Transformers Dark of The Moon Review

Transformers-Dark-of-the-Moon_US_ESRB_PS3
Transformers definitely has a very solid track record when it comes to video games. Although the same could be said for shows and comics, the video games are really something else as they all typically grab 8/10s. This one is no exception and while Dark of The Moon may not have quite as much depth as War For Cybertron, the gameplay is still great like always. The game doesn’t play like a movie tie in and it’s good to see the developers still give this game their best shot.

So…the plot. Well…you can beat the game while barely recognizing that there is one. Things are happening and the government calls in the Autobots to help out, but what is the grand scheme? Well, it leads to Megatron activating Shockwave at any rate and he makes for a pretty tricky boss. Interestingly enough, Megatron isn’t the final boss and I don’t think you even get to fight him. You do fight Optimus Prime while playing as Megatron though so I suppose that can count to an extent. It was an odd choice, but it was a curve ball so I can appreciate that. There is even a big cliffhanger left in the ending since the Decepticons are now stronger than ever. Who knows, maybe the movie tie ins will diverge even more than we thought or things will tie up nicely. (Shockwave being in Transformers IV suddenly makes sense.

Graphically, you probably could not tell the difference between this one and War For Cybertron. If anything, Cybertron probably looks a little more impressive as all of the levels are futuristic and high tech. At the same time, I do love the city/forest levels in this game so its certainly not a big loss there. The designs are bland if anything and that’s because it is based on the films. I still think the robots could have been a lot more unique and it was a big missed opportunity, but that’s on the films once again. The soundtrack is pretty nonexistent when I try to think about it, but I’m sure that there were some decent tunes while I was playing through. They just escape me at the moment, which is the price of being generic.

Now let’s talk about the gameplay. It is a 3D shooter, which is the norm for Transformers. You can also engage in fisticuffs or turn into a vehicle to throw the opponents off. I don’t recommend close quarters combat..ever, unless you are trying to get a trophy. It simply puts you at a disadvantage as far as I am concerned. Turning into a car is great though and you should do that a lot. I’d say that the game did a terrific job with this mode and the occasional driving level is much appreciated. It brings in a whole new element to the game. (Not the franchise tho) Towards the end of the campaign it will start to be less helpful, but it’s always fun. Normal shooting mode is slightly sketchier than usual as the aim can be a bit off and there is no good lock on as far as I am aware. I think the game mentioned one, but if I did use it, It definitely was not helpful.

The game is reasonably difficult so you can expect a bit of a challenge. There are also a lot of checkpoints which is good since nothing is worse than having to redo a large section from the very beginning. Watch out for large enemy hordes since they can take down your full health bar in seconds. Those guys will give you more of a challenge than the bosses in this game (Which are pretty easy since there are check points at various points so you can enter the fight midway with full health if you lose) and it may take a few shots to beat some of the minion hordes. Strength in numbers and all.

It is worth mentioning that each character has a special ability. I would say that the Machine Gun is the best one, but Invisibility can be quite handy as well. Just use your abilities wisely and you will be okay. They all have their uses and I don’t believe that there were any bad ones, which is good. As far as replay value goes, this game does all right. There are collectibles to grab and a lot of trophies to earn. Considering that the online is basically dead, it will be extremely hard to platinum this title so you’re just earning trophies for the fun of it. If you’re really serious about this, you can probably find some people to help you boost the trophy as well. I collect em, but I’ve never done the whole boosting thing. I’m not quite that into it and I want to earn the online trophies the standard way, with skills and brawn! This will definitely extend your play time in the game, but in the end a multiplayer mode would have been even better.

Overall, Dark of The Moon is pretty fun. It is easy to see why the online died quickly however, since you may as well stick with War For Cybertron. The multiplayer feels more epic and Team Deathmatch is still a blast. While the game may lose out to War For Cybertron, that does not mean you should completely take a pass on the title. The action and enjoyable gameplay still makes this a pretty complete game and you’ll enjoy it a lot even if the plot is very forgettable. We did have some good banter between one of the Autobots and the government in one level though. The Autobot talked tough for a while, but once he started to get pounded by the Decepticons, he knew who to call. I do wish that we could have gotten a game for the 4th film. Ah well, maybe the 5th film will get a title. If not, another stand alone title like Devastation will fit the bill.

Overall 8/10

Transformers Devastation Review

Transformers_Devastation_cover_art
It’s been a decent while since the last Transformers game although the gap wasn’t incredibly long or anything like that. Devastation got a lot of hype before it came out and I was certainly on board as well since my favorite iteration of the Transformers would be returning. The game lives up to the hype and then some with the only weakness being the game’s short length. Aw well, short games let me really feel the experience in a short burst so I can roll with that.

It starts out like a classic Transformers episode. The Decepticons are causing trouble so the Autobots storm the city to save everyone. The humans have already been evacuated so they don’t need to worry about that, but hundreds of insecticons have flooded the city and Megatron’s plans for conquest are not even close to being finished. He wants to terraform the planet…or cyberform in this case so that Cybertron can virtually live on Earth again. Prime and the other Autobots are a little hesitant to stop him because it may involve destroying the entire history of Cybertron (Kept on a device) but if it’s the only way…then they shall be ready!

Devastation is a very fast paced game. You’re thrown right into the action and are confronted with bosses and enemies at every turn. The game was done by Platinum and I mostly know them for their reputation through Bayonetta as one of the best game developers in the biz. I can certainly see why they are known as such a great company as the gameplay is tight and very exciting. The focus is more on hand to hand than in shooting down your enemies and while Transformers Prime attempted this first, Devastation does it best. You’re essentially in a 3D fighting game while playing. There are numerous combos that you can use with each character and the weapons system allows you to keep crafting bigger and better weapons. You can also level up your characters to really get an edge in the battles.

There’s even a counter/dodge system in place. Essentially, if you dodge right before an opponent attacks, time will slow down and then you can really hand out the pounding. The timing is surprisingly tricky and a nice test for your reflexes. The A.I. is also nice and strong on Normal so I can imagine that they are quite impressive on hard. To an extent, their ability to break any of your combos is a little OP and I did have to retry one or two bosses a few times as they could be OP at times, but the gameplay is really fun so you definitely won’t mind doing the battles again. The combat system is really good and it’s nice to see Platinum really give the game their all.

That’s why it is disappointing that there is no multiplayer mode here. If ever a game needed a multiplayer option other than Mario Maker, it’s this one. Granted, the gameplay may be a little too advanced and intense to incorporate a multiplayer…that’s the argument that I can envision people making. If we can do Super Smash Bros or Dead or Alive, I’m sure that this game could have pulled it off. It would have added some nice replay value and simply would have been a great feature to have at the ready.

The graphics are very good. The faces could be surprisingly cartoony at times as the villains will make all kinds of faces at you, but it’s all in good fun. G1 was a great series in part because of its great character development and action, but also for the camp factor. I also liked the cutscenes where the heroes got to fight, albeit briefly and seeing more of that would have been awesome. The visuals certainly hold up quite well and I dare say that the game looks better than the other Transformer titles. It’s close though since the War for Cybertron series does look quite good.

In terms of music, there’s never been a Transformers game that was more impressive. Just about every musical piece is a guitar strum or some kind of epic rock music. Your blood will be pumping through every fight and the game feels that much more epic. It’s like being in an episode and you can duke it out with all of the classic villains. There are 3-5 bosses per level and that means you will be in store for quite a lot of action. It’s why I recommend saving your signature skill for when they show up.

Due to getting the game through Gamestop, we got Nemesis Prime and the Dark Starsaber unlocked from the get go. I equipped it after the first 3 missions and the weapon is quite useful. The shockwaves that it sends out are huge and deal a considerable amount of damage. You don’t have to worry about it becoming pay to win as you can easily find comparable sword attack-wise within the game, but the visuals are what really makes the weapon a lot of fun to use. You can opt to mainly use guns, but close quarters combat definitely has the edge in this title.

This game would have been an easy 9, but the story mode’s short length is definitely something that needs to be mentioned. There are only 7 levels and while the first two are decently long, they get a lot shorter after that. I beat the game in around 3 hours and did have fun grabbing some collectibles so it’s certainly possible to complete it quicker than t hat. Sure, there is replay scattered throughout the game, but without a multiplayer option either, I feel like deducting a star is worth it. Especially for the current price. Drop it down to 20 and that will help your case.

As for what the replay value entails, there are a lot of collectibles throughout the levels. That will take you some time to grab them all. There’s also a Mission Mode with 50 missions to tackle and they were pretty fun from what I saw. You’ll mainly be replaying parts of the story mode there. Finally, you also want to get all of the trophies to obtain the Platinum. The trophies are fair and don’t seem too hard, just time consuming. In a sense, all Platinums should be this way as you should need dedication without trying a level 1000 times. It’s a fair compromise I’d say.

Don’t forget to stick around for the after credits scene. It sets up the sequel quite well and you can tell that the boss will make for an intense antagonist. I’d be very hyped for a sequel although it’ll hopefully have a multiplayer mode or be a little longer. I feel like Platinum was aiming to make this title feel like an Arcade Game with its dynamic action scenes and quick soundtrack. If this was an Arcade Game, then 3 hours wouldn’t be so bad. I definitely trust that they will continue to make the gameplay 5 star material in a sequel.

Overall, if you’re a big fan of the original Transformers anime, you’re going to love this title. If you like action games where you are constantly fighting, then this is also right up your alley. The game really handled the gameplay perfectly and did justice to the Transformers name. Few franchises can say that they’ve consistently had 8 star games over and over again, but Transformers manages to pull it off. The only game in the franchise that I didn’t care for all that much was Animated and it still wasn’t downright bad. If you picked this up, let me know what you thought of it.

Overall 8/10

Transformers Devastation Stats and Records

Stats time!

Play Time 3h 20m
PS3 Trophies 4/31
Enemies Defeated 664
Bosses Defeated 31
A,pimt Fpcised 215
Head Shots 1
Rush Attacks 102
Vehicle Attacks 432
Reversals 0
Parries 0
Grapples 0
Energy Used 1365
Accuracy 55.6%
Distance Traveled 73.106 km
Chests found 9.4%
Collectibles Found 15.4%
Missions Completed 82.5%
Objects Destroyed 953
Defeats 11

Stage Stats Scout Warrior Commander

Chapter 1 – C –
Chapter 2 – B –
Chapter 3 – C –
Chapter 4 – B –
Chapter 5 – A –
Chapter 6 – A –
Chapter 7 – A –

Challenge Mode

Mission 1 D
Mission 2
Mission 3
Mission 4
Mission 5
Mission 6
Mission 7
Mission 8
Mission 9
Mission 10
Mission 11
Mission 12
Mission 13
Mission 14
Mission 15
Mission 16
Mission 17
Mission 18
Mission 19
Mission 20
Mission 21
Mission 22
Mission 23
Mission 24
Mission 25
Mission 26
Mission 27
Mission 28
Mission 29
Mission 30
Mission 31
Mission 32
Mission 33
Mission 34
Mission 35 C
Mission 36
Mission 37
Mission 38
Mission 39
Mission 40
Mission 41
Mission 42
Mission 43
Mission 44
Mission 45
Mission 46
Mission 47
Mission 48
Mission 49 SS
Mission 50

Transformers Robots in Disguise Review

IDWTransformers-720x1092_1418312946_1418567136
Transformers threw in a comic for Free Comic Book day, which is pretty neat since the new TV show airs on Saturdays as well. While it may be less plot oriented than some of the other shows, G1 was like that for a while and look at how much fun it is. Robots in Disguise isn’t ready to take on Prime just yet, but it’s been a very fun show and I don’t see that changing. This comic is really similar in that regard.

A Decepticon bird has appeared in the area and he is trying to get back to Cybertron. The Autobots must now get him away from the amusement park before the humans begin to suspect that something it up. Can Bumblebee and his team defeat this foe in time? The comic really came at a good time since the episode in the TV show today featured a Decepticon bird. Coincidence? I think not!

There are a lot of villains who escaped in episode 1 so it makes sense that some of them should also be captured in the comics unless we’re actually going to have over 100 episodes of just catching Decepticons. Some of them will be off screen so putting them in the comics is a safe bet. The story is fun to read from start to finish and it is one of the main reasons why I liked the comic. Remember what I was saying about Jurassic Strike Force 5 in my earlier review?

Transformers is using the same techniques as that series, but they are doing a better job of it. For starters, the characters are more likable and that’s already a big win in my book. It’s like Sonic Boom or the Sonic Comics. There are action scenes, but the dialogue also flows really well and this results in a complete comic. The Robots in Disguise comic series seems to be off to a very good start and I will definitely be on the lookout for trade paperbacks once the Library orders them.

This comic also did something that most of the issues on Free Comic Book Day did not do. It had a cliffhanger of epic proportions. Let’s just say that the characters of the Prime series are not pleased with Bumblebee’s exploits and now they are going to take matters into their own hands. Unfortunately for Bumblebee, I have to say that his team really has no chance here. Arcee outranks Strong Arm and Grimlock can’t match up to Bulkhead. The only chance for Bumblebee will be to see if he can team up with Sideswipe to beat Ultra Magnus. It will be a stretch though and this could end very badly for the new team.

I can’t even blame the Prime counterparts as the main team is cutting is really close lately. They’re flirting with danger in just about every comic/episode and the humans only haven’t figured anything out because they don’t seem to be as smart as the average joe. With the stakes climbing up and the plot starting, the series has nowhere to go, but up!

As for the art, it is standard TV show cash in stuff. The faces can look pretty off model at times and particularly the characters’ mouths. You should see Strongarm try to do a scowl! On the bright side, the action scenes can still look good and I did like the art on the final page. It’s just going to be constantly uneven and changing so it’s nowhere near the level of art that Marvel and DC possess. Hopefully, experience will help it along as the series goes on.

Overall, Robots in Disguise is really starting to make a name for itself. On the Transformers totem pole, I think that it is safe to say that it beats Beast Wars, Animated and Rescue Bots while losing to G1 and Prime. I don’t really see it passing those two for quite a while if ever, but it just goes to show how good Robots in Disguise can be. The art was not the best, but at least it is rather streamlined and you can chuckle at some of the face expressions. IDW’s next comic is going to have a tough time beating it.

Overall 7/10

Transformers Beast Wars The Ascending Review

transformers-beast-wars-the-ascending-20070816051408746
It hasn’t been too long since I read The Gathering so the characters are still pretty familiar to me in the sequel. It’s Transformers so I use the term “familiar” a little graciously since you’re probably not going to know all of the names by the time that you finish. I find it easier to just memorize the designs instead of the names since that usually sticks with you a little longer. It’s a pretty good comic and it really has everything that makes Transformers so fun.

Magmatron has been defeated, but he somehow survived the ordeals of the last volume. He is now trapped between dimensions so he exists as a pure energy being. He can travel through time instantaneously now, but he is unable to talk to anyone. It’s a pretty boring existence for him, but he learns of a plot to bring back Unicron. He must warn the Maximals or the Predacons before it is too late! Meanwhile, the Maximals and Predacons are still stuck outside of time during the Beast Wars saga as they try not to tamper with the original fighters and the original fighters try not to tamper with the Autobots and Decepticons.

This is why time travel can be tricky! Ravage wants to tamper and naturally help the Predacons win so fights ensue. Magmatron unleashes his plan, which helps other Maximals to arrive while at the same time making the new villain send his heralds to the planet to silence all of the plots. A lot of things are happening here and the volume is filled with nonstop action. Beast Wars is definitely getting off on the right foot with me.

First off, the art is very solid. That’s a must if you’re going to fill a collection with action scenes. Bad artwork would just wreck that effort and make the issues drag on. The designs are all spot on and everything is very clear. These may be giant robots, but they are able to fight with grace and finesse. Again, the artwork does a great job with that here.

One of the big positives is that the collection is just fun to read from start to finish. There aren’t any big names like Optimus Prime or Megatron here so the comics have to deal with minor characters to hold out intention. I guess Grimlock counts as a big character, but he’s more of a guest star or the one big star to keep your attention. He isn’t even needed since the writing is just that good. It’s definitely a pretty fun ride and probably one of the best Transformer comics on the market.

Shokaract is the big villain of this collection and he’s pretty cool. I definitely like his design and the Anti Matrix that he possesses is definitely powerful. I don’t see him taking on Megatron or anyone like that, but in this universe he is easily one of the strongest fighters on the block. He is already gone by the end of the collection though so we’ll have to get ready for the next big villain to replace him. (The guy gets a one panel cameo at the very end and he looks cool so far, but we’ll have to see how his personality is to know for sure whether he is a good character or not) Shokaract is being used by the villains, but he doesn’t know this so he still manages to talk tough the whole time. He’s a solid villain even if his amount of screen time isn’t very large.

It’s good to see the series still taking some nods from G1 like the Unicron is returning subplot. They’ve stopped that for now, but I’m sure that he will totally revive at some point. Once he does, I’m expecting a crossover since the Maximals will likely be thoroughly outclassed by this new threat. They’re good, but they’re simply a lot weaker than their G1 counterparts.

It’s hard to say who the leader is. The War is over right now so technically the Maximals and Predacons are teammates over in space. One of the robots who looks like Optimus Prime seems to call the shots or he at least has a lot of political power. On Earth, the war still rages on and the Maximals have the upper hand. There are 3 Maximals who looks like Optimus Prime at the moment. I like the one with fur and the tallest one whose leadership skills closely resemble that of the famed leader. I was pretty surprised when I saw the third one since he just jumped in out of nowhere, but he seems to be pretty cool as well. Some drama ensues as Razorbeast, one of the main Maximals, turns evil. His story is probably the only sad one in the batch since it’s pretty tragic. He was a good character so it’s sad to see him go.

One of the tools at the villain’s disposal is a king of liquid that infects whoever is hit with it. One blast will turn you into a mindless creature whose physical stats are now greatly increased. This happens to Razorbeast, but luckily he has enough strength of character to last for a while. It’s a great weapon for the villains, but it’s a little too potent if you ask me. Razorbeast was able to give the whole team a good fight so it was hard to believe that the weakened heroes teaming up with the villains could beat the heralds. They don’t due to some circumstances, but they held out for quite a while without getting hit. It’s a stretch, but I can live with it.

Ravage still makes for a pretty good Decepticon as well. He always looks out for his own skin, but he knows when it’s time to team up. His contributions to the team definitely help out a lot during the tough spots and he’s always been a pretty cool character. He looks better than his Autobot counterpart in Grimlock. Grimlock looks tough to be sure, but he just doesn’t seem as experienced as he should be. Ravage brings a lot to the table for his side, but Grimlock is really just extra muscle for the heroes. He comes in handy, but he should be able to help out even more.

The time travel aspect is a nice touch, but it does make things rather tricky for the writers going forward. Apparently, the robots have access to all point in time now so what’s to stop an enemy from messing with the timestream? Traitors are everywhere after all so you can’t count on any defenses forever. It’s one of the dicey parts about time travel and I guess it’s just better not to think about it. After all, this does open the door to some great stories in the future. I just think that it’s a path that needs to be walked very carefully.

Overall, Transformers Beast Wars The Ascending is a very good collection. There are mostly only obscure characters to be found here, but you’ll still find yourself enjoying the collection. It’s just one battle after another and it’s a lot of fun to read. It plays out like something from the 80’s. It’s a stand alone adventure by the end although I’m sure that some of the plots will ultimately continue. I recommend this to any Transformers fan or to anyone who likes a good action comic. I really can’t think of any negatives here and this is why Transformers has such a good reputation in the comic world.

Overall 7/10

Transformers Prime Stats and Records

Stats time!

Play Time 3h 6m
31/50 Emblems

Stage Ranks and collectibles

Stage 1 S 1/1
Stage 2 S 0/2
Stage 3 S 1/3
Stage 4 B 0/2
Stage 5 A 0/2
Stage 6 S 0/2
Stage 7 A 0/2
Stage 8 S 1/2
Stage 9 S 0/1
Stage 10 S 1/1
Stage 11 A 0/1
Stage 12 S 1/1
Stage 13 S 1/1

Transformers Prime Review

Transformers-Prime_WiiU_US_ESRB
Transformers has had a pretty great track record for video games. The War For Cybertron series always promises exciting gameplay with a good story and even the movie tie in titles have been very good. Naturally, the stand alone game for the Armada series was great since it mixed in the fun gameplay with some fun forest levels. Transformers Prime is no different and it is a very fun game, albeit a little short.

The plot certainly does start off like a classic episode. A Dark Energon spike has appeared so the Autobots arrive to see what’s happening. Megatron and Prime have their usual scuffle until the gang is separated. The Autobots will need to regroup to see just what is going on, but the Decepticons have their eyes on the kids. Meanwhile, an old Decepticon of legend has awakened and he wants to destroy the Matrix. Optimus Prime better watch his back!

The gameplay is a lot more combat centered than previous titles. Just about every Transformers game has the option to get in close and personal, but the emphasis is still on blasting your opponent away into oblivion. Blasting is really just a side option in this game although it’s very useful. I tend to use it quite often as the damage builds up pretty quickly. It’s also fun because it’s not the main option. It’s hard to describe, but you just feel the blasts more and it’s more fun to use than in the normal titles. As for the hand to hand combat, it’s what you would expect. You have two different ways to attack and you can string them together to unleash some solid combos. You can quickly enter an awakened mode that allows you to deal extra damage and unleash longer combos.

Naturally, changing into a vehicle is still an option and your blasters do even more damage in that mode. You can tell that the gameplay is not very balanced like in the TMNT game for Gamecube though. There are times when you know that the game wants you to use hand to hand to beat an opponent, but then you just switch to blasters and it still works. It takes a little longer to deal the same damage as a fist attack, but it’s almost equaled out since the enemies don’t fall down as often this way. I just loved blasting away and it’s especially useful when you’re outnumbered since the opponents can’t gang up on you. You can also make a barrier to block energy blasts and you can unleash slow power attacks that can break through a shield. I highly recommend using that only when it is mandatory.

Thunderwing is the new villain for the game and he’s not bad. He’s definitely pretty generic though and he doesn’t have a whole lot of character. He was pretty tough back in his day and he’s still proud of that, but you can’t say much more about him. His design is actually really good, but he’s pretty large so he doesn’t actually get to fight. He’ll just blast at you or try to hit you with his arm. It’s a simple matter to evade and keep on blasting him. His moves are just too limited so he never stood a chance. Still, he’s better than he could have been since he may have been generic, but he was still a tough villain who feared no being!

Speaking of which, the last 5 or so missions are basically just boss fights. Each Autobot gets to take on his/her rival. Starscream isn’t that tough, but he typically runs away a lot, which is true to form. Airachnid and Knockout are probably the easiest to defeat, but that’s probably because Arcee and Bumblebee are the most fun to play as. Spamming their energy attacks is always a lot of fun. Megatron is easily the most difficult opponent to defeat because of his constant air charges. Once he hits you, it’s tough to break out of his combo. I never actually lost a fight, but he did come very close on several occasions. The Decepticon leader is not to be underestimated!

The graphics look pretty good. The energy blasts stand out and they are actually pretty useful here. The character models are all good and the level designs are pretty fun as well. The color palette is a lot lighter than the War For Cybertron series so you could almost say that it looks better, but the latter is still more detailed. I just prefer some of the designs in this game.

Prime’s soundtrack is very good. It borrows the themes from the show and it works out pretty well. There are a lot of opera themes in the game and they help to set the mood for the Decepticons big plots. Once in a while the hero theme will play during a moment that doesn’t make a whole lot of sense. That is really the only negative that I can think of in this area since the actual soundtrack is pretty great.

Transformers has always had a bit of a problem with the length of its titles. It is not a real problem depending on your minimum for how long a game should be though. My minimum is 10 levels and the game goes beyond that to 13. It’s just a little dicey since some levels can be completed in under 5 minutes and the longest one is still 10-12 minutes long. That means that you’re looking at about a 2 hour game although likely a lot less if we’re just counting gameplay. This hurts the replay value a bit, but the game still does give us more to do to make up for this.

A pretty big positive for the game is the addition of multiplayer mode to the franchise. That was definitely huge and it’s a lot of fun. The way that it is set up implies that they were thinking of adding a 4 player option, but it may have been scrapped. You can still battle it out with a friend and I believe that you are also able to team up. It’s great to finally have a local multiplayer experience like in the good ole days. you can also try to get S ranks on all of the stages and find the collectibles on each level. That shouldn’t be very hard, but you’ll probably need to play each level at least twice so that should certainly increase the play time for you. I managed to get S ranks on several levels on my initial run, but I still missed most of the collectibles.

Overall, Transformers Prime is a pretty good game. It’s definitely what you’d call a cash in/tie in, but it’s pretty fun. You’ll be done with it in no time so getting it at 50-60 dollars may not be the way to go, but the price has dipped considerably since then. Now, it’s definitely worth purchasing and you’ll have fun playing in multiplayer mode. The replay value is definitely good enough and the graphics/soundtrack are very good. It never drags on and that’s always a very important factor to consider in a game. I recommend getting this if you’re a Transformers fan or if you’re a Wii U owner who’s looking for a new game. This’ll help you hold out until the next Legend of Zelda game comes out or it can act as a little break from Super Smash Bros before you go back to challenge the online warriors.

Overall 7/10

Transformers Classified The Complete Mission Review

f930707d579ce5b7533ba730d0393591
It’s time to review the Transformers trilogy that came out a while back. These three books all take place in the film continuity, which can make longtime fans groan. Not to worry, you wouldn’t even notice if not for a few key references. None of the characters are quite as bad as the movie counterparts and the writing is certainly a lot better. This feels like a real Transformers adventure and it was a pretty fun ride from start to finish.

The first book is mostly the set up as we meet the Autobots and get to see them take down a few Decepticons. After that, we shift to Kevin’s point of view. He can’t get any homework done at his friend’s place due to a party that is going on so he heads off. He meets up with an Autobot named Gears who is currently looking for a special location to protect it from Decepticons. It ends up being hidden under a real government base so Kevin agrees to tag along so that he can finally get in on some action. Things get tricky when a Decepticon named Reverb tricks Ratchet into believing that he’s an Autobot and that they have to destroy Gears. This will definitely test the bonds of friendship between Autobots and Kevin will have to move quickly if he wants to survive this!

The second book gives Duane a bigger focus as he realizes that he needs to get closer to the heroes. He plans for his minions to steal some super tanks that a company has developed so he leads the heroes on a wild goose chase onto the next special facility. It actually turns out to be pretty useful and he works on earning Kevin’s trust while Reverb and the Decepticons attack the tanks and the Autobots. Can the heroes save the tanks or will they have to go back and make sure the Kevin and the scientists are okay. Meanwhile…when are they going to find Douglas?

Book 3 concludes the trilogy and I wish that I could say how it ended on a bang, but I really did prefer book 2. Duane places all of his cards on the table as he attacks with his tanks. The Autobots naturally counter, but a scientist decides to destroy all of the Transformers as he launches a satellite that will emit a code that will wipe them all out. Kevin and Gears decide that the satellite is the true priority and Reverb wants to live as well so a race against the clock starts. Meanwhile, we have insect worms that have invaded Earth and they are also attacking Douglas on the other planet. (Which actually gets a decent amount of screentime here as a subplot) One way or another…it all ends here!

Optimus Prime may not get a huge role in this trilogy, but it still may be a little bigger than you may have expected. He is guaranteed to get a fight in each of the three books and that’s always pretty fun. He takes down his the first Decepticon rather easily in book one and he also crushes the worms in the final book of the trilogy. (During the re match anyway) The only fight where Prime is on the losing side is when he faces off against Reverb and it’s mostly due to the fact that none of the Autobots or Decepticons are very athletic or quick, but I shall talk about that more in a bit. This is a pretty accurate depiction of Prime and he’s awarded the respect that he really deserves at this point. He seems to be a little more eager to convert Decepticons into Autobots here than usual, but he does ultimately want the war to be over. He can just be a little too naive in this when a single blast can change the course of a battle. He risks his spark with this decision more than once.

Gears is the main Autobot in this trilogy since he’s always hanging out with Kevin. His personality is pretty similar to Bulkhead’s or the green robot in Rescue Bots. He doesn’t really understand all of the Earth customs and such yet, but he still tries to help Kevin through his many hardships. Gears can be pretty cheesy though and he’s not the greatest fighter. He can definitely fight if he has too, but his leg is almost always injured. He beats Ratchet and Bumble Bee, but he’s not going to stand out after the trilogy ends.

Bumblebee looks pretty bad here. He doesn’t fall into any character holes, but the author must think that he’s the weakest Autobot of all time. Bumblebee doesn’t get to win any fights here and he is constantly crushed by random Decepticons. He always “talks” tough, but Bumblebee is the first one to hit the ground. He’ll charge at the villain, but they always seem to be quicker and stronger than him. It’s true that Bumblebee isn’t the toughest Autobot around, but he’s still a tough warrior and he gets the job done. I at least expect Bumblebee to put up a decent fight. That never happens here and Bumblebee’s role is very small, which doesn’t help either.

The only Autobot who may appear less than Bumblebee is Ratchet. Ratchet doesn’t look very good either since he can be worse than Prime when it comes to falling for Decepticon traps. The odds of Reverb actually being a hero are slim to none and he was very suspicious the entire time. Ratchet should have been prepared for such a course of action and he rarely helps during fight scenes. He has a cool buzzsaw, but you have to actually land attacks with it to make a difference. He gets to take down some of the worms and a Decepticon somewhere down the line, but he could have been a lot better. We need more fighters and less medics for the heroes!

Typically, I don’t like Ironhide, but he was actually pretty good here. He is always bragging or putting up a tough front. That can get old fast, but it’s good to see that at least one Autobot is always ready to fight. Considering how many Decepticons are around, The heroes definitely need more Ironhides. Despite his claims, Ironhide still isn’t that much tougher than the others. He has a lot of weapons, but he still struggles to beat a human tank and he is also quickly shut down by Reverb. He’s not a bad character, but he’s going to have to get stronger if he really wants to earn a rep. I am glad that he didn’t fall for Douglas’ tricks though.

Reverb is the main Decepticon and he’s really the only one to actually get a role here. He’s not ultimately powerful, but he can give Gears’ a good fight. He certainly knows how to get back on his feet though since he appears in all three books. He gets an energy shield, which immediately makes him stronger than the rest of the Autobots. It’s a little sad for the heroes, but it certainly gives Reverb bragging rights. He’s pretty generic, but as far as villains go, Reverb was all right. I should remember his name for a while now and he doesn’t let the humans boss him around.

Kevin is basically what you may expect from your average main character. The book does a good job of keeping him away from the romance angle and he just wants to have a good time. He does come with a tragic backstory though since his parents were taken out by Decepticons. Things get even worse for him after the first book as his brother is also taken away. Kevin manages to be pretty likable when he’s on screen although he can be a little wishy washy sometimes. He talks back to government officials as well as Autobots and Decepticons. Nothing can faze him and it’s pretty intense. He blew up at his friend in book 1 rather quickly though, which may make you doubt whether he makes for a good friend or not. All things considered, he’s a lot better than he could have been.

Duane is the main human villain of the trilogy. It’s not really a spoiler to say this because we find out pretty early on that he’s the main villain. He is rich and he just wants his Dad’s big inventions to fail so that he can prove to his father just how good he is. He’s willing to destroy just about anyone to further these ambitions and he’s very good at controlling technology. He can definitely be a handful for the heroes, but he definitely has the skills to prove why he can be useful to both sides. I think his character development in book 3 is very rushed though since an accident forces him to do a complete 180 on his plans. I don’t know…the whole thing happened without a lot of foreshadowing. It’s just hard to picture him changing so drastically because of the one event. I think the series may have been planned to be longer than 3 books or the author just lost track of time there. Still, Duane may be the best human villain that we’ve seen in Transformers since the Hunter in the original show.

Douglas is Kevin’s brother and he’s a pretty noble character. The author tries to portray him as the ultimate hero. He’s a tough commander, but he still makes time to joke around and become buddies with all of his subordinates. His will to survive never wavers and he’s firmly planted on the side of justice. He can be a little too strict at times though and Douglas tends to be very slow on the uptake. The author really tries to force you to like him, but that’s more or less okay since he’s a solid character. (Of course…that’s the point of the plan…) I wouldn’t have minded a book about his journeys on the planet.

Simon Clay is another villain whose character development goes through a radical change between books 1 and 2. You can even argue that it started towards the end of book 1. He was a capable villain at first and then he is completely used for comic relief in the final two books. He’s terrified of the Decepticons and he’s even scared of a kid. (He doesn’t know that his boss is a kid of course, but it’s still pretty embarrassing) He’s always running away or stuttering when Reverb is around and it’s pretty sad. I liked him a lot in book 1 and after that you can only like him in a comic relief way. I actually don’t mind that form of him, but you simply cannot try to be both serious and comic relief. You have to choose one or the other or you will fail at both. That’s what happens to Clay.

Let’s address the power levels of the Transformers. This is the movie continuity so it explains why they’re so weak, but it can be a little sad to fans who only watch the shows. The government’s tech is already almost up to par with the Transformers’ and it’s heavily implied that it is superior. The 1 on 1 battle between Ironhide and a tank ends with the Autobot’s victory, but Duane was holding back so throw away any suspicions that the heroes may have gotten. The scientist was also able to create a ray that could destroy all of the Autobots, but the heroes admit that it may not have worked anyway. Basically, a simple missile can deal critical damage to a Transformer and the government also has liquid metal that can instantly KO them. The Transformers are in a very dangerous pickle here.

What can also be a little annoying is that all of the Transformers seem to be more or less equal power wise. A good shot from a blade or a gun can KO just about anyone. The Autobots typically win because they attack first or land the opening blow, but the Decepticons really seem to have an even chance if they would only land a blow. I think there should be more of a gap between someone like Prime as opposed to the average Autobot.

One of the great positives about the trilogy is the fact that the books just go very quickly. They are a little on the short side (Around 130-160 pages a book and the print is fairly large) but I’m not really referring to length. The plot is very engaging and the dialogue between the characters is interesting enough to just keep you reading. The very first scene in the trilogy can start off a little too quickly since you’re just picking up the book, but it’s clear sailings from there. I typically finished off large portions of the trilogy in a single batch because of how fun they were. (Maximum Ride still holds the record in that regard as I would read a complete book in one sitting. I read a whole Transformers book in one batch as well, but Maximum Ride is about three times bigger)

Overall, This is a pretty great trilogy. We get some nice fight scenes and the human characters are actually pretty interesting. My only warning is that you should not expect the Transformers to operate under many tiers as mentioned earlier. There isn’t much that separates someone like Optimus Prime from someone like Ratchet. They’re more or less equal when it comes down to a fight, which makes things dicey against Reverb. The second book is actually the highlight of the trilogy, but the third still does have some fun action with Douglas and his party as they try to survive on the blue planet. Drama, Suspense, Action…this trilogy has it all!

Overall 8/10

Transformers Beast Wars The Gathering Review

1134447
It’s time for a Transformers review! This comic takes place during the Beast Wars saga, which is pretty interesting. The one downside is that I don’t know most of the characters and one comic isn’t enough to really learn all of their names to a great extent. Luckily, the wiki for Transformers is one of the best in the biz so they have my back. It’s a pretty fun comic and there’s a lot of action. It’s basically a collection that is made for popcorn fun!

The plot involves a new threat to the global peace that has enveloped the universe. His name is Magmatron and his power levels are pretty high. The Autobots and Decepticons have finally made peace and they are now known as Maximals and Predacons. They have a treaty and things are actually looking up for the heroes. The Predacons are too worried to actually launch an attack on the moment. Still, the Maximal leader suspects that Magmatron is up to something so he sends Razorbeast to be his spy on the inside. Razorbeast prevents Magmatron from turning every robot in the past into Predacons, but now the two groups are stuck in the past. They can watch the events of Beast Wars transpire, but those inhabitants cannot see or feel them unless these fighters wish it. The Predacons want to bring Megatron in and the Maximal group needs to stop them. Does Razorbeast really have what it takes to lead a group of newly formed heroes?

The premise of the story is interesting, but I don’t see how it could last a very long time. The villains and heroes can still mess around with the current Maximals and Predacons so all it would take is a single energy blast to rewrite time. Magmatron actually fights Megatron, which should affect the timeline a bit, even if nothing really major happened. That’s why working with time travel can be very risky. There are a lot of ways that you can definitely mess it up, but it also pays off in a big way when it works.

Magmatron is the main villain and he’s a pretty fun addition to the cast. This guy definitely looks very powerful and you get the feeling that he has the physical strength to back up his looks. He doesn’t get a lot of fights here, but he looks impressive for the most part. He takes on one of the legendary heroes and also puts up a good fight against Megatron. He definitely didn’t have the upper hand in that fight, but maybe he could have pulled out some kind of win. It would have been a pretty good fight. I hope he returns someday and I like to think that I’ll remember his design for a while. Maybe Transformers 5 will add him in for fun.

Razorbeast is basically the main character since it’s all up to him now. He’s the robot who quickly sabotages Magmatron’s plan and then scampers off to find the new Maximals. He’s not the strongest fighter and he’s more of a hit and run kind of guy. That’s still pretty handy in itself and I’m sure that the heroes were glad to have him. He has a pretty climatic fight towards the end and he definitely doesn’t back down from a fight. He’s all right and Razorbeast definitely beats the average side character, but I wouldn’t be adding him to my top 10 anytime soon. It’s pretty tough to get up there I suppose.

Grimlock is one of the few G1 characters to appear and it’s great to have him back in the ranks. He talks as tough as you may have expected and he puts up a pretty good fight. It’s a little disappointing to see him on the losing side, but it makes sense thanks to Grimlock’s fighting strategy. He launches into the brawl and that’s not a good idea against Magmatron. Magmatron’s body comes equipped with a dinosaur and a snake so it’s like fighting three opponents at once. That definitely gives close combat fighters a disadvantage. His role here is small, but I’m confident that he would appear more in the sequel. I hope they are able to squeeze in more G1 fighters.

Ravage is another fighter from the original series who is ready for some action. He also appeared in the TV show, which was pretty cool. He’s definitely powerful and he is a lot more experienced than most of the other villains. He doesn’t really feel like the real Ravage, but it has been a long time since the original series. As long as he’s still able to take out dozens of opponents in a short period of time, Ravage is good enough for me!

Megatron (The one from the show of course) looks pretty good since he takes the situation in stride. When Magmatron attacks, Megatron doesn’t miss a beat as he counters. He actually does very well against Magmatron and he seems to have the overwhelming advantage until he gets ganged up on by the other Predacons. This Megatron is the robot responsible for keeping up the Megatron name so you almost can’t help but root for him. It’s better that Megatron wins instead of Magmatron right? It also works as a nice guest star appearance for him as a Beast Wars TV show character.

There are other characters, but most of them are still waiting for their character development arcs to start. The shows come in handy for Transformers because it’s really hard to get to know them through comics. There are simply too many of them and you just end up losing track. Especially since the names are usually two words squeezed together. The names may not even make any sense until you see the character appear some more.

Luckily, this comic basically had everything that I could have wanted from Transformers. It’s a simple action story that has a lot of heart and it makes for a good read. I can’t say that I really had any negatives for it. Naturally, the comic didn’t exactly get a 10, but that just speaks to how difficult it is to get such a high rating. I think a 7 is fair for the collection because it didn’t make any mistakes, but it didn’t do anything so spectacular that I could give it anything higher. It’s pretty standard. That being said, it is still fairly difficult to make a comic without any real mistakes.

Longtime Transformer fans can probably appreciate a nice twist in the story. The Maximals finally have the overwhelming advantage in the present since the Dece-Predacons have basically given up. Of course, that becomes moot since the Maximals are on the run in the past, but it’s still pretty fun to see. It’s always the reverse in the other shows and movies as the Decepticons always outnumber the heroes.

We can’t forget that one of the big positives for the collection is the great artwork. It really shines in just about every page and especially for the character designs. Everyone looks like they’re ready to fight. It makes it tougher to discern who is an expendable character and who isn’t. These guys really look like brawlers and the fight scenes are pretty great as well.

Overall, This was a pretty fun comic for Beast Wars. The Gathering is an intriguing title and you’ll certainly get why it’s called that once you read the comic. Any Transformer fan should get a kick out of this title and I’d say the same thing about any action fan. Even if you don’t know the characters, you should still enjoy the fight scenes and the art. It’s a fairly engaging piece from start to finish and maybe it will make you a fan of the franchise if you aren’t already one. It’s time to step into the Beast Wars!

Overall 7/10

Transformers Regeneration Volume 2 Review

transformers-comics-regeneration-one-volume-2-cover_1360940406
It’s time for a classic Transformers review. I figured that it would be fitting to release it today since it’s the big 30th Anniversary for the series. Transformers Regeneration is really a homage to the original generation as they throw in a few modern twists. So far, the series has been pretty enjoyable and this is a pretty solid addition to the series. I would go as far as to say that this is really the definitive Transformers series right now since it really has everything. All of the main characters are here with tributes to various segments of the franchise. (I guess it’s still too early to say that it may surpass the original series, but it’s a very good modern adaption)

The plot mainly centers around Grimlock in this collection. He has been kidnapped by Scorponok to further the evil robot’s agenda. He agrees to release Grimlock if he helps him gain access to Cybertron to use a program that will switch the factions for all of the robots into the Decepticons. Grimlock’s part of the deal ensures that the other Dinobots will be healed and allowed to function normally again. Essentially, it’ll come down to sacrificing the planet in order to save 4-5 robots, but they are Grimlock’s friends so it’s a tough call. We also have two subplots. One of them follows Optimus Prime as he decides to stay on Earth to help with the rebuilding effort. His plot is mostly untouched, but it appears to be getting a bigger focus in the next volume.

We also have Rodimus Prime’s plot as he decides to find out what lurks in the depths of the planet. Actually, we have a third subplot in the form of Galvatron. Starscream leads him to an abandoned area where they notice that Shockwave has been sealed in there. Now, Galvatron has all that he needs in order to conquer Cybertron, but Starscream may have a hidden agenda. When doesn’t he have a hidden agenda right? So, a lot of things are definitely happening here, but the comic is mostly taking it one plot at a time.

As mentioned earlier, this was a pretty good way to continue the Regeneration series. It was definitely not quite as good as volume 1, but it was going to be extremely difficult to match that one. You have to realize that volume one was the climatic showdown between Megatron and Optimus Prime with only one of them walking away. This volume’s big fight is between Scorponok and Grimlock. It’s a great fight as well, but it would be impossible for that one to be quite as interesting. Prime and Megatron basically represent the Transformers franchise at this point and there fights are always incredible.

Luckily, this volume still holds its own. I really like the art in this series and it never lets me down. All of the character designs are very sleek and well drawn. They hold up for the action scenes and a lot of detail is added to the backgrounds. The art is easily some of the best in the biz and it may be second only to a few of the current DC comics in the market. (Superman Unbound, Justice League, etc. No Marvel comics come close right now I’m afraid) The art is just about perfect here and that always helps to give the comic and extra kick.

A true test of art is when the action scenes materialize and they all look very good. The action goes from page to page without error or delay and the actions are smoothly drawn. These are comic fights that you can get behind and the artist did a good job with Grimlock’s battle against Scorponok. We also get a lot of action in the comic that doesn’t necessarily have to be a one on one battle. Cybertron is under siege so there are a lot of explosions and beams that are flying around.

Grimlock definitely has it pretty tough in this volume. He gets kidnapped and then he is given a tough choice. Now, should Grimlock have decided to betray literally every Autobot on Cybertron to help the other Dinobots? Usually, I may be okay with that depending on the circumstances…maybe, but not really in this case. The Dinobots weren’t doing well, but Grimlock needs to trust that there is at least one Autobot doctor who can do what Scorponok can do. The Autobots medical knowledge is pretty embarrassing, but then it’s just time to search the solar system for a cure. It’s definitely out there somewhere and I’m confident that Grimlock could find it. Other than that, he’s a pretty good character and he makes sure to clean up after his mistakes. I’m not sure if I would want him to be the main character for too many comics, but once in a while is okay.

Scorponok is the main villain and it’s definitely a pretty big change of pace from Megatron and the others. His master plan is also pretty unique, but I’m sure that he would have been betrayed by one of the new Decepticons at some point anyway. He didn’t seem to really have complete control over them all and explosive switches at the ready can only help him so much. He likely trusted his power to keep him secure anyway, which isn’t a terrible plan. He is technically a lot stronger than most of the fighters who are still around. He makes for a pretty good villain and he is really trying to keep up his calm demeanor.

Soundwave only gets a quick scene where he is negotiating with another villain. Did I forget to mention this subplot? Well, Soundwave is gathering an army to destroy the Autobots once and for all! Galvatron and Starscream are in character for their cameos and likewise for Optimus Prime. Rodimus Prime has a brief journey into a secret room where he has to choose between the sword and the shield. It’s a classic symbolic choice and he also learns that his ancestors may have actually been pretty villainous as opposed to heroic. Rodimus makes the right call in sparing the inhabitants and defying the orders of the high above Transformer beings. Deciding to go on an adventure at such a bad time was a little tricky, but it’s technically not his fault. He still makes for a pretty good character, but he’s maybe a little one dimensional at the moment. We’ll see how he fares in the next volume. Most of the other characters don’t get a particularly large role so the main cast is rather small. Of course, a comic like Transformers always has a bunch of characters who are around. They just don’t get a huge role in this story.

There are two groups in this comic who respond to big acts with ungratefulness. I agreed with one of them and not with the other. The Dinobots were pretty bad at Grimlock for betraying Cybertron and attack him. I’m cool with that since it definitely looks very bad from their point of view. Should they have given him a chance to explain himself? Yes, I think they definitely could have been a little reasonable, but I can still understand why they are pretty upset. The humans…they’re a different story.

They’re mad because Earth has basically been wiped out and it’s really because the Autobots left Earth for so long like in the show. I never agreed with the Autobots’ decision to leave the planet to vulnerable and it was a big tactical error in judgment. Still, the Autobots did save them and now there are at least 50-500000 humans left on the Earth. If the Autobots had not shown up, the humans would have been completely decimated or converted into slaves. The humans respond by threatening the Autobots to leave peacefully or to be eradicated. Do the humans really think that they will be able to defeat the Decepticons without the heroes? Spike may have gotten some thunder abilities, but they would never be enough to take out any of the stronger fighters. He can beat the average Decepticon, but none of the named ones. The humans are upset, but they really need to think this through a little more.

The cliffhanger for the volume is pretty great! Let’s just say that Prime’s brief stint on Earth is likely over as he will have to join the fray once again. I’m hoping that his battle starts up quickly, but I wouldn’t mind if it ended up being the next arc. Prime’s already defeated one of the strongest Decepticons in the first volume so I’m ready for round 2!

If I had a slight negative, it would be the pacing of the volume. Usually I say that the pacing was too slow, but I would actually say that it’s too fast in this case. Cybertron is basically enslaved in the span of 2-3 pages and we are already jumped to the resistance movement. I would have liked to see the actual invasion a little more since that could have been really interesting. It’s not a big deal, but I think that part happened way too fast. Maybe everyone was just too hyped for the next arc.

Overall, Regeneration volume 2 continues to keep the series interesting and fun to read. It’s nice to see all of the old characters back and we have characters who are relevant to the original series and to Headmasters. I hope that Star Saber or God Ginrai appears at some point, but I know that they aren’t exactly the most popular characters in the shuffle so I can wait for a while. It could be a while until Regeneration Volume 3, but it’s safe to say that my expectations for it are pretty high. Now that the Grimlock plot is basically gone it’ll be interesting to see which one comes next. Galvatron’s, Soundwave’s, or Rodimus Prime’s. I’m personally hoping for Galvatron’s, but I guess we shall see. This is still The Transformers comic series to read if you want to become a fan of the franchise and it’s pretty new reader friendly since the designs are all pretty unique for the characters. You’ll have their names memorized in no time!

Overall 7/10