Stats time!
Play Time 16h 40m
PS4 Trophies 27/27 (Platinum Achieved!)
Character Stats
Ross Level Max
Margaret Level Max
Tee Level Max
Marshma Level Max
Stats time!
Play Time 16h 40m
PS4 Trophies 27/27 (Platinum Achieved!)
Character Stats
Ross Level Max
Margaret Level Max
Tee Level Max
Marshma Level Max

It’s time for another Kemco RPG but this one is a shared production so it’s a bit different. Most of the mechanics from Asdivine Hearts aren’t here for example and this is a game that’s fairly unique in a lot of respects. For example one big change is that there are no consumable items. Yes that’s right there are no potions, revives, ethers, etc. I don’t think I’ve played an RPG without items before so that was interesting.
The game follows a bounty hunter/treasure hunter of sorts. He used to be a soldier within the government but left that to go free lance. He runs into a lady who is looking for the Crystal Ortha, a lake of unimaginable riches. Most people don’t believe that this thing even exists but she is determined to find it. Our hero is a bit of a softie so he agrees to help for a percentage of the profits which even he doesn’t totally believe in. Together they will find the money and in the meantime they’ll assist in saving the world.
That’s another way in which this game is a bit different. The main characters aren’t a bunch of superheroes trying to make the world a better place or anything like that. They are serving their own interests all the way and just so happen to be helping out in the process. They’re not bad people or anything so they help people out along the way but yeah they’re after the treasure first and foremost. Even at the very end of the game the main heroine uses that as the justification for taking all of the gold from the cave although I’d say none is necessary. If it’s in the cave then it’s finders keepers right?
That said, the main characters are some of the more forgettable ones to be sure. Ross is your classic tough guy with a mysterious past who can fight. It’s a solid character type so he’s good enough as the lead but doesn’t really have anyone to bounce off of. You have the heroine who has her gun and isn’t afraid to use it but there’s not much to her beyond that. Then you have the cowboy who is constantly flirting and making a fool of himself. There’s also a kid in a dragon costume but not much to say about him.
All you need to know about this group of characters is that they all just watch as the main heroine’s corrupt fiancé grabs her and starts to drag her away. They don’t jump up to help out or anything which made them fraudulent to me personally. Still, even without a dynamic cast I would still say that overall the story was good. It kept me engaged the whole time which was the important part and the game is fairly long. I beat it ahead of schedule compared to the play-time length it’s supposed to be but it was still around 15 hours or so. I’m even going for the Platinum which I should have soon.
The Platinum hunting is always a good sign for a game because that means it was fun enough to keep playing to the end like that. At the very least it means I didn’t want to put the game down and that’s definitely accurate. I had a lot of fun with the gameplay. So aside from the items there is another really unique thing about it. Each character has normal attacks and then special attacks. Special attacks take up MP meter which naturally grows in every turn. So you can use a basic super every turn or wait and do more powerful ones.
You unlock new skills are you progress through the story, level up, and some through side quests. The best abilities are naturally near the end but with the meter constantly moving it adds a nice strategy aspect to the title. There are also collectibles scattered throughout the game which are incredibly handy. They boost your stats permanently like “+3% health to the party” and they all stack so getting those collectibles can often be even more important than getting the traditional level ups. Trust me you absolutely need these or you’re going to be in for a very rough time. I ended up grabbing almost all of them in the whole game and the final boss was still extremely difficult. I was also at level 99 with all of the characters.
This game is absolutely difficult and so you really have to plan out your attacks carefully. This is one of those games where your health restores completely after every match though which helps a lot with grinding. If you stayed injured then that would have been more difficult particularly with how frequent the enemy spawn rate is, they probably could have toned that down a bit.
The graphics are pretty solid here. We don’t get the really fun illustrations in the style of Asdivine Hearts but everything still looks solid. Likewise the soundtrack isn’t quite as dynamic but in the end it’s still solid all the way through. There are a good variety of action tunes to enjoy. The game’s length is also good and while the post game isn’t very extensive, there’s enough for about 2-3 hours before you end up Platinuming the game. In part because it can be difficult to find the last skills Ross needs for that final trophy.
Overall, This is a bit of a more low stakes game compared to other RPGs but it’s still fun. At the end of the day the story is good and the gameplay is very solid. When both of those aspects are good then the other parts don’t matter as much. I’d like to see more games try this approach of no items. I would bring money back as the currency instead of using materials though, that was just more on the odd side and made it more difficult to buy everything. Still, this is the kind of experimenting that I enjoy. The gimmicks aren’t bad and you will end up remembering this game very well since it was so unique. I look forward to the next RPG either of these companies churns out.
Overall 7/10