Ace Attorney Review


It’s time to dive into the first season of the Ace Attorney series. It was pretty cool finally getting to play the original trilogy a while back. I spent a good 100 hours on that title which is more than 99% of other titles. Visual novels are really built differently and so the anime was going to have a very tough time cramming all this content in. This one adapts the first 2 games in one shot which is extremely ambitious. I’d say that it is all handled well though. This is not exactly a top budget production but this show doesn’t really need to be. How good it is will come down to the story/writing.

The series starts by introducing us to Phoenix Wright, an up and coming attorney. He will be trying his first ever case and it’s a doozy. He has to defend his friend Larry Butts in a murder trial. That’s a really tough way to start because usually you’d want to start with something fairly minor. Fortunately Phoenix’s mentor Mia will be helping him out on the case. Basically Larry is accused of murdering his ex-girlfriend and a very incriminating piece of evidence turned up. A statue that Larry had gifted her a while back.

The general format of the show is that we’ll get the allegation and then Phoenix will do some investigative duties on his side. He’ll talk to each of the witnesses and gather evidence that can be used to counter what had already been submitted. The rules of the court system are a bit different in this tile. It’s technically part dystopia as there are so many crimes that they have to be solved within 3 days. This is why you can just introduce evidence at any point and really get creative with it.

Naturally there is still a lot of corruption though. The prosecutors going up against Phoenix will often do whatever they can to win. Additionally the judge is very oblivious and doesn’t tend to be very helpful at all. He falls for each and every trap so in a way Phoenix is also going up against him in each of the cases. The jury doesn’t decide who is innocent or not, the judge carries all of those duties. Convincing him of the truth is paramount.

Like I mentioned before, the animation isn’t always the best. This one’s not all that flashy or anything like that and the movement can be a little stiff. Still, the artwork is good and the backgrounds are always really bright. I definitely didn’t have any issues with the series on a technical level. The soundtrack is also pretty good even if it does get completely outshined by the video games. The games had a much larger variety of fun tracks throughout and they all became pretty iconic for me. I think the show should have just brought them all back instead of only using some.

As far as the characters go, Ace Attorney has always had a really solid case. Phoenix is a main character who is easy to root for even if his inexperience does end up appearing a lot more often than you would have expected. I always pictured him as the absolute master type who was good at everything. Instead he does tend to panic a whole lot. He gradually gets more experienced as the cases go on but you could make the case that he is still at a disadvantage in each round and has to rely on a bit of luck in order to get ahead.

He likes to really believe in his clients which does help Phoenix have the moral high ground. I always thought it would be difficult to be an attorney because who wants to defend someone who is obviously guilty?? That dilemma is even addressed within the final case of the show. Phoenix also has to deal with a lot of abuse like getting whipped in the court room since the judge lets people do whatever they want. It’s definitely not an easy job.

His sidekick Maya is also a fun character. She’s fairly young and doesn’t have a law background but means well and always does her best to help. She has the ability to summon the spirits of the dead which is helpful on quite a few cases for when she switches with Mia. Maya also helps keep Phoenix current on what’s going on in the world. Without her always watching TV or wanting to go places, he wouldn’t have been around to take on a few of these cases.

While Mia doesn’t appear all that much, she is definitely a high quality character. She’s easily the best defense attorney in the series and it’s why she had to get written out early. With her on the scene a lot of the cases would be over in the blink of an eye. At least thanks to the supernatural elements of the series, she is still able to show up and contribute quite often.

As for Larry, well he’s always getting into trouble. The guy just can’t seem to help it and often times he is the direct cause of the issues going on. You won’t end up feeling all that bad for him as a result. If not for the personal connections he has with Phoenix and Edgeworth from back in the day, Larry really wouldn’t have much reason to have a big role in the show. Sometimes he is able to help out accidentally but it tends to be rare. He’s usually just here to complicate things.

Then we have 3 main antagonists in the season. First up is Edgeworth who used to want to be a defense attorney like Phoenix but for some reason he ended up being a prosecutor instead. This mystery gets a lot of screentime throughout the show. Edgeworth also used to be a man of principles but for some reason he is willing to win no matter what now. Something clearly changed him but finding out what that is will be very tricky.

What I really like about this guy is his confidence. Usually Phoenix is able to make big objections and even fire off anime styled wind blasts to knock over his opponents but Edgeworth is able to respond in kind. Edgeworth always seems to have an answer for everything that Phoenix throws his way. It shows just how versatile and dangerous Edgeworth is as an opponent. The backstory also helps to just make him a very well-rounded character.

Then we have Franciska who wants to rehabilitate the Von Karma name. She basically never loses a case and literally whips anyone who gets in her way. These violent tactics wouldn’t work in a standard courtroom but they definitely get the job done here. She’s easy to root for even if I would argue that her skills aren’t quite on Edgeworth’s level. Franciska is forced to go on a similar character arc to try and find the true meaning behind being a prosecutor but at least for now it hasn’t had time to move forward.

There is also the original Von Karma who makes of a really imposing villain. He has ties to Edgeworth’s backstory and also served as the guy’s mentor. Von Karma is big on absolute power and might makes right. He just barrels through his opponents and even pressures the judge to end things quickly. He makes for a great villain and is really fun to have around. It takes a lot of charisma to just dominate a courtroom the way that he does and the guy is also unapologetically evil.

Now lets go through the cases. The first one is about Larry being framed for the murder of his ex-girlfriend as we touched on before. It’s a fun way to start the season as the case is more on the basic side. You have to carefully consider all of the evidence and testimony to try and find a hole in t. In this series you generally know that the suspect is innocent, sometimes you even get to see that. The difficult part is figuring out a way to prove what you know. There are no real weak points to the case and it is a perfect one to introduce the series to someone who is just getting started.

The second case is about the murder of Phoenix’s mentor Mia. The suspect is her sister Maya for being in the room when it happened. You can also tell that this is really the first big case since it is 3 episodes while the original was just 1. As the series goes on, the cases would gradually get longer and longer. This one brought in our first big villain as well. There were quite a few colorful characters here and the fact that the crime happened in Phoenix’s office makes the whole thing more personal. It’s another solid case that also serves as a way to introduce some pretty big characters in Maya and Edgeworth.

Our third case introduces the Silver Samurai show which would end up being a big thing for the rest of the series. One of the stars is accused of murdering his co-star. There has been a lot of beef over the years so it’s easy to find a motive. Things don’t look good for this guy and Phoenix only gets involved because of Maya. Otherwise he was perfectly content to stay out of it. We also meet another supporting character named Oldbag. She’s a rather eccentric old lady who gets very obsessed. As far as the quirky characters go she tends to be a little less interesting. I’d also say that this case loses to the first two. I found the murder method to be really hard to buy. Now there is a certain level of disbelief for all of the cases since every character ends up looking like a complete genius but this one was pushing it a bit.

After that we get to the most important case in the series. Edgeworth is accused of murdering someone who was closely connected to the murder of his father. It looks like a classic case of revenge but Phoenix knows that it isn’t so simple. Edgeworth doesn’t even want him to get involved because of how personal it is, but Phoenix isn’t so easily dissuaded. This is a pretty long case since it has to go into the backstory as well as the main case. Phoenix also has to deal with Von Karma who is good at hiding evidence and fabricating other parts of it.

It’s a real interesting case and goes a long way to developing Edgeworth’s character. The general murder method and twists all line up pretty well too. You get the feeling that the villain was a bit sloppy here but as the characters get smarter and smarter, they’re bound to make a mistake somewhere. Phoenix is always ready to pounce on those mistakes.

After that we have a bit of a quieter case. Maya is suspected of murder again, this time of a doctor who went to her village to talk to the nurse that died a while back. It’s a bit of a long story but she was overworked and the doctor was blamed for the conditions that led to her death. He went here to talk to her spirit and clear his name but instead he just got himself into a lethal situation. Phoenix knows that Maya wouldn’t murder anyone, but Maya being possessed by another person? Well that’s another story. He also meets Pearl who really looks up to Maya.

Pearl has the same ability as Maya to bring back a dead spirit which Phoenix uses to talk to Mia once more. They have a pretty good setup right there. She may not be as fun as Maya but Pearl’s a good kid so I give her a thumbs up here. You can’t expect her to really be solving the cases or anything but she always keeps up a positive attitude. The case itself may not be as difficult as some of the others but they are all murder cases so the stakes are guaranteed to be high.

After that we have the circus case which is another big one. The magician is accused of murdering the ringmaster after someone saw him flying away. His act is about flying but of course it’s not like he has the actual ability of flight. Phoenix reluctantly helps the guy but it won’t be easy since everyone disliked him. The magician just came across as way too much of a jerk the whole time so it makes sense that everyone would turn against him. The end resolution for this one will also be a bit hard to swallow. It’s definitely creative though.

I always have to give the series credit for the quality writing throughout. The seeds of each mystery are always planted early on. You may not always be able to crack the case but usually the show makes it possible at least. In this case I enjoyed how smug the main villain is. He may not have been a overtly evil as most of the other ones but in that way it also does make him look more petty. This guy just blew his fuse whereas at leas the other villains all had grand goals.

Finally the season ends with a professional killer. Phoenix finds out that De Killer has been hired to murder someone and then he is now blackmailing Phoenix into getting an acquittal for his client. If Phoenix doesn’t win the case then he will murder Maya. Phoenix has never lost a case in his career so on the surface this sounds easy but as we’ve established, Phoenix is a man of principle. He doesn’t want to win if his client is actually evil and that’s where the problem is. Still, letting Maya die is not part of the plan so Phoenix will actually have to work with Edgeworth here.

This works perfectly well as the final big case because we’ve been waiting for a team up like this. You may wonder how a defense attorney can actually team up with a prosecutor but the show handles this very well. They are really able to work off of each other while not shirking their own duties. The tension was high throughout and De Killer works really well as one of the big villains.

Overall, Ace Attorney was a pretty fun show. It may not be ready for the likes of Liar Game or Death Note in terms of pure mind games but I always love a good trial. The writing is solid throughout and the cases are each given a lot of time to breath. Higher production values may have helped to get the show even higher but it’s still good enough to pass the time by. I would recommend this to anyone who likes watching court titles. The anime really does the whole process justice and I expect equally good stuff from the next season.

Overall 7/10

Mega Man Legends Review


It feels great to finally play Mega Man Legends because that game has been around for so many years. I had hoped Capcom would go ahead and start a remake but they really dragged their feet on that. So it was time to play through all of the games thanks to PSN. The game is retro in all of the right ways with a fun artstyle and even full voice acting. No excuse for newer Mega Man games to not follow suit if you ask me. The game is a bit short but does have plenty of extra content.

The game follows Mega Man and his friends who crash land near a small town one day. They figure it won’t take long to get a power source and leave but it turns out that a crew of treasure hunters is around. They are not going to make things easy and then Mega Man finds himself knee deep in a big conspiracy. He will need to see this through to the end now and must make sure that the town is safe. This won’t be easy, but it is absolutely a job for Mega Man.

Right away you will be impressed by the 3D environments. The town is extremely large to the point where it takes up almost 7 areas. There are plenty of people to talk to and shops to visit. The amount of replay value in here is really impressive because of the side quests. I didn’t really touch those when playing through the game but can see how they would be useful. This game is fairly difficult and so a big part of the game is about earning money. You want enough cash to get a lot of upgrades and power ups.

I spent a full 90 minutes on just grinding money and I’m glad it did. I got my missiles leveled up a whole lot and this came in handy for a 3 phase boss fight in the sky. It worked for the whole game with the exception of the final boss who is actually a bad match up for the missiles. I had to finish the game with the basic mega buster but it does the job. Just make sure you open up every chest because the parts in there are incredibly useful. Without them it is safe to say that I would have been on the back foot.

The best tip I can give you is to constantly be moving side to side. You can fire the buster as long as you do that, but note that you can’t shoot while moving backwards. So keep making a circle around the boss and jump when an attack is about to land. With a little practice you’ll be able to dodge just about everything that gets thrown at you. The missiles are incredible for damage but do add a second of end lag to the beginning and ending of your attacks so you should keep that in mind.

You are always given the choice to choose between attack, range, ammo, and speed. Choose wisely since it isn’t possible to max everything out. Fortunately you can change your allocations at any point so you really should experiment. Range and attack are the most important if you ask me. Some enemies literally cannot be hit if you don’t have enough range after all. Ammo is the least critical since it’s rare to run out of weapons but I guess that may depend on your gameplay style.

The graphics are definitely really good and have held up throughout the years. The soundtrack can be a little less memorable but still sounds good on the whole. I don’t really have any issue with the technicals here although it’s worth noting that the voice acting can be really hard to hear at times. It felt like the audio was going up and down throughout. I was still impressed to have had full voice acting here though. The game probably just needed some subs or text boxes.

You’re going to be spending a lot of time in the dungeons throughout the game so keep in mind that you don’t have to beat them in one shot. If you want to just farm money you can go through a few rooms and then leave. I did that a lot while trying to get money for the various power ups. It’s a really good strategy so I would say to just keep that in mind. The game will be a lot easier if you even just buy a few power ups so you shouldn’t try to go it alone.

As for if you want to focus on your weapons or Mega Man himself, that’s up to you. You won’t have enough money to do everything and that’s why for the weapons I would recommend just sticking to one of them. If you mix and match too much then you’re going to not see as much progress. By sticking to the missiles, I was able to get it very overpowered before long.

We’ll see if the next game can beat this one. There are a few quality of life things that could be improved like your running speed. I know I said the town was large before but part of that is also because Mega Man can’t run very fast. So it takes him longer than you would like to get places. Especially if you get lost which can happen once or twice. Near the end of the game you’re told to go to the old city but turns out you were supposed to go to the re right outside of Old City. That threw me off for a while there.

Overall, Mega Man Legends is definitely a game that I would recommend. The most important thing to consider here is just how fun the game is. It’s really a blast and a half throughout which is really important. Additionally the story gets a little more intricate than I may have guessed by the end of it. The voice acting helps a lot but same with the characters just being a lot of fun. This is certainly not your average Mega Man adventure that’s for sure. There is a lot of room left over for the next game to pick up on some story elements and I’ll be playing that before long. The city environment is also just such a great backdrop because you don’t get to experience that very often.

Overall 7/10

Phoenix Wright: Ace Attorney Trilogy Review


Phoenix Wright is one of those game series that I have seen around for a very long time but never got to play before. With the collection being on one of those big PSN sales, I knew this was finally my chance! It is definitely a pretty great collection and the games give you a lot of bang for your buck. This collection took me over 90 hours to complete which was intense! I came super close to hitting that 100 hour milestone.

The story follows a young man named Phoenix who is a defense attorney. He wants to help the innocent and prevent them from being sent to their death. See, in the future there are so many crimes that court cases are only allowed to take up to 3 days. If the defendant is found guilty then more often than not they are put to death. The prosecutors will use any trick up their sleeve to win a case and so Phoenix has to spot the contradictions in the evidence. If he is able to do that, then he will be on the right side of history.

Each game has a similar setup but the main prosecutor tends to change. The first game focuses on Edgeworth who knew Phoenix back when they were kids. They have quite a lot of history and so Edgeworth gets to have a full character arc. The second game has Franziska who is quite ruthless and whips anyone who annoys her. The games don’t mind getting a little extreme in this sense. What other franchise would actually have the judge allow whipping in his court right? Like with Edgeworth she does get a good amount of character development by the end.

The final game has Gadot has the main villain. He has a whole mystery going on that is unveiled as the final game gets to the end. While he felt like the weakest villain which was an interesting way to end the trilogy, I do have to admit that he had the best lines. Pretty much everything he said about the coffee or his abstract messages were just fun. So he definitely grew on me by the end.

Something the games really had going for them was the strong character roster. The supporting characters are a lot of fun. Mia and Maya have really big roles throughout the games and are people that Phoenix can rely on. Mia was really portrayed as the strongest character in the series and you could argue that she still has that spot by the end. Maya goes from being a total novice to actually challenging Phoenix in the final case. She really came along way there. The villains I already mentioned are really good as well. It doesn’t mean that every character is fun, some are a bit overplayed like the old lady. Whenever she appeared I’d have to shake my head. In a way the world feels too small when you bring a character back too often.

The games also did a great job of constantly switching things up. You end up playing as different characters as the games go on like when you play as Edgeworth or Mia. That just helps to keep everything really fresh. Seeing young Phoenix as an unreliable witness was intense. It really reinforces how you can’t trust anyone who is on the stand.

So what’s the gameplay like? Well, you have two sections, free roam and then the court case. In free roam you switch between different areas and talk to people to get evidence. You can also present evidence to people in order to get some reactions and obtain some clues. You will also click on different objects in the background like something in I Spy to get more clues. The toughest part can be deciding what to show each suspect or making sure that you have clicked on everything in the area. So you have to be very methodical. One thing you will figure out quickly is that every person should have 4 lines of dialogue. So if they have less then you must have missed something.

Some cases will add bonus gameplay styles to this like when you have a metal detector or a spray that can locate hidden blood splotches. The meat of the game is in the courtroom though and that’s my favorite part. Basically the witnesses will say 4-6 things and you can press or object to the statement. Generally you will need to press the statement first and then object to the one that is wrong. You will have to prove the contradiction by presenting a piece of evidence. It’s a lot harder than it sounds. Sometimes it is incredibly difficult to find a contradiction and I died many times in this game. It is rather brutal, if you don’t save the game midway then you have to replay a large chunk of the case. Definitely keep a backup save at the ready because it is possible to get save locked here.

The game isn’t a graphical masterpiece though so you shouldn’t expect too much there. There aren’t a lot of animations as most of the story are just still images. There is also no real voice acting outside of the characters yelling objection in the court room. I’d like them to add voice acting to all of the dialogue at some point. It would just make this feel more like an authentic audio book. So the games are very strong but they succeed more on the premise and gameplay than on the technical elements around it.

Technically there isn’t a lot of replay value once you beat the game. It’s not like there are bonus paths, you either win or you lose. Still, at over 90 hours you don’t actually need any replay value. I obtained the Platinum when completing the game because I made sure to go back and get answers wrong as needed. You’ll get most of the trophies naturally but can definitely work on getting any you missed as a form of replay value.

Overall, This was definitely a great trilogy. On its own each game may be more like a 7 because they are just lacking a bit in gameplay but together this just makes such an incredible narrative that I had to bump it up. I’ll definitely be curious to see how the next games play out. I’ll miss Phoenix being the main character as the next trilogy switches but I’m sure they’ll do a good job with the next one. It’ll probably be a while before I get the next trilogy though.

Overall 8/10

Mega Man Star Force (Re)Birthday Review


It’s always good to see Mega Man coming up with a new manga even if it’s just a oneshot in this case. Star Force was always a fun trilogy and now with the collection it can reach a whole new generation of fans. This story has the heroes getting to team up against an old threat for one last hurrah. It definitely goes by quickly but still manages to be very nostalgic and satisfying all the way through.

The title starts off with Geo’s birthday being celebrated by his friends. He has saved the world 3 times in the past so it’s about time that he gets to relax a bit. Well, it doesn’t all go according to plan when the Crimson Dragon returns. This creature intends to destroy everything and so Geo is called in one last time to help out. The others tried to beat the Crimson Dragon on their own, but he’s too powerful. Mega Man is needed!

Now if I’m splitting hairs here, I feel like Ace and Bly should be enough to take the dragon out. He was really powerful as a final boss of course, but these guys are true power hitters. Maybe I am underestimating the Crimson Dragon though. Personally I never expected to see him again so that was a fun surprise. This also gave us a chance to see the whole cast show up and start throwing blows. It’s always fun to be reminded of just how fast the main characters can move with how they were in space right away. It may be the last time that Geo gets to really have a proper fight like this though so I’m sure he enjoyed it. If anything that makes the birthday more exciting.

There isn’t much more going on beyond that but it’s still enough to be a fun chapter. The artwork was excellent and I’ve come to expect nothing less from the Mega Man titles. Each page pops out and the action is drawn well. The characters have a good relationship between each other so it’s easy to root for them here. I don’t really have any negatives. While there isn’t much to say just because of the size of the chapter, it is a good time.

I was also glad that this takes place after the trilogy. You don’t always get to see what the main characters are up to once the main quest ends so this was a good way around that. The time skip isn’t very large so the characters still look the way that you remember them but it helps to work as a sort of epilogue. Maybe someday we will get a 4th Star Force game. In general I just want more Mega Man content because it feels like this tends to happen way too slowly.

Overall, This was a good one shot. If I had my way, every series would get a oneshot at some point so the franchise doesn’t have to be totally over. Of course a new game or ongoing series would be even better but I’ll take what I can get. It’s also cool that Capcom actually released this in English officially. So if you haven’t checked it out yet then you should change that. It only takes around 5 minutes to read it after all so it’s not like you are going to be missing out on anything. You owe it to yourself to read this and remind yourself why Mega Man is such a cool series.

Overall 7/10

Street Fighter Alpha: The Animation Review


It’s been a while since I’ve seen an animation downgrade as drastic as the one that occurred between the Street Fighter II movie and this one. It’s like the series lost all of its aura. This film is worse by every metric across the board. It’s not a bad movie but it almost felt like the movie was actively trying to mess up as the fights keep getting interrupted or being extra short. Ryu’s character arc quickly gets repetitive which is impressive considering this is a single movie.

Ryu has continued to train hard in the ways of Street Fighting when a kid named Shun appears and claims to be Ryu’s brother. This is lightly possible as Ryu didn’t get a chance to really know his family but either way it doesn’t atter much to Ryu. He will get long with the kid and doesn’t mind being called brother. Unfortunately Shun appears to have similar issues mastering the Dark Hadou and is then kidnapped by a group of fighters working for the evil Shadaloo organization. Ryu will have to save him but can he do this while also fighting off his own dark impulses?

A hero fighting against his dark powers is certainly nothing new but this is one of the most annoying ways to handle the trope. Ryu falls to his knees yelling about the powers of darkness at least 5 times. He can never seem to control it for long and it is easy for the villains to bait him into using it. I’m not saying that he should have mastered it immediately but I would have liked to have seen some progress. Instead it feels like he just walks back and forth with it throughout the movie and never gets better. Only at the very end of the film does it feel like he made true progress.

It just took too long and he spends a lot of the film getting wrecked. At least he is allowed to get some wins though. If you’re a side character then prepare to get majorly disrespected. Ken looks really bad in this one and just racks up nonstop losses. He should at least be close to Ryu in skill but it sure doesn’t feel like that when he loses over and over again. Then you have Chun Li who also loses really badly in her fights. The film seems to just be using her as occasional fanservice here rather than as a serious fighter which is unfortunate.

It is partially in how they write the big villains though. The main villain is so overpowered that the other characters just don’t stand a chance. They are absolutely thrown around by Rosanov who may be strong but makes for a bit of a boring villain. Still, I like having a strong villain so this ends up more or less evening out. I think the biggest problem here is still the fact that the power discrepancy is so drastic.

It’s not even a fun fight because it’s just the villain basically tormenting everyone. Then Ryu comes in with his super blast. When you watch a film like Street Fighter you are hoping for a bunch of fast paced hand to hand fights. Not a quick beam blast after some hand to hand. In a way the Zangief fight is the closest thing to an old school battle and even then they had to make his opponent Shun so it’s not like this felt like a very serious battle.

As for the animation, part of the problem is a lack of big fight scenes. So perhaps it would have looked better if there was more action. The character designs are a big step down either way though and the colors are a lot more faded. Again, it’s not what you would have expected from a more modern adventure like this. Definitely not for one of the biggest fighting game series of all time. The soundtrack is also not particularly solid.

Okay so that’s a lot of negatives, what about the positives? Well, I do still like the Street Fighter brand so there is a certain amount of satisfaction in just seeing Ryu and the others mixing it up. The fights while short, are still around so I get my share of action as well. The film avoids making any big mistakes as well so this is more a case of missed opportunities than actually being a disaster.

They probably could have toned down the beatings a little bit and instead added more of a back and forth to the fights. Some characters like the fortune teller Rose should have had a bigger role rather than just showing up with veiled prophecies. Give the film more of a direct story as well with the tournament being on screen. Too much time is spent on Shun and the mystery of his origin.

For a film like this, you don’t really care about the OC character. You want to see the characters you grew up with, that’s always going to be far more entertaining. So cutting him out would be a good idea. Finally, you should also speed up the pacing because this one was absolutely glacial. It felt like nothing was happening for a good chunk of the film. Speeding that up would have had a positive effect across the board.

Overall, Street Fighter Alpha really did not make the most out of its opportunities. This should have been a really fun film but instead it doesn’t embrace the kind of fast paced energy we saw in Street Fighter II. It doesn’t have a ton of replay value but if you’re looking for an action film, I could still recommend it. For all its faults, I still did have a good time over here. You just have to keep in mind that it is nowhere near as intense as the Street Fighter II film. Ideally you should watch this one first so then you can end with the hype of the original.

Overall 6/10

Mega Man: Resurrection Blues Review


Eh I probably could have translated Blues into Proto Man at the end but I figured I’d just keep it as is this time. It’s pretty nice to be reading a classic Mega Man story with a fully original story. It’s pretty rare since most of the manga adaptions are based on the games. It makes things a little less predictable and I’d say the manga really makes the most of it as we get a lot of battles and a ton of different bots to appear. That’s definitely a good way to handle it and while the series goes by in the blink of an eye, you will be having a good time throughout.

The volume starts with some machines going haywire again. Initially this seems like the same old situation except Wily runs in confirming that it’s not him this time. Sure, he’s lied about this kind of thing before but this time he is completely serious. Mega Man is a little skeptical but even Dr. Light is supporting Wily so the hero gives in. The government decides to give Wily their full support in stopping this robotic menace so the evil genius creates the Wily Corps. These guys will be protecting the world from the evil robots and before long Wily has bases all across the country. The only one who is not in favor of this is Proto Man and he warns Mega Man that this is all a trap. Who should Mega Man believe, Proto Man or Wily?

Now obviously Mega Man should be turning on Wily by this point. One of the blue bomber’s fatal flaws is that he’s just too nice sometimes. He should absolutely be yelling and causing a scene instead. Of course there is a reason why Light is siding with the guy and lets say it involves even more trickery. Mega Man really needs to start coming around to the idea that Wily is just not going to turn good. He’s not some lost soul who is about to have a change of heart any minute now. At this point he is just determined to keep on getting in the way and making trouble.

The fact that he has any trouble accepting that is pretty crazy. I still like Mega Man of course but he does come across as super naive here the whole time. It’s not his best look by a longshot. At least power-wise he looks really good. For the most part he crushes the competition with just a few exceptions. Punk and Enker really give him tough fights. Enker in particular was pretty fun to see. His ability to absorb moves was really handy and it took a lot of strategy to beat him. I always like when Mega Man has to put on the thinking cap on in addition to his usual buster. It helps to really cement how much of a threat the villain is.

While this is Proto Man’s big chance to appear a lot, I would actually say he doesn’t look great. He definitely looks really smart since the guy doesn’t believe Wily at all. However, in the actual fight he is soundly defeated by the Wily copy of himself. It’s particularly embarrassing since he told Mega Man that he would prove he was the real deal by winning. So that was really unfortunate. Also, how can Wily just make a fake that’s even better when Wily and Light teamed up to make the original Proto Man? I know tech continues to evolve but that just felt disappointing. Fortunately Mega Man tapped into his potential and secured the victory there.

Another element I enjoyed from the title was all of the homages to the previous games. You had Cossack and his own robot masters show up to help save the day. This meant we had 3 different factions running around and causing chaos. Naturally the battles are mainly off screen but it was still cool to see so many robots on screen. Also, while the side battles were off screen, the big fights were extended and on screen. Again, the Punk and Enker battles were really intense. Likewise the fake Proto Man battle was also fairly long.

Whenever a series isn’t afraid to have a long fight that is a big green flag in my book. It’s not something that you see every day and it’s real impressive. The art is also really good and definitely does justice to the fights. It’s clear and really tells you the whole story. You’re never lost and the big panels also means that it is very easy to read. It’s one of the better art exhibitions I’ve seen for the manga.

There’s really nothing to dislike here except for the fact that the series is so short. With 5 chapters, the whole thing ends fast no matter what you do. So it’s a great one shot but it could have been even better as a full blown series. someone needs to start a full ongoing already. I’d read a Mega Man title for however many years it can last. The possibilities are really endless here. Naturally I would hope Mega Man won’t be so easily fooled next time. Poor Roll and Beet had to pay the price here. It was pretty eerie seeing them be completely dismantled. I know they’re robots so it’s not like they felt anything but it’s still something I wasn’t fully expecting.

Overall, Mega Man: Resurrection Blues is pretty fun. Again, I really liked the idea of having a unique story here. There’s a whole lot you can do with the franchise after all. Now granted, this one was only 5 chapters so the adventure really ends rather quickly but ultimately it was a fun read. Proto Man got to get some action and we had all kinds of robots going at it. I would definitely recommend this to any Mega Man fan. You don’t want to miss out on this, especially since the franchise doesn’t generally get a whole lot of content nowadays.

Overall 7/10

Mega Man (1992) Review


There isn’t really a subtitle here but I figure it’d be almost impossible to search for the title otherwise. The year seems like a good way to do things. Mega Man has had tons of different manga titles over the years and it’s always good to discover more. This one goes by very quickly with just a few chapters but you can still feel the vision. I’ve yet to see a Mega Man title that was just downright bad after all. Chan may come the closest as a goofy gag title but I’ll reserve judgement until I’ve finished it. Maybe it picked up later on.

The plot basically follows the first game. A bunch of robots have gone rogue across the city and it turns out that the nefarious Dr. Wily is the cause of this. He has caused them to all go rogue in his mad quest for power. Mega Man is quickly transformed from a nice house bot into a combat machine in order to stop them. Dr. Light did his best to make Mega Man as powerful as possible but does he really have what it takes to defeat these guys? It is always fun seeing early Mega Man though before the personality was completely cemented. For example he’s not your average peace goer here, this Mega Man is absolutely ready to crush his opponents.

He does offer them a chance to surrender of course but after that he immediately jumps into how he’s going to destroy them. It’s definitely quite brutal but hey they’re robots so they can always be rebuilt. That’s the general idea at least. It is nice to see Mega Man taking time to strategize and consider what to do next though. Ordinarily the fights aren’t long enough for this but with 4 chapters, we get a really long fight against Guts Man and a few of the other robot masters also get extended battles. Mega Man has to find the weakness each time and make use of it.

One detail this manga also adds that a lot of others forget is the energy meter. In this manga, it’s a real thing so the more he uses his special weapons, the less energy he has. At one point he runs out of the ice weapon when against fire man so he has to improvise with his mega buster which was pretty fun. That’s definitely happened to me in the past while playing the game because sometimes you just need them for those pesky minions. Sometimes the minions are harder to get around than the bosses to be honest.

The art is also really solid throughout. It’s definitely one of the better looking Mega Man titles that I’ve read. I’m not putting it at the level of Gigamix or anything like that but it is really easy to read and is pleasant on the eyes. The fight scenes work really well and you can always follow the action. It definitely helps that the fight scenes were extended so the artist could really show off here. It would have been a success either way but really getting to show off the art during the action scenes made this a real win.

There isn’t a lot to discuss in the manga though in part because of how it’s a straight adaption to something that didn’t have much of a story regardless. It’s Mega Man tearing his way trough all of the robot masters after all and that’s about it. It’s still a really fun read though, you just don’t have to go into too many details here beyond the extra attention to the gameplay as I mentioned before. I suppose another thing you could mention towards that is it’s nice to see how they even factored in how the copy Mega Man will always be slightly slower since he has to wait an instant to copy the original’s movement. So Mega Man used that against him and took the guy down for the count.

Another addition to the realism here is in how Mega Man had to take a while to figure out what Yellow Devil was weak against. I mean to a video game vet like me you always go for the eye but otherwise I can see how you would just keep trying different moves until something worked. That’s something that happens to me with regular robot masters since a lot of them aren’t really obvious on what they would be weak against. What would you use against someone like Drill Man right? It’s a really tough thing to think about and often times you’ll lose by the time you figure it out so then you better hope you had more lives at the ready. (Yes, they even factored that into the manga. The 1 Up seems to work as some kind of senzu bean so that was pretty fun)


Overall, This is a pretty fun title. It’s over very quickly with just 4 chapters but at the same time that’s still longer than some of the Mega Man oneshots I’ve read. The story itself may be one that you’re super familiar with by this point but it was a good bit of fun either way. The art was sound and the writing was good. You can’t really ask for much more than that in the end. I’d definitely recommend it to all Mega Man fans and hopefully we get some more Mega Man titles coming soon. You can never have too many of those.

Overall 7/10

Mega Man X – Team X, Move Out!! Review


It’s always fun to have a new Mega Man story to shake things up. This one shot goes by quickly but definitely shows how Mega Man X is always having to put up with so many things. The guy can really never catch a break no matter how hard he tries. The world of the future is certainly not a bright one and whether it is humans or robots who take charge, they just end up getting corrupted and dominated so quickly.

The story takes place after the first Mega Man X game and so X is being celebrated as a hero. He is now the captain of the maverick hunters and it should be a really exciting day but all of the other robots are jealous of him. They want their chance in the sun and figure that it won’t happen until a new villain shows up to cause some damage. So they actively root for a tragedy like that to occur which rubs Mega Man the wrong way but he doesn’t say anything. One day a maverick shows up and starts causing some trouble but he’s talked down by a kid. The kid isn’t afraid of him and so maybe he doesn’t have to be evil or anything like that. Unfortunately, the young heroes figure this is their chance to shine so they continue trying to murder him even when the robot won’t fight back and is clearly trying to protect the kid.

It’s a really bad look for the maverick hunters all around. They really act like the villains throughout this oneshot and it’s a shame that X wasn’t able to do anything about it. Sure, he talks to them and says they shouldn’t be doing this but that’s about it. Not exactly a strong stance against them right? The robot ends up dying a tragic death as well and now X has another body on his hands. The whole thing feels like it’s meant to break X even further and it’s a shame because I think he deserves at least one happy day at some point. Why do every single one of his adventures have to go sideways like this?

The young robots also should have been reprimanded a whole lot harder. They directly caused the death of an innocent robot. It’s hard to walk your way back from that. I suppose outside of the tragedy it works a bit as a heartwarming story considering that the girl was able to rehabilitate a maverick. Not an easy thing to do for any character ordinarily. The robot also did well in protecting her throughout all of the fighting so he gets a lot of credit there. If he really wanted to fight, then aside from X I do think all of the robots would have been wiped out with ease.

The art is definitely solid and holds its own with any of the main Mega Man X titles. The action scenes are good and all of the characters look the way that they are supposed to. So definitely no issues there at all. The pacing is solid enough as well. There’s only so much you can do in a single chapter of course but the manga told a complete story which is definitely what you would like to see out of it.

Overall, This was a good story. It can be a little frustrating how the maverick hunters get away with so much here. I think in a longer story you could really address this a whole lot more but the limited page count just sort of works against it here. Still, it shows how X has to keep his guard up and be careful even when there is no end of the world threat present. Robots continue to get overwhelmed and corrupted even without a mastermind pulling the strings. If Megaman X had more confidence in himself and his leadership skills then it may not have been a problem but right now he’s still too timid. He needs to be the leader that everyone trusts him to be and hopefully that happens sooner than later.

Overall 7/10

Mega Man V Review


It’s time to end my Mega Man game marathon. This one definitely ends things on a real high note. For starters, it is the most plot based Mega Man game that I’ve played in the classic series. You actually have a sense of danger here and it’s not the usual story of Wily trying to cause some trouble. I appreciated the difference here and then the game actually gets rather long for a classic title. You definitely won’t be running out of content here, I can tell you that much.

The game starts off with a mysterious robot appearing and defeating Mega Man effortlessly. After that, other robots from space show up and conquer the planet with ease. Mega Man must now gain some upgrades and find a way to take these guys down. If he doesn’t, then the world itself will be doomed to destruction. It will be his hardest fight yet but Mega Man is ready for this. He’s never fallen short when it counted before after all.

There are actual cutscenes and automated fights here which really feels ahead of its time. In a lot of ways you could say this game is light years ahead of the first 4. It’s just in a completely different league and this goes back to the length as well. In addition to the usual 8 robot masters, you fight a bunch of bosses from previous games. There are so many bosses in the climax that I wonder how people did it back in the day without the rewind feature. Particularly for the older game bosses since it always takes time to get used to a moveset and I doubt you would have had the previous games memorized. The difficulty climb is really crazy by the end.

Still, it is ambitious and I like that. One of the main critiques for the Mega Man games is generally that they are a little too short. You blast through them and then that’s it. So at least with this one you do have all of this extra content which does make the actual campaign longer. It’s also worth noting that while the collectibles have been removed, you still do have the Dr. Light shop where you can buy items and collectibles as needed. It’s definitely a big help since you can actually work on grinding out E tanks if you need them for the climax. They are super handy so of course you will need them.

The graphics still have that sad green tint that makes everything a bit hard to look at. You eventually get a little used to it but yeah that part’s a bit rough so you will definitely want to avert your gaze. The soundtrack isn’t bad although I wouldn’t say that any of the tunes were super memorable. The game stands strong mainly on the story and gameplay in this case. The rest of the title isn’t quite able to keep up.

The gameplay is what you’re used to with the series so I don’t need to go into it very much. I still mainly stuck with the mega buster for all bosses except when they force you to change. The Mega Buster is just such a great all around weapon that they almost went too far and ended up making it the best weapon. Why use anything else right? The firing speed and amount of damage per shot is just handled exceptionally well. It may not be broken but it’s extremely steady and will take out any opponent before long. It also works seamlessly with your movement since there is no delay so you can really do your best on dodging enemies and this won’t slow you down one bit. This is exactly the right way to handle things but if you want a challenge you can try to figure out which weapon is good against each boss and win that way. It’s technically how the developers likely envisioned you beating the game at least.

Overall, The story is really good here. I appreciated that the game took itself rather seriously the whole time. The final boss is also a very interesting figure. Certainly not someone that Wily could ever hope to control. There was definitely a lot of potential here if the game had decided to continue down this path for future installments. Of course the color situation would be fixed for the next console. If you have the Switch Online then you should definitely check this one out. It may even change how you look at classic Mega Man in general.

Overall 7/10

Mega Man World 3 Review


It’s time for another Mega Man adventure! This time around we actually have a full volume’s worth of chapters to tackle Mega Man World 3 so the pacing is a whole lot better. This is much more in line with what an adaption of a video game ought to be. Each robot master and his stage get a decent amount of screen time before Mega Man dispatches them. This is why he is the Blue Bomber, the hero of legend. He will continue to fight and win for as long as humanity needs him.

The story starts with Mega Man visiting a beach while on vacation and looking forward to having a good time. He seems surprisingly lazy as he isn’t thrilled to help Roll out with the preparations but reluctantly he does his part. The festivities are short lived though when it turns out that wily is causing chaos to unfold on the planet. He has a bunch of evil robot masters and together they are doing a bunch of evil things. The only way to stop them will be for Mega Man to destroy each and every robot master. Does he have what it takes to vanquish these foes though or is it all over?

Like I said, this time each of the bosses gets something to do so I definitely appreciated that. Mega Man actually has to contend with each of their special abilities and figure out how to counter them. In quite a few of the boss battles they even show him using the weapon that is super effective against the boss. Works like a guidebook to an extent and the series even gives tips about some sections within the manga itself. So that’s some really nice attention to detail and it’s the little stuff like that which makes you feel like the writer was really paying attention to the game. He knows exactly what was going on with the levels and was given enough of a page count to do it justice.

It also has an extra impact since I just played through the game and I recognized all of the areas that were referenced here. The manga feels like an extended boss rush of sorts you could say as the main focus here at all times is for Mega Man to thoroughly crush everyone in his way. He really doesn’t get a break as he will beat one boss, then the next one shows up, then an army of minions appears, etc. It’s a good thing that as a robot he doesn’t get tired because otherwise he would really be in rough shape there. It’s not easy being the Blue Bomber but someone’s go to do it.

The art looks pretty solid here. Perhaps not out of this world or anything like that but it certainly does the job and leaves you satisfied. The action scenes are al on point and the artist draws the characters well. Everyone is immediately recognizable and the pages are very easy to read. It’s part of why you will be blasting through the series because the quality is so good.

Mega Man is the kind of franchise that was made to have a bunch of manga titles. It’s a simple plot that is still always an interesting one. The storylines for each of the games always guarantee that you will be getting a lot of action as well. So it’s really a win/win no matter how you slice it. What I would like to see down the road is Proto Man or Bass showing up though. Even if they weren’t in the game, at least give them a cameo in the manga or something right? That would be awesome. The secret boss for this game was Punk and he get a solid appearance. I’ve always liked his EXE counterpart and I can safely say that the classic one is good too. He really gave Mega Man a tough time.

Overall, Mega Man World 3 is definitely a fun Mega Man story. I wouldn’t say it stands out per say as you will probably mix it up with other Mega Man stories eventually but it still does execute every scene rather well. So even if it is by the numbers, there are no real negatives that I had with it. I could easily recommend the title to any fan of a good action title or if you just wanted a quick read. It’s an entertaining story after all with themes that anyone can appreciate. Sometimes you have to stand up and save the world even when it’s hard. If it was even longer then we could have really dove into some scenes outside of the battles but the author really had the priorities straight here. Most importantly, the manga is just fun to read and that’s always an automatic W.

Overall 7/10