Megaman X5 IF Review


It’s time to take a look at a quick one shot that came out recently. It’s extremely short, but still gives us a quick battle so that’s always good. I can’t say that I remember X5 in particular too well as they all start to blend together from X5-X8 for me, but the Nightmare Zero saga was always fun with the cool boss theme that we got. In this manga, Zero has been turned over to the dark side and is trying to destroy X. X has to fight back, but can he save the partner that he once had? It’s a pretty emotional 8 or so pages.

As this is an IF title you can probably imagine that it went in a different direction than what happened in the actual game. Here, X manages to defeat Zero, restoring him to normal. Unfortunately X seemed to die at this point so Zero used his own parts to rebuild X. Essentially they are now one and the same although then the ending rewinds time a bit and we see that they will both survive. I’m thinking that the latter part is what actually happened in the game with the first ending being the IF that this manga is named after. If that is the case, then I do think that the IF path would make for a reasonable spinoff although I think getting rid of Zero like that would be a dicey move. Having both X and Zero around is part of what makes the series so fun in the first place.

The art is definitely quite good. The character designs are on point and the action is pretty intense. You will find no problem with this part of the story. The pacing is also fairly good considering the length. I do think the one shot should have been longer, but maybe this will inspire the team to make a true Mega Man X manga at some point. We’ve had a few in the past, but having a nice ongoing series would definitely be a good way to revitalize some more interest in the series. Not to mention that it would just be a lot of fun.

Overall, IF is a nice little manga. It’s not one that will really be remembered though and I can’t blame readers for that because it will be over in the blink of an eye. The best way to think of this is to look at it as a little short story that can be placed at the end of a manga. If you haven’t checked it out yet then I’d recommend doing so. Particularly if you remember X5 a little more than I do, you’ll be able to appreciate this alternate route more. I do think it’s nice that the title addresses how Wily created Zero. That’s an angle that the X games never went into and I think it would be pretty interesting. Likewise with Light building X. Times must have been quite dire in those days and that would be the perfect plot for a big budget movie. Have it start out with Mega Man being defeated and the world falling into ruin until X shows up to save the day. Boom, that could be film of the year!

Overall 7/10

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Super Smash Bros Ultimate Stats and Records

Doing the stats for a game like this is always tough for a bunch of reasons. The first of which is that since I’m still actively playing it all of these stats will be outdated as soon as I’ve published them. As a result I will only publish some basic stats for now and add more in once the game has settled down a bit.

Play Time 40h
Challenges 124/124
World of Light 100% complete
Spirits 800
Highest Online GSP- Marth 1.3 million

Super Smash Bros Ultimate Review


It’s time to look at a game that could go down in history as the greatest of them all. That may sound like hyperbole, but at the moment the Super Smash Bros Wii U title currently holds that spot so it’s not unreasonable to imagine a world where this one surpasses it. I’ve been hyped for this game for many months now. A new Super Smash Bros title always brings with it a certain level of expectations like that and even more so for this one since it was touted as being the ultimate Smash title. It’s effectively an upgraded port of the Wii U game while bringing in all of the previous characters and most of the stages. I’ve already put in close to 50 hours here and that number’s only going to keep on rising.

First off lets talk about the gameplay even though by now it is fairly iconic. The goal of the game is to get the opponent’s damage% up. The higher it is the farther they will be launched when you attack them. Once you’ve knocked the opponent off the stage entirely they lose a life. Once you’ve taken all of their lives away the match is over and you will have claimed victory. While the goal is simple, it’s still a fairly complicated game. I imagine that if this is your first Smash title that you’ll have a pretty steep learning curve at first. Nevertheless you’ll definitely get the hang of it.

Multiplayer is definitely where you’ll spend the most time in this game. The battles are legendary here and with over 70 playable characters and 100+ stages you can keep the matches feeling fresh the whole time. Online definitely helps the replay value even further if you have no friends. Fortunately even just fighting the computers can present a really nice challenge. There are certainly some online issues you will want to be aware of though. Currently the match settings allow you a preference but you can still be sent into types that you did not ask for. If that happens watch out because it will still affect your GSP which is effectively your online rank. I wouldn’t get too attached to it though because that may make you afraid to keep on playing when you see your score go down. It’ll definitely go up and down as you go through more matches, but the important thing is watching your skills improve which won’t happen if you are too nervous the whole time. What you should be most excited about is the fact that this will ensure you fight tougher and tougher opponents as you get better.

Meanwhile there are a ton of other modes to play. While we sadly don’t see the return of a story mode like what Brawl had, we do get a new adventure mode which is similar to Melee’s in the sense that there is a basic story but not too many cutscenes. You are placed in a large overhead map where you have to get to the end. You do this by freeing all of the fighters who have been possessed by the cosmic being. Each fight you go through has some kind of gimmick or element that makes it unique. These can be quite challenging for a new player so I recommend taking a look at the spirits. They will help you overcome these battles but they can be a little overwhelming at times so take it slow.

There’s also the Spirit Board mode which lets you get new spirits by completing more event battles. It’s basically the same as Adventure Mode but without the story behind it. There are over 1200 spirits in the game so this should definitely help you get a lot of play time in. The actual story is around 10-11 hours if you rush it and to 100% the story you’ll probably need more like 20 hours. There are also a few other single player modes like All Star and 100 Man Brawl. You fight hordes of enemies in this mode and see how quickly you are able to finish them off. The single player options are a little more limited than in past options, but compared to the average game it is still a ton of content. As mentioned, most of your time will probably be spent in multiplayer mode anyway.

As expected the graphics are absolutely top notch here. Everything looks really clear and pristine. It’s all so colorful and amazing. A lot of things are always happening on screen at once but you’ll never feel lost. Super Smash always shows up as the best looking Nintendo game on each console and the Switch looks like it won’t be an exception. You’ll be hard pressed to find any game that looks better than this one. The soundtrack is also extremely impressive as there are over 800 songs to be found. I think its safe to say that this game easily has the best ost of all time. There are just so many songs to choose from. You’ll start out with most of them and then you get to unlock the last few hundred. I will add that I think the developers did a good job of letting you start out with all the stages and most of the music while leaving all the characters to be unlocked. The challenger approaching screen has always been one of the most enjoyable parts of the game after all.

Between all the spirits and gameplay this title has unlimited replay value. At the time of writing this review I currently have 4 challenges left to complete. I expect to have those done by the end of the week. I’ll certainly still keep on playing this title daily but I guess it may be time to tag in another title. It won’t have much time before the Christmas batch gets in though which is why I’m still pretty undecided on how to go about that. Ah well, I’ll have time.

I guess the question you may be asking now is..why hasn’t this game passed the Wii U one yet? We can ignore all of the modes and just get to the gameplay because that’s the deciding factor when it comes to Smash. This game series is in a league of its own to the point where all modes are thrown to the wayside in favor of the gameplay. Whoever has the best gameplay wins, it’s that simple. Smash 4 prioritized combos over everything else. Once you learned each character’s combos you would try to get in place to land them. It made you have to learn how to study everything and get into position. In comparison, Smash Ultimate is all about the neutral game. Attacking is now prioritized over defense, but most hits don’t combo into other moves so you simply have to keep out thinking your opponent until you land enough hits for the win.

This results in both players throwing out quite a lot of attacks as most of them are safe now. As someone who likes playing aggressively this is definitely a lot of fun. It’s really tough to fight against though as it can sometimes feel like there are no openings (Especially when fighting a quick ranged character like Roy) but there will always be one somewhere. It’ll take some getting used to. I do think eventually this game will likely surpass the Wii U one, but I don’t think it’ll happen for a little while. I put in over 2200 hours into Super Smash Bros Wii U so it makes sense that I can’t drop it so quickly. I also just prefer doing a lot of fancy combos to the one hit moves but again, I think that’ll change.

I really have no meaningful negatives about the game at all. As mentioned, the online is definitely lacking at present. You’re thrown into matches that you didn’t want and there is no way to team up with a friend locally against other friends online. Hopefully they will be able to resolve that as well as adding in other features like stage morphing and Squad Strike. The latter is something I had been particularly looking forward to in the game so it was a shame to see that it is offline only. In the meantime I’ve had fun growing my GSP with the characters. I got most of them to over a million with my only elite fighters currently being Bayonetta, Marth, Lucina, and Pac-Man. Naturally they are also my 4 mains at the moment since I figure I’ll let the game help me decide that. Usually I end up maining a bunch of characters so this will help me whittle that list down a bit.

Meanwhile I should also talk a bit about some of the new items and assists. For the items, my favorite new weapon is probably the Death Scythe. I believe if you hit someone with it when they are over 100% they will instantly lose a stock which is cool. Likewise, I like the Rage Blaster for its similar function although in this case it gets stronger as you grow weaker. The banana gun is also a fun weapon that may not be super powerful or anything, but it’s just a great concept. I think unlike the characters and stages we did lose a lot of items over the years, but I guess it makes sense not to make the list too huge or you’ll never see some items.

For the Assists, we finally have Knuckles! Along with the fact that most assist trophies can now be destroyed they feel more like pseudo fighters than ever. Some are incredibly flashy as well like the Moon from Majora’s Mask. I can see how fans get a little upset when their fighters shows up as an assist, but never lose hope. All they need is a patch at some point and the character can be playable at any moment. For the Pokemon we also have Solgaleo who is one of the strongest creatures in the game. It’s very hard to dodge his fire charges while avoiding the other players. In general I think the game has heavily buffed these assists so now most of them are lethal. That’s a good thing as it is a lot more rewarding to grab them. Don’t worry, you’ve still got the trolls like Goldeen.

Finally, lets talk about the newcomers. First off we have echos which is the official term used by the game for the clone characters. This was a great way to bolster the character size with requested characters who are similar to their main counterparts. Two very good ones are Dark Samus and Ken. These echos have some slight differences from their main counterparts while being similar enough where you can easily use both versions. My only regret is that we didn’t get more echos. I think this could be a landmine of cash for the company if they reconsider their stance. Imagine having over 50 echos in the game? I’d certainly break out the cash for them.

Then we have the full blown newcomers. One has gotten a lot of hype and naturally that is Ridley. After Project M was able to get him into the game Sakurai had no more excuses so he relented and allowed him to join the party. His moveset is a blast. He may be pretty heavy so getting stuck in repeated attacks will happen, but his massive power is a good counter to that. The game seemed to like adding heavyweights as we also have King K Rool. He’s an iconic DK villain who also looks pretty good. His moveset is pretty fun and you won’t want to underestimate him in the ring.

Repping the newer Splatoon is Inkling. She’s a speed character who is looking incredibly good, but also very complex. I think once players master her various ink gimmicks she will be even more of a force to be reckoned with. With Bayonetta being severely nerfed it will be tough for any character to stop this squid kid’s reign of terror. As a surprising addition we also have Simon and Richter from Castlevania. They are as annoying to fight as you can imagine with their projectile spam being even tougher to get around than Link’s. They’re fun to play as though. Isabelle feels like an echo but is actually treated as a full character. She’s a nice alternative to Villager and her fishing rod is a fun attack to use. It’s pretty hard to avoid when you’re on the ledge.

Finally we have Incineroar. He’s a pretty tough boxing Pokemon who has a lot of power and a pretty cool revenge mechanic. With it he can deal massive damage with a single blow. All in all, I’m pretty happy with our new characters so far. It’s hard to be upset when we already have so many options to choose from. The characters all have their fans for sure. While I would have liked some other characters to make the cut as well like Isaac and Waluigi, maybe DLC is their chance. The first 2 DLC characters we know of are Piranha Plant and Joker. They will definitely be great additions as well with the latter especially being very exciting. I can’t wait to play as him, I’m thinking that his moveset is going to be amazing. With that said though, while the new characters are super cool for now I’m still going for the wins with my classic Marth.

Overall, Super Smash Bros Ultimate is indeed the ultimate experience for Super Smash fans in terms of content. It’s got just about everything here. While we had to say goodbye to some fan favorite modes like Target Attack and Home Run Contest, I wouldn’t be surprised if those are added in at a later date. With how patches come into play nowadays you wouldn’t want to rule such things out. We also have more characters and stages coming through DLC as well so this game is going to stay active for a very long time. If you’re afraid of getting into the series because of the high learning curve, I’d say not to worry about it. We all have to start somewhere and you’ll definitely be having a blast before long.

Overall 9/10

Mega Man 11: The Gears of Fate Review


It’s time to look at the one shot manga that was created to hype up the game. This one’s a little longer than the last one shot I reviewed as it’s around 20 pages. That’s a good thing since it allows for a fight and that’s one of the reasons why this artist has always been so solid. It’s nice to see Mega Man back in manga and it would be awesome if he could get a full length series again at some point. The character has had a great track record so far and I have no doubt that a sequel would fare just as well.

The story starts with Wily wrecking havoc on the world once more. This time his robots have been equipped with the Double Gear system so even Mega Man is basically helpless to stop them. Fortunately Dr. Light has one as well so he gives it to Mega Man. Still, he warns the robot that if he ever uses both gears at once he will probably die. Mega Man agrees not to use it unless necessary and hops into battle. He’ll have to go through Fuse Man though and this may be his most dangerous task yet.

The author perfectly gets across how serious of a threat this is. Since robots run the world in the future every time they turn evil it is a catastrophe. No matter how many times this may occur, there isn’t much that the humans can do since their whole economy depends on them. Fuse Man in particular is difficult to stop since he controls all electricity in the area and can turn it all off on a whim. The only way to stop his ability is to destroy him which also forces Mega Man to make some tough choices. At his core Mega Man is always a hero though and so he does what he can to find a better way.

The battle between Mega Man and Fuse Man is top notch as you would expect from this artist after the brilliant Megaman NT Warrior series. He does a good job of showing off Mega Man’s speed and then also keeping Fuse Man at a higher level. He did have to rush the ending a bit as Mega Man never quite gets past the speed advantage but secures the win anyway though. I assume that had he been given more time then the fight would have been even more satisfying. Still, the art was fantastic and the action was amazing. This manga already has a more interesting environment and atmosphere then the rest of the Mega Man series. Imagine if Mega Man 11 actually played out like this. Full disclaimer, I think Mega Man 11 looks like a lot of fun so no shots at it, but imagine it in the art style of something like Sonic Forces. That’s basically what this manga looks like and it works pretty well. I’d love to see a third person shooter for Mega Man at some point or even a beat em up. The lore of the universe would work pretty well around that, especially if we get a proper robot invasion kind of story.

Overall, Mega Man 11 is definitely a real page turner. The pacing is almost too good since the story ends so quickly and you are left wanting more. Hopefully the fan response to both the manga and the game is positive enough where the franchise gets completely revived and we see a whole lot of extra material. That would just be a lot of fun. If you haven’t checked this manga out yet then you definitely need to do so. It really shows you why Mega Man is still considered to be one of the most likable of the original video game icons and his character has stayed consistent through the years.

Overall 8/10

Mega Man Fully Charged


The new Mega Man show has finally come out. It feels like this show was in development for an exceptionally long time so it’s good to see it alive and well. I’ve seen the first 10 episodes so far and the show is off to a good start. I look forward to all of the fights that will be popping up. I’ll have a review for the series up when it finishes.

Overall 7/10

5 Reasons why I won’t main a low tier in Super Smash for Switch.

I take no credit for the images used in this article. Credit goes to their respective creators


So the next Smash Bros game is coming out soon and you’re wondering who to main. I don’t blame you, this is the kind of decision that is super important and will come back to bite you if you aren’t careful.I’m going to impart some wisdom to you here on not only why I won’t main a low tier, but why you shouldn’t either. I mained Fox in the first 3 iterations of Smash Bros and upgraded to Bayonetta for Sm4sh. For Sm5sh I fully expect to be maining a top tier fighter as well. You need to choose quickly because otherwise you will become stuck. For example, if you approach most players who main a low tier they will deny it. You can yell it as loudly as the character in the picture above but they can no longer recognize that their character is low tier. You simply lose sight of the character’s faults and that’s why you need to make the right choice the first time around.

1. You have to develop your own Metagame.

When you pick a top tier like Diddy Kong or Bayonetta you’re in for a fun time since you can just toss out the same old combos that you see the top players pulling off. For Bayonetta just keep using her witch twists until it gets the KO. It’s an extremely safe attack so don’t worry about getting punished for it. See, the thing with low tiers is that everybody is always eager for someone else to main them, but nobody wants to do it personally. That’s because you are the guinea pig here. They want you to learn the combos so they can just steal it along with the character once you prove that they can be viable. Of course, that’s hardly a guarantee in the first place. Odds are that you’ll be doomed. Worst case you think you are picking a great character as seen in the picture above, but then the reality is a little different.

2. You can’t have any Johns

If you lose to someone when you’re playing one of the best characters then you can easily make an excuse like you didn’t sleep well or something and people might believe it. After all, how else could you lose to a low tier? However, if you lose to someone while playing a bottom 5 character then you only have yourself to blame for picking the character. At least that’s going to be the counter argument and it will be a very tough one to get around. How do you debunk such a statement? It gets tricky and this actually leads into my 3rd reason.

3. You always have to settle for 2nd best

Whether you are second in your pool, in the tourney, or in your half of the pool, there will always be a ceiling that you can’t shatter. After all, when was the last time someone saw Buff The Puff win a big tourney or Melee Kirby doing anything? You’ll ultimately never get to see most of the prize money for the Smash tournaments and that will turn the game into a very expensive hobby. If you can’t make money off of it then why continue to spend money to enter the tournament? It just doesn’t make any sense. Character loyalty will only hold you back in bracket. Better to be just another Bayo than to be known as the Zelda guy who is always stuck at pools. If you don’t know any better you’d think you were out of the range of another character’s attack like in this picture, but hitboxes can be very deceiving.

4. You won’t get Top Player privilege.

Prepare to be treated like everyone else. Overslept through a pool and want the TOs to give you mercy? Not unless you’re a top player and last I checked, to be a top player you can’t use a low tier. It’s a tough predicament, but one that you will ultimately have to live with. A loop hole that you could use for any of the reasons on the list is to pick a top tier and just call him/her a low tier. Some top players have attempted this and while most will smirk you can probably trick a few into thinking this. Top character privelege is a thing as well. Top tier characters have a lot of cheesy gimmicks and techniques to break their fall so the player can afford to get outplayed the entire set and still win anyway. If you main a low tier then there is nobody to save you from the fall.

5. The more you play, the worse your results get

This may sound contradictory but it’s true. Low tiers thrive on match up inexperience and gimmicks. Most of them are really one trick ponies. At first they will terrify the opponent but then they realize that their attacks actually aren’t so dangerous. Zelda has her down throw to up air, but that’s it. Ganondorf has his powerful attacks, but will get combo’d to death way before that. Buff the Puff dies against anyone with range, etc. Once your opponents figure out what you are doing then it is over. Unfortunately for you, they will inevitably figure it out since this will become obvious the more you play them. You want to play a character who is really OP so even once they know what you are doing it won’t matter.

I say all of this to help you enjoy the game more. You may think that as long as you enjoy a character that you will be fine, but this isn’t usually the case. After all, if you are still losing a lot then that will take away the joy. You can play a boring character all day meanwhile but if it delivers the wins then you won’t mind so much. Of course it will be tough to tell who the top tiers for Smash 5 are right away (Assuming it’s not a port although I have my doubts) but just listen to the general consensus and stick with it for a while. Listen to the Twitch chat or the Reddit professionals and just copy their ideas. It will help you win a lot of tournaments before everyone has picked up the pieces. This was a relatively short editorial, but one that I felt was necessary to release before the game came out. Pick a main wisely as you won’t be able to switch right away without the world taking notice.

The Best Video Games of Each Year

It’s time to take a look at the best video game of each year! This was definitely a tough project since some years have a ton of great games. Naturally I am only counting games that I have played in some capacity. Collections aren’t counted and I just count myself as playing each game individually. I’m going with the original release date so if it came out in Japan a year sooner than America then I go with that date. Remakes get iffy, but if it’s from the ground up or there is something to make it significantly different then it is counted. Without further ado, lets look at the best games of all time!

2018 Dragon Ball FighterZ
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2018 is still going, but it already looks like FighterZ is here to stay as the champ. The game is just spectacular in terms of gameplay and visuals. It’s the complete package and everything you could ask for from a DBZ title.

2017 Super Mario Odyssey
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This was a tough one, but Odyssey manages to barely edge out Sonic Forces and Fire Emblem Warriors for the title. It’s definitely a great Mario game and it feels like the next big installment to the series. Nintendo will have to work hard to possibly top this one and I don’t expect the next big Mario game to come out for several years as they work to make it a masterpiece.

2016 Pokken
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When they first announced this game I knew that it was going to be awesome. How do you possibly top a Pokemon Fighting game? The answer is that you don’t. The Rock Paper Scissors form of combat is used well and you really have to play it a lot to get the mechanics down.

2015 J Stars Victory Vs
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Finally, the Shonen Jump fighting crossover that I always wanted. It’s a great blend of DBZ and Naruto 3D gameplay as you get to pit fan favorite characters against each other. It’s a really fun game that has largely gone overlooked, but is definitely a top fighter.

2014 Super Smash Bros Wii U
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The greatest game of all time! Super Smash is a game that I’ve put in well over 1000 hours and counting. It’s just the perfect game that has unlimited replay value. While you do get an edge over other players if you pay the 5.99, it just helps you reevaluate if you want to get a sandwich outside or skip lunch to start winning.

2013 Sonic Lost World
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Lost World was a fun Sonic game that may not have gone down as one of the all time greats, but I guess 2013 couldn’t offer us anything better. It just goes to show that Sonic games are underappreciated and Lost World helped to brighten the year up. It was a different take on the Sonic series, but one that worked well.

2012 Naruto Ultimate Ninja Storm Generations
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Definitely the best of the Ninja Storm games that I’ve played. It was cool to see Naruto characters from Part 1 and 2 go at it with the solid 3D gameplay that I’ve come to expect from the series. It’s definitely a game that you can play at any time.

2011 Ultimate Marvel vs Capcom 3
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While it may not be the best Marvel vs Capcom game in the series, it is definitely iconic and a game that will bring you endless amounts of fun. The combos are flashy and the character roster is pretty solid. You will get sucked into the game as you find more and more team combos to pull off.

2010 Tenkaichi Tag Team
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The best portable DBZ game and one that does a good job of emulating Tenkaichi 3. The Tag Team mechanic is pretty fun and the 3D combat is as good as ever. We definitely need to bring the Tenkaichi gameplay back since it’s so fun. Playing as Goku and Vegeta makes for an excellent team.

2009 Final Fantasy XIII
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Final Fantasy XIII is still my favorite part of the Final Fantasy franchise with the second game upping the intensity even further. The graphics are excellent and the game set the tone right from the start by having one of the best intro cinematics out there. With an awesome protagonist like Lightning and a solid gameplay system in place, this was the game to beat in 2009.

2008 Super Smash Bros Brawl
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Brawl was the first Super Smash Bros game to have a story and boy did it deliver. I’ve seen the cutscenes numerous times and it’s so surreal to see the characters all in one place interacting. Sonic really stole the show here and the gameplay was as great as ever. While it may be a little hard to get into after playing the Wii U version, its legacy will not be forgotten. There’s always a lot to do here so the fun never stops.

2007 Dragon Ball Budokai Tenkaichi 3
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For a while I had this listed as my favorite game of all time. It may have been surpassed but it’s still up there as one of the best games of all time and is still my favorite DBZ title. The huge 150+ character roster is amazing and the story mode was excellent as well. You just can’t get tired of playing this game and the controls are easy to learn, but hard to master. The perfect blend for a game like this.

2006 Sonic The Hedgehog
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Sonic 2006 may have been mocked by fans and critics, but it still has one of the best stories in a Sonic game and was hype all the way through. You’re unlikely to actually run into the infamous glitches and will instead have a blast powering through the game. Silver was a great new character to the franchise and his boss battles are a lot of fun. Psychic abilities are tough to get around and Silver does a good job of demonstrating that.

2005 Kingdom Hearts II
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Kingdom Hearts has had a lot of great installments, but Kingdom Hearts II is still the best one. It finally ended the main plot of the arc with a lot of intense battles and the final boss was intense. I barely survived with one health left and so this really felt like a bout of skill. Seeing Cloud go up against Sephiroth was naturally an awesome payoff as well.

2004 Custom Robo
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This game actually came out on my birthday which is pretty awesome. It’s the ultimate 3D robot experience. The story was really epic and the gameplay is amazing. You feel like you are in control the whole time as you are able to customize your robot to your liking and then fight for all the marbles. There are a lot of customization options here which are really what makes the game feel authentic. It just doesn’t get better than this.

2003 F-Zero GX
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The graphics for this game were amazing for its time and still look awesome to this day. F-Zero is easily the best racing game of all time and even the story mode was awesome. It’s a shame that we haven’t gotten a new game so long because clearly the series still has a ton of potential. It’s just an awesome game through and through and revolutionized the genre.

2002 Sonic Adventure 2 Battle
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The best Sonic game and one of the best games of all time, Adventure 2 Battle introduced us to Shadow while also perfecting the Sonic formula. The gameplay is amazing and the multiplayer modes are excellent as well. Seeing Sonic and Shadow team up like this has never been topped by another moment in the franchise and the cutscenes will still give you the chills. This is definitely an all star title.

2001 Super Smash Bros Melee
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While Smash Wii U is the best game, Melee is still the most intense fighting game. You move at incredible speeds and the sheer amount of effort it takes to pull off combos is incredible. People even damage their hands from playing this game at a competitive level and it’s where I first realized that Fox would be my main for life. He’s just such a great character here while also being completely fair and balanced. Aside from Smash Wii U I feel like I was the most dedicated to this game for the longest period of time.

2000 Marvel vs Capcom 2
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Marvel vs Capcom 2 still has the best fighting game cast of all time aside form Super Smash Bros Wii U. It was huge for its time and basically all of the big Marvel and Capcom characters got to make an appearance. Playing as the beam spammers is a ton of fun but getting in close is satisfying as well. This is definitely what you think of when you think of the MVC series.

1999 Super Smash Bros
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The start of the greatest franchise of all. The game may not have had a whole lot of fighters, but the gameplay was way ahead of its time. Super Smash Bros is as addicting as it ever was and being able to have iconic characters like Mario and Link fighting it out was a dream come true. This game is absolutely amazing!

1998 Marvel Vs Capcom
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Marvel vs Capcom is one of the few fighting titles that can even compete with big shots like Super Smash. The concept behind the game is genius and the fighting style has become a whole sub genre. It’s a fantastic game that holds up very well and just about every character feels viable. They can all pull off crazy combos so you can play this for hours.

1997 Mega Man X4
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Mega Man X4 is the first X game that I’ve ever played and it also happens to be the first one with a real solid story and animated cutscenes. It’s a blast to play through and it was a fun title for the PS2. Playing as Zero was a lot of fun and while the difficulty was high, I’d consider it to be one of the easier X games. Definitely a title that is worth checking out.

1996 Mario 64
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The greatest Mario game of all time. This one is legendary and it’s easy to see why. Being able to actually punch and kick your enemies is awesome and the levels are amazing. The final boss is also the tensest one in all of Nintendo. You will walk away from this game a very changed person.

1995 Street Fighter Alpha
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Street Fighter Alpha is really the iconic retro Street Fighter game. It had an ongoing plot during the trilogy along with a sizable cast. It was really quick so playing the matches was fun as you had to keep up with your opponent. It’s easy to see why the game series became so legendary.

1994 Mega Man X2
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Mega Man X2 was a solid game with that nice motorcycle game. I may not have as much experience with it compared to the classic series, but the X games always look really nice with the graphics and their difficulty is brutal without feeling unfair. It’s a great sidescroller that will take a lot of time to complete.

1993 Kirby’s Adventure
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The definitive Kirby game, Kirby’s Adventure really brought an intense final boss to the series with the fight even taking place in space. The whole game is a blast and Kirby does a good job of keeping its gameplay creative with the flying ability while also not letting you cheese the whole game by just flying over everything. It was certainly an excellent game to keep 1993 exciting.

1992 Fatal Fury 2
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Fatal Fury may not be as popular as some of the other fighting game titles around, but don’t doubt its quality. This fighting game can absolutely hold its own against any of the other big titles. The controls are on point and any game where one of the fighters is called Terry is destined for greatness. Not a game that you want to take a pass on.

1991 Sonic The Hedgehog
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Sonic has finally entered the fray. The instant that he came in it was time for Mario and the other titles to move aside. While his games aren’t generally as fun as Mario’s, they are a nice change of pace and are solid in their own right. Being able to move so fast through the levels was probably a very fresh experience at the time.

1990 Mario World
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Widely considered to be one of the best Mario titles of all time, I would easily say that this is the best 2D one. It’s between this game and Mario 64 for the absolute best and I’m inclined to give the 3D one the edge here. Mario World has a ton of replay value and you could play it over and over again because of how much fun it is. I’m super nostalgic for the game as well and have completed it 3 times over the years.

I didn’t play any 1989 games which is sad. In my defense, Mega Man skipped that year, Sonic wasn’t out yet, and Mario released Super Mario Land which is one of the few 2D adventures that I have not played. It’s how it goes I guess. (-____-;)

1988 Super Mario Bros 3
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With Luigi finally getting his due credit, how could Super Mario Bros 3 not make it? This is definitely a game to remember and it was a fun way to start closing out the 80s. The levels are well made and you’ll have a blast playing this game.

1987 Final Fantasy
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This may not have been the final Fantasy, but it was a great way to start things off. Between this and Pokemon, the turn based style of combat really got big and Final Fantasy did it justice. There may not have been a huge plot back in the day, but exploring and leveling up made this game a real hit.
1986 Legend of Zelda
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I remember playing this at the arcade before watching Wallace and Gromit back in the day. It’s definitely a fun classic and the overhead actually worked well for the game. The series has come a long way, but the classic will always be remembered.

1985 Super Mario Bros
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Now this game’s a classic. Who hasn’t died to the first goomba at least 10 times by now? He comes to suddenly and the game never relents as it pushes you into trial after trial. You can’t take the game lightly and its difficulty and fun graphics are what makes it such a classic.

I didn’t play any games from 1984. Yes, I know that I’m a casual (-_-)

1983 Mario bros
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This stage is iconic since Mario Bros had you dodging the fireballs and creatures as you racked up a high score. It’s a fun game with a high amount of replay value even if the gameplay is a little different from most of the other Mario games.

1982 Ms. Pac Man
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With more levels and colors than the original, Ms. Pac Man is a strict upgrade over its predecessor. It’s a really fun game and one that tests your skills of memorization and reaction times as you dodge the ghosts. It’s hard to beat this classic.
1981 Galaga
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I’ve definitely put many hours into this classic game. Galaga revolutionized space combat back in the day and it’s a lot of fun to try and beat your high score. Play it safe and play it smart, that’s how you’ll get the record.

1980 Pac Man
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Now this game is a living legend. Who would have thought that Pac-Man would end up being one of the greatest games of all time? There is basically nobody alive who hasn’t heard of the famous icon and the game holds up just as well now as it did back in 1980.

1979 Galaxian
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Potentially the best video game of the first year’s batch that I ever got to play, Galaxian is one to remember. It’s a rough version of the classic Galaga and is definitely one that you can have fun playing for a long while. It’ll remind you of the good ole days.

Congrats on making it all the way to the end! I’ll be sure to update the main page when new years pass by so be sure to check it out in the future. Who knows, perhaps some of these entries will be surpassed by other old games at some point as well. Gaming has certainly come a long way, but one thing’s for sure, surpassing Super Smash Bros for Wii U will be nearly impossible!

Why I Paid 5.99 in Super Smash Bros

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I consider myself to be a freemium player most of the time. Whether I’m playing Pokemon Go, Super Smash, or Mario Kart, I just don’t buy DLC. It doesn’t feel right that big companies are selling us 60 dollar beta titles instead of wholesome games. That being said, the first time I really compromised on this was with Super Smash Bros. There are multiple 5.99 characters that came out like Ryu, but I mainly just got him to stay cool. It’s when Cloud and Bayonetta showed up that I realized they were necessary for me to keep on playing. I’m not a casual Smash player after all, I’m a pro. I need to stay at the top of my game so when a better character shows up I have to ditch my main instantly. Here are 5 reasons why I paid the 5.99 and why you should as well.

1. Free Wins
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My original main was Sheik. I’d work long and hard to perfect really advanced 10+ hit combos where I’d finally tack on 50% or so and feel good about it. With Cloud, I can rack up that % with a mindless up air string. I can get it even easier with Bayonetta as I just hold Side B then do Up B and keep repeating until my opponent is dead. There is no skill necessary as you just need to learn one easy combo and you’re set. You’ll instantly see your results go up and you’ll become a legitimate tournament threat. That sounds pretty good doesn’t it? You’ll probably feel bad at first as this all just seems too easy, but you’ll eventually be able to justify your decision. Just look at the picture above. If you’re playing Cloud, your opponent will never go over 100%.

2. The Value
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What else would you spend 5.99 on? You can probably get half of a Subway’s sandwich and a drink with that or a 2 slices and soda deal from Little Italy but those things will be gone in minutes. Your DLC in Smash will stay forever. These characters will become memories that you can keep with you through the years as you look back on what a great investment it was. It’s not just any DLC…it’s the right DLC! Domino’s Pizza is amazing, but not even that can beat out a new character.

3. Forget the character loyalty
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I mained Fox in the first three Smash games. I was determined to main him here as well but he just didn’t click for some reason. That’s why I moved to Cap and then to Sheik. Finally I found Cloud/Bayonetta and I knew that it was time for a change. Why wouldn’t I play these characters when they are just better than the others. I know it’s tough to let go of the character loyalty at first, but once you do you’ll be glad that you did. It’s particularly sad for popular characters like Pac-Man who have a lot of fans but aren’t exactly destined for greatness in this game. By all means, keep him in the pocket, but play Cloud for all of his bad matchups…and then play him for the good ones as well. Not saying tiers are real…but we are paying to win.

4. You can be one of the cool kids
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Everyone plays Cloud now. He’s won almost every big doubles tournament in Super Smash after all. It’s basically necessary to play this guy because of how overwhelmingly overpowered he is. If you don’t pay the 5.99 you won’t be able to wear your snapback with pride. You will get dirty looks from the rest of the players if you choose the free version of Cloud, aka Shulk. You just have to pay the money if you want to stay with the popular crowd and I don’t know about you, but staying in that crowd is necessary for the memes. You don’t want to fall behind the curve.

5. I’ve prepared myself for the future
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Finally, I’m now ready for the future. DLC isn’t going away, in fact it gets stronger and stronger every year. Before you know it, most of the characters in a game are going to be DLC. Just look at Street Fighter V or SF X Tekken. SF V is almost going to literally be half free and half dlc characters if it keeps going at this rate. You’ll be missing half of the game if you don’t do something. By paying the 5.99 now, you’ll be able to justify the 59.99 once you’re buying a 60 dollar beta and have to repurchase it. You’ll be paying hundreds of dollars in nickels and dimes by the end so you may as well get used to it.

In short, Pay to Win is a very successful way to run a business. You want to have the money on deck and these are the reasons why I paid the 5.99. Ever since I did, things have looked up. I use the extra time that I get from not needing to practice combos to smack talk on Reddit and Gamefaqs. I use all of my extra wins and glory to reaffirm that this was the right call. It all just works out and so now you too should pay the 5.99 and show the corporations that you support this business with your dollars. If not, I accept any challenges to show why my Cloud takes on your free characters.
6NO0WJO

Ghost Trick: Phantom Detective Review


Lets look at a game by Cashcom…I mean Capcom. Ghost Trick is one of those games that I never heard of and probably would never have found if I wasn’t looking around Amazon. Fortunately, I like to browse Amazon’s game selection quite a lot to find these hidden gems. Ghost Trick is one of those and I can safely say that it was worth the Swagbucks money. It’s one of the best mystery games on the block. Come to think of it, it may be the first pure mystery game that I’ve played. Sure, there’s Layton, but it’s usually a “fun” mystery where there isn’t any real danger. This one plays out like a mystery novel with plenty of twists and lethal stakes all around.

The plot follows a man named Sissel. He is mysteriously murdered one night and wakes up as a ghost. A mysterious lamp tells him that he is now a spirit who will fade away once dawn strikes. Sissel wants to find out how he died before that happens so the lamp advises him to save a young detective who is about to be murdered with his Ghost Tricks. Sissel has the ability to manipulate non living objects which is quite handy. He can also use telephone wires to travel from place to place. Finally, Sissel’s most important ability revolves around time. If he comes across a dead body, he can time travel to 5 minutes before his/her death so that he can prevent it. Naturally this doesn’t work on his own body and not every death can be prevented simply by manipulating objects. There’s only so much Sissel can do. Still, he needs to figure out what happened since he lost all of his memories by dying. Can he solve the mystery?

Ghost Trick is impressively long. There are 18 chapters in the game and most of them are of a good length. You’ll be playing this tale for quite a while and it’s engaging from start to finish. The story goes in many directions that I didn’t expect. Some of these additions are real game changers. I won’t even really go into the plot at all since the mystery is what makes the game so much fun. The cast gradually gets larger and larger even though it was initially quite small. Everyone that you meet during the game serves as pieces of the puzzle so there are no one shot characters. The credits even take time to show them all off with various epilogues. Most importantly, the cast is likable.

Sissel’s a heroic lead even if he can never admit to it. He always claims that he is just helping out so that he can remember his past, but he really can’t watch anyone die on his watch. He insists on saving everybody and gradually develops a bond with the people that he helps. In particular, he gets along best with Lynne and Missile. Lynne is a young detective who is always very cheerful and energetic. She dies multiple times during the game, but always takes it in stride and doesn’t mind being dead so much. Of course, dying isn’t as scary when you know that someone’s there to bring you back to life each time. Some of the ways that she dies can be a little funny like being squashed by a giant chicken. Hey, it happens to all of us I suppose.

Another big character is Jowd. He’s an example of a second half character as he doesn’t really do much until you’re at least at chapter 10, but quickly becomes a massive character. All I can really say about him is that he supposedly murdered his wife, but Lynne doesn’t believe this. She is working to prove his innocence, but it is tough since he keeps claiming that he is guilty. He’s a pretty good character even if I didn’t like him for most of the first half of the his screen time. He made a lot of the wrong decisions. There’s also Inspector Cabanela who had a pretty spiffy entrance whenever he’d appear. The guy was consistent, I’ll give him that. He never forget any part of the routine and used it every single time he appeared. He’s definitely a fun guy and he makes for a good rival. It’s always hard to guess what he’s thinking and he definitely dances to the beat of his own drum. That being said, he’s certainly very clever and someone you should keep an eye on.

Finally, there’s Missile. Missile is a dog who wanted to help her owner but couldn’t do much in her physical form. Sissel does get to talk to her once the place is ransacked and Missile is a casualty though. Missile is always upbeat and very helpful throughout the game. Missile even makes the hard call of staying dead a little longer so she can help out. She also has special abilities, one of which is that she can swap objects that look the same, at least from the direction she is viewing it from. It’s a pretty handy ability even if it is one that’s a little more specific than Sissel’s.

Yeah, that’s definitely all I’m going to touch upon with the characters and plot details. You’ll have to play the game to find out more. Meanwhile, I have to give the game a lot of props for the graphics. The sprites that the game uses were crafted very well. The characters appear to be very expressive throughout and the pictures are just at a very high quality. Just as impressive is the game’s soundtrack. There are a bunch of really catchy themes here and I dare say that it may have the best soundtrack in a DS game. That’s very bold so I’ll have to think about it a bit, but it may have earned that title. It’s just way ahead of its time and has good variety as well. It’s difficult to overcome such a combo.

I can’t forget to talk about the gameplay! Each level is effectively a puzzle and it’s sort of a point and click game. As I mentioned, you move around by possessing objects in ghost mode. From there, you go to normal mode and activate the object if you want too. That is the crux of the gameplay. Each level has several objects to possess though and the villains will do all they can to keep the murder going. You have to use strategy to know when and how to use your ghost abilities. This gets more complicated as the levels go on and you have to use new abilities. The game does give you hints though and you can keep rewinding time as often as you need too until you figure out what to do. It’s not a hard game in that sense since you can just try everything out until it works, but you do need to pay attention so you can understand the timing. After all, you could pick the right option but do it too soon or too late. The gameplay’s not super thrilling or anything, but this is one of those times where the plot picks up the slack. Furthermore, it is very unique so that’s certainly a positive.

Overall, Ghost Trick is a fantastic game. It’s a pure mystery through and through. There is no replay value here as completing the game leaves nothing more to do. Still, it’s a long game and one that will grab your attention. With the solid soundtrack and graphics behind it, the story can really shine through. The story never really dropped the ball either. I was maybe not too impressed with the final revelations on who the men in blue were, but it was worth it for other twists. Either way, their design was awesome. Also, watch out for the comet cutscene, it’s easily one of the most impressive moments that I’ve seen in the DS. I highly recommend buying this game ASAP, you don’t know what you’re missing.

Overall 8/10