My Little Pony: Pinkie Pie’s Party Review


It’s time to look at one of the games I got for my Birthday. This one was definitely a very short one though. The gameplay is actually solid with fun visuals and such, but the whole experience will only last you around 30 minutes. No matter how high budget the game is it’s hard to do much with 30 minutes. I’d like to see the developers give this one another shot with a bigger budget.

The plot of the game is pretty straightforward. Pinkie Pie’s birthday is coming up so the other ponies have decided to get her a lot of gifts and such. Unfortunately they’ve lost them all so now Pinkie Pie has to ironically track them all down herself. Can she save her own birthday and prove that finding the gifts can be just as fulfilling as receiving them all? Then we can really just settle down and enjoy all the nice snacks.

I figured that getting a birthday game on my birthday was pretty fitting. This is a game I’ve known about for a long while, but I wouldn’t exactly go out of my way to grab it. It’s not exactly known as a AAA title so right from the jump you know not to get your expectations too high. It was a bit of a blind buy as I didn’t know exactly what to expect. The gameplay mainly has you walk around from area to area as you tap on any presents of puzzle pieces you come across on your journey. Once you have obtained them all then the game ends. Most of the items are just lying around. Once you’ve found those then you have to talk to the other Ponies and they will give you a present upon clearing one of their mini games.

The minigames are all very short and you shouldn’t have a problem completing them. Some are titles where you can’t lose and others try to at least make things a little more challenging for you. They aren’t quite as inspired as the Mario Party minigames though and you probably won’t be tempted to try them a second time. It’s not like there are any high scores to try and improve so the replay value just simply isn’t there. There are a number of things you can do instead but if you really like the games you can replay any of them at any time. The Hub world is fairly short which is good because the map only helps you out for one gift at a time so you’ll be running back and forth a lot.

The graphics are surprisingly good all things considered. The character designs are on point and the backgrounds are sharp. This is probably the most impressive element of the game and I’m actually a little surprised that such effort was included. It doesn’t feel like the rest of the game was taken as seriously. The soundtrack is also incredibly limited which doesn’t help matters either. At least it is a game that is nice to look at which is good. If the game could have even just thrown in an extra hour or two of gameplay then that could have really changed things.

Overall, as mentioned, the game is around 30 minutes long. There is no replay value as you had to collect everything to trigger the ending so that hurts a bit. The actual gameplay is fun, but with such a length there’s no way I could give it a positive score. The best I could do was give it a middle of the road number. If you see the game down the block for a few bucks then you may as well get it. For 15 or up it is really not worth it. You could buy some food combos that would last longer than this game. Even long time fans of the series will likely feel underwhelmed. I think the only way this one works is if you’re buying it for a very young kid who is an MLP fan, but even then I would make the case that there are better games that can be purchased.

Overall 5/10