Ratchet & Clank All 4 One Review


It’s time to look at the final Ratchet & Clank game. (Not counting the movie adaption) All 4 One is definitely a very different game in the series as it focuses on the multiplayer aspect and naturally had to switch the gameplay a bit to set this up. I think they probably could have still pulled it off with the normal gameplay if you ask me, but I don’t know the full details of how that would work so it’s just speculation. Either way, while the gameplay is a bit weaker it’s still a solid all around game with a fun plot and good fundamentals.

Ratchet has retired from the hero gig and Qwark is now the President so everyone has achieved their goals. This is all thrown out the window though when the planet is invaded by an army of robots. Ratchet & Clank must get back out there in order to save the universe and Qwark tags around to help give his approval ratings a boost. They are even joined by their old enemy Dr. Nefarious who is only working with them for now. He warns the heroes not to get the wrong idea. Who can possibly stop this group of all stars?

The gameplay is your classic 3D blasting platformer. You are given an array of guns and other weapons to use as you rampage through the various levels. You’ll gain many weapons through the game by going to the shop and purchasing them. There aren’t a whole lot of weapons this time so you should have enough money to buy em all well before the final level. It also won’t take a whole lot of grinding post game to get the rest of the upgrades to be honest. The main difference here compared to usual is the team gimmick as I mentioned. There are a bunch of obstacles in the level that you can’t get by without a partner. If you’re playing by yourself then the A.I. will help you but it’s probably one of the worst A.I. I have seen in a very long time. Clank will literally jump off the stage to intentionally die just to make sure you lose.

You don’t actually lose a life unless both characters die, but with a computer ally more times than not that means both of you will die if you do. The game isn’t all that difficult and there are save points constantly so that’s not a big deal, but it will get annoying when you’re counting on your partner. Some parts of the gameplay are also just a little less polished than usual as well. For example, switching between weapons can be pretty rough as you need to cycle through 2-3 screens to get to the one you want. Sometimes it will result in you picking the wrong weapon as well. Then you’ve got the target aiming which will actively switch targets on you if there are a bunch of enemies. Small things like that keep it from being quite a solid as some of the others. It feels a bit more like a cash-in.

That being said, making the game multiplayer is no small feat. It’s definitely always a great idea to have that as a feature and in this title’s case you can team up with people online or offline. Your character also gains levels throughout the game so for example I got Ratchet to level 7. I’m actually not sure what the levels do, but they must have some kind of benefit I’d imagine. There are 9 chapters in the game and each one can take close to an hour or so. It’s a pretty good length for the title and nowadays you can get the game for cheap so you’re getting good value for your purchase here. Only thing to watch out for are glitches. They happened to be twice where I had to die to get the boss to appear again after he vanished. Definitely an odd one.

I also definitely did enjoy the story. The series never fails to deliver on that front with a lot of crispy dialogue. It’s one of those games where characters are constantly talking. There are big cutscenes after every chapter, but with all of the mini ones thrown in there the game stays very cinematic like the rest of the series always is. The plot may not be quite as long or deep as previous games (particularly the time travel trilogy which got real serious) but it still brings across the ole charm of the series. Seeing Qwark and the gang is always fun. Nefarious is probably the weakest member of the group when it comes to the humor, but he rarely gets to be part of the team so it was nice to see him. Ratchet also finally remembered why he became a hero in the first place so I expect that development will probably stick for the sequel. It’ll definitely be interesting to see how the story goes in that one. The only boring part of the story would be the main doctor villain and his good counterpart. They don’t add a whole lot to the story although the twist about who the real main villain was definitely worked really well.

The soundtrack isn’t all that memorable, but I did like the credits theme. That one definitely worked really well to wrap the game up. The graphics also look real good, especially the cutscenes. It holds up really well over the years and I think it will continue to look good many years from now. While the gameplay may not be the sharpest in the series that isn’t to say that it isn’t good either. It’s still very good and I love this style of gaming. Mixing 3D platforming with gun skills is always a recipe for success. Just look at Fortnite or Star Fox Assault!

Overall, All 4 One is definitely a title that I would recommend. Naturally you’ll enjoy it the most if you’re actually playing as a full group, but you’ll still be able to progress through the game very smoothly on your own. The fact that there are save points every minute or so is always good since you won’t feel like you lost a lot of progress when you die. I’m pretty surprised that we haven’t gotten an announcement for another game in the series by now. I thought they always sold really well so Sony would want to have it back soon. Maybe they’re just waiting and are going to unveil a huge sequel one of these days. Either way, I can definitely say that the series had a great run.

Overall 7/10

FIFA 11 Review


I definitely don’t play a lot of FIFA so most of the gameplay mechanics start to go over my head. You could probably tell that from my earlier FIFA review. Well, the marathon must continue and now I’m going at FIFA 11. I am proud to say that this one is actually an improvement. If anything that could actually be a bit of a negative of course since that means the games got worse as they went along, but that’s mainly because I’m a casual. FIFA 11 is a lot more arcade based so the controls are just simpler. I was actually able to score this time.

As always there are quite a few standard sport modes here. You can quickly pick up and play a normal game, do some minigames and challenges or you can run through a franchise. A cool part of the loading screen here is while waiting for the game to start you can head to the field and practice your shots 1 on 1. I enjoyed these quite a bit and while it would definitely be a very different kind of soccer game I think it would make for a fun one. Some 1 on 1 battles would definitely be a good way to practice fundamentals.

Still, the main part is naturally the actual games and in those I do feel like I improved. At first I couldn’t score a single goal, but then I played some more games and was getting some good shots in. I was able to defeat the opponent on the two easiest difficulties and then after that I started getting blown up again. It’s inevitable, but at least I felt like I was playing as opposed to just staying strong. I got my wins and losses and this just felt like the definitive version of the game.

Everything about FIFA 11 just feels right. The gameplay mechanics and visuals are on point. As always EA really delivers on how the game looks and plays. Then you’ve also got the way the shots work. In the later FIFA games you have to be hitting multiple buttons at once to get the shots where you want. In this one you just hit the shoot button and you’ve got the general direction down. From there it’s all about just keeping on until you get to the end.

Naturally there is also online battles to increase your replay value. Fighting other players online is just a great way to really start testing your skills beyond a local level. At this point it’s hard to imagine going back to just having local multiplayer. For some games that works of course, but especially with sports having online access makes it feel a lot more lifelike. You can go through a complete season with 15 other real teams (Well, that’s Football but you get the idea) and then you’re okay even if you don’t have a friend who plays FIFA.

One gameplay tip for all aspiring FIFA players is you definitely want to pass quite a bit. Get close enough to the goal and one player will always leave his man to try and get to you. That’s when you want to quickly pass the ball and get yourself into a prime position to make the goal. Even then it’s going to be pretty tough of course since the goal keeper is incredibly OP no matter what FIFA game you’re playing. You just gotta keep going and you’ll score. There are less tips to give to the defensive side since it’s pretty easy to stop the goals from being scored so long as you keep tackling the other players. Don’t bother with the slides since you’ll usually get penalized for them. Just go for basic shoves and the other players will never be able to get past you. That’s one thing I’ve been consistent about in both FIFA games, the opponent just doesn’t score.

I did try one game at the highest difficulty level though. It didn’t really follow the same path though as this time I couldn’t stop them from scoring. In my defense, the highest level in any sport game is typically insane. Even in Madden, which is my best series, I have a hard time keeping up at this level. The other team inevitably ends up winning the game by the end even if I can keep it close. So keeping it close in FIFA at this level? Nah…..I can’t do that.

Overall, FIFA 11 is definitely a very solid game. Soccer still isn’t really my sport, but I do think this one is more beginner friendly and the controls are more straight forward. I can see how veterans may not like this, but at the moment I consider this to be the definitive FIFA. I do have other FIFA games to go play (At least 3 more) so we’ll see if those can match up. Considering the trend they just might end up getting even better.

Overall 7/10

MLB 14: The Show Review


It’s time to look at a new MLB game I got recently. It’s one of the few sport titles from EA that I didn’t grow up. I always used to play Football and Basketball and even played a few FIFA titles along the way. However, even though I did own one Baseball game for Gamecube, I just never really played it. As a result, it can be tough to get the controls to this one. Sport games have some of the highest learning curves and this one is no exception. The end result is that the game feels as slow as the real life sport does to me so it doesn’t end up being a very entertaining experience.

Naturally there are quite a few modes here. The main one is the Franchise mode where you go through the entire Baseball season. You’ve really got to love the game to do that though as there are many games to go through. You can do this online as well as you go up against other teams and hope that the players don’t disconnect just as you’re about to win. There are also minigame modes here like the Home Run Contest which I had fun checking out. It’s a bit long though so I recommend shortening the duration in the settings before starting. Fortunately the game does let you fast forward through the mode if you start to get bored.

I hit a ton of Home Runs, but after a while you just want to get back to the game. The problem is that in a normal game I was having a hard time getting any hits. I think I only got a real hit twice. Every other time they would just catch the ball or tag me before I hit the base. Something didn’t feel right about all of that. Baseball is a hard game to adapt for sure and I think EA just doesn’t do it all that well. I enjoy the Mario Baseball games. They may be overly simplified but you quickly know how to hit and pitch. In this game both gameplay modes are so advanced that you’ll need big tutorials on both. I couldn’t find a tutorial mode within the game though, just normal practice.

I just couldn’t pitch a straight ball to save my life. I’d click the pitching button without moving the stick and it would still go out of left field. It seems like you have to take the wind into consideration or something like that, but that’s definitely making things more complicated than they ought to be. Then you’ve got batting where part of it feels luck based. A large part is skill like when to hit the ball, angling, and stuff like that. However, once you hit the ball all bets are off. In Basketball or Football you are largely in control of the game for at least 90% of what happens. RNG is always still around of course, but it won’t be trying to get in your way all that much. As I said, I couldn’t get any hits past the infield. It was crazy!

As always EA does deliver on a technical level though. The graphics are very nice and everything looks quite sharp. You feel like you’re in a real Baseball game. It may not be quite as exciting as their other titles, but Baseball is rarely meant to be a “flashy” game. They just tried to emulate the real thing as best they could and as per usual they succeeded. There are some tunes here, but like their other sport games I rarely notice them as I get caught up in the excitement of the whole thing. Still a nice touch for those who want a little music involved of course.

Also, you can’t deny that the game has a ton of replay value for those who enjoy the sport. You can play the actual games over and over again as you rise to the top. This is especially true since there is an online element here. The title never has to end as every game is fresh. That’s definitely a good thing and I can’t think of any other big Baseball game so EA has really cornered the market here. If you want to play you’ve got to play their way.

Overall, I won’t say that this is a bad game. It’s too technically impressive for that. Still, it’s not my kind of game. At the end of the day it wasn’t all that fun and that holds it back quite a bit. Still, if you like Baseball then you should definitely check it out. I think you’ll probably be impressed with how in-depth it is. Hopefully next time the controls are a little more intuitive though. I’d like to be able to just pop it in and play at a reasonable level. At the very least, hopefully I could give the CPU players a run for their money. Until then I need to git gud.

Overall 5/10

Rayman Origins Review


It’s time to look at one of the recent Rayman games. You could make a strong case that this is the one which finally put Rayman back on the map. His games had ceased for quite a bit, but this one made him mainstream again. Although, since the character has vanished once more we will need more games like this one. It’s a fun enough title. While lacking some of the charm of other side scrollers it is nonetheless a solid title for all fans of the genre.

The game starts off with Rayman and his friends lounging around on someone’s tree. The poor old lady can’t even think straight with how much noise they are making so she grabs her buddies and goes to confront Rayman. Rayman quickly turns this into a battle, but the senior citizens defeat him and his friends. Rayman must now save his friends and stop whatever heroic/evil plan the old lady has in store. The question you must ask yourself is if you should root for Rayman…or the old lady?

Naturally the gameplay is pretty fun. It’s your classic 2D platformer with a few unique items thrown in to match Rayman’s style. You can throw punches as well as hold for a charged hit. You can glide with your head that functions as a helicopter and in general have a lot of good movement options. You must get to the end of the level and free whatever fairies are trapped. However, just beating the levels will not be enough as you’ll quickly figure out.

There are a lot of roadblocks in the story that serve as a way to artificially extend the game. You need to collect a great number of spirit orbs in order to beat the game. This means that you must either replay most levels at least once or grab a bunch of them during the level. The latter is easier, however you may enjoy each level a little less with how much longer it takes to complete them. I never like when a game forces you to explore like this. You’re effectively penalized for being too good at clearing the levels. I will say that this does enact a heavy toll on the game and is one of the reasons why it falls short of the other platformers.

The other reason is that the story is just pretty bad. I’m talking Crash levels of bad. Rayman is actually not as likable as Crash which I’m shocked about. He’s quick to violence and the guy doesn’t seem to care about anyone other than himself. It really doesn’t help you think that he is even remotely heroic. I have my doubts after this game. You never get invested into the plot because it is virtually nonexistent and Rayman is too annoying to root for. The game also gets a little iffy with the character designs, adding some fanservice to the fairies that Rayman is saving. I can certainly say that this was not quite how I pictured Rayman to play out.

Still, as I mentioned the core gameplay is fun which is good. The levels are actually pretty solid. If you don’t care about reaching the ending and just play each level straight through you’ll enjoy them a lot more. They only drag on when you have to explore them. As a result, you’ll really look forward to the boss fights which show up during the final levels and the aerial stages. Those are always very short and are fun to get through. It’s the optimal experience if you ask me. Adding in a secondary gameplay style almost always works out for the best so Rayman did a good job there.

Another good thing Rayman did was add the unlimited lives feature. I feel as though this is immensely helpful for the levels given how long they are. You’ll probably die quite a few times so you’ll be glad that you don’t have to backtrack too far. That would get very old very quickly.

I thought the graphics were pretty good. The character designs are on point and the levels are good looking. It’s not as colorful as other games, but that’s likely intentional to get that slightly grittier. I gotta give the soundtrack a thumbs down though. I’m not sure what the game was going for with the various lyrical themes that showed up but they really didn’t mesh well with the game. It got worse whenever you would die since you’d have to hear the theme yet again.

As far as replay value goes, Rayman has quite a bit at its disposal. As you collect orbs new levels open up and you get more unlockables. You get new costumes, characters, etc. Naturally you can also go after all of the PS3 trophies to really try and put yourself at the top. As the story itself is already longer than many platformers this makes for a game with a great amount of content that will last for quite a while.

Overall, Rayman Origins is a mixed bag. As a game it fulfills it’s job of having quality gameplay but aside from that it ends up faltering in the home stretch. It’s not the most complete game so you just have to decide why you are playing it. If you are here for the gameplay then you are all set. If it’s for the overall experience then you may want to look elsewhere. Either way I’ll look forward to the next Rayman title as I feel like it should improve upon the flaws of this one.

Overall 6/10

Rango Review


It’s time to look at a cash-in for a movie that I haven’t even seen yet. Rango is one of those games that I wasn’t initially planning to buy, but Gamestop had a B2 G1 Free sale and I needed a third game. The gameplay seemed reasonably fun and these titles are typically short so what’s the harm right? It’s a fun game even if there isn’t a whole lot to it. You can feel right away that this isn’t a AAA title and while the premise for the gameplay is good, it just isn’t very polished. It makes for a fun game for a one time playthrough.

The story involves a lizard who is the Sheriff of a village. One day, one of his friends runs into his bar and gets vaporized as he takes out a mysterious stone. Everyone at the tavern is shocked, but Rango calmly explains what has been going on. His story takes up most of the game as each level is a different experience that he had in the previous week. He doesn’t remember everything too well and likes to throw in some hyperbole so the viewers have to keep things real for him at times. Still, with aliens involved it does seem as if Rango is their best chance for survival. Can he do it?

The gameplay is pretty simple. It’s a 3D platformer game. You move and jump across the obstacles. You also have a gun on hand which you use to blast away at the enemies. Alternately you can engage them in hand to hand combat, but there is little reason to do that since the gun is simply better at all times. You’ll get the hang of the controls in mere moments. Jumping is important while shooting at all times to keep your counter combo up by not letting your opponents strike. You want the counter high because you get extra money that way and that’s how you get upgrades to all of your skills. The gun upgrades are definitely good to have. By the end you’ll be shooting so fast and the reload will be nonexistent. Of course, this game isn’t meant to be challenging anyway, but you’ll progress through the levels quicker which is always good.

There are around 9-10 levels in the game and most of them are quite short. You’ll be done with the game in 2-3 hours I’d say. It’s a pretty short amount of time, but at least there are trophies to obtain which helps a bit with the replay value. You’ll also be buying the game for a pretty cheap price at least which helps. I do have to still give it a thumbs down in the replay value department though. This is the kind of game that you play once, but typically won’t go back to. That’s just the way it’s built.

Naturally there isn’t all that much to say about the graphics either. It’s not as if they are downright bad or anything like that, but they just don’t stand out. They are as average as the graphics can get. Still, as long as the levels are clear that’s what counts. Likewise the soundtrack isn’t anything special either. It’s around, but you won’t remember any of the tunes once you have finished. Again, this is just a very average game, but I’ll take average over bad.

This review isn’t exactly all that positive, but you have to understand that I enjoy the average game. As long as a video game doesn’t make any big mistakes I’ll probably have fun with it. That’s the case with this game. Rango provides some fun levels with good gameplay. We also get a few racing levels and the fact that we get an actual story with cutscenes helps the game as well. It’ll keep you entertained throughout. One thing I have to warn you about is how often you shoot though. R2 is the trigger button which is normal but your finger will probably be sore by the end with how much you have to spam it. It’s because this is like in the Wild West so you have to keep pressing instead of holding the button down. I was ready for the game to be over by the end so my hand could get a break.

Overall, Rango is a good PS3 game. It is exactly what you would expect it to be like. These movie tie-ins rarely try to mislead you into thinking that they are something that they are not. This is a very basic 3D platformer game. It’s no Mario or Sonic nor is it trying to be. It’s just trying to earn some extra cash while giving you some good levels. If you tend to like these movie tie-ins then I would recommend checking it out. If you need something more from your gaming experiences then you can safely skip this one since it won’t give you any of that. At least we do get a retro arcade type level as a nice homage to the old days of gaming by the end.

Overall 7/10