Sackboy: A Big Adventure Stats and Records

Stats time!

PS4 Trophies 16/46
Adventure Progress

Costumes 32% Complete
Mastered 2% Complete
Orbs 50% Complete

World 1

Orbs 31/48
Prizes 15/44
Knightly Energy 1/1

World 2

Orbs 39/54
Prizes 22/48
Knightly Energy 1/3

World 3

Orbs 34/54
Prizes 18/39
Knightly Energy 2/4

World 4

Orbs 31/46
Prizes 20/43
Knightly Energy 4/4

World 5

Orbs 28/43
Prizes 8/36
Knightly Energy 2/2

World 6

Orbs 0/17
Prizes 0/17
Knightly Energy 0/1

Little Big Planet 3 Review

The Little Big Planet series started off rather rocky with the first game and then really jumped with the second one. This final installment in the trilogy manages to keep that same energy and keeps the series on an upwards trajectory. I wouldn’t say it quite matches the second game which still had the most intense plot but the fact that the game has a pretty serious story with clear plot progression is always a good thing. Sackboy has really done everything he could in order to save the world at this point. He may get nervous but he’s always ready.

So there’s a guy named Newton who has decided to awaken the Titans. He had the best of intentions initially as he just wanted to help the world with energy and such. Unfortunately the power corrupts him as everyone warned it would and he aims to destroy the world. Sackboy will have to resurrect the 3 legendary warriors to back him up and claim victory now. It’ll be dangerous but if he has these guys back him up then now he has a real shot at success. Naturally that means Sackboy will have to get past the Titans though so he can’t afford to lower his guard at all or it may be game over here.

There are 3 worlds in the game and each one has around 5 levels. The campaign is a little on the short side as you’ll have it completed in around 3 hours. There is a lot of replay value to be had here though as you can go back and play online levels, grab collectibles, and earn PS4 trophies. There are a lot of these to grab so that should extend the game to around 10 hours or longer I would expect. There are also a bunch of extra levels that aren’t required to beat the game but are present in each world. You can also get the game for a pretty good price so that helps even out the length concerns. Part of why it goes a lot faster than the other games is because the game is a lot easier than the second one. Perhaps people weren’t thrilled with the difficulty of the last one? It could get surprisingly tough that’s for sure, I remember being pretty surprised at that myself.

The story itself is pretty fun though. Newton makes for a fun villain who even has an emotional backstory. You can’t help but feel a little bad for him because he’s had it tough. Not “Gotta destroy the world” tough but still I’ll give him some props. Meanwhile the graphics are definitely solid. The levels have a lot of really solid backgrounds to it and each of the worlds are pretty unique. The soundtrack is also nice with an iconic Christmas song thrown in and then you’ve got another lively one during the credits. A good amount of work was put into this. I wonder if the songs were free domain at this point or if they had to pay for them. Either way it’s pretty nice to have though.

The gameplay is your classic 2D platformer. You want to run and jump past obstacles to make it to the end of the game. This time around you have multiple playable characters though and each of them have some slight differences. The dog for example can move faster than Sackboy. He can’t grab things but he can run on walls. Then you have the bird who can fly at high speeds. He makes for some of the tougher bits in the game since when you go into free drive it can be difficult to dodge the lasers and such. Then you have the power player of the group who can shrink into a tiny form to go under platforms or into the huge form in order to punch through obstacles.

One thing that’s always been a big point of emphasis for the Little Big Planet games is how much customization there is in the gameplay. Aside from level creating you can also equip your Sackboy with hundreds of different clothing options. You can make him an explorer, superhero, monster, etc. I gave him a basic Indiana Jones type costume this time. Initially when you start the game the two options are that one and Red Riding Hood but there are tons of materials to find in every level. After the first level you can probably combine for a bunch of different uniforms as well. So Sackboy can really appear as you want him to be.

Overall, Little Big Planet 3 is a pretty fun game. You can’t ask for much more from a classic platformer. The gameplay is strong with no glitches in sight, the soundtrack is on point with a lot of variety and solid tunes, finally you have really good graphics with a lot of character designs that are on point. It doesn’t lose in any technical aspects. The only real factor working against the game is the length of the story and even then there are a lot of bonus options you can do to keep up the replay value. I’m looking forward to seeing how the 4th Little Big Planet turns out. If it does well then it may be time for Sony to more aggressively think of spinoffs putting Sackboy in different gameplay styles and situations. I think there’s a lot of potential there. If you like platformers then this should be somewhere on your list.

Overall 7/10

Little Big Planet 3 Stats and Records

Stats time!

PS4 Trophies 4/32

World Stats

World 0 56% Complete
World 1 34% Complete
World 2 28% Complete
World 3 235 Complete

Level Stats (%Complete)

Belly of the Beast 42%
Masque Maker’s Tower 19%
Cloud Caravan 31%
Even Bosses Wear Hats Sometimes 76%
Benkum Lagoon 9%
The Great Escape 30%

Little Big Planet Stats and Records

Stats time!

PS3 Trophy% 15%

Level Stats

The Canyons
Boom Town 35%
The Mines 28%
Serpent Shrine 16%

The Wedding
The Darkness 7%
Skulldozer 0%
The Wedding Reception 23%

The Savannah
The Meerkat Kingdom 6%
Burning Forest 4%
Swinging Safari 29%

The Temples
Great Magician’s Palace 34%
The Dancers’ Court 20%
Elephant Temple 13%

The Islands
Endurance Dojo 26%
Sensei’s Lost Castle 28%
The Terrible Oni’s Volcano 20%

The Wilderness
The Frozen Tundra 35%
The Bunker 23%
The Collector’s Lair 44%
The Collector 100%

The Gardens
Get a Grip 23%
Skate to Victory 18%
First Steps 100%

The Metropolis
Subway 25%
The Construction Site 18%
Lowrider 21%

Little Big Planet Review

It’s time to take a look at Little Big Planet! This game was fairly big when it came out and it took me a while to finally get it. Many people started comparing it to Mario and it was supposed to be Sony’s big answer. Well if that is the case, then it is safe to say that Nintendo won this round by a mile. LBP’s gameplay is decently solid, but the whole game tries to be very “art house” and meta instead of focusing on just being fun and easy to get into. The plot’s also rather lackluster, but what else is new for platformers?

You play as Sackboy. It is heavily implied that the characters know that you the player are controlling Sackboy. The game constantly tries to be meta like this and all of the characters are actually paper cutouts. They are all being manipulated by a mysterious villain known as the Collector so you have to go around saving them all and proving that the Little Big Planet is more resilient than the villain thinks. Honestly, the story would have been much better if it wasn’t constantly trying to remind you that the whole thing was fake. The main villain even cries at the end and quickly turns good so fast that you had to wonder what was going on.

As a result of the game trying to go for a very indie feel, the graphics were actually pretty bad. Honestly, they looked worse than the average PS2 game and I’d take good ole N64 and PS1 games over it. The graphics just weren’t my style and the fact that they were all made of paper just seemed like it was an easy way to save some money on the budget. It was all pretty iffy if you ask me. The soundtrack was fairly decent I suppose, but certainly not memorable. There are no tunes that you’ll be humming to yourself afterwards.

As I mentioned at the beginning, the plot just isn’t good. You have to ignore the graphics and the story and just focus on the gameplay. That’s the only way to really enjoy Little Big Planet. Even then, it is a lot choppier than Mario. Possibly to reinforce the fact that they’re all paper, it’s easy for Sackboy to get stuck to objects or jump a little too far. I died quite a few times in the thunder level because it was hard to control where I was going. It didn’t feel like it would have been much of a challenge if the game had Mario’s level of refinement. It’s just so much smoother than this title.

All right, this has been a pretty negative review so far. Keep in mind that the gameplay is still good, but it’s more at the level of Flip’s Twisted World than Mario. It feels a lot more like an Indie game than a AAA title and maybe it is I suppose. Regardless, it didn’t quite live up to my expectations. I was expecting a very different game than what I got, but that’s the price of not really looking up a game until you buy it. Just as some will be better than expected, others end up turning out worse.

There is a lot of replay value here to help hold the game up. After completing the game, you are only around halfway done at best. There are plenty of other levels to complete and stickers to assemble. Along the way you can aim for the Platinum Trophy which seems fairly reasonable to obtain. It would take a long while though and you’ll need to master the controls along the way. They definitely do get easier to use the more that you play the game. Doing all of this will definitely extend the play time of the game. The actual story is reasonably short and you can complete it in a few hours, but the Platinum should easily take you to around 20 hours if not longer.

There were boss battles in the worlds, which were fun as well. Most of them were pretty easy, but the fights were well thought out. I also think that all Platforming games should have bosses of some kind to change up the gameplay and to just provide a nice challenge. It at least offers the semblance of a story. I guess this game should be described as more of an experience than anything else. You get to run through various levels like a desert or a haunted house. The haunted house was definitely the most tense and atmospheric level while others like the Canyons were fairly generic. There is a great contrast between the various worlds and I suppose that’s a good thing. You can also create levels in this game which is a fairly big deal, but I skipped that part. Maybe I’ll go back to it someday, but with Mario Maker in existence, there’s no real reason to use any other title for level creation.

Overall, Little Big Planet may have not been the platformer that I wanted, but it’s definitely the one that I deserved after not giving him fights on my blog for so long. The game was disappointing which had an impact on making this review so negative, but keep in mind that it is still a decently good game. There is a lot to do here and the gameplay was decently well thought out. I always talk about how gameplay is really the bottom line for a video game and this title is the perfect example of that. The execution wasn’t perfect, but the game did try to give you as much control over Sackboy as it could. You can change his facial expressions, make him give a thumbs up, and a lot of other customization. You can dress him up any way you see fit and that can make the levels a little more entertaining. I don’t imagine that I’ll be buying the sequel anytime soon, but if you’re looking for a good platformer to spend some time on, this one will work as well as any.

Overall 6/10