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Tales of Legendia Review

Time to continue the Tales of Series with Legendia as my next stop. It doesn’t exactly seem to be one of the more popular titles in the series but it’s a great title in its own right. It doesn’t quite match up to the Symphonia titles but then again what does right? The gameplay is on point and we have a good story here so at the end of the day that’s all you need. This is definitely not a game that you can try to just knock out real quickly.
The game starts with Senel and Shirley crash landing on the Legacy. The Legacy is a huge boat that is so big it serves as the hub world of the entire game. See, this ship is bigger than most countries combined to the point where it is practically the planet. It’s an interesting concept. Well, Shirley and Senel are on the run from a powerful group of villains led by Vaclav. Naturally the reasons for this are rather secret and Senel doesn’t intend on telling anyone. Unfortunately Shirley ends up getting kidnapped by the group. Senel meets up with a local authority figure named Will and a self proclaimed hero named Chloe. Eventually they also team up with a cheerful girl named Norma, a bandit named Moses, and a scholar named Jay. Together perhaps they can take this villain group down for the count.
In a 30+ hour RPG like this you can expect a whole lot of twists and turns. This is just the basic premise. Every character is keeping at least a few secrets in the back pocket for later on. The climax is a lot of fun and there are even a few loose ends which are likely either handled in the post game or left for a sequel. I didn’t really go into the postgame so I wouldn’t know if anything big occurred there. I wouldn’t be surprised if that was the case for at least some though.
Senel’s a good character. He is quick to get into fights which is always a quality you want to see in a hero. He has his own character arc of course so he will change a bit as the game goes on. Naturally one thing that will make his life a little tricky is that 4 of the heroines seem to like him so there will be a bit of tension there. Mainly his goal is to help Shirley out though and everything else is secondary. As long as he saves her then the rest will all come into place eventually.
Shirley’s a solid heroine as well although things definitely get a little dicey with her. She starts to weaken in the second half due to a lot of dicey decisions that she made. It almost turns into a bit of a guilt trip against Senel with the paths she ultimately went on. It makes her not always appear as selfless as you would think. I preferred her sister Stella although her role is a lot smaller than Shirley’s. Stella is more powerful and also just seems more heroic in general.
Then we have Will who may have the biggest role from all of the side characters. My main issue with him is that he seems to think he’s better than the other characters a lot of the time. He spends a lot of time lecturing the other characters and if they don’t agree with him then he will just smack them. Not exactly the kind of leadership you want to see from one of your allies right? He never quite got into my good graces by the end. Chloe’s a much more developed character. Her goals of being a true hero as well as her revenge plot are handled well. She definitely gets a ton of development as well and is really a key player in all of this. The fact that Chloe is a good warrior from the start is also important.
Then you have Norma who is mainly here to throw a bit of levity into the scenes. She is always having a good time and doesn’t take things as seriously as the other members. I thought her character was handled really well and she was consistent in being the voice of hope in the game. Whenever things were dire she would think of something to do. Norma also likes trolling the rest of the characters quite a lot which I can definitely appreciate. Moses is another member of the group but he’s a little more forgettable. The characters always give him a hard time and yell at the poor guy but at the end of the day he is a loyal ally. He’ll help out as much as needed.
Next up is Jay but I didn’t care for this guy. He’s not loyal in the slightest as he plays the field and tried to keep on grabbing more and more intel to stay ahead of the pack. Someone like that isn’t someone you can trust to have your back. Additionally by the end of the game he is quick to decide that he is cool being on his own. This guy was usually more trouble than he’s worth. Finally you have Grune but I’m still not sure what the point of her character is. She shows up near the end of the game as a playable character and then proceeds to do nothing for the rest of the game. If you ask me she could and should have been cut out. It feels like there must have been a big plot for her that was cut out or something because otherwise her whole role here just doesn’t make any kind of real sense.
Then we have the villains such as Vaclav and his 3 generals. They make for a solid villain group. Definitely not the most memorable ones around but the armor was fun. They had better designs than character personalities but they did manage to be a real threat when they arrived. There are a number of villains and factions here as well so the heroes always have to watch their back or risk being attacked while they’re busy. The soundtrack is pretty good. It may not be Symphonia level but the tunes we get are reasonable. There’s enough of an assortment where you are bound to enjoy at least one or two of them. It could be better but I’m satisfied with what we got.
Naturally there is a lot of replay value here. The base game is already around 30 hours and then after that you have the post game which involves character stories for each member of your party. I don’t know exactly how long this is but coupled with what you already have you are going to have a lot of content to play through here. It’s always one of the big advantages of being an RPG, the fun never really has to end. The graphics are also solid of course. We get a few fully animated cutscenes and for the rest there is a good amount of voice acting as well as details to the backgrounds.
Oh yeah I almost didn’t talk about the gameplay. It’s fairly standard for Tales of. You play as the heroes in a 3D or at least 2.5D gameplay style. You can hit the opponents in real time and use basic attacks as well as items and super attacks. The gameplay flows pretty smoothly and there’s a decent strategy element here as you have to decide which enemy to attack and how to go about it. There are numerous options for each scenario so it’s not as simple as just deciding to run and gun it. That may work for a while but eventually you will need to do some level grinding to keep that sustainable.
Overall, Tales of Legendia is a great game with a lot of emotional moments. You should be pretty well attached to all of the characters by the time you end things off. The gameplay is smooth and the graphics are on point. The game is just a strong experience that I could recommend to any gamer. Whether you’re a fan of RPG titles or action games, you should enjoy this one. I’d definitely be down with a sequel coming out someday to revisit the cast.
Overall 8/10
Rise – Dharuriser Review

Whenever you think of guys fighting in colorful suits you’re probably going to be thinking of Power Rangers or Kamen Rider. They have really done a whole lot to make this trend stick and in particular Power Rangers is one of those franchises that is just so huge at this point. It makes sense that there would be a lot of other competitors in the genre. Dharuriser is a one shot movie so you don’t need to watch anything else to get into it. It’s a little more down to Earth than some of the other titles I mentioned but we get quality action scenes and a good plot. This is a film I would be able to recommend to anyone who wants to watch a solid action film with a good story behind it.
The movie starts off by showing us how Akihiro’s dream of being an actor isn’t paying off all that well. His wife Mio is now pregnant so he needs a way to find some steady income. He reluctantly moves back into his father’s house but does not want to assist in the family business. He gets a job as a security guard instead and also enters a “create a suit” contest in his free time. He submits the Dharuman costume which later gets renamed to Dharuriser. The issue is that there is a very real villain group called DICE. They intend to purify the county by eliminating all those who they deem impure. They seem to be connected to the mystery discs embedded into everyone’s wrist. Can Akihiro find out what they are doing and stop them or will he ultimately not rise to the occasion?
At the end of the day Akihiro isn’t a hero when this all starts off. He doesn’t know how to fight and is just an ordinary guy. During the course of the film he works to change this as he gets more and more serious about being in the hero business. He’s a solid main character who is definitely determined and ends up helping out quite a lot when the going gets tough. He’s the kind of guy that you want in your corner when things get tough.
That said, I did agree with his father in some respects. Akihiro absolutely did not want to help in the hotel business but he’s got a family to think about. He was rather unreasonable about this from the start. If he didn’t want to go straight to work then he is taking advantage of his father’s house. It’s something he had to think about before having a kid. That’s why you wait to have children until you have a stable income and living situation. Akihiro didn’t really think any of this through and then he nearly loses his job by oversleeping. So he had his moments where he was taking things for granted to be sure but once he turned into Dharuriser he became a lot more reliable.
Akihiro’s wife Mio is definitely a quality character as well. She’s a very loyal character who takes his side at all times. Whenever he is in trouble she doesn’t throw extra blame on him either. There’s a scene where he is getting ready to fight again and you think she might guilt trip him, but instead she just helps him get back out there again. It’s always a nice change of pace to have a character who isn’t quick to change sides. Mio was someone he could count on.
The movie’s close to 2 hours so it’s able to capture quite a lot of story in that time. DICE gets a full backstory to the group and we gradually learn about their goals. The leader ended up using his goal of keeping someone alive more as an excuse though to be honest. He definitely went way overboard with the whole thing and cracked up. Akihiro’s friend from work would probably be the worst character though as he was corrupted really easily and never tried to fight it. He just went off the deep end rather quickly and never looked back. You probably won’t be able to trust him again after all that.
Akihiro’s parents were good. As mentioned, the father was pretty reasonable with why he was upset with the lead the whole time. The Mom always tried to calm things down between the two of them as well. Then you have Akihiro’s best friend who was pretty solid. He definitely came in handy quite a lot as he assisted Akihiro in pretty much every task. He could have been a little less nervous at the end since he has a one hit KO gun but I guess even with that he felt like the danger was too much.
As expected the fight scenes are pretty good here. We get a lot of quality hand to hand action. Akihiro certainly improved in hand to hand a lot over this period of time. The costume for Dharuriser also looks really good. A particular standout here would be the soundtrack though. There are a lot of great themes with a quick tempo that feel very fitting for the battle scenes. Sometimes even when there was no battle present the music would ramp up. It helps enhance the chase scenes and adds a bit of stakes to the fights. A good soundtrack can definitely go a long way.
Throughout the film someone is trying to contact Akihiro using a bit of telepathy and a lot of direct mental images. You can’t help but feel like the sender could have made the message more specific though. Akihiro wanted to help the whole time but without any hints as to where the villains are or how to recognize them, it’s not like he could have done much about it anyway. It’s not until the very end of the fil that he is given any real instructions. I feel like the sender could have done a better job with that and who knows, Akihiro may have ended things a lot sooner.
Overall, Dharuriser is a good movie that manages to stick the landing. Things almost get a bit dicey in the climax but Akhiro makes the right call. At times the film may seem a bit cheesy with the hero being able to dispatch tons and tons of opponents even though he just learned how to fight but when you consider that his opponents are often pretty old and don’t know how to fight then this adds up rather nicely. If the enemies had guns then that would have been tricky but it might be hard to acquire those in this small town. The film has no real weaknesses so it’s definitely one that you should have a lot of fun with.
Overall 7/10
When A Stranger Calls Review
This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

I can’t say the premise for this film filled me with any real hope after the disaster that was Black Christmas but maybe it would actually be good right? Unfortunately that was not the case. When A Stranger Calls is another film that you will want to absolutely avoid at all costs. It’s got a pretty bad villain and the main characters can be annoying. The main character from the opening segment certainly could have explained more on the phone but lets go back to that in a minute.
So the film starts with a babysitter, Jill, looking after two kids. She then starts getting a ton of calls from someone telling her to go check on the kids but 1. she isn’t getting paid enough for that and 2. this seems a little sketchy. So she calls the cops and when they ask her if anyone is threatening her, she says no. She’ll probably say that the caller is threatening the kids next right? Unfortunately she does not. She basically denies everything and just wants the cops to look into it. They tap the line at least but either way they’re too late to save the kids. The kids are murdered and the crook escapes into the wild.
I still can’t get past Jill not actually saying that the caller was making threats. Ah well, I suppose it wouldn’t have made a difference anyway at that point. Duncan is the guy we now know to be the murderer. He’s on the run in the streets after escaping an asylum so Clifford has made it his personal mission to take the guy down even if it costs him his career as a cop. He searches around the city for clues but of course this won’t exactly be easy. Tracking one guy down in such a huge crowd will not be easy. Meanwhile Duncan has found his next victim, a lady named Tracy. Will she be able to escape before he makes his move?
This film’s going for a different approach than most horror films like this. Usually you either don’t see the antagonist until the very end of the film or he only pops up when bumping off the main cast. Duncan is a bit different as the film actively follows him around a lot of the time. We see him attack other characters who have nothing to do with the main plot. So that’s a fresh take on the genre. It may not have even remotely saved the film but I will give it props for trying something different. Of course the downside of this approach is that Duncan’s an awful character so having to follow him around like that is pretty brutal.
At least in the bar someone stands up to him which prevents things from potentially escalating. Unfortunately he was still able to follow Tracy to her home. Duncan’s basically one of those obsessive serial killers who is completely insane but plays the victim card all the time. There’s nothing remotely redeemable about him and he’s not even a mysterious figure because of this since we see him constantly. On the whole the cast isn’t great. Tracy’s certainly a brave heroine at least. She is out at night a lot and all by herself but manages to keep her head held high and keeps on going. A lot of the other characters wouldn’t have been able to pull that off.
As for Jill, if you take away her messing up on the call I guess she was decent. As for Clifford, his drive was solid. He did keep his word on sticking around which helped Tracy out at the end. It would have been nice if at least someone would have tried to stop Duncan when he was running away though. Clifford was super close to catching him there but ultimately he just needed another step or two to actually make it. Close but no dice that time.
While the film isn’t all that violent for the most part, it goes out of its way for grit later on as we’re given a very descriptive account of what happened to the kids. Needless to say the film wants you to know that these murders were quite gruesome with a lot of unnecessary detail. We also get a flashback showing the aftermath of this later on which really comes out of the blue since I thought we were going to at least avoid the visual. I don’t see why we needed the extra shock value at that late stage in the game but it’s how it goes I suppose.
There aren’t really any fun scenes in the film. Even some of the more intense horror films like the ones with Jason or Alien usually try to squeeze in either a party scene or some character competition moments but you don’t really have any of that here. You have the first murder, then a brutal bar fight, then nearly a second murder, a final struggle and then the climax. The film really keeps a tight grip on the plot which does make sense to an extent but it means that the film keeps up a very dreary atmosphere throughout. There’s just no time for you to enjoy a scene before shaking your head at whatever fatal moment is next.
Overall, When a Stranger Calls is definitely a film I would recommend avoiding. The film is going for too much of a shock value vibe and the main villain’s pretty terrible. The idea of following him and the cop in random locations is interesting but following a villain around almost never works either. So at the end of the day what you have is a pretty unwinnable situation where the film has planted itself in the corner. It’s doomed to come out on the losing side there almost as soon as the first 20 minutes are up with what happens to the kids. If you want to watch a good film with some scary moments then I would recommend watching Dragon Ball Z: Broly The Legendary Super Saiyan instead. Now that’s a film that will probably get you a little scared while watching because of how intense Broly is.
Overall 1/10
Communion Review
This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

Whenever you have a film with aliens in it you are hoping that a lot of fun things are in store for you. Aliens should be fun and make for imposing villains. Unfortunately that was not the case here. The film is based on a book of pure fanfiction from an author who was delusional but you hope that the film can surpass this. That’s not the case though and the film is very weird from the start. This weirdness ultimately starts to crossover into just being an awful film and by the end you’ll be cringing so hard that this will hit rock bottom. The film was just reeeeally bad.
The movie starts with a guy named Whitley who is an aspiring author. The issue is that he can’t focus on anything for more than 5 minutes so instead of working on the book he’ll play pranks on his wife and kid. Whitley is always rambling on about random stuff but one night when a few friends are over there is a bright light that shines across the world. An alien shows up as well. Whitley doesn’t want to tell anyone about this though so he keeps quiet and continues to go more and more insane. Eventually the aliens come back to kidnap him and things get dicey for the guy. Can he cope with the experiences that he went through?
Part of the problem here is even before the abduction, Whitley already seems certifiably insane. He just never makes any possible sense. He’s always wearing a different costume while working on his book and never ends up making any progress on it either since he ends up throwing out what he had started on each time. Then once the aliens do appear he starts to grow worse as he sees them everywhere. Hypnosis only makes the visions grow even more and he can’t trust anyone even at the end so he fights on his own. One of the annoying things about Whitley is that he’s also really bad at explaining things. Often times he may make an attempt to talk about the aliens but he does it in such a round about way that it doesn’t get through.
Additionally, the aliens seem to have told him not to tell anyone. Throughout the film we eventually learn more about what happened. See, initially we only get the quick jump scare before going to the present but a lot more happened that night. By the end of the film we learn that they definitely did a number on him. So, you would expect that after this he would probably want revenge or something right? Well, this leads to the most insane part of the film where he tracks the aliens down and ends up dancing with them for kicks.
Never mind the fact that the aliens also attacked his wife and used psychic powers to murder his son once already (and vowed to return) but he still wants to dance with them. He takes the old approach of forgive and forget. His wife doesn’t seem to mind either when he tells the story to her. The whole thing is just off the walls. It’s clear that after a point Communion is intentionally trying to be as weird as possible. The characters just don’t make a whole lot of sense with their actions. If they should do something then they will do the other. I dare say the dancing scene had to be part comedy or something. How do you seriously do a scene like that? The music was also as happy as possible for ultimate contrast.
A better film could have handled this well as perhaps a parody of some sort but not this one. This film seems to actually be trying to have a horror vibe at times but I can tell you now that it doesn’t succeed in the slightest. The characters are all too ludicrous for that to work. They never act scared in a natural way so why should we be scared? Whitley has a panic attack at one point when a kid scares him using a costume and it’s so over the top that you’ll just be shaking your head. The writing isn’t any good either. You’ll lose count of how many times the wind has to silence Whitley as he goes off on a tangent. The actual story makes no sense either.
The film doesn’t exactly have any subtlety either. For example a big thing here is that Whitley is traumatized because the aliens physically ran experiments on him including some rather invasive maneuvers. Anyone can put the pieces together particularly because there are tons of memes about this and it’s the first question someone asks whenever anyone mentions being abducted by aliens. Communion doesn’t realize that though so we get a long flashback detailing this just for extra grit and edge. The movie tries to make this as tragic as possible with Whitley attempting to fight them off at first, then trying to joke around so they’d let him go but none of this works.
It makes the rest of the scenes with him and the aliens even worse. It seems like the film was trying to say Whitley had stockholm’s syndrome with the aliens to an extent and that’s why he likes them now but that’s a very disturbed way to end the title. You just know that by the end he has completely lost and that’s the real shame here. There isn’t a happy ending to be found as the aliens have won and you know that more and more humans will keep on being attacked. Since nobody believes that the aliens exist it’s not like anyone has begun to fight back against them either. That just means that the aliens have completely won.
The premise has some potential of course because alien invasions are fun. Maybe have the government find out about this and have them send over some heavy artillery. I think that would go a very long way to making this interesting. At the end of the day one of the big things holding this film back aside from all the other negatives like the endless flashbacks, slow pacing, extra grit, and characters making nonsensical choices the entire time is that the character cast is just really bad. They all come off as insane and it’s really hard to follow a group of characters like that.
Overall, Communion is definitely a disgrace. There aren’t any core positives to be found here. The movie wastes a whole lot of time in each plot so the story developments that are in the film could have easily been handled in half the time. I like to think a sequel could start to fix this film a bit by making it a total action thriller but the first step is to completely shift the focus from this film. Maybe even ignore this film entirely so in a way the sequel of this film would be starting from scratch. Kind of like a reboot. Regardless, I would highly recommend staying far away from this one.
Overall 0/10
The Mummy Demastered Review

While the Mummy film may not have exactly lit the world on fire, that doesn’t mean the video game can’t be a solid entry. WayForward has always delivered consistent products and this one’s also a blast. It’s a tad short but made in a way that encourages replaying the game and ultimately getting to a speed run level. The challenge of beating the game without dying once definitely sounds like it would be a really difficult one to achieve. This is a good example of how to handle a Metroidvania experience. There’s a precise reward system here that makes exploring fun.
The premise of the game is that the Mummy has awoken and you need to take her down. You are part of a very secret, very low key organization that exists to stop supernatural enemies like that. You have to suit up and find out why nobody is reporting back. Well, turns out they have all been murdered and the Mummy only continues to grow stronger. Surrender is not an option. If we can find the 4 sacred scrolls then we will have the abilities need to stop her. It’s now a race against time!
The scrolls were a good idea here since super powers is really the only possible explanation for how a band of humans can hope to stop the Mummy. Otherwise she would just stomp us all into dust and be done with it. This way you can at least see how we can handle this. The game has a fun idea about the death system too. In this game when you die the character himself doesn’t respawn. You get a brief cutscene where the captain fills you in on the plan again and lets you know that the last agent died. Here’s the twist, the last agent kept all of the gear and power ups. You then have to go find and destroy him to reclaim your abilities. He’ll also use them against you in battle which makes for a difficult mini-boss.
I nearly got myself into the corner on this. At one point I died right before the boss so the issue here is that the save room was pretty far away. To fight your previous agent you have to get back to the same room. The problem is that not having any power ups includes your health bars as well. So getting past the hordes of enemies with only 1 health bar and no power ups was very difficult. I had 13 deaths in the game and I want to say that maybe even 10 of those was to this section. I kept on creating more and more dead versions of myself. I should add that the dead versions stick around until you blow them up so you can have an army of evil main characters after you.
That whole thing was pretty fun. The core gameplay here is a 2D shooter with platforming elements. You have a standard blaster and grenades but as the game goes on you will gain more weapons. The ammo upgrades are extremely handy here as well since a lot of the time the main issue here will be that you run out of ammo while fighting the boss. Your main gun is good but it is weak so if you run out of ammo too soon then you will really be in a jam. Likewise having extra health bars is huge. So you’ll enjoy exploring the world because often times it will really lead you to power ups that help you in the game.
Additionally, the map system is very clear. You can see what parts of the game you have not explored yet and there are also a few copters that serve as shortcuts. I ended up searching through almost all of the map because it was satisfying to do so. I’d be tempted to go back and get the % to 100% since that will net me a few more trophies along the way. It’s the kind of game where you feel like the Platinum is absolutely attainable. Perhaps not too quickly but it can be done. The replay value also helps to make the actual story length longer. I got lost a few times which bumped my own play time up but I can see people knocking this one out like clockwork.
The graphics are pretty good. It’s a more retro sprite style and while I wouldn’t say it’s quite as polished as some others, you can always recognize everything and know where you are going. The best effects would likely be some of the flashier attacks from the bosses or even the little color effects so you know what their health bar is like. The redder the opponent gets the less HP they have left in the bank. The soundtrack is also solid, it’s got a very sci-fi kind of edge to it. I’d say it reminds me a bit of Prince of Persia as well, sort of that relics, sand of the gods kind of vibe mixed in. All in all that’s a good combo.
Mainly I would recommend always keeping at least one bomb handy when going through the game. Almost every power up is behind either some debris or a gate where you need the bomb. If you use them all up you’ll have to take down enemies until you replenish so if you always have at least 1 on hand then you can just quickly grab the power ups without having to worry about anything. At the same time you shouldn’t be afraid to spam your super gun ammo on the minions. You’ll get it back quickly and a lot of times it helps you save your health since otherwise the enemy attacks deal a lot of damage. Re-obtaining health is a lot more difficult especially once you have 8 bars or more. One strategy you can do is to die on purpose next to a save point since destroying your previous agent will always replenish your health completely. Now that’s a tidbit I would remember if I were you.
Overall, The Mummy Demastered is definitely a fun game. The various gameplay controls and mechanics are all handled very smoothly so you never feel bad about backtracking. You can cross the whole map in a short amount of time so if you need to look around it’s not like it’ll take hours. Titles like Metroid can learn a thing or two from this. Additionally the power ups feel substantial. One of the things I really liked about this is with every new upgrade you feel a lot stronger than you were before. This is something I’ve always praised the Shantae series for so I’m not surprised to see it be the case here. At around 3-4 hours you will breeze through the game but I’d definitely recommend picking the title up. Those will be hours well spent and the replay value helps things add up as well.
Overall 7/10
The Legend of Zelda: Tri Force Heroes Review

Tri Force Heroes is definitely an interesting Legend of Zelda title. It’s far different from most of the ones that come out. I would say it’s closest to Four Swords in terms of gameplay. You’ve got the classic overhead view back but this time you’re controlling 3 Links. It is held back to an extent though in how much this is built for multiple people to play it as opposed to a 1 player experience. It also ramps up the difficulty levels quite a bit to the point where this is one of the few games that took me longer to complete than the average time from the Howlongtobeat site.
The story this time revolves around a princess who is so beautiful that she ends up being cursed by another person who is jealous. She is now forced to wear a skintight suit at all times so she can no longer put on the fancy dresses she once had. A kid is instructed to destroy the monsters in 8 key worlds and break the curse on the Princess. He dons the name of Link as well as the classic gear and gets ready to accomplish this. Can Link really save the day or is he ultimately doomed to be crushed here?
Interestingly both Zelda and Ganondorf don’t appear in this game. I’m surprised they didn’t just make Zelda the princess but that’s probably for the best because I can’t really picture her just taking the curse sitting down like this. It was a good move not to make her the damsel but it would have been fun to maybe see Zelda appear as a supporting character. I was also waiting for the big twist that Ganondorf was the big villain all along but that one didn’t actually end up panning out. The actual villain who doesn’t even have a true name beyond “The Lady” is decent at best. She is a little on the petty side since the whole reason she did this is because she’s jealous of the princess. It’s not exactly the best motive.
Her role is also small but that’s the way the story is in general. You can go through the game without seeing much of the story at all. See, there are 8 worlds to complete and each world has 4 levels. Each level has 4 sections in it. You can clear all of these in one shot or break them up as much as you want. if you turn the game off after any world or leave the room then you’ll get a quick cutscene of encouragement from the King or some information from the wardrobe owner. However, if you just beat the game right up front then you won’t get these cutscenes and instead will get a lot of them back to back at the end. That’s what happened to me and it’s an odd tactic.
I feel like the plot was thrown together more as a formality but the game didn’t actually care about it all that much. As for the gameplay, it’s fairly basic. You have to get to the end of each area by solving a puzzle or defeating an enemy. You can move and swing your sword as well as using a power up specific to the level. You will need to use multiple Links to clear these levels as well like throwing Links onto higher levels or holding them up so they can slice away at enemies who are too tall to be hit normally. That’s the way to clear a lot of the puzzles since the multi links is a big part of the game’s theme.
Here’s the thing though, if you’re playing multiplayer then everyone controls a Link. In one player mode the other two are Totems so they can’t move or do anything. You have to constantly switch between them to solve the puzzles on your own which takes a lot of extra time. Additionally for bosses where you have to distract them with one Link and attack with another, it can be tough to switch that quickly. So the game is absolutely meant for multiplayer. If the other Links would move on their own as A.I. or something I think that would be a lot better. That could potentially work. Like this it can get a bit rough although the challenge was fun.
The game flies by pretty quickly. It took me a little over 8 hours to conquer it so around 1 hour a world. Part of that is just because the levels can be tricky though as they are usually pretty short otherwise. It’s worth mentioning that the game allows you to skip levels as well by using the fairy. Each level has 4 areas as I mentioned and you get 3 skips for each level. So what you can do is clear area 1 and then skip the rest of the level. If you do this then you only have to clear 32 areas in the game or effectively just 8 levels. It’s definitely an effective way to speedblitz the game but at that point are you really getting the full experience? It seems like it wouldn’t be all that worth it but at the same time if you have a level that’s particularly annoying at least you have it as an option I guess.
The graphics are pretty decent. It’s going for a pretty retro look here but everything does appear to be in HD with a lot of detail. The art style is charming and definitely gets you into the flow of the game. The soundtrack is a little more forgettable but I wouldn’t say it’s bad. It may not have the iconic theme you would expect to walk away with but it does have that classic LoZ charm to be sure. The boss theme would probably be the most memorable one if I had to choose one theme to walk away with.
As for replay value, there is definitely more to do here. For starters you can go back to the levels you completed and clear the Challenger Mode. Each level essentially has another version to play so that could last you another 8 hours. You can also try to obtain all of the clothes from the shop. I didn’t explore the hub world much at all but there is also an items shop which I could see being pretty handy. All in all I wouldn’t call it a ton of replay value but the content is absolutely there. The going price nowadays is also very low so that helps make this a bargain as well.
Overall, Tri Force Heroes is a good game. It can be a bit repetitive due to the puzzle style it has. You will be doing the same actions over and over a lot of the time which can get a bit dull so you don’t want to play this in super large batches. The fact that the game is really built around being a multiplayer experience also makes things feel a little clunky at times. Still, at the end of the day I would recommend this game if you like LoZ. It’s not quite up to the standard of the main games but as a spinoff it does accomplish its duty of being a game you can rally behind and to see the classic characters one last time.
Overall 6/10
The Legend of Zelda: Tri Force Heroes Stats and Records
Stats time!
Play Time 8h 18m
Lightning McQueen vs Rosalina


Suggested by Destroyer Lightning McQueen is a talented car. He can drive faster than just about anyone. His skills are the real deal but that doesn’t mean that he is quite ready for a fight like this. No matter how you slice it Rosalina is still the more powerful opponent. She can use her gravity abilities to keep Lightning at bay and then that would be game over for him. He can’t drive his way out of this one and Rosalina’s stat streams will take him out. Rosalina wins.
Ciel Phantomhive vs Syaoran


Suggested by Destroyer Ciel is rich and he knows how to use a gun so you shouldn’t take the kid lightly. That being said, he’s definitely not ready for Syaoran. Syaoran can utilize multiple elements and also has tremendous speed accompanied by good swordplay. Ciel would be completely overwhelmed right from the start. I don’t see how he can possibly hope to win this one. Syaoran has too many attack options and is just too much for Ciel. The Phantomhive name would end here. Syaoran wins.