Megaman Star Force Review


Megaman Star Force was definitely a fun follow up to the Battle Network series. There’s just a lot you can do with Megaman in a futuristic sci-fi setting. I mean, that’s all Mega titles to an extent but Star Force was really far in the future. Using wavelengths and such was a unique way to bring out some new fights. Unfortunately this manga really doesn’t compete with the average Megaman manga. Mainly because it completely overloads on crude humor which is a huge no no for any title.

The basic premise is similar to the first game. Geo’s father went missing in space one day and Geo has decided to find him. One day an alien named Omega Xis shows up and says he knows Geo’s Dad but he has amnesia and doesn’t know more than that. If the two of them merge to become Megaman and beat a lot of enemies maybe that will jog his memory. The main villain to watch out for here is Gemini Spark who wants to claim ultimate power so that he can fight the FM King and change this world. Megaman can’t let someone handle such dangerous power though.

Well, honestly Geo doesn’t really care about that but this power is a possible clue to finding his father. Also, Geo just enjoys a good fight. Lets just say this isn’t the most heroic portrayal of his character so right now he’s got more things on his mind than justice. Geo just wants to take down everyone who stands in his way. The banter with him and Omega Xis should be great since that’s usually a lot of fun but the manga messes this up with crude humor as well. What a shame…..but there is just no escape for this it seems.

Before I get more into that though, lets talk about the art in general. I would actually consider that to be a strength as the action scenes are on point. It can get a little messy at times to be sure as all of the attacks blend together but you will also get some real stand out moments. For example I feel like the series went especially all out for all of Gemini Spark’s scenes. Every time he is on screen he gets big panels to himself or extended fights.

I also like the way the Tuning power is drawn for each character. It’s sort of like a Super Saiyan mode you could say. It boosts all of the character’s attributes after all which is basically what Super Saiyan does anyway right? It’s effectively made up for the manga but I liked this as a skill. It makes sense that by tuning into frequencies you would be able to boost your abilities if you are made of waves the way the characters are. So when the series is trying, the art looks really good.

Now the issue is that it is often squandered because of all the crude humor though. Here’s the big problem, it is constant. Geo may try to have a serious conversation and Omega Xis has to suddenly use the bathroom or just puke somewhere. These moments just never stop and gets as gross as possible. The characters have runny noses for no reason and the manga just can’t take itself seriously for a moment. I’d prefer the series has tons of jokes which are never funny than spoiling things with crude humor. It especially butcher’s Omega Xis’ character since at least Geo is trying to be serious some of the time. That never happens for his partner.

Crude humor has to be the worst kind of humor to be sure. It easy took a star off of this and came close to 2. I would still call this a good manga overall since the action scenes are on point and I like the general story but it just feels so unnecessary. Without the crude humor this could have easily been a great manga. As it stands, I can see why this one didn’t last so long. It’s also a very loose adaption to be sure. Most of Geo’s friends don’t even appear and Harpnote doesn’t appear until the very end of the series.

Instead the cop Goyoda gets to appear a whole lot. He’s always chasing after Geo which is par for the course. Of course he is so outmatched here that you might just feel bad for him. At least he makes the right call at the end but for the most part he’s just here to hold Megaman back. You’d think he would be more focused on stopping the evil aliens but at the same time Megaman does openly cause a whole lot of collateral damage so you can understand more than usual. One of Megaman’s first appearances is him breaking down a building thanks to his lack of control after all.

Among others, Megaman fights with Taurus Fire and Libra Scales here. I liked Libra’s gimmick of trying to use rigged games to force opponents into submission. You’d think that they would suspect that the whole thing is rigged but I suppose they weren’t quite smart enough for that. His first victim is Cancer Bubble as well who was never the smartest one. Geo’s method of outsmarting him with a rigged game of his own was really the perfect counter when you think about it.

Taurus’s intro wasn’t ideal though. Basically some bullies are picking on a little dog for no reason other than to try and be as edgy as possible. It’s handled in more of a chibi way so it’s not like the dog gets seriously injured or anything but was this really necessary? I don’t think so.

As I mentioned, Gemini Spark’s plot is the main one. The guy gets a whole lot of development and he feels a lot like Gemini Saga from Saint Seiya. The dual personalities is handled well and this guy is a true threat with the sheer amount of raw power he has at his disposal. The fact that he even has a mentor was pretty interesting. Then there is the FM King Andromeda who is interesting. Usually the FM King isn’t Andromeda himself I’m pretty sure from the first game unless he had some kind of transformation.

I’ll give the series props for having a real climax though. It did properly have some end of the world stakes as well as a big team up so you could feel like this was really the climax to a grand journey. That’s how these things are supposed to be. The actual ending to the series is a bit much though. The whole misunderstanding leading to some near deaths ends up being a total comedic plot. Perhaps a fitting end to this title but while it’s supposed to be a subversion it just feels annoying. Even the very last page is a bit annoying with Geo’s dad going right back to sleeping on the job.


Overall, Megaman Star Force is the kind of manga that had a whole lot of potential but couldn’t seize it. The crude humor is really a deal breaker. If you like Megaman a lot then it’s still worth checking out but I would recommend virtually any other Megaman title over this one. You can just do a whole lot better than Star Force. I look forward to seeing the other one though. Even if the 3 adaption is only 2 chapters long, it still sounds like it should be more fun.

Overall 5/10

Megaman – Saga of the Mu Continent Review


Megaman has had a ton of manga titles over the years. Naturally that also includes one shot adventures here and there. This is one of those and it’s pretty fun. Naturally when you’re only 1 chapter long at exactly 40 pages, there is only so much you can do. The nice flip side of that is pretty much the entire chapter is one nonstop fight scene so that’s always fun. I’d recommend checking this out.

The continent of Mu has risen from the sea after many generations. Dr. Wily manages to dash inside and take the place over before the heroes could do anything. He then used its infinite power to resurrect every robot master he has ever created. Megaman will have to put a stop to this before the Earth takes any more damage but can he really defeat this many opponents? Dr. Light has given Megaman an unnamed power up in order to handle these guys so we’ll just have to hope that it’s enough. If anyone can get Megaman ready for this then I suppose it is up to him.

One thing you’ll notice off the bat is that Megaman seems a little more unhinged than usual. Not to say he’s crazy or anything but he’s just really angry the whole chapter which is a lot different from how you usually see the guy. Typically Megaman is all about peace. He doesn’t really like to fight but does what he has to in order to win This Megaman is constantly yelling about how he’ll destroy everyone as he ravages through the base. There is a bit of a time crunch here since Megaman has to stop Wily fast so I guess we could chalk this up to nerves and stress. At the very least that’s probably the safest bet I guess. It’s a very different portrayal for sure but also one of his more powerful ones. What other title would have Megaman beating dozens of robot masters like this right?

The art is also solid. It certainly looks a little more modern than the others I had read. There’s more detail in each of the drawings and it works quite well for the fight scenes. You can definitely feel the action in each page and it works really well. You can feel the danger the planet is in. I think part of why Megaman is portrayed so violently is to show at the end how he has accepted the peace now. See, there is a voice in his head the whole time telling him that she wants peace and things like that. Now Megaman will be able to really understand and accept this. I’d argue that Megaman is usually an expert on peace as it is…but that seems like it makes sense.

With a 40 page chapter like this there isn’t a whole lot more to talk about. There are so many enemies that they all go down before they can really have much of a personality. You either already know these guys or you don’t. Megaman is really the important character here and I guess Wily. Wily has built another pretty powerful suit of armor/robot that he can use to crush Megaman although in this case it might be more accurate to say he built a control rig for it. The suit was already there from the Mu Continent and it has infinite energy which is pretty impressive. I guess they had a genius even smarter than Wily at the time.

If it really was the Earth itself asking Megaman for help and that powered him up in the end, I guess X has company now since the same thing happened in the X3 manga. It is nice to see a defender of justice like Megaman actually get acknowledged by the planet. It seems like it happens pretty rarely but if the planet is sentient then you do hope that it can recognize that at least one person is trying to save it.


Overall, This was a pretty solid one shot. It really just threw us right into the action and worked as a complete story. Naturally if it were a few more chapters we could have fleshed out more of the battles and maybe gotten some big characters like Protoman in, but as it stands this was a satisfying adventure. It also shows that Megaman was definitely not playing around at all this time. He was just determined to completely obliterate anyone who stood in his path. I really think Wily caught Megaman on a bad day, perhaps he should have postponed his invasion of Earth. If you like action and/or Megaman then you should definitely read this. Not to mention that you’ll have it finished in under 10 minutes anyway so it’s not like it’ll take a lot of time.

Overall 7/10

Megaman 4 Review


After wrapping up that last Megaman manga it was time to dig deep and check out the next one. Once again this is only one volume so it makes for a pretty quick read at only 5 chapters. It’s a fun enough story that throws you right into the action and does the game justice. It’s always fun to be able to jump back into the world of Megaman.

The story starts off with Megaman beating up Wily again and heading home. He’s just in time because Roll is going shopping to grab stuff for Dr Light’s surprise birthday party. Megaman offers to go with her and even saves a kid from getting hit in traffic. Unfortunately that’s when a bunch of robots start attacking the cities and the whole world is in peril. This time it’s not Wily, but Dr. Cossack who is the big bad. He has control over 8 robot masters and doesn’t intend to stop his mad quest for power. Megaman is forced to suit up once more to take this guy down but is he really ready to defeat such an opponent? Hopefully because he likely won’t get a second chance if he is defeated here.

Since 8 robot masters have to go down in under 5 chapters as well as giving us enough time to deal with the extra levels, Megaman really mows them down. The first few fighters like Pharaohman and Diveman do well enough but after that Mega Man basically no sells them. He essentially beats every robot master within 5 chapters before giving one for Cossack and one for the final boss. It’s not surprising though because Megaman should be completely crushing these guys. He’s just on a different level and has enough raw power to destroy just about any opponent who gets in his way. He’s earned the Mega part of his name after all.

Megaman often gets compared to Astro Boy because they share a lot of similarities. I’d say that this is one such occasion as this Mega Man in particular feels a lot like Astro Boy. He’s a very nice guy living a day to day life but gets serious when the going gets tough. Like with Megaman X, the classic version doesn’t care for battle but he gets less emotional about it. Megaman just takes down the villains and keeps it moving. It’s just the way he handles these guys. Megaman’s a very streamlined fighter after all, nobody gets in his way for very long before he packs them up.

The artwork is also pretty solid. It looks a little more modern than the last adventure so the fight scenes are a bit better but it stays very clear. All of the character outlines are good and the layout is on point. As a result you’ve got a manga that you can read through very quickly. The writing is on point and the action is good so there’s really nothing negative to say here. Especially if you played through the game then you’ll probably be feeling pretty nostalgic when you read through the title. It’s always fun to see the familiar robot masters trying to get in Megaman’s way.

Naturally you can always expect Wily to make an appearance as well. That was definitely a lot of fun to be sure. Perhaps it was not unexpected because he had to show up sooner or later though. Protoman also got to appear for a change which was fun. The one thing is, he didn’t get to fight which is a shame. I feel like by having Protoman in, you just expect that he would at least get 1 action scene to himself. What’s the point if he doesn’t get to throw out any blows except to look cool. He saves someone which is hype but I think they should have added a scene where we see Protoman beating up some bodyguards or something.

The volume ends pretty suddenly when Megaman beats Wily so don’t expect an aftermath. Megaman just showed up to clean shop and that was the end of the battle. Presumably after that he will finally get to enjoy the Birthday party that everyone had been planning so nicely. Due to how direct the volume is with Megaman just running from battle to battle, there’s not a whole lot extra to say about it. The robot masters don’t appear long enough for any true discussion with them either since they appear and then get blasted without mercy by Megaman. They get their quick rematch with Megaman at the end when he has to fight them all again but they barely even get to talk before they’re shut down. It just goes to show how strong he is.

I suppose the emotional moment here would be Cossack’s plot since it’s not like he is exactly thrilled to be going up against Megaman. Still, he’s got to do what he’s got to do. Hostage situations always get tricky. I would have liked to have had some banter with the various doctors though. Seeing them all debate the classic question of robots would be fun and how they should be used or not used in society. Even if it’s a super simplified version that would have been fun too.


Overall, Megaman 4 is a very solid adaption. These one volume titles are always very easy to read. Personally it’d be fun if the series could be longer since you could really expand on each fight and give a little more story in between the battles. That said, you’d probably need to change the format of the story a bit if you wanted to add a lot of other scenes just because of the way there is typically no break in the attacks. It’s not like Megaman can just choose to stay home sometimes either. So until we get a more adventure styled Megaman manga like that, I’m definitely content to get a bunch of these smaller volumes. At the very least we got to have a giant Mettaur show up out of nowhere at one point which was definitely a blast. If you haven’t checked this one out yet, I would recommend doing so now.

Overall 7/10

Mega Man: Dr. Wily’s Revenge Review


After reading through all of the X titles it was time to finally take a look at the Mega Man 2 adaption. When you have a title like “Dr. Wily’s Revenge” you know things are about to get epic. Naturally the manga is a lot calmer than the X titles which makes sense since the classic era was known as a peaceful one next to X. To an extent the writers would need to be careful whenever doing a classic title since if they make things too explosive, it may seem a bit off. (Gigamix handled this exceptionally well though as they just went all out anyway and made the definitive Mega Man experience possible) This manga one shot plays it pretty safe and by the books so it’s an enjoyable experience too.

The manga starts with Mega Man finally having some relaxation time, but unfortunately it is cut short when Wily appears on the T with his new robot masters. They taunt Mega Man and dare the blue bomber to try and stop him. Mega Man is eager to rise to the challenge so he jumps in. These robots are tougher than the original ones though so Mega Man is going to have to fight smarter this time since he can’t just win with brute strength. It’s actually a theme throughout the volume about how fighting smarter is the way to go. It’s a pretty nice theme for sure although I like to think Mega Man’s specs should be better than some of these guys but maybe Wily really is the better inventor.

There are 8 chapters in this series and basically each chapter has him defeat around 2 of the Wily robots. Sometimes it spills over to the next chapter but by the end of the first 6 he has taken care of business. Then we get the climax of the series where Mega Man goes after the dragon and Wily’s final robots. One opponent I was surprised to see was Guts Man only he is now in a new form where he is some kind of vehicle hybrid. If he was in the game then I have to say I really don’t remember him. It was a nice way to acknowledge the original title though that’s for sure.

Mega Man has solid action in the volume and the artwork is good. It’s not nearly on the same level as X though with that series being a whole lot more detailed throughout but this one is going for more of a retro feel with the simpler character designs. It’s fitting for the original series and it’s easy to read so I’ll give it some kudos there. The fight scenes are on point and you’ll be blasting through the volume with ease. The story is pretty simple but to the point.

Thanks to the format of the game that this is adapting, you could say that this one shot is really just nonstop action throughout. It never lets up as Mega Man takes on challenger after challenger. Anyone who gets in his way is promptly shut down immediately. Nobody’s about to get one up over Mega Man even if they all start out strong. I will say there’s no way Mega Man should have been able to stop the guy who could literally stop time though. Now that’s an incredibly broken ability if I’ve ever seen one. I don’t see how you can think your way around such a power. Quickman’s speed was definitely impressive although time stop is a bit of a perfect counter to it which makes things pretty tough for Mega Man.

The writing is on point with Mega Man being portrayed as a lot more gullible than X. Both of them have similar ideals about world peace but Mega Man here is willing to take Wily at his word that he will just turn over a new leaf and immediately become a good guy after losing. Keep in mind for context that he made the exact same speech after the first adventure and it turned out he was lying. Why should this time be any different right? Mega Man chooses to see the best side in everyone even if it doesn’t always pan out. At the end of the day that’s just his style.

There was one twist I liked near the end of the volume that the manga had some fun with. When cornered, Wily turned into an alien and revealed that he was never an Earthling to start with. Of course this isn’t true, but it did allow us to have a proper battle scene where Mega Man has to go up against this mysterious looking alien and it was a fun way to handle the climax. You couldn’t help but feel that if this was real it would have been a pretty amazing twist. You certainly wouldn’t look at Wily the same way knowing that he was holding back so much power and pretending to be weak the whole time. It’s quite the crafty move.

The characters are all written pretty well too. Wily’s a crafty villain as always while Dr Light always shows up out of nowhere to quickly drop off an invention and provide some insight. His upgrades do come in handy. I was surprised to hear the giant dragon talking but he had some solid lines as well. The series also does a good job of explaining the video game mechanics as well so you can treat parts of the manga a bit like a walkthrough as Mega Man offers tips and tricks which can better help you navigate the obstacles in the actual levels. I thought that was pretty clever the whole time. After all, some people may be reading the manga because they weren’t sure how to complete the game so Mega Man points out every boss’ weakness as well as the best way to get across the invisible blocks and areas where you should use the hoverboard.

Overall, Mega Man: Dr. Wily’s Revenge is a fun manga. It’s not exactly going to light the world on fire with how great it is, but not everything needs to be the next big title. This manga is content to be a fairly standard action title featuring everyone’s favorite robot. It encompasses the game really well and provides a well rounded mech experience. I didn’t have any complaints with the title and look forward to reading the next installment. Hopefully we get Proto Man or Bass coming up but I always forget when those characters debuted in the games. Proto Man at least should be close I think.

Overall 7/10

Megaman X3 Review


Megaman X has had a pretty good run with the various manga titles. The author really knows how to expand on the general plot and put in ew details where it would help enhance the story. I wouldn’t quite put this above the second X adaption but it’s a good way to kick off the first three stories. In a way this one has the most climactic end of the 3 so far as you feel the whole series could have ended here. There are no loose ends and X has finally mastered his abilities to their fullest.

The series kicks off with Megaman admitting that he is retiring yet again. He doesn’t want to fight anymore and has even deactivated his Mega buster. He is confident that the world has no need of violence. Unfortunately he is betrayed by his own men once more and gets kidnapped by the mad scientist Doppler. Zero shows up to save him but now there are 8 robot masters running around causing havok. Megaman X is forced to suit up once more to stop these guys. Can he really come up with a way to stop them or is it gonna be game over for him this time?

You do have to feel bad for X because every time he has conquered a challenge, a brand new one takes its place. X seems doomed to never truly have a moment’s peace. Every time he even attempts something so bold he is quickly put back in the arena. I do think it may be a bit naive of him to fully expect that no more battles will be needed though. Getting kidnapped was pretty tough. The series does delve into his psyche a bit here. Being betrayed so many times and having to fight has naturally taken its toll on him. This is the series where X finally cracks to an extent. We get a sub plot where X is metaphorically turning into a demon which is a big plot point towards the end of the series. It’s a pretty intense plot to be sure.

It does make for some epic battles as well although I do have to say it hurts X’s character tremendously. Not so much that he is using the power since he is using it to help everybody but he also starts snapping at the main heroine and anyone who tries to help him. He completely goes off the deep end. It’s clear that X has become desperate but I think this was a bit too much. You’d think he would have been able to control himself a bit better. The final chapter has him back to normal though so I think he’ll be okay going forward but it was quite the change in personalities.

The ending is definitely interesting though. Without going into specifics, X gets a huge power up that makes him very hard to stop. He’s essentially life itself. I’ve never seen a portrayal quite like this for X before so that was definitely a twist. It feels a bit like plot convenience rather than something that should have happened but I suppose it’s unique at least. Just felt like it was like robbing the victory at the end since it wasn’t earned quite as hard as it could have been otherwise.

Zero gets a pretty big role here compared to the other titles since for once he isn’t presumed dead this time around. He has the perfect entrance here since he saves X and uses up so much power that everyone is in awe of him. How can you possibly top that right? I was surprised to see even Zero get overpowered near the end when he had to fight his opponent but it just goes to show how powerful some of the new villains are. Zero even got some character development from the previous titles. as he was more willing to spare his opponents.

Meanwhile the artwork here is definitely on point. The action scenes are intense and you feel the weight of each blow. It can get a little busy at times during the more high-end fights like with Vile and Sigma but you can still get what is happening. The heroes are just fighting at such a high level that there is naturally a lot more power involved at this point. The scale is handled well for sure and then you’ve got the subtle effects like X’s eyes not being shown when he’s in his demon mode to show just how much he has changed from his peaceful self. Even if it hurts his character a bit by the end.

While most of the normal bosses were a bit forgettable this time around, we did get two fun opponents in Bit and Byte. These guys are a cut above the rest of the mavericks and were actually overwhelming X and Zero with ease when they battled. Not just any opponent can do that. The opening fight was definitely one of the standout moments of the manga series because it’s just so rare to see Zero and X on the defensive like this. Particularly Zero who to this point was pretty much unbeatable in 1 on 1 battles. Nobody was really giving him such a difficult time prior to this battle. It makes sense that eventually there would be mavericks who could surpass him in ability though. While these guys may not have been super brave in the end, they definitely left a lasting impression. It was X’s last battle before going into the next stage too so it’s hard to forget that.

For the other robot masters, most of them just come across as rather insane this time around. They’re following the orders of their master but partially this is because they are being controlled like Doppler. It’s not about choosing the side because they wanted to like in the first two games. Only one of them is really able to stay strong. He was an aerial fighter who is sort of like Storm Eagle so he always wanted to surpass Zero in strength. I don’t think that’s going to happen but it’s always important to have lofty goals after all and why not at least aim high right?


Overall, Megaman X3 is definitely a great manga. The ending in particular is really solid. It’s the longest of the X adventures to this point so there was time for a lot of extra scenes and development to the individual battles. Despite this I would say the first two games had the more memorable villain cast. Maybe that’s because I’ve been through the original adventure in so many ways already though. Either way this one really upped the stakes with the grand finale and getting all of the robots to unite for once. I also enjoyed the beginning with X getting kidnapped since that was just such a different way of starting things off compared to usual. Typically you definitely would not expect things to start like that. X3 remains rather grim and somber a lot of the time with things always turning out tragically for the heroes. The ending is no exception, in some ways its the saddest ending yet so we’ll see how X deals with this in his next adventure. Will he retire yet again or this time will he stay in the front lines?

Overall 8/10

Mega Man X Collection Review


Mega Man X Collection is one of those games that I have always wanted to get. Who wouldn’t want to play a collection of 6 titles all packed into one mega experience? The X Collection is a treasure trove of important moments in Capcom’s history and it’s fairly out of print so I had to pay a bit of a premium to grab it. It was worth the trouble though and ended up being a pretty masterful game. The titles are all about as hard as I remember as well. Good luck taking them down.

As I had already played X1 and X4 previously I didn’t replay those. The collection brings all of the games up through X6 and I already got X7-X8 on the PS2 a while back. It’s pretty fun to see how the games have improved over the years. There is a noticeable jump in the graphics as you go through. I would say the biggest jump was from X3-X5 in that it now looked like a fully modern experience. You could release that game today and nobody would bat an eye because it would not feel out of place. The core gameplay for each of these titles is largely unchanged though. They are 2D shooters with some platforming involved.

The goal of each level is to make it to the end and then destroy the robot master who is in your way. This won’t be an easy task of course but it is one that you will need to complete. Once you’ve beaten the 8 bosses of the game then you always head to the final stages is around 3-4 back to back levels of taking on new opponents as well as beating up the 8 masters once again. For each game I would focus on beating the 8 masters initially as my completion and didn’t go for the gold with the climax levels this time around. It was nostalgic enough going through those moments so I didn’t think I needed to go further.

Sigma tends to make an appearance in every game but the plots are very different. One of them has the Sigma virus going around and mutating everyone while another one has the Nightmare virus which even affects Zero. Sometimes you have Zero available to play with from the start and other times he is presumed dead so you don’t see him for a while. The various plots are always a lot of fun. X definitely goes all in with the stories compared to the classic Mega Man games. This is why we need an anime to adapt them at some point but in the meanwhile the manga has done a good job of this.

The game gives you the ability to customize the controls which is handy. I always switch the boost to R instead of X. I don’t see how you can boost efficiently with it there. You can also toggle the difficulty level and even start off with a super armor if you want. I like these little tweaks. They are good quality of life upgrades that you want to see in these games. Even with this the games are suitably hard so you don’t need to worry about that.

Naturally the graphics are really good here. The character models are on point and the stage designs are good as well. The soundtrack is also excellent. The X series has so many winning themes that you will lose track by the end. It’s just another reason why the X series is so good. It knows exactly how to deliver on its strengths. As for replay value, each game has some since you can look for power ups and new armors. Additionally each game is difficult enough where it should last you a good amount of time anyway. You won’t be finishing this game very quickly at all so content is the least of your worries. That said, the price is definitely excessively high right now so good luck finding it at a value price. Most likely you will have to shell out a lot for this one. It’s definitely worth it if you are a big fan of the series though.

It’s crazy to think that Capcom has completely ditched this series and yet they really have. I dare say Mega Man could still be a household name if Capcom had kept going instead of ditching it for other things. The storylines alone are enough to make this super engaging for future gamers. Just show them X and the other reploids who helped him out through the years like Zero and you’re set. Keep in the fully animated cutscenes for the games as well since they also helped to establish this as a very big game series with high stakes.

The collection also brings Battle and Chase but to get this you have to complete the first three games completely which is definitely difficult. I didn’t go back to the first one at all anyway but it is a really cool reward for the fans who managed to pull this off. What could be better than getting another complete game for your troubles right? Battle and Chase is also pretty obscure so this would likely be your first time playing it. The X Collection certainly didn’t go cheap with the content and it’s one of the reasons this became an eternal classic. It may not have as many games as the Mega Man Anniversary collection but that one has less story and cutscenes so I imagine it was easier to fit them all there.

Overall, Mega Man X Collection is a great collection of games. Each title here is a complete game from the original Mega Man X days and they all hold up well. Naturally the most polished ones are the final two but they were all developed well and without shortcuts. I don’t see you having any issue with any of the titles presented here. They will absolutely test your gameplay fundamentals though. With the exception of one moving spike level, I thought all of the levels were pretty fair as well. If you learn and memorize the villain’s fighting pattern then you should be all good to go here.

Overall 8/10

Megaman X2 Review


Megaman X returns for another adventure in this sequel. It was also pretty fun playing through it because right now I’ve been playing through X2 on the Gamecube collection release. The manga really has a lot of incredible attention to detail here with the boss attack patterns and even a lot of little things about the levels like minions and such. It’s really cool what they have done with this series and I would even say X2 surpasses the original here.

The basic plot is that with the mavericks down for the count X was hoping he could rest a bit. Unfortunately that is not the case as more and more robots as going crazy. It would appear that either Sigma has returned or a new puppet is pulling the strings. X really doesn’t want to fight anymore. He leads a squad of maverick hunters but refuses to take out his buster or fight at all. When his squad is brutally murdered X is forced to step back into the fray. He intends to destroy all of these mavericks so he can bring us back into a world of peace.

You have to feel bad for X because it feels like no matter what he does, the world continues to grow worse and worse. As soon as X has saved the world it only takes a moment for things to go off the rails. Additionally the villains insist on making it personal. In the first chapter we have a maverick pose as a friend and then slaughter everyone before X can stop him. Part of why X is always wracked with guilt is because it seems like he is never in time to save everyone. This incident is really no different. Once again, everyone is being destroyed here. Just in the X2 manga there are at least 10 different people who get murdered before X can save them. You can add a few hundred to that if you count background characters when the mavericks are blowing up cities.

The manga continues to go all in with the disturbing visuals as well. X gets taken to a mystical graveyard at one point where he has to watch reanimated corpses of the X1 bosses just walking around. You have a trippy dream where X’s legs disappear and then reappear while Zero’s upper body is floating around. Then there’s the fact that X even sees his future death. Naturally these visions aren’t real and it’s all just here to psych X out and get him too shaken to fight back. X does a good job of seeing through these attempts. By now X has really come to terms with his mission as a hunter. He still does get very emotional and there’s at least one time where he thinks about giving up but ultimately he’s always someone you can count on.

X is put through the wringer here with a ton of injuries so it’s good that he was built to always be able to power up. Otherwise I don’t think this would have gone very well for him at all. X is really the only main character this time. Dr. Light appears as a hologram a lot to give pep talks and such but it’s not like he’s around to really help. Zero was presumed dead after the events of the first game although of course if you’re familiar with the game’s story then you’ll know if this is true or not right away but the villains quickly take this out into the open since they brainwashed him. I will say the villains are ready to use everything at their disposal here as always and are familiar with reanimating corpses. One of the big 3 villains is even presumed to possibly be Dr. Wily but that was never confirmed.

The three generals make for a good villain group to give X some trouble outside of the main villains. It was also a really good fight. You don’t get to see a whole lot of 3 v 1 fights so they’re always a lot of fun to see. That means X would need to have a lot of good strategies at the ready or he would be blown away. Each of these fighters are quite tough. Compared to the first game adaption it is fair to say that these villains get a little less character. Most of them are just straight up evil so they are just here to toy with X. In the first manga some of the mavericks either weren’t evil or were getting manipulated so this time they’re a little more one note. The villains are all still pretty fun though. I like how they handled the Moth maverick’s transformation here. As a junk bot the maverick was still tough but naturally transforming made a pretty huge difference.

Sigma’s role here is fairly brief but he looks good. I always liked the Wolverine type design they were going for here with the claws. He has a lot of speed so this makes for a pretty climactic battle with him, X, and Zero. His final plan was actually quite good. If not for some last minute magic which was a bit cheesy, he would have really had this one in the bag. Better luck next time I suppose but X and Zero are always ready. Zero also looked pretty good here. He lasted quite a while against great odds. He may not have been in his right mind for most of the series but he struggled quite well to regain control. Additionally his evil form also looks quite sharp. Zero works well as either a villain or hero. I do look forward to him supporting X from the start in X3 though.

It goes without saying but the artwork here is quite excellent. The battle scenes are very dynamic and the whole time you are pretty hyped for each battle. With 3 volumes here there is a good amount of time given to each battle. Expect each maverick to put up a fair fight so nothing is done with too quickly. The pacing is really on point here and the series also has a lot of replay value. It’s all just done really well and I look forward to checking out X3. So far each series continues to be one volume longer and this one is no exception as it will be 4 volumes this time around. All I can say is the more the better so this sounds really good to me.


Overall, Megaman X2 makes for a great adventure. it’s not surprising in the slightest though since the X games were always known for having a pretty good plot. Right from the start those games would always add a lot to the lore. In that sense the series always differentiated itself from the classic incarnation. X will always rank as one of the best versions of the franchise for that reason because the whole thing is just very grand scale. If you haven’t checked this one out yet then I would definitely recommend it. Where else are you going to get such quality Megaman action?

Overall 8/10

Megaman X Review


I read another manga adaption of the original Megaman X game recently so it was interesting to see how different this one would be.. Well, the two authors did nice jobs of taking very different approaches. The Irregular Hunter manga took a lot of creative liberties from the game’s story with around half of the reploids staying as heroes instead of all 8 joining Sigma. Additionally you had some more creative matchups as a result with maverick against maverick battles. This one goes for a much straighter adaption of events but also giving the robots more of a backstory and reasons for what they’re doing. It’s hard to say which approach is better although I would give the other adaption the slight edge in a head to head.

The manga starts really fast as X brings down a maverick only to find out that Sigma is now leading an army of Mavericks to take over the world. He wants humans to work underneath the reploids and intends to rule with violence. It’s interesting actually seeing a lot of humans running around here. Since X is out on the field when the announcement comes out it’s all the more shocking. Zero is on X’s side and wants to stop the mavericks so the two of them head out. X is initially a pretty low ranking fighter so there isn’t a whole lot he can do but as the story goes on he finds more and more power ups that evens the score with these powerful mavericks. If he can just hang in there for a little bit longer then he has a chance to win this.

This adventure does go for a lot more emotional beets compared to the first one though. For example in one adventure X heads to a city to save as many people who are evacuating as possible but isn’t able to save all of them. He consoles some of the survivors through his tears but it’s all very tragic. Then you’ve got another case where his mentor is murdered, a girl he just met gets bumped off, and he is unable to save Zero’s best friend. The body count in this series is absolutely massive. It’s all to really illustrate how X has a lot of emotions while the average reploid does not. I would argue that all of the reploids seem to feel emotion though but X clearly takes things harder than most. As a result he also gets a lot of rage moments throughout the series since these mavericks really take him to the breaking point.

Fortunately the series doesn’t dwell on this too much as it came very close to sabotaging itself. For example it’s mentioned that one of the animals didn’t make it. If we had actually seen this first hand that would have been very rough. In this world it’s clear that the heroes are playing catch up for most of the adventure. The world is really ruined and almost beyond repair due to Sigma’s plans. You do get that feeling of danger throughout though and each maverick encounter feels meaningful. You see which mavericks are sympathetic and which ones are just pure evil from the start. For example, X encounters one maverick at a facility where he’s murdered a bunch of robots and kept others in a near death state where they are stuck for eternity.

X is unable to save anyone here in what’s probably the toughest adventure for him. Each adventure has casualties though so it’s pretty crazy. The nicest maverick was likely Storm Eagle. There’s a whole lot of development with him and he blames Zero for the death of his fiance. It was a bad situation but certainly not Zero’s fault. The villains had just been too quick and had too many plans. X’s battle with him is pretty fierce. There are some twists and extra details in that fight which change things a bit too. Not sure I agree with their decision though. Let’s just say that the whole situation could have been avoided and it really should have. I never like the idea of holding onto a secret to test someone when just saying it could defuse things. You really can’t blame X for how things turned out.

Throughout the adventure we’re also given clear ties to the original Mega Man series as Dr Light appears a few times through holograms. We’re given a few recordings as he talks about Mega Man X as a last ditch hero who can save us all. It’s a pretty important speech but you always have to wonder how things got to this point. I’d love to see a series that takes place in the gap between Mega Man and the X series. Of course, this was probably a gradual change and the gap between the series is massive so maybe there was no exciting jumping on point. We know there was between X and Zero with the cool Elf Wars but no such thing exists in this gap as far as we know.

X is a great main character. He definitely gets very emotional and cries a lot but this series really justifies why he is so emotional. Every time he arrives onto the battlefield he is just too late. It’s one of his biggest predicaments here because he wants to be a hero who arrives in time to save everyone. Not someone who arrives in time to avenge the fallen. Throughout the series he is always too slow or too weak and it’s something that haunts him. By the end of the series he has finally attained his true power and believes that he can save everyone. It’ll be interesting to see how that’s continued in the next adventure.

Naturally you also have Zero here as a great rival character. He gets a pretty decent role and is shown as a strong ally to X. The guy always has a lot of confidence and ability so it’s always great to see him. Vile looks good as well and gets himself some solid wins. His ride armor always makes him hard to deal with. Naturally Sigma is a pretty great villain although he doesn’t get to appear nearly as much here as in the last adaption. He’s mostly just saved as an end game boss. The rest of the mavericks with the exception of Storm Eagle just seem to be crazy or sadistic. It’s easy to see why they joined Sigma’s army. A lot of them didn’t seem to like humans from the start. In this case the manga doesn’t try to play the sympathy card with them as the humans appear reasonable enough. You can definitely see how a society built around sentient robots working for the humans would go wrong though. The instant they became sentient there’s no way they would work under humans. With them? Perhaps, but certainly not below.

The artwork is very good here. It’s a very detailed style that really lets you appreciate the battle scenes. All of the character designs are on point and the whole thing looks nice. I also appreciate the good writing here with the characters acting very professional and the lore being on point. It’s a series that really sucks you in. You may understand the general format of taking out the enemies one by one but with how much depth is in each story it doesn’t feel super formulaic. It’s an adventure where you’re eager to see what happens next. Since this just adapts the first game there is naturally a lot of loose ends to continue the second game with as well.

Overall, This series definitely benefits from having 2 volumes. I always think it’s pretty hard to really adapt a complete game like this in one volume without rushing through things. If anything it would probably be even better with three. The more volumes you have the more you can pace things out and give a lot of development to everyone. Part of what makes this series so serious is that it’s able to take time to show how much damage the mavericks are doing and exactly why X is so invested in stopping them. It really shows why the other robots don’t understand X either as he sees this from an emotional perspective instead of just the data behind it. Something even Zero has trouble with although I thought he was plenty emotional in his backstory with Storm Eagle. The characters have a lot of personality and the world is well constructed. I’m definitely looking forward to seeing how good the next manga title is. I’m certainly less familiar with X2 and since I haven’t seen another adaption of that one yet, I’ll be in for more of a totally new experience this time around. If you like action stories then I definitely recommend checking this one out. You may be surprised at just how emotional it is.

Overall 7/10

Irregular Hunter X Review


Mega Man X has had quite a few different manga titles over the years. This one seems to be one of the less popular adaptions but it’s definitely a very strong manga. I liked that we actually got to see a matchup of two Reploids fighting each other who weren’t X, Zero, Axl, Sigma, Vile, or someone big like that. It makes for a pretty fun outside the box matchup. In general the manga is just very strong with solid artwork, a good story, and solid pacing. It’s a great adaption of the first game and it’ll definitely keep you wanting for more.

The story starts by introducing us to the world of Mega Man X. Reploids are now used to help in just about every area of life. There are some who have gone crazy though and believe that Reploids should be at the top of the food chain. They become Mavericks and are put down by the Maverick Hunters. The Hunters are led by Commander Sigma and his top warriors are the S Class hunters like Zero and Vile. X is the main character and he’s solid but at a lower ranking. His physical abilities aren’t quite as good as the others but he wants to be S rank someday. More and more mavericks have been popping up every day so this is X’s chance to prove himself.

In a lot of ways X is very similar to the classic Mega Man. He’s all about peace for the future and only taking down villains when there are no other options. Mega Man has been through many incarnations over the years and the same goes for X but the main constant is that he is usually the most emotional one. He is known to cry as he slays the enemies because he values life so much. It pains him to take down the Mavericks but he knows that not doing so would lead to even more casualties long term. So he does what he has to.

X is also very loyal to his friends. Even once Zero is stated to be a maverick X refuses to believe this and opts to let himself be destroyed instead of going and taking Zero down himself. Of course it would have been even better if he suspected Sigma but part of X’s character is that he believes in the best for every character. Naturally that includes Sigma as well. X is shown to be a very capable fighter here though and he consistently improves throughout the manga. I think fans will definitely be satisfied with how he looks here.

Zero definitely looks great here. He is definitely known as one of the strongest hunters of all time for good reason. With his Z Saber at the ready he just goes ahead and lays waste to all of the enemies in his way. He’s very quick to notice Mavericks causing trouble even when they weren’t on the official list to watch out for. Zero’s a very pro-active hero and one who always stays alert. He’s definitely the best character here. Vile’s also a fun S rank Hunter although of course he is one of the big villains here. In a fair fight it’s fair to say that he wouldn’t stand a chance against Zero though. He’s more of a ranged fighter which doesn’t match up so well against Zero’s up close and personal fighting style.

Sigma is also a pretty fun villain. The guy definitely has a lot of plans for the future. This was all really just the opening gambit for him but either way it was a solid plan. He’s an iconic Megaman character and I would consider him to be an improvement over Wily. This guy just feels like a huge threat in part because of how powerful he is. We get to see that briefly when he fights with Storm Eagle and easily dispatches him. I really liked that fight as Sigma did a good job of maintaining his cover this way. It just fleshes out the events of the game a lot. That’s really one of the big things that the manga did so well. It just takes the story of Mega Man X1 and really adds a lot of detail to everything. All of the mavericks are given some extra character development here like the rivalry with Snow Penguin and his fire counterpart as well as Storm Eagle’s absolute confidence. You like to see that because it changes them from just being another robot to be defeated. The Mega Man X games already did have extra detail compared to the classic games and this just took that to the next level.

Whenever you go through a Mega Man X adventure it always makes you wonder how we got to this point from the classic days. A lot certainly happened and this is far enough in the future where Dr Light and the others are long gone by this point. In a lot of ways the world feels like it’s at peace more compared to the classic one but then the Mavericks keep on spreading more and more until by X8 it feels like the world isn’t doing so well. It’ll be interesting if the manga titles also give off this feel. In this game at least I feel like things are still pretty hopeful right now.

The artwork is definitely really good here. The character designs are on point and the action is really solid. You really feel the weight of each battle and it all just flows together really nicely. I also liked seeing X with Zero’s buster even if it was brief. Zero was definitely right that this wasn’t a good idea though. You can’t just switch out weapons and expect everything to go over very well. It does seem like Zero’s weapon was a lot stronger though so no wonder he is always winning matches. X started to even things out with his various upgrades though. Once he has all of those he probably is the strongest Maverick Hunter. The adapting tech Dr. Light gave him certainly paid off quite nicely.

Overall, Irregular Hunter X is a very solid manga and I would highly recommend it. It’s over pretty quick so you’ll feel like the adventure ended as soon as it began. Still, you couldn’t ask for much more than what you got in these two volumes. Every character is given their chance to shine. The writing is on point and this should definitely get you interested in the original Mega Man X story. Soon I’ll be checking out a bunch of other Mega Man X manga adaptions so it’ll be interesting to compare them directly. It’s hard to picture them beating this one but they do have the advantage of having some bigger scale stories coming up. This one set the ball rolling for all of the other stories so they can just jump right into the action instead of introducing the characters.

Overall 8/10