was already 1 on 1. At that point anything goes of course and if the villain has already been fighting then more power to him. A villain who admits defeat and starts attacking random civilians to distract the hero has already lost in every sense of the word. You have to stay true to your ideals to the very end.

Has to be a threat

This is another one that probably seems obvious but is worth noting. If you’re a villain who gets completely wrecked time and time again then it’s going to be very hard to enjoy the character. This could work for a comic relief villain which follows a very different set of rules but not for a big villain that we’re supposed to take seriously. A villain needs to take care of business and that should be established early on. This is very common so there are probably millions of good examples I can use. The one I choose here would be Hideyoshi’s first appearance in Sengoku Basara or at least his first appearance in the war. He immediately sets the tone by forcing both armies to acknowledge him. He stops a huge array of arrows in their tracks with simple wind pressure and then takes down a captain in a single hit. This guy’s power is on a whole other level and it’s just hard to top that debut. I was certainly very satisfied at the very least. When you’re a threat like that, you’re forced to acknowledge the villain right away.

Has solid motivations

Now, I’m all for the villains who just want to destroy the world of course, but what really takes a villain to the next level is when they have solid goals. If the goal is something you can understand then that will play a big role in how endearing they are. A villain who is upset because some guy elbowed him when walking through a line? That’s so petty you may lose respect. A villain whose world is about to be crushed but can save it by destroying the other world first? Well, that’s something you can buy into. He would even possibly be considered the Hero from another point of view. There’s a saying that everyone is the hero of their own story. While I don’t find that to be true necessarily, I think a villain’s motivation should feel that way. You never lose sight of the fact that they are a villain but that’s not the important thing. The important thing is that this is now a villain you can sympathize with.

For this one I’ll use Mr. Freeze as an example from Sub Zero and the Batman animated series His wife is terminally ill and only has a slim shot of survival. The way to do this is to do a blood transfusion with someone from a rare blood type. Only problem is that the transfusion will destroy whoever undergoes the operation because of how much blood is needed. Perhaps if you could find two people then this could work but there isn’t a whole lot of time and Mr. Freeze is already a known criminal. As a result he decides to kidnap someone so that he can save the wife which leads into the movie. This is a perfect example as you know that what Freeze is doing is wrong and he knows it as well. Still, it is worth it to him in order to save his wife and that’s as solid a motivation as you can get. It made him a particularly great villain in the DCAU and one of the best Batman villains out there. Later on Freeze eventually begins to get buried by feelings of rage and feelings of revenge towards society but this is how he started out,.

Overwhelming confidence

Finally we have another trait which ties in to the others. A good villain needs to have absolute confidence. These villains aren’t afraid to defy authority even if a higher up tells them to do something. I already used Grimmjow as an example but that’s something he did quite well. The villains who are quickly to kneel before another don’t have the same true respect for themselves that other villains have. A lot of the best villains in history have always been overwhelmingly confident to the point of arrogance. They may readily lower their defenses just to show the heroes how absolutely outclassed they are. Honestly, it was hard to pick an example here because you could pick almost literally any villain and you would be good to go. That just shows how critical this factor is.

Ultimately I’m going with Jiren. How confident do you have to be to close your eyes and meditate in the middle of a battle with your universe on the line? You got to admit that this takes a whole lot of guts on his part. A lot of villains absolutely wouldn’t dare even if they were powerful. It’s a great moment though because that unwavering conviction in your abilities is exactly what you need in order to succeed.

So those are the 5 traits a good villain really should have. If you have all of these traits then you are probably going to go down as one of the all time great villains. Whenever a villain is introduced with some of these traits I get excited. Now, there are certainly things a villain can do in order to lose that hype which I will go into in my reverse editorial on what makes for a bad villain. That one should be fun and I already know quite a few off the top of my head. A lot of villains will end up having traits from both in which case you just have to see which side wins out. It’s rare to find a perfect character like Bass EXE but there are still tons of other amazing villains. In theory every great series should have a great villain to combat the hero. If you have no great villains then that could be trouble for the series long term.

Bass Battles, Battles, Kyojuro Rengoku Battles

Kyojuro Rengoku vs Bass




Kyojuro is one of the best Demon Slayer characters. His fire abilities are pretty cool and his excellent reaction times ensure that nobody is going to land a sneak attack on him. That being said, Bass has no need to use such tactics. His abilities are already on a higher level than Kyojuro’s so all he has to do is walk up to him and land a lot of punishing blows. That’s really all it will take to claim victory. Bass wins.

Bass Battles, Battles, Irene Belserion Battles

Irene Belserion vs Bass




Irene is a powerful mage whose abilities were so impressive that the heroes were getting completely defeated by her. Only luck allowed the heroes to prevail. Bass won’t need to rely on that though, he’s perfectly capable of winning this match on his own. He once beat 100 enemies in a fraction of a second. A guy who can do that can really do just about anything when he puts his mind to it. Bass wins.

Bass Battles, Battles, Zeref Battles

Zeref vs Bass




Zeref has returned, but now he is up against the strongest being out there. Bass has taken down legions of opponents over the years and never even had to break a sweat while finishing them off, Zeref’s most dangerous ability is the fact that he can suck your life force just by being around. It won’t be able to take Bass out in time though. That guy’s life force is absolutely crazy and his attacks are too fast and powerful for Zeref to tank them either. No matter how you slice it, it’s game over for the guy! Bass wins.