Stats time!
Play Time 3h
Stats time!
Play Time 3h
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No stats this time! The game has already been removed.
No stats this time! The game has already been removed.
No stats this time! The game has already been removed.
Stats time!
Game Completion 44%

It’s time for a fairly wacky comedy film. This one definitely does not hold back in terms of how out there it gets. That said, the humor doesn’t really land very well most of the time. There are some good moments but on the whole the film ends up dragging itself out and whenever you think a hype scene is about to occur, your hopes get obliterated right away. This is basically what happens if you make a film with someone like James Bond as the main character…
The movie starts off with City Hunter’s partner getting extremely sloppy as he is gunned down by a group of villains. He quickly tells the hunter not to get together with his sister and City Hunter vows to live up to those words. He’s busy flirting with every girl in town anyway but his days of slacking off have come to an end as he is hired for an important job. He must locate a girl named Kyoko who is with the wrong crowd and her father wants her back. The City Hunter vows to complete the mission for all of the wrong reasons and after fumbling the operation, follows her onto a fancy cruise. What he doesn’t realize is that the boat is swarming with so many terrorists who can fight in hand to hand combat far better than he can. Is it all over for him?
So here’s the deal, I’m all for some good slapstick and I don’t even mind a main character who is completely unable to fight. Someone who is out of his depths the whole time can be a lot of fun with some sarcastic humor. The important point is that he has to be likable and unfortunately….that’s where he falters big time. This guy is just too much of a flirt who prioritizes that over the mission. I won’t say he’s as bad as James Bond but any scene with this guy is extremely annoying.
The film certainly does a good job of incorporating a lot of harem type antics into the movie to make this as authentic as possible but it comes at the expense of the movie being any good. City Hunter should have leaned more into his goofy nature and how he couldn’t find the police office let alone any crooks, but instead it focuses on what a perv the guy is. You’re rooting for the villains to take him out most of the time.
Also most of the film’s humor basically revolves around this which gets old fast and doesn’t come across as clever. There’s quite a lot of fanservice here which bogs down the movie. It’s not quite Charlie’s Angels territory which still takes the dubious crown in that department but it’s fairly unrelenting here. Even when viewing the film under the parody lens, you’re not really going to be sticking with this one for very long.
Kaori isn’t really a great heroine either. She is always jealous of the other girls that City Hunter is with and so she pouts a lot but a better heroine would have really been beating him up all the time. She imagines doing so, but actually tackling him more would have been better. I want to see some confidence and charisma. Instead she goes as far as to pretend to ally herself with the villains at times to get a reaction out of the guy…although it never works anyway. Why would she even want to be with someone who is clearly not going to be loyal in the slightest? City Hunter would drop her in an instant as soon as another girl talks to him.
Now they probably could have let up a little with how many times Kaori gets knocked to the ground though. It just gets sad after a while when you see how often she is the film’s punching bag. Kiyoko gets into a fair deal of trouble as well but unlike Kaori, Kiyoko was basically seeking this out the whole time. I don’t think Kiyoko played this very smart at all from the start but intelligence isn’t the strong suit of just about any character here.
Okay lets talk about some positives. For what it’s worth, there are a few good fight scenes once in a while. There’s a solid fight in the theater where City Hunter mainly gets dominated but eventually churns out a win. It’s still part comedy of course but it works well enough. The best fight is against the main villain’s bouncer though. Both characters move so fast that they keep on missing each other. See, this is actually a pretty good gag that is parodying how good of a fighter they both are. They’re so good that they both actually end up looking weak. Now that’s clever. There are a few other good jokes in there as well.
The effects are so bad that they go all the way around into actually being funny as well. This may not be intentional but I wouldn’t even be surprised if that’s what they were going for. This film is trying to be as silly as possible which is why it’s a shame that it’s not better. Usually I’d be a sucker for a film like this but it just didn’t have the right humor approach. Humor can be very difficult to land of course but at the same time it’s rare to mess up this badly. Seriously just make City Hunter less of a two dimensional character and you could be on to something! A film like this should never feel like its dragging and yet that happens at times. It’s a flurry of activity but sometimes it feels like nobody is going anywhere which doesn’t help matters.
Overall, City Hunter is a movie that just tries way too hard. It ends up being more cringeworthy than funny most of the time. Having a better main character would have helped a whole lot. Ultimately it’s probably for the best that most people don’t remember this one. Why would you adapt City Hunter instead of the original Gundam or even Astro Boy? Trust me when I say there were plenty of other manga titles you could have adapted before this one even entered the conversation. You may as well call this guy the City Hunter by the end of it with how much he’s getting wrecked the whole time.
Overall 4/10

It’s time for another Bomberman adventure! This is one fighter that you can’t keep down. Well, it’s definitely a cool idea to have Max get his own sub series here. Bomberman gets a cameo at the beginning and he does help out in some puzzle levels but that’s really about it for him. This time it’s Max’s show as you go through the levels and try to defeat all of the enemy robots.
There isn’t much of a story here though. It starts out with the villain turning Bomberman and his friend Max into a mini size. It’s definitely put them in a very dangerous position but fortunately the villains run off rather than pressing the advantage which worked out for the heroes. There is surprisingly not an ending cutscene so it seems to get that you probably have to 100% the game or something like that. Each world does have a ton of levels and most of them aren’t actually required but it’s not like you’re skipping them. So let me explain the setup of how this works.
When you complete a level, 2-3 portals appear. Each one will take you to another level within the world but they don’t say which ones they are. So you will go from 1-1 to 1-4 for example. Then after that you go to 1-6 or 1-3. Some portals take you backwards while others take you forwards. As a result it’s pretty much luck based. The portals themselves don’t change but at least on the first playthrough you wouldn’t know which is which. When you complete a level, the portal taking you back to that stage turns red so at least you don’t run the risk of beating the same level twice by mistake. Now that would have been annoying.
The game actually remembers your progress so if you do have to go back to an old level, the portals are still there rather than having to clear the objective again. That’s definitely a good feature, it means that at least if I ever did go back to try and 100% clear it, it wouldn’t feel like an impossible challenge. Of course this is all me assuming that there is a bonus ending. For all I know it’s just an illustration or it unlocks the credits although I’d be willing to bet that it is a true cutscene.
The graphics here are pretty good. The character models are on point and the artstyle for the GBA was good. The soundtrack is also fairly good. I wouldn’t say it’s anything too noteworthy but at the same time it’s fast paced enough to work with all of the explosions. The game itself is fairly short at around 4 hours or so. I actually went ahead and beat it all in one shot, mainly because my game’s save feature was busted. So I’m actually a bit lucky that it wasn’t longer at 10 hours or something like that.
Naturally the game will usually have a working save file so I wouldn’t hold that against the title. Also I didn’t talk much about the gameplay yet. Like I said, it’s basically a puzzle title. Each level will give you an objective like find all of the food or destroy all of the spiders. Once you do that then the portals open up which will take you to the next level. You start out with all 3 of your stats at 0, speed, bomb range, and # of bombs that can be used at once. As you blow things up you get power ups to make your stats stronger to a max of 4 in each stat.
when you get a game over your stats go back to 1 in all categories on the retry. So while it’s great that you have unlimited continues on the same level, it does mean that it can be tough at first. One level had me stumped for a long while because it was super hard to win with 1 stats but eventually I pulled it off. For the most part the bosses are a lot easier than the levels because of how huge they are. It’s really easy to tag them with explosions but the final boss is an exception. He has so many different forms and power ups that it’s really hard to stay one step ahead of him. That one took me a few different attempts.
So in the end the gameplay was good but not quite enough to make up for the game basically skipping the story entirely. The way the stages have randomized objectives each time is interesting and I like the idea of level trees where you don’t know what you’re going but not if it means that you’ll miss out on an ending. There should at least be a basic cutscene after each world. Also the game feels unfinished in some ways. The main example I have is the monsters that you can summon.
They actually have levels and stats that increase as you pick up collectibles and defeat enemies but they don’t seem to matter in the actual gameplay. Each monster does have a special ability like letting you pick up extra bombs but the ability doesn’t change or improve as you level it up. So I couldn’t figure out what the level ups were doing. They seemed to be completely pointless which is odd. Maybe it’s for a different mode but in that case there’s not much reason to include that in the story. The Gamecube game had “Pokemon Battles” mixed in with the bomb puzzles so it made sense there but that doesn’t happen here. Guess it’s a bit of a mystery for now.
Overall, Bomberman Max 2 is a good game but one that could use some quality of life updates. I think you should get a proper ending when you beat the game even if you get a true ending of sorts for doing everything. Having unlimited continues is great but having to get the power ups again can be a little rough. Still, the puzzle gameplay is on point and the levels are designed well. You really get to make the most out of the bombs that you have and it always feels satisfying to complete the levels. It’s not an easy game by any means so you really have to work for it.
Overall 6/10

Rayman is one of those titles where I’ve played quite a few of the games but I haven’t found it to be as memorable as most of the other big titles. Well, it’s fair to say that Legends is definitely a game changer for the series and it is by far the best installment. It handles the collectathon aspect of the title very well and makes more use of the platforming genre than almost any other title I’ve seen. Ultimately the gameplay is so strong that it does help to make up for the lack of a story here.
The game starts off with some evil magicians deciding to make a mess of things. They’re kidnapping people and so Rayman will have to free everyone and save the world. All in a days work for someone like this though. Rayman has dealt with his share of threats over the years after all. Unfortunately that’s pretty much it for the story. There’s not much of an ending and each world just has the same recycled cutscenes over and over. You don’t expect a whole lot more from a platformer and yet I do think they really could have done a better job here. At least give me new cutscenes for each world. The story is absolutely the weakest part of the game by far.
Fortunately we are here for the gameplay at the end of the day. The lack of a story would hurt its chances of my getting the game on opening day compared to other franchises but at least once I do get around to it, I’m always happy to see solid gameplay. At its core the gameplay is fairly simple, you run and jump your way past obstacles as you try to get to the goal. Occasionally there will be a boss battle for you to go up against.
Where the game shines is in taking this simple gameplay and making a lot of intricate levels out of it. In a way it reminds me of Mario Maker a bit. For example after every boss battle, each world ends with a music themed level where you have to run quickly and hit enemies at the right time to follow the beat. This is used in a subtle way to let you know when to make a move as well as making the level fun to listen to. Likewise in the normal levels there are always a lot of visual and audio cues to let you know when to make a move.
The game allows you to jump between worlds at will so because of that every level even has tutorials at the ready through on screen prompts which are nice. They aren’t intrusive but are a great idea particularly if you’re going back to play the game after putting it down for a long while. You won’t really need it while playing through the game but I can absolutely see it coming in handy a year from now.
The game has a ton of replay value through unlockable characters (Basically costumes though tbh since they play the same) and extra levels that you unlock by getting more of the blue orbs. The best part though is that you can still beat the game without getting them all. There are 700 in the game and you need around 300 to complete the story. That’s a good ratio if you ask me because you can have a good time enjoying the levels without being stressed about the missing collectibles. The level designs are really good so you will find a lot of them naturally but if you want all of them you will have to work for it.
A solid quality of life feature here is that you have unlimited lives and the checkpoints are very consistent. So even when you lose you don’t end up getting sent too far back. That’s perfect and I can’t stress enough just how important that is. These levels could very easily turn from awesome to annoying if you had to start from scratch every time. This way you can appreciate the difficulty and creativity without any annoyance setting in.
Make no mistake, the game can be rather difficult at times. I died quite a number of times but I was always ready to revive just as quickly. I ended up blasting through the game rather quickly as a result. It’s a bit on the short side to be honest but I can’t even remotely consider that as a negative because of how the game handles it. There are tons of levels but the game just doesn’t force you to play them all and I can respect that. Each level is also so unique and filled with fun features that I’ll take this over a ton of standard levels.
The game even has a gimmick with a little frog moving things around that somehow doesn’t get annoying. I was prepared for this to be super annoying but it’s actually a really fun mechanic. In terms of pure platforming I dare say the game even has more life than some Mario titles and that’s saying something. If we’re only looking at gameplay this is one of the best games to ever do it.
Meanwhile the graphics and soundtrack are definitely impressive. The soundtrack in particular is awesome with a ton of different songs everywhere and remixes of popular ones. Then the graphics have aged really well with a colorful style all the way through. The character designs are on point and the levels all stand out.
Overall, I was pleasantly surprised at just how good the game was. Of course I was expecting it to be pretty good but to be great on this level? That was a surprise. The story holds it back a little bit considering this game has some of the best platforming I’ve ever seen. Imagine pairing this with a big budget story? It could have really made history and so I do eagerly await seeing what the Rayman franchise does next. This will be a tough title to top but of course there’s always a chance. If you haven’t played this game yet then you should definitely fix that!
Overall 8/10

It’s time for a very old film with Jackie Chan. It’s definitely not one of his best films but the fight scenes are definitely on point when they occur. You get a lot of action at the end of the film but outside of a fight near the beginning, the film does go a long while without action. There are quite a few twists throughout the movie which does take it in a different direction than you might have expected but in this case that’s not necessarily a good thing.
The movie starts off with two factions fighting. One of them wins and so the master claims the title of “Champion” and has the banner to prove it. The master of a different faction didn’t like this and so he challenges the first one to a battle for the crown. The first master loses and is promptly murdered. His top student Tang is tasked with avenging the master’s death and restoring honor to his family. So he travels with the master’s wife and daughter to the home base of the villainous Master Li. Tang has been doing some training but is he really ready to take on a master level opponent when he was folded so easily the first time? Additionally there is a lot of politics going on here with various factions so Tang must really plan his moves carefully or risk complete and utter defeat.
Okay so lets start off with the positives here. The fight scenes are really good. I always appreciate some good martial arts like what this film has. The choreography is really good and the fighters are attacking at high speeds all the time. You feel good power behind the blows and it’s nice when two fighters finally go at it in life or death stakes near the end. A lot of the action scenes tend to involve one side holding back due to circumstances but of course you’re eager to see the fighters cut loose. There’s a really fast fists barrage near the end of the film which should really stand out even among the other combos.
The film is also fairly unpredictable which is good to an extent. I probably would have preferred the more predictable plot of revenge in this case but more on that later. There are also a decent amount of memorable supporting characters so it helps make the film more memorable. For example the 2nd in command for the main villain and the main heroine of Master Li’s faction. So it’s not one of those films where only the main character and villain are important.
Now on the not as impressive side is the main character. This is in part I’d say a cultural difference as well. A lot of times in both Japanese and Chinese films, there’s a lot of stock put on family honor and doing whatever you gotta do in order to preserve it. The main problem is that this will often result in the characters making the wrong decisions just because to go against it would be dishonorable. Tang strikes me as that kind of character as he goes as far as to become a full villain after some strategic blackmail. Here’s the main problem, he should just be taking what he needs by force.
The situation involves a drug that he needs or at least the formula to replicate it and the only way he can get it is to beat people up by working for a gang. At that point if you’re going to have to be a villain anyway, choose the outcome that has the least amount of victims. In that case it would be taking down the villains himself. Tang just seems a little slow on the uptake here as he doesn’t quite seem to realize how evil his bosses are when they don’t really hide it.
There’s one scene where the villains murder a child and Tang gets framed for it. He quickly confirms that he didn’t murder the child but this doesn’t stop one of the villains from being upset at how he orchestrated all of this for Tang to murder some more heroes. Here’s the thing..he says that right in front of Tang yet the lead doesn’t visibly react at all. Surely that should have been the end of this alliance right?
Then Tang goes as far as to fight all of the good guys at once while still working for the villain and it’s not until the final 15 minutes or so that he realizes he’s not doing well. This results in yet an even higher body count once more. I would also argue that the ending isn’t even a happy one at all. You have to remember that the heroes were heavily outnumbered with numerous guys with swords bumping off anyone who tried to leave the complex. The movie ends immediately after the final fight but as far as we know there are 3-4 super weakened heroes left who are going to have to fight well over 2 dozen armed fighters. I don’t think they’re actually leaving that place alive. There’s a slight shot Tang can do something since he’s the most skilled but even then I just don’t see it.
All right time for some spoilers so skip the next 3 paragraphs if you haven’t seen the film. It’s time for me to go into detail on some of the twists and why they didn’t work for me. Well first off, we never got the big fight with Master Li. It turns out that his wife destroyed herself in guilt after his win because she had an affair with the other guy so then Li removed his leg as penance and wants to make amends with the main characters. It’s not like you can just go ahead and beat up on someone with one leg who can no longer fight although Tang comes dangerously close to attempting this anyway. It’s a very intense twist to be sure but it means we have lost the main villain//the strongest fighter in the series. The movie has a hard time recovering from this because the actual main villain is so much weaker.
It’s subversive but it comes at the expense of a cool climax. The new villain’s second in command is reasonably tough but only makes this a real fight because he grabs some weapons at the end. Likewise the actual new villain only does well because the hero is tired by then. It would be much more satisfying to take down a main villain who is super powerful. It also feels like maybe the film did this because Tang would have been no match for Master Li but I’d still have preferred to watch that fight.
Ultimately though, the film’s lacking because of Tang in each scenario though. Beating up on the heroes while working for the villains is pretty wild in itself but he’s always extremely slow to act. At one point a group of 5 men attack one of the heroines and he just stands there like a statue until their blows start to add up and he realizes he should be in there fighting. Yeah it’s good that he eventually got in there but leaving her to fend for herself for any period of time really wasn’t cool.
That’s it for the spoilers so back to the program. The old master’s wife and daughter were more reasonable than Tang at least which is good although you do feel like they were just holding him back the whole time. I know they needed to be there as per tradition for their revenge but if Tang had just gone by himself then the whole film would have played out verrrrry differently. Having to watch out for two noncombatants the whole time is very tricky.
The film can also get a little dark at times. Of course you have the kid dying which I wasn’t really expecting. Fortunately it’s completely off screen but it’s still something we didn’t really need here. Two characters commit suicide and so the film which already had a fairly large body count, really added to it with some intense ones there. Considering that the gang’s run things for a while now, it’s likely something that happens a lot. Master Li’s reasoning for not fighting back doesn’t make a lot of sense to me. Yeah he was waiting for proof but in the meantime his men are being attacked and the villains are gaining more ground. That’s a losing, defensive strategy. If you want to win then you have to press forward and attack. It’s not like he’s a diplomat who needs absolute proof before doing anything. He’s a martial arts master whose first duty is protecting his students, he really should have done something.
The characters don’t always feel very logical to me and it feels like an honor thing at times. They all just have to pretend to be polite at all times and do everything by the book. That may be fine in some scenarios but often times you need to get out there and attack. While I have numerous issues with Tang throughout the film, at least his intro scene where he jumped in to defend the master was good. It would have been nice if he would have at least looked decent in the fight instead of being thrown around effortlessly but the attempt was the important part.
Overall, Dragon Fist is not going to be able to hang in there blow for blow with most of its martial art rivals but if you’re looking for a quick film with lots of action then this definitely works out well. It is over with very quickly and so the pacing’s not bad. I would have liked a little more action and for Tang to have been more likable for it to have crossed over into the next level. I think that alone could have bumped it an extra two stars. It just focused too much on so many different plots with all of the factions which could work really well for a series where you keep spreading out the cast for the inevitable conclusion but having 3 different groups in a film that’s barely 90 minutes is pushing it. You don’t have much reason to care about some of these characters and it takes away from the main story which gets put on the backburner at different points.
Overall 5/10