Kino’s Journey Review


It’s time for an anime review! It’s been a little while since I reviewed one so it’s time to get back in the swing of things. Unfortunately, Kino’s Journey is one of the weakest anime that I have seen in a long while and doesn’t hold up well. Despite the dated animation and unlikable characters, the show does have something going for it. Kino’s Journey is only 13 episodes. Beyond that, it’s a pretty tough ride and not a title that I would recommend for aspiring anime fans.

Kino’s journey is about a girl who drives around on her talking motorrad. She is a traveler, which means that she has no place to call home and simply visits towns as she travels the world. Her only rule is that she can never stay in a place for more than 3 days. She gets to see the worst of humanity and its best. Just about all of the episodes are stand alone adventures and some episodes even have 2-3 stories within them. As with most anthologies, this means that some episodes are good while others are really bad. Unfortunately, the latter is usually the case. Since the series is so short, lets take a look at most of the episodes.

The first episode has a Twilight Zone esque feel as Kino arrives in a town where machines do everything. Humans now live by themselves and avoid each other. The reason for this is that they have mastered telepathy and now know each other’s dark secrets. They are all so dark and mysterious that they can’t even look at each other. Kino listens to the sad tale and drives off, admiring the irony of how they originally just wanted to get to know each other better. This was a good way to start the series. It was an interesting episode and the plot was sound. It may not be very exciting, but it was decent enough.

Unfortunately, the second episode was the worst in the series and shot the series right into the gutter. Kino was driving across a snowy mountain when she noticed three human traffickers dying of hunger and thirst. She quickly murders a few rabbits and give them to these crooks, but not before they ate the people they were carrying. Kino quickly dashes off and realizes that she should have spared the rabbits instead of the humans, but 20/20 hindsight won’t be winning Kino any points. The episode is so dark and grim that it’ll just make you shake your head. Reading memes about Harambe is more thought provoking than this episode as Kino just proves that she has a lot more respect for saving humans than animals. The series really never recovered from this episode.

The third episode is an anthology inside of anthology. It was a little on the boring side since most of the stories didn’t have enough time to actually do anything. The first story is all right as a guy states that the world will be ending soon, but then another guy says that he counted the days wrong so it won’t be ending quite yet. Kino takes the opportunity to nab as much free food as she can and heads out. Another town showed up, which lived only to entertain travelers. Kino got out of there quickly to ensure the town’s demise. Well, the episode was a lot better than the second one.

Next was the episode where we finally saw Kino’s origin story. She lived in a twisted town where all kids had to undergo an operation to turn into adults. Luckily, a guy named Kino showed up. He was a traveler so he didn’t want to interfere, but when he saw that the town was going to murder Kino, he quickly stepped in. They murdered him and went to get Kino, but she escaped on the motorrad. This was the turning point where she lost her personality, design, and character in exchange for gun skills. It was a pretty fun episode and it shows how many towns are actually pretty twisted and you have to either get with the program of get out. I recommend the latter.

The 5th episode was fairly interesting even if it was a little repetitive. Kino discovers a land where there is an infinite cycle made by 4-5 guys. One guy spends his whole life taking apart the tracks, another guy spends his life putting them back, another guy polishes them, etc. They are all working together, but don’t see the other guys since they are a few miles apart. This means that none of them will ever make any progress or be able to return home to their families. It’s a shame, but they are getting paid so I suppose they should be grateful for that. Not to mention the fact that they technically could go home, but choose not to do so for some crazy reason. Kino decides not to mention any of this since she doesn’t want to change the customs and just tells them stories as she rides on. This was a good, calm episode.

The next two episodes contained the tournament saga. These episodes were the only ones with real action behind them so that was neat. Kino entered a tournament where she had to fight a lot of opponents to the death. Kino wanted to win without destroying anyone and steadily climbed the ranks. Then she realized that the leader was pretty corrupt so she decided to break her traveler law and shoot the guy in the face. A pretty dramatic Hunger Games esque ending to that event. Well, the tourney was pretty fun, but Kino was a jerk to everyone as per usual. She refused to keep anyone in the loop and just did what she wanted when she wanted to. At least this proved that she is certainly a very good fighter and someone who should be feared. It was a fun two parter.

The next episode had Kino be a supporting character for once as another character decided to build a plane. She did pretty good and completed the task. There’s not much to this episode, but there’s nothing wrong with it either. If anything, the main character was a definite improvement over Kino so that’s always a good thing. The one after that involved a land where books are forbidden aside from really family friendly ones. Naturally, that means that Kino didn’t like the books since she needs something with a little more edge to it. She meets a delusional author who believes that reality is fake and everyone starts chasing each other and the episode loses its sense of purpose by the end. There were fires and a lot of crazy stuff, but the episode was pretty jumbled and didn’t make too much sense by the end. It was all right I suppose, but Kino really needs to stop getting in everyone’s way if she’s not actually going to do anything to help.

Episode 10 saw Kino head to a house where the family were robots. It takes Kino a really long time to figure this out, but at least it means that she will get free meals all the time. Kino ultimately decides to move on, but it was a decent enough resting place I suppose. Robots get more realistic each day eh? The next episode was another anthology esque episode where Kino remembers the good ole days. There’s a boat and a lot of stories, but we can skim over this episode as well. It wasn’t really an attention grabber. The last two episodes certainly are, but I’m afraid that this is not in a good way.

Kino heads to another evil country where two powerful lands have decided to band together and murder people for sport. Whoever murders the most people wins. The two lands do this every so often and are pretty proud of themselves. Kino doesn’t bother to stop them or do anything about it since she’s just a traveler, but she does take a few shots at the people who are being murdered. In her defense, they tried to murder her first as it’s their past time to let their aggression go after being hunted. It’s a pretty vicious cycle of violence, but as mentioned earlier, it doesn’t matter to Kino if her neck isn’t on the line. She just drives off. It’s another really dark episode that makes you really dislike Kino.

Finally, we have another really dark episode. Kino heads to a town that is about to be destroyed in three days. The adults know it, but most of the kids do not. The parents have decided that the kids have to die alongside them, but they’ll spare Kino. Kino doesn’t know about this until she leaves and sees that everyone has died. Well, at least Kino has lived so now she can go watch more tragedies and suffering with the strange traditions that people have. Not a bad plan eh? Kino’s Journey decides to end the series on this low note and I do have to question a lot of its decisions.

As you can guess, I really didn’t like Kino. She’s easily one of the worst anime main characters that I’ve come across. By visiting all of these lands and not actually interfering unless it’s something that personally offends her, Kino is basically an accomplice to the crime. She can fight and actually could help people out, but purposefully chooses not to do so. There’s really no point to her journey and she should feel ashamed for making all of these bad decisions. Injuring animals, Watching people die, chatting it up with the villains, you just have to wonder whose side Kino’s on. She seems to just be in it for the thrills. Her cold personality is certainly fitting then as she always gives very vague answers, acts rude to everyone that she talks too, and also has a pretty bland design. There’s really nothing to like about Kino and it’s a shame since she was fairly all right in the flash back episode.

The only other real character in the show is the motorrad. The motorrad is fairly bland was well though as half of his lines are just repeating what Kino just said or asking a really obvious question. The motorrad was always super annoying and the voice was so raspy that you just knew that he was doing it on purpose. I don’t blame him since Kino’s no mean all of the time, but I was never invested in any of the characters. I think the old Kino could have ended up being more interesting, but at the same time maybe not. The other Kino also didn’t like to interfere, but he did prove that he would help in a pinch when he saved the current Kino. That makes me think that he has a slightly stronger moral compass. A shame that current Kino couldn’t learn from his example.

The animation is rather sub par and certainly one of the weakest ones that you will be seeing. The colors are all pretty faded out and you’ll notice that they reuse a lot of scenes to save on the budget. Watch out for Kino’s daily gun practice and how she starts up the bike in every episode. It just gets annoying after a while and even if the animation isn’t great, the show could have used some nice backgrounds to bluff its way past that. The show just looks a lot older than it actually is. It came out in 2003 and yet the original seasons of shows like Pokemon and One Piece can take it on. That’s a little sad. The soundtrack is also not very good. The theme song’s a little on the boring side and the music inside each of the episodes is very lifeless. You’ll forget the tunes as soon as they pop up. That’s not a great way to make people more excited about the actual episodes. Not by a long shot!

The main problem with Kino’s journey is just how dark and depressing the whole show is. There is nobody to root for and Kino herself drags the show down. If it wants to go the Twilight Zone route and have episodes where we can see places with a lot of strangeness, then tragic endings can work a little better. It still shouldn’t go as extreme as Kino’s last two though. However, by having Kino around, it makes the whole thing worse since the victims have Kino right there to help them, but she decides not to do so. It’s like having a villain as the main character and that’s no fun.

Finally, the show tries to be deep and thoughtful in its own way with text in between the episodes and scattered at random points. Kino will also beat you over the head with a message at the end of every episode. The problem is that most of the dialogue ends up feeling very obvious or just like rambling. At least Serial Experiments Lain had aliens show up and cool conspiracies and fights. Lain also had a much better atmosphere and characters. I didn’t even like Lain all that much, but you can feel the difference. Lain is what Kino’s Journey wanted to be, but could never reach.

Overall, Kino’s Journey is not a good anime. The animal violence is terrible and the episodes can get way too grim. If this show is supposed to be a calming experience, then it is clearly failing at that. The show also needed a far more likable pair of main characters if it wanted to get anywhere. Some plots never really went anywhere and just showed up to buy time like Kino training her gun skills every night. We get it, she can fight, but do we need whole minutes of her taking the gun out and putting it away again? That kind of training isn’t very fun if there’s no payoff and there should have at least been some music in the scenes. Ugh, I recommend watching just about anything else that I’ve reviewed instead. If you want a dark anime that handles itself well, watch Madoka Magica instead. I guarantee that you will not be disappointed in the slightest.

Overall 3/10

Justice League Review


This show always brings a lot of memories. Not only have I seen this show numerous times, but it is easily my favorite American show of all time and top 5 overall. It is the perfect adaption of a superhero team and I doubt we will ever see another such title top this one. Justice League ran for a very long time and got to fit in dozens of excellent episodes. They hold up well and you will be hard pressed to find a bad episode here. Even the worst episodes are still fairly good when placed in another title. Let us get started because this is an incredibly long review. Maybe it should be called a look back to be more accurate?

The show is divided into two parts. There is Justice League and then there is Unlimited. I count them as the same show but you could make the case for it being two separate titles. Part 1 is a lot more episodic, but each adventure was double length which made it easy to tell just about any story. Unlimited’s episodes were normal length, but they made up for it with long story arcs. Both had very different styles and worked well in their own way. I’ll talk more about Unlimited in a bit, but lets focus on part 1 first.

The show started off with ambitious three part event which showed how the league formed to fend off an alien invasion. Part of what made the DCAU so awesome was the continuity and Justice League builds off of what was already established. As a result Batman and Superman already know each other. The first aliens still manage to escape, but only because Superman was being telepathically attacked at the time. What starts off as a Batman and Superman story quickly transforms into a Justice League adventure. While I would have loved to have seen the team fight each other as per the trope, logically it makes sense that these veterans wouldn’t randomly start attacking each other when there are aliens to deal with. Priorities right? Superman may have been heavily nerfed so he wouldn’t steal the show, but beyond that I really had no problems with this start to the series. You could feel the tension and the danger from the alien invasion and the animation holds up extremely well. I dare say that it is the best looking episode in the series, particularly the first part of the 3 part adventure, but naturally there is a lot of competition there. You may see me nominating a few other episodes for that honor in this review.

I won’t go through all of the Justice League episodes of course, but the series had a lot of great episodes and I want to give a good chunk of them an honorary mention. After the explosive alien invasion story set the stage, the League got to fight many foes as a team. One solid episode was when the Manhunters arrived to arrest Green Lantern. I like this two part episode because of the great action scenes and story, but part 1 stands out particularly for the opening scene. The Watchtower is able to detect the arrival of these drones so the League quickly heads in to intercept them. Unfortunately, Wonder Woman, Superman, and Batman aren’t available so the rest of the team has to make do. Hawkgirl, Martian Manhunter, and Flash put up a decent fight and get some hits in, but they are clearly outmatched. That is when Superman comes in, for one of the most satisfying moments in the series. This episode may have less importance in the grand scheme of things than other episodes, but it is still a personal favorite moment of mine. Superman has a tendency to lose to things that he shouldn’t in these episodes and is under powered at times to make the others look good, but not here. He is taking all 3 of the Manhunters down and calmly walks through one of their large energy blasts. It was definitely a lot of fun to watch and I am confident that The Justice League would have won that fight if it hadn’t been interrupted. The other members were getting their second wind as well. The music selection was also really good for this moment. The only weak part of the episode is Green Lantern taking his judgment so passively. I understand that he was feeling guilty, but he definitely should have looked into the situation more. Especially considering that you cannot atone for your mistakes if you are dead. I just disagreed with Green Lantern’s whole rationale here, but he got the job done once his innocence was proven and took the Manhunter leader down.

Another all star episode, and one of the greatest episodes in any show period, is the Amazo saga. Amazo is a being who can copy powers and abilities. They can be physical equipment, mystical abilities, or even biological ones. Amazo doesn’t seem to have any limits and he can mix and match different powers during combat. The only downside is that he gets the weaknesses as well but since most of the heroes have no weaknesses, it is definitely a worthy cost for such power. This is one of the rare episodes where you get to see the entire cast fight at once and Amazo makes for a very good villain. Superman provides us with the highlight moment once again as he actually appears to have the upper hand during hos fight with Amazo even though the latter should technically be more powerful at the moment. It just goes to show that Superman’s battle experience and tactics should not be underestimated. Batman meant well, but he probably should not have interfered this time or maybe he could have waited a little longer to make his move. He can’t take much of the blame though because the other League members should have been ready to nab Amazo once he was weakened. I think the League could have used more teamwork to take Amazo and Luthor down, but overall it was still a great effort and an epic saga.

Amazo would later return for another great episode in Unlimited. Unfortunately, this one was only a single part so it didn’t have quite as much time for the adventure. The episode did its best to cram in as much action and intensity as it could despite this limitation. Amazo has now become a super being with unlimited power and he wants to destroy Lex Luthor. The expanded Justice League assembles all of its forces to fight him, but their combined might doesn’t really have much of an effect. I definitely think that Amazo’s power was a little exaggerated here. He was portrayed as being completely and utterly invincible, which is a bit of a stretch. Sure, they did injure Amazo once or twice, but thanks to the fact that he can heal and can move whole planets with his mind, it isn’t much of a consolation in the end. It definitely would have been nice to have seen a proper fight between Superman and Amazo here. Amazo typically just beat everyone with a single energy burst which makes sense because there was only one episode to cover such a big plot, but it still would have been really cool to see this gold Amazo fight.

Another rock solid episode is the return of Mongul over in JL Unlimited. That episode is easily one of the all time best and it certainly has one of the best music selections out of all the episodes. The constant rock music really amps the episode up to the next level and the fight between Superman and Mongul is intense. Wonder Woman’s fight with Mongul is also pretty great even if it is very one sided. I could care less about the future fantasies everyone was having. They were all right, but at that point I just wanted to see more of the fight. It’s true that this episode makes no sense in continuity since Mongul was fairly weak in the original series, but it is an adaption first and foremost. Making Mongul this strong is a good move since he is always a big threat in the comics. Also, having an episode with just the main 3 League members was certainly a treat. The banter and intensity can’t be matched by the side member.

Next on our list of really good episodes is the debut of Shazam. It starts off with a fun mini fight as Shazam beats Superman to the rescue. The latter begins to feel jealous the whole time and makes things hard for Shazam. This escalates when Superman finds out that Lex has planted a bomb under the new city that he built. Lex even invited a lot of kids to this to make it even more stressful for Superman, but Lex denies this. Shazam chooses to believe Lex and that begins the big fight between Superman and Shazam. It’s definitely one of the better fights in the series as they both possess powers that are a blast to watch in combat. Superman is always my pick to win despite Shazam’s strength being magic based. Superman is simply more powerful. Still, Shazam does land a lot of good shots in and there is even a nice homage to the famous punch between Superman and Doomsday. Naturally, Superman wins this exchange. Superman was a bit extreme with how rude he was to Shazam in this episode though. That is probably the only negative that I would have with this episode. I do think Shazam should have shown up another time as the series went on. He may not be a member, but he is still a hero so I’d expect to see him during the alien invasions.

One fun episode involved Flash Appreciation Day as the Speedster got a whole museum in his honor. It is nice to see a hero being appreciated since a great number of them are treated like crooks and vigilantes. This episode may not have been incredibly action packed or plot heavy, but it was a fun episode that was handled well. The pacing was very quick and the writing was solid. Batman should definitely have put up a better fight against the Rogues, but I guess I can always just try to say that he would have won if he didn’t have to save the Flash. Flash also got another good episode a few seasons earlier when the Justice League went up against Eclipso. The JL was quickly taken out of action as they got mind controlled by an alien rock. Batman wasn’t around of course since that may have made things too difficult for the Flash. Be that as it may, Flash did a stunning job of taking on the League long enough for him to find a cure. The episode had some fun commercials and most shows don’t really deal with the PR angle enough. It is definitely something that the League has to deal with in order to keep their great reputation. Flash may have been outsmarted by the media in this episode, but he was still wise enough not to volunteer for the final commercial.

Green Lantern had a solid story where he went to an alien planet to rescue his mentor. Her squad had been attacked by a group of priests with white energy blasts which could actually break through the energy constructs that Green Lanterns could make. The opening fight scene is definitely very epic and starts the episode off on a solid note. The rest of the episode isn’t quite as interesting since Green Lantern has to relearn how to use his powers and the villains suddenly get a lot weaker. They had to nerf them since the strong members like Superman and Wonder Woman weren’t around, but it would have been the perfect time to just have a bunch of Green Lanterns show up. Still a good episode in the end, but one that had a pretty weak conclusion. Despero is a real fighter in the comics, it would have been cool to have seen that here.

Justice League had its fair share of aliens attacking the planet and one of the deadliest threats was the arrival of the Dark Heart. It was a self replicating machine that can eat anything and use the material to duplicate itself. This even worked on all kinds of energy so projectiles and physical blows would only make it stronger. This was the first time we got to basically see the entire Justice League Unlimited get in on the action. Towards the end even the stronger members like Wonder Woman were starting to weaken. It’s safe to say that Superman and Supergirl are the only ones who would probably be totally safe thanks to their durability. The Dark Heart was definitely impressive and its mechanical monsters made for good minions. This episode is definitely a classic and it even got to squeeze in the government acting shady at the end.

Aresia’s debut made for another fun story. Unfortunately she never got to appear again. She made for a fun good villain so that was too bad. She wanted to rid the world of men and gathered up a group of villains so she could accomplish this task. Defeating Superman is probably her best feat. It was cool to see a Wonder Woman and Hawkgirl team up. Unfortunately, Wonder Woman was nerfed as a result and I’d say that her mom was as well. Surely she should be able to fight off a human with a sword right? She is supposed to have super strength and must have been an incredible warrior to have become the queen. I’m not sure where it all went wrong for her. The episode also started out very strongly with Batman showing up to deal with Aresia’s group. He was super close to winning even though he was heavily outgunned. His fans would definitely be pleased.

While it didn’t have much of a plot, we can’t forget the Christmas special. It was a fun little episode where we got to see the team just hang out and enjoy a peaceful day for once. Flash definitely got the best plot as he had to try and find the perfect present for the kids. Ultra Humanite was even a decently likable villain here. This was the only Justice League episode that wasn’t a one hour special so it felt like a nice little bonus to the rest of the show. It’s always good to see a Christmas special and naturally one with Superheroes would be a lot of fun.

Back to the intense action episodes. Metamorpho was a really fun episode and that’s mainly because it was another episode where the whole team could fight. Having a 1 vs 7 (Usually more like 1 vs 5 since one or two members will be missing) fight is just a lot of fun. Granted, there is definitely some plot hax to be found here since Superman should be enough to deal with Metamorpho. Sure, Kryptonite gas is scary, but Superman should be able to keep on fighting a little better. It was especially sad for Green Lantern during that match. Metamorpho may have been a little overpowered, but it just continued to show why he is such a good opponent to have. As a character he wasn’t great though as he was fairly gullible, but more on that later. Even the giant monster fight was actually cool because it had a real cool theme as Superman flew towards it. He got wrecked of course, but I liked Superman’s confidence. No matter how many times he loses, Superman tackles the villain without hesitation.

An interesting episode was Task force X. It involves a lot of plot hax and instances where you will wonder how this can possibly be aiming to be realistic, but I suppose the episode did its best considering that having a team of humans infiltrate the Justice League would never really work. Superman and Batman weren’t around so that does add a little credibility. Throwing either one of those two into the mix would have not been wise. The Task Force definitely weren’t all that likable, but they were all right as the antagonists. I am glad that the government got to throw their weight around for once and this is probably the best depiction of the Suicide Squad in all of animation.

Wild Card was an interesting way to end Justice League. It didn’t have the same weight that an average finale would have, but it was a great episode regardless. We got to see the Joker show up and as he rarely gets to face off against the whole League, it was pretty interesting. His Royal Flush gang probably looked a little tougher than they should have as the League should destroy them in a fight, but the League did take the win in the end so that’s what counts. It was also one of the only times where we got to see a reality warper get in on the action so that was definitely interesting as well. She is a little overpowered and Superman should be able to resist this, but she was a good villain. The romance in the episode wasn’t handled all that well, but it very rarely is. It’s the only weak point of the episode and the adventure is pretty epic otherwise.

A fun episode which didn’t have a lot of stakes or importance in the plot was the Legion of Superheroes episode. Every series has an episode or two that has nothing to do with anything, but still ends up providing us with an great epic. After all, a solid self contained story can still have a lot of depth and excitement. Seeing the Fatal Five take on members of the Justice League is not something that you would expect. There was a lot of action here and the episode was great from start to finish. While it is one of the stronger episodes, I did have some power level complaints here. Is the show really trying to say that the Emerald Eye is stronger than the Power Ring? I definitely have a tough time buying that. While fewer people will agree with this, I do think that Supergirl could probably take out the whole Legion of Superheroes on her own. Mon-El and Ultra Boy would prove to be the toughest opponents, but I am confident that she would prevail. It would have been cool to have seen Superman break into the future and help out, but I suppose it would all be too easy if he did that all the time.

The Vandal Savage three part event was one of my least favorite episodes when I first saw it. It was a big deal because my cousin came over to watch this live with me and the rest of the family, but I wasn’t impressed. It was a swarm of plot hax all converging on the same spot. Random robots were handling the League and they had a tough time back in World War 2. The episode had aged decently and I like it more than I did the first time, but the concept is still better than the execution. Vandal Savage also just isn’t a very good villain. He is immortal, but beyond that I have a tough time seeing him as an actual threat.

He would end up returning in the Death of Superman episode where he apparently destroyed the Justice League. I don’t buy that. Even if he is immortal, there are many ways to beat Savage. The team may be a lot weaker without Superman, but they are still tough. I think the show was low balling them this time. Still, it was fun seeing a destructive future where WWIII occurred. It’s too bad that Superman’s powers were on the fritz though. I suppose it would have all been too easy otherwise. The present subplot with Lobo was definitely fun though. It had been a while since we got to see him in animation. Batman arriving on the scene without prep time against the villains was a little cheesy, but if there is any character who can save Batman fair and square, it is Superman.

A good one shot episode was the one with the underground arena where Huntress investigates why Black Canary has grown weaker. It turns out that JL members have been kidnapped and forced to fight in brutal battles. Ignoring how bad this makes the League look for not noticing this, it makes for a fun episode. Who doesn’t want to see a lot of good hand to hand fights? I am also glad that Wonder Woman was completely defeating the other members. Let’s face it, numbers alone isn’t enough to overwhelm this amazon. The soundtrack was really good in this episode and matched up well with the quick fight scenes. It was definitely a lot more fun than the first underground episode with Wildcat. That one needed more cool fight scenes like this one.

The Felix Faust saga is one that I have seen many times. It is a fun two part event because we get some fights that you wouldn’t typically expect to see. Hades vs Superman? That is definitely a winner right there. We also got a brief fight between Superman and Wonder Woman. Naturally, I do have to point out that there was a lot of plot hax here. I don’t care how magic based Hades is, he can’t take down someone as strong as Superman. He even beat the Flash. I don’t remember how GL lost, but I am pretty sure that he was in the fight. As always, it was great seeing just about the whole League getting in on the fight. If you ignore the power levels, then you can just enjoy the great visuals and hype. Imagine that Hades is a whole new character or something who was made to be Darkseid level. This saga also got a sequel where Felix Faust returned to get his revenge on Hades. One of the reasons I liked that episode is because the first time the Destroyer armor appeared, it could not be stopped. This time, the heroes got to actually destroy it, which is a lot more satisfying. WW and Hawkgirl were the only JL members on deck this time, but they were enough.

Now we are getting near the end so let’s look at some of the best episodes in the series. A really solid two part episode was the battle between Darkseid and Brainiac. The former asks the Justice League for help, but as you would imagine, it’s a trap. Superman did see it coming though so I’ll give him props for that. The only part that brings this episode down a little is the subplot with the New Gods. They’re all very unlikable characters who are overhyped to oblivion and are ultimately pointless. Still, the main plot is good enough to overshadow this as Superman finally gets a big rematch with Darkseid. Darkseid is one of those guys who really gets on Superman’s nerves and you can tell as Superman is a whole lot more aggressive in this episode than he usually is. He was really raring to go.

Time for what is still the best two part episode in the series, the Justice Lords! It features another universe where Superman crosses the line and takes a life. This causes the League to become crueler as they go about getting Justice through any means necessary. They don’t start murdering everyone or rule the world out of the blue, but they begin to take away freedom of speech. It is handled very realistically. If Superman did ever lose sight of the heroic path, this would be a reasonable direction to go in. He believes that he is doing it for the greater good even if the civilians may not like it. Green Lantern, Hawkgirl, and Wonder Woman would likely get on board right away because they are used to a system like this. Flash wouldn’t go for it, but that wasn’t really an issue since he was dead. Martian Manhunter would roll with it, but it is hard to see Batman rolling with this. The show did do a good job of making it feasible though. The Justice Lords aren’t going around murdering people or anything like that. They’re just acting as dictators now for the greater good. It’s not the right approach, but at least you can understand their reasoning.

We even get to see how they fight as a team when the Justice Lords take on Doomsday. It would have been cool to have seen Doomsday take on the League, but this was a fight that nobody saw coming and was just as satisfying. It really helped start the saga off on a good note. Naturally, things got even better as both teams fought each other. The only missed opportunity was not having both Supermen fight each other. That would have been a blast. Crisis on Two Earth’s, the movie also skipped this fight so I’m not sure what the deal is here. Still, seeing Flash take on Superman was cool as well. The Justice Lords never got to really return (Androids don’t count) but they had a nice impact. It just goes to show how one moment can completely change an entire planet. You always have to stay vigilant.

Continuing the Doomsday plot was an episode in Unlimited. I didn’t really buy the recon origin for Doomsday, but I’ll take it I guess. It felt unnecessary but seeing him get to fight the real Superman was definitely a blast. Superman definitely should have put up a better fight, but we can attribute that to the fact that he was fighting while inside a volcano and couldn’t go all out. Doomsday is a tough villain as well so the fight shouldn’t be one sided anyway. The Batman subplot was also engaging as he does what he always can beyond the shadows. While Superman was dealing with the obvious threat, Batman still saved just as many lives on his own. It was a solid episode and certainly one that holds up well as part of a bigger saga, but also as a stand alone. It also had a great soundtrack and if you’ve noticed, that typically happens. Great episodes have great themes to accompany them.

The Deadman episode was definitely a lot of fun. It took place during the Legion of Doom arc. He is a ghost because of a mistake Deadman made a long time ago and he needs to balance the scales to move on. The problem is that he never gets any closer to this goal. His temple is attacked one day and so he is forced to ask the Justice League for help. There is no time for backup so it is just the main 3. Superman, Batman, and Wonder Woman. That’s part of why the episode is a blast since it is the three of them against the whole villain army. Needless to say, they clean shop. The villain group is actually pretty powerful since they have heavy hitters like Bizarro, but that just speaks to how strong the Justice League is. The episode is basically one large action scene and does a good job of ending Gorilla Grodd’s plot. It also reminds you of the difference between heroes and vigilantes. Deadman makes a call but it isn’t the right one. I don’t think he should be able to control Superman, but it’s not that big a deal. The music is great as expected and the episode has the thematic atmosphere that always elevates the episode to the next level.

Another personal favorite of mine is the epic Back to the future two part event which sees the return of Batman Beyond and a lot of other characters from that series. It is like the crossover that we had been waiting for. The first episode takes place in the past so it isn’t nearly as good. The guest stars aren’t very interesting and the villains are weak. The second episode is just so awesome that it makes up for this. Seriously, having the really cool futuristic music of Batman Beyond back once again is definitely very cool and even seeing the villains again was nostalgic. It does remind you that maturity isn’t always a good thing though. The old Terry would have jumped into the fray with Wonder Woman and the other JL members right from the start while this one decides to retreat. First of all, there is no way that the JL should be losing to these Batman Beyond villains. Superman isn’t there, but Green Lantern, Wonder Woman, and Batman can take these guys on. The fights definitely had a Lot of plot hax to try and make the villains look tough. I didn’t buy it for a minute, but it did make for some good fight scenes. Also, the Hal Jordan cameo was definitely really cool. Little tributes like that are always fun to see. It was definitely an epic way to end the season.

It’s time for another really epic finale, the return of Brainiac. It wrapped up the excellent Cadmus arc on a really high note. I also would have loved seeing the new Amazo body, but this is just as good. Brainiac’s fused form has a great DBZish design and he is certainly one of the toughest foes that the League has dealt with. I also really enjoyed the brief Justice Lords cameo. The music was really good and they made excellent use of the mindgames. I do like that the Flash was immune as he shouldn’t have any doubts that can be used against him. That’s pretty much Flash’s whole deal. Batman and Wonder Woman also didn’t seem flustered. In the end, Flash pays a pivotal role in stopping the threat and I’ve always considered him to be one of the secret heavy hitters. When the writers aren’t having him trip on everything and get knocked out by nonsensical plot lines, Flash can hold his own with the best of them. The thing is, you can say the same for most of the JL members, which is what makes the team so special. Flash fans had definitely earned this after seeing their favorite character downplayed for so long.

We can’t forget Lex Luthor’s original criminal group from the first part of the show either. He made his own mini Legion of Doom involving Ultra Humanite, Shade, Star Sapphire, and a few other members. Team vs Team fights are always a lot of fun and while the Justice League should have the huge edge over this team, the villains use a lot of teamwork to make it close. Throwing in the Joker also added an extra dynamic. He held his own pretty well considering the fact that he doesn’t have any powers. It was just a fun two part event. There weren’t any world shattering stakes or big guest stars, but it was a solid action two part event which showed that Batman still considers himself to be a loner at heart. For the record, I don’t disagree with his call. He’s the most experienced member and breaking into a villain base on his own seems reasonable.

Another good episode involved yet another team battle. Dr. Fate had gathered his own team to stop a supernatural menace. The problem is that he intends to sacrifice Solomon Grundy in order to do it. Superman decides that this is inhumane and while Grundy has given his consent, it’s hard to say whether he really understands the stakes or not. So, the Justice League decide to do battle with Fate’s Defenders. This episode involved a heavy amount of plot hax to make Dr. Fate’s team stay in the game. There’s no possible way that Aquaman can beat Wonder Woman. The only incarnation of his that has any shot is the New 52 version and that still doesn’t work because it’s also Wonder Woman’s strongest depiction and she’s still ahead of him. I think Fate should have beaten Hawkgirl, but having a magic disrupting weapon does make things tricky. Superman’s fight with Aquaman is the best part of the episode. Yeah, this was definitely an awesome two parter and it’s one of the episodes that I’ve seen the least so it’s always cool to revisit it.

Finally, we’ve got the final two parter with the return of Darkseid. The first part is exclusively used for a big villain team against team battle as half of the Legion of Doom sides with Luthor and the other half go with Grodd. There’s a lot happening in the episode so you have to keep your eyes peeled if you want to catch all of the background fights. The main bout with Grodd and Luthor is also handled really well and was epic despite both characters not usually being combatants. It all goes back to how great the show is. The second part is mainly Darkseid’s fight with Superman and Batman while also showing all of the other heroes handling the minions. This definitely should have been a three parter to fit it all in as it is very rushed, but the fight is still satisfying. Whenever Superman and Darkseid are on screen, you know that cool things are about to happen. One slight issue I have is the fact that Superman loses in the end. He really deserved this win after all of these years.

That’s it for individual episodes, but I’d like to quickly give a shout out to the overall Cadmus arc. It was a superb addition to the show and is part of why Unlimited was so good. The first part of the show always stuck to self contained episodes while the Cadmus arc connected a whole season of Unlimited. Amanda Waller’s group were portrayed well. They were outgunned, but there is a lot that you can do with science. The verbal debates between her and Batman were always good to see and the arc always asked the tough questions. It has the honor of being one of the only pieces of media to properly portray a more complex/darker Superman. He was forced to look at the gray lines and betrayal from his friends. Superman never snapped and took a life though, but he would get visibly irritated and temperamental. It doesn’t always make him look good, but it does show how he is still only human. Bending the rules to save Question was a morally iffy move, but one that I felt was completely in the right and I was glad he made the call. Whether you can prove that Cadmus is evil or not, it doesn’t change the fact that they kidnapped and tortured one of the League members. I’d have been very disappointed if Superman had not broken in ASAP. There was definitely no time to call in the League and no real need anyway. Superman can handle whatever they throw at him. Galatea, The Ultra Men, the Captain Atom battle, Luthor’s Presidential Subplot, there were a lot of awesome plots within the arc. To really understand just how great it was, you’ve got to watch it. There’s a reason why many consider this to be the high point of the franchise, it was just very awesome to watch and you’d be at the edge of your seat the whole time. I think Cadmus got off a little too leniently, but the fact that they are currently disbanded is a start.

We may as well start off strong with Superman in the characters section. He is easily the best character in the series and it isn’t even close. His character is portrayed to perfection and beyond in this series. While Superman does take a beating throughout, you have to remember that he is constantly holding back so that he doesn’t injure someone. He only really goes all out a few times and even then he goes to great lengths to ensure that he does not destroy the villain that he is facing. Superman is the ultimate hero and the Unlimited Cadmus arc did a good job of also showing that he can get angry as well. Storming into the Cadmus facility and rescuing Captain Atom may not have been playing by the rules exactly, but it was certainly the right thing to do. Even if Atom was a total traitor there. It is certainly hard to forget that and it will hurt the character in his right up. Superman has always been meant to be the ultimate symbol of heroism and justice. He does a great job of upholding this role and is portrayed as an intelligent guy in addition to being the world’s strongest fighter.

Next up is Batman, another highlight of the show. The DCAU is really how I became a Batman fan. His character is definitely a lot tougher to get right than Superman’s. That is because Batman can be more of a vigilante at times and some authors like to make him cross too many lines or show off his Bruce Wayne alter ego a little too excessively. In Justice League, these problems are nowhere to be found. First of all, Batman is portrayed as being very heroic in Justice League. He even gets along with the cops a lot more than he usually would. His voice is very iconic and helped make his scenes even cooler. He ended up saving the League several times and he started this tradition in the very first multi part story. Batman is basically perfect here and he is right under Superman. It is no wonder that both of these characters are my top 2 comic book characters of all time.

Wonder Woman is next on the list and she is very good. You are going to quickly notice that a great number of characters are pretty likable in this show. With the writing so on point, it is to be expected. Wonder Woman is always eager for a fight and that is really why she is such a great character. Once again, I have to point out For The Man Who Has Everything as a great example of this. Wonder Woman is eager to fight Mongul right from the start and doesn’t give up even when she is completely outmatched. The two part time travel adventure in Unlimited is another good example of why she is so likable as Wonder Woman declares that Justice League members never retreat even when the other characters were losing their nerve. WW is a warrior so she is made of sterner stuff. While the gap in power between her and Superman is rather large in this show, she is still quite formidable.

The Green Lantern in this show is John Stewart as opposed to Hal Jordan. Hal is still my favorite GL, but John is handled well here. One thing that I typically don’t like about army characters is that they tend to follow the rules a little too closely, even if it means letting a teammate get a bad deal. It is why I typically like the rebels like Batman…or Hal Jordan. Luckily, the army angle isn’t played up too much. If anything, that is Green Arrow’s role this time. John is maybe a little too quick to doubt himself at times like his terrible appearance in the Manhunter two parter, but just about every character is entitled to having a bad day or two in a series that is this long. He has plenty of good scenes to counter all of the bad ones like when he was able to get up and fight on in the Legion of Superheroes episode after getting blindsided. He also put in a great effort during the Starcrossed invasion. I also do appreciate the fact that he doesn’t have to keep his secret identity a secret. He just transforms whenever he wants too and that lets him act a lot quicker than some of the other heroes. As with Superman, his power is low balled quite a lot to make the villains look good since he should be able to take most of them down without a sweat. The Justice League is just too strong though so it is to be expected. Guys like Green Lantern, Flash, Wonder Woman, and Superman can take whole superhero teams down on their own. With all 7 united, there are very few foes who can last against them.

Next up is the Flash. This isn’t Barry though as the show opted to use Wally West. This means that his personality is closer to Spiderman’s than Superman. Wally can be fun to have around as he always keeps the atmosphere light. He can flirt a bit too much at times, but for the most part he is actually funny instead of just being super annoying the whole time. He does have a tendency to trip quite a lot, but that just goes back to the plot hax issue. There aren’t many villains who can legitimately land a hit on Flash so unless the writers can be really creative, they end up having to wave the flag of defeat by low balling Flash. One episode that did a good job of giving Flash a real challenge without a lot of plot hax was the Flash museum episode. Mirror Master’s abilities make him a decent match for the Flash and once the hero is stuck on a boomerang, there is only so much that he can do. So far, all of the characters that I have mentioned are likable and can hold their own episode with ease. That is about to change as I do not like the final two members.

Next up is Hawkgirl. She is the perfect example of a character who talks a great game, but can’t really back it up. She has some slight super strength as her stats are similar to that of a super soldier. Hawkgirl’s mace is a great weapon to have around as well. Unfortunately, we all remember how her character went down the tubes in Starcrossed. Granted that it was the movie so whether or not it should be counted in this review is up for debate. It colors all of her actions in a new light and I’d say that it is all right to count it here. Hawkgirl’s drama in Unlimited was also not very interesting and I missed the mask. A positive trait that she has is her eagerness to fight, but this time it was simply not enough to turn her into a likable character. I’m still surprised that she was chosen as one of the original 7. There were definitely other characters who could have worked better. At least Justice League’s writing is still top of the line so Hawkgirl is never terrible aside from Starcrossed. Put her in another show and she would probably outshine most of the characters, but we can’t just ignore Starcrossed. Thanks to that, she is definitely a very bad character.

Finally we have the Martian Manhunter. Theoretically he should be one of the strongest members since he has a great array of useful abilities. Well, I don’t think that the show agreed. He gets some super strength and still has his intangibility and everything, but despite all of this he never looks that good. He spends most of the time getting wrecked by everyone and panics quite a lot. When he tries to scan for Lex Luthor in the Amazo two part adventure, Manhunter is so distressed that he has to fly away and reconnect to himself. He also quite the team for a little while towards the ens of Unlimited and becomes a complete by the books fellow, which hurts him quite a lot. If you’ve read my reviews in the past, you will probably know that I think comrades should always come before the rules. Considering that a teammate was kidnapped by Cadmus, he should have been quick to approve the plan. He is not someone that you can count on in a pinch so there was no way that I was going to like him.

Aside from the main 7, I’d say that Lex Luthor deserves the first mention. He is portrayed very well in Justice League and is often the one who brings a lot of villains together. While he often acted on his own in the Superman show it would appear that he finally saw the value in having underlings work for him. He is easily the most likable villain in the series. His super powered Brainiac form was definitely quite the sight as well. It was a solid power up.

Justice League had a good track record with the more strategic villains. They don’t all have to be powerhouses although those tend to be quite good as well. Amanda Waller is another good example of a solid villain. She may not have been quite as charismatic as Lex, but she still did a pretty good job through and through. Cadmus needed to have a good leader to make them credible and she was really suited for the role. Her banter with Batman was always a lot of fun and she certainly did not lack in confidence.

Mongul is the polar opposite of Waller as he is all about physical combat. I didn’t care for him much in War World as he was portrayed as more of a pretender to power who needed blackmail to win. In Unlimited, they powered him up quite a bit which I thought was a really good idea. He should be able to give Superman a really good fight. I mean…isn’t that the point of a good Superman villain? He has tough competition to compete with there though since Darkseid, Doomsday, and Brainiac are all around as well. Brainiac was a mix of strategic and powerful. Needless to say he is also a great Superman villain. He didn’t get a whole lot to do in the series as his appearances were limited, but he made a big impact whenever he would show up. The two part fusion with Lex was definitely a big moment.

Doomsday is easily the best of the power villains. His first appearance really sold him to be as he had a very Vegeta sequel character to him. He wanted a challenge and was disappointed after wrecking the JL. In Unlimited, he kept his confidence and lived up to the hype. Honestly, I’d say that he was even stronger than Mongul and Darkseid in this continuity but I’d say that you could make a real case for any of the three. They were all very close in power.

Darkseid got the series finale to himself so he definitely had a big role. His final power up was a lot of fun to have and he was always a very cunning villain. Just look at how he baited Superman into doing one last Dash attack with a few well placed words. That’s part of what makes him such a good villain, he is anything but one dimensional. His voice actor did a good job with him and the episodes really gave him the status and recognition that is due. Darkseid is a planetary threat and he leads an incredible army. There are few foes who are this dangerous.

One kind of villain that is usually fun is when a hero gets a dark counterpart. This is a trope across all of media and Justice League was glad to throw a few in as well. Aresia is essentially Wonder Woman if the hero ever went too far. They have a brief fight and are fairly evenly matched. Aresia is an interesting villain who was a little underused, but still managed to be interesting. Galatea is basically evil Supergirl and she got a sizable role. She was one of the stronger villains in the show since she is Supergirl, but physically a little stronger. I’d argue that it’s debatable though as clones are rarely as strong as the original. Galatea’s Ulta (Ultra? Something like that) Men were less impressive, but they were mainly around as a distraction anyway.

Green Arrow is one of those characters that I didn’t remember being awful until I re watched the show for the 10th time. He’s definitely worse than I could have ever imagined. He only joins the team because he hopes to get a date and then he does his best to sabotage the team at every angle. He is supposed to represent the average joe who may find the team scary. Maybe this is good in theory, but certainly not in practice. We don’t need him egging on the civilians after the League was hijacked and nearly destroyed a lot of people. Even when he is “defending” the league, he makes sure to do it in a bad way so that they all look bad. After the Question is kidnapped and the team finds out that Cadmus is responsible, Arrow is against attacking them. (Martian Manhunter agreed…) Arrow just stands for the worst of the League and I was waiting for everyone to boot him out. When the going gets tough, Arrow gets going and that’s not the kind of guy that you want on your team.

Black Canary is a far better character. She is always ready to fight and doesn’t mind breaking the rules when necessary. Her rivalry with Huntress always made for a cool dynamic even if the fights were a little one sided. I still say that Huntress should have the edge in a pure hand to hand fight, but it is what it is. Huntress was even better than Black Canary. She became a mercenary and was booted off of the League. Once she became a loner, Huntress was able to help out a lot more from the shadows. Without her, the Question definitely would have been forgotten. She acts like Batman to an extent as she is certainly a vigilante through and through.

The Question and Captain Atom are two characters who are sort of good at first and then fall down the ladder. Atom’s decent is in a league of its own though. He betrays the whole League and allows the Question to be tortured while he just waits in another room. He did it for the Army, but that just shows that he has no moral compass. There was no way he was going to recover from that and he ended up being one of the worst League members. The Question also cracked as he went off to go destroy Luthor. That was never going to work, but at least I can understand his reasoning. It’s the wrong move, but it was logically sound so it wouldn’t make the character drop all that drastically at all.

Amazo is one of those figures who isn’t a good character, but makes for a good villain. I like having him as an opponent for the League because he’s super strong and his adaptive abilities are really fun. His personality just isn’t that interesting though as he goes from being super naive to super emotional. He also looks embarrassingly bad in his final ever appearance. That was definitely a nice moment of plot hax and Unlimited went a little too far with how powerful they made him. Still, he gave us some of the best episodes in the series. His first two part fight with the League was definitely awesome and his gold mode felt like something out of an anime with how powerful he was. I definitely wish he had gotten to appear more.

Solomon Grundy’s another good villain to have around. He got a really good power up in Unlimited that allowed him to finally have a really good fight with Superman. They’ve had good matches in the past I suppose, but it was always obvious that Superman would wreck him by the end. This new form changed all of that. The show handled the ending pretty badly though. Certainly not the way that the climax to such a fun episode should have went down. Grundy’s not very smart and the show tries to portray him as a nice guy sometimes, but I don’t really buy it. He’s not too bad though.
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Gorilla Grodd is one of those villains that I never really cared for. He’s a classic “Talks tough, but can’t back it up” character. Thanks to the fact that this show is amazing, he’s not all that bad. Grodd will never be my kind of villain, but at least you can actually take him seriously here. His ultimate plan was pretty terrible and I’m glad that Luthor called him out on it. Grodd’s overconfidence was ultimately his downfall, but he made for a good sub villain.

Back to League members, Supergirl was certainly a great character. She got a lot of character development during the show as she went from being a pure hot head to an experienced fighter who was still eager for a challenge. Unlike a lot of the petty characters throughout media who don’t like to be in someone’s shadow, Supergirl embraced the fact that people would think of Superman when they saw her. She was proud to be related to him and continued to excel. It was a shame that we couldn’t see her in the final two episodes, but she had a great role in the series. She was one of the strongest fighters and she was the first one to charge in against Amazo once he made it to Earth. The League shall definitely miss her.

Aquaman’s one of those League members who gets a little too close to politics. I think he’d choose that over his ties with the League which is why I wouldn’t trust him much. This was before the New 52 days so he isn’t all that strong either. At least he’s fairly good at Chess right? Dr. Fate was the leader of the sub Justice League group and he was pretty annoying. He was always very cryptic and making the wrong choices. Sacrificing the few for the many…no wonder he never became a League member!

Felix Faust was a pretty weak villain who eventually became strong by grabbing a magical armor. It shows just how important a good artifact can be in a fight. I definitely didn’t like him as a villain, but at least he was tough in Unlimited. Hades is a villain who was definitely over hyped in Justice League. He actually takes down Superman and Flash, which is pure plot hax. His design is cool, but the character is not. It’s a bit of a trend for some of these villains, but if it makes for good fights then I’m game. There are certainly a bunch of other characters in the show so enjoy meeting them all once you start! Some characters are pretty cool like Star Sapphire and Mirror Master while others aren’t handled well like Hawkman and the Ult(r)a men.

You will not be surprised to hear that Justice League is a technical masterpiece. The animation doesn’t just hold up well against the newer shows, it destroys them. There has never been an American TV show with better animation and I’m starting to doubt that there ever will be. The character designs were all on point and that made the 3 fight scenes even better. Fights can only be so good when the character models are bad so having really good ones like the type found here can make quite the difference. Some episodes in particular also stand out for the great animation. One such example is the opening three part special. I dare say that it may have had the best animation in the series. It was also a rare example of a night time fight done right. The animation stays solid throughout the rest of the series and into Unlimited. It was simply way ahead of its time. There was never a moment where I looked at back at a full episode and didn’t find it to be brilliant.

We also can’t forget about the great soundtrack that the show had. It used a wide variety of themes over the course of the show. In particular, I’d say that Unlimited had the best themes. For The Man Who Has Everything’s music was extremely good. It had a lot of good rock music and really threw you into the episode. We also had a quick moment of Batman Beyond music. Another good tune was the one that played during the battle between Superman and Doomsday in Unlimited. Opera type themes like that can be quite epic. There are a lot of other great themes like that scattered around. As for the first theme song, its decent. I do appreciate it a little more than I used too, but it still isn’t great. Unlimited’s theme song is a big step up from the original as it sounds pretty inspiring. It is still rather low budget as far as the images are concerned, but the audio is good.

I think a perfect example of how great the show is on a technical level can be traced back to Luthor vs Grodd as I mentioned earlier. I don’t care for Grodd and I can’t usually take Luthor seriously in a fight. Despite this, the fight was actually very well done. This is due in part to the crisp animation during the fight. It was visually on point throughout. The music chosen was very fitting and illustrated just how important this fight was. The writing was good as proper trash talk can also really help a fight. Finally, the character development that both of them had already received had built up to this fight for a very long time. If a typically uninteresting fight like this one can be very good under this show’s direction, you can just imagine how awesome the other fights are. Superman vs Shazam, Captain Atom vs Superman, Superman vs Mongul, Darkseid vs Superman, Doomsday vs Superman, etc. It’s hard to describe just how awesome they are.

I really want to go off on a tangent about why I think the Justice League are so much better than the Avengers, but I do verbally attack the latter quite a lot lately. I’ll just briefly say that of the 7 members in the show, Flash, Green Lantern, Wonder Woman, and Superman could probably beat the Avengers on their own. Hawkgirl, Martian Manhunter, and Batman teaming up could also potentially pull this off although it would be very close. Ignoring the power levels though, the Justice League are just a lot more likable because they are loyal. The Avengers are constantly splitting up because the government plays them against each other or adds some new law in. The Justice League have never taken orders like that and I don’t see that changing anytime soon. In the latest Avengers Assemble episode, The Avengers allowed the Hulk to be given a thunder collar that would constantly zap him and while they halfheartedly talk about it, they simply allow it to happen. They let the government treat the Hulk like a slave or an animal. The Justice League would never allow one of their members to be treated like that. Nuff said.

Overall, This was definitely a long review. Typically I discuss the arcs more generally or just choose less episodes, but Justice League has always been a very special series so giving it a more thorough review was fun. It’s my 5th favorite show of all time and if we discount anime, then it’s number 1. There is no comic book show even remotely in the same league as Justice League and I dare say that nothing will ever reach its level. It is American perfection as far as I am concerned with animation. I could go back and talk about the positives as I wrap up, but you already know what I think of the show in great detail. So, instead of all that I’ll just recommend that you go watch the series if you haven’t already. I have a policy of only giving one perfect score per field on the blog so Yugioh GX already claimed the 10/10, but that’s the only thing stopping this show. It’s essentially perfect and it will show you why the Justice League is and always will be the greatest superhero team in fiction.

Overall 9/10

One Punch Man Review


It’s time to finally review one of the most legendary anime titles out there. It got very popular and mainstream in a short amount of time.The concept is easy for people to get behind and the execution of it was on point. There’s a lot to like about the show and it is certainly one of the best in the biz. It’s managed to grab 5th place on the all time anime list for me and future seasons/series should help to cement its position although I just have a hard time imagining season 1 being surpassed.

The plot revolves around a guy named Saitama. He wanted to be a hero all his life so he underwent a tough training regimen. The problem was that this worked a little too well and now he can defeat any opponent in a single punch. Being a hero is just boring now. One day, he saves an android named Genos, who convinces Saitama to tutor him. The two heroes then join the hero association and this gives Saitama a goal to work towards. He can rise up the ranks of the hero league and get paid for his efforts. It’s a win-win situation.

As the show is only around 12-13 episodes there hasn’t been much of a plot yet. Plus, keep in mind that this show is basically a parody of the superhero genre. Saitama is portrayed as being completely invincible because he’s an exaggerated version of Superman. You’re not watching this for the tension or the threat of a villain winning. It’s a comedy first and an action second, but it manages to pull off both genres spectacularly. There are also a lot of plot lines which are set up for future arcs and the show is gradually turning into one of those shows with a large cast and a lot of fights. After all, Saitama can’t lose, but his friends sure can! The flip side is that Saitama is one of the most interesting characters and some of the supporting fighters aren’t nearly as good.

The main reason why One Punch Man is great is because it is a technical masterpiece. The animation is stellar and is some of the best in the business. The fight scenes are all very flashy and are movie level. Most of the action scenes are fairly short, but I imagine that it’s why they can all look so good. Genos vs Saitama is certainly one of the best fights in the series and you can’t forget Genos vs the Ultimate Monster either. Finally, the show ends with Saitama vs Boros so you can imagine how good that fight is. You’re always at the edge of your seat for the battles.

Even when there isn’t a fight going on, the animation is very good. The transitions from hardcore Saitama to normal Saitama are handled very well. The visual gags are thrown in seamlessly and all of the humor is done very well. The show can shift from its happy tone to a very serious one with ease. It almost goes without saying that the music keeps up as well. There’s a very excellent danger theme, battle theme, Genos theme, etc. The soundtrack isn’t very large, but each theme is flawless. They really take you into the heat of the moment. Genos has the best theme which isn’t a coincidence, but they are all awesome. I hope to see them return next time, but of course I want some more new tunes as well. The only song that I didn’t care for much was the opening. Surprisingly, I just couldn’t get into it. The lyrics just didn’t work too well with the music. The ending was fun though, it was surprisingly happy/sad for the show. It’s a mix of emotions which made the piece more complex than I would have expected. No complaints here though, it was just a bit unexpected.

One Punch Man also does a really good job of setting up the universe and making it very intricate from the get go. Having the rankings system for all of the heroes was a very good idea since it makes for a lot of fun matchups. You can wonder how characters like Sonic would fare against Genos or the mysterious S ranked fighters. It’s the kind of show where there are so many fighters that the speculations will never really end. It has its strongest impact at the beginning though as its exciting to see them all start showing up. The hero meetings are always fun to see and the show knows how to introduce a character well. You’ll never be bored during the show as the pacing stays nice and fast. Even when nothing is technically happening, the show’s still awesome. Just about every other show could take a few lessons from this title. Few shows are able to constantly keep you entertained like this one.

As mentioned earlier, Saitama’s a great main character. He may not be the most heroic of guys as he only helps out when he feels like it, but he’s a lot of fun. Saitama also does get serious when he has too and he doesn’t take the villains seriously at all. It can be fun to see him just walk in and wreck all of his opponents. There is just something satisfying about him not having to break a sweat. Maybe it’s because usually villains deal a lot of damage and the heroes eventually stop them. This is probably the first show where there’s never any doubt that the good guys will triumph. Sure, there is a lot of collateral damage due to how extreme it all is, but the heroes win in the end. Saitama also has his moments where he gains a lot of insight and imparts wisdom over to Genos. It’s not too often though as Saitama doesn’t like to be so serious.

The best character in the series is easily Genos. The English Dub got the perfect voice actor for him. He has the best action scenes and takes things very seriously all the time. It’s the perfect contrast to Saitama and it’s also good to have a rival who isn’t jealous of the main character all the time. Genos just wants to avenge his family so he doesn’t care about being the best. He’s already S Rank and I like to think that he could beat most of the other top ranked fighters at this point. Another character who is fairly close to Genos, but not to the point where I had any trouble picking my favorite is Speed o Sound Sonic. He’s an assassin who really wants to defeat Saitama. He is incredibly fast like Genos, but his attack power is a little lower. The two of them are fairly evenly matched and it is a bout that I am really looking forward to in season 2. Trust me, that’s going to be the highlight. Sonic’s overconfidence is a perfect trait for a villain. He doesn’t get too many action scenes yet, but always brings the hype with him.

Another solid character is Mumen Rider. You’ll feel bad for the guy since he is one of the weakest heroes in the series. He doesn’t have any special powers and the only way he can attack is to throw his bike at villains. He never stands a chance against anyone, but has a lot of determination. It’s fun to see him try to help out and he is certainly earnest. Maybe he’ll find an opponent that he can actually defeat someday. The number 1 A rank fighter, Sweet Mask, also gets a role. He shows up to hurl threats at Genos and Saitama. The guy’s got a lot of confidence, but I like to think that he wouldn’t be able to beat either one of those two. Still, his scenes are always intense and the final episode reminds us that he shows no mercy. The mask hides how much he despises the villains.

The array of S rank fighters show up briefly, but most of them haven’t had much of a role yet. Atomic Samurai got to show off his sword skills and he’s useful to have around. Metal Bat will remind you of characters from the Yu Yu Hakusho series with his classic 90’s design and straight forward method of battling. These two characters are good. The best S rank member is probably Tatsumaki. She gets a lot of hype and would certainly be able to give Saitama a better fight than the others. A rivalry is already brewing between the two of them although it is rather one sided at the moment. Bang wants Saitama as a student, but that’ll never happen. He’s a reasonable guy and I do like the fact that he acknowledged how Saitama is stronger than him. Drive Knight is fairly mysterious and hasn’t done anything yet, but he did offer some foreshadowing to Genos. Metal Knight definitely seems suspicious and certainly isn’t trust worthy. Unfortunately, I didn’t find him to be that interesting. Along with Prisoner, he is the only unlikable character. Prisoner is just pretty bad and all of his scenes are tough to watch. He’s another exaggerated character all right, but not in a good way. King is pretty hype so far and I look forward to him appearing more in season 2…heh.

As for the villains, we got a nice array of monsters of the week. The Attack on Titan homage was certainly awesome and I do like that the Dub did its best to make the tributes even greater with its choice of voice actors. The Vampire lady who fought Genos was a fun monster as well and episode 2 showed you just how high tier the show would get. The first fight was already at a high level. Carnage Kabuto continued to up the ante as he could actually sense Saitama’s presence and was able to land a lot of good hits. He was actually a pretty good villain although you may feel bad for the scientists. Kabuto certainly got rid of a lot of them.

The Deep Sea King is one of the really big villains and the only one to get more than one episode aside from Boros. I’ll admit that his fight with Saitama was probably the only disappointing fight in the whole series. It makes sense that it would be quick since Saitama was serious, but I had still been hoping for more. Despite that, Deep Sea King lived up to expectations as he took on and overwhelmed Genos and Sonic. Both cases were very circumstantial though. The King also beat a lot of random heroes along the way and solidified himself as a real threat. He was certainly a fun villain to have around.

Finally, we get to the aliens. Melzalgald had the biggest role from the three generals and was able to take on several S ranked fighters at once. His overconfidence is what ultimately held him back as his abilities were very impressive otherwise. Having instant regeneration is just such a handy ability to have and one good hit could take out even the most durable S rank fighters. Of course, Boros would be the highlight. He’s a villain who also grew too strong and now he wants a real challenge. His fight with Saitama keeps escalating over and over and over to the point where you have to wonder what his limit is. He’s also the first villain to keep on going even after Saitama punches him a few times. It’d be awesome to see him return and I honestly think it could be possible. It probably wouldn’t happen for a very long time, but it would be really awesome to see. After Sonic, Boros is definitely my favorite villain in the series.

There’s really nothing to dislike about the show. It manages to go on without any real fanservice which is very impressive in this day and age. There are some scenes where the violence can get pretty crazy, but it’s used in a comedy way. I still question how it ever became funny to see blood splatter everywhere in crazy amounts, but the show is mostly tame aside from a few moments like that. It’s actually a more kid friendly show than most of the Shonen titles alongside it. That also gets back to its light hearted nature. It’s the kind of series that you can basically have anyone watch. As mentioned before, the only thing is has to be careful of is giving the supporting characters too much screen time and not enough to Saitama. I don’t believe that will be a problem though and I do want some of them to get their own fights because there are a lot of awesome potential match ups that I want to see.

Overall, One Punch Man is a superb show. It does an awesome job of adapting the manga. They really spared no expense for this show as all of its technical aspects were top of the line. You’ll definitely be left craving more content so the wait for season 2 will feel like a very long time. At least it is confirmed though so it’ll be coming soon. It’s hard to describe just how awesome the show is in words. It easily has some of the best comedy moments of all time along with some of the best action scenes of all time. Even the tension scenes are some of the best. Mix that in with a great universe and a lot of foreshadowing and it’s a ticket to success. It’s easy to see why this series took the world by storm. Hopefully the franchise keeps on going for a very long time.
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Overall 9/10

Air Review

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It’s time to look at an anime that’s a little different from the average title that I review. For starters, this is not an action anime. This is a tragedy mystery story where a guy must try to repair the lives of 3 girls and their respective families in the process. It’ll be tricky and the show will take you on quite the roller coaster. It’s definitely a solid title and a show like this can be a nice change of pace, but unfortunately it is hurt by the terrible ending. I had to slash away a full 2 stars on account of that and was tempted to take more away, but the rest of the show had been consistently good and the ending, while dark, could have been darker.

Yukito, a homeless guy with no possessions or money, finds himself in a small town after walking for a very long time. His mission is to find a girl with wings that his mother told him about. He doesn’t stop to question if this was literal so he continues to search. The main problem is that having no money really limits his options so Yukito tries to put on little shows with his telekenetically controlled puppet for the kids so they can pay him. As you may expect, this isn’t his greatest plan and he never makes any money off of it. Luckily, a nice girl by the name of Misuzu shows up and offers him a home and 3 square meals in exchange for being her friend for the summer. Yukito grudgingly agrees and so begins his adventures in this crazy town.

The show really has 3 main arcs, one for each dilemma so let’s take a look at each one individually. First up is Kano’s plot. Yukito was given a job by her mother (or if not mother, a close relative) Hijiri. His job is to do odd jobs around the house and to entertain Kano at times. Unfortunately, it turns out that Kano has been cursed by a feather and has a split personality. This new personality shows up once in a while and tries to destroy herself. If she is not cured soon, Kano will end up being gone for good. As you would expect from Air, there are quite a few fakeouts and even a scene where you’re led to think that Kano’s other side may have succeeded. It’s definitely tricky to stop Kano when she’s always vanishing and her alter ego has super strength as well. One grab was nearly lights out for Yukito…permanently. The arc went over smoothly though and the resolution was good. It definitely had its share of sad moments, but had a happy ending in the end.

Next up was Minagi’s plot. Her mother suffers from forgetfulness and has been unwilling to accept that one of her daughters died at birth. As a result, she believes that Minagi is actually her dead sister. As a result, Minagi’s been forced to assume this identity for years, resulting in a very awkward dynamic in the house. Things get worse when the mother finally realizes that the sister is dead, but then goes to the other extreme as she forgets that she ever had any daughters. Distraught, Minagi is forced to move out and live at an abandoned train station. Now she’s finally in Yukito’s home turf so he decides to help out a bit. He gives her the option of leaving the town with him or finally confronting her mother about who she is. There is also a plot twist about Minagi’s friend Michiru who happens to have the same name as the dead sister. Makes for an interesting dynamic although it leads into the arc’s sad ending. It’s sad, but at least it’s not tragic and all of the characters still had a good time in the end. Minagi is also given a nice epilogue as she leaves this mysterious town and gets to go to a happier place and meet up with some relatives. It was another solid ending to the arc.

Next was the big final arc and unfortunately, it was the one that didn’t go over so well. Misuzu has a unique condition, derived from a curse and a fate of an infinite time loop of very limited possibilities. She can never get a friend as she suffers from painful spells and seizures whenever someone gets too close. The curse also gets partially transferred so if someone wants to be friends with her anyway, then they will both die. There is no way to break the curse and Misuzu is even given the extra discomfort of knowing when she will die. As the show repeatedly states on this tale being the 1000th summer and how this show is essentially about having the best summer ever, it is also her deadline. Misuzu will not outlast the summer, try as she might. She will also have to continue to die every summer, forever and ever. Meanwhile, her aunt Haruko has decided to never get too close to Misuzu. She inherited Misuzu when the girl’s mother died and her father decided to run off. The problem is that the Dad could reclaim her at any time so Haruko didn’t want to get attached. As a result, they’re on good terms, but you couldn’t really call them great friends. They each lead their own lives.
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As a result, Misuzu’s been all alone right from the start. Nobody even wants to be her friend no matter how much she asks. Well, Yukito’s helped out a few people already so this shouldn’t be a problem right? Well, unfortunately this is not the case. In fact, he just adds to her troubles by helping her emotions seesaw all over the place as he leaves and returns multiple times. In the end he realizes that this was a mistake and wishes for a do-over, but things don’t go as planned. Now, it should be made clear that Misuzu did get to have some fun in the end and you’re supposed to be content with the fact that she finally got to walk and go to the beach. If there was never any hope given for her to avert this fate of death then that probably would have been okay. It would have been a little more somber throughout, but so long as the core anime was not really changed, it may not have affected the score all that much. Unfortunately, the show keeps on giving you hope that the powers of friendship will be able to free Misuzu. There are dozens and dozens of fake outs that keep occurring and the viewer is left to think that we have finally made it past the darkness and into the light. Over and over again until you finally realize that the anime has just been toying with you from the start. Yes, I’m still irritated at the ending and just thinking about it makes me annoyed.

It doesn’t help that this infinite loop of 1000 summers will never end. If you decide to believe that the kids at the end are the final reincarnations of the two main leads, then it’s possible that this was the final death Misuzu had to endure and now she’s free. It’s a bit of a stretch if you ask me though and either way this version of Misuzu will keep on dying. If Yukito had found Misuzu’s winged form after being given a random speech in the final minutes of the show, then that would have helped to clear things up quite a lot. Instead, it turned into another fruitless search for the guy.

Still, as a lead, Yukito is a good protagonist. I found him to be a lot more enjoyable than the guy from Kanon as he was nicer and more understanding. He did his best to help all of the characters out and did so without having to flirt with everyone. He helped the other characters out as a good friend and he got a pretty sad fate in return. Ah well, he was never looking for a reward in the first place. He’s not too smart though as trying to earn a living by entertaining little kid in exchange for their pocket money will never work. Not to mention that his show was rather lackluster since he could only make his puppet walk back and forth in a straight line. In his second reanimated form, he lost all of his personality so he couldn’t really add much to this.

Misuzu’s a solid heroine as well. I found her to be more likable than any of the other girls. As we get to see her events twice, once from an outsider’s point of view and one from within, she does a good job of keeping up a brave face even when she’s feeling down. She’s had a rather miserable life after all, but always does her best to make the most of it. She turns sad ending into a happy one for herself. The only time I found Misuzu to be annoying was when she lost her memories as she suddenly became a mean person. I don’t think memory loss should change your core personality and subscribe to the Medaka Box theory instead. I feel like Misuzu would still be super polite even if she had no idea what was happening. Regardless, her likable personality is why I was hoping she would have a happier ending.

Kano’s not bad either as she would love to fly, but real world physics don’t allow it. Her dog, Potato, is pretty cool and Kano’s nice as well. She just never got a whole lot of personality besides being a nice person. I guess the split personality counts, but luckily she grew out of that. Her mother, Hijiri was good as well even if she never actually got to even try and help out Misuzu. She’s a doctor so it would have been nice to have seen her make an attempt even if Misuzu claimed that it would be of no use.

If there’s a character that’s a little weak in this series, it would be Minagi. That’s more due to the fact that I don’t really care for soft spoken characters though. There’s really nothing concrete to dislike about her and she has a lot of things to deal with as well. She’s always glad to help out someone in need with free coupons and a place to stay. Air doesn’t just give characters annoying gimmicks to make them different. The show did a really good job of making everyone very nice and sincere even if they end up being pretty similar at times as a result. Michiru was more entertaining as she was very over the top. She constantly beat up Yukito and the two of them were always getting into fights until Michiru became super serious towards the end. She certainly had a lot of energy and I was glad that she channeled it into productive things like blowing bubbles as opposed to constantly accusing Yukito of stuff that he wasn’t guilty of. That would have gotten old very quickly if she hadn’t stopped.
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Haruko is Misuzu’s aunt and she gets a very large role in the last 2-3 episodes. She started out as a supporting character and quickly replaced Yukito as the main character once he died and reincarnated the first time. The new scenes gave her a lot of extra character development and ultimately turned her into the best character in the show. She drinks a lot and certainly isn’t the most responsible parent. It took her a while to realize that she should be more helpful, but was better late than never. The ending is particularly rough on her since she will always have some regrets as a result, but at least she’ll have a few fond memories from the last days. As for Misuzu’s dad, the show tries to make him seem like a reasonable character, but it’s hard to buy it. He completely ditched her for 10 years and shows up out of the blue to take her back. If she hadn’t gotten amnesia at the time, his offer would have completely been rejected. He never even has any defense to explain why he left. I’m glad that he didn’t appear as a super evil character or anything like that, but there’s no way that you can root for him by this point.

There was also a random flashback mini arc that happened after Yukito died. It involved three new characters which included the original winged girl, Kanna, her friend, Uraha, and her bodyguard Ryuya. They decide to flee the land so they can have some happy adventures, but they’re caught and Kanna is destroyed. The other two decide to have a kid so that he can keep on being reincarnated to protect her future versions. It’s a very flawed plan at best. This episode gives you some extra context I suppose, but honestly I’d call it total filler. These guys will never show up again after all and they weren’t useful in the fights. Kanna and her Mom could level mountains with a single slash and yet they die to a casual arrow? That was probably the worst showing that I’ve seen from such a powerful being in some time. Not to mention that the Mom could have mentioned that she was cursed before Kanna made contact with her. It would have been more effective than simply saying “Don’t touch me” for no real reason.

The show did do a good job with the following episode though as it played out like a bit of a mystery. Why are we reliving the first episode? Has Yukito been given a chance to change everything? At first it seemed like that, but instead he gets a double take in addition to his original version so there are now two of him living in the same place and time as each other. It’s a pretty novel concept and as mentioned earlier, it’s interesting to see everything again from a new angle. If only the ending hadn’t spoiled its efforts.

The animation looks good. It’s not particularly awe inspiring, but it does look a little retro. (In a good way of course) We do get a quick action scene that is good and the character designs are all solid. I enjoyed the soundtrack to an extent as well. The themes in the actual episodes are all forgettable, but the opening is good. It’s an emotional theme that fits very well with the episodes. As a result, it’s not something that you are likely to listen to for fun at any given time, but if you just saw an emotional movie, then it’s a fitting theme to look up on Youtube.

As for negatives, there really isn’t much here. There is a little fanservice as characters dramatically shed their clothes to embrace the sky as they fly around. The aunt is also very casually dressed so she isn’t wearing much most of the time. Luckily, this show isn’t a shonen so the camera angles never really focus on it. I am still of the opinion that a risque costume does not necessarily have to be fanservice as long as the camera handles it appropriately. Air is a good example of this. There’s certainly no problems with language or violence here. This is something that you could easily show a kid although he/she would likely get bored due to the limited action scenes.

In the end, how does this compare to Kanon? Well, Kanon takes the definitive win here, but it’s not a lopsided contest by any means. Air has the better characters including the lead and has a better resolution to most of the plots. Kanon counters this by having the far superior ending and much better animation. Kanon was a lot sadder than Air despite the ending, but I’m not sure if I’d really call that a good thing per say. The soundtracks were more or less equal. I think “Ugu” beats “Gao” as a character gimmick as well. Really, the only thing separating these two series is the ending. Without it, Air actually takes the solid win here. After all, with better characters and better arcs, how could it lose? Kanon does have less filler though so that’s something to consider. Both deal with amnesia plots, but Kanon’s was more enjoyable.
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Overall, Air is a solid title, but the ending really saps the joy out of it. As they say, an ending can make or break a title. It breaks this one, but it still makes for a good ride to I’ll recommend it to you all. If anything, just watch the final episode until the initial commercial break and you should be okay more or less. It’ll have ended on a much better note for you or even just ending on the second last episode although I forgot exactly what the cliffhanger there was. The town’s certainly very deserted so it makes you wonder how living there would be. I doubt the wifi signal would be all that good so you could forget about online gaming for the most part. With this title down, it’s back to action titles. Still, we’ll see if the next tragic title can beat this one. It’ll likely all ride on the ending rather than the journey, but you never know.

Overall 5/10

Future Card Buddyfight 100 Review

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Buddyfight 100 started off really great and it was looking like it would easily be the hype replacement for the original show that I was hoping for. The first few episodes were loaded with high stakes and awesome fights. Unfortunately, the middle of the show is bogged down by an incredibly large amount of day to day monster filler. It doesn’t really get great again until we start nearing the end and by then there was no way that it could catch the original Buddyfight. It’s still a fun show and one that I’d recommend, but it’s a step down.

The immensely powerful Yamigedo has arrived on Earth. He has already devoured many planets and even the universe is not safe from this beast. Gao Mikado and his friends must stop him, but the only way is to find the 8 Omni Lords so that they can seal them. Yamigedo’s human partner is Ikazuchi and he has the 100 Demons on his side so the heroes will have to fend those fighters off as well. It’s going to be tough, but Gao has a lot of friends on his side and together, they can do just about anything!

Right from the get go, Buddyfight 100 tried to have more tension. Gao’s first big duel with Tenbu was great and Ikazuchi has a great design. Yamigedo’s an imposing villain and even the intro before the theme song was epic for once as it has Tasuku and Gao talk about how they’re probably doomed and that they might not be able to save everyone this time. Considering the fact that Yamigedo can literally eat planets as well, this should have been awesome. Let’s tackle the main issue with the series right off the bat.

After the initial attack and the villains retreat for a while, Ikazuchi decides to send one of the 100 demons each episode. We have around 20+ episodes of that being the plot. He sends a monster, Gao defeats it, rinse and repeat. It doesn’t help that Shido is typically the host for the monster so it’s like watching the same duel over and over and over again. Once in a while the formula is changed a little as a friend gets mind controller or something, but it doesn’t help. I don’t mind seeing the same duel a few times, but it gets really stale after a while. The episodes may hold up well against the average show, but certainly not one that I had such high hopes for like Buddyfight. The plot would move at a snail’s pace as a result. A similar formula was used for finding the 8 Omni Lords and it definitely took a while.
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The Omni Lords plot was infinitely more interesting and satisfying, but it doesn’t change the fact that it was very formulaic. You knew everything that was going to happen in the episode before it ever did. There were twists and surprises regarding the identities of the Omni Lords though and most of the true forms were satisfying. The only disappointing part is that Kazane was not an Omni Lord, nor was her buddy even though there was a lot of foreshadowing for her to get a big role. In the end, the twist was that someone she barely knew was an Omni Lord. That twist fell flat if you ask me.

By the end of the series, Buddyfight regained its stride. It was definitely too late to boost it to the original Buddyfight’s level, but it was great to see the show end on a high note. We got back to the high stakes battles and there was even a celebrity guest star who dueled Gao and helped him get back to dueling with his heart. The final episodes involved a lot of big duels against Yamigedo including one where the beast had a super ability that was basically unbeatable. You have to defeat him 20 times for the monster to stay down and that’s never going to happen. Luckily, Gao had a deux ex machina card that is just as crazy strong. Lucky eh?

Gao remains as one of the cooler main characters out there. He’s not quite as awesome as he was in the first show though. He went around wrecking everyone there and managed to go and defeat everyone who stood in his way. Here, he finally goes through the “shaken confidence” phase that most heroes seem to go on at some point or another. It gets to the point where he can’t hold a card without getting severely burned, which puts him in a pretty rough spot. You can’t duel if you can’t hold onto a card right? Once he gets over that he goes back to being the hero that I remember though. The good news is that this likely won’t affect him in the third show since most of the time this just happens to someone once. He’s easily still the best character in the show even if that was a bit of a set back.

Drum makes for a decent partner. He isn’t quite as charasmatic or likable as most toyetic partners like Megaman or Pikachu, but he’s not bad. Drum’s matured a lot since the first show so he’s no longer running away from Gao or being rebellious the whole time. By now, his bond with Gao is quite strong. He’s done well in preparing to be the leader of the Dragon Clan someday. At least he gets a role unlike Gao’s two friends. They never quite became big and that’s the problem with not being able to duel. You end up getting written out of the plot right away.

Tasuku still gets a large focus in this season as with the last one. Jack gets damaged at one point so he goes on a quest to find someone who can fix him. It involves a lot of time travel and traitors, but Tasuku always gets down to the bottom of a mystery. He’s always pretty serious about how to handle a situation and it’s good to have a pro on the team. Due to Jack not being around as much as usual, he doesn’t get a whole lot of duels this time around. Still, you can always count on Tasuku in a pinch and he makes for a solid rival to Gao. I dare say that he has been surpassed by Noboru so he would be my third favorite character in the show now. Still pretty high though and he appears a lot more than Noboru so it’s always good to see him.

As with Drum, Jack has gone through a lot and he’s had many different forms. I wouldn’t say that his personality has changed all that much since he’s always been reasonable. His quest for vengeance on Variable Cord at the end never really went anywhere and came out of nowhere, but I suppose he really doesn’t like traitors. Who does right? I definitely prefer Jack to Drum and he is the best Buddy Monster in the show.

Noboru finally comes back to town and I’m instantly reminded how much I’ve missed the guy while he was away. Noboru made for another good rival to Gao and his overwhelming confidence is always good to see. He immediately challenged Ikazuchi and nearly defeated him which was definitely impressive. Having him as a big villain for a while was also cool. His evil personality was just as likable and I’m just disappointed that he never got to have a big fight with Gao in the end. I was waiting for that since it’s been ages since they’ve gotten to fight. Speaking of which, while there were a lot of throwaway duels as a result, one good thing about the episode count being so long is that every character got to have his/her share of fights. Pretty much everyone from season 1 got to Buddyfight and Noboru eventually turned almost everyone evil so they could fight the heroes again. It may not have been the most thrilling thing in the world since I can’t take most of the season 1 friends seriously, but it’s good for their fans. Having the 8 Inverse Omni Lords was definitely quite the stretch though.

Tetsuya’s about the same as last season. He’s a nice enough guy who always dances and sings while he duels. It’s an intriguing way to fight, but not any more so than wearing actual bananas on his head. He gets a medium sized role as he gets a few episodes to himself and gets one of the big final duels. His skills aren’t that bad and he gets a lot of character development, but he really should take the duels a little more seriously. It’s easy to see why Zanya gets so annoyed with him. Tetsuya could get away with his antics more if he was one of the greatest duelists out there, but that’s not really the case. It’s good that he’s forgiving though since Asmodai constantly tries to keep secrets from him. The two of them need to work as a team more since trust shouldn’t be an issue at this point. It’s a little sad for Asmodai since most of his plans don’t work out so well, but he does come through quite a few times for the heroes.

Zanya gets a new ninja in addition to his normal one for this season. The ninja’s gimmick is that he’s super chatty so now Zanya won’t have to always be so silent all the time. The talkative one is actually pretty decent though and he is certainly cooler than the silent ninja. Zanya helps the heroes out and gets quite a few episodes of his own during the adventures. His “must avoid girls at all costs” shtick can get a little tiresome, but this running gag isn’t used quite as much as it was in season 1 so that’s a good thing. He’s one of the more skilled supporting characters, but I don’t see him ever getting a huge role again. He has basically been replaced by the newer fighters to an extent although him and Tetsuya still had the biggest roles this time.
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Rouga was a big rival in the first season and keeps that role here. He is still always eager to enter a fight and plays by his own rules. The show makes it a point to show off his advanced skills, but Rouga’s role was still very small in the end. He never got to fight Ikazuchi and only had a few battles in the entire series. I was expecting more of a reaction when Kyoya appeared as well since he wants to be friends again someday. Rouga’s my kind of character and I hope he gets more of a role in the next season. At worst, he can be a little generic, but for the most part he performs his role quite well. He just needs a cool new monster since he hasn’t gotten a power up since season 1.

Kiri gets a huge role here. In season 1, his personality did a 180 towards the end as he became a hardcore fighter instead of the little kid who looked up to Gao a lot. That happens here once again as he realizes his destiny of being one of the big Omni Lords. As a result, Kiri becomes a pacifist and prefers not to use his super powers. His new form has a cool design, but my favorite version of Kiri was probably his hardcore one from the end of the first series. This is still a big improvement over his initial form though. I’m assuming that he is one of the people to decide to stay on Earth, but if he did leave, then I guess he may return as a guest star someday.

Sofia has always had a lot of hype and is always making plans in the background. Her teleporation ability is incredibly useful and makes her a dangerous character to have as an enemy. That being said, she does get intimidated by Gratos and playing all of the sides was a very dangerous way to go about things. The show still hasn’t really discussed what her motivations are for working with the villains yet. After two seasons she is still as mysterious as ever. Sofia’s a solid character, but I want to see the heroes directly challenge her a little more. It’s the opposite with Shido as he gets completely wrecked numerous times throughout the series. He rarely ever wins although he does get one serious fight at the end where he proves that he is actually a very good duelist when he is trying. I thought that it was actually a very solid episodes and it occurred during the final 4 of the series so he got some major props there. Shido is a likable character. He’s typically used for comic relief and doesn’t mind being a villain if it’ll help him out in any way, but he’s ultimately not going to try and destroy the world or anything like that. Now that the villains are gone, he may be able to finally have some peace and quiet for a change.

Kazane was one of Gao’s rivals to an extent, but that’s not really her role this time. She has to prove to the Count that she can protect herself and helps the rest of the heroes in the final battles. Ultimately, her role was not as big as I had anticipated it to be. She still had a pivotal role in the end I suppose. Cracking under pressure when fighting the frog guy was not great though. Between her and Gao, we had a lot of cracking in this season. She still should have gotten some kind of twist after all of the foreshadowing. Jin and his fellow season 1 fighters deserve a quick shoutout here, but that’s about it. They all returned for some quick fights, but they don’t really do anything here. They’re really meant to be cool guest stars, but these guys were never all that great so it doesn’t work too well. Jin and the others aren’t bad characters, but to be a cool guest star you need to be someone a little better like Noboru. Now having him return works a lot better as a guest star.

Ban Enma is one of the new characters in Buddyfight and he’s definitely cool. He’s a good fighter like Gao and it’s always fun to have some hand to hand fighters around. His true form is just as cool and I’m glad that his personality didn’t change. In another series, he easily could have been the fan favorite character or the big rival. This series has enough rivals at this point so I’ll just call him a friend, but Ban is definitely a likable guy. I would definitely love to see him have a big role again next time. His followers are definitely some of the more loyal ones around and that’s because of Ban’s charismatic personality.

Mukuro is a character that I actually mixed up with Variable Cord the first time around. I just figured that they were the same character. Mukuro’s big plot twist in the end about how he’s actually a hero was definitely out of the blue and felt a little off, but he’s a cool character anyway. All of his appearances signified that something epic was about to happen. His deck was really cool as well and in the end he proved just how heroic he can be. His role wasn’t huge, but he made his presence known. I’d say that he’s even a little cooler than Ban.
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Tenbu is one of the 8 Omni Lords and he is unfortunately a pretty bad character. Just think of Brock from Pokemon or a similar character like that. He flirts quite a lot and spends most of the time getting beaten up or knocked out. He even lost his memories of why he was trying to warn the heroes in the first place, which ends up making him a huge liability. If the heroes had known what was going to happen a little earlier, it’s safe to say that things may have turned out very differently. He never got better as the series went on.

Ikazuchi was a really cool villain in his debut. I didn’t care for the plot twist that he used to be a hero though and ultimately that’s the route he took. Ikazuchi made the right move of course, but it also resulted in random hijinx of him trying to live a normal life and then getting wrecked by Yamigedo for a while. He was cool as a villain, but we rarely got to see him actually do anything. His first duel with Gao was still the highlight of this character’s career. That being said, I like him more for the design than for his personality so it barely counts in the end I suppose. If handled right, he could make for another good rival in the next season though. He is apparently skilled enough to win 99 games against Gao after all, although I find that hard to believe.

Yamigedo was the big hyped monster and he got a big role. He even got to talk quite a bit in the end during his final form. There’s definitely no reason not to like this fighter. He’s huge and is one of the more impressive giant monsters that I’ve seen in a while. His ability to petrify anything that he touches is quite the lethal ability as well. His best deputy, Gratos was also pretty cool. Gratos was actually treated like The main villain for a while and he was certainly very imposing. He never backed down from a fight and he handled the situation very well the entire time. He even seemed to figure out that Sofia was hiding something, although he never really made any moves to stop her. He relied on scare tactics and they were effective to an extent. He even came with his own throne. It’s hard not to recognize this guy as the best villain. If we don’t count Kyoya since his role was small and he is supposed to be more of a hero nowadays, then Gratos definitely takes that honor.

Count Dawn is an all right character I suppose. His gimmick of constantly turning to dust can be a little repetitive though. He also goes a little power crazy in my opinion. He’s a relatively new character and yet he quickly assumes command and acts like a big shot. I don’t think that it has been earned. So, maybe I’ll downgrade him from all right so slightly sub-par. Captain Answer finally gets to fight here which was pretty neat. He had one fight in the first show as well I believe. My main problem with him is that his human alias is completely unlikable. I can’t believe that the guy was ever a big hero based on how he acts. It’s too extreme and he never got to do anything cool since he was mind controlled almost immediately. It’s a shame since I love Answer himself.

Variable Cord is an intriguing character. While he may not have had his memories for a while, I can’t say that it really excuses him from being a total villain for most of the series only to let us know that he was a hero all along. I didn’t buy it and I feel like he was just playing all of the sides until a victor was near. He has a really cool design and he’s definitely a very powerful foe, but I feel like you’ve got to count him as a villain. Regardless, his episodes were always fun and the subplot with him and Tasuku’s future adventures was always enjoyable as well.

Kyoya was the big boss of season 1 so it makes sense that he would show up here. I’m glad that he didn’t deny being the hero by the end even if it wasn’t true. Still, I feel like the writers dind’t think his plot through all that much. His big plan is hyped up for many, many episodes. Yet, when he finally goes through with the plan, it fails miserably. It wasn’t even close to succeeding and it has to be one of the worst attempts that I’ve ever seen. Even his cool monster which made a lot of big threats back in the day got one shotted by Yamigedo. I think Kyoya was squeezed into the plot for no real reason and ultimately his plot never actually went anywhere. He’s still a cool character though and easily one of the most charismatic figures in the series. I think it’s safe to say that he’s still the best villain since I find it hard to believe that he’s really turned over a new leaf.

Well, one thing’s for sure, the moment where Gao lost his first duel was a pivotal moment in the series. It was treated as a major event which is what should happen. Gao has never lost a duel before and he’s dueled all of the strongest fighters in the world. This showed just how much of a threat Ikazuchi and Yamigedo were to have such a feat. Instead of the episodic One Hundred Demons and Omni Lord finding episodes, I would have continued that with a big training montage. Maybe send Gao to the future where he is trained by himself or something like that. I think it would have made for a very epic adventure.

The animation is solid as expected. I wouldn’t necessarily say that it is a big step up from the original Buddyfight show, but it is a little better. You can see the difference if you watch an episode from both titles, but it’s a subtle one. It’s probably just because the series came out afterwards by a week so it had about a year’s worth of time to beat the respective episode from the first series. Regardless, it’s definitely solid. When it comes to the soundtrack, it is a huge improvement over the first series. Most of the themes are catchy, but there are 3 that stand out above the rest. One is a “hope is lost” theme that plays whenever something super tragic just happened or when the villain is winning. The cool thing is that the theme only consists of a single sound for the most part that keeps on repeating. It has some background elements after that, but it’s quite effective for being so simple. A second really good theme is another despair one that pops up quite a bit for the villains. A third one is your average battle theme. There were probably a few others in there as well.

It’s also worth noting that the openings for this show have been much better than the first one. The main one with the Giant Monster running around and Gao vs Tasuku the mini fight is the best one. It feels more like an anime opening than the first Buddyfight show, where it was a little too unfocused and just about showing off the visuals. This show remembered that foreshadowing and a good amount of action can go a long way in an opening.
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Overall, Buddyfight 100 was a good sequel to Buddyfight. Considering how many great new characters were introduced, you’d think that this series would have beaten the original. Unfortunately, the bad pacing ended up hurting the series quite a bit. Still, with its length and solid replay value, Buddyfight 100 is still a series that I’d recommend to anyone. It’s one of the weaker card shows overall and I’d say that it may be the weakest unless we count Capsule Monsters, but that just shows how high the bar is set for these kind of titles. I’m confident that the next series for Buddyfight will reclaim its former glory even if it’s not off to the greatest of starts. It feels a little like a soft reboot and the characters are certainly a lot more expressive than they used to be. It’s very odd and I’m waiting for the twist that this is actually a parallel universe. Well until then, wait and see what other anime reviews I’ve got in store for you all soon.

Overall 7/10

Cardfight Vanguard G Review

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It’s time to take a look at G, the next era of Cardfight. It already has three seasons so this era could end up being just as large as the original. That’d be great since Cardfight’s been a great franchise thus far and a worthy rival to Yugioh. G is the weakest installment so far, but that’s typically the price that you pay for pushing the old cast to the side and introducing new main characters. It’s still fun though and a good show in its own right.

A decently large amount of time has passed since the previous Cardfight Vanguard season. The world that Kai and friends protected has finally arrived into an era of peace. Aichi has taken the time to head to America after quickly bumping into Chrono. The other Vanguard warriors still reside in the city, but they mostly just stop by for the occasional guest star appearances. Kamui is the semi manager of the new cardshop though so he is a main character. He meets up with Chrono, the new hero of this story. Chrono isn’t a very approachable guy and typically looks like he has a bit of an attitude so he doesn’t have any friends. That’s when he is introduced into the game of Vanguard. Through it he finally starts to make friends and really gets to know two other characters, Shion and Tokoha. The three of them decide to form a team known as Try3 and go around entering tournaments. The more tournies that they win, the higher that their ranks will get.

This series is mostly a slice of life adventure. There is a bit of a plot towards the end and a lot of foreshadowing, but this season is mainly used for character development. At 48 episodes, that is definitely a lot of time for it. The cast is quite large though and this gives the show time to ensure that everyone gets a fight. It’s also used to have the main characters go through their slumps early on. Chrono doesn’t really know what he’s fighting for and works to get better at talking things out. Tokoha wants to get out from her brother’s shadow and Shion has trouble balancing his duties as the heir to the Kiba family while still playing Vanguard. The three of them all get through these troubles by the end of season 1 so the good news is that we won’t have to worry about this for season 2.

As for the bit of plot that I mentioned, one of Chrono’s friends used to love Vanguard. Then he made the mistake of joining a clan to work on getting better and has lost all of his nice emotions. Chrono figures that the training regime is not good for the kids so his team goes to their headquarters to see what’s up. They will have to defeat the head honcho there though and the guy is fascinated with the mystical Depend Cards. Those will become more relevant in the next season. Either way, Chrono can’t back down now! Of yeah, did I mention that Chrono has been mysteriously receiving cards for the one of a kind Gear Chronicle deck? It’s part of what gets him into the game in the first place and also helps to give him a bit of an edge since nobody’s even seen the deck before. Chrono’s Dad also mysteriously vanished a long time ago and is presumed dead, but is he really?

One unfortunate change for Cardfight G is that the card fights are no longer shown in their entirety. In fact, most of the time nearly the whole fight is off screen. The next season fixes that a little, but it’s still nowhere near the days of old. In the original Cardfight show, you would see each move and you would always see the characters activate their counter blasts and triggers. It was more fun that way, at least for big card fighting fans like me. Instead, the fights will either start in the middle here or just show us the virtual reality part so we see the avatars making moves, but they don’t explain what happened in real time. You can get what’s happening anyway for the most part if it’s just an attack, but not if an ability is used. It also makes the characters make some odd decisions like just attacking with the vanguard and not summoning any support units. It feels like an easy way out for the writers since they don’t have to think up a whole duel this way.

I like seeing the virtual part, but not at the expense of my thrilling card fights. As I mentioned though, you want to go into this show with less of an emphasis on the action and cardfights and more on just watching the characters have a good time. The main cast is likable so that helps quite a lot. Some shows can’t handle this approach very well, but even if it’s just an episode of the characters going shopping or fishing, it will still be fun. In that sense, the show was definitely not going to go under a 7, but it wouldn’t go higher than it either. This is probably the limit for a show like this, but so long as the show was fun in the end, I can say that the approach was successful. In theory, it should be all uphill for the show from here.
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The animation is nice and sharp. I always thought that this company did a good job with the animation. I’d say that Legion Mate and Link Joker still defeat it, but this show can hold its own with the average modern show. It’s not going to be making a run at the top shows of course, but the animation isn’t lazy or sloppy. It works well here. It’s always good to see the monster fights and the character designs are always a bright contrast to the surrounding area so they stand out. Unfortunately, I can’t say that the soundtrack is quite as good. I actually liked the English theme song for this one by the end. That being said, I can’t say that it’s really fitting. It’s pretty emotional and downcast while the series is always very chipper so it’s an odd contrast. It’s the reverse of Madoka Magica in a sense. There aren’t any really good themes here. Not to say that music is all bad though. The themes are fairly fitting for the scenes and maybe it’s just because there haven’t really been any scenes that would need great themes. Cardfight Vanguard just had a very large array of awesome themes back in the day. G’s are more on the generic side. It’s not so much that they’re too upbeat, but where aren’t any real battle themes, which is my problem on that side. Still, it’s not a bad soundtrack by any means and while you’re watching the show you probably won’t think about it all that much.

Chrono is the main hero and he’s a solid lead. His character arc of looking mean, but actually being a nice guy on the inside is a good one. Not everyone can come across as super happy or approachable like Naruto or Aichi. Some people just naturally look mean and Chrono’s haircut in and of itself probably makes him look tough. Once he starts dueling, Chrono develops into a very good character. He definitely looks out for his friends and does his best to rescue the various duelists from the final boss of the series. With the various mysteries plaguing him from all sides, Chrono will have to keep his guard up at all times. In a show like this one, a character’s duel avatar is important and Chrono Jet Dragon is a solid go to card.

Shion has to balance a whole lot of duties so he probably has the toughest time behind the scenes when compared to the other two characters. Attending a lot of functions, being a kendo master, and an expert duelist is a lot to ask of a kid who still has to attend school as well. He does a good job of completing it all silently and without a complaint though. At first Shion is very with drawn, hiding in the shell of formality, but by the end he warms up to the others. Chrono’s still my favorite character of the main 3, but Shion makes for a good rival. He blurs the line a bit in the sense that he may count as more of a friend than a rival at this point, but he could work as both. Either way I want a Chrono vs Shion rematch at some point with high stakes. Maybe fighting at a tournament soon once they are both at peak strength. Shion uses the Royal Paladins so I certainly want him to fight Aichi at some point.

Tokoha is the third member of the group and easily the most outgoing person on the team. She really keeps the team together and helps to jump start their bonds by having the team help in clean up activities and volunteer all over the place. Her subplot of getting out from her brother’s shadow definitely would have been annoying if it had lasted too long so I’m glad that it’s over now. She came to terms with it well and now she has less drama to deal with than the others. Shion’s troubles carry on into the next season along with Chrono’s to an extent. All of them will still deal with future troubles, but for the most part their core personalities have been solidified. Tokoha uses the Neo Nectar Deck so she has a lot of grass based fighters. The deck doesn’t look as imposing the other two’s, but her skills are certainly at their level. At the moment, I would consider Chrono to be the strongest followed by Shion and then Tokoha. At least by the end of this show, but we’ll see if that changes at some point.

Kamui is a main supporting character which was good to see. He was always one of the weaker members of Q4, but he is still a world class duelist just the same. At this point, I feel like he should definitely be considerably stronger than the main 3. If the world is ever in danger again, Kamui would likely be the first line of defense. He still uses a very offensive deck to suit his fire style and he’s a solid character. Since Emi is rarely around, he is usually fairly serious the whole time. His character has a lot of depth and that’s the result of being a main character for all 5 seasons.

Kanzaki is the final boss of the show. He doesn’t have much in the way of charisma or development though. He gets a cool flashback where we find out that his horse can run on skyscrapers though. He wants to be ultra strong and to be the best. Those are decent motivations though, but he is certainly a villain with how he handles his base. The kids there also just have low will power, but that’s a whole other issue. Kanzaki is certainly powerful though and winning 3 duels at the same time was certainly very impressive. I wouldn’t mind seeing him again at some point.

Shouma is certainly a more interesting villain though. He likes to take shots at those who were born with enormous riches and political power. He loves to see his opponents humiliated before defeat and has a lot of mind games against Shion. His abilities are certainly quite real and he even has a short physical fight against Ibuki. I’d actually say that Shouma is easily the best villain in the series and it’s safe to say that he should have a big role in the next season right?…..

Rin is Tokoha’s rival. She makes sure to remind Tokoha about how her big brother Mamoru is a much better duelist than her all the time. The tactic works a little too well, but once Tokoha got over that she was able to surpass this villain. Without her mind games, I’m wondering if Rin has enough character to make another appearance necessary. She’s rather similar to Ren’s teammate after all. She wasn’t a bad villain, but not as interesting as Shouma.
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Sugiru easily had the smallest role out of the three villains. He made the mistake of underestimating Chrono and that’s never a good move to make. He was basically written out after his defeat so there’s not a whole lot to say about him. I suppose that we needed an expendable and he fit the bill. He’s rather similar to Shion’s fencing rival. The guy is around and he’s relevant I suppose, but he really just stuck to having a bit role.

Kouji is a mysterious figure. You can’t really call him a villain although he is hyped like one at first. Unfortunately, I just couldn’t take him seriously as a result. His duel against Chrono was probably the first epic episode in the series, but after that he had too many happy scenes just drinking and eating with Mamoru. That was around where I started to figure out that he couldn’t be a villain. I think the show handled his approach incorrectly and he still hasn’t had much of a real duel at this point. I do think that his character design is good though and having a mysterious rival for Chrono could be good. I think they should just save him for moments like that though or just make him a total good guy. The second season basically does this and that’s an improvement over straddling the line between protagonist and antagonist. He was never meant to be a villain so it was misdirection, but it wasn’t needed.

Mamoru is Tokoha’s big brother and the head of the Dragon Empire branch. He’s a relatively powerful fighter and he gets a good amount of hype. I want to see him have a serious duel before I buy into it, but he’s a good character. He just hasn’t had anything really big to do at the moment. Jaime is another character who gets hype, but I don’t like this guy at all. His constant flirting got annoying the instant that he first appeared and his catchphrase of (My Heart!) is always annoying as well. The show couldn’t have made this guy more irritating if they tried. It gets worse when you consider the fact that he is actually portrayed as a tough character so he’s going to be around for quite a while. Noooooooooooooooooooooooooooooooooooooooooooooo. He’s easily The worst character in the show.

Trinity Dragon has a catchy jingle whenever they appear so I’ll give them that. They’re basically the equivalent of Dex from Megaman. They’re comic relief characters who can’t duel for beans, but they always have a lot of confidence anyway. They don’t back up from any group and are always determined to one up Chrono. I like the leader of the group, but I don’t care for the other two. They’re doomed to their roles for the duration of G so if you don’t like them in their first appearance, odds are you won’t like any of their moments after that. There are a lot of them so hopefully you become a fan. Shin was a big supporting character in the original Cardfight show, but he never got to do anything. It was said or implied that Shin was a world class duelist at some point, but it was never really delved into. Even during the Link Joker debacle where Shin stepped in a little, he never got to do much. G is setting him up to be a bigger player this time around. He has a serious duel with Chrono and you can bet that he’ll still be around for the next season. Shin does get serious from time to time and this upcoming fight involving Chrono’s past will be more personal than usual. I’m ready for a serious Shin, but hopefully the contrast between him being serious and comic relief isn’t too drastic.

There are some other minor characters who appear in the show like Takeru. He faces off against Chrono in a tournament and they become friends while travelling across town. He’s a fairly strong duelist and I would definitely expect him to appear again someday. That being said, Naoki returning makes this guy a little irrelevant since they are so similar. Tokoha also has a friend who wants to learn how to duel and loves eating pastries. I don’t see her ever being a big character, but it’s always nice to have a supportive friend. The final big character is probably Taiyou. He’s the kid who is brainwashed by the evil branch and wants power at any cost. He is shown to have a lot of latent potential as he quickly surpasses almost everyone and nearly defeats Chrono. Now he’ll learn how to win the right way. Taiyou was fairly annoying the whole time though and added a lot of drama by letting himself be warped so easily. I didn’t care for him, but with that whole situation behind him, he should start being a good character now. At the very least, his plot did add some real stakes and tension though so it was good that he was in the show. The fights with the villain group were some of the best in the series.

This show is at its best when the tournaments are going on or when Team Try3 is having its grudge matches against Kanzaki’s group. Those episodes felt like they could have been right out of the original series. That’s the personal level of stakes and trash talking that I missed in this season. Tournament battles are always cool after all and remember earlier that I mentioned how the series did have 1 or 2 good tunes. If I recall correctly, both of those played during the fights with Kanzaki’s team. Still, G’s character introduction approach works well. The characters have all been securely introduced and most of them got a lot of development. Just look at Jaime, he had 3 episodes to himself although he’s still a terrible character. This show won’t be beating any of the Cardfight or Yugioh titles anytime soon, but it does defeat BuddyFight 100. That’s a start and with how much the next season has improved, it could make it back to 9 territory someday.
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Overall, Cardfight G is another solid show to add to your collection. It’s the definition of a fun Saturday Morning Cartoon. It all goes back to my definition of what a good TV show, Comic, Manga, Video Game, or any sort of media should be. It should be fun. You should walk out of the experience knowing that you had a good time. A grin should be on your face and you should be glad to talk about it for a while. If those things didn’t happen, then something went wrong. The term “slice of life” may have a bit of a negative connotation to it when placed in the context of a show like Cardfight, but it really shouldn’t. The Earth isn’t always in danger and you know that the show will get back into the action genre soon. Having some time for the heroes to actually enjoy the world that they have protected these all years is good. G is a show that is very easy to talk about and there is a lot to discuss. Each episode was a blast and I can’t recall any bad ones. A lot of plots have been set up for the next season so there is a lot to wonder about. Most of the episodes also have an after credits scene so I recommend being on the lookout for them. One of them even solves the mystery of who has been leaving Chrono his new cards. Whether you like Card fight shows or not, I recommend checking this one out. Just about any kind of anime fan can get into this one with ease. I’ll have a review for the next season shortly.

Overall 7/10

Sorcerous Stabber Orphen Review

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After watching all of the Slayer seasons, it was time for a slightly more serious take on the fantasy genre. By “slightly” more serious, I mean that this one is very somber and dramatic for the entirety of its run. (Ignoring the sequel series/season) You can tell that this is the tone that it is going for as soon as the first opening plays. It’s catchy, but the images are also quite sad. It depicts a barren wasteland and a solitary hero who must wander through life on his own even when his friends are near. His mission is a fire one and the stakes are high. It’s a fun series even if one of the characters goes through a personality shift a little too quickly at the end. (Azalie)

A long time ago, Orphen was taught magic at the Tower of Fang. Things went well for a while and Orphen became one of the strongest magicians in the world, but his mentor (Azalie) became greedy with power and used a mystical sword to stab herself which transformed her into the dragon, Bloody August. The Tower of Fang decided that she must be eliminated which caused Orphen to leave on a mission to save her and to defeat the Tower of Fang if necessary. On his travels, he ended up meeting up with a kid named Majic and a rich lady named Cleao. Majic gets involved in the quest because Orphen decides to take him in as an apprentice (For a good amount of money of course) As for Cleao, her family owns the legendary sword that transformed Azalie in the first place so Orphen decides to take it back. Cleao follows him so that she can take the sword back once he’s done with it.

The sword isn’t powerful enough to change Azalie back to her human form though so Orphen needs to find a few relics to amp up its power and allow him to cast the spell. Is it that easy though? A lot of complications occur and naturally the Tower of Fang aims to stand in his way. Along the way, Orphen softens up a little with the group, but for the majority of the series, he’s serious business through and through. He can’t relax until the mission is complete.

Orphen’s plot is pretty engaging and this first series builds up a lot of the universe as we learn about the current status quo. The Tower of Fang seems to be the only ruling body in the world or at least the main one by which all others look to for advice. I wonder how they got such a high rank since the group doesn’t seem all that tough. If I could change one thing about the show’s plot, it would be that I’d like a better resolution at the end, fight-wise. There wasn’t really a big fight to end the series surprisingly and Orphen never got to have a big fight with Childman. Even fighting Azalie in her final form would have been a blast to see as the student surpassed the mentor. Unfortunately, all of these fights never got to happen which was a little disappointing. The series had a good amount of action in its run, but I feel like all anime should end off with a big fight. End on a high note right?

Orphen’s the lead of course and he makes for a good one. He’s completely focused on the mission so he rarely humors his comrades on their comic relief subplots. He’s an excellent mage so he rarely ever loses a fight. He reminds me a little of Train Heartnet although he is typically in denial a little more. Azalie isn’t quite as selfless and nice as Saya was in Black Cat. It’s still a noble goal to save her of course, but he certainly bites off a lot more than he can chew here. Regardless, Orphen’s tough personality and ace combat skills make him a great lead.

Cleao’s the main heroine and she always means well. Unfortunately, she’s not much of a fighter. She gets into arguments with Orphen quite a lot, which ultimately help him not get too focused on the mission to the point where he’ll lose everything else. When a fight starts, Cleao’s glad to try and help even if it’s only a little. It’d be great if she could learn a spell or two, but Cleao is certainly charasmatic so she’s got that going in her favor. The group needed an energetic character in the mix for the good banter and contrast that it brings. She owns Leki, a magical dog of immense power who comes in handy quite a bit. This also ended up helping Cleao a lot since Leki is immensely powerful and can blow away most opponents with ease. When Leki grows up, he could even end up being stronger than Orphen if the bigger versions of him are any indication.

Then…we have Majic. Unfortunately, he’s a bad character. He’s one of the main comic relief characters of the series and a running gag is that his magical abilities are terrible and seem to never actually improve no matter how far the series ends up progressing. One scene towards the very beginning of the series doomed him though even if it was meant as a quick comic relief scene. Majic uses his spells to make a mirror next to where Cleao was bathing so he could watch. It’s a pretty despicable act and while Orphen put an end to it, it shows that Majic definitely has no standards. It’s a quick scene and Majic never does anything like it again, but there’s no way that he could be a likable character after that. When you’re in a small group on the road, you have to be able to trust your partners. After an act like that, there’s no way you can really trust Majic so it’s good to see him fail at performing spells for the rest of the series.

Volkan and Dortin are the other comic relief characters. Volkan always acts as the voice of reason against Dortin while Dortin forces him to come along anyway. Dortin is like Hercule or other comic relief characters who always talk a great game before getting wrecked. It works really well for Dortin though and he is easily one of the best comic relief characters of this type out there. He gets most of the best lines in the entire show and the banter between him and Orphen helps to make the series so enjoyable. Typically, any scene with the two of them is going to be pretty good and a lot of Dortin’s schemes are fun even if they’re doomed to fail. I don’t really care for Volkan, but then again, I typically don’t care for the “straight man” in jokes or the serious comic relief character. It just doesn’t work for me at all and destroys the point of a comic relief character.
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The whole show is really about saving Azalie so she has a big role in this. For the first half of the series she’s essentially mindless. Not completely as seen when the dragon turns into Childman and he still has control, but it is hard to see what her plan is. Later on, we find out a lot of startling plot twists about her. The sword transformation may have not been how she planned it to go, but she was aiming for power for all the wrong reasons. She always wanted Childman, but as he was a reasonable mentor, he placed the friend zone card. That’s what Azalie wanted vengeance and she ultimately ends up taking over Childman’s body.

From there, she freezes one of the Fang members, tries to destroy Childman, and also breaks the mind of one of the Elders. She is a complete villain through and through, there’s no way to get around that. Despite all of this, everyone treats her as a likable hero by the end who just went a little off course. You can make a plot like that work such as Cardfight Vanguard where Kai went around doing quite a few evil things before being taken down, but it has to be gradual. In Orphen, this turnaround is just about instant as soon as she is essentially defeated and Childman is turned back into a baby. Also, we learn that she essentially becomes the boss of the Tower of Fang in the sequel series. She never gets to pay for her crimes of murder and assault in the slightest.

Don’t get me wrong, Azalie makes for a great villain, but it’s incredibly hard to buy the fact that she is now a “hero.” It’s not that easy and quick to switch sides and especially not when we see her being evil for quite so long. All it took was for Childman to remove the friendzone card from the table, but it’s way too late for that. So, while Azalie is cool, I think that the end plot development simply did not make any sense by the end. It could have been handled better.

Childman is Azalie’s mentor and seems to be generally considered as the strongest magician in the world. His abilities are quite high and it is revealed at the end that he could even have defeated the Bloody August if he had wished to do so. I don’t like this guy though because he is supremely annoying. All along he wanted to save Azalie as well, but he just decided not to tell anyone and as a result, he made no real progress in his quest. Either way, he would need some artifacts if he wanted to do anything, but he never got any of them and then Azalie took his body with ease while Childman was in awe of her. He really could have handled the situation 100x better than he actually did. I respect his power, but that’s about all.

Hartia is Orphen’s childhood friend, although you could barely tell from this season. Hartia acts like a friend and tries to act as a mediator between Childman and Orphen, but it’s tough since Orphen wants nothing to do with him. It also doesn’t help that while Azalie was in Childman’s body, she kept incriminating herself and Hartia intentionally to further widen the wedge between the friends. By the end, Orphen and Hartia had some all out battles with each other. Hartia could certainly have done a better job of explaining things at different points, but in the end the fact of the matter is that he chose the tower over Orphen and that’s probably at the heart of Orphen’s grudge. I like Hartia’s superhero identity even if it certainly doesn’t help to smooth things over with Orphen. He’s actually a lot stronger than he lets on.

Flameheart is one of the main villains and he is the first opponent to flat out defeat Orphen before the fight was interrupted. He may not be the coolest villain around, but he is quite powerful. He meets with a bit of an anticlimactic end though as he made the same mistake as Azalie as he tried to grab the sword. I suppose that the sword is just hard to resist. I’m not really a fan of this guy though and he does do a lot of whining when things don’t go his way. Good villains have to keep their calm and activate a backup plan when things don’t go well.

The show has some mild fanservice towards the beginning and the end. For the end it’s mainly through the astral projection of Azalie appearing for no real reason. It’s her astral form, but it is still overused quite a bit and Cleao also gets some towards the beginning, but by and large Orphen manages to dodge this trap for the most part. There are definitely a few filler esque episodes, but they’re typically not bad. At the very least, filler helps you appreciate the real episodes a whole lot more.

Power Level wise, I’d place Orphen the character above several magicians like Dr. Strange and Lina Inverse (Definitely a close fight though and composite Lina could be another story with her Sword of Light) but physically he is around human level which can hurt him against fast opponents. As a series, Orphen is fairly realistic despite the magic so it wouldn’t rank too high next to other anime titles, but I’m sure that we’ll be getting some power ups as the franchise goes on.

The soundtrack for the show is pretty good. We have a solid opera theme that plays for the big moments like when the Bloody August attacked the Tower of Fang. It was a great scene I have to add as it came out of nowhere and was pretty unexpected. Who would have thought that the big villain organization would be taken down so suddenly and in the span of around 2 minutes? These guys talked such a big game, but they crumbled in the end. There are quite a few other good battle themes in the series as well. Both of the openings are also quite good with the second one having better action scenes, but the first one probably encapsulating the themes of the show a little better. In the end, I will actually choose that one as my favorite for this series.

As for the animation, it looks pretty solid. Especially when the high budget scenes show up, there is a noticeable difference. The colors are nice and vibrant and this is especially useful for the action scenes. Even when the budget is normal though, the show looks very clear. Naturally, the sequel series looks a lot richer with detail, but this one is definitely solid. There are even some illustration type shots towards the beginning of the series which are always fun. As long as they aren’t spammed of course, but that’s not the case here.

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Overall, Sorcerous Stabber Orphen is a solid show. It’s definitely one of the more somber anime that I’ve seen in a while at times, but there is no shortage of comic relief characters, which keeps the atmosphere fairly light at well. The animation and soundtrack hold up very well and fight scenes are solid as well. It’s an all around solid show and one I’d recommend to all fantasy or action fans. If you like good banter a lot, but are not necessarily an action fan, I think you can still enjoy this show quite a bit as well. I’m just about done with the sequel series so you can expect a review for that as well fairly soon. It opts to drop the serious angle so it’s more of a lighthearted adventure which works well enough in its own right, but it is definitely different.

Overall 7/10

Justice League Starcrossed Review


Justice League Starcrossed is a film that I’ve seen countless times in the past. It’s a classic that has withstood the test of time and still proves to be one of the best western films of all time. It makes sense as this film ended the Justice League (pre Unlimited) series and that was the greatest American cartoon of all time. It’s about time that I give this title a proper review.

Hawkgirl’s people arrive on Earth and let its inhabitants know that the Gordanians are planning to attack Earth so the Thanagarians (Hawkgirl’s people) will protect them. The Justice League agree to this, but Batman never trusts someone without having a plan in motion. He quickly figures out that this is all just a ruse, but is unable to help the Justice League escape. They are all kidnapped and upon breaking free they must figure out a way to retake their planet. The governments have been taken down and Earth is virtually defenseless. Not to mention that Hawkgirl is a traitor and can no longer be trusted. Things will have certainly changed when this is all over.

It’s a great plot and the film never breaks stride with its quick pacing. I’d also like to point out that the opening credits were very well done. It was essentially the main theme of the show and in the background you got to see a quick recap of the show for new viewers who could be tuning in. Of course, this is the Justice League so there’s no need for a very detailed recap. Everyone knows who the main characters are after all.

The film continues to start off well as the Justice League quickly try to stop the incoming alien threat before the negotiations begin. The first epic scene of the film is definitely when the Thanagarians betray the League so then the first fight occurs. Obviously, I’m going to call for a good amount of plot hax as the heroes should have easily crushed these aliens. I don’t care how much prep time they had, it wouldn’t be enough to take out this powerhouse group of heroes. Don’t even get me started on Wonder Woman losing while on the Watchtower!

That’s to be expected though so by and large I’ll let it slide. Having a depowered Superman for part of the film did help the drama angle since he couldn’t just fly in and wreck everyone. His fight against one of the Thanagarian soldiers was definitely solid. Once he was back to full power for the climax, I figured that the villains were definitely toast. Superman and the others really laid waste to the army with ease. If anything, Hro Talak is lucky that Superman had to go save Batman since he would have been crushed otherwise. At least against Green Lantern he was still able to stand in the end. Few can hope for much more than that after fighting the Man of Steel.

The Justice League had to go undercover for a little while so it was nice to see Clark Kent back in action. It’s times like these where having an established alter ego is so useful. Batman and Superman would pass the Thanagarian security checks. Green Lantern and Wonder Woman would have a tougher time if they don’t have some kind of ID. I feel like the Flash is the best off in this case though. With his speed, he can be in the next country the instant that someone spots him. The effects of the gravity wore off rather quickly after all. If anything, he could have ran everyone back to Batman’s place, but I suppose that this is more discreet.

As mentioned, Hawkgirl’s betrayal is one of the pivotal parts of the film. The League takes a vote on whether to allow her back in or not and my vote would certainly be on the nay side. Hawkgirl had a chance to be one of the Justice League heroes and blew it. Now she must deal with the consequences for that. It’s one thing to be confused and not take sides in the fight during the beginning (Which is still murky) but Hawkgirl’s been fighting alongside the League for a very long time. She knows that they are not villains and has no reason to doubt them. When the Thanagarians explain that the League is not being cooperative, Hawkgirl should have immediately helped the League. With or without her, they should have won the initial skirmish, but siding with the Thanagarians was the part that sealed the deal on Hawkgirl’s status as a traitor. That was when she crossed the line.

On a side note, I don’t like how she was able to find the Batcave. That’s a little too much hype. Sure, she’s a spy, but this is Batman that we’re talking about. You can’t find his base so easily. Hawkgirl may have tried to help in the end, but that’s what we call “Too little Too Late” It’s one of the main reasons why Hawkgirl is my least favorite member of the core Justice League. Still way better than Green Gullible Arrow though. I was never able to root for her again after this.

I’d also like to note that I was thrilled by the fact that the Justice League was able to get free without Hawkgirl’s help. It would have been a little insulting if they had needed her to break free and instead it was Wonder Woman who was able to initiate the escape. It’s also in character since Wonder Woman is a warrior born and raised. The next best candidate would have been Batman and he’s always pulling off things like this so I’m fine with the switch. Notice that Wonder Woman freed Batman first. The scene where the Justice League broke out was one of the best parts of the film. It was a great fight scene and definitely the moment where the League began to get the upper hand.

Back to Wonder Woman, her role here was really good and she actually outshone most of the League. In one scene, the Thanagarians are picking on some humans and Wonder Woman decides to step in. Similar to the time travelling adventure in Unlimited where she broke someone out of jail. Being impulsive is always a good trait for a hero and you’ve always got a duty to protect people even when it’s tricky. Batman is usually willing to let the villains have their way for a little while before stepping in so that he can win in the end, but that’s not Wonder Woman’s plan of action. Of course, it helps when you have god-like abilities. She’s certainly the MVP here.

Of course, this is the Justice League. They all look really good in the film with the exception of Hawkgirl. Green Lantern may have been suckered, but he does a good job of getting past that and helping to save the world. I really don’t think that his Power Ring can be sliced in half like how it was in the film though. Power Rings don’t break, no matter what kind of magic disruptor hits them. It doesn’t even run on magic after all. Flash’s role is a little smaller than some of the others, but he’s a solid hero as always. When he actually lets loose with his speed, he’s able to take down a lot of the fighters at once.

Martian Manhunter actually looks a little bad as well when you consider that he never told anyone how Hawkgirl’s mind was impervious to telepathy. A little sketchy eh, but trusting in your comrades is not necessarily a bad thing. He also went all out against the general and nearly broke him as he figured out how to use the controls. Running straight into a laser was a little iffy and he didn’t do as well as the other League members, but he did fine. Batman is Batman. As always he came up with the plan of action and even provided the safe hideaway for the heroes. Without Batman, the heroes would not have known about the Thanagarian’s true purpose for a little longer. (Again, it makes Hawkgirl look uncharacteristically naive not to realize what was happening though. I just can’t buy the explanation that she thought she was in the right)

Superman was sadly taken out of the first fight right away, but he bounced back and showed the Thanagarians why they call him Superman. He could have probably taken out the whole army on his own if necessary. This is still the greatest portrayal of Superman and seeing him in the DCAU universe is always great. Of course, his big character arc would soon start in Unlimited so the character won’t be going anywhere. Hro Talak’s a fine main villain I suppose. I like the character design although I naturally think that he could have been cooler without the romance with Hawkgirl. The film had quite a bit of romance with Hro Talak, John Stewart, and Hawkgirl, but luckily it didn’t take up too much of the film. It was also mostly the drama part of the romance that was in the film as well since tensions split them all the whole time. That’s the best way to handle romance so I’ll give the film some props for that.

Finally, I’ve got to give the government props for trying to fight back. They didn’t look so good and it would have been cool for them to have done some major damage, but they didn’t hesitate and went to back up the Justice League once and for all. It makes you wonder how things changed so much for the Cadmus days. For all we know, it had already started though. Whether the government trusts the Justice League or not, they were the best chance during the Thanagarian Invsion so it makes sense that they would team up. Still, I’ve always liked how the government aides the Justice League and it’s definitely the ideal situation. When an alien invasion comes knocking, then you have the government along with the Justice League. Again, I feel like the government should have been able to put up more of a fight since they’ve been shown to have some really high tech armaments in the past. It’s a mild complaint though and the general did his country proud.

This won’t come as a surprise, but the soundtrack is very good for this film. I believe that it’s the first time that the big opera theme comes into play. It happens in this film during the final fight with Green Lantern and the leader of the Thanagarians and it also played in Justice League Unlimited when Doomsday was kicking Superman’s can. Seeing the main theme is also good and the theme that plays when the Justice League are evading the authorities is classic. I’ve seen this film so many times that I can basically play out any scene in my head and even remember the music. It’s the sign of a true classic.

Naturally, the animation is also quite good as well. Like the show, Starcrossed’s animation has really held up through the years and I still consider it to have some of the best animation in all of somics. It’s definitely hard to top and you can really feel the action scene. Each blow has weight behind it and that’s something that newer films have a hard time of matching at times. Apparently one scene has some recycled footage, but you definitely wouldn’t notice that while watching it. The character designs are all on point as expected.

Overall, Justice League Starcrossed is a superb film and one of DC’s all time best. It loses to Justice League Crisis on Two Earths, but that is probably it. I’d put this at second followed closely by Batman/Superman Public Enemies. This was the perfect way to wrap up the Justice League series and start the Unlimited Saga. I’m sure that everyone was saddened to see the end of an era but it signalled another bright time just about to begin. If you’ve never seen this film before, then I highly recommend that you fix that transgression. All comic book fans should watch this film to see how you handle an alien invasion and why the Justice League shall never be surpassed as the ultimate comic book team. It’ll also get you hyped for the upcoming Batman vs Superman film since that will be a prelude of sorts to Justice League.

Overall 9/10

Sword Art Online II Review

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The first Sword Art Online show had started off as an all star but quickly turned into a trainwreck. This one doesn’t crash and burn in such a way, rather it suffers from a myriad of issues from the get go. The sequel just seemed to have lower standards across the board. I still can’t call the show good as a result, but we do get some nice fight scenes. This series has 3 arcs, but most of the review is spent on the first one, as it is the longest. Get ready folks because there’s a lot to bash here! That being said, this still manages to beat season 1!

Kirito doesn’t really want to go on dangerous virtual reality missions anymore. Why would he want to do this after nearly dying right? Well, things change when the government makes contact with him regarding two pieces of important intel. Someone has been terminating players in the new Gun Gale game. Kirito quickly reminds the agent that it’s impossible to injure a real person from a video game. The agent agrees, but he wants Kirito to investigate a little anyway. Kirito heads into the game and things get personal when he finds out that this “Death Gun” character may be a Sword Art Online survivor. Can Kirito really take this guy down or will his long break from playing shooters come back to haunt him? Granted, Kirito finds a beam sword, which greatly helps him in the battles.

Meanwhile, there’s a new character in the mix. Her name is Sinon and she intends to win the big gun contest so that she can get over her fear of those weapons. It’s an intriguing way to cure her fears although I do see the logic in it. Still, it’ll be very tough to win the contest when Death Gun and Kirito have also entered to complicate the situation rather dramatically. Kirito is and always will be known as the ultimate gamer so he’s not going to just let Sinon win when there’s still a job to do.

One gimmick that the anime decided to use for this arc was for Kirito to be in a feminine designed avatar. Another character makes it clear that it’s still a male one so that’s good for Kirito, but he still manages to look like Lucina and decides to mess with the other characters a bit. It’s rather unnecessary if you ask me and I missed his standard design. Kirito’s normal design is just so cool that you didn’t need to mess with it.

This does lead into the animation angle a little. The first show’s animation was top notch. Some of the best animation in the business and it was at a theatrical level. Every episode felt like a movie. Unfortunately, that isn’t the case in this show. It looks good for the most part, but it never comes close to looking like the first show. It still keeps the theatrical feel to an extent, but there are episodes where the budget is noticeably low and the quality really falls. Most of the fight scenes aren’t very exciting and that’s why we always need Kirito to save us. If it’s an action scene from Sinon, you can expect the animation to not be all that great. The anime uses more shortcuts and simply feels a little more like a cash in sequel. It’s rather unfortunate.
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As for the soundtrack, it gets completely lolstomped by the original. Disclaimer: it’s not a bad soundtrack. Sword Art Online II still does the world proud and I like the battle theme. It also reuses a lot of themes from the original to help itself out. That being said, you won’t be blown away like you were with the first show. It’s sad since more techno music would have been appropriate for this season, but we only got a few really good tunes. Again, that’s impressive for the average show, but it’s not enough to even come close to topping the original.

While this show doesn’t explode like arc 2 of the original, we get another similar villain. The show seems to be obsessed with this kind of plot. The heroine even gives up once again temporarily and while Asuna had no choice, but to stick around, this other character has no excuse for this brief hesitation and lack of will power. It’s pretty unacceptable. Moreover, the show also has more fanservice than the original. I won’t say that the original completely avoided this trap because it most certainly did not, but this show was more frequent with this issue. Sinon’s costume isn’t terrible and it’s certainly no Satana, but the camera always zooms in on inappropriate angles, which makes it bad.

I’ve always felt that the costume is not much of an issue. You can have a character with Power Girl’s costume and provided that the camera plays it straight and never focuses on the gap, then it’s basically fine. For example, Harribel’s costume never seemed all that bad. Kubo quickly made this an issue by having her super form make it worse, but in the manga there was never any attention drawn to it (Besides the cover) so it was easy to just ignore. The anime completely shuts down that escape option and it’s pretty disappointing. We’ve also got random scenes of Asuna in the bath and the show continues to show why the quality of the original arc will never return. It’s just another thorn in the show’s side.

Finally, before getting into the positives let’s tackle another negative. The show takes itself way too seriously this time around. As a result, the show makes Kirito, Sinon, and most of the characters look bad at different times. Gone are the days when Kirito was completely fearless and picking fights with anyone who crossed his path. He is petrified when Death Gun shows up and constantly freezes up during the series. He nearly cries during a few different moments and while he initially took the Sword Art Online experience pretty well, his personality regresses rather seriously in this title. The show is really trying to appear to be very deep and emtional when it really isn’t. One of the reasons why the original Sword Art Online was so great (Arc 1) was because it was very happy and chipper despite the stakes. The stakes were raised and things got serious in the climax, but it adapted accordingly. The whole plot with Death Gun just feels forced and rather out of place.

Likewise with Sinon. You could have whole episodes about her shaking in front of a gun and reminding us of her origin story. (Which honestly wasn’t even that traumatic considering that she saved everyone in the shop and became a bit of a hero. The whole thing was also super unrealistic since the mother didn’t appear to be pleased, but anyone would be glad to have their life spared and the villain defeated. Sinon should have been looked up to by the masses. It just didn’t make sense) Cut the drama Sword Art Online and let’s get back to what made the show good.
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As for Sinon as a character, she was decent at first. It’s quite sad that one of her very first scenes involves a guy trying to hit on her, showing once again how sad this show has become. Still, in Gun Gale, she is a tough warrior who has a great reputation. She wants to destroy Kirito in the competition for betraying her trust and puts up a good effort, but I can’t stand her human form. It’s probably the worst from all of the Sword Art Online protagonists and it makes it very hard to root for her. It was simply too much of a contrast and is basically like Homura’s form from her origin days…if she had no character development and never gained any strength of self or conviction to make the hard calls. Sinon is decently good with a gun, but is virtually useless in close combat situations. There’s no way that she would have done very good had Kirito not been around.

As for Kirito, he’s still the epic character that we remember from the original show for the most part. He manages to drive something that is almost impossible to drive within seconds and constantly pulls off hype moments like nobody’s business. He even beats a speed challenge that had never been beaten in the history of the game. I feel like the author tried to make Kirito as extremely awesome as possible and it was definitely a good move on his part since that’s why I like Kirito. He’s basically the ultimate character and never loses. How can you not root for him? Well, there are actually a pair of reasons that I can think of.

For starters, he finally made the decision to have a girlfriend in the first show. You all know what I think of the many flawed romances in media, but for the sake of argument, let’s say that this is an okay decision. In that case, then he needs to make this clear to everyone, but when introducing Sinon to the gang, he referred to Asuna as being merely a friend. That’s just terrible writing and really seems out of character for Kirito now that he’s not a free agent. He should have stayed as a free agent, but since he didn’t, he’s got to play by some new rules now. Also, Kirito looks uncharacteristically weak during the final fight against Death Gun.

Due to the true identity of Death Gun, we learn that he’s actually pretty weak and that Kirito should own him rather easily. Instead, Kirito is actually getting wrecked in the close quarters fight. Gun vs Sword would be fine, but it’s a sword battle so Kirito should have the massive edge. The fight makes no sense and is just very frustrating as the writers clearly have no idea on how they should handle the show anymore. It all comes down to the author of course and I feel like he’s losing his grip on the show. Correction, he already lose his grip on Sword Art Online and I feel like the anime are going to continue to stay in the negative zone. It’s too bad since the show always has the potential to be an 8 or a 9, but it simply can’t live up to that.

For example, if we go to the pros for a second, let’s look at the technical merits of Sword Art Online. As I mentioned, the animation is still pretty good for the most part. The soundtrack is very good as well and the fight scenes are great. They pale next to the original SAO, but shine when compared to the average show. It still feels like a movie and Kirito makes for an amazing main character. However, the fanservice, repeat of the Fairy Dance Asuna plot, and the uncharacteristic moments from the main characters are what really hurts the show in the long run. It just can’t survive these negatives and I feel like the author will just keep on making these mistakes over and over again.

Aside from the main arc, there are two minis that are included. The first one is a quick mission in fairy world as the heroes try to get Kirito a new sword. The animation hits an all time low in this arc and there’s really no point to it. The heroes face some monsters and then they head home. It’s fun to see the whole team together again, but it also makes them all look a little bad as they have a tough time facing off against some monsters. Still, I’ll admit that it’s a little nostalgic and Kirito’s back to his real design so it wasn’t all bad. Klein also got a bigger role, but it’s not much of a role and he’s just around to make Kirito look good. He wasn’t needed as a result since Kirito always looks cool.

The final arc tries to be even sadder and more dramatic than the Death Gun arc and fails miserably. Asuna meets a new fighter named Yuuki, who is supposed to be the strongest swordfighter of all time. She even defeated Kirito. (lol) Asuna agrees to help Yuuki and her team beat a boss in the fairy/SAO merged game so that their names can be engraved for all of time, but will they be able to accomplish this before another team shows up? Well, this arc did have 1 really good moment. Kirito shows up to fend off dozens of teams of players and manages to slice apart a magic blast. That shouldn’t have been possible and led to a lot of hype moments for Kirito, which is always a blast. They hint that Kirito still lost in the end, but it was still a great entrance and probably the best cliffhanger in the entire show. It was an awesome moment. We also got some good fight scenes like Asuna vs Yuuki and Yuuki vs Kirito. I remember the fights only being all right in terms of animation, but it was still nice to see. There was just a lot of plot hax everywhere and I still don’t buy Kirito getting beat, but I’ll just mark it down as him deciding to hold back to spare Yuuki’s feelings. Yuuki was in a difficult position after all and Kirito’s a nice guy so letting himself be defeated is the least that he can do.

If the arc had been played straight with a lot of action and cool moments, it would have been great. Instead, we get some drama between Asuna and her mom as the subplot and the main plot is also bogged down by the drama. For Asuna and her mom’s plot, you could think of it as a classic case of being in a Star Wars discussion. (Epic way to drag the name into my review for more clickz) While everyone is debating whether or not Episode VII or Episode V should be known as the greatest in the series, you’re off to the side shaking your head since you know that Episode IV is the way to go. Why is this relevant? Well, Asuna and her mom are both wrong in their debates.

I was on the Mom’s side for part of it. I agree that Asuna clearly has no idea what she’s doing and she’ll probably regret not having any aspirations or deciding to play video games for so long while she’s abandoning her real world connections. Video games are clearly epic and should be played for at least 20 hours a day, but it starts to get in the way of the real world. Still, the mom decides to give her more arranged dates and has a very old school way of thinking which is completely outdated and makes her look bad. As for Asuna, she looks terrible in the debate the whole time since her answer to everything is that she’ll be okay as long as she’s with Kirito. It’s pretty naive and sad, but she’s right that being paired up with some random joe is even worse and marrying based on social standings is not the U.S. way unless you’re a celebrity. Still, in the end, it’s hard to be invested in the plot.

May as well put this out there now, Yuuki’s a better character than the rest of Kirito’s allies combined. Unlike Asuna who always wavers and went from being a strong female lead to a character who has literally switched game positions to be more of a healer, Sinon who used to be a strong female lead and then had a dose of the real world, Klein…who is Klein, etc; Yuuki’s a strong fighter who never gave that role up. Her abilities were at a high level and she was a determined character who could have easily been the lead heroine in another title. She has the right attitude when teaching Asuna that sometimes you have to fight back against the bullies instead of letting them step all over you and your politically correct demeanor. It’s a shame that due to circumstances she won’t be a main character. She was also needlessly cryptic about the whole thing, but I suppose that she still made a good decision. After all, otherwise she would have to have a long conversation filled with tears and drama from the other characters so maybe it was for the best. Of course, she didn’t count on genius level Kirito being able to track her down from anywhere on the planet. That’s Kirito for ya though.

This series of Sword Art Online may have been bad, but at least it was still epic. Arcs 2 and 3 weren’t, but they were basically the side show bonus stories in the anime as Gun Gale was the main focus. (Alllllll though, if the series had just been Arc 3 or Arc 2, maybe the show could have gotten a solid 6) The first arc still feels like a nice movie event despite it not being quite as professional as the original. It has sown the seeds for future arcs so I’m sure that this villain organization shall return soon. The laughing coffins (And their recycled flashback that appears maybe even a dozen times during the show) will be back and in full force. Hopefully they end up being good villains and hopefully Kirito isn’t depowered since he should wreck those guys with ease.

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Overall, Sword Art Online II feels like a cheaper, cash in version of the original. However, it doesn’t tank quite as horribly as the first show so it still gets the better rating. It’s a bad anime in the end and can’t cross the halfway mark so I don’t recommend it. I’d sooner recommend Attack on Titan actually so if you want a more intense anime with the same English Dub voice actor for the main character, that’s the show to check out. Or Blue Exorcist as well. For Sword Art Online, I’d recommend just watching the first arc of the original show and then pushing the rest of the series to the side. It’s simply not worth the time and who knows how the next SAO show will turn out. It may just be on a downwards slope that will keep on sinking and sinking as time goes on. No matter what else happens though, the series will still have Kirito and that means that it always has a chance.

Overall 4/10

Yugioh 5Ds Review


It’s been a while since I reviewed Yugioh Zexal and I actually finished this show at around the same time so this is long overdue. This is the final review that was buried in my backlog for a while so it’s good to have it all done. Yugioh 5D’s is easily in my top 10 favorite shows of all time like I’ve mentioned several times on the site. It’s just about perfect and easily deserves to be known as one of the best Yugioh series…even dethroning the original.

The series takes place far in the future. You can essentially say that it is canon to the older series or not, it doesn’t really matter as it is so far in the future that none of the older characters or their monsters will be appearing. A large accident split the country in two and all of the rich people live in the glamorous Domino City while the poor live in Satellite, hunted by the cops. Yusei decides that he wants to head to Domino City and he arrives just in time to enter a tournament.

The first arc is mainly about the big tournament and then the organizer of the whole thing, Mr. Goodwin, turns out to be a little corrupt. Longtime Yugioh fans or any anime fan will likely see it coming, but it’s still fun as he makes for a good starter villain. I enjoyed this arc although it was fairly short, but I feel like I would enjoy it a whole lot more now. While the tournament was epic, we hadn’t known any of the characters yet. Tournaments are actually a great way of introducing characters for sure, but the second watch makes it all the more meaningful since you now know them more and can appreciate their older days. Of course, the series would just get better and better from here. Mainly because Yusei’s old friends stopped appearing here as well and his newer ones were a lot cooler.

The second arc is the fan favorite one and it was a lot of fun. The main characters found out that they were actually chosen by the Crimson Dragon as the only ones who could stop the Dark Signers. One of them also had a history with Yusei as they both grew up in Satellite, but betrayal and disagreements between the teammates separated all of them. A reporter also gave into the dark side and there were many intense duels in the show as well as Yusei’s first real challenge. The stakes definitely went up for this arc and we got quite a few epic fights. The animation also went to the next level.

Finally, we had the World Grand Prix arc. This one was easily the longest and also had some filler, which won’t be too cool for some fans. Basically, this arc finally put the motorcycles back into the show. Instead of the standing duels like in the older shows, the motorcycles came into play as Yusei and his friends had to prove that they were the best in the world or the new villain group would plunge the world back into darkness. This arc introduced a whole lot of new characters. A lot of them were one shots of course, but that’s just how it goes.

The tournament battles were extremely exciting and that’s why I loved the arc so much. As I mentioned earlier, once you know the characters, the tournaments get to be even more fun. A lot of the new teams were also cool or at least made for good fights. The climax in each of the arcs was very exciting as Yugioh climaxes are always spectacular, but the final battle in the final arc was definitely the best one. We got some really epic opera themes at the last second and the villain really lasted quite a while. Ending the series on a high note is always important.

Yugioh 5D’s main gimmick, which a lot of fans had fun with is that the characters now duel while on motorcycles. It’s a pretty interesting twist and while standing duels will always be my favorite, it does make for some nice visuals. It’s fun to see such a high speed duel and the tournaments handled it quite well. It did help to differentiate it from the other Yugioh series, that’s for sure. I also think that Synchro Summoning is a whole lot better than the XYZ style from Zexal. It was a new feature that was actually a lot of fun and wasn’t too overpowered.

That being said, the final cards are naturally extremely powerful. The final ones that the villains have can essentially do anything within the rules of the game. While not as OP as the Yubel card in Yugioh GX, it’s safe to say that they can hold their own against any of the other final bosses. Each of the Time Lords has a different special ability and once you’ve got the whole army on your side, it’s game over for your opponent.

As you would expect, the animation in Yugioh 5D’s is top notch. It actually looks better than Yugioh Zexal and is automatically the best animated Yugioh series. I don’t even think that Yugioh Arc V will be able to pass it in that area. The series had a theatrical effect to it so the night duels looked especially good while the daytime ones were superb as well. 5D’s really excelled in that area. The Earthbound Immortals are completely in CGI so you may have a chuckle when those guys come out of the woodworks. The CGI is certainly obvious and they would have looked better hand drawn, but at least they got the scale wrong. I much preferred the other big cards as I wasn’t impressed with these guys, but the CGI…you will never forget it! Now, we can’t forget about the soundtrack right!?

Yugioh 5D’s gets 5 stars there as well. I got to watch the first two arcs in English for the Dub music and the final one subbed for the Japanese themes. The Dub wins as expected, but both versions are quite good. For the Dub, we got a lot of fast paced action themes that really fit with the duels and it was second only to GX in Yugioh world. I also liked the voices and missed them a lot when the Dub ended. For the Sub, I love Jack’s theme and would probably rank it as the best subbed theme with the opera one from the final boss being a close second. I also like the techno theme for when Speed World is activated. Since I got to hear two different soundtracks, it helped this show ultimately have more likable themes than most shows could ever hope to have. Another star to add to Yugioh 5D’s book.

The writing is also exceptional for the series. I’d actually say that every single Yugioh title has been quite good with the writing as they all tend to tackle some deep themes and know when to be serious as well as when to be light toned again. Yugioh 5Ds is no exception and it deals with the end of the world and how humanity can be pretty corrupt and whether it should be saved or not. Another topic is how much of a price are the characters willing to pay to save the rest of the human race. The episodes will always get you thinking and the series is always very interesting as well as exciting, which is an incredible combo.

The show is also very long. With over 150 episodes, you have a lot of time to get attached to the characters and watch their character progression. Character development is very real in this series after all. While some of the characters will never be likable like Yusei’s old friends, most of the main cast is quite good and the villains are solid. On that note, let’s talk about the characters, as the show has a decently large cast.

Yusei is the main character of Yugioh 5D’s and he is certainly a likable character. He’s a natural leader and he gets the job done. While not as overly happy and upbeat as Yuma, Yusei’s still a fairly cheerful guy to hang out with. He started out as a very serious guy, but his friends helped him to just enjoy everything a little more. He rarely ever lost to anyone in the whole series and I believe that he only lost on screen once if a commentor is to be believed on Youtube. I can’t verify this as it’s been a while, but if so…that’s very impressive. His deck is fairly balanced and it’s actually better than Yugi’s if you ask me. I like his Junk Warrior and his Stardust Dragon is a lot of fun. Yusei’s Iron Scarecrow is also a very good trap card as it can block an attack and never leaves his field. Really, Yusei may have gotten the best starter deck out of all the main characters including Jaden. It’s quite good and very powerful. It’s definitely hard to be a better lead than Yusei as I really had no problems with the character.
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Akiza is the main heroine of the series and her telekenetic abilities were enjoyable to see as most Yugioh characters do not have any physical abilities. She can also duel, which instantly makes her cooler than Tea and Tori. I’d also say that she beats Alexis, making Akiza the best main heroine from the Yugioh franchise. Her flower deck is solid and her dragon also has some neat abilities at its disposal although I wouldn’t call it as impressive as some of the others in the series. While Akiza may not be quite as powerful as Jack or Yusei, she can hold her own in a fight. Her battle with the Dark Signer Misty was a lot of fun. She lost her abilities for a good chunk of the series, which was unfortunate, but maybe she would have been too overpowered with them. Either way, I’m glad that she got them back for a time.

Jack Atlas started out as a very antagonistic character. He was friends with Yusei, but set his sights on grander pastures and left his old friends. He was deceived for a while into believing that he was the King when his opponents had been throwing fights. This left him with a chip on his shoulders that he tried to get rid of during the whole series. His skills were very real though and his Red Dragon Archfiend is probably the best dragon from all of them. He’s incredibly powerful and is very useful in a fight. Jack’s aggressive playing style makes him a blast to watch. While he learns to be more strategic in the end, he never loses that fiery passion for dueling.

Crow joined the group a little later into the show. I feel like the writers didn’t even know that they were going to add him in so his inclusion into the story just came out of nowhere. I feel like he never proved himself quite as well as the other three characters and I still don’t find him to be quite as impressive in terms of dueling either. Even his dragon is a little on the weak side. That being said, he’s certainly not a bad character and is still a nice guy. While he may not have been developed quite as much, Crow definitely got his share of important duels in the show.

Leo and Luna were the final main members of the group. Leo always wanted to be one of the heroes and he finally got his chance by the end. His Power Tool Dragon was never that strong, but he was a decent card. Leo always meant well, but he was basically a kid at the grown ups table. Luna had her Ancient Fairy Dragon who also wasn’t too impressive, but was a decent card. Unfortunately, she had the bad luck of getting two duels that really weren’t exciting at all. One of them was in Arc 1 and the other in Arc 2. For some reason, any episode with her and Leo just couldn’t grab my attention the same way that the other duelists did. I think that making them just a little older or a little tougher would have really helped them.

As for some of the more minor heroes, Officer Trudge was a cop who meant well as he tried to put Yusei behind bars. He just wasn’t a very nice guy who only bgrudgingly started to become friendly with the heroes by the end as he slowly turned into a comic relief character. The fun part about him was that Trudge was actually in the original Yugioh manga for one chapter as Yami Yugi wrecked him in a Shadow Game. This furthers the theory that Yugioh 5Ds is actually an alternate universe, but since Yusei met the other heroes in the crossover between space and time, it’s interesting. Yusei did see Yugi in a newspaper after all. Maybe more time travel and reality shenanigans were involved. I liked him at first, but he slowly began to lose his cool factor. His partner was also decent at first, but then she started to crush on Jack in the same way that Trudge began to crush on her so both characters dropped really quickly.
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Lazar worked for Mr. Goodwin for a while, but he eventually became the head of the police…or the city. I forgot, but either way he never became a very cool character for me. I dunno…I just couldn’t take him seriously and he seemed so clearly evil that his change of heart felt a little sudden. Why did he become good? The show never did a great job of showing what caused this turnaround.

All right, now we’re into the Dark Signers! Kalin was the best member as you may expect and he was a lot of fun in the series. After he turned good, we got to see his new 1 turn kill deck over in the wild west. Seriously…he won on his first turn due to a special ability that dealt 800 points of damage for each card placed face down. He placed 5 cards and boom…that was the game. It’s a pretty awesome combo if you ask me even if it wouldn’t work in a normal duel due to each player having 8000 points of life.

Kalin gave Yusei a crushing defeat when they first fought and it was easily one of The most epic duels in the series. It was dark out and the personal stakes made the fight feel that much more intense. Kalin definitely had no mercy on his old teammate and the tension between them was intense. Kalin’s deck may not have been the most interesting, but he made up for that with his cool ride and elite dueling skills.

Greiger was kind of a part of the Dark Signers although he came out of nowhere to quickly duel Crow. He was essentially filler although he was also in the season 1 tournament. His motorcycle was very over the top and fun to look at and he actually nearly took down Goodwin by shooting his motorcycle through the glass in the stadium. He had a decent reason for turning into a villain and even if he felt a little shoehorned into the plot, he was a good villain. Crow needed someone to fight so it may as well have been him.

Roman was the leader of the Dark Signers and his duel with Yusei was one of the best animated duels in the show. The animation had a lot of detail in it and you could tell that it was the big fight of the arc even if the arc didn’t actually end with that fight. Roman looked tough and his dueling skills were very real. He may not have had any real OP cards like you would have expected, but he was a good leader for the Dark Signers.

Another Dark Signer was Carly. She was a reporter who really looked up to Jack, but was taken out by one of the corrupt PSY users. Little did the guy know that he was sealing his own fate as she got new abilities and used the powers of darkness to end him. It was another epic moment in the series as the fatalities were finally occurring and the PSY guy had been a fairly big villain in the background. I actually liked him and at least he could back up his tough talk. Carly was mostly the comic relief in the series as a hero, so this helped to give her some much needed dueling time. As a villain, Carly was great and her duel with Jack was a lot of fun. As a hero, I can’t say that I’m a fan of her though and her screen time is typically filler.
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Finally, we had Misty, who was the rival for Akiza. She blamed Akiza for what happened to her brother (I believe it was her brother) and she decided to wipe out the telekinetic user with her newfound abilities. It was a good duel and while the flashback cards are certainly…intriguing, it was a very close fight through and through. She had character, which is more than I can say for Luna’s opponent. There’s really nothing to say about the guy as he just rushed into the duel and qas quickly taken down. We don’t know why he was there and fans likely won’t even care. This guy was clearly just made up to fight Luna and we got another subplot about Fairy World that wasn’t any fun. Fairy World was surprisingly boring whenever it appeared.

Director Goodwin was the hidden boss of the arc and he had gotten a lot of hype for so long that it was great to see him jump into the action at the end. His super form was great and while his deck was not too memorable, it was still quite good. Goodwin put on a convincing act as one of the heroes for most of the show and while he started to ramble as a villain, I dare say that he may have been the best villain. If you still count Kalin as a villain, then I’ll go with him, but in terms of cool points, Goodwin may have this made. If we count villains who are not actually alive, then he does get beat though.

Sherry was a supporting character who appeared once in a while during the series until she finally got a huge role. She’s very similar to Kourin from Cardfight Vanguard actually. She ended up learning a plot twist and joined the other side for a while. It was definitely interesting, although I don’t think that she should have even considered switching sides though. It was a very interesting dilema though and I’ll certainly go into it a little at the end. She was a good character though and I admire her fighting spirit as she even had a quick scuffle with Bruno in the real world. Sherry was a strong character and I always like to see that. Being bold is a good way to claim victory!

Z-One is the final boss of the series. The show does a good job of strongly hinting the whole time about a certain twist involving another Yusei for so long. It was great as the show kept up the act and did it very subtlely so that you didn’t really have much reason to doubt the twist. Z-One’s goal is also nice and complex so he’s not your average villain. He’s doing this for what he considers to be a heroic goal. The death of a relative few to save millions in the future. We’ve heard it all before and you have to decide if you take this Utilitarian position or if you want to fight to avert the future, but risk everything. This complexity made the final battle even more epic. Not to mention that zooming around the sky with inverted gravity also added to that effect. The climax just kept on going and going with each episode getting more intense than the last.

Aporia was another awesome villain. Technically, he’s a villain combo, but at the same time, he claims that this is his original form. Time travel stuff. He looked a lot like Paradox in this mode and it was cool because we actually got to see Paradox as well for a quick cameo. This guy was certainly a powerful fighter and he put up quite a good fight against the heroes. He did everything to help his friend, which was a really neat twist since it shows how sometimes the villains can have strong bonds between them as well. After all, they didn’t consider themselves to be villains even though they put on a big production for the heroes. His first appearance was definitely something that will widen your eyes as it was a very epic moment.

Jakob was essentially the leader of Yliaster and he wasn’t quite as charismatic as his two teammates. He was the old and wise member of the group who wasn’t hot headed anymore, but it came at the expense of his character. I suppose that the team needs a reserved member like that, but it doesn’t make him any more fun. Likewise, I wasn’t a big fan of Lestor. He was the happy, kid member of the group and he had a nifty skateboard, but I was never impressed with his skills and found him to be a bit of a lightweight next to the others.

Primo on the other hand, now this was a pretty epic fighter. He really meant business and also defied the plan that the other two members had at one point. He just really wanted to beat Yusei and nobody was going to stand in his way. His super form of merging with his vehicle was cool and all of his duels were Awesome! I’m really glad that he defied orders in his duel as it just shows that his personality is the kind that I like in my villains. He’s similar to characters like Grimmjow, who just do what they want, regardless of orders.
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As for Visor, he was a mysterious figure who appeared towards the end of the series. The viewers knew his true identity for a while as he fought Sherry and appeared in the background, but the heroes didn’t figure this out until the final part of the series. As Visor, he was pretty cool and he taught Yusei how to upgrade his skills to the next level. Without that form of dimensional summoning, Yusei would have been doomed in the final battle. The legal aspects of this kind of summoning are a little intriguing though as it almost doesn’t seem fair, but it does give you an incentive to drive a little faster. Visor came in handy against Ghost as well.

The Ghost is actually my favorite villain in the series. Again, this only counts if you believe that robots can be characters as this guy was awesome, but he was technically not alive. His role wasn’t very huge either, but his first duel against Yusei was one of the best in the series (I use that phrase a lot, but the series was over 150 episodes so it’s fair enough) and I liked his design a lot. This guy meant business and most of the characters in the series could not have matched up against him.

As for some of the teams in the World Cup, Team Unicorn was pretty interesting. Yusei’s team had to overcome quite the massive lead that Unicorn had as Yusei essentially had to win a 1-3 battle. Really, he shouldn’t have won that match and the episode even shows us this as Unicorn could have won, but he wanted to win mano a mano and that was his mistake. Even then, Yusei probably should have lost, but it still shows just how tough he is that he can beat 3 duelists. Jack and Akiza certainly didn’t pull their weight there, but everyone has off games once in a while.

Team Ragnarok was another impressive team who wielded powerful cards like Odin and Loki. They were actually a little important to the plot as they wanted to stop Yliaster themselves. Their eyes made them able to see the villains similarly to how the Crimson’s Dragon power helps the main heroes. That being said, Yusei’s team needed the win and the battle was quite spectacular. It was some of the final episodes that the Dub aired so it was a big farewell to that side of the show. The duel was one of the best in the series.

Team Taiyo quickly deserves a mention as their team gimmick was pretty interesting. Rather than use the same overpowered cards that everyone else had, they wanted to win using basic cards. In part, this is due to the fact that they don’t have a lot of money. They were naturally doomed against Yusei’s team, but they still put up a decent fight and were actually likable even if their whole gimmick was just a bit much to swallow at times. Using basic cards is cool….but I don’t see how they made it so far in the tournament that way.

Yusei’s decision to fight Z-One was a good one in my opinion. The tricky situation was that dueling would inevitably overload the generators someday, which would cause a global incident on a nearly extinction level. The robots and duel monsters would turn against humanity and the world would really be doomed. Yusei decided that he would defy this though. I agree with his choice since Yliastor would have blown up a city, but I disagree with how he handled it. What did Yusei do? He built more generators after the timeskip and is making the cities more high tech. As more people continue to duel, this essentially makes it inevitable that the world will perish. So, I think Yusei could have done more to avert the future, but either way, Earth can’t last forever. They may as well play the card game while waiting for that to happen right?

Now, I know that it’s a little controversial to have this show over the classic Yugioh. I think almost everyone would agree to this one beating Zexal and GX being over 5Ds is something that most people wouldn’t agree with either. The Yugioh Duelist manga was extremely awesome and would beat 5D’s, but at the same time, 5Ds just had more epic moments. It had the better animation and the better soundtrack. Yugioh has the slight edge in characters thanks to Yami Yugi and Kaiba, but even then, the rest of 5D’s supporting cast beats Yugioh’s. 5Ds was just more exciting even if it was shorter. It took a while to finish the series, but Yugioh 5Ds is a title that I will definitely not forget. The grand scheme of the show can only be matched by few titles and even less can say that they’ve had a climax that was quite as exciting for such a long duration.
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Overall, Yugioh 5D’s is a fantastic show. While it loses to Yugioh GX, it could have easily been a 10 due to how good it is. I placed 5 shows ahead of it, GX, Madoka Magica, Digimon Data Squad, Justice League and Cardfight Vanguard, but it’s extremely close and you could make a decent case for it to pass Madoka and Justice League. There are so many epic moments throughout this series and even the comedy episodes and filler titles were typically a lot of fun. This is mainly due to how exceptional the writing is and how enjoyable the characters are. This is really an all star title! After a while, with so many legendary shows, some of them just have to give. Even if I have 5D’s at 6th place, that’s still very impressive. With great animation, a superb soundtrack, and a whole lot of episodes to sift through, you should absolutely start this series. Trust me, you will not regret it!

Overall 9/10