Ghost Sync Review


Kemco is back with another great RPG. The company really never lets you down and its impressive just how many titles they have churned out. As always you have a ton of great gameplay mechanics here and they also try a few new techniques as well. In this case I don’t see the new gimmicks catching on but none of them were bad which is the important thing. It’s a bit on the shorter side compared to some of their other RPGs but ultimately it’s a solid experience through and through.

The plot starts with a whole lot of amnesia. The main heroine has lost her memories and then she bumps into a spirit who says he has also lost all of his memories. Ah well, they both like helping people which is the important part and so they travel the world fighting against monsters. This leads them to joining up with the national guild where they meet a travelling priest of sorts who is looking for someone. The three agree to form a team since you need 3 in order to be registered and they will help each other out along the way. Eventually they are joined by a hungry fairy who eats other creatures for power.

There are a ton of mysteries throughout the game as each team member is holding something back. I like just how many are ongoing at once too. There’s even one cutscene where each character has to face off with their dark self and so we see how everyone’s keeping a secret even up until the end of the game. I guess they just really don’t trust each other and of course that is part of the character development. By the end it’s all good and the ending may not be the most satisfying, but that’s one of 3. I’ll work on beating the other two endings shortly and getting the Platinum trophy because we’re already so close to getting that one as it is.

The story is fun here and the characters are all pretty reasonable. At most you can say that sometimes the weakness of a Kemco game is that some characters can be a bit overly weird with a gimmick that gets played out early. Fortunately that’s not the case here. Every character has a clearly defined personality and everything but they are never one note. They all have serious plots going on and we get a good amount of banter out of everyone. It helps make this a more complete experience.

Additionally for the gameplay it’s as streamlined and smooth as ever. You can speed up attack animations when grinding, turn off minion encounters for levels that you’ve already beaten, quick travel, etc. If there’s a nice quality of life feature that you can think of, this game almost certainly has it. That’s something I’ve always loved about these games. It makes it fun to level up and explore without having to be fighting minions every second.

The level cap is really high and I beat the game close to level 300 but getting those level ups is really quick. Just keep on fighting and you will secure the levels before long. For one of the new mechanics in this game you can absorb/take over monsters once they are weakened. It’s interesting but the main problem is that it’s never worth it. You do more damage normally so taking them over is only good for the novelty and since there’s no trophy for that…there’s no real point to doing so.

Then you have the skill leveling which is interesting enough. You can buy a ton of skills using blue points and then level them up with red points. It’s interesting but I’d say the reason it doesn’t work is due to just how many of them there are. Even by the end of the game I probably had at least half of the skills still locked and you don’t really need most of them. So buying them all is just fun for being a completionist but you’ll be okay with beating the game either way. I’s definitely not a make it or break it deal.

So I think you could leave that out of the next one. The equipment was solid though with ranking it up to work for you with better stats. That is pretty streamlined and easy to use which I appreciate. You can alter your team’s tactics, formation, etc. There is really a ton to do and you have complete control which is awesome. You can buy tons of great permanent upgrades from the shop and you can farm the currency through the triple fights in the cave. That is definitely the best part of the grinding because it basically turns itself into an extra boost.

Overall, Ghost Sync is definitely a great game. The gameplay is on point and the story is a lot of fun. The soundtrack is really fast paced and intense like you’d expect from this company. Really this is an RPG developed by a very experienced company and it shows. It shines on basically every level. While the replay value may be lower than some of the other games since you can platinum it fairly quick, you’ve still got a lot of good value for your buck which is what counts. Definitely a game that I will not be forgetting anytime soon.

Overall 8/10