3 Star Games, Game Reviews, Games, Reviews

Family Party: 30 Great Games Obstacle Arcade Review


It’s been quite a while since I’ve played a low budget party game but it was time to finally do so again with this title. 30 Great Games is actually a series that also had an installment on the Wii. That one was not particularly good and the same can be said for this one. There are some decent mini games thrown in of course, but they’re surrounded by poor game design and odd decisions on how they are structured. You won’t be sticking with this game for very long.

As the title suggests there are 30 different mini games to choose from here. Some of them are pretty solid while others leave much to be desired. If you just look at the games you would probably expect this game to actually be pretty decent. They aren’t as overly long as in other party games and there are actually good ideas here that I would like to see Mario Party incorporate. If the game could have just put a little more effort into the other parts then it could have been good.

Where the game messes up is in every other area. For starters the only modes in the game are the free play mode and the main campaign option where you unlock all of the mini games. Free play is self explanatory and works well. The main campaign has issues though. There are 6 worlds and each one has 5 levels. That would have been straightforward enough but then you have to get through the 5 Gamepad levels as well and there aren’t many of those so prepare to face the same mini games over and over again. This is definitely a case of quick padding to extend the game despite the lack of content. Think about it, for every world to have 10 levels we would need 50, but since there are only 30 that means you need to keep on replaying quite a lot. Throwing away the Gamepad levels or simply including them once would have been much better. It would have been a proper campaign even if it was rather short.

As for the controls, they aren’t particularly good. Part of the point of the Wii U was to finally get rid of the motion controls so we could go back to proper gaming. Unfortunately this game didn’t get the memo. Wii Remotes are actually mandatory and you very rarely get to use the Gamepad. The game can’t even decide on what control scheme it really wants so you are forced to keep on changing depending on the minigame that has been queued up next. This means that you have to have the Wii Remote and Gamepad on the entire time which is a huge waste of battery power.

I wouldn’t say that the graphics are anything to write home about either. It looks pretty standard and I’ve seen some N64 games with more heart. Forget about a soundtrack as well. There are unlockables here and it is a party game so I suppose we do have replay value. It’s not done in a very organic way though. You can’t even play the final 2 worlds unless you beat the first 3 multiple times. I don’t really get the purpose of this except to annoy the players. Why lock the final levels behind this extra grind? It just isn’t right.

I guess we should talk about some of the minigames though. One of the ones that I did enjoy is where you have to walk around a log that is constantly shaking. While you attempt to do so the other 3 players will try to hit you with cannonballs. You can block with your shield, but you can’t move while you are blocking with is definitely a tough tradeoff. You have to go slowly but surely as you wrestle your way through the stage and it is not easy. Then you’ve got a level where you try to run over 3 players who are hiding in the dark. The 1 vs 3 games were just the most fun even if they didn’t always feel very balanced. The 3 have the edge in most of them.

There’s a free for all minigame where you have to jump over hurdles and sprint to the end. This one’s pretty fun and doesn’t really have any gimmicks. It’s just about going fast. Then there are various reaction games where you have to press the combo on screen before anyone else does. You do this for a few rounds and then the points will determine who won the battle. These are all solid and I can’t say that there were any minigames that were bad. The worst ones are really just hurt because of the motion controls. For example there was a jumping one where I couldn’t get the remote to let me jump sideways. Likewise there was another one about moving sideways and my guy wouldn’t budge. Take that away and those games would be a lot of fun.

Overall, This is not a party game that I would recommend. I would consider it to be one of the worst ones. At least the Wii party games have a good excuse since they were forced onto the console and needed to use the motion controls. This one just chose to do so for some reason and that was not the best decision. I’ll always stand by the fact that motion controls will always be worse than the standard ones and so I’m glad that they’ve been phased out. If you want a good party game to play through then I’d suggest picking something a lot more mainstream like Mario Party. You want a game like that which will last a while as well as give you a good journey along the way.

Overall 3/10

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3 Star Games, Game Reviews, Games, Reviews

Family Game Night 3 Review


It’s time to look at an old party game I have for the PS3. Oddly enough, even though I played the games back in the day I never bothered to actually upload it to the site or anything. Well, it was a good excuse to go back and replay the game for the review, but unfortunately it isn’t as good as I remembered it and I already knew that it was a bad game. I dare say that this could be the worst party game of them all and that’s saying something. At the very least it gives the bottom tier ones some competition.

There are 5 minigames total. That’s already a pretty sad number when you consider that this is a PS3 game. I mean, you could have a little excuse for this if it was for an older system, but for the PS3 I expect more. There is nothing else to do in this game so if you’re looking for some good replay value look elsewhere. I mean, I suppose you could go after the Platinum trophy, but you’ll have to sink in a decent amount of hours for that and with how many luck based trophies there are it could be a while. I think you can cheese most of them through two player mode if it helps. You will also be gathering some Potato Head costumes along the way which I guess should be interesting.

Lets look at the actual games though as a party title lives or dies on those. We’ll start with 2 of the good ones. The first is Twister. It’s pretty self explanatory except they misspelled Dance Dance Revolution. After all this Twister game is nothing like Twister. You hit the right buttons as they pass the screen. It’s the exact gameplay of a DDR game, but without having to actually dance and hit the buttons yourself. It’s an easier way of doing it, but less engaging. Still, on its own I actually like this minigame. There was a reasonable amount of effort put behind it and the core gameplay is just fun. Not to mention that there is less waiting on this one since I believe each player tries to match the notes simultaneously.

The next minigame is Yahtzee. This one must be easy to develop or something since it seems to be the old standby for pretty much all of the party games on the block. Well, that’s not a bad thing I suppose since the gameplay isn’t half bad. The problem is that they add a Hands Down! mechanic where you have to get a certain combo and then fight someone with the same one. I don’t get the point of this and it just takes away some of the fun. It drags the games out more than they should be since it forces everyone to keep going until 2 people have the exact card combination. Of course dragging things out is exactly what this game likes to do as you’ll see in the next 3 games.

Next up we have got Mouse Trap which is basically a movie. You roll the dice and move through the board that has no ending. The goal is to pick up a lot of cheese which you get by landing on a cheese spot. Thing is, you can’t control anything except for dodging some traps by pressing x at the right time. Beyond that, you just follow the dice and keep on rolling until you get your cheese. This can take over 15 minutes, likely longer if you play multiplayer. The problem is that the cheese traps take your cheese away and the odds of getting a lucky roll to land on the cheese 6 times is quite low. At least, it’s low if you want to finish at a reasonable time. I think my problem with this is that you aren’t really doing anything so is it really a game at that point? It’s 100% luck and that’s not cool. There is absolutely no point to the game and it takes too long to finish. Making it more interactive would have helped a lot.

Life falls into the same traps. This one has you on a long, straight board without any real mixups or elements to make it interesting. You want to retire and whoever does so first wins. So, to do that you spin the dice and watch where the road takes you. You do get some slight options like choosing 3 cards out of 9 but they are all random so you can’t see what it is anyway and then you pick your favorite card which will give you some effects. You won’t know which effect you’ll be getting though since you have to wait until you roll the dice for that. Everything is just so random and nothing is explained properly. It’s another really boring auto game where nothing is happening.

Finally we have Clue. This one is a slight improvement over the last 2 but not by much. At least you are trying to solve a case and you can choose in what direction you move. On the other hand, a lot of time is wasted for the many special effects that happen every turn. Whenever someone turns on the lights we get a cutscene and either a suspect is eliminated or one of the players will lose a turn. Either way it takes up time and if someone rolls a house party effect then everyone is reset back to their original positions. This is the longest cutscene by far as it’s almost a full minute and the computer activated it multiple times during our encounter. The minigame is pretty faithful to the board game, but it’s nowhere near as fun.

Family Game Night just didn’t realize how to make the board games fun in video game format and that is the big problem here. The game could and should have been a lot of fun, but instead it is just too drawn out. There are also loading times between every game that take up a lot of time. It’s the same cutscene for each loading time as well which doesn’t help matters. Each game also gets an unskippable intro that isn’t as amusing as it seems to think it is. The game is definitely not optimized.

As far as the graphics go, it’s certainly not PS3 level. I doubt that a lot of serious effort was put into this game. It was probably slapped together very quickly and rushed out to stores for the $$$. Hopefully it didn’t work as I can’t imagine buying it for full price and then realizing how terrible it was. At least Game Night 4 heavily improved upon this game but there is still no excuse for starting out this badly. At least give us a good soundtrack!

Overall, This game is brutal. I’m not going to mince words here, the game is terrible! There’s no heart behind the game and the actual game selection is bizarre. You shouldn’t have 3/5 of the games be all about rolling the dice and hoping that you get the right number. It probably saves on production costs since the games are so similar, but it’s not great from a player perspective. There won’t be any point where you are actually enjoying this game enough to justify buying it. I highly recommend avoiding it and if you want a decent party game check out the Mario Party series. That one gets in a proper balance of skill and luck while also making sure that no minigame overstays its welcome. That’s how you make a party game.

Overall 3/10

5 Star Games, Game Reviews, Games, Reviews

Pirate’s Quest: Hunt for Blackbeard’s Booty Review


It’s time for another Wii party game. It’s actually been quite a while since I got to play one so this was nostalgic. The actual games are better than most in this genre although that is fought back by the limited content in this game. Seriously, the game only has 5-6 minigames which is significantly less than pretty much any other party game. Name a title that has less minigames, I’ll wait. I give the game some kudos for actually getting a story together with actual cutscenes though. It’s not much but it shows that this game has more of a budget than the rest.

So the main mode is story mode of course. You can also just play the minigames freely in multiplayer mode as well which is where you’ll likely spend most of your time after beating the game. After all, there is nothing else to do. The main story mode has 3 worlds which each have the 5-6 minigames. It’s just the same ones that get recycled so this is an obvious ploy to extend the game without actually coming up with new content. It’s a little sloppy and forced if I’m being honest, but at least it’s only 3 worlds so it could have been much worse. The cutscenes explain how Blackbeard found his treasure. They’re fairly low budget, but not half bad. The story should last you for a full 2 hours. Multiplayer can be infinite but considering that you’ll likely switch to Mario Party before long, I doubt you’ll be sticking around. There’s really almost nothing to do in this game so buying it at full price would have been crazy. For only around 2 dollars though, it’s really not a terrible bargain.

The graphics are pretty underwhelming but what else is new right? It’s what I’d expect from a Wii game of this caliber. There isn’t much of a soundtrack either so just focus on the minigames. On a technical level the game does not surpass expectations and merely meets them half heartedly. So far this review has been pretty tough on the game eh? It’s time for the actual games then to see if they can save the title. First off is Poloball which is actually my favorite. It’s like Golf, but actually exciting and with more stakes. Essentially you have to hit a ball through about 10-16 checkpoints. Once you cross them all, then you get a poison ball and want to hit all of the other balls. Whoever gets the poison ball first naturally has a huge advantage over the others. The game can theoretically take a long time if everyone is good though. This is because the gates are narrow and if you bump another ball then you can shoot it far away. As a result, everyone could keep shooting each other’s balls away for a while which would make for a big stalemate. Hopefully that doesn’t happen.

The swordfighting game is probably the weakest one. It’s about swinging your Wii remote as the sword so you can see why this didn’t work out too well. The remote just won’t listen to you half of the time and it feels like the computer always has the edge. You’ll just want to keep swinging and hope for the best, but it doesn’t make for a very balanced minigame. It was generic at best. We had the tag team boat racing where one character controls the cannons while the other steers. This one is pretty fun although I don’t like the fact that if you get too far ahead of the opponent he is brought up to where you are. Kind of defeats the whole purpose of the minigame don’t you think? That felt like a big flaw.

Another minigame is treasure hunting. It’s also 2 on 2 which the game seemed to love. You have to dig for chests while the other team tries to whack you on the head. Then you switch placed after a certain amount of time or it happens instantly if they get both of you at the same time. This game has a lot of strategy behind it and I definitely enjoyed the game. You really have to try and stay one step ahead of your opponent throughout the game. Teamwork is also important because if both players go after one person then the other one has free reign. It’s pretty well done for the game. As you can see, in general the minigames are actually pretty good. They’re just really limited and you can only play a minigame for so long before you grow tired of it. I doubt I’d want to play too many games of poloball back to back after all.

Technically there are a bunch of a costumes, weapons, and characters to unlock. You’ll just notice very quickly that they don’t make for much of an incentive to grab them all. I was happy to grab some along the way with the in game currency but they’re way too pricey. I would have to play the game for a very long time to get them all and I’m not willing to make such an investment in time. Not on this game anyway and especially without any trophies for my efforts.

Overall, This game ranks up there with Casper as one of the shorter games. Perhaps the campaign is longer than the others since it is 2 hours, but in terms of actual content this one is way shorter than that. The lack of minigames just can’t be ignored. While there are unlockables they seem purely cosmetic so it’s not as if they really add a dimension to the game. If you find this title for 2 dollars then you should probably snag it but otherwise I’d advise getting a better party game instead. There is no shortage of other options to be honest as even the newest Mario Parties are better games than this one. Sorry Blackbeard, but my treasure is in another title.

Overall 5/10

4 Star Games, Game Reviews, Games, Reviews

Hail to the Chimp Review


Hail to the Chimp is like the roughest of waves. It looks fun to play from a distance but once you’re on it you start thinking about how much more fun the kiddie pool would have been. The game had a lot of potential since it is effectively a 4 player fighting game with various themes built in to make the gameplay diverse, but it ends up falling flat. This is because the controls aren’t all that well thought out and the gameplay wasn’t very polished. I’ll give it some props on the unique premise of the story, but the way it was executed wasn’t great.

So, the plot is that a bunch of animals are trying to be President. Each level has you play as one of them as you become President I suppose. It was hard to tell if it meant that you won the primaries and could be President now or if you actually became President. I’ll go with the latter I suppose. Either way, it was a pretty intense moment as each character got a commercial first and then an interview after completing the level. I like to think that this must have been some kind of political satire as all of the candidates were really bad. One of them couldn’t even talk in a way that we could understand since it only knew alien talk. I wonder how it won so many votes. Anyway, that’s the main campaign. The Monkey got the last level so I’ll assume that he is the President. It is called Hail to the Chimp after all. The story was fairly amusing even if getting to the cutscenes could be a drag.

There isn’t really a lot to do in the game. The story will last a little while, but after that the only thing to do is Vs. Mode. I did unlock various videos during the story so I suppose that replaying the stories could help you get more. The problem is that the game is super vague about how or why you unlocked the videos so you wouldn’t know exactly what you would need to do. Furthermore, this came out before trophies so those can’t help the replay value. Vs. Mode is nice in that regard, but I have a sinking feeling that you won’t be playing it for very long. The game is only a few bucks to purchase though so at least it won’t set you back all that much.

The graphics aren’t anything special. The colors actually make it difficult to see the characters at times. It certainly doesn’t look like a PS3 game at all and the PS2 titles from the good ole days had more heart. The soundtrack is pretty bad as well with no good themes. I can’t think of a single catchy one and that’s too bad. I’d expect nothing less from Hail to the Chimp though. In theory the gameplay can save it so lets talk about that now.

The actual gameplay style had a lot of potential. It’s an overhead 4 player brawler so it’s similar to TMNT Mutant Melee. You swing at each other with your standard attacks and can use parts of the environment to hurt other players as well like cranes. You can even decide to do a link attack with another player if both of you press the team up button. Use this move strategically though since another player can quickly steal your teammate by running in first and also pressing the team up button. It’s incredibly overpowered and will always net you a few KOs. One issue that you’ll notice from the get go is that the controls are very limited. Every character only has one combo…that’s it. That sort of limits your options quite a lot if you think about it. Furthermore, the game rarely has you actually fighting it out with your opponents in a Last Man Standing ruleset.

The game gives you a few different goals depending on the level. In some you have to rig the voting machines by destroying them and others have you paint the machines. The vast majority of the levels are in this style and that’s the problem for me. I only really liked the combat ones. The others are all heavily luck based since the opponents will team up and sometimes they won’t. If you fall in the wrong place then you’ll waste a lot of time or all of the computers will gang up on you. There really isn’t much to look forward to during these battles and the fact that you have to play them over and over again really doesn’t help. I wouldn’t have minded the gameplay as much if it stuck to being a fighter, but the problem is that it wanted to be a party fighting game. That blend only works for the best of titles and this one lacked the budget as well as the gameplay to complete such a move. As a result, the game grows tedious very quickly.

Multiplayer mode is the only reason this game should even deserve a glance. It fixes most of the game’s issues as you can simply limit yourself to playing the survival mode of combat and the luck/cheese factor is eliminated for the most part. You may still grow bored of doing the same combat for so long but it’s a slight improvement. Beyond that, I suppose the videos will give you some chuckles. There are quite a few of them after all and the game wasn’t too popular so you may have a hard time finding them on Youtube unless you just skip through a walkthrough to nab them all.

Overall, Hail to the Chimp is not a game that you’ll want to play for long. The story mode wasn’t thought out too well as each minigame is way too long so nobody wants to play a 7 round tournament. Losing at the very end is also devastating because then you have to do it all over again. It’s quite telling that you’ll be hoping there is no secret final level just so you can finish the game already. That’s just sad. Since the soundtrack and graphics aren’t quite up to snuff either, there’s not much holding this game afloat. If you see it for a few dollars then I suppose you can’t go wrong, but you should still question whether you should do such a thing or not. It’s not worth it if you ask me. Just go buy a Mario Party game instead.

Overall 4/10

5 Star Games, Game Reviews, Games, Reviews

Monkey Mischief: Party Time Review


It’s time for another party game. Honestly, this one wasn’t half bad. The actual minigames are fairly well designed and the campaign mode isn’t made to irk you like the Outdoor Fun title. That being said, the game is incredibly short and you can beat it in around an hour. I got the game for 2-3 bucks, but if you paid any more for it then you would probably be very disappointed. It appears that this game may have also gotten another spinoff for the Wii. It’s feels like for every party game that I complete, two more take its place. Gamestop is just about all out of Wii games though so I don’t see myself getting many more party games, if any in the near future.

There’s no story mode of course so lets jump right into the technical aspects. The graphics certainly aren’t very good. They are fairly low budget for a Wii game and while you can tell what is happening…the game won’t do much for you beyond that. It’s passable as the game at least isn’t fairly dark like one of the levels in Flip’s Twisted World which will get you stuck for ages. What is more annoying is the soundtrack and the sound effects. Each level will have the Monkeys laughing and yelling constantly. I suppose this can psych you out, but that’s not a positive in a party game. Some of the levels have a very awkward moan when you click on them which is just plain disturbing. The monkeys sound like humans, which is also something that you’d hope the developers would have thought of. The actual music is decent, but the sound effects are much louder so they will keep popping up. No worries though, I got you covered. There is an option in the settings to disable sound effects, this should be the first thing that you do when you turn on the game.

There aren’t many modes here to play. You’ve just got single player mode and multiplayer mode. They both take you to the same screen of games. There are exactly 20 games here and they are split up into 4 different worlds. Most of the games are fairly easy to complete with a small handful coming down to luck. No worries, the game has a bunch of glitches and some of them will help you out. Some games count as being completed even when you lose so just keep on playing til you see the “complete” sign. That helps to take a little of the pressure off.

It was certainly interesting to see that this game completely copies one of the minigames from Block Party. “Slobber Slammer” to be precise. Instead of saving a kid from being eaten by a Dog this time, I believe it’s a Hippo or something like that. It’s a little less crazy than the dog version, but it is literally the same minigame with the same controls and everything. The game better have been made by the same developers or this is just a bold faced moment of plagiarism. Another minigame is heavily inspired by Mario Party as you bounce around and try to knock each other off of a mountain. It’s not nearly as hype and awesome of course, but it’s still a pretty fun minigame here.

Another good one has you try to hold on to the ground amidst heavy wind conditions and other Monkeys trying to kick you off. This one was fun, but the computers died so instantly that I didn’t really get to have as much fun here as I would have liked. Dodgeball was another really good minigame and a bunch of others as well. There are other fun minigames like this and that’s why I’d say that the minigames were actually decent. They were enjoyable and the timer was fairly low so it’s not as if they lasted too long. If you focus on the positive minigames you’ll come out of here with a decently positive experience.

Naturally, not all of the minigames were hits. I didn’t care for the “Draw exact shapes” game because with the Wii Remote, that’s just way too hard. It’s also just not very entertaining so naturally this was one of the few minigames that the game decided to reuse. There were some generic shooter minigames as you shoot at targets or everyone shoots at a single target. They weren’t bad, but just felt rather soulless. Give me a kite minigame instead any day. (Now the kite minigame was pretty solid, it’ll test your skills!) The one shooter game that I liked a lot had all 4 Monkeys flying with balloons and you had to shoot them down before they shot you. Now that was a well thought out game. This title actually had some effort put behind it which I can expect. Considering the extremely low budget that the developers likely had, they did a decent job.

I guess you can say that there is some replay value since you can fight against your friends in multiplayer mode. I always count that as replay value, but lets face it, why would you play this over another party game. The minigames aren’t half bad of course, but there is always Mario Party to really fit the bill. It does help the game get a little longer as being a one player party game would be even worse. Believe it or not, there are some party games that actually are single player.

Overall, Monkey Mischief: Party Time was a little better than I expected. That being said, it is incredibly short with no real replay value besides multiplayer mode. That being the case, I couldn’t bring myself to give it a 6. I think a 5 is perfectly reasonable for a game like this as it can be fun to play for a little while, but has enough against it to keep from getting an actual positive score. After all, I just couldn’t really recommend this game to someone and a 6 would imply that I could right? Outdoor Fun at least had 30 games and medals to earn for each tournament so it had a lot more replay value. As I said though, if you want about an hour’s worth of fun for 2 dollars, this game is one that you should pick up. Think of it as a 1 day rental and then you can put it back in the closet.

Overall 5/10

Game Records

Family Party 30 Great Games Outdoor Fun Stats and Records

Stats time!

45766 Points
Characters 10/16
4 Bronze Medals
4 Silver Medals
6 Gold Medals
9 Platinum Medals

Minigame Reciords

Pole Climb 2 1498
Obstacle Race 2 1937
Reflexes 1055
Unicycle 1084
Balance Board 1400
Beach Flag 1950
Boat Race 751
Homerun Match 2355
Quarterback 1826
Free Kick 720
Floating Island 1861
Boxercise 1320
Inner Clock 2 1735
Hammer Strike 1354
Marathon 2281
Get Rich Quick 1375
Hanging Bridge 2162
Ninja 1824
Samurai 2066
Karate 1589
Subliminal 1050
Sniper 1057
William Tell 2179
Planet X 2070
Asteroid Belt 1145
Territory 390
Wanted 2615
Spark Ball 2 1552
Hole 2 1565
Cowboy –
Remembering –
Jumpdive –
Dungeon –

6 Star Games, Game Reviews, Games, Reviews

Family Party 30 Great Games Outdoor Fun Review


It’s been a while, but it looks like it’s time to try out another Wii party game. I really went on a rampage buying a ton of these a while back, but they’re finally almost at an end. I have to admit that I’m going to miss these Wii games ever so slightly, but at the same time it will be fun to have them all gone for good. This one is certainly of a higher quality than some of the others like Deca Sports and the 30 games are actually mostly unique. I have to give the game some credit there and the A.I. is tough although not always very balanced.

See, some games are very easy because the A.I. can’t play for beans and then they’re overpowered in others. It’s always hard to know one way or the other at first if you’re going to be in for a really close fight or if you won’t even have to try that hard. It is good that it’s not a cake walk though and you should be able to win pretty much all of the games by the end. Some of them just take 2 tries tor eally understand how to play since the controls and instructions aren’t always clear. They’re certainly not quite as on point as the Mario Party controls, but few games are.

The main campaign mode divides the 30 mini games into groups of 5. You start with only 4 unlocked for the first three worlds so you have to beat them to unlock the 5th minigame for each world. Beat all of them again to unlock the 4th world. There are 6 worlds and since you have to beat them all twice, it’s about 12 worlds of content. Of course, it can be a little tedious to have to win twice each time and if your score isn’t high enough, then your win isn’t even counted. Luckily that only happened to be once. It would be a bigger issue if it was something that happened more often for sure. I wouldn’t call this a very long game, but considering that you can get it for 3-4 dollars from Gamestop, it’s not a bad deal.

As I mentioned, this game has a decent level of quality to it so the games don’t start to copy each other with different colors like certain other sport games. There is really a nice variety here. I won’t mention all of the 30 games here, but I figure that it may be nice to list some of the good ones. This game has a Football minigame where you have to try and gain yards/score. The other three players try to stop you. It seems a little hard to do anything when the deck is stacked against you like that, but it is certainly fun. Another solid game has you control a spaceship and you have to blast your way to the finish. The side-scroller is handled well and it could easily be a real level in a game like that. It was certainly handled well. Track and Field/Marathon was fun as it tests your reflexes. There’s a memory game where you have to remember 10 really quick objects that pass through the screen and the tough part is that all 4 of you get turns at it. UFO is another similar one as you have to beam up people who have a certain description ahead of the other 3.

There are some other active competition type games like a platformer where you have to jump to the finish line. That one’s pretty fun and what adds to the tension is that you can push an opponent into the water. Another game has you hold on to the ground for dear life as it shakes, but an opponent might shove you away while you’re bracing yourself. Honestly, I’d say that at least half of the mini games, if not more than that are actually quite good. It was surprising to see. I don’t want to get crazy, but from a pure minigame perspective, I dare say that these may be better than Mario & Sonic, at least the first game. Naturally, this game lacks other things like the presentation and AAA value that the other title has, but when it comes to the pure mini games, it’s hard to get better than Family Party.

For replay value, you can try to beat your high scores or get more medals. It’s certainly not the most thrilling form of replay value, but it’s something and naturally there is also multiplayer that you can give a whirl. There’s certainly enough content for your dollar here so I don’t think that should be an issue for you. The graphics are all right. I am glad that the characters all got actual design and aren’t just the same kid with a different T shirt each time. Yes, I noticed that even if the game tried to hide the fact. The mini games all look pretty good and everything is on point. It’s not breathtaking or at the level of a AAA game, but it’s good enough. The music is also pretty fine. I like the main menu theme and the music that plays throughout is fairly calming. There’s nothing really wrong with it and I’ll take it over nothing. It’s probably free domain music.

Overall, This game was maybe a little better than I expected. The fact that the developers actually put some thought into this game definitely gets a thumbs up from me. I’m sure it was still reasonably cheap to make, but at least the games were actually fun. I definitely have to give them some well deserved praise there and this game got quite a few sequels and spinoffs/prequels so those may warrant a look as well. Realistically, I don’t see myself getting any of the other games in this series anytime soon, but you never know. You never want to count out anything since you just don’t know what the future will have in store. I’d recommend this game if you’re looking for a party title to check out, but for that you may as well get one of the Mario and Sonic Olympic titles right? That, or you could get Mario Party 4, the definitive party experience. (Yes, I’m not counting Super Smash Bros here!)

Overall 6/10