Mega Man 11: The Gears of Fate Review

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It’s time to look at the one shot manga that was created to hype up the game. This one’s a little longer than the last one shot I reviewed as it’s around 20 pages. That’s a good thing since it allows for a fight and that’s one of the reasons why this artist has always been so solid. It’s nice to see Mega Man back in manga and it would be awesome if he could get a full length series again at some point. The character has had a great track record so far and I have no doubt that a sequel would fare just as well.

The story starts with Wily wrecking havoc on the world once more. This time his robots have been equipped with the Double Gear system so even Mega Man is basically helpless to stop them. Fortunately Dr. Light has one as well so he gives it to Mega Man. Still, he warns the robot that if he ever uses both gears at once he will probably die. Mega Man agrees not to use it unless necessary and hops into battle. He’ll have to go through Fuse Man though and this may be his most dangerous task yet.

The author perfectly gets across how serious of a threat this is. Since robots run the world in the future every time they turn evil it is a catastrophe. No matter how many times this may occur, there isn’t much that the humans can do since their whole economy depends on them. Fuse Man in particular is difficult to stop since he controls all electricity in the area and can turn it all off on a whim. The only way to stop his ability is to destroy him which also forces Mega Man to make some tough choices. At his core Mega Man is always a hero though and so he does what he can to find a better way.

The battle between Mega Man and Fuse Man is top notch as you would expect from this artist after the brilliant Megaman NT Warrior series. He does a good job of showing off Mega Man’s speed and then also keeping Fuse Man at a higher level. He did have to rush the ending a bit as Mega Man never quite gets past the speed advantage but secures the win anyway though. I assume that had he been given more time then the fight would have been even more satisfying. Still, the art was fantastic and the action was amazing. This manga already has a more interesting environment and atmosphere then the rest of the Mega Man series. Imagine if Mega Man 11 actually played out like this. Full disclaimer, I think Mega Man 11 looks like a lot of fun so no shots at it, but imagine it in the art style of something like Sonic Forces. That’s basically what this manga looks like and it works pretty well. I’d love to see a third person shooter for Mega Man at some point or even a beat em up. The lore of the universe would work pretty well around that, especially if we get a proper robot invasion kind of story.

Overall, Mega Man 11 is definitely a real page turner. The pacing is almost too good since the story ends so quickly and you are left wanting more. Hopefully the fan response to both the manga and the game is positive enough where the franchise gets completely revived and we see a whole lot of extra material. That would just be a lot of fun. If you haven’t checked this manga out yet then you definitely need to do so. It really shows you why Mega Man is still considered to be one of the most likable of the original video game icons and his character has stayed consistent through the years.

Overall 8/10

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Mega Man Fully Charged

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The new Mega Man show has finally come out. It feels like this show was in development for an exceptionally long time so it’s good to see it alive and well. I’ve seen the first 10 episodes so far and the show is off to a good start. I look forward to all of the fights that will be popping up. I’ll have a review for the series up when it finishes.

Overall 7/10

5 Reasons why I won’t main a low tier in Super Smash for Switch.

I take no credit for the images used in this article. Credit goes to their respective creators

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So the next Smash Bros game is coming out soon and you’re wondering who to main. I don’t blame you, this is the kind of decision that is super important and will come back to bite you if you aren’t careful.I’m going to impart some wisdom to you here on not only why I won’t main a low tier, but why you shouldn’t either. I mained Fox in the first 3 iterations of Smash Bros and upgraded to Bayonetta for Sm4sh. For Sm5sh I fully expect to be maining a top tier fighter as well. You need to choose quickly because otherwise you will become stuck. For example, if you approach most players who main a low tier they will deny it. You can yell it as loudly as the character in the picture above but they can no longer recognize that their character is low tier. You simply lose sight of the character’s faults and that’s why you need to make the right choice the first time around.

1. You have to develop your own Metagame.
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When you pick a top tier like Diddy Kong or Bayonetta you’re in for a fun time since you can just toss out the same old combos that you see the top players pulling off. For Bayonetta just keep using her witch twists until it gets the KO. It’s an extremely safe attack so don’t worry about getting punished for it. See, the thing with low tiers is that everybody is always eager for someone else to main them, but nobody wants to do it personally. That’s because you are the guinea pig here. They want you to learn the combos so they can just steal it along with the character once you prove that they can be viable. Of course, that’s hardly a guarantee in the first place. Odds are that you’ll be doomed. Worst case you think you are picking a great character as seen in the picture above, but then the reality is a little different.

2. You can’t have any Johns
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If you lose to someone when you’re playing one of the best characters then you can easily make an excuse like you didn’t sleep well or something and people might believe it. After all, how else could you lose to a low tier? However, if you lose to someone while playing a bottom 5 character then you only have yourself to blame for picking the character. At least that’s going to be the counter argument and it will be a very tough one to get around. How do you debunk such a statement? It gets tricky and this actually leads into my 3rd reason.

3. You always have to settle for 2nd best
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Whether you are second in your pool, in the tourney, or in your half of the pool, there will always be a ceiling that you can’t shatter. After all, when was the last time someone saw Buff The Puff win a big tourney or Melee Kirby doing anything? You’ll ultimately never get to see most of the prize money for the Smash tournaments and that will turn the game into a very expensive hobby. If you can’t make money off of it then why continue to spend money to enter the tournament? It just doesn’t make any sense. Character loyalty will only hold you back in bracket. Better to be just another Bayo than to be known as the Zelda guy who is always stuck at pools. If you don’t know any better you’d think you were out of the range of another character’s attack like in this picture, but hitboxes can be very deceiving.

4. You won’t get Top Player privilege.
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Prepare to be treated like everyone else. Overslept through a pool and want the TOs to give you mercy? Not unless you’re a top player and last I checked, to be a top player you can’t use a low tier. It’s a tough predicament, but one that you will ultimately have to live with. A loop hole that you could use for any of the reasons on the list is to pick a top tier and just call him/her a low tier. Some top players have attempted this and while most will smirk you can probably trick a few into thinking this. Top character privelege is a thing as well. Top tier characters have a lot of cheesy gimmicks and techniques to break their fall so the player can afford to get outplayed the entire set and still win anyway. If you main a low tier then there is nobody to save you from the fall.

5. The more you play, the worse your results get
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This may sound contradictory but it’s true. Low tiers thrive on match up inexperience and gimmicks. Most of them are really one trick ponies. At first they will terrify the opponent but then they realize that their attacks actually aren’t so dangerous. Zelda has her down throw to up air, but that’s it. Ganondorf has his powerful attacks, but will get combo’d to death way before that. Buff the Puff dies against anyone with range, etc. Once your opponents figure out what you are doing then it is over. Unfortunately for you, they will inevitably figure it out since this will become obvious the more you play them. You want to play a character who is really OP so even once they know what you are doing it won’t matter.
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I say all of this to help you enjoy the game more. You may think that as long as you enjoy a character that you will be fine, but this isn’t usually the case. After all, if you are still losing a lot then that will take away the joy. You can play a boring character all day meanwhile but if it delivers the wins then you won’t mind so much. Of course it will be tough to tell who the top tiers for Smash 5 are right away (Assuming it’s not a port although I have my doubts) but just listen to the general consensus and stick with it for a while. Listen to the Twitch chat or the Reddit professionals and just copy their ideas. It will help you win a lot of tournaments before everyone has picked up the pieces. This was a relatively short editorial, but one that I felt was necessary to release before the game came out. Pick a main wisely as you won’t be able to switch right away without the world taking notice.

The Best Video Games of Each Year

It’s time to take a look at the best video game of each year! This was definitely a tough project since some years have a ton of great games. Naturally I am only counting games that I have played in some capacity. Collections aren’t counted and I just count myself as playing each game individually. I’m going with the original release date so if it came out in Japan a year sooner than America then I go with that date. Remakes get iffy, but if it’s from the ground up or there is something to make it significantly different then it is counted. Without further ado, lets look at the best games of all time!

2018 Dragon Ball FighterZ
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2018 is still going, but it already looks like FighterZ is here to stay as the champ. The game is just spectacular in terms of gameplay and visuals. It’s the complete package and everything you could ask for from a DBZ title.

2017 Super Mario Odyssey
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This was a tough one, but Odyssey manages to barely edge out Sonic Forces and Fire Emblem Warriors for the title. It’s definitely a great Mario game and it feels like the next big installment to the series. Nintendo will have to work hard to possibly top this one and I don’t expect the next big Mario game to come out for several years as they work to make it a masterpiece.

2016 Pokken
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When they first announced this game I knew that it was going to be awesome. How do you possibly top a Pokemon Fighting game? The answer is that you don’t. The Rock Paper Scissors form of combat is used well and you really have to play it a lot to get the mechanics down.

2015 J Stars Victory Vs
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Finally, the Shonen Jump fighting crossover that I always wanted. It’s a great blend of DBZ and Naruto 3D gameplay as you get to pit fan favorite characters against each other. It’s a really fun game that has largely gone overlooked, but is definitely a top fighter.

2014 Super Smash Bros Wii U
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The greatest game of all time! Super Smash is a game that I’ve put in well over 1000 hours and counting. It’s just the perfect game that has unlimited replay value. While you do get an edge over other players if you pay the 5.99, it just helps you reevaluate if you want to get a sandwich outside or skip lunch to start winning.

2013 Sonic Lost World
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Lost World was a fun Sonic game that may not have gone down as one of the all time greats, but I guess 2013 couldn’t offer us anything better. It just goes to show that Sonic games are underappreciated and Lost World helped to brighten the year up. It was a different take on the Sonic series, but one that worked well.

2012 Naruto Ultimate Ninja Storm Generations
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Definitely the best of the Ninja Storm games that I’ve played. It was cool to see Naruto characters from Part 1 and 2 go at it with the solid 3D gameplay that I’ve come to expect from the series. It’s definitely a game that you can play at any time.

2011 Ultimate Marvel vs Capcom 3
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While it may not be the best Marvel vs Capcom game in the series, it is definitely iconic and a game that will bring you endless amounts of fun. The combos are flashy and the character roster is pretty solid. You will get sucked into the game as you find more and more team combos to pull off.

2010 Tenkaichi Tag Team
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The best portable DBZ game and one that does a good job of emulating Tenkaichi 3. The Tag Team mechanic is pretty fun and the 3D combat is as good as ever. We definitely need to bring the Tenkaichi gameplay back since it’s so fun. Playing as Goku and Vegeta makes for an excellent team.

2009 Final Fantasy XIII
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Final Fantasy XIII is still my favorite part of the Final Fantasy franchise with the second game upping the intensity even further. The graphics are excellent and the game set the tone right from the start by having one of the best intro cinematics out there. With an awesome protagonist like Lightning and a solid gameplay system in place, this was the game to beat in 2009.

2008 Super Smash Bros Brawl
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Brawl was the first Super Smash Bros game to have a story and boy did it deliver. I’ve seen the cutscenes numerous times and it’s so surreal to see the characters all in one place interacting. Sonic really stole the show here and the gameplay was as great as ever. While it may be a little hard to get into after playing the Wii U version, its legacy will not be forgotten. There’s always a lot to do here so the fun never stops.

2007 Dragon Ball Budokai Tenkaichi 3
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For a while I had this listed as my favorite game of all time. It may have been surpassed but it’s still up there as one of the best games of all time and is still my favorite DBZ title. The huge 150+ character roster is amazing and the story mode was excellent as well. You just can’t get tired of playing this game and the controls are easy to learn, but hard to master. The perfect blend for a game like this.

2006 Sonic The Hedgehog
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Sonic 2006 may have been mocked by fans and critics, but it still has one of the best stories in a Sonic game and was hype all the way through. You’re unlikely to actually run into the infamous glitches and will instead have a blast powering through the game. Silver was a great new character to the franchise and his boss battles are a lot of fun. Psychic abilities are tough to get around and Silver does a good job of demonstrating that.

2005 Kingdom Hearts II
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Kingdom Hearts has had a lot of great installments, but Kingdom Hearts II is still the best one. It finally ended the main plot of the arc with a lot of intense battles and the final boss was intense. I barely survived with one health left and so this really felt like a bout of skill. Seeing Cloud go up against Sephiroth was naturally an awesome payoff as well.

2004 Custom Robo
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This game actually came out on my birthday which is pretty awesome. It’s the ultimate 3D robot experience. The story was really epic and the gameplay is amazing. You feel like you are in control the whole time as you are able to customize your robot to your liking and then fight for all the marbles. There are a lot of customization options here which are really what makes the game feel authentic. It just doesn’t get better than this.

2003 F-Zero GX
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The graphics for this game were amazing for its time and still look awesome to this day. F-Zero is easily the best racing game of all time and even the story mode was awesome. It’s a shame that we haven’t gotten a new game so long because clearly the series still has a ton of potential. It’s just an awesome game through and through and revolutionized the genre.

2002 Sonic Adventure 2 Battle
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The best Sonic game and one of the best games of all time, Adventure 2 Battle introduced us to Shadow while also perfecting the Sonic formula. The gameplay is amazing and the multiplayer modes are excellent as well. Seeing Sonic and Shadow team up like this has never been topped by another moment in the franchise and the cutscenes will still give you the chills. This is definitely an all star title.

2001 Super Smash Bros Melee
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While Smash Wii U is the best game, Melee is still the most intense fighting game. You move at incredible speeds and the sheer amount of effort it takes to pull off combos is incredible. People even damage their hands from playing this game at a competitive level and it’s where I first realized that Fox would be my main for life. He’s just such a great character here while also being completely fair and balanced. Aside from Smash Wii U I feel like I was the most dedicated to this game for the longest period of time.

2000 Marvel vs Capcom 2
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Marvel vs Capcom 2 still has the best fighting game cast of all time aside form Super Smash Bros Wii U. It was huge for its time and basically all of the big Marvel and Capcom characters got to make an appearance. Playing as the beam spammers is a ton of fun but getting in close is satisfying as well. This is definitely what you think of when you think of the MVC series.

1999 Super Smash Bros
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The start of the greatest franchise of all. The game may not have had a whole lot of fighters, but the gameplay was way ahead of its time. Super Smash Bros is as addicting as it ever was and being able to have iconic characters like Mario and Link fighting it out was a dream come true. This game is absolutely amazing!

1998 Marvel Vs Capcom
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Marvel vs Capcom is one of the few fighting titles that can even compete with big shots like Super Smash. The concept behind the game is genius and the fighting style has become a whole sub genre. It’s a fantastic game that holds up very well and just about every character feels viable. They can all pull off crazy combos so you can play this for hours.

1997 Mega Man X4
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Mega Man X4 is the first X game that I’ve ever played and it also happens to be the first one with a real solid story and animated cutscenes. It’s a blast to play through and it was a fun title for the PS2. Playing as Zero was a lot of fun and while the difficulty was high, I’d consider it to be one of the easier X games. Definitely a title that is worth checking out.

1996 Mario 64
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The greatest Mario game of all time. This one is legendary and it’s easy to see why. Being able to actually punch and kick your enemies is awesome and the levels are amazing. The final boss is also the tensest one in all of Nintendo. You will walk away from this game a very changed person.

1995 Street Fighter Alpha
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Street Fighter Alpha is really the iconic retro Street Fighter game. It had an ongoing plot during the trilogy along with a sizable cast. It was really quick so playing the matches was fun as you had to keep up with your opponent. It’s easy to see why the game series became so legendary.

1994 Mega Man X2
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Mega Man X2 was a solid game with that nice motorcycle game. I may not have as much experience with it compared to the classic series, but the X games always look really nice with the graphics and their difficulty is brutal without feeling unfair. It’s a great sidescroller that will take a lot of time to complete.

1993 Kirby’s Adventure
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The definitive Kirby game, Kirby’s Adventure really brought an intense final boss to the series with the fight even taking place in space. The whole game is a blast and Kirby does a good job of keeping its gameplay creative with the flying ability while also not letting you cheese the whole game by just flying over everything. It was certainly an excellent game to keep 1993 exciting.

1992 Fatal Fury 2
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Fatal Fury may not be as popular as some of the other fighting game titles around, but don’t doubt its quality. This fighting game can absolutely hold its own against any of the other big titles. The controls are on point and any game where one of the fighters is called Terry is destined for greatness. Not a game that you want to take a pass on.

1991 Sonic The Hedgehog
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Sonic has finally entered the fray. The instant that he came in it was time for Mario and the other titles to move aside. While his games aren’t generally as fun as Mario’s, they are a nice change of pace and are solid in their own right. Being able to move so fast through the levels was probably a very fresh experience at the time.

1990 Mario World
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Widely considered to be one of the best Mario titles of all time, I would easily say that this is the best 2D one. It’s between this game and Mario 64 for the absolute best and I’m inclined to give the 3D one the edge here. Mario World has a ton of replay value and you could play it over and over again because of how much fun it is. I’m super nostalgic for the game as well and have completed it 3 times over the years.

I didn’t play any 1989 games which is sad. In my defense, Mega Man skipped that year, Sonic wasn’t out yet, and Mario released Super Mario Land which is one of the few 2D adventures that I have not played. It’s how it goes I guess. (-____-;)

1988 Super Mario Bros 3
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With Luigi finally getting his due credit, how could Super Mario Bros 3 not make it? This is definitely a game to remember and it was a fun way to start closing out the 80s. The levels are well made and you’ll have a blast playing this game.

1987 Final Fantasy
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This may not have been the final Fantasy, but it was a great way to start things off. Between this and Pokemon, the turn based style of combat really got big and Final Fantasy did it justice. There may not have been a huge plot back in the day, but exploring and leveling up made this game a real hit.
1986 Legend of Zelda
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I remember playing this at the arcade before watching Wallace and Gromit back in the day. It’s definitely a fun classic and the overhead actually worked well for the game. The series has come a long way, but the classic will always be remembered.

1985 Super Mario Bros
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Now this game’s a classic. Who hasn’t died to the first goomba at least 10 times by now? He comes to suddenly and the game never relents as it pushes you into trial after trial. You can’t take the game lightly and its difficulty and fun graphics are what makes it such a classic.

I didn’t play any games from 1984. Yes, I know that I’m a casual (-_-)

1983 Mario bros
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This stage is iconic since Mario Bros had you dodging the fireballs and creatures as you racked up a high score. It’s a fun game with a high amount of replay value even if the gameplay is a little different from most of the other Mario games.

1982 Ms. Pac Man
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With more levels and colors than the original, Ms. Pac Man is a strict upgrade over its predecessor. It’s a really fun game and one that tests your skills of memorization and reaction times as you dodge the ghosts. It’s hard to beat this classic.
1981 Galaga
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I’ve definitely put many hours into this classic game. Galaga revolutionized space combat back in the day and it’s a lot of fun to try and beat your high score. Play it safe and play it smart, that’s how you’ll get the record.

1980 Pac Man
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Now this game is a living legend. Who would have thought that Pac-Man would end up being one of the greatest games of all time? There is basically nobody alive who hasn’t heard of the famous icon and the game holds up just as well now as it did back in 1980.

1979 Galaxian
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Potentially the best video game of the first year’s batch that I ever got to play, Galaxian is one to remember. It’s a rough version of the classic Galaga and is definitely one that you can have fun playing for a long while. It’ll remind you of the good ole days.

Congrats on making it all the way to the end! I’ll be sure to update the main page when new years pass by so be sure to check it out in the future. Who knows, perhaps some of these entries will be surpassed by other old games at some point as well. Gaming has certainly come a long way, but one thing’s for sure, surpassing Super Smash Bros for Wii U will be nearly impossible!

Why I Paid 5.99 in Super Smash Bros

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I consider myself to be a freemium player most of the time. Whether I’m playing Pokemon Go, Super Smash, or Mario Kart, I just don’t buy DLC. It doesn’t feel right that big companies are selling us 60 dollar beta titles instead of wholesome games. That being said, the first time I really compromised on this was with Super Smash Bros. There are multiple 5.99 characters that came out like Ryu, but I mainly just got him to stay cool. It’s when Cloud and Bayonetta showed up that I realized they were necessary for me to keep on playing. I’m not a casual Smash player after all, I’m a pro. I need to stay at the top of my game so when a better character shows up I have to ditch my main instantly. Here are 5 reasons why I paid the 5.99 and why you should as well.

1. Free Wins
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My original main was Sheik. I’d work long and hard to perfect really advanced 10+ hit combos where I’d finally tack on 50% or so and feel good about it. With Cloud, I can rack up that % with a mindless up air string. I can get it even easier with Bayonetta as I just hold Side B then do Up B and keep repeating until my opponent is dead. There is no skill necessary as you just need to learn one easy combo and you’re set. You’ll instantly see your results go up and you’ll become a legitimate tournament threat. That sounds pretty good doesn’t it? You’ll probably feel bad at first as this all just seems too easy, but you’ll eventually be able to justify your decision. Just look at the picture above. If you’re playing Cloud, your opponent will never go over 100%.

2. The Value
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What else would you spend 5.99 on? You can probably get half of a Subway’s sandwich and a drink with that or a 2 slices and soda deal from Little Italy but those things will be gone in minutes. Your DLC in Smash will stay forever. These characters will become memories that you can keep with you through the years as you look back on what a great investment it was. It’s not just any DLC…it’s the right DLC! Domino’s Pizza is amazing, but not even that can beat out a new character.

3. Forget the character loyalty
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I mained Fox in the first three Smash games. I was determined to main him here as well but he just didn’t click for some reason. That’s why I moved to Cap and then to Sheik. Finally I found Cloud/Bayonetta and I knew that it was time for a change. Why wouldn’t I play these characters when they are just better than the others. I know it’s tough to let go of the character loyalty at first, but once you do you’ll be glad that you did. It’s particularly sad for popular characters like Pac-Man who have a lot of fans but aren’t exactly destined for greatness in this game. By all means, keep him in the pocket, but play Cloud for all of his bad matchups…and then play him for the good ones as well. Not saying tiers are real…but we are paying to win.

4. You can be one of the cool kids
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Everyone plays Cloud now. He’s won almost every big doubles tournament in Super Smash after all. It’s basically necessary to play this guy because of how overwhelmingly overpowered he is. If you don’t pay the 5.99 you won’t be able to wear your snapback with pride. You will get dirty looks from the rest of the players if you choose the free version of Cloud, aka Shulk. You just have to pay the money if you want to stay with the popular crowd and I don’t know about you, but staying in that crowd is necessary for the memes. You don’t want to fall behind the curve.

5. I’ve prepared myself for the future
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Finally, I’m now ready for the future. DLC isn’t going away, in fact it gets stronger and stronger every year. Before you know it, most of the characters in a game are going to be DLC. Just look at Street Fighter V or SF X Tekken. SF V is almost going to literally be half free and half dlc characters if it keeps going at this rate. You’ll be missing half of the game if you don’t do something. By paying the 5.99 now, you’ll be able to justify the 59.99 once you’re buying a 60 dollar beta and have to repurchase it. You’ll be paying hundreds of dollars in nickels and dimes by the end so you may as well get used to it.

In short, Pay to Win is a very successful way to run a business. You want to have the money on deck and these are the reasons why I paid the 5.99. Ever since I did, things have looked up. I use the extra time that I get from not needing to practice combos to smack talk on Reddit and Gamefaqs. I use all of my extra wins and glory to reaffirm that this was the right call. It all just works out and so now you too should pay the 5.99 and show the corporations that you support this business with your dollars. If not, I accept any challenges to show why my Cloud takes on your free characters.
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Ghost Trick: Phantom Detective Review

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Lets look at a game by Cashcom…I mean Capcom. Ghost Trick is one of those games that I never heard of and probably would never have found if I wasn’t looking around Amazon. Fortunately, I like to browse Amazon’s game selection quite a lot to find these hidden gems. Ghost Trick is one of those and I can safely say that it was worth the Swagbucks money. It’s one of the best mystery games on the block. Come to think of it, it may be the first pure mystery game that I’ve played. Sure, there’s Layton, but it’s usually a “fun” mystery where there isn’t any real danger. This one plays out like a mystery novel with plenty of twists and lethal stakes all around.

The plot follows a man named Sissel. He is mysteriously murdered one night and wakes up as a ghost. A mysterious lamp tells him that he is now a spirit who will fade away once dawn strikes. Sissel wants to find out how he died before that happens so the lamp advises him to save a young detective who is about to be murdered with his Ghost Tricks. Sissel has the ability to manipulate non living objects which is quite handy. He can also use telephone wires to travel from place to place. Finally, Sissel’s most important ability revolves around time. If he comes across a dead body, he can time travel to 5 minutes before his/her death so that he can prevent it. Naturally this doesn’t work on his own body and not every death can be prevented simply by manipulating objects. There’s only so much Sissel can do. Still, he needs to figure out what happened since he lost all of his memories by dying. Can he solve the mystery?

Ghost Trick is impressively long. There are 18 chapters in the game and most of them are of a good length. You’ll be playing this tale for quite a while and it’s engaging from start to finish. The story goes in many directions that I didn’t expect. Some of these additions are real game changers. I won’t even really go into the plot at all since the mystery is what makes the game so much fun. The cast gradually gets larger and larger even though it was initially quite small. Everyone that you meet during the game serves as pieces of the puzzle so there are no one shot characters. The credits even take time to show them all off with various epilogues. Most importantly, the cast is likable.

Sissel’s a heroic lead even if he can never admit to it. He always claims that he is just helping out so that he can remember his past, but he really can’t watch anyone die on his watch. He insists on saving everybody and gradually develops a bond with the people that he helps. In particular, he gets along best with Lynne and Missile. Lynne is a young detective who is always very cheerful and energetic. She dies multiple times during the game, but always takes it in stride and doesn’t mind being dead so much. Of course, dying isn’t as scary when you know that someone’s there to bring you back to life each time. Some of the ways that she dies can be a little funny like being squashed by a giant chicken. Hey, it happens to all of us I suppose.

Another big character is Jowd. He’s an example of a second half character as he doesn’t really do much until you’re at least at chapter 10, but quickly becomes a massive character. All I can really say about him is that he supposedly murdered his wife, but Lynne doesn’t believe this. She is working to prove his innocence, but it is tough since he keeps claiming that he is guilty. He’s a pretty good character even if I didn’t like him for most of the first half of the his screen time. He made a lot of the wrong decisions. There’s also Inspector Cabanela who had a pretty spiffy entrance whenever he’d appear. The guy was consistent, I’ll give him that. He never forget any part of the routine and used it every single time he appeared. He’s definitely a fun guy and he makes for a good rival. It’s always hard to guess what he’s thinking and he definitely dances to the beat of his own drum. That being said, he’s certainly very clever and someone you should keep an eye on.

Finally, there’s Missile. Missile is a dog who wanted to help her owner but couldn’t do much in her physical form. Sissel does get to talk to her once the place is ransacked and Missile is a casualty though. Missile is always upbeat and very helpful throughout the game. Missile even makes the hard call of staying dead a little longer so she can help out. She also has special abilities, one of which is that she can swap objects that look the same, at least from the direction she is viewing it from. It’s a pretty handy ability even if it is one that’s a little more specific than Sissel’s.

Yeah, that’s definitely all I’m going to touch upon with the characters and plot details. You’ll have to play the game to find out more. Meanwhile, I have to give the game a lot of props for the graphics. The sprites that the game uses were crafted very well. The characters appear to be very expressive throughout and the pictures are just at a very high quality. Just as impressive is the game’s soundtrack. There are a bunch of really catchy themes here and I dare say that it may have the best soundtrack in a DS game. That’s very bold so I’ll have to think about it a bit, but it may have earned that title. It’s just way ahead of its time and has good variety as well. It’s difficult to overcome such a combo.

I can’t forget to talk about the gameplay! Each level is effectively a puzzle and it’s sort of a point and click game. As I mentioned, you move around by possessing objects in ghost mode. From there, you go to normal mode and activate the object if you want too. That is the crux of the gameplay. Each level has several objects to possess though and the villains will do all they can to keep the murder going. You have to use strategy to know when and how to use your ghost abilities. This gets more complicated as the levels go on and you have to use new abilities. The game does give you hints though and you can keep rewinding time as often as you need too until you figure out what to do. It’s not a hard game in that sense since you can just try everything out until it works, but you do need to pay attention so you can understand the timing. After all, you could pick the right option but do it too soon or too late. The gameplay’s not super thrilling or anything, but this is one of those times where the plot picks up the slack. Furthermore, it is very unique so that’s certainly a positive.

Overall, Ghost Trick is a fantastic game. It’s a pure mystery through and through. There is no replay value here as completing the game leaves nothing more to do. Still, it’s a long game and one that will grab your attention. With the solid soundtrack and graphics behind it, the story can really shine through. The story never really dropped the ball either. I was maybe not too impressed with the final revelations on who the men in blue were, but it was worth it for other twists. Either way, their design was awesome. Also, watch out for the comet cutscene, it’s easily one of the most impressive moments that I’ve seen in the DS. I highly recommend buying this game ASAP, you don’t know what you’re missing.

Overall 8/10

Sengoku Basara Review

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It’s time for an anime that is nostalgic in a sense. I played the original Devil Kings game a while back which is what this arc is based off of. Admittedly, I can see how the game would sell better with that title over Sengoku Basara as it just seems a little more intense. The anime did a great job of adapting it and was just about perfect. It was a really well done anime all around and I look forward to seeing how good the sequels are. This will be a tough season to follow though so I can’t say that I’m expecting it to be surpassed. I look forward to seeing it try to prove me wrong though.

The series takes place back in the really old days of warring nations of Samurai. There are many factions along the land and they feud over territory all the time. Despite this, many of them have fairly friendly relations with each other. They don’t hold grudges over destroying each other because it is simply their way of life. Whoever wins, there are no salty losers. That being said, it all changes when the Oda army descends onto the battlefield. They are led by the infamous Devil King who has no such compassion or morals on the battle field. His army doesn’t play by any set of rules and believes in winning at all costs. The heroes of each warring faction must either team up or face annihilation.

This is one of those series that has multiple protagonists through the different factions. Some of them are clearly evil while others are more heroic. You ultimately have to decide which group to root for. There are 3 main heroic factions to choose from with Yukimura’s getting the largest focus. That was where my allegiance was since he is easily the best character in the series. I did like Masamune a lot as a runner up though and the show did a good job of giving everyone a good amount of screen time.

Before talking about the show any further, lets delve into the characters. Yukimura is the headstrong protagonist whose fire abilities really enhance his fighting style. He has absolute confidence and never backs down from a fight. In fact, the moment that solidified him as the best character for me was when he didn’t even back down from the Devil King even when Masamune was frozen in fear. It was the deciding moment between the two and Yukimura passed the test. He may not have done too well against Mitsuhide, but you can’t win em all I suppose and the power levels were wonky by the end. More on that in a bit though. Having Ichigo’s English voice actor also helped a bit as well. Yukimura is one of the best main characters that I’ve seen in a while. He’s honorable, a great warrior, and he has fire abilities. Fire is the best element so that’s always a good sign.

Shingen is Yukimura’s boss and he’s a reasonable leader. He definitely gives Yukimura quite the beating over the series, but the main character is very tough so he can take it. I can’t say that I ever found him to be all that strong compared to Yukimura and Masamune since he is really lacking in speed, but he is still one powerful dude. It would have been nice if we could have seen him get a full fight as Shingen never really got the opportunity. Sasuke is the ninja in the fire squad and he gets a lot of subtle hype. He’s very quick and knows how to get out of a dangerous situation. He never gets into any danger or even ends up nearing a loss. Sasuke is essentially untouched during the whole season so I’d like to see him help out more next time.

Masamune is the big rival in the series and the second best character. His design is really good and his intense personality is fitting for Yukimura’s rival. He also enjoys combat quite a lot and it’s impressive that he’s the leader of his clan at a relatively young age. He gets a very large role during the course of the show. While Masamune may have overreacted at his first defeat and had to be snapped out of his stupor, he made a full recovery. I dare say that the show even hints that he may be slightly stronger than Yukimura. At the very least, he did look a little better against Mitsuhide, but Yukimura wasn’t in the right mindset for that one. Masamune’s 6 sword style was definitely unique even if it’s hard for me to imagine someone using it effectively. That’s a lot of swords after all, but it shows just how good he is.
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Kojuro is Masamune’s general and the two are pretty close. Kojuro will defy Masamune occasionally if he thinks that the leader is going down the right path. The leader may not like it at the time, but that’s exactly the kind of person that he wants as his second in command. Kojuro is also a pretty strong fighter in his own right. I don’t think he should really be a match for someone like Mitsuhide, but he’s probably the strongest secondary fighter in the series. His strategic knowledge is just as useful during this war even if Masamune does ignore it for a more direct plan.

Kenshin was another one of the leaders, but he was a little disappointing. He only got to very briefly fight for about a minute or so before being taken out of the equation and all he did was talk. His rivalry with Shingen even felt out of character with the rest of his personality. Honestly, the guy was just a little more on the annoying side and while he may not be a bad character per say, it did feel like he was stringing Kasuga on for a while. Kasuga is his 2nd in command and the head ninja. While she could have had potential as a strong mercenary like Nina Williams of Samus Aran (Bounty Hunter anyway) the show mainly just uses her for fanservice. She is out shined by Sasuke whenever the two characters meet and she also just ends up failing in all of her fights. As she is a professional ninja, you’d think that she could defeat the Devil King’s wife. Kasuga even got her in a choke hold, but then she allowed Nohime to get free and shoot Kenshin. Honestly, that was probably one of the most embarrassing moments in her career. The only moment that may have been worse was when she got one shotted by Nohime again while trying to avenge her master. Kasuga fans definitely won’t be pleased with her portrayal and rightly so. She’s usually a pretty strong character, but she wasn’t given any respect in this season.

Nobunaga or maybe I should say the Devil King, makes for a great villain in the series. He doesn’t appear right away, but still manages to make his presence known the instant that he appears. His theme is absolutely amazing and he is really a perfect villain. He’s absolutely ruthless as well as a brilliant tactician. He didn’t get to where he is by being naive and manages to double cross his lieutenant before he was back stabbed. It was a great moment because being outsmarted would have really hurt his character. I also like the fact that he actually has super powers of his own and that allows him to fight with his gun, cape, and a sword of course. A gun wouldn’t be very useful against most opponents, but since the Devil King is naturally powerful already, he can make it work. He’s one step ahead of the heroes for the bulk of the series and it was even a little surreal to finally see him take to the front lines at the end. Nohime is his wife and probably the only person that he can count on. She’s pretty skilled as she infiltrated one of the hero groups and took out the leader. She also managed to defeat Kasuga pretty easily and just did a really good job of backing up the Devil King overall. She only went down due to plot hax. Unfortunately, that meant that we could never see her get a full fight as her other battles were mere skirmishes.

Mitsuhide Ranmaru really got the shaft from the villains. He’s a kid who is working with the villains, but his backstory isn’t developed here. He can shoot arrows, but that’s about it so he is incredibly out of his depth here. I can’t say that I liked the kid at all so I was glad that the writers threw his character to the curb. Oichi is Nobunaga’s sister and he used her to entangle the clan leader Nagamasa into their ranks. As her husband, Nagamasa decides that he has to help the villains even if his whole shtick is that he fights for justice. It’s a shame since he is always talking about justice, but his honor gets in the way. That was pretty terrible to be honest and then when he finally decides to betray the Devil King, Oichi is used as a hostage. She puts up no resistance though and constantly makes things tough on him. I actually liked Nagamasa so his whole plot was pretty tragic.

Oichi’s a pretty terrible character though. She spends the majority of her screen time on the floor telling everyone to forgive her and asking the Devil King to turn into a good guy. Naturally that was not going to happen and he makes it clear several times that she is expendable. She almost dies a number of times as well. Oichi does have some Devil King abilities within her as well like when she destroys one of the main villains, but it quickly vanishes in time for her to be shot. Her character arc was very poorly developed and never went anywhere. Her powers were also odd as they just randomly appeared for a single scene and then never showed up again. It was as if the writers needed a way to take down one of the main villains and they decided to just make this up. If the powers had transformed Oichi into a good character then I’d be okay with it. As it stands, she basically got her husband murdered and then she went down shortly afterwards.
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Tokugawa is the worst clan leader. He can’t fight for beans and he continues to work for the Devil King even when he knows that the guy is evil. Naturally Tokugawa gets back stabbed and he would have lost the battle anyway if there wasn’t any interference. While Tokugawa may try to act as if he’s not a villain, he’s just as guilty as the others if you ask me since he’s working with the villains. He may use honor as a justification, but it’s just an excuse. His main general is Tadakatsu, a giant cyborg. This guy is physically very strong and Shingen even claims that Yukimura would not be able to defeat him. I don’t buy into that and I didn’t really believe the fight either, but the general seemed like a decent character.

There’s also the wandering warrior Keiji. He’s apparently extremely strong, but prefers to goof off and enjoy life while he can. This guy is critical to uniting the various factions to oppose the Devil King as they probably would not have worked together otherwise. He’s not really my kind of character, but the show portrayed him decently well. A lot of times this character trope ends up being a lot worse. There were some other minor characters in the show like a few clan leaders who showed up out of nowhere, but they’re really not all that important. They got a little bonus OVA episode that explains their involvement a little more, but it just shows that one of them is a villain and the other is another battle hungry leader. I actually liked that guy at least. It makes sense that there are more clans across the sea, but the show really didn’t need to add these guys.

While I have some issues with the show that are coming up, they don’t really hurt the show all that much. They’re just things that the writing could have worked on and some viewers may not even notice. The only one that was a little aggravating was the fanservice that would pop up once in a while. It was pretty mild and not too frequent at least, but Kasuga was basically used purely for fanservice. Her outfit is pretty outrageous and I can’t picture a ninja actually using it. I know Marvel’s reasoning for costumes like this for assassins is that they can distract the target which makes the job easier, but that seems more like an excuse than anything else. Whenever Kasuga talks to her boss she makes exaggerated poses as she exclaims her delight. It’s a pretty sad running gag and it’s the only part of the series that has fanservice in it. Take this away and that angle would have been perfect. So, that was definitely a little unfortunate, but I realize that it certainly could have been a lot worse. At the very least, the show never puts any real emphasis on her costume aside from these moments, which could have certainly been a disaster.

One thing that the show is comically bad at is the power levels. You get glimpses of this early on, but it gets worse and worse. All right, we know that Yukimura and Masamune are about equal since all of their skirmishes are completely deadlocked and have to be interrupted. They are seen as the absolute strongest warriors even if the leaders would beg to differ. Then we get Nagamasa who is also able to match up to Masamune. Then we get Mitsuhide who has the upper hand against Masamune (He was weakened though) and later on starts to beat Yukimura. The two of them team up and Mitsuhide is still holding his own. That’s when Kojuro shows up and says that he’ll take care of it. He beats Mitsuhide pretty easily, but that shouldn’t be possible since he’s weaker right? Keiji was also shown to be at around the same level and he also took down one of the big hyped leaders.

The problem here is that the show wanted to give everyone a bunch of hype which resulted in all of them being at the same level. It just didn’t make sense and as a result some characters would suddenly look weak for no reason. Yukimura losing to the cyborg for a while in the fight didn’t work for me and Shingen looked really bad against Mitsuhide. It reminded me of LBX, but that show’s probably The most extreme when it comes to power levels so we’re not quite there yet. You’ll also just be able to tell since the visuals are so exaggerated for the two main heroes. They’re making twisters with every hit to launch hundreds of soldiers away one second, but then they can’t dodge a bullet the next. The heroes are cornered by conventional weapons at some points and it makes you wonder how this is possible. Well, that’s because the visuals are more just for entertainment. They’re not actually jumping and staying in the air for whole minutes or cleaving mountains in two, it just feels like they are. At the same time, that’d be kinda sad and some scenes don’t support this as other characters see the battle and feel the tremors. The other explanation is that they can only awaken their powers at some points like in a video game and their normal mode is just really weak. My own theory is just that the power levels are inconsistent and the writers could have handled it better.

The show made some odd decisions towards the end. The story was really good and this isn’t necessarily a negative, but the ending had a lot of cop outs. At the beginning, characters were dying left and right, which kept amping up the stakes and it felt like a show where 90% of the cast would die off and there wouldn’t be any room for a second season. I’m inclined to think that the writers just wanted more money and season 2 would give them a chance of that. As such, a ton of characters just randomly survived at the end even when it felt like they should not have. Yukimura’s boss, the ice boss, Masamune’s henchmen, they all felt rather artificial when these characters survived. Allowing them to die would have made the ending a lot more impactful. So, I think this decision did hurt the tone of season 1 a bit, but it could help season 2 a lot since not having all of these characters could have been a little tough. Even Masamune may have died if there was no season 2. Fans of these characters should also be happy since they may get a chance to fight more thanks to this.

Finally, I have to point out that the characters in this show have a very distorted version of honor. It’s an old school kind of honor where if you make a deal, you have to stick to it even if nobody else is. An example is how several heroes made a pact with the Devil King and then had to stick to it even while he was murdering their allies and stabbing people in the back. At that point, I’d say that the honorful thing to do is to stop him yourself instead of standing back and aiding him. A lot of characters were confused about that, but at least Shingen and Masamune knew better. Honor like that just isn’t worth it, but you’ll be surprised at how many characters in this series are paralyzed by it.

Sengoku Basara definitely doesn’t disappoint with the epic soundtrack. The tunes are all very high octane and full of action which makes all of the scenes that much better. Nobunaga’s theme is absolutely the best one as you’d expect. It’s very atmospheric and perfect for all of his moments. That being said, the hero themes are also really good and the battle themes are exceptional. There are also some lyrical themes which occur during big fights. Basara’s animation was also the real deal. At times it could maybe be a little too stretched out with the attacks though. It’s like watching a 90’s Marvel comic in anime format at times as it’s all very Topsy Turvy. It may seem odd at times, but overall I’d say that it worked really well. The colors are very sharp and it felt like the anime got a pretty high budget overall. At the very least, you could tell that this was as video game adaption right from the start and I do think it should embrace that fact.
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Overall, Sengoku Basara is a pretty great anime. It has a lot of action nonstop and the pacing is really good. I’ve said this many times, but that’s one of the things that I love about 12-13 episode shows. They don’t have to bother with a lot of fillers (typically) or drawn out scenes to buy time. This show just goes all in and never gives you a break to relax. The only real negative here is the fanservice which is fairly limited and the fact that the heroes have horses that they ride into battle. I didn’t really get into it, but there is one scene in particular where a horse dies and that was unfortunate. If it had happened more often, that would have definitely been enough to have really hurt the score. It’s why I heavily advocate against heroes having animals in any capacity as it usually ends up being targeted. Kind of a downer to end the review on that note, but essentially just brace yourself for that scene and the Kasuga shenanigans. Beyond that, the show really hit all of the right notes and I look forward to the next season.

Overall 8/10

Mighty No. 9 Stats and Records

Stats time!

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Stage Stats

Level 1 29975 B Rank
Level 2 11850 D Rank
Level 3 24900 C Rank
Level 4 37500 C Rank
Level 5 15900 C Rank
Level 6 33125 C Rank
Level 7 13275 C Rank
Level 8 32500 B Rank
Level 9 43150 A Rank
Level 10 5200 C Rank
Level 11 27400 C Rank
Level 12 39850 B Rank

Mega Man X The Day of Σ Review

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It’s time to quickly review a short Mega Man OVA that came out a while back. This one was pretty fun and it was definitely cool how it came with the Mega Man X remake. I’ve seen it a few times over the years and it certainly holds up well. This OVA reminds me why we need more specials like this one in the future. The possibilities with Mega Man are simply endless!

The special is a little under 30 minutes and it shows how Sigma became the leader of the Mavericks. It works as an origin story and explores a time period that we never got to see much of. Mega Man X and Zero are tasked with finding out who is manipulating the reploids and turning them against their allies. The mystery takes them through a few massacres until they arrive at the deadly truth. Zero handles the shock of Sigma being a traitor pretty well while Mega Man X is a little more shocked. The special is fast paced as you would expect and the ending is open ended since you need to play the games to see how the saga really ended.

The animation is quite good. Zero’s character model at times felt a little too tall, but I’m just used to him looking a little more hunched over. The design is quite good if you look at it without thinking about the others and likewise with Megaman X. The energy blasts and effects look great. This could have easily been turned into a TV show and I’m certain that fans would have been very pleased with the results. The soundtrack is all right. It doesn’t use as many video game themes as I would have liked, but it still does sound nice and futuristic. The theme when Mega Man X was getting the charge shot ready was solid and overall it worked pretty well here.

The power levels are a little wonky as I feel like Mega Man X and Zero should be portrayed as much stronger. One Mechaniloid (I doubt that is how it is spelled, but close enough) should not last so long against a combined assault. Zero should have taken out his sword unless he acquired it later on. That would have been very handy. Mega Man X’s fully powered charge shot looked very accurate though and it is good to see. His power level should really be off the charts since he was essentially built to be the ultimate reploid. Also, Zero knew about Sigma which is how he countered the Maverick’s stab, but he looked pretty bad in that fight anyway. He should have been thinking about how to land a hit of his own instead of bragging for so long. I like his overconfidence, but landing at least one hit would have certainly helped a lot as well. Sigma is strong so it should be a good fight, but Zero’s no slouch either.

We got a cameo from Doctor Light and Doctor Cain as well. This helped to tie into the classic universe and I’m still waiting for the game where we see the events between them. I know that a popular theory is that Zero destroyed Bass and supposedly he may have destroyed Mega Man as well, but most of that is speculation. Others believe that Mega Man X was built from Mega Man’s parts. Personally, I’m hoping that this theory isn’t true since I want them to be completely separate. The special ends in a very sad way for Doctor Cain since he really underestimated the Mavericks. It seems like this was all just a game to Cain though so he may not be too distraught about his fate.

There were also cameos from other Mavericks and the legendary Vile. It would have been great to have seen Vile more since he is such an awesome character, but I suppose that I’ll have to wait a while. Maybe if the Mega Man show does well they’ll eventually introduce the X characters. It may be more of a comedy than anything, but hopefully they’re portrayed right. At least we have the Mega Man X episode from the 90’s cartoon. Mega Man X was nice and heroic here unlike his extreme cartoon version (to an extent) so that was nice to see. He definitely was not going to put the hostage at risk although he should have at least tried going for a leg or something. It was also interesting to note that Zero did hit the hostage in the training simulation, which basically proved that Mega Man X made the right call here. The hostage was grateful as well, which was a nice touch since they can be silent or condeming at times. The reploids here seemed very reasonable. The universe built around the characters definitely has a lot of room for growth and there is still a lot to explore.

Overall, Day of Sigma is a must watch for all Mega Man fans. It finally shows the story of how the Maverick war started in the first place. This war would basically not end for quite a few games so this trigger is very important. Unfortunately, it does go against canon events so it is considered to be more of an AU/non canon adventure than anything, but it still gives you a lot of context. The original version would likely be very similar as well. With solid animation and a good soundtrack, this OVA has all of the tools necessary to succeed. Mega Man X is a great main character as well and Zero is as cool as always. One day, maybe I’ll be saying the same thing about Mighty No 9, but it is unlikely.

Overall 8/10