Roogoo Twisted Towers Stats and Records

My stats in the game!

Game Completion 89%

Stage Stats

1-1 115560
1-2 306360
1-3 39
1-4 1003380
1-5 38
1-6 1006200
1-7 680
1-8 1013401
1-9 1006140
1-10 266340
2-1 1011612
2-2 1044160
2-3 1014701
2-4 1930
2-5 1002442
2-6 1019852
2-7 1013611
2-8 348900
2-9 1016182
2-10 1005216
2-11 3010
3-1 1014112
3-2 410
3-3 41
3-4 1002820
3-5 1006948
3-6 11565
3-7 1070
4-1 971512
4-2 3810
4-3 12697
4-4 1023100
4-5 1036600
4-6 1041086
4-7 2970
4-8 1067739
4-9 1011920
4-10 1026769
4-11 3270
5-1 1025092
5-2 1023100
5-3 80
5-4 1031896
5-5 1065954
5-6 9224
5-7 3800
5-8 1016900
5-9 826400
5-10 786053
6-1 392178
6-2 1006540
6-3 3000
6-4 1006140
6-5 917727
7-1 962580
7-2 11
7-3 459477
7-4 1024000
7-5 1020007
7-6 440
7-7 1013153
7-8 26281
8-1 653889
8-2 13300
8-3 1011040
8-4 5180
8-5 1005920
8-6 14700
8-7 424126
8-8 438560
9-1 194208
9-2 1045491
9-3 657873
9-4 174787
9-5 1053200
10-1 1047102
10-2 4
10-3 1041514
10-4 1039840
10-5 1069895
11-1 1025725

White Knight Chronicles International Edition Stats and Records

My Stats for the game.

Play Time 32h 32m
PS3 Trophy% 12% (Even though I have over 33% of the trophies in the game….)
GR Rank 4
Money 4471
Equipment ~191
Bind Rank Lv 8
Binds 21

Character Stats

Terry Lv 36
Sword Skills Max
Longsword Skills 4%
Elemental Magic Skills 0%
Spear Skills 2%
Bow Skills 2%
Awe Skills 2%
Divine Magic Skills 73%
Staff Skills 2%

Leonard Lv 34
Sword Skills Max
Longsword Skills 30%
Elemental Magic Skills 7%
Spear Skills –
Bow Skills 6%
Awe Skills 6%
Divine Magic Skills 8%
Staff Skills –

Yulie Lv 30
Sword Skills 2%
Longsword Skills
Elemental Magic Skills 0%
Spear Skills 2%
Bow Skills 2%
Awe Skills –
Divine Magic Skills 100%
Staff Skills 36%

Eldore Lv 31
Sword Skills 44%
Longsword Skills 96%
Elemental Magic Skills 1%
Spear Skills –
Bow Skills 2%
Awe Skills –
Divine Magic Skills 2%
Staff Skills 2%

Caesar Lv 34
Sword Skills 46%
Longsword Skills 2%
Elemental Magic Skills 100%
Spear Skills 10%
Bow Skills –
Awe Skills 2%
Divine Magic Skills 2%
Staff Skills –

Quest Stats

Brave Litton’s Plight
S Rank
2 Times Completed
Fastest Time Completed 15m 37s
High Score 3000P

Memorial Servant
S Rank
1 Times Completed
Fastest Time Completed 12m 44s
High Score 3047P

The Lost Children
A Rank
1 Times Completed
Fastest Time Completed 24m 50s
High Score 3902P

A Grave Matter
S Rank
2 Times Completed
Fastest Time Completed 20m 10s
High Score 4302P

Best Served Cold
S Rank
4 Times Completed
Fastest Time Completed 5m 56s
High Score 5736P

Boot Camp
S Rank
15 Times Completed
Fastest Time Completed 4m 57s
High Score 1425P

Chaotic Shadow Warriors Stats and Records

My stats for the game!

PS3 Trophy% 73%
All Battle Gear, Mugic, and Secret Areas have been discovered.

Monsters that I’ve obtained. (Health and Level)

Dractyl 30 Level Max
Owayki 43 Level 2
Arias 30 Level Max
Ario 26 Level 2
Malvadine 22 Level 1
Sobtjek 26 Level Max
Maxxor 40 Level 2
Siado 15 Level Max
Bodal 33 Level Max
Iparu 36 Level 2
Rellim Watermaster 14 Level 2
Intress Natureforce 43 Level Max
Aivenna 26 Level 2
Frafdo 8 Level 2
Najarin 28 Level 2
Tianne 26 Level 1
Prince Mudeenu 27 Level 2
Illexia The Danian Queen 43 Level Max
Wamma 45 Level Max
Mallash 19 Level 2
Raznus Assimilated 36 Level 2
Odu Bathax 28 Level 1
Hammerdoom Chantcaller Assimilated 31 Level 2
Rothar 56 Level Max
Lore 11 Level 2
Dardemus 40 Level Max
Barath Beyond 43 Level Max
Ulmar 16 Level 2
Nauthilax 53 Level 2
Magmon 40 Level 2
Borth Majar 39 Level Max
Nivenna 31 Level Max
Khybon 33 Level Max
Takinom 33 Level Max
Chaor 58 Level Max
Lord Van Bloot 55 Level Max
Blugon 30 Level Max

Chaotic Shadow Warriors Review

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Chaotic is a franchise that I never actually got into. It looked pretty interesting, but I just didn’t have time for it. The concept had some similarities to Pokemon and Yugioh and the formula is tried and true. Any toyetic show with monsters is usually a lot of fun so I had to get this game. I’ve owned this game for a long time, but I never really played it until now. I dug up the old game and started playing. It’s a decently fun experience, but there are enough negatives to turn this into a one time play through.

Tom is the main character of the story and he’s isn’t happy when he finds out that something fishy is going on in the Chaotic world. Maxxor is keeping him in the dark, but Tom won’t have that. These Shadow creatures have begun to impersonate the heroes and it would appear that they will stop at nothing short of world domination. Tom’s going to have to get out his old gear and hope that things don’t get Chaotic. (Which is his “epic” catchphrase) The main villain is unknown and it could be anyone, but that won’t stop our Hero as he gets to the bottom of this adventure. He’s going to have to find all 7 of the Mugic pieces in order to save both worlds.

First off, the graphics are pretty bad. Bad is a strong word since it may technically look better than some games that were created decades ago, but I expect more out of the PS3. Everything feels dated and the characters move around a lot. Tom appears as if he’s having a panic attack half of the time and all of the characters appear impatient. They just can’t stop moving! Tom has a yelling match with one of the monsters and the animation makes it pretty humorous. I suppose that it isn’t too bad since it can make you laugh, but I definitely would have liked for it to look as good as Bakugan.

The gameplay is the main chunk of any game so that’s something that you will want to know about. At it’s core; Chaotic plays out like a Pokemon. Turn based combat and the battles can go up to 5 on 5 at a time. There is some strategy involved as you will want to take out some opponents before others for maximum epicness. Health seems to be the most important factor in this game and I just made a team out of the strongest monsters that I had. You’ll typically be okay without using any health items as they will just prolong the battle.

After that, there are more complicated aspects. Chaotic has the element system like in Pokemon so certain attacks will do more or less damage depending on what’s happening. Unfortunately, it’s not as obvious as Pokemon, but Chaotic fans who watched the show will likely understand who they should aim for right away. If not, just look at the number next to the attack and based on whether it’s lower or higher than usual; you’ll know if it’s good to use or not. Either way, you’ll typically just want to use the strongest attack possible. One feature that helps to make the battle easier are commands that are placed on the screen when your creature attacks. Correctly inputting them will add a bit of damage and help to recover AP points. Likewise, you can hold the R2 button and hit X a lot to block an attack and mitigate the damage that you take from it.

From your 5 monsters on the field, only the three in the front can use their attacks. The two in the back are forced to rely on long range spells and Taunts to keep their turns going. You’ll want to stock up on a lot of mugics through the levels or else you’ll have to listen to the taunts all of the time.

The downside to the gameplay is definitely how long each battle can be. There are a set amount of battles in the game and there are no extra ones to stay and level up. (There is a mild level system where you improve their rank by combining monsters that you’ve scanned, but it’s not the best option) This means that the enemies will typically be weaker than you and you don’t have to worry that much about losing, but they will delay the inevitable. Constant health items will ensure that each battle can take 10+ minutes. That’s a lot of time for a simple battle and eventually you will really get tired of them. I dreaded the battles whenever they came up and that’s never a good sign.

Aside from fighting, there is also a platforming part to the gameplay. You get to play as Tom and explore the world. Look for ruins hidden in the rocks and find all of the mugics while blasting away alien insects. This part was pretty fun and you can’t die so feel free to take a lot of risks. I do wish that Tom could run a little faster and a boss battle in this mode would have been fun, but it was still a fun section. I’m always up for some platforming!

The soundtrack can definitely get annoying pretty quickly. I didn’t care for any of the tunes, but the monster lines during the battle can be tough to watch. They have a very limited vocabulary and they will say the same things over and over again. I do appreciate the fact that nearly all of their lines are puns, but they get old after you’ve heard the same one 20 times over. The monsters will talk when they attack so you can’t go through a battle without hearing the lines about 4-5 times over. Hopefully you are a Huge fan of these lines.

You can’t go through the levels freely once the game is complete so I recommend obtaining all of the collectibles in each level before moving on. This can be toughest before the final boss, but you should be fine as long as you keep an eye on the map. It’s highly rewarding for the trophies and you get the maximum enjoyment for your purchase.

The trophies for the game are decently fair except I don’t care for the online ones. Don’t count on getting the Platinum trophy for this title because getting 50 Ranked wins in such a dead online community will be next to impossible without boosting. I don’t believe in trophy boosting so that was the end of the line for me. I managed to get all of the online trophies except for one that I managed to miss. The trophies aren’t very hard and you’ll do fine as long as you make sure to grab those collectibles!

Overall, Chaotic is a decently fun game. The graphics and soundtrack may be sub par, but the gameplay is decent. If the battles weren’t so long and repetitive; I would likely have given the game a 7. As it stands, the game just doesn’t have enough positives and I do wish that there was a better level up system or a level select. One playthrough is likely all that this game will get for most players, but it’s only 9 dollars so it’s a decent purchase for that price. It took me around two days to complete and that was mainly due to the insanely long battles. That’s a decent length for a game though so the overall length isn’t a negative. If you want a more exciting monster game for PS3, check out Bakugan! (Either game works)

Overall 6/10

James Bond 007 Agent Under Fire Review

James_Bond_007-Agent_Under_Fire
Who would have thought that I’d be playing a James Bond game eh? While the films leave much to be desired; the concept is pretty good for a video game. This one is actually a First Person Shooter, which is the first time I’ve played one since Metroid Prime if I recall correctly. It’s not my favorite genre, but as long as it’s better than the Eternal Ring…it should be fine. Let’s see if the game had what it takes!

The plot involves 007…AKA James Bond as he undergoes a mission. See, detailing the plot for anything James Bond related is tough because there are numerous plot twists and changes that occur during the story. You can’t really say who the main villain is without spoiling the character and the history behind it. Either way, it’s not ultimately important because the game doesn’t even have an ending. After you blow up the building (With a big character still inside) the game abruptly ends. I suppose that there is no longer a threat so it can be an “ending” in that sense, but it feels really sudden. The ending just comes out of nowhere and hits you like a flash.

While the plot is forgettable; the cutscenes will stay with you for a while. James Bond continues to make many wisecracks and one liners in these scenes. Some are pretty clever like what he says when one of the villains falls in a vat of acid. Others just remind me why I don’t like James Bond. He can never take his mind off of pleasure. It also leads to his demise more times than not. One of his allies suckers him into going to the base because he put a hologram of a shower with someone inside. Another person hired a lady to jump into a pool and when Bond rushed out to appreciate the view, he got tackled from behind. Bond never seems to learn from these mistakes as he’s back to normal in the next cutscene. The voice acting is pretty good and Bond definitely sounds similar to his voice in the films. There are other characters in the game, but none that are really memorable. This is a James Bond game after all! I could have done without the romance in the story, but it’s James Bond so I was prepared for it.

The FPS gameplay is about what you would expect. It can be a little hard to remember that the C stick moves you horizontally and I fell a few times from it. One can still jump, crouch, and use a lot of gadgets aside from the gun. FPS definitely isn’t my main style, but it could have been worse. Metroid Prime definitely wins with pure gameplay, but Agent Under Fire managed to stay fun through the levels. Aside from the shooting aspects, there are also a pair of levels where you get to drive in a car. Naturally, this was the most fun part of the game. The gameplay was really good for this part and it felt like Need For Speed, but even better. (My problem with Need For Speed is the lack of actual speed) You really got to zoom in these levels and the various weapons on the car made it fun as well.

There are 12 levels in this game. That’s not a whole lot and most of them can be finished in a few minutes. In that sense, it’s definitely a lot shorter than De Blob. (Another short game) It took me two sittings to finish all of the levels, but it was a considerable amount of time because of the later levels. There are rarely check points so if you lose; then you usually have to go back to the beginning. That can be tough after a while because of how long the levels can feel. I definitely could have used more check points in the game. A slight negative would be how vague the game can be at times. It took me a while to figure out that I needed to use my jetpack to get to the final boss and blowing up the ceiling with a rocket launcher that I didn’t even know I owned was another challenge. I randomly got lost a few times as well. Maybe this helps the game to be a more complete experience, but they could have added more details.

Agent Under Fire has a decent amount of replay value. You can keep on playing the levels to get all of the Platinum Medals and unlock a hidden video. I got a bronze and a gold or two, but getting all Platinums sounds pretty difficult. It would be a nice challenge, but one that I don’t really have time for. The game also has a multiplayer mode, which considerably increases its replay value. Nothing like challenging your friends to the FPS that was cool before Call of Duty showed up! I dare say that this one is a lot more fun than Call of Duty. (Haven’t played it, but it’s not my style)

The graphics are a little underwhelming. It has a retro Gamecube feeling, but it’s just too dark. As with the Mummy, you’ll need to increase the brightness settings on your TV if you want to be able to see well. In a game where sharpshooters can be found anywhere; this is pretty critical. I wouldn’t say that the graphics are terrible, but they could be better. I still have fun with them since they’re awkward in a good way. (Like Hotel Mario)

I know that I’ve been giving just about everything a lot of props for the soundtrack lately, but it’s just my good luck that the themes have been so good. James Bond doesn’t disappoint with the fun tracks and we have the classic one from the films, but also a great danger theme. When you run into some minions; the theme will quickly pop up and it’s a very fast theme that’s fitting for battle. It reminds me of some of the themes from the original Spider Man game for Gamecube.

Overall, Agent Under Fire wasn’t a bad game. The car levels were a lot of fun (I wish that there had been more of them!) and the FPS mechanics weren’t bad considering that I’m not usually a big fan of them. The story may not have been memorable, but the cutscenes were pretty fun at times. (Some much more than others. Naturally, I could do without the romance) I definitely recommend this game to all fans of Call of Duty and you should enjoy it if you’re looking forward to a good secret agent story.

Overall 7/10

De Blob Stats and Records

My stats in the game!

16/100 Awards

Stage Stats

Last Resort
Best Time 14m 42s
Best Score 108784

Uptown
Best Time 17m 7s
Best Score 143623

Downtown
Best Time 27m 27s
Best Score 276419

The Chroma Dam
Best Time 34m 22s
Best Score 325951

Guggentraz Island
Best Time 23m 25s
Best Score 178521

The Docklands
Best Time 32m 36s
Best Score 294821

Hanging Gardens
Best Time 30m 38s
Best Score 225754

Chroma City Fun Park

Best Time 28m 43s
Best Score 223071

Ministry of Ink
Best Time 29m 6s
Best Score 239931

Lake Raydia
Best Time 27m 52s
Best Score 99935

De Blob Review

De-Blob-US
De Blob always looked like it would be an intriguing experience. I typically never saw the original game in stores, but the sequel was always around. Luckily, I found this one in Gamestop’s 5 dollar and under bin along with the Casper game. It looked decently fun so I quickly got it and it was worth the 2-3 dollars that I spent. It’s surprisingly fun, but the timer takes away from the experience. It’s time to beautify the world!

The plot involves a corporation known as INKT. They have enslaved the world and taken away all of the color. Everyone must now live in black and white, which is no fun for the city dwellers. What about having fun and getting ready to pwn anyone that tries to get in their way? Unfortunately, that won’t be happening. The heroes are forced to call in the Blob! The Blob has some pretty unique abilities and he’s able to absorb the colors that he touches and then spread them to other objects. It’s up to him to take down the entire army of INKT that has taken over the world. He may be outnumbered over 1000-1, but the Blob has heart as well as allies. Time to rock and roll!

The gameplay is very unique and it’s actually a lot of fun. As the Blob, you just have to roll around and bang into things to paint them. I’d have fun coloring in all of the buildings and freeing the citizens, but you can also hit billboards and small objects. (Trees for example) Along the way, there are also a bunch of missions to get into and some of them are mandatory to complete the level. They are broken down into different kinds of missions. Green missions mean that you have to color in objects with certain paints. They’re the most difficult ones in my opinion and I usually avoided them. After all…I already painted the buildings; why do it in another color? Blue missions require you to run after the flares and get to the goal line. It’s basically a race against time. Orange missions are combat. Just take out the enemies. Finally, grayish/yellow missions mean that you’re going to take down a big enemy strong hold or building. Those require a lot of points so it can be a tough job, but it’s rewarding to see such a big transformation.

Fighting against the enemies can be a little uneventful. Just shake the wii remote and take them down! This works for every kind of enemy. Some of more defense than others, but it’s always the same formula. So, De Blob revolves around running, jumping, and swinging the Wii Remote around. I’l admit that it really made me miss the Gamecube remote. This game would work so much better with that control scheme. (Luckily, the sequel is on the PS3!) My wrist was hurting by the time I finished the game from all of the jumping. I don’t know how I made it through Barrel Blast. (Although I still plan on purchasing it someday)

While I did enjoy the gameplay; there was one factor that really took away from the experience. The timer that was in each level. This meant that you couldn’t take your time and finish every mission in the area. The worst part is that you have to start from scratch if you complete it. I was expecting to be able to go back into the level to have fun (Because I believe that you can do this in the sequel) but the levels go back to scratch. There is a free roam mode, but there’s nothing to do there since it doesn’t affect your completion% or have any big statistics. That was my big flaw with the gameplay and it means that you may not want to bother going through the levels again. Imagine spending over an hour on one level to get the 100% and then the timer runs out. Game Over!

One of the game’s weak points was definitely the Story Mode. None of the characters are particularly likable and the graphics are pretty underwhelming for the cutscenes. The worst part is that it’s just not interesting. The story is pretty much a parody, but they could have still made the characters fun to root for. I can’t say that I’m confident in the sequel’s chances for a solid cinematic experience.

The graphics for the gameplay are still average at best. They aren’t bad, but they could be much better and I’ve seen Gamecube games that could give it a run for its money. (The better Gamecube games crush this one in graphics of course…) The soundtrack is very good. It’s not monumental, but it fits the tone of the game. The music is typically very refreshing and it works subtly in the background. Aside from a terrible lyrical song that played in one of the moods for Blob, the rest of the pieces that I heard were solid.

There are 10 levels in the game and each one takes around 30 minutes to complete. If you decide to complete all of the missions in the 10 levels, then you can possibly double that time. 10 levels is the bare minimum to what I would call acceptable length so the game does well on that account. For replay value, this game does have a multiplayer mode, but I haven’t tried it yet, which is why I didn’t review that part. This game will last long enough to be considered a good purchase. (Unlike Casper’s 15 minute game)

Overall, this game is fun to try out. Considering that it’s under 3 dollars, I don’t see why you wouldn’t want to give it a shot! Painting objects may sound boring, but it can actually be pretty interesting and you are helping to reclaim the world from the INKT army. The characters are all Sonic rip offs, but they’re not terrible. They just aren’t likable. De Blob could be the game for you and now you can claim that you know which two colors turn into green when mixed!

Overall 7/10

Casper Scare School Spooky Sports Day Review

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I had never heard of this game until I saw it in the 5 and under bin at my local gamestop. I was hooked once I noticed the friendly ghost on the cover, but I checked the back of the cover to make sure that it would be fun. I saw a screenshot of a soccer game and I ignored everything else as I dashed to the cashier! (Along with two other Wii games) Unfortunately, the game is not tremendously fun and it wouldn’t be worth paying 30 bucks for. (Luckily, I got it for under 2 so it wasn’t a bad buy considering the price)

Okay…not tremendously fun is probably an exaggeration. It almost sounds positive that way right? Casper does have some endearing moments in the game, but it’s really not that good. This is due to a lack of replay value and the fact that the game is almost empty. You can beat the game twice in around an hour or less. I ended up beating it twice so that I could have 100% unlocked everything in the game. (You unlock a character for beating the inverted story mode) The booklet claims that there is a plot, but if it’s not in the game…then it’s not going in the review. The actual game has no story mode!

When you boot up the game…it’s empty. There isn’t anything on the screen….until you get past the title screen. Once there, you have the main mode, which has 7 minigames in it. That’s it….there is nothing else. There’s no multiplayer mode or any other place to do something. These are the 7 minigames that will take up all of your time in the game. If you get bored of them…then it’s game over. The game keeps track of your high score so I suppose that you can keep trying to beat them, but the games aren’t quite That fun. After you beat every minigame once, you get to play them again, but in a happier setting. Once you beat those, you now have the final character and you have done everything that there is to do. Ah well….let’s talk about the games!

Frog Lab is my least favorite so we’ll have it start off. You basically have to drop frogs in jars and stop kids from stealing them as your partner takes them to safety. It’s simple enough and you shouldn’t have a problem winning on your first try after leaving the room for a water break. You have so much time that it’s scary! There just wasn’t anything enjoyable about this minigame and it’s incredibly basic.

Skateboarding was all right, but not very fun either. You have to launch with your skateboard and then memorize a pattern of buttons from the Wii remote and quickly tap them in. Don’t worry about remembering the correct buttons because you can just keep on hitting them all until you got the right ones. You get unlimited tries until you hit the ground and that’s plenty of time to get all of the commands until you’re nearing the end. I like memorization and it’s a good game in theory, but also extremely easy and parts of this minigame just feel too slow. You have to watch Casper launch into the air quite a lot by the end.

Goal Creeper isn’t bad and it actually takes some skill. You have to go up to a soccer ball and then follow the line on the screen with your wii remote to hit the goal keeper. Yellow balls are worth 3X the points of regular ones so just ignore the regular ones entirely and you’re guaranteed to win by a landslide. Overall, this was definitely a good minigame, but you’ll probably get bored of it after a few tries since the computer doesn’t provide you with a challenge.

Gymnastics didn’t feel like it worked as it should have. You have to shake the wii remote as soon as a circle is approaching another circle. (Think of Dance Dance Revolution and how you have to step at exactly the right moment) You don’t need the circles to be too close before you shake and they’ll usually give you the points, but the game is tricky about this. Sometimes it will work and other times it won’t. It’s pretty easy and you’ll get the hang of it, but the mechanics felt unfinished. It’s also repetitive as you do a few jumps and head back to the beginning…over and over and over again.

Keepy Uppies involves a soccer ball that Casper kicks into the air. From there it is vertical Flappy Bird, but without the pipes to bang into! Just tap on a bird as you pass him and he’ll launch you up even further. Grab the points from the sky and keep on going. It’s the easiest game in the batch and it’s almost impossible to lose. You must really be trying to lose if you lose this round. Just wave your Wii remote around and keep pressing A everywhere. You’ll never hit the ground and you’ll get all of the points. There isn’t any challenge in this game so it’s not a whole lot of fun.

The Dragon Egg Spoon Race is decently fun. You have to point with your wii remote to make sure that you keep the egg balanced on your spoon as you run to the goal and jump over obstacles. It’s simple, but it can still be hard not to drop the egg since the meter can be a little dicey and the character is very wobbly. Even if you drop the egg, you’ll probably beat the opponents pretty easily so you don’t really need to worry about it.

People Chase is the best minigame from the batch. It’s a track and field match and you have to run for the goal line. There are boosters that amp up your speed and you need to jump over rocks from time to time. Dodging the snails is a must and you have to watch out for other players trying to get in your way. It’s another easy minigame and it’s very short as you can beat it in under a minute, but it was fun. It’s easily my favorite!

What you may have noticed from all of the minigames was that they weren’t challenging. Most of them were actually fun and they would have been more enjoyable if there was a two player option. Battling a real opponent in those games would have been great. At least add a hard mode or something to make things interesting! As it stands, you don’t want to keep on playing those games over and over again because it’s just too easy. You can keep track of your score, but there isn’t much in the way of incentives. You’re not going to unlock anything so you may as well have fun in Mario Party.

I feel obliged to mention the graphics and soundtrack even if we don’t really have much in the way of music. The main theme for the game isn’t bad, but it’s not memorable in the slightest and you’ll forget it very quickly. The graphics are sub par and you can tell that they didn’t put a lot of effort into making sure that everything looked good. Casper actually looks pretty creepy with that grin he’s constantly keeping in place. The rest of the characters are pretty unimaginative. These graphics could be surpassed on the PS1 and feel as if they’re from a free computer game from a long time ago.

Overall, I can’t recommend this game with a clear conscience. 7 Minigames can only last so long and there is nothing to do after you play them. This game wouldn’t even be good as a rental since you can beat it in around 20-30 minutes. There’s no Story Mode or any other modes to play so you’re sunk. It’s still hard to believe that a game can be this empty, but I guess that’s how it goes. I definitely don’t regret buying this game since I got it for under 2. Plus it gave me a chance to review the game and try it out. I’m always happy to try out a game unless it’s truly terrible and unplayable. (I hope Balls of Fury isn’t that bad but I had to put it down after one level. I shall review it if I ever get around to beating it) Instead of getting this game, just buy Wii Sports. You’ll be better off and you can spend the two dollars on a bottle of water with a slice of pizza.

Overall 4/10