.hack//Liminality Review


This is a quick OVA series that I started a long time ago. With the final part of the PS2 .Hack series completed, it was time to finally watch all of the episodes. It’s fun to see what was going on in the real world while all of the fighters were in The World trying to stop The Wave. As a result this one is a bit more of a low key adventure but you still have some danger going on here. The most important part is really being able to connect the dots and see the pieces that you were only aware of in the background before now.

The special starts with Mai’s boyfriend being put into a coma after playing “The World”. It is a super popular game and everyone is playing it so people figure that it must have been a coincidence. Mai was playing as well but managed to wake up for some reason. Well, she isn’t satisfied with the situation as it is and wants to find a way to bring him back. She is approached by a man named Tokuoka who used to work for CC Corporation who are the ones behind the World. He tells Mai that the game is responsible but proving it and finding a cure will be difficult. Also, can she really trust him? The longer that the World is able to survive, the more damage the planet takes in the real world.

There is also a tough moral dilemma to deal with here. The mysterious monster within The World will keep on destroying more characters and sending their real life players into a coma for as long as he is active. If the game is deleted, then that will prevent any more victims from popping up but at the same time it will completely doom the ones that are present. Naturally that means the company is going after the first option in order to limit the liability and bury the proof of the glitch but the main characters want to save everyone that they can. It is with the knowledge that they could be creating new victims though which is why I wouldn’t say that this is easy by any means.

For what it’s worth, I would have to say that they made the right decision here. As long as there is a chance, you should not give up on the people who need help. So Mai and the others continue to push on. Each episode mainly focuses on different characters here. The first is about Mai and Tokuoka, the second is about Yuki and Kaoru, the third one is about Kyoko, Bith, and Tokuoka, then the final episode has everyone in. It’s a pretty good way to slowly build things up each time.

From the 4 episodes, I would say the second one definitely has the highest level of danger. The two heroines are trapped in a building that has entered lockdown mode with a lot of fires breaking out. If they don’t escape quickly then it’ll all be over. Naturally most of humanity immediately starts panicking and makes a run for it so you want to avoid those. Yuki and Kaoru do their best to escape the crowd and get away but it’s not easy. They have to use the vents at the ceiling of the floor and I always thought that looked really tough. I don’t consider myself to be super claustrophobic and yet I would have to do a double take there.

My favorite character in this series was Kaoru. She really only appears in the second episode but does a good job of staying calm and getting Yuki out of the building. Perhaps she would have survived on her own or perhaps not, but Kaoru made sure this was a guarantee. She put herself at risk and even got a sprained ankle out of this but did her best throughout. It’s why you always want to have an adult around in a high pressure situation. This is one of the rare titles where the adults actually hold their own with the kids.

As for Yuki, she panics a bit too much for my liking. She doesn’t really think things through and gets herself into trouble as a result. It’s just how these things go but since all of the other characters were really focused the whole time, it made her look a little worse in comparison. She did contribute in the final episode so I’ll give her that but it’s more of a consolation than anything else.

Then we have Bith who really came in handy by the end. He shows up rather mysteriously but has good connections like with the super hacker Helba. Without him, the characters wouldn’t have made it in time to save their cyber companions. He is also good at bluffing and has just enough credentials to hold up against the CC Corporation. I imagine that he probably spent all of his goodwill within this mission but it was worth it.

Kyoko also shows up a bit later into the series than the other characters but is able to help out right away. She is ready for the fighting to take place although you do have to keep your expectations within reason since for the most part everyone here is just a normal civilian. They’re not going to be putting in crazy combos and taking down tons of opponents or anything like that. This isn’t that kind of series.

Mai is still the central focus here and her character is interesting. She seems rather emotionless for a while and I thought that was going to be a full plot point but it mainly went away. I suppose that’s just how she is. For example she didn’t seem to care a whole lot that her boy friend went into a coma but maybe that was meant to just show that she was trying to cope with things. The guy was moving a bit fast in the flashback but it seemed like the event still ended positively with them. So I’ll assume all is well.

It does make her a good lead because it’s hard to know what is really going through her mind. She’s a bit of a wild card in that respect. I also think she had good reason not to trust someone like Tokuoka for a while there. If anything I would have been more wary of him like her friend Masaya. He did not trust Tokuoka at all and did his best to warn Mai about him. Ultimately she just wasn’t really interested in heeding those words. Masaya is a bit helpless but I appreciate him at least trying to protect her.

As for Tokuoka, well he is a good guy. He’s just as shady as it gets and I suppose that is bound to happen when you are fighting a multi billion dollar company. The series starts and ends with him getting beaten up. The poor guy definitely takes a whole lot of punishment but in the end is a critical piece to stopping The World so he can hang his hat on that.

This is a side piece to the games so the terms might get a little tricky for you. If you’re just watching this title you may miss some of the context but you can still enjoy it as a good conspiracy story. It is obvious that big business is hiding something and the heroes have to stop them. It’s a compelling piece either way. In order to get to the next level I think we would have just needed to have had some more suspense.

Ultimately there is only so much you can do with 4 episodes after all but I thought it was still a good adventure. The animation is also solid although there aren’t a ton of action scenes to really test it. It did help back up the eerie atmosphere of the series. It just feels like everyone is always very isolated and with glitches affecting the real world, you aren’t safe anywhere. This is not a horror by any means but I thought the atmosphere was crafted pretty well.

The soundtrack is really good as you will hear a lot of the classic .Hack songs. I liked each of the intros and it was cool to see the video game scenes from the accompanying volume at the same time. It helps to really tie the adventures together. Even with that you may lose track of some of the characters but you’re only meant to really focus on the ones in the real world here. One character even surpasses the speed of light with her reaction times.

Overall, .Hack/Liminality is a good example of an anime that may get a little confusing if you were to start with this as your first experience with the franchise. I think you’ll still have a good time but it might be worth playing the games first. Either way I would recommend this series. It’s so rare to see what people are doing in the real world while the superheroes are fighting so it’s just a fun angle. The CC Corporation is also shown to be as evil as they can be so this isn’t one of those situations where you will be on the fence. It’s clear that The World really needs to be stopped even if 99% of the player base doesn’t even know what is going on. One more episode to focus on the fall out and what the government does would be fun but you can probably imagine that for yourself.

Overall 6/10

.Hack//Quarantine Part 4 Review


After 8 years since part 3, it was time to dive into the final part. This one is incredibly difficult to get a hold of because it is completely out of print. Usually it goes for hundreds and hundreds of dollars so you’re really expecting a grand climax here. It was definitely fun to see the ending and everything about the game was nostalgic. That said, it is fairly short next to the other games and you’ll breeze through it. The longest part here was definitely just grinding normal enemies for the virus cores.

The story begins with the heroes preparing for their final battle. The Wave is approaching and intends to end everyone once and for all. The World is in danger and if this attempt to stop the Wave fail, then it will be too late to save anyone who is already in a coma. To prepare for this, the heroes have to defeat phases 7 and 8 of the virus. Get ready for some long dungeons.

So the game makes up for a lack of new dungeons by having absolutely massive ones in the area that remain. One of them is close to 20 floors and that dungeon took me around 2 hours to complete. Imagine losing at the end of that right? The boss had 6 phases and he wasn’t even the final boss. Granted, the final boss technically had less phases with 5 but was still really difficult to defeat. These are styled as raid bosses so they are meant to take a long while. Of course that means it would be rough to die when you’re deep into a boss. Fortunately I never lost in a phase after the first one. The first phase of one boss did manage to take me for a spin several times but then I got used to him.

I recommend having 100 revives, restoratives, and potions with you at all time. A single boss can have you using close to 80% of that. Also make sure to stock your allies with these as well for when the boss hits you with an unblockable/undodgeable one hit KO move. That may sound cheesy but every boss in the final game has this ability. It’s probably one of the only games I can think of where you can be taken down in one hit at level 99. That is super crazy but does reinforce how big teamwork is here.

You will need to set up your teammates with their orders and then dynamically continue to issue new ones the whole time. You really have to stay sharp because if you stop for even an instant then you might lose. Make sure you keep several different equipment’s ready for every part so that you can shift elements as needed. The bosses are constantly switching after all and so you have to do that as well. You can only hold around 30 types of items at a time though so you will always be running on full.

Another thing to keep in mind here is that the final dungeon has a ton of data enemies. These cannot be defeated until you have hit them with Data Drain. The problem? That increases your corruption levels. The more you do it, the more “glitches” affect your character. The effects are drastic like casting negative spells on your teammates or even losing entire level ups. I lost 2-3 levels during the final dungeon. There is even a chance that you can jump right into a game over screen. Fortunately that didn’t happen to me but I can tell you that I was definitely feeling the pressure here. My corruption level was deep in the red at the time so I knew that I was right on the border here. One wrong hit and that would be it.

The most annoying part of the game is definitely about obtaining virus cores though. Basically you have to hit enemies with your data drain ability and sometimes they will drop a core or an item. You then have to run back to an older world and best enemies to lower your corruption level and then try again. There is a lot of repetition here. Also you won’t get more than 1 EXP per enemy when you data drain them so this slows down your progress. You need a ton of cores for the final dungeons. I spent over half of my time in this game getting cores. There may be a faster way to do it but this was the best way that I knew.

I will say that the game does have a lot of replay value in terms of other dungeons. There are almost an unlimited amount of dungeons you could play through for fun. Additionally there are a lot of side quest dungeons to play through and even little games like tag against a demon. Those all help to add up to the play through if you want to have fun there. The game even has a post game with some more crazy dungeons. Getting trough that will definitely not be easy.

The graphics have aged pretty well. It definitely feels a whole lot like you are inside of an MMORPG. You get full on cutscenes and of course the text ones. The full voice acting also feels ahead of its time here. Finally the soundtrack is also pretty good. A lot of great tunes all the way around and at this point they feel pretty iconic. The 4 .Hack games really lasted a long while and it feels great to have made it to the end.

Overall, This was a fun way to end the saga. It was fun to be able to keep my levels from the first 3 games. Starting this one around the 70s after all was pretty impressive. I also like the way the level up system has a consistent 1000XP for each level and how much you get is just based on your level. I could do without the virus core mechanics though. It really feels like that doesn’t add a whole lot to anything. It’s more of a needless grind than anything. I suppose a lot of games ill have something like this to extend the play time but I’d prefer to have more main dungeons or something instead. Now I can finally go ahead and play the .Hack GU games and I can safely say that I have really high hopes for those. They always looked like a ton of fun. This next installment of 4 games shouldn’t take me as long as the first 4.

Overall 7/10

.Hack//Sign Review


It’s time to look at what I’d consider to be a fairly iconic anime. It’s not so much that it’s known as one of the greatest anime of all time like DBZ or that it’s super long like One Piece, but it’s just an anime that you’ve likely heard of over the years. The .Hack franchise is also pretty popular in its own right and this is certainly the most well known show. It’s definitely a fun adventure that takes a pretty deep look into the online gaming genre.

The show takes place in the future where online games are finally on the rise once more. In particular a fully immersive game known as The World has gotten incredibly popular because of how realistic it is. Just pop on the helmet and you are inside the game. A player named Mimiru was exploring a cave like normal when she bumps into a player named Tsukasa. He runs off and she thinks nothing of it at the moment. However, it turns out that Tsukasa is unable to log out of the game and can’t even recall what is happening in the real world. The other players suspect that he is a hacker while others are worried about what has happened to his real world body. The secrets can be found with the Key to the Twilight. It’s an object of immense power can can change the game itself. Of course, finding it will be tough since the heroes don’t even know if it exists at all or if it’s merely a legend.

A big part of the anime is about exploration as the characters look around for a dungeon that isn’t in any of the official guidebooks. Effectively, they are really getting into the game now since it’s like going back to the days before the internet. Of course the stakes are high since Tsukasa’s life hangs in the balance. The heroes have to decide if helping like this is worth it or if the game is starting to take up too much of their time.

Despite being the main character, Tsukasa is actually pretty annoying. He is constantly snapping at everyone and feeling sorry for himself. From the start things would have been better for him if he had talked to the Crimson Knights instead of making a break for it and acting all suspicious all of the time. From his actions he basically told them that he was a cheater so of course they would try to arrest him at that point. Then Tsukasa actually destroys a few players. He never turns into a total villain or anything though and his actions are not malicious. He attacks in self defense but naturally the Crimson Knights won’t believe it. Tsukasa doesn’t have an easy time of it at all, but the reason why he is annoying is that you feel like the lead is making the situation a lot worse on himself.

Mimiru is the main heroine here and in a sense you could say that she represents the average player. She is intelligent but not a pondering philosopher like the rest of the characters. She is just here to enjoy the game at first but gradually gets pulled into Tsukasa’s web. I’d say that she definitely has a pretty tough experience here since the wavemaster is hard to be friends with and tends to panic or run away when the going gets tough. Mimiru’s definitely a fun character throughout and was certainly crucial in Tsukasa’s personality change. I dare say even more than Subaru as she got him to take the initial steps out of his shell.

Subaru is the leader of the Crimson Knights but she tends to disagree with their methods. She wants them to just go around talking with people as opposed to actively keeping the world safe. I rather disagree with her on this one at the very least on the idea that they should be so lenient on cheaters. They should report them to the admin right away and in the meantime locking them up makes sense. It would be like locking someone’s account for a little while. The knights naturally did take it a little far by the end, but I felt she was too far in the other direction. Subaru is a nice character though even if she isn’t the best fighter. She can just be rather naive at times like when she actually expected the Crimson Knight to tell her if the friends that he disliked leave her a message. I don’t think anyone expected him to actually do that.

Bear is another one of the main characters. He hangs out with Mimiru a lot as well as BT. Inside the game he is probably the deepest thinker and is also the most pro active in trying to find out the truth behind Tsukasa’s predicament. He has to make a lot of tough calls on his own and ultimately ends up making the right ones. It would have been rather tough on the kid without him. Bear can always hold his own against the other characters in a verbal battle and is good at planning as well. He’s just a very solid all around character.

BT is a character who really doesn’t care for lettuce since it erodes the taste of whatever it touches despite society telling her that it has no taste. It’s a pretty interesting backstory. In the game she likes to play as a very tricky character who will betray the heroes for a good item. She plays both sides quite a lot throughout the series before finally choosing the right side. As a result she is rather annoying though and it was too little too late when she came to aid the heroes. She also tries to go after Crim in the real world even though he’s pretty decisive in rejecting her. Of course it’s always tough to move on immediately.

Crim is essentially the “Top Player” character of the game. He has a considerable amount of skill and vows to use it for justice. He role plays as a Superman type figure who is always around to help those in need. He definitely ended up being the best character in the game. For starters he is the only one who didn’t really bring any drama with him to The World. He likes to keep the real world and the video game separate and completely gets absorbed into his role. That’s definitely the way to play and he is able to do this while still appreciating the stakes that the game now holds.

Sora plays a big role in the series as he likes to manipulate all of the characters and hatch plans of his own. As he is one of the strongest characters in the series there typically isn’t much that the heroes can do to oppose him. Only Crim is able to properly stand up to the guy. He can be fun to have around, but I definitely wouldn’t say that he is a likable character. At least he ends up trolling both the heroes and villains which is always nice for a wild card. At most you might feel bad for him during the end of the series since he tries one last betrayal which doesn’t even matter and ends up getting himself a little too deep into The World.

For a while the Crimson Knight was easily the best character in the show. He’s one of the big antagonists of the series who believes in hunting down the hackers so everyone will have a fair gaming experience. He isn’t pleased when Subaru tells him that they are just a fan group with no real power. At this point he decides to take matters into his own hands. It’s not as if he goes crazy and starts trying to destroy everyone though. He merely stays in his quest to stop the cheaters and it’s a shame that by the end of the show he didn’t get to do as much as I would have hoped. His fight scene with Tsukasa early on was cool though. I think that may have even been the first episode. Even there he wasn’t in the wrong you’d think since Tsukasa was obstructing Justice. On the other hand, since the Crimson Knights are a fake group with no authority then are they outside their jurisdiction? I’d say no.

As the characters mention from time to time, they are all role playing inside of The World. Why not role play as a police officer? While the Crimson Knight gets a little extreme towards the end, he is not unreasonable at the start. If someone is hacking the game then they must be stopped before other players are hurt right? Especially since this game does seem to give you some level of pain feedback in the real world. In the video games a lot of the characters also don’t like the hackers since they mess with the game so much. The Crimson Knight does get distracted by the romance angle quite a bit, but otherwise he had a pretty interesting mission throughout the show.

The show is very dialogue heavy of course so don’t go in expecting constant fight scenes. Fortunately the writing is really good so the dialogue works. The show never feels dull or boring despite all of the talking because the show is just very interesting. You’re engaged with what they are talking about. The characters may go in circles at times but it won’t dampen your enthusiasm as they will at least gain some kind of new clue which alters the conversation. I think the voice acting deserves a lot of credit here as well. Every character sounds rather monotone and robotic but that makes sense since they’re all role playing within the game. It adds to the effect pretty well and makes them easy to listen to.

.Hack also manages to avoid some of the negatives that typically go hand in hand with anime as well like fanservice. The show avoids this which seems to be pretty tricky for video game anime like this or at least that’s the impression you get from titles like Sword Art Online. It was tough deciding whether this show would be a 7 or an 8 because it is fun, but is it great? It was very interesting throughout and while the show lacked action the mystery was fun. It’s not the kind of mystery that would lose much replay value on the second watch since it’s not about a culprit that you are finding, but secrets of the world. Everything is very meta so I think it would hold up well enough on a second viewing.

I also liked the soundtrack quite a lot. We get many different operatic themes which help get across the show’s mysterious tone. “Come with me to the Twilight” works well for all of Tsukasa’s moping scenes where he’s wondering what to do next. The show is constantly throwing in both lyrical and instrumental themes at you which fit in well. They are epic but can also be interpreted as sad depending on the scene. The only theme that I really didn’t like for epic scenes was Sora’s. It’s a really happy theme that seems completely out of place whenever it pops up. For example, it pops up during the final battle between Crim and Sora which is a hype scene but the music doesn’t fit at all.

It’s not a theme that pops up too often though so it’s fine. Also, as we don’t get too many fights during the series it’s always fun when they do pop up. The Sora bouts are always enjoyable and the invincible monsters were also cool. Each fight is fairly short so enjoy what you get from them. The thing is that most of the characters aren’t too strong here as they want to enjoy the game and aren’t grinding their stats. Only Sora and Crim decided to grind their way to level 100 and at that point it all comes down to their skill level when wielding their weapons. Since The World is so glitchy, it’s probably for the best that they don’t take that part too seriously.

The animation is also pretty good and holds up well. It’s a classic 90s-early 2000s aesthetic. The colors are bright and the backgrounds have a lot of detail. I liked how they animated Skeith as well. He certainly comes across as a very intimidating figure. The gray, faded out look for the real world also did a good job of showing that aside from The World, Earth hasn’t changed much and that’s why everyone wants to be playing the game instead of just going through the same motions as always. It would be cool to see more of the human world, but this way it does keep more of a mysterious vibe.

How much you enjoy the show will depend on what extent the vibe works for you. The first half can be rather slow as all of the characters keep heir secrets and don’t really do a lot to shed light on the situation for anyone else. It’s not til we enter the second half where the characters all start to team up and realize that an enemy is near. Then we get the fun dungeon exploration and battles against the mysterious being. As it is the show basically just ends around this point as the clean up is left to the characters of the original 4 video games. It’s not like these characters can fight a being who is a part of the game like this so I wonder how often they would log on after this or if they began to take a more cautious approach. Either way as long as you find the show interesting like I expect you will then the lack of activity at times won’t really be an issue.

One thing that would have been nice would have been to include more of the video game characters. Several of them got cameos here which was cool, but having them around more would have been even more exciting. I suppose they could have stolen the show since they were so OP though. By not having them around, it also showed that while the situation was huge for the main characters, it wasn’t necessarily an end of the world event where everyone had to show up. Even by the end of the show a lot of people probably didn’t even realize what was happening since they would probably just ignore the forums.

Overall, .Hack//Sign is definitely a fun show. It’s the kind of title that has a lot of replay value since the dialogue is engaging from the start. It’s very solid across the board so I wouldn’t say that it had any specific weaknesses. At most I do think it could have used some more fight scenes but the characters do stress that this isn’t really that kind of game. Combat is a feature though so it’s always an option. The show is also better in batches than weekly since the show likes to progress at a slow pace in order to allow all of the characters to process what is going on and discuss it. If you haven’t seen a really solid video game adventure yet then this is a great way to start. Now I just need to go back and play .Hack part 4.

Overall 7/10

.Hack Part 3 Outbreak Review


The .Hack series continues with this next game. Getting Outbreak was no easy task given how expensive these games are, but I knew that it was time. It took a little while to relearn the mechanics and weird element system (Fire beats Water?….) but once I got those out of the way I was ready to dominate. It’s a really fun game even if it’s the shortest one.

I can’t give a great previously segment since I’m hazy on that myself but more and more people are starting to behave oddly. The World appears to be having an impact on the players’ minds. The Mods have decided to shut it down, but doing that would ensure that the people in a coma stay that way which would be unfortunate. Kite decides that the team should strike one last offensive at Cubia and the army of Databugs, but the only way to succeed is to have Helba, Wiseman, and the Mod on board.

Beyond the main plot there are a ton of subplots looming in the background. The Cat user from the previous games is deteriorating more and more as the games go by. At this point she doesn’t have long until she is completely corrupted. Her friend is worried but there really isn’t a whole lot that he can do about this situation. Then you have other characters who are trying to get treasure or other rare items and want Kite’s help with this. One character is even planning to leave the game which would be tragic. I did a few of the side missions. They’re not all that long so it wouldn’t be a problem to do them, but I’ll just put them off til the final game. Then I may have fun saving all of them if I need more rare items or I’ll just try and take the final boss head on.

The gameplay is exactly as you remember it with the unique mix of real time and turn based combat. As I mentioned, it will take you a little longer to get used to it if you haven’t played the game in a whole because there are certain nuances that make this game more complex than others. You will have to keep switching your party tactics since your A.I. Allies are completely dependent on this. Then you’ve also got to remember the types. Basically there are many pairs of two elements and both elements are good against each other. Water beats fire but fire beats water. Using the elements is absolutely required and will help you take down bosses. If you don’t use the elements then I’d say that you are really in a pinch.. It’s just such a massive game changer.

Level ups are important as well of course. While I was still relearning how to play I quickly focused on level ups. I got about 20 right away and that left Kite at level 70. That’s high enough for you to beat the game. Perhaps not easily, but it is achievable. You’ll still be a bit of a glass cannon without good equipment, but that is hard to get. I barely even notice the difference to be honest so just get used to carrying a lot of potions and revives around. You’ll absolutely need them and when your partners are running low on inventory you should give them some as well. Sharing is caring after all and if everyone is properly equipped it will make the whole journey a lot more manageable. The game’s difficulty is intense, but not unfair. Just have every element on hand even if it means lugging around extra equipment that you could have sold for more money. You can always find more ways to get money, but good equipment is hard to come by. Data Draining powerful enemies is probably the most efficient way of getting effective inventory.

The graphics are about the same as the other 2 which makes sense since it’s practically the same game from a technical standpoint. It looks good and the graphics have aged quite well. The glitch effects that occur when a databug shows up are still genius. It looks as if an actual glitch has appeared as the screen will go crazy and it sounds like a computer shuts off. It’s all very meta and really well executed. I’d like to see a modern game take a stab at something like this as well. With other big data games like Digimon and Sword Art Online still going, one of them should try to have an interface like this. I think it would work really well. There aren’t really any new tunes here or maybe there are and they just weren’t memorable. Either way, it’s very nostalgic. You’ll certainly remember hearing these themes from the first two parts and they’re still a lot of fun. I would like to have an extra theme or two, but the ones in the game are satisfying enough.

When it comes to the story length this game is a lot shorter than I was expecting. The first game was 25 hours long, the second was 15 and this last one was 12. I guess we’ll see how long the 4th game was but if it’s any shorter then it’s really going to breeze by. I also think I did more of the bonus content in the 1st game which helped its case. After beating the game there are a bunch of side quests to do here so there’s a ton of replay value. Leveling up and getting new equipment isn’t exactly a fast process either. It’s certainly worth the normal price. Granted, this game goes for around 50-80 dollars nowadays so you’ll want to think carefully on if it’s worth it or not. The game’s a lot of fun so I’d say it is, but don’t spend too much on it. Know your limits. It’s why I likely won’t be getting the final game for a while since it’s well over 100 dollars. That’s just way too much money for a single game and hopefully the price will go down at some point.

I have to mention one last time that it’s really cool how the game feels like an online MMO. There’s just so much to do here and the game keeps track of every little thing. How many objects you break, enemies met, etc. It gives you an incentive to just keep playing the game and you could easily cross 100 hours just by doing all of this. One slight improvement the game could make would be to allow you to get to the main menu without having to log out every time, but I guess that is for the added realism of being on your computer. It’s definitely pretty meta.

Overall, Outbreak is a solid addition to the .Hack series. While it is a little on the short side, the gameplay and story are on point as always. We’re one step closer to the climax now and I can definitely say that I’m a big fan of the franchise. I’m also looking forward to the GU titles as those definitely seem pretty action packed. Who knows, maybe I’ll do some of the side quests at some point while waiting for the 4th game. At least I leveled up a bunch ahead of time so when the 4th game comes out I should be ready to rock and roll. I just need to remind myself that type advantages are key and by putting that in this review I will definitely be prepared.

Overall 8/10

.Hack Part 3 Outbreak Stats and Records

Stats Time!

Play Time 54h 29m
Areas Visited 269
Grunties Raised 2
Grunty Foods 77
Encounters with Monsieur 3
Encounters with Grandpa 2
Symbols Activated 112
Treasure Boxes opened: 782
Items broken 585
Gott Statue treasure opened 16
Total Gift amount 90300GP
192/303 Monsters Encountered
41/76 Characters Encountered
16 Trades
Magic Portals opened 826
All Field Portals Opened: 4
All dungeon portals opened: 3

Character Levels

Kite Level 71
Mia Level 68
Orca Level 50
Marlo Level 69
Sanjuro Level 69
Nuke Level 68
Balmung Level 69
Moonstone Level 68
Piros Level 68
Wiseman Level 68
Elk Level 68
Natsume Level 68
Rachel Level 68
Gardenia Level 70
Terajima Level 61
BlackRose Level 69
Mistral Level 52