Game Records

Bendy in Nightmare Run Stats and Records

Stats time!

Play Time 7h 46m
Bendy Level 14
Cans 516
Magnet Level 3
Shield Level 1
Bomb Level 4
Daze Level 0
Fortune Level Max
Heal Level 0

Level Stats

Chapter 1

Act 1 3/3
Act 2 3/3
Act 3 3/3
Act 4 3/3
Act 5 3/3

Chapter 2

Act 1 3/3
Act 2 3/3
Act 3 2/3
Act 4 2/3
Act 5 2/3

Chapter 3

Act 1 3/3
Act 2 3/3
Act 3 2/3
Act 4 2/3
Act 5 2/3

Chapter 4

Act 1 3/3
Act 2 3/3
Act 3 2/3
Act 4 2/3
Act 5 2/3

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Bendy in Nightmare Run Review


It’s time to look at the latest Bendy game. It’s been a long while since I played a new mobile title so this was a fun detour. It’s not a game I would keep in the longrun because unlike most of the others it actually isn’t endless. You can actually get through all of the content pretty quickly I got through all of the worlds in under a week and by that point there isn’t a whole lot to do. It’s a fun game though and I do like free runners.

Naturally there isn’t an actual plot here. There are 4 main chapters and each one has 6 levels where you fight the same boss only he gets more health each time. As a result there are really only 4 unique levels so the game actually feels pretty low budget compared to most. The Ladybug game had a similar format, but a whole lot more content and a better reward system. In short, this is a free runner you would play because you like the franchise, but otherwise there isn’t really much of a reason to pick this one.

The gameplay is pretty easy to understand. You can move from side to side and there are 3 different lanes. You can jump and when you touch a weapon you tap the screen to fire it at the villain. The goal is to land enough hits to knock him out while dodging his attacks. When this is done you’ll have won the level. Rinse and repeat as you go through. The only thing that really tends to change in the level is how long the boss will last and naturally his attacks will also get a little quicker. By the time you’re in world 3 or so you’ll likely know the game well enough to beat the levels without taking a hit.

There isn’t much opportunity for the game to show the graphics since it’s all very repetitive, but the game looks fine. You can only expect so much out of a mobile title of course. It’s definitely not as high grade as the big Nintendo ones or something like Dragon Ball Legends, but ultimately I would say that it works out pretty well. You can at least see what is happening at all times. The soundtrack is pretty limited though and while it’s going for a happy feel since this is the more heroic Bendy, it would have been nice for some of the horror tracks to slip through. I think it would have made the game a lot more ominous.

As it’s a mobile game there is naturally the pay to play aspect of it. Rather than limit your game playtime through an energy meter the various level are locked behind soup limits. You need 15000 soup cans to unlock the final world after all. You can pay a few bucks to do it or just keep playing the old levels until you have enough cans. You can get around 1000 cans during a first play through of a level or you can just drag out the levels for as long as possible to get more cans. It will take a while to get everything though. Then you’ve also got special abilities which cost a lot of cans and you also need to buy extra slots to use them.

Unlike Ladybug it does feel like it takes a very long time to get all of these power ups so you can expect that you won’t have most of them by the end. At the same time once you have beaten the game it’ll be pretty easy in comparison to buy the power ups. They definitely aren’t as expensive as the main story chapters. Of course, with no more levels to play what would be the point in buying the rest of the items? I think where the game suffers a bit is in how there is no real post game. There isn’t a multiplayer or anything to test your skills and the actual amount of content is surprisingly small. It’s odd since for mobile games usually the whole point is to have endless content but I guess this one didn’t want to bother with that.

So it’s really going to depend on how much you enjoy the game. One thing you can also do to avoid the grind is simply download the game around 1-2 weeks in advance and simply log in. That will give you all of the daily bonuses and then when you play the game you’ll already have enough gems to blast through the story. I’ve thought about that for some titles, but once I have the game downloaded it’s real tempting to just start playing it right away. Still, if you really don’t like having to wait then it’s ultimately your best bet.

Overall, This is a good mobile game. It is really carried by the fact that it’s part of a franchise though. Ultimately there is no other real reason to play it when there are simply better versions of the game available. I always think you shouldn’t score a game relatively like that though. Just because there exists a game that is better in every way it doesn’t make the other title any worse. So, if you look at this game independently then it’s still pretty fun. Also, it’s a free title so at the end of the day the fact that it is good and will last you a few days is pretty satisfactory I’d say. Now that the game is completed I’ll be deleting it, but it had a good run. My next mobile game likely won’t be until the new Dr. Mario came comes out, but that one definitely looks like it’s going to have a whole lot of content so it may last a bit longer.

Overall 7/10