Geometry Wars Galaxies Review

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After Chaosfield, I feared that I would never again play such a chaotic shooter filled with terror and honor. Luckily, I saw Geometry Wars in the 5 dollar bin at Gamestop and I snagged it. You have to make a move on a game like this quickly if you want to end up with it. It looked intriguing from the back, but I can’t say that I really knew what to expect from it. Suffice to say, the game was much more enjoyable than I had thought it would be.

There is no plot in the game and you are just launched onto the level select screen. Every Galaxy has 3-8 levels and you must earn money to buy the stages. When you buy a Galaxy, you are given two stages and then you must buy the other 6. Rinse and repeat for quite a few galaxies and then you have the game. There must be at least 40-60 stages in this game and completing them all is a true challenge. There is also a secret world at the end, which acts as on disc DLC. Instead of paying 5 dollars to open it, you must buy the DS game and use it to unlock them. One could argue that this is a more expensive form of DLC, but maybe you’ll like the game so much that you have to get both! (I like the game, but I won’t be getting it on the DS)

Geometry Wars Galaxy also brings a mini version of it called Retro Evolved. It’s a nice tribute to the fans, although I mainly stayed with the Galaxies part of the game. I’m glad for extra options, but it’s a lot more fun to launch into the main game and start earning those records and medals. The gameplay is the same except that you don’t have a robot to back you up and the exp bonuses take much longer to build up so your score will likely be considerably lower.

The gameplay in the main game is pretty simple, but describing it is tough. It’s essentially Galaga, but you are allowed to move throughout the space that you are in. The shape and size of the area will vary depending on the stage and the important thing is to simply stay alive. You have an endless supply of ammunition so you’ll want to keep your finger on the button for the duration of the battle. (With a few exceptions such as the block level. Shooting at the wrong time can bring out more enemies than you can handle)

You are allowed to bring an ally with you during the battles. There are several types of robots to choose from and it can be an Attack, Defense, Turret, Collector, or another kind of ally. It’s pretty self explanatory as to what they will do and the only three that I would use were the Collector, Turret, and Attack. The Attack bot saw me through the first few galaxies, then I turned to the Collector for a while and I would sporadically use the Collector. Those are the three best robots in my opinion (I have not obtained the final two though) and I made sure to max them all out.

Now, Attack and Turret may make sense, but why would the Collector be so useful? Simply put, as I mentioned, you will need to keep on destroying the enemies and rack up points. There is no timer and no end to the monsters so you just need to survive. At first beating an enemy may grant you 100 points. After you defeat him, the enemy will drop a yellow orb, which will increase your EXP bonus to 2X. You can go all the way up to 150 and you can see how much of a help that is. That same enemy will now give you 15000 points instead of 100 and that’s one of the cheaper enemies. Later on, some enemies will give you almost one million points in a single shot if you are that maxed out so the Collector is pretty awesome. That being said, he doesn’t fire at the enemies so you are truly on your own at that point. The Attack and Turret bots will give you a whole lot of backup, but then you must dash for the orbs yourself. Getting them is important because staying at 2X bonus or less isn’t very efficient.

Sometimes the enemies will just be too vast to overcome. In those cases, you will have bombs to help out. A bomb will take out every enemy in the area or at least most of them if it’s a very large arena. The bombs do not give you any points though so it’s truly a last resort if you are about to die. Otherwise, it’s simply not worth using one of them. They are certainly good in a pinch though.

The gameplay itself is masterful and it really provides you with a challenge. It’s easily one of the hardest games that I’ve played in a while and some of the levels can take many tries. If the gameplay was boring, beating this game would have been pretty painful. I’ve earned well over 400 million points at this point and I still don’t find the gameplay repetitive. It’s simply a lot of fun and I could keep on playing it over and over again. There is really nothing that drags the game down except for one factor.

This factor would be the Wii Remotes. The game is sensor based and I’m sure that we are aware of how sketchy the Wii Remotes can be at times. The nunchuk is perfectly all right, but the main remote has a tendency to destroy you when you are about to win. It happened to me several times and I would have to let the console rest for a few hours. This game would be so much better if I could use a Gamecube remote. The classic controller is compatible I believe so that would fix this negative. It really helps your reflexes out and the levels would be a whole lot easier. It would still be a challenging game, but you would feel like you were battling on even grounds.

There is one other part that affects the game, but it’s more of an annoyance than a total negative thing. That would be the money system. As I mentioned earlier, you do have to buy the future levels in order to play them. Earning money is by no means an easy task. Getting a medal for the first time gets a lot of money and if you end up getting a lot of Golds, then it won’t be a problem for you at all. For me, I finally had to start replaying a lot of the levels by the final galaxy because I just needed the money. Eventually, I just kept on replaying the same level since I would always get at least 10000 a shot and I would earn around 50000 if I managed to win. The final levels were 200000 and around 130000 so I had to play the level quite a few times. It’s not as much of a grind as in other games since the gameplay is always fun, but it’s an artificial way of lengthening the game.

The graphics are pretty good. They aren’t all star material, but the graphics are definitely important in a game like this one. You’ll constantly be blowing up dozens of enemies when playing and the screen is filled with tons of bright colors and pellets for the EXP bonus. If the graphics were bad, then the game would be much harder to play. Luckily, the gameplay is very bright so you won’t bang into an enemy by mistake and every object looks pretty sharp. This isn’t Final Fantasy of Sonic Adventure 2 Battle, but it’s good enough. The soundtrack is pretty forgettable though. I don’t even recall hearing any music amidst all of the explosions and chaos. It’s something that you just forget by the end as the sound effects are what you’re focusing on. The sound of getting an extra life or bomb is pretty great!

Overall, this is a very good game. I dare say that it may even be better than Chaosfield. Gamecube remotes would have helped the game out even more and getting rid of the money system would have been great. It likely would not have jumped up to a 9 if those things had been appropriately changed, but it would still help the experience. The game is decently long thanks to the need for money, but you should still be able to beat it in under a week. Any fan of shooters or Chaosfield will enjoy this title and it’s a timeless classic like Pac Man. (The gameplay, not necessarily the game) The soundtrack could be better, but you can always mute the game and play a cool track from the computer. (At the risk of being unaware of a seeker alien coming out of nowhere) Hopefully, this game gets a sequel for the Wii U or PS4 someday. I do wish that something could have happened after the final level like a message or some bonus money to show that you’ve beaten the game, but nothing happens. Ah well, maybe I need to get all Gold Medals to unlock a message.

Overall 8/10

Chaotic Shadow Warriors Stats and Records

My stats for the game!

PS3 Trophy% 73%
All Battle Gear, Mugic, and Secret Areas have been discovered.

Monsters that I’ve obtained. (Health and Level)

Dractyl 30 Level Max
Owayki 43 Level 2
Arias 30 Level Max
Ario 26 Level 2
Malvadine 22 Level 1
Sobtjek 26 Level Max
Maxxor 40 Level 2
Siado 15 Level Max
Bodal 33 Level Max
Iparu 36 Level 2
Rellim Watermaster 14 Level 2
Intress Natureforce 43 Level Max
Aivenna 26 Level 2
Frafdo 8 Level 2
Najarin 28 Level 2
Tianne 26 Level 1
Prince Mudeenu 27 Level 2
Illexia The Danian Queen 43 Level Max
Wamma 45 Level Max
Mallash 19 Level 2
Raznus Assimilated 36 Level 2
Odu Bathax 28 Level 1
Hammerdoom Chantcaller Assimilated 31 Level 2
Rothar 56 Level Max
Lore 11 Level 2
Dardemus 40 Level Max
Barath Beyond 43 Level Max
Ulmar 16 Level 2
Nauthilax 53 Level 2
Magmon 40 Level 2
Borth Majar 39 Level Max
Nivenna 31 Level Max
Khybon 33 Level Max
Takinom 33 Level Max
Chaor 58 Level Max
Lord Van Bloot 55 Level Max
Blugon 30 Level Max

Chaotic Shadow Warriors Review

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Chaotic is a franchise that I never actually got into. It looked pretty interesting, but I just didn’t have time for it. The concept had some similarities to Pokemon and Yugioh and the formula is tried and true. Any toyetic show with monsters is usually a lot of fun so I had to get this game. I’ve owned this game for a long time, but I never really played it until now. I dug up the old game and started playing. It’s a decently fun experience, but there are enough negatives to turn this into a one time play through.

Tom is the main character of the story and he’s isn’t happy when he finds out that something fishy is going on in the Chaotic world. Maxxor is keeping him in the dark, but Tom won’t have that. These Shadow creatures have begun to impersonate the heroes and it would appear that they will stop at nothing short of world domination. Tom’s going to have to get out his old gear and hope that things don’t get Chaotic. (Which is his “epic” catchphrase) The main villain is unknown and it could be anyone, but that won’t stop our Hero as he gets to the bottom of this adventure. He’s going to have to find all 7 of the Mugic pieces in order to save both worlds.

First off, the graphics are pretty bad. Bad is a strong word since it may technically look better than some games that were created decades ago, but I expect more out of the PS3. Everything feels dated and the characters move around a lot. Tom appears as if he’s having a panic attack half of the time and all of the characters appear impatient. They just can’t stop moving! Tom has a yelling match with one of the monsters and the animation makes it pretty humorous. I suppose that it isn’t too bad since it can make you laugh, but I definitely would have liked for it to look as good as Bakugan.

The gameplay is the main chunk of any game so that’s something that you will want to know about. At it’s core; Chaotic plays out like a Pokemon. Turn based combat and the battles can go up to 5 on 5 at a time. There is some strategy involved as you will want to take out some opponents before others for maximum epicness. Health seems to be the most important factor in this game and I just made a team out of the strongest monsters that I had. You’ll typically be okay without using any health items as they will just prolong the battle.

After that, there are more complicated aspects. Chaotic has the element system like in Pokemon so certain attacks will do more or less damage depending on what’s happening. Unfortunately, it’s not as obvious as Pokemon, but Chaotic fans who watched the show will likely understand who they should aim for right away. If not, just look at the number next to the attack and based on whether it’s lower or higher than usual; you’ll know if it’s good to use or not. Either way, you’ll typically just want to use the strongest attack possible. One feature that helps to make the battle easier are commands that are placed on the screen when your creature attacks. Correctly inputting them will add a bit of damage and help to recover AP points. Likewise, you can hold the R2 button and hit X a lot to block an attack and mitigate the damage that you take from it.

From your 5 monsters on the field, only the three in the front can use their attacks. The two in the back are forced to rely on long range spells and Taunts to keep their turns going. You’ll want to stock up on a lot of mugics through the levels or else you’ll have to listen to the taunts all of the time.

The downside to the gameplay is definitely how long each battle can be. There are a set amount of battles in the game and there are no extra ones to stay and level up. (There is a mild level system where you improve their rank by combining monsters that you’ve scanned, but it’s not the best option) This means that the enemies will typically be weaker than you and you don’t have to worry that much about losing, but they will delay the inevitable. Constant health items will ensure that each battle can take 10+ minutes. That’s a lot of time for a simple battle and eventually you will really get tired of them. I dreaded the battles whenever they came up and that’s never a good sign.

Aside from fighting, there is also a platforming part to the gameplay. You get to play as Tom and explore the world. Look for ruins hidden in the rocks and find all of the mugics while blasting away alien insects. This part was pretty fun and you can’t die so feel free to take a lot of risks. I do wish that Tom could run a little faster and a boss battle in this mode would have been fun, but it was still a fun section. I’m always up for some platforming!

The soundtrack can definitely get annoying pretty quickly. I didn’t care for any of the tunes, but the monster lines during the battle can be tough to watch. They have a very limited vocabulary and they will say the same things over and over again. I do appreciate the fact that nearly all of their lines are puns, but they get old after you’ve heard the same one 20 times over. The monsters will talk when they attack so you can’t go through a battle without hearing the lines about 4-5 times over. Hopefully you are a Huge fan of these lines.

You can’t go through the levels freely once the game is complete so I recommend obtaining all of the collectibles in each level before moving on. This can be toughest before the final boss, but you should be fine as long as you keep an eye on the map. It’s highly rewarding for the trophies and you get the maximum enjoyment for your purchase.

The trophies for the game are decently fair except I don’t care for the online ones. Don’t count on getting the Platinum trophy for this title because getting 50 Ranked wins in such a dead online community will be next to impossible without boosting. I don’t believe in trophy boosting so that was the end of the line for me. I managed to get all of the online trophies except for one that I managed to miss. The trophies aren’t very hard and you’ll do fine as long as you make sure to grab those collectibles!

Overall, Chaotic is a decently fun game. The graphics and soundtrack may be sub par, but the gameplay is decent. If the battles weren’t so long and repetitive; I would likely have given the game a 7. As it stands, the game just doesn’t have enough positives and I do wish that there was a better level up system or a level select. One playthrough is likely all that this game will get for most players, but it’s only 9 dollars so it’s a decent purchase for that price. It took me around two days to complete and that was mainly due to the insanely long battles. That’s a decent length for a game though so the overall length isn’t a negative. If you want a more exciting monster game for PS3, check out Bakugan! (Either game works)

Overall 6/10