Beastars


Beastars definitely became quite the hit a few years ago. That title was everywhere before eventually vanishing. The animal world is certainly brutal in this world. It’s not quite ready to get to the next level just yet but I’ll have a review for this series as soon as it’s finished.

Overall 3/10

Seraph of the End: Guren Ichinose: Catastrophe at Sixteen


It’s impressive how badly this manga has started off but I’m only done with the first chapter so it could rebound. I might even be missing the vampires at this point but we’ll see how it goes from here. It definitely is interesting to see the demons around instead. Can Guren really save the world!? I’ll have a review up for this series as soon as it’s finished.

Overall 2/10

Fight! Megaman X Review


Time for a very quick oneshot Megaman X manga. This one’s definitely blasting through the first game at record speeds as it adapts the whole game in under 18 pages. You have to admit that this is quite the impressive feat right? Well, I definitely had fun with it and the art is pretty solid. It’s like a fun little minicomic and since it will take less than 5 minutes to read, why not check it out right?

The basic plot is that Sigma has gone crazy for some reason and launched a war on the world. Mega Man X is the only fighter who can hope to stop him. (Zero doesn’t appear in this story) So Megaman gets to work and makes short work out of each enemy until he also takes Sigma down in a single blow. It turns out that Megaman truly is the ultimate fighter out of all reploids and everyone should fear his abilities. The narrator says that the battles are not over but with Sigma out of the way I think it’s safe to say that they are. Who would dare to rise up against Megaman?

I’m guessing the author is a fan of the fire maverick because he’s the only one who actually beat Megaman the first time. It was good to see that not just everyone would fall to Megaman without a fight. These guys are here to win after all and are used to being the strongest in the land. It goes without saying that they just wouldn’t roll over like this. There’s no time for more than a quick one panel fight for most of the mavericks but it’s still nice to see one put up a fight.

As mentioned, the art is pretty good here too. The pages are very clear and the character designs are on point. You certainly can’t go wrong there and it makes this even easier to read. It works well as a quick cliffnotes version of the first adventure too in case you want to jump right into Megaman X2. You could just read this and you’ll have covered the plot of the first game. Sure, some characters are cut out but you get the general idea which is the important thing.

There’s only so much I can say about 16-18 pages though so this will be a fairly quick review. As a parting note, the story does remind you why the Megaman X series is such a great concept right out of the jump. A future in which mavericks fight using special abilities with the world at stake just sounds awesome no matter how you say it. This story is certainly no exception to this, not by a longshot.

Overall, This is a fun story. There’s a lot you can do with one shots as it gives artists time to practice or you can just see a nice little story with the characters. I’m surprised the story wasn’t more of an original adventure or something but the first game’s plot has aged well so it’ll always end up being fun to read about. I’ve got some more oneshot stories coming up so get ready for those. We’ll see if they’re as solid as this one. As long as Megaman X is taking names I expect we’ll be in good hands though.

Overall 7/10

Guardian of the Witch Review


It’s time for the next in the line of cancelled Shonen Jump titles. Guardian of the Witch is a title with a pretty decent premise and it’s one of the stronger cancelled titles that I’ve read. Unfortunately for it, this was not nearly enough to keep it alive. I certainly have my thoughts on why it was cancelled and how it could have improved but first lets dive into the story and see what it was able to accomplish in the 19 chapters.

The story starts off by letting us know that humanity was mostly destroyed by the titans evils. Now walls have been built around each little village that’s left and they are all referred to as city states. In order to fight off the Evils, each village has a Witch who protects them and her protector is known as the Guardian. The guardian is the most powerful fighter in the land while the witch is the chosen one who is able to use supernatural powers in order to beat back the invaders. It’s a tireless job but it’s one that has allowed humanity to stabilize so the witch is seen as a hero and revered by all.

The main character is Fafner and he can’t stand the Evils. He wants to destroy them all after his family was murdered by one. He doesn’t think witches are necessary since the humans are the ones who should beat them back. Of course the irony was that by honing his skills to fight them, Fafner became the guardian since he was the strongest. His life is turned upside down when he finds out that Witches are destined to become evils and his job is ultimately to murder Manasfa (The witch) when she starts to turn into one. Turns out that a whole lot of people knew about this by the way but he never did because he was busy fighting. Well, Fafner decides not to do it and takes Manasfa away. They are now wanted by the whole world but Fafner has decided that there will be no more witches as he’ll find a cure and then he’ll take out the evils. Will he succeed?

The series clearly takes quite a lot of inspiration from Attack on Titan. It’s also not very subtle about this like in the way Fafner’s family was murdered. It’s extremely similar to Attack on Titan. There’s also a very random moment where Fafner bites his wrist the way Eren does to transform. Only here he does it to “remember pain” so that he isn’t slowed down in a fight. It’s a very forced scene that is just here for the Attack on Titan comparisons. As soon as the heroes leave the village it starts to find its own identity but I imagine the start may not have given it the warmest reception among the readers.

Once we get going, there are really 3 arcs here and then the series just ends. In the first arc, the heroes are on the run of course and don’t get far before they’re attacked by a very powerful guardian and witch combo. Their names are Gen and Ruli who work directly for the government and don’t seem to have a village to protect. I’ll give the series credit for adding in the fights early on. As mentioned, the series isn’t even 20 chapters long and yet there really are quite a lot of fights. The powers are varied and the 2 on 2 style with the witches there works well.

The chapters go by very quickly too because the fights are a bit on the longer side. For example, once we finish this fight then the characters head right into a battle with a mysterious new character. This arc’s more of a training arc as this guy introduces himself as Drake. He’s a guardian who did end up murdering his witch as per the rules but has regretted it ever since. Now he lives a quiet life but is willing to help the main characters out. It feels a little bit early for training but it’s handled quickly and the characters were getting wrecked before that. At least this way they are ready for their next fight.

They don’t have to wait long for it either as the next village has them fighting another guardian/witch combo. By this point I should mention their main goal is to get to the final village to locate an old witch who is said to have retired. The reason this is important is because it means that she did not turn into a witch somehow so if they can get that secret then perhaps they can change the flow of the entire system. Nobody else is really buying it though and the heroes are still wanted fugitives so they have to deal with Spica and Claude next. This battle takes us to just about the end of the series.

Technically there are 3 chapters after that but I think the author may have been rebelling against being cancelled because a whole new arc seems to be starting at this point. The heroes head to yet another village where there’s another witch and they want to let her know about the possible cure. There’s not much time for anything though so for once there is no fight. We then get hit with the big 5 year time skip and a lot of emotional dialogue and convenient moments. The 5 year time skip does help make it seem like this wasn’t too easy though. 5 years is quite a lot of time even if the explanation may have sounded a bit too convenient.

So lets quickly talk about what went right and then what went wrong. First off, I definitely liked the art quite a bit. The action scenes flow well and the artist seems experienced to me. I didn’t have a hard time following the action at any point and the blows always landed with a good amount of intensity. The character designs are on point and I found it to just be very impressive. Additionally there is a lot of action throughout which is always a good thing. The series doesn’t take long to really get going. I felt like that should have helped the series last longer but I suppose it just wasn’t enough.

Fafner makes for a good character. He certainly does have his big mistake in the beginning with almost taking Manasfa down just because he was ordered too though. There’s no way he should have even been tempted there. It feels like a scene that just doesn’t make sense with the rest of his personality because he’s not really that kind of guy. Cutting out that scene would have done the whole series a favor. It’s hard to overlook that scene despite Fafner being great in the rest. He’s a strong fighter who never gives up. That’s always a good quality for a main hero lead.

Then we have Manasfa as the main heroine. She is fairly strong but can’t control her magic well and of course using it will speed up her descent into being a demon. These are two fairly good nerfs to keep her from dominating in the pre arc adventures. She’s a fun enough main heroine even if she tends to feel like giving up quite a bit. As the series goes on I expect we would see her be more and more confident. She also has a lot of banter with Fafner all the time. It may be basic compared to some titles but it works well enough and I always like some good back and forth dialogue.

The maid accompanying the two of them is called Nahta and she’s my least favorite member of the 3. Mainly because she spends most of her screen time early on explaining why Fafner should have just destroyed Manasfa. Keep in mind that Nahta is supposed to be the best friend. Her reasoning is that it would have been an honorable death but cmon now…that’s still awful. At least Fafner made the right decision in the end, Nahta is still clinging to her same lines for a while until she snaps out of it. Nahta can’t fight either so she would need something big to change things around.

For what went wrong, well you can probably see how every arc is fairly repetitive. The heroes enter a village and try to tell the witch that she doesn’t have to die in vain since there’s a cure. She decides to fight instead so the heroes get the win and then move onto the next village. Rinse and repeat for the entirety of the series. I don’t think I’ve seen a series start out quite so formulaic or at least not a Jump title. It’s really like the same thing keeps happening. Maybe that was the easiest way to keep on adding new characters but there definitely should have been a more seamless way to pull this off. Something more subtle or some way to change things up.

I liked each arc but I can see how it would feel like the same thing keeps happening. I already spoke about the Attack on Titan homages and usually the quicker you get your own identity the better. This title did get that but I wonder if it was too late. Mainly I think the series would have been able to survive if it had just kept the story switching up a bit. In an adventure title like this you probably want to spend a little more time on character development and a little less time just running around all the time.

Now lets wrap up the rest of the characters. First up we have Gen who is one of the strongest guardians around. He’s more of a villain though as he doesn’t care about his witch partner and just lives to fight. That kind of character can usually be cool but this one just felt more shallow than anything. It doesn’t help that Fafner beats him in the opening fight so there goes his hype. His being mean to his partner also just feels petty.

This doesn’t help Ruli either. She just lets Gen treat her like an item and is cool with it. She seems fairly emotionless so being a witch has clearly taken a lot out of her but it would be nice to see her have some kind of agency. She is able to strengthen her magic by getting injured which is definitely unfortunate. Clearly the team have come a long way in the rankings so this approach has worked but hopefully the power of friendship would have reached them pretty soon which could have helped.

Then we have Drake who shows up in the training arc. He’s a decent enough character. He messes with the heroes a lot by saying things like he may turn them over to the villains but you never really figure that he would actually do that. He has some skill which is good so he lives up to his hype of being one of the top ranked guardians. That said, I wasn’t very impressed with him. After all, he did destroy his own witch which was a really poor decision on his part. That’s never the right call.

Finally you have Spica who is probably the nicest witch. She is always breaking the rules to try and help the civilians who badly need supplies and other such equipment. Unfortunately for her she is always found out by her guardian Claude who puts an end to that. Spica may be a little too indecisive at times but I give her big points for trying to help people. She clearly has a better moral compass than Claude did.

Meanwhile Claude was a stickler for the rules but ultimately the main characters get him to see their side of things. He would have only continued to improve if the series had kept on going. His low points are from when he was a villain but as a hero he’d be fun enough. The guy just seems slow on the uptake with how obviously evil the king of his village was. You’d think people would have picked up on that. The king was the worst character though as we have a scene of animal violence thanks to him and he’s just too over the top. It’s hard to see how nobody has overthrown him by this point.

As a final note, I liked how the power system was set up here. Each witch has their own unique magic which they are then able to enhance the guardian with. The guardian’s ability will then be something related to that element while still being something a little different. I do question how all of these characters have cool elements like gravity and metal while Fafner has nothing but I bet he’d have gotten a power up at some point. You just have to question how Fafner didn’t know more about all of this since he was the top guardian. For now I’ll blame this on his village just being really behind the times. The power system would have likely continued to get even better as the series went on so it’s a shame that it ended so quickly. We could have gotten more explosive fights!

Overall, Guardian of the Witch is a fun series. It’s an action title that wastes no time in getting to the actual fights. The characters are good and I liked the art so you really can’t go wrong here. It’s a shame that it was cancelled, I think it really could have gone quite far. The ending is probably the most abrupt I’ve seen for one of these cancelled titles to the point where I think it should have just ended on a cliffhanger instead to leave room for a possible sequel. There is something fun about the series trying to genuinely have the kind of emotional final speech that you would see for a series with 20+ volumes. Lots of events are referenced that we never actually saw and it’s like for once you are hearing the speech from the point of view of the random townsfolk who have no idea what is going on. The series may have ended but I’d recommend checking it out if you’re a fan of action titles. The fights here are pretty fun.

Overall 7/10

Yugen’s All-Ghouls Homeroom Review


It’s time to look at a one shot in Shonen Jump from a while back. The idea of supernatural exorcists is nothing new but very few have used a school setting like this. Depending on when it came out I wonder if it was trying to capitalize on the success of Assassination Classroom. Well, either way this experiment didn’t really work. The title has potential and solid art but ultimately this did not work out. The main character hurts this series quite massively.

The story starts off with someone asking Yugen to help him with a supernatural situation. He agrees and then we never go back to that plot so it was a completely pointless opening page. The story really starts on page 2 as we’re introduced to Mishiro who is super excited to be a teacher at a very prestigious academy. She will be teaching a year 2 course and it ready to uphold the school name. Unfortunately one student named Saeri has not been feeling very well lately. She has become withdrawn in her house and refuses to go outside. This is bad news for the school.

See, the school is known as a perfect finishing school for young ladies and prides itself on a 100% success rate. They’ve never had a troubled student drop out or anything like that. They’re so desperate that they call in a local counselor who just so happens to be Yugen. Mishiro doesn’t like this because Yugen immediately sets a bad impression as he does not dress professionally and flirts with everyone. Can she keep him under control long enough to help Saeri or is this game over for all of them?

I can see what they are going for with Yugen (As the title throws this in your face throughout the one shot) but it doesn’t work. See, as an exorcist Yugen is completely oblivious to a person’s outside appearance. It’s why he falls for those who are much older and much younger than he is. He looks only to the soul and his goal in life is to one day find a wife. By the end even the main heroine starts to get on his side for that reason which is certainly cheesy and sudden but this is a one shot.

You can’t make a good main character like this though. The flirting kind of character is one I usually dislike and Yugen is no exception. He should be taking his job more seriously and not be flirting while on the clock. Naturally it turns out that he is a genius, but even so that doesn’t excuse him here. He’s easily the worst character in the one shot and since he is going to end up being the main focus, that’s a really bad sign for any future potential here. If you were going to do this kind of trait then the only way it could have worked would have been to make him a high schooler as well. He could just be a teacher because of what a genius he is. That would make the plot of him flirting with students not so bad and you could still have him irritate the other teachers. Of course then you can’t have a possible romance with the teacher but that shouldn’t be here anyway.

In this one shot Yugen quickly takes down the spirit possessing Saeri easily enough. It reminds me of Muhyo and Roji where it’s not really a fight so much as Yugen just pointing at the enemy and taking it down. I assume this would likely change as the series went on but I suppose that isn’t a guarantee. I’m not really sure at this point if the series would have turned into a full action or just been more of an adventure title as each kid has their own issues.

The artwork isn’t bad. The designs are suitably creepy and ominous for this kind of title. It doesn’t look like a brand new kind of series which makes sense since the artist is experienced. I do hope that whenever a spirit is exorcised this isn’t just an excuse for fanservice here as the soul ends up appearing each time. The one shot was fairly reserved so I won’t take that as a point against it for now.

As for the other characters, well Mishiro seems reasonable enough. You can tell her dynamic will be about calling Yugen out every time but always being surprised as his antics end up turning things for the better. Ideally she will be able to do more than that as the series goes on. Then you have Saeri who is the victim here so we don’t get to see her full character much. She seems nice enough though and now that she has learned to break the rules (The moral of the story here) she should be able to keep other spirits from possessing her.

Naturally the one shot does end with a big cliffhanger as more spirits attack and the students are going to be in a tough situation now. At the end everyone’s missing which seems to include Saeri. If that is the case then she is supremely unlucky to have been possessed twice. That or she’s in a different class which is definitely possible. After all it’s not the whole school that has vanished so this is certainly possible when you think about it.

A one shot should be intriguing enough to make you want to read a full series about the premise. That’s the entire point so the question is…did this one pull it off? I would have to say no to that. There is potential here but the one shot didn’t make the best use of that. As far as supernatural worlds go, this one has less to it than most. I wouldn’t say that there is a lot to make the series stand out in any way. As mentioned, it is definitely trying for a Muhyo and Roji kind of feel but without the humor and the main character is a big step down.

The series feels a lot more grounded than other titles as the rest of the characters all seem like normal humans. Of course they could introduce more tough fighters eventually but I don’t see as much potential in this one. Throw in how the main character’s not very good and I have to give this a thumbs down. It’s not a one shot that I can recommend and I can see why it has not gotten a full ongoing at the moment. It’s just not ready for that.

Overall, Yugen’s classroom is already out of session and I don’t think any more classes will be coming up. Perhaps we’ll see more of this title in the future but I have major doubts on that. The art is the strongest part of the story and that’s not really a good thing. Of course I am glad that the art is good but you seriously need way more than that if you want to end up being a big story. That’s just how it goes but as they say, it definitely could have been worse.

Overall 4/10

Toy Story 2 Review


It’s time to look at the manga version for the sequel. Much like the first one, the manga for Toy Story 2 does a good job of adapting everything and tying the story together well. The art is still clear and the writing is good even if the editor needs to check the text more closely for a proofread. It’s always good to see some new characters here like how we got Jessie into the mix. That definitely helps widen the character roster and I always thought she was a fun character. So you’ve got another quality character into the mix.

Things are finally going well enough with the toys when the manga starts off. They’re all getting along now while Woody and Buzz have become best friends. Unfortunately Woody is getting older now and is more prone to breaking. One day a collector happens to see Woody outside and figures that he can make big bucks by completing his Wild West set. So he steals Woody and now Buzz and the others have to find the guy before it’s too late. Meanwhile Woody meets the Prospector and Jessie, the two toys that he goes along with in the set. They really want him to stay because then they can all live forever in the museum. It is a rather tempting offer for the main character. Should he go with them or stay with his old friends?

This story has a bit more of a sense of danger about it thanks to the involvement of the Prospector. He makes for a solid villain because the guy is absolutely crazy with how badly he wants to be in the museum. It’s also more of a personal threat than the human because this time it’s a toy trying to mess Woody up. Woody isn’t exactly much of a fighter either so you can’t see him fighting the guy off without the team. If only he had chosen the old toys a little sooner, then he may have ended up getting out easier.

Woody is conflicted for parts of the manga and that makes sense to a degree. That said, I can’t imagine anyone being happy being trapped in glass at the museum for all eternity. If the case is secure he won’t even be able to move around. So he can talk but imagine not being able to move for the rest of your life? Now that would have to be really hard to deal with after a while. Don’t underestimate just how long a period of time the rest of his life would be. So if I’m Woody I still would have been going back with the main characters right away.

Meanwhile Buzz is the one who really has all of the answers in his sub plot but unfortunately for him he is taken out pretty early. The scene where he is stuffed in the toy box is pretty emotional because there was definitely a chance that he might not have gotten out. It was a nice excuse to see more of the classic Buzz though who still thinks that he is a toy. The fight with Zurg may be a bit on the anti climactic side but since they’re both toys that does make sense. It’s not like they could suddenly develop powers or anything.

Jessie also gets her character arc here as she was nervous the whole time about not being played with or being abandoned again. She’s already had a rough ride as it was but fortunately things work out for her. She adds to the character dynamics within the roster and will stay on as a good character for future movies. The Prospector is out of options but that’s what he gets for turning evil right?

Toy Story 2 does a good job of keeping in what made the first film good and then upping the ante with the stakes and villains. Seeing all of the toys getting along is also good since it shows how far we’ve come from the days where Woody and Buzz would fight all the time. It’s definitely been a long time since then and the toys need to stick together after all. Considering all the dangers out there, teamwork is really what keeps them together. Buzz deserves most of the credit for the gang being able to find Woody in the first place.

The art is also good like in the first one. Not amazing or anything but it’s all clear and the character designs are on point so you can’t ask for much more than that. For these adaptions I find that the art is usually clear and not too detailed or it tries too hard with the details and gets very messy. If I had to choose between the two options then I would certainly go with the former. You’ll end up blasting through this adventure really quickly that’s for sure.

While he’s not the main villain, I did like the toy collector though. He’s the kind of villain you can have fun with because at the end of the day he’s trying to get rich. It’s a classic motivation and from his perspective he’s stealing a broken toy and turning it into thousands. That’s quite crazy when you think about it. Even if this is what you would call a “petty” crime of course you are still hoping the heroes stop him. It’s so petty that it goes across the bend into being humorous though which is what really makes this villain work in the story.

Overall, Toy Story 2 is a good story. Like with the first manga adaption you still feel like it can’t quite match up to the film but all in all it does a good job of translating this over to the manga format. If you haven’t seen the film yet or are torn on if you should see it, then you’ll want to check this manga out. It’ll give you a good idea of the story and adapts all of the big moments but then you can always watch the movie afterwards if you liked this one. It could be a little while before I’m back into the Toy Story world so this is a good send off in the meantime.

Overall 6/10

Toy Story Review


It’s time to take a look at the manga adaption of Toy Story. It’s pretty fun to relive the film as a manga. This always seems like a good idea for someone who has no time to watch the movie or in general for manga readers to check out and then be inspired to watch the movie. I’d say the manga does a good job of adapting all of the events. Of course if you can only pick one way to experience the story then I’d probably say to go for the movie but all in all it’s a pretty enjoyable experience.

The story starts with Andy getting a new toy so all of his existing ones are very nervous. Up until now Woody has always been Andy’s favorite toy but what if that changes? Well, the odds of his fears coming true seem high as Andy’s new toy is Buzz Lightyear. The hottest toy on the market and this guy has a lot of cool gadgets like a button that has some snappy voice recordings and he can even glides thanks to his wings. That’s an awful lot for Woody to compete with. One day Buzz ends up falling out of the house and it seems like Woody may have done this intentionally so he has to bring Buzz back to clear his name. Can he pull this off or are the other toys going to forever think that Woody is very petty?

Describing the plot for a quick adventure is always tricky because you have to think about what the perfect cut off point is. I think that’s a fair description personally even if the story does change quite a bit as it goes on. You definitely understand why Woody is so jealous although at the same time it really doesn’t look great for his character. The guy doesn’t have much confidence to be intimidated like this on day 1. You’d expect him to hold down the fort for a week or so at least but playing with Andy is just too important to him. Woody would ultimately continue to improve as a character in the future films but just by this adventure you would probably put Buzz as the MVP.

He is a fun character after all. Buzz may not realize that he is a toy but partially due to that he does have a ton of confidence. There is no challenge that Buzz doesn’t think he can tackle and he does help the other toys out when they’re in a jam. The next door neighbor makes for a fairly imposing threat since the guy is absolutely brutal when it comes to the toys. It’s really fortunate that the toys don’t seem to properly feel pain like most beings because otherwise that would be really rough for them. It seems more like they just find the sensations odd at most like then the guy merges different toys together.

To think, if Buzz didn’t show up then Woody and friends might never have made a move against him. So Buzz was definitely a net positive for the whole team at large. I’d also say he gives us the best humor moments throughout the volume although Woody deserves credit there as well since the dynamic between the two of them is really part of the selling point for Toy Story in general. The other toys are nice enough like the Piggybank and Bo Peep but their role here is fairly minimal. After all the volume has to go through the events rather quickly so if you aren’t one of the main two then you’re basically out of luck.

As for the art, it’s fairly good. Nothing spectacular or anything as it’s really just going through the motions. It’s always very clear so you know what’s going on. You definitely would not say that the art ever gets cluttered or anything like that. The artist has fun with the expressions and the whole time you do feel like it all looks appropriate based on how the film was. So I don’t really have any issues there, it accomplishes what it set out to do.

The story is also fun enough like with the movie. It’s a pretty interesting concept about how the toys are alive. Naturally you’ll have a lot of questions about this because the implications are huge. Of course you’ll have to think about that on your own since this manga isn’t about to get into all of that. There’s really just not enough time for it but I’ll always give the film credit for really putting in a unique concept here. Perhaps the toys should go around from door to door to rescue other toys and make sure they’re all being taken care of. I suppose the world of Toy Story is likely a pleasant one but just like how they had a mean next door neighbor, I wouldn’t be surprised if other people are being mean to their toys. You could probably do a whole spinoff series about the toys trying to save everyone.

Overall, There isn’t a ton to say about this one. In part because I already reviewed the movie and also in part because it’s just so short. The volume is fairly small and it’s not like there’s a huge cast or anything. There’s no big topic that I have to spend a few paragraphs discussing or some kind of subplot I want to address. It’s a fairly straight forward adventure from start to finish and one that is executed well enough. It’s like a quietly good story that you had fun with. It wasn’t super or anything but you didn’t really have any big issues with it. That’s how I see the Toy Story manga. I probably wouldn’t read it again but it wasn’t bad or boring. It kept my attention and had good characters so you can’t really go wrong there. In the back of your mind though you can’t help but compare it to the movie the whole time though.

Overall 6/10

Megaman X4 Review


The Megaman X adventures continue as we head into X4. The manga has always made sure things were quite tough on X and this series is no exception. Just when X feels like he has finally beaten the bad guys and can relax, things go off the rails again. The series had to end rather quickly so we don’t actually make it to the ending of the game this time but it’s still a fun adventure. If you’re a Megaman fan or just want a good action title then this is a good one to check out.

The story starts with X and Zero enjoying the peace from the space station. It seems like the world is finally back to normal since Sigma is no longer around. X no longer has access to his post death environmental form and is back to his standard gear. For some reason Zero doesn’t seem pleased at how everyone is cheering on X as a hero but doesn’t say anything. Unfortunately peace is very short lived as a monster known as Eregion appears and immediately destroys an entire city. It begins laying waste to the world until X and Zero stop it.

The government needs someone to blame though so they say Repliforce is behind the incident. There is a lot of machinery around which does seem to link them. Repliforce is to be disbanded and all of the robots incinerated to achieve world peace. Repliforce doesn’t agree with this though and declares war on humanity. Zero ends up joining them as he doesn’t think it’s right for them to all be destroyed while X is left with the Maverick Hunter group to take them all down. Will X really be able to put aside his feelings and destroy Zero and the Repliforce members or will he have to abandon the fight?

By this point X is sick and tired of always having to fight off these mavericks. He takes it all rather hard and the worst part is how he can never save anyone in time. Later on the Repliforce group shuts off a power grid which ends up taking out a bunch of hospitals so many people die. As X watches all of this go on with no way to stop it. This has been a running theme in each series where X does save the day but only after major casualties. It’s why he has retired several times and why he detests the mavericks so much.

At the same time X has so much humanity within him that he is unable to keep from crying many times. He certainly cries a lot in this series as well and you can see how he’s emotionally unbalanced at this point. A ticking time bomb of emotion you can say and it does catch up to him. After X is defeated by Frost Walrus and he has to watch as another one of his close friends is murdered right in front of him, X goes completely insane. He turns into a dark form and just wants to murder everybody.

It was certainly a drastic shift although it’s one that doesn’t last long as the series quickly ends up finishing. I thought it was interesting although I think this already happened to X in a previous series. Either way it makes sense that this would all start to effect X quite a lot. You really do feel bad for him, I dare say that few main characters have suffered nearly as much as he has.

Meanwhile Zero is a mixed bag here. The mild subplot of him being jealous of X feels completely out of left field. By the end of the series we learn that what he is truly jealous of is X’s ability to feel emotions. Zero can feel sad and everything but he can’t cry, it’s just impossible for a robot like him and he takes that personally to the point where he even strikes X. Zero’s decision to stay close to Repliforce to keep an eye on them is very much in character with how he operates though and he got a lot of good fights. Having X and Zero in different locations was a good way to have each of them deal with a lot of mavericks.

Like with X things don’t go very well for Zero though as he can’t save everyone either. Being a Maverick Hunter is really a business where you shouldn’t expect any gratitude since nobody seems to like them at this point. Zero has his skills as always though and looks very impressive here. He’s still one of the strongest heroes on the block that’s for sure. At this point X and Zero are the only two good maverick hunters so they better keep their guards up.

As for the villains, Eregion was a cool one to start things off. He’s fairly mindless but still a strong maverick who really put the heroes in a tough spot. I certainly missed him when he was gone but you won’t forget that intro scene. Cyber Peacock is another fun one mainly because I enjoyed the mini arc where Zero enters the data world. In a way it reminds me of Battle Network which was always fun. Magma Dragoon doesn’t do a whole lot but I always like his Street Fighter type moveset which is handy for any fight like this. He is able to get up close and deal massive amounts of damage at any given point.

For someone with a big role though, Frost Walrus is your guy. This guy gets a ton of credit not just because he defeated a whole army of fighters but because he beat X and the Flame reploid in a 2 v 1 fight. Sure, X was using his base armor, but that’s been enough to defeat most fighters up until now. Against Frost Walrus that didn’t cut it. Walrus doesn’t really hold grudges either and approaches the fight as he would any other. He even lasted for a little bit against X in his rage mode. If not for Walrus doing so well and Double goading X on for a while, the hero may not have gone back into his more powerful forms to end the series off. Without a doubt you won’t see a villain more memorable than this guy here.

Colonel has a big role too of course since he is one of the Repliforce leaders. He has a big rivalry with Zero so they fight quite a few times but I definitely didn’t like him much. He’s never worried about putting Iris in trouble and puts her in a really tough spot all the time. He’s not as honorable as he tries to act. I agree with Colonel that Repliforce is being used as a scapegoat and of course he should be fighting back but intentionally targeting civilian areas like the hospital is really an underhanded play. There’s absolutely no honor in doing that.

Iris is a good character though. She does her best to keep Zero and Colonel from fighting at any cost. Additionally while Iris was conflicted about what side to join, she was doing her best to heal everyone she could. As a doctor she believed her role was to heal everyone regardless of faction and made good on that ideal for as long as she could. Then you have the General who is easy to mix up with Colonel. This guy’s a solid character and while he may not be the one giving out the orders, General follows them rather well. He’s just strong enough to be a threat without overshadowing the others.

It wouldn’t be a Megaman X manga without a traitor though right? That’s where Double comes in. By day he is the comic relief newcomer who doesn’t know anything but then he is one of the top mavericks on the villain side by night. Even his whole design changes into something that looks really cool. He works well enough as the traitor although it’s so fast that you don’t have a lot of time to process this on an emotional level. I don’t think X was particularly broken up about it at least. Man, robots don’t stay as Maverick Hunters for very long do they?

I would mention Sigma, but he doesn’t actually get to appear. As I mentioned earlier, this story ends early so the cliffhanger is the two heroes about to fight him. Too bad it couldn’t get 1 more chapter though since I think that’s really all it would have needed in order to have adapted that fight. It was soooo close, but it just wasn’t meant to be. Too bad too since I rather enjoy Sigma’s X4 design. I have a lot of nostalgia for the game in general since X4 is one of the first Megaman X games I played. It really holds up quite well as both a challenging and enjoyable game. The fully animated cutscenes were also a blast.

The artwork here is very nostalgia since it reminds you of the first 3 adaptions. That said, I do think the art has slipped a bit. Some of the action scenes can get incredibly chaotic to the point where it is really hard to know what’s going on. You know in a general sense of course but following the play by play during an action scene can be a bit of a trial. It means each chapter will take you a little longer to get through but ultimately I still want to emphasize that the art is good. Even if it may not beat the first 3, the action scenes are on point and the character designs are solid.

X4 tackles quite a lot of themes here so it’s a shame that it couldn’t have been longer to really expand on them. Like how X is the only machine who can cry and so Zero and the others are sometimes envious of this. Crying is a rather big theme in the manga and also the reverse which is that X can lose himself in the rage. I think if we had gotten more chapters we likely would have seen the two of them have a big fight to try and get X back to normal. He sort of just went back to normal on his own which was odd.

Then you can also see why X is so upset. He makes a speech about how he’s been stopping Mavericks since forever and saved the world a few times but it feels like nothing has changed. The depressing part is that nothing has changed. It’s hard to look at the world before he saved it and afterwards and see any kind of tangible change. It just isn’t there at all. Everyone is still dying constantly and the divide between robots and humans is as big as ever. After all, the government was very quick to say that every robot in Repliforce should be terminated.

X doesn’t have much time to even think about this before the group is committing terrorism everywhere. Otherwise though, you can see why Zero didn’t like this since it implies that the robot lives are meaningless. They can simply be snuffed out when they are of no more use to the government. By all means X needs to fight for the robot’s rights but once they start hurting civilians X is forced to go against them. It’s interesting because X really can’t reason with them at all right now since every minute spent talking is one where the villains are blowing more people up.

Zero quickly sees how irrational they are as well. The group could have made more good points but in the end they were just too quick to attack. So I would say they are all mavericks just using this as a convenient time to strike. Especially once we have the link to sigma. Some of them seem to really believe in the cause but then they should have been more careful with their targets. I’m convinced that they could have talked X into their side if they were more patient.

After all, X is someone who will absolutely be willing to talk and debate ideas. He’s that kind of robot but they didn’t give him a chance to do it. It was poor planning by Repliforce and another thing to blame Colonel for. As a final note, I really like the strong continuity among the X titles. We have flashbacks to the original series and even some previous guest stars. It’s always nice to be reminded that the previous adventures happened. Of course we know they did but that confirmation is important since otherwise it can quickly be forgotten.

It also gives us a chance to see why X isn’t using his big super powers from last time. It seems like he just lost them and for the upgraded armor he stopped wearing them since it was a time of peace. After being goaded on by Double, X was able to take these back out and go on the offensive. X is very strong in his own right so I can see why he left these initially but I was glad when he went back to get them. Underestimating the enemy is not something you ever want to do.

Overall, Megaman X4 is a great manga. You can certainly see where it starts to feel rushed near the end even though just one or two chapters could have made a difference. The series is filled with ideas even if a lot of them don’t really get to be completed. All in all, it still serves as a solid conclusion to the series. It would have been nice if it could have had a happier ending for X though as he still has no reason to feel anything but despair at how hopeless the whole situation is. To this day I will always be surprised at the absolutely massive body count in this series. Thousands die in every title like it’s nothing. X’s world is certainly the roughest timeline to be apart of. If you haven’t checked this series out then you definitely should.

Overall 8/10

Gintama


I have started the myth, the legend, the all time comedy known as Gintama. It certainly got tons of hype back in its day that’s for sure. I can see how it got so big since it really leans into its own unique comedy style with confidence. I can appreciate how out there it is and things are off to a fun start. We’ll see if it continues to rise and I will have a review up once I have finished the series.

Overall 7/10

Hyde and Closer Review


It’s time for an action series that isn’t super well known. It’s certainly on the more obscure side I’d say as even I hadn’t heard of it before starting the series. It feels like Reborn in a lot of ways with how the main character isn’t very brave but the chibi mobster helps him learn how to defend himself and fight back. Only instead of a baby gangster it is a toy gangster. So there’s a lot of similarities there but while this series never makes it up to Reborn’s level, I would say it’s still a pretty good title.

The manga starts out with introducing us to Shunpei who is a nervous wreck and never really developed his magical abilities. His grandfather Alsyd is known as the greatest sorcerer in the world and always leaves souvenirs for Shunpei. Well, one day the grandpa vanishes but not before leaving Shunpei with a stuffed bear named Hyde. Shunpei’s too old for toys but when he is attacked by one, Hyde is the only one able to come to his rescue. Hyde explains that sorcerers all over the world are going to be going after Shunpei to take him down for good. Each Sorcerer uses a toy of their own and if Shunpei wants to live through this then he’s going to have to man up and work with Hyde. Shunpei isn’t thrilled about any of this but doesn’t have much of a choice and he is worried about his grandpa.

The manga’s reasonably short at 7 volumes but gets to do quite a bit before the ending suddenly blazes in and everything just ends. It’s a very retro kind of story that feels old while you’re reading it. Not in a bad way per say but you can immediately tell that this isn’t a newer manga. Likewise the art is a bit old like that but it works out well enough for the fights. It’s the kind of artstyle that can get a little busy during the fight scenes so the pages may take longer to read. I would still say it looks good though, not very good or anything but it gets the job done. The series has quite a lot of action and all so it’s reasonably balanced. It just never hits its stride and becomes a great manga.

I would say that’s in part due to the characters. The cast isn’t bad but they’re not great and that seems to sum up most of the manga. A lot of the villains are quite forgettable and the side characters were only just coming into their own by the end. The strongest aspect of the story is the whole toys angle as that’s fairly unique. I also like the idea of the curses bouncing back at the user if they lose a fight. It makes each battle more high stakes for the villain for a change which is certainly a twist.

Shunpei starts out as a very underwhelming main character because I never like the nervous types but he really turns things around in the second half. I haven’t seen such a big turnaround in a minute but he gets very serious and is suddenly jumping into fights. Shunpei learned how to use the barrier skill which was his first big power up and he certainly does make the most of it. While it’s not an offensive move, it can protect him from almost all attacks. I suppose in that sense it’s more of an absolute domain since he creates the rules within the pocket he draws. Shunpei could directly contribute this way and when you mix in his confidence, that definitely helped a lot. You almost don’t recognize the guy from the first half.

Then you have Hyde who isn’t quite as charismatic as Reborn but he has the tough guy personality where he talks like a mafia member. He really wants Shunpei to learn what it is to be a man and has a lot of speeches for it. I like his personality and what they are going for here but the only underwhelming part is I feel like he’s quite weak half the time. He needs Shunpei to take out the Chainsaw from his back during the first fight and that seemed like a huge weakness. After that Hyde is able to fight on his own but he seems to “Meet his Match” in just about every fight so Shunpei needs to help out. I would expect more out of Alysd’s most powerful creation. I know he is always running on low energy due to plot reasons but I would have liked for him to have gotten more solo wins before he was outmatched.

As for the grandfather, he misses out on most of the story of course. When he does appear, Alsyd does look good though and lives up to his hype as the greatest sorcerer. The manga has a good reason for keeping him out of the action for so long even if it’s a shame that he had no way to contact anyone. He certainly performed his part well and bought the characters a whole lot of time. He’s one of those manga old guys who seemed to have gotten even more powerful with age given how long he was able to hold out without food or drink.

Tatsumi is the main heroine here and she’s fun enough. She reminds me of the heroine from Law of Ueki although she doesn’t actively help out in the fights quite on the same level. Tatsumi gets to see Shunpei’s character development first hand and is always around to support him. I wouldn’t say she ever makes a mistake of trips up and remains a loyal ally throughout the whole series.

The first big character to show up is Shindou as the first assassin to be going after Shunpei. He uses his doll Tomiko in order to fight and her hair is indestructible. Their dynamic is very similar to Yuta’s from JJK. A curse is essentially the reason why Tomiko is a doll now and Shindou fights in part to get rid of that curse. As a rite of passage usually the first villains are the ones who have the greatest chance of becoming a hero and he does end up helping Shunpei for most of the series. He’s the smart member of the group and is always careful to measure the odds. I liked him well enough and Tomiko was a good fighter. She’s the best shield you can have and is really the one doing all the heavy lifting since Shindou can’t fight at the same level. This series is all about teamwork and since these two have such a strong bond, they were in a good spot from the start.

Kazan is another one of the allies who helps out Shunpei. He protects a lot of kids but feels guilt over having murdered someone by accident. While he was ultimately forgiven and not hanged as a result, it took him a while to come to terms with that. Nothing a good speech and beating from Hyde won’t cure though. Kazan’s the tough kind of character who will rush into action but isn’t quite as powerful as some of the other members. His doll Desmond also feels weaker than the others. I like the suit of armor but beyond that it doesn’t feel like he has a game changing ability like Hyde or Tomiko.

Ana is another one of the fighters who wants Shunpei’s power. Initially she appears as a villain due to that and then gradually becomes another one of the allies. She actually gets a full backstory which ties into one of the villains later on and so she has a big role throughout the series. Her doll is one of the more versatile ones with the boombox abilities and music type skills although I would say that it lacks the raw power that some of the others have.

Then there’s Pacqwa who is an items seller but the gimmick is that she isn’t very good at being a seller which I wasn’t a fan of. I feel like she could have put more effort into her craft. Ultimately it works out since Shunpei is able to believe hard enough though and belief is how you get the magic to function in these things. He really had to do all of the work though so I hope she will improve in time for a sequel series some day.

There are a ton of one shot villains here of course which is good since that way you won’t be able to tell which ones will turn good and which ones are doomed. The more evil they are, the stronger the curse is when they lose so some of these guys end up dying or being sent to the hospital in critical condition. Either way, it’s a good explanation for why these guys don’t return since they won’t be in a position to do so for a very long time.

Schubert was personally one of my favorite villains. The guy’s a rich CEO and so of course he has a lot of toys. With his ability he is able to use tons of them at a time and it’s very much a quantity over quality kind of thing. Even with that he is able to give the heroes a good fight though and I would say he was the most impressive villain in the series. He really had them on the ropes for most of the fight and why does he want the power? Because as CEO he just wants everything of course. The reason is so simple that you just can’t help but find it funny. This guy was just a blast.

Enrique is another one of the villains who is ultimately being manipulated here. He thought that he needed to take Shunpei down and really went for it but the hero realized that something was up and didn’t finish him. Not that Shunpei finishes most of his opponents off but he was able to end the fight before the curse could flip so nothing really bad happens to Enrique. Nice enough kid but he definitely needs to be careful not to trust too easily.

Now as for The Watcher in the Window….this guy isn’t all that great. It’s probably the biggest risk of having a villain who is always hiding in the shadows when the series has to quickly end. He doesn’t really get to do anything until the very end where he is quickly dispatched. There’s no time to really get to enjoy his character or anything and since he loses quickly…he doesn’t look as impressive as he could be. Now, he is certainly powerful and deserves to be the final boss but I would have liked him to have done something a whole lot sooner. The egg plan wasn’t even that bad in terms of unlocking pure evil but the watcher’s whole character arc goes so fast that it’ll leave your head spinning. I would have handled his character in a different way as the potential there was great. Still, I imagine the author had different plans too.

There are a few more villains we should talk about though. Next up is Punch, he’s ultimately one of the stronger opponents and makes for a good rival to Hyde. Their battle goes to the wire and it’s always good to have the dark version of the lead show up. In a lot of ways he is like an alternate look on what would happen if Hyde turned evil. Fortunately that was never in the cards as it would go firmly against Hyde’s code of ethics.

Ronove is completely psychotic and basically just likes to see people and things die. She started from plants and went all the way to people with this. I can’t say that I liked her right from the jump. The psychotic villains like this tend to just be so over the top that there no longer is anything interesting about them. I’d rather if she had a lot of plans and ideas but instead she is just crazy with no bigger goals than dishing out pain. Of course her boss has big plans but she is only following to inflict damage. Her character was just sort of doomed but I can acknowledge that her flames made her one of the most powerful villains in the series. Possibly second to the Watcher.

Finally you have her partner Asmodai who is also evil from the jump. In fact, he was murdering people while he was still in the womb and wasn’t born yet which is kinda crazy. He starts murdering people over something super petty as well and just never went back from there. He’s not quite mindless but Asmodai is basically just a brute who goes around destroying everyone he can. There’s not a whole lot to this character and while that can potentially work if you are very charismatic or have cool powers, that’s not the case with him.

So that wraps up the cast. As you can tell I was much more impressed with the heroes than the villains. The Watcher was an interesting character though but I just don’t think he stuck the landing. Ultimately Hyde and Closer is a fun series but not one that you would call great. It doesn’t have enough special aspects that would cause you to really remember it among all of the competitors. The whole curse and puppet angle could have helped make it big since that’s a fairly small sub-genre. The biggest one I can think of like that would be Zatch Bell.

It felt like the series was gearing up for a big arc in the future but ultimately the series ended before that could happen. I think the author did have a lot of plans for this one but the series couldn’t manage to make it that far. Definitely too bad. The series did have a little animal violence during one of the sob stories and the final two villains were trying to be as twisted as possible so it’s possible that extending the length of the series could have hurt it. For example if the author decided to double down on that and keep making things darker. I don’t ultimately think the series would have fallen off of that cliff though so I would have liked a few more volumes.

The series does get to conclude its arc of turning Shunpei into a man though so the author made sure that wasn’t left unfinished. He does have a brief moment near the end of the series where he effectively gives up and reverts back to his old self but fortunately that was temporary. It would have been a shame to have wiped out his character development like that but instead he stays strong. It may be a rather basic message but it’s executed well. Shunpei learns how to stand up for himself and how to create his own sense of justice. That’s always good for a lead to have.

Overall, Hyde and Closer is a solid adventure title. I think that’s the best way to think about it as you will have a good amount of fun reading it and then the whole thing will be over. The art was good and we got solid fight scenes even if it could be hard to read at a glance sometimes. Shunpei showed tremendous improvement as a main character and I believe he would have only continued to improve from there. The monster of the week format was working well enough but it was nice to get a big villain organization near the end and amp up the fights. It all feels like we were still in the first act though and things could have really kept on going for a while yet. Don’t let that stop you from reading it though as the series does have an ending. Maybe one day it’ll get a sequel.

Overall 7/10