Togemon vs Guy



Suggested by Sonic Togemon is a true power hitter even if she’s not the fastest Digimon on the block. A few good hits would do a lot of damage to Guy although to be honest with his speed that’s not likely. What tips the scales here are Togemon’s digievolutions. Those increase the speed levels to the point where Guy will not be able to keep up and he will ultimately go down. Togemon wins.

Blue vs Grey



Suggested by Sonic Blue has a lot of powerful Pokemon at his disposal but they won’t be enough to stop Grey’s powerful armaments. Grey has multiple Megaman modes at his disposal and each one has different attack patterns that Blue would have to try and learn on the fly. Additionally this counters his Pokemon well since Grey will have super effective attacks against nearly all of them. Blue would be outmatched here. Grey wins.

Shaman King Review


Shaman King is one of those Shonen Jump titles that was really big back in the day but then it basically just fell off. So much so that even when we got this big remake of the show that would adapt the whole thing I didn’t see it mentioned much except for when it got mocked on occasion. Well I have to say that this is a title where a lot of people missed the boat on it because it’s amazing! I have a ton of good things to say about this one but in short, it’s a title you should check out.

The show focuses on a kid named Yoh who wants to one day be the Shaman King! He wants to live an easy and carefree life and realizes that becoming the King is the only way to pull this off. After all if someone else becomes the King then it might make things even tougher. Additionally this way he will have the power to protect those close to him so it’s really a win/win when you think about it. He makes friends with a kid named Manta and together they get started on their journey. Along the way they’ll meet many other allies and enemies alike as they go forward to the goal. Can they possibly succeed though?

Most of the show is basically a large tournament of course but before that we do get some pre arc adventures. Right off the bat I’ll say that the animation is really solid here. I enjoyed all of the big battle scenes and seeing the character use their oversouls. The author really had a lot of unique designs and seeing them in motion was definitely cool. The attacks stand out and you always looked forward to the battles.

Then there is the soundtrack which is actually the most impressive part of the show. It’s not often that I say that…in fact it may be the first time. Still, the music here is incredible! It has a lot of rock themes. Agni’s Song is one of the really standout themes and plays during the series’ best moments. You always know something’s about to happen when it starts. Then there’s Anna’s Resolve which is an incredibly emotional song that always fits the scene it plays in. It captures the desperation of each scene really well.

Now the pacing is fast since there’s a whole lot to cover and little time to do it. I remember feeling like it would be impossible to get all of this into one shot without going to 100 episodes or so but somehow they pulled it off. Now granted, I haven’t read the manga in so long that I wouldn’t really notice the fights/scenes that were skipped. I would probably take that a bit more personal if I was super familiar with the content but at least this way I can say as part of the general audience that it’s not super noticeable. You won’t have a bad time feeling like you missed out.

Yoh makes for a fun main character as he’s very unique. I can pretty much guarantee you have not come across many main characters who are as laidback as he is. Yoh takes this to the next level as he always says things will work out no matter what. It might be easy to think he has no drive as a result but I would still say the motivation is there. After all his goal can only be attained by becoming the King so he works hard at it. He just doesn’t stress about how things will play out which is a key distinction. It’s something easier said than done but that I would say is the right approach. Why worry about things that you cannot directly control right?

Like I said it’s really difficult to do that but it actually does make a whole lot of sense. At the end of the day there are times where you can try your best and it just won’t be enough. That’s just life after all. As long as you know you did everything that you could then you shouldn’t sweat the small stuff. That’s really a big theme later on when one fighter appears with abilities that are so good they’re basically unfair. You just have to acknowledge that there was nothing else you could do and then it works out.

The manga goes in a very interesting direction for the ending. It’s definitely not one I would have expected prior to reading the series but I do like it. I wouldn’t want this to become the norm of course but it’s a great way of writing around a powerful villain and not allowing any power level hax at the end. Trust me the author would have been in a tough spot if he wanted to end it traditionally. I would have just had a very hard time buying into it no matter how convincing he tried to be. That just wouldn’t have been easy. Now there are a lot of characters here so lets start diving into them.

Anna is an excellent main heroine who even gets a whole flashback arc to herself. Right away that speaks volumes since you wouldn’t get that kind of attention otherwise. She’s a very tough character who always makes sure that Yoh keeps up with her training. Despite her tough demeanor she always looks out for the side characters as well and protects Tamao as well as the little kids when the villains are around. I really enjoyed the fact that she could hold her own in a fight all the way through to the end of the series. Anna may not fight physically but she knows how to make the most out of her summons.

Manta is the human in the group so he sort of represents the general audience. He doesn’t know anything about spirits or what’s going on here so gradually he begins to learn all of this by hanging out with Yoh. I can’t say I ever ended up liking the character all that much though. Sure he’s nice enough but he can’t really fight and basically ends up being a hostage at times. His father was actually a lot more interesting as he actually used his money to get weapons and results enough so that he could try and threaten Hao. Obviously that doesn’t go so well but I liked the attempt. If Manta used his money more for things like that then that would be awesome.

Ren is a great character as you can probably guess. He’s basically the rival in the series and has the classic arc of starting off evil and then turning good. They really go far with this though and he gets a ton of development beyond that. He tries to own up to the crimes his family has committed and doesn’t waiver. He continues to get stronger and even by the end of the series he still has his confidence. Now yes, he does get completely surpassed by Yoh but that was always going to be inevitable. The fact that he lasted so long was still impressive and I just love rival type characters like this.

I would make the case that he’s one of the more complete rivals in league with characters like Vegeta than the average ones. Meanwhile Horohoro is sort of like the second rival but gets more of the shaft. He tends to be treated more like a joke when the going gets tough which is rough for his fans. He is still very powerful but becomes irrelevant a lot sooner. To make up for this he does have a power up near the end but by then it’s already a bit too late to compete with the others who kept on getting stronger and stronger. At times Horohoro can lose his head but he’s definitely someone that you want in your corner at all times.

Ryu is a character who grew on me a little more in the anime but I still don’t like him much. He’s one of the weaker members of the cast both in terms of personality and strength. He’s always lagging behind but at least he does have the determination to keep on fighting. He definitely has his moments where he stands up and receives a lot of punishment but he’s also just not that funny. His redemption arc was fairly decent but he really could have stood to be cooler. His gimmick of always whining about wanting to be with Lysberg got old fast.

Then you have Faust who is my least favorite member of the group. He tried dissecting Manta and I never forgot that. It’s just too much to come back from. At that point you might as well just make him a villain because that was just completely diabolical. From then on he is supposed to be a hero you can root for but I just couldn’t do it. It may sound crazy but sometimes a single scene is enough to hold you back. From that point you just can’t move forward and that’s what happened here.

Joco is next and he was okay. Also not someone I was a big fan of (I guess I liked the side characters more than the main ones at times) but at least he’s better than Faust. Joco also starts off as a villain but gradually learns to respect human life more and becomes someone who can be handy in a fight. He sacrificed a whole lot for power, a bit too much if you ask me. But temporarily the reward was that he was one of the most powerful characters in the series. He doesn’t get to fight much after that but he leveled up really quickly.

Finally there is Lysberg who is a fun character. He’s desperate for revenge against Hao and won’t stop until he’s taken the guy down. The problem is that like Angel’s grudge against Apocalypse is futile because of the power difference, Lysberg is leagues weaker than Hao. He has no way of enacting revenge which makes him more and more desperate. I actually liked him quite a bit in the show when I didn’t like him much in the manga so his character was handled well. Ultimately he learns to work with his rage instead of letting it control him and that was a really good message to put out there.

Yoh’s father Mikihisa gets a decent role by the end of the series but you do have to wonder where he was the whole time. It’s great that he finally appeared to train Ren and the others but if he was this strong then he should have been helping out in the whole fight against Hao from the start. I didn’t buy any of the excuses for why he was gone the whole time. Nah I just don’t see it, he knew that there was danger and didn’t step up. That’s not something you can really do.

Then of course we have the big gun himself, Hao. Hao is a very interesting villain because in his own way he does believe that what he is doing is just. He murders people all the time and amasses a lot of power but doesn’t see himself as cruel. He just thinks that he is above good and evil. I would say he definitely had a firm evil slant initially but the more he talks with Yoh and friends, the softer he gets. He just doesn’t like humans but quite a few characters in the series don’t and I can see why. Hao easily has one of the most iconic baby scenes in all of anime as he fights and talks tough when he was just born. That’s really impressive and he only gets stronger from there.

He’s a very layered villain and one who doesn’t come off as pretentious. I always looked forward to seeing him show up and dish out the damage. Hao is absolutely a highlight of the whole series and I really enjoyed his brief team up with the heroes. Admittedly you couldn’t take the cliffhanger seriously since the humans were completely doomed but it was a really cool moment anyway. His theme is also one of the most iconic in the series and you’re interested in what he’ll do after the series is over.

Tamao is a character that I never ended up liking all that much. She’s super shy and likes Yoh so you know that she’s doomed the whole time. She has her moments where she tries to get stronger and I do like how Anna is still very friendly with her. Anna still considers Tamao as a friend and on one hand it’s almost tragic for Tamao that Anna doesn’t even regard her as a remote threat but it’s much better than this turning into some kind of triangle which would have been awful. Still, make Tamao tougher and that would have been cool.

Then there’s Ren’s sister Jun who starts off as a villain but also gets better. I still think her dynamic with Pairon can be a little odd considering that her family completely ruined his life but I guess he’s good about moving forward and not letting the past drag him down. Jun doesn’t get a ton of screen time but makes the most of it. Yuan makes for a good villain but he’s a character who lost all his edge once he turned good so I didn’t like him as much after that.

There are a ton of Patch members running around and a lot of them do get a role in the final arc but for the most part Silva’s the only one with a big role. He works well as the mentor figure and I’m glad that at least he was trying to do something about the Hao situation. The others were just going with the flow which is not what you want to see out of the organizers. They should be the ones up in arms trying to do something right? Perhaps that was hoping for too much. Silva ends up delivering with a really good fight and I liked him more in the anime viewing than in the manga.

Then we get to the X Laws which was a really fun group. They made for an excellent third party to the mix and while the power creep may have surpassed them fairly quick, they were memorable. In particular you had their leader Jeanne who had a really high power level and a unique moveset. You don’t want to be her opponent because those attacks looked like they would reallllllly hurt. I would have liked her to have gotten at least one more fight but since her role remained large it worked out.

Next up is Marco who was also a standout. He understands his role as the leader and never misses a beat. He can be harsh in his training but you understand it with the stakes being so high. At the end of the day he’s someone you can trust and by the end of the series he’s surpassing his limits and fighting with the best of them. The guy has a lot of honor and believes in his convictions which makes him a very tough opponent to defeat. There is also Hans who works as a secret weapon of sorts but I wish he could have appeared more. I think he would have been a really good ally to Marco.

The biggest missed opportunity is Sati to be honest. So she’s the leader of the third group of god level fighters. The problem is that this group shows up way too late to the point where you barely get to know any of the characters. They show up when the tournament is already winding down and so we know they’re really tough but you don’t get to see it. It makes the characters feel like empty hype which is no good. Sati for example has a good design and a solid amount of hype. Her first appearance was really good but it’s hard for me to say that I actually like the character because she vanishes so quickly.

Then we have some of the villains here like Opacho. This villain’s a total kid so he never ended up being one of the big ones tbh. I see him more as emotional support for Hao, someone the villain could really trust. I did like how they basically had a family dynamic going there but it would have been more fun if Opacho could have fought at some point. You’re always limited as a villain if you can’t fight.

In contrast Luchist was an excellent fighter and someone who really held his own throughout. His debut appearance left a great impact and his evil angel spirit made for a really cool mecha. In general all of the mechas looked really great but this one really stood out. He’s also a fairly complex character who still kept a lot of his mystery by the end of the series. He’s certainly a villain but a very compelling one and one of the best antagonists in the series.

The BoZ Brothers weren’t quite as hype. Sure they actually held their own against the heroes which was impressive and the music was sort of surreal to see but on the whole I wasn’t big fans of theirs. They weren’t that tough and I never saw them as a threat. They were just around to stir up some trouble. Peyote was a little cooler maybe because of his final scene. It’s sort of like a double edged sword since on one hand it doesn’t make him look too smart but on the other hand he becomes way more memorable that way. I really wasn’t expecting his plot to end the way that it did so that was intense. I guess you really do have to watch out for the quiet ones.

Quick shoutout to Dracula whose role was way small but he had a very memorable design and character moment. That’s about it for him but hey Dracula’s in here….sorta. Bill ends up being more memorable because of the Football motif and the fact that he actually returns for more fights. He’s low key fairly strong, he just showed up at a point in the series where everyone was really strong. Otherwise he would have done a whole lot better in the matches.

Then you have the 3 witches group in Kanna, Marion, and Matilda. They’re a decently fun group although I don’t think I was as big a fan of them as most. They were big enough to get their own spinoff after all which is impressive but they wouldn’t have been my first pick. Ultimately it’s not like they’re super strong either and most of the heroes could take them down rather quickly. Likewise the two kids Redseb and Seyram are heavily carried by their Golem. Without it they would have had a really rough time of it. I did appreciate their revenge subplot though.

Shaman King tackles the whole cycle of violence really well. The kids want to avenge their father after they were attacked by a gang but if they murder the one responsible then that guy’s friends will go after them and it basically won’t end. It’s the tragic case of why it’s so hard to stop the cycle. After all it feels unfair if everyone got to have their revenge except you right? But at the same time someone needs to stop it eventually. Ultimately Yoh is definitely the main voice of reason here as you would expect.

On the spirit end, Amidamaru makes for a good ally. He’s got a good honor code and does his best to make sure that Yoh stays on the straight and narrow. The two of them get along very well and I like the dynamic they have. He feels like someone you can trust! Amidamaru is already a good character from the start so he doesn’t even need a whole character arc.

Meanwhile Bason is similar but I would say he shows the negative quality of how too much loyalty can be a bad thing. For example if Amidamaru disagrees with something he would tell Yoh while Bison follows all of Yoh’s orders without question. There lies the problem though. When you follow all orders without thinking for yourself and that includes criminal acts then you really become part of the problem and that’s no good.

Kororo is a nice spirit who doesn’t talk but is always there for Horohoro. There actually wouldn’t be much to talk about with her but we get a backstory later on that adds a ton of depth to the character. Ultimately I thought that she was really solid. If anything her story is a lot more tragic than what I had been expecting the whole time. For the most part Shaman King is a fairly lighthearted series. It does have its serious moments but not a whole lot of them. This was definitely one of the exceptions.

One main allied spirit I never ended up liking was Tokageroh. At the end of the day he was a villain back in the day and sure he’s mellowed out now but eh….it was never too convincing. He’s just not a very likable guy and you get the feeling that if Ryu ever turned evil again and gave him an order he would just end up following it without question. That’s something I couldn’t say for the others.

Eliza is very memorable because of the past but technically as a spirit she doesn’t do much. I just like the idea of a bond that transcends time and death so she’s still looking out for Faust. I may not like Faust at all but Eliza never did anything wrong and seemed like a good person from the start. Then we have Matamune who in comparison is one of the spirits with the biggest role. I would have liked an extra appearance for him at the end to really tie things together but he was still a lot of fun. Some of his dialogue was a little too cryptic to actually be all that meaningful imo, but at the end of the day he was always helpful. I also liked the fact that he could fight and that he lasted so long without a proper master to give him mana. He was super loyal throughout and always did the right thing even if it meant fighting his friend. It’s part of what made him such a tragic figure.

Then we have the Spirit of Fire who has an awesome design. No real character but that was enough for the shoutout. Personally I would have given the other elements different designs to make them standout though because otherwise they all start to blend together. Likewise the Golem gets a shoutout for looking really cool. I forgot how he had looked from the manga so it was nice seeing him here.

Then for the story arcs I’d say you can mainly divide the series into the pre arc, tournament saga, the Anna flashback, and then the climax of the series. The pre arc does a good job of introducing all of the characters and getting them onto Yoh’s team. In a way even once the tournament starts I still think of it as the pre arc until we’re at the team phase. Still, you get to understand how the spirit fighting works and meet the characters. It’s some of the only times you will get to see Yoh at school chilling out so enjoy the time while you can. It’s paced well so you don’t feel like the series is being held up in the meantime.

Then for the tournament there’s not much to say there beyond the fact that it’s awesome. The fights keep on coming and there are so many different powers and fighters in the ring. It’s really fun to see how they all match up. Towards the end the heroes start to easily clobber their opponents but at least for a while there it was close. In particular once Yoh got to a high level even multiple fighters at once couldn’t phase him. I liked when Yoh was on top like that though, it showed how far he had come.

Tournaments are a great way to increase the stakes and introduce a bunch of characters so that’s something this series took full advantage of. As we neared the end we also entered the big Anna flashback and it was a really good one. We really got to see what she had to endure back in the day and they are some of the most emotional episodes in the series. I would even say Shaman King is one of the rare titles to really understand romance and how to use it effectively. I was definitely proud of how it went and the slowburn style is the way to go. Additionally Anna never loses her fire. She is always ready to defend Yoh and jumps into the fights as needed. Her powerful summoning skills can’t be underestimated. I almost didn’t want to leave the flashback land because it was so good.

Then you get to the climax which was a classic boss rush as the heroes had to keep on climbing through the final tower. It’s a fun arc even if it’s a bit on the shorter side next to the others. While watching you kept thinking that some of the fights were going to have to be rushed because otherwise there were too many enemies and not enough fighters. Considering that, they did a good job of still giving most of the members complete fights that actually went on for a while. The last bit is definitely rushed but otherwise it was still solid. The fight scenes were fun and we got to really see how powerful this group was.

Ultimately there is a classic epilogue involving a timeskip but that part’s less exciting mainly because I don’t really like any of the redesigns. Perhaps I would get used to them someday but they just don’t look very cool. The main characters all had very signature styles about them that worked well within the context of the series but as adults they all just look rather bland. It’s really just not the same.

If the show has any weakness it’s that the humor can be a bit desperate at times. Particularly Tamao’s two spirits who basically show up just for comic relief. They go so over the top you can barely believe what you’re watching. Still, they barely appear so you can easily get by them. Additionally there’s basically no fanservice here which is nice as well. The series is just very tasteful and that fits in with its very calm atmosphere. This is really a very different action anime and it succeeds on so many levels.

Overall, Shaman King was an excellent show. I have to say that I was really impressed all around. It was fun getting back into the Shaman King franchise after this like I quickly went and checked out the sequel as well as some of the spinoffs. The franchise has built up a whole lot of great characters and lore so there is no shortage of content. In a way the sequels might be getting too ambitious but that would be going off into a tangent. Either way I would say to watch this right away. It’s got a good blend of action and emotional moments so there is something here for everyone.

Overall 9/10

Hero Mask Review


It’s time to check on Hero Mask. I actually finished this show several months ago so this review has been on the backburner for a while. Hey better late than never right? In my defense the show has one of the most boring openings I’ve ever seen in my life. It’s lifeless, dull, and does not energize you at all. I quickly listened to it once more while writing this review to see if it would get better and it did not. At least the ending theme is good though. The beginning of the ending is really good and works with the cliffhanger.

Now describing the plot is also pretty fun because there’s a lot going on here. So the show follows a guy named James Blood who is basically a James Bond kind of character. He’s one of the top operatives of the SSC and the only thing keeping him from going higher is the fact that he’s a bit of a hot shot. He’s the kind of guy who will jump into a crowded highway to grab a suspect instead of waiting for the light. He’s always getting into fights and follows his code of justice. Of course that is what makes him a fun character.

Okay so there is a big court case coming up and a witness randomly drops dead in the streets. She had been perfectly healthy so this is rather odd. An attorney named Sarah decides to look into it but seems to now be in danger. The SSC are also looking into this but tend to drag their heels. James’ old enemy from the past seems to have returned to life but he’s wearing a weird mask that is granting him super abilities. In fac these masks are popping up in different places across the city. There seems to be a whole conspiracy going on with these metahumans and how does it all track back to the lady who randomly died? Well you can start with the person she was going to be testifying against as a start but that gets you into a whole corporation which has ties to the government and a big circle of rich people. The close James gets, the more obstacles that get in his way. If he wants to find the truth then he may even have to go up against the SSC itself.

At its core the show is mainly a mystery and there are a ton of moving pieces here. The character cast is fairly big and every character tends to be important in one way or another. As it’s a mystery it’s important to keep all of the characters straight in your head. I’d say this is really like a police thriller type of film and since I just saw the SWAT movie it sinks in even more now in hindsight. In a way the supernatural/sci-fi elements sort of distract from this. Now, I’m always a fan of sci-fi but when you’ve got superpowers too then it’s hard to balance everything.

Let me give you an example because this scene was just so crazy that I couldn’t believe it. One villain decides to attack the SSC headquarters. All right so here’s the thing, they have dozens of armed officers in the building at all times and a lot of security devices. So if a guy threateningly walks in then you’re gonna shoot him right? Well, they hesitate a whole lot and he slaughters all of them. Now granted he was wearing a mask so that gave him some regen plus extra speed and defense. It’s not invincibility since we see people shoot through the defenses with enough time but fine lets say the cops just couldn’t handle this guy.

What’s worse is a few minutes after this the elevator opens up on the 20th (Some random high number anyway) floor and an old man walks out with a big suitcase. The guards know that everyone below has been murdered so they already have their guns out and tell him to freeze. What does he do? He calmly sits down and opens up the suitcase. He then puts on a gas mask. Gee I wonder what he’s trying to do? The guards keep telling him to stop moving and this and that but at that point you have to shoot right?

The scientist is obviously calling their bluff and there’s no point in telling someone to freeze when you have no intention of shooting. That defeats the entire point since it’s the threat behind “Freeze!” that is what gives it power. Long story short the guy pulls out a poison grenade and throws it at the cops, then while they’re coughing he takes out a gun and murders them all. It was one of the worst scenes I’ve ever seen in terms of believability with someone breaking into a building. You can’t tell me that at least one of those officers wouldn’t have had the foresight and reaction times to take this guy down? That was just embarrassing.

At times the villains really get lucky because the heroes just don’t know what they’re doing and it’s pretty tragic. Lets give the heroes a bit more credit instead of just having James have to do all the work here the whole time. Now back to the masks, here’s why I wasn’t a big fan of them. The power structure of the masks didn’t make a lot of sense and also didn’t seem very consistent. So each mask does different things like one got super strength, one got regen, one got super senses, etc. It seems to change based on the mask and fine that’s just how it is. They’re all different like devil fruits. Yet sometimes someone with super speed only moves at fast as an ordinary person, some get exhausted immediately while others don’t, some rewind time but then they don’t. The whole masks thing just seemed like a writing shortcut to get the characters where they needed to go when they needed to be there and that is the definition of a lazy writing shortcut.

There’s a lot of interesting things you could do with the masks but that never happened. Another example of this is near the end of the show in one of the most disappointing scenes. So an old man shows up out of nowhere with mysterious abilities. He seems to be able to sense nearby masks and track them plus possibly have some control over the weather. It’s really vague but that’s why the cliffhanger works. He shows up and approaches two of the other big villains and it’s the confrontation we’ve been waiting for. Well the next episode starts and the guy is apparently powerless as the van gets blown up and he’s basically knocked out. It was one of the most wasted cliffhangers I’ve seen in a long time. Whew that was bad.

That episode actually had gotten me super hyped because it was the most intrigued I’d been about the series up until then. Too bad it couldn’t actually go anywhere. The show really could have pushed harder on its themes and the hype moments and made this a lot more exciting. If I’m watching a mystery thriller it’s so that I can get excited after all. Now I’ve been focusing on the negatives but there are still a lot of positives here so I’ll get to those now. This isn’t a bad show, I’d still call it good but without a whole lot of replay value.

All right so the first positive is that the action scenes here do hold up really well. Particularly James’ fights with Harry are really solid. James fights with his hands while Harry uses his legs and so the fight scenes are fairly original with both of them using their strengths and trying to get the other off balance. Harry is the only one who can go blow for blow with James too which is no small feat. I always looked forward to their battles.

In general I would look forward to all of Harry’s scenes. His subplot was easily the most interesting. His girlfriend got a mysterious ailment and so he’s working with the villains since he was promised that she could be healed. It’s a longshot of course and the villains could always betray him but he decided that at least this way he has a shot and so he went for it. I do think he could have communicated this to James at least and talking things out would have helped. Harry did everything the hard way without a doubt but the fact that he was someone who could actually fight already made him a very interesting character. The series didn’t have many great fighters.

I already talked about James a bit but he’s definitely a really good character. He works well as the lead and while he may not stand out a ton, I always like characters who are ready to break the rules to help someone out. When the SSC starts to become obviously corrupt he doesn’t hesitate in getting off the grid to help a girl out. It’s just who he is and you need someone like that when the people who follow the rules without a second thought tend to miss the forest for the trees.

Sarah makes for a good heroine here. She’s very consistent in her attempts to try to get to the truth. Sarah definitely gets into a lot of danger as a result but I was on board the whole time because she tried doing things the “official” way with the SSC and they kept hiding things anyway so she had to go it on her own. Ultimately she’s the one who manages to crack a pivotal part of the case and so she got her closure. Sarah was definitely a fun character all the way.

Lennox is one of the higher ups in the SSC and gets a fairly big role here. Ultimately he is James’ boss so he is able to make sure to go easy on the lead. This does put him in a tough spot with the higher ups above him though. Ultimately I liked that he made sure to go against their orders when they were being unreasonable like when he turned the tracker off and helped James escape. He definitely made his share of mistakes as well but that was a good moment.

Eddie is the tech guy so he’s not much of a fighter. Unfortunately he did tend to get on my nerves at times because of this. The guy just wasn’t helpful in the field and the one time he went in of course someone died. I always feel like when you’re a genius in a setting that is borderline sci-fi, then you have to invent a lot of great weapons/defenses for yourself. That’s the only way to make sure you are useful in combat.

Geffrey is one of the main evil scientists here and at least I will say that he is determined. Setbacks never seem to get him down for long and he does believe in the masks 100% even once they keep running into problems. He even loses a limb to those things and it doesn’t faze him. Although that scene wasn’t smart because why would you get so close to something like that right?

Grimm was a very intense villain. He was the first one to show up and easily overshadowed everyone else so they probably should have saved him for a bit later on. The guy was super impressive in combat and to be honest James wouldn’t be able to beat him in a normal fight. Fortunately for him the mask had a lot of side effects because otherwise he wouldn’t have lasted long. Grimm having what I can only describe as a supervillain codename also helped to make him memorable.

There were a group of special operatives that worked for the villains who appeared for a few episodes but they didn’t last as long. The tense fight in the apartment building at night worked really well though. That was one of the highlights of the show and I wanted to see more quick fight scenes like that. A good police thriller should have a solid mix of investigation and action after all. It’s only when you merge the two that you get the best product imaginable and I think the action was a bit light here.

Theo is one of the first guys to show up with a mask and he does well. Ultimately he just wants to see his family again which is a noble goal and his abilities are solid. He was put in a tricky spot and had to protect people so you feel bad for him. He’s the kind of character where you figure he’s not going to get a good ending right off the bat. It’s just a general vibe you get but he’s solid enough while he’s around.

Other side characters you have here are Anna and Walter. Anna is someone with a lot of connections who knows a whole lot about what is going on but for the most part doesn’t really give that info out. The heroes try to interrogate her several times but it tends to not go anywhere. Walter meanwhile is one of those guys who keeps on making a ton of bad choices over and over again until they inevitably catch up to him.

Richard is a character who has a flashback saga which may seem completely unrelated for the most part but I was cool with it because it was a very tense flashback. Ultimately he makes sure to square things away in the present and then gets written out of the show. He was a fun character to have around though. Ultimately his leaving opened the door for Douglas though who looks really corrupt and shady from the start.

He makes no attempt to hide this at any point which is kind of funny. He’s just always trying to get in the way and actively murder the suspects. It shows how dangerous it would be to have a villain within the upper ranks of the police because he has a whole lot of knowledge like locations and plans that he could leak at any time. Under him is Alan who is a very by the books guy. He seems decent but of course when your boss is a crook then that’s something you still have to watch out for. As the show goes on Alan gets better but he definitely starts off really rough.

The soundtrack isn’t memorable so the show gets no points there but the visuals could be good at times. Like I said earlier the visuals are great during the fight scenes. That’s absolutely when they stand out. The normal day to day scenes tend to be a bit weaker. This isn’t going to be one of the all timers but it works well enough. The show goes by fairly quick even with a little over 20 episodes.

Ultimately what the show really needed was for the mystery to be a little more engaging. I liked it well enough but it wasn’t exactly keeping me up at night. I still blame the masks for this because while it’s a cool concept, it really disrupts the flow of the whole world that was built. They seem way too overpowered and the heroes are just lucky that they weren’t used more or it would have been all over for them. That’s what really doesn’t work about this whole setup. The fights are good but it’s not like they happen super often either.

Overall, Hero Mask is a good show but not the most interesting or engaging one. There’s a good reason why it took so long to write about this one because I had a big backlog because it’s just not super thrilling. That in no way means its bad but you will forget about it fairly quick. I’d say to check it out if you really enjoy the cop thrillers like this but otherwise you can find better ones. The show does have a super sudden ending though which was something. Not the kind of ending that gives you a lot of closure but I would say there is room to make a sequel here if they ever want too.

Overall 6/10

Monster Hunter Orage Review


Monster Hunter is one of those series where at this point I’ve explored every version of the franchise more than the games. I was the TV show with Lute and friends, I saw the live action movie, and I’ve read quite a few of the manga now. It’s pretty fun how expansive the whole thing is to the point where you can know the series really well without even diving into the games. This one has an interesting plot and some good things going for it but also gets limited by some fanservice issues due to the Fairy Tail author stepping in. I suppose you can’t have it all here.

The series starts off by introducing us to a hunter named Shiki who is a very loud and outgoing kind of main character. He’s super strong and great at hunting but isn’t always good when it comes to social cues. That is definitely his weakness in the end. Still, he knows that as long as he keeps yelling about his master then it’ll all work out. He’s already a nation level hunter so he can hunt anywhere and that’s good since he wants to find the legendary beast Myo Galuna that is said to basically be unstoppable. He ends up meeting with his master’s daughter Ailee and an expert blacksmith known as Sakya. Together perhaps the 3 of them actually have a shot at completing this mission. Can they do it?

So lets start off with the positives here. I do think that the artstyle works well in showing the impacts and big hits during the battles. It’s very intense and fits in this monster world so that’s all good. I’d also say that the pacing is pretty solid. Things tend to move at a fairly quick pace and while it can also feel a bit aimless at times, it does capture the fun day to day adventures of the travelers.

The series has a fun enough tone. It’s a light hearted title that you can really check out at any point. I’d also say the characters were reasonably good. I wouldn’t say there were any standouts that I’ll remember for years to come but some still did well enough. The best character here for example was Curlon. The guy likes the main heroine Ailee, but in the end it’s very one sided. Still, he does his best to help out and fights the villains to the end. He has a great moment near the end where he sees to it that justice is done. That’s the kind of guy you want to root for. It’s just a shame that he didn’t get to appear more because his skills were definitely the real deal.

The dragon Myo had a cool design although otherwise there’s not a whole lot to say about him. He’s the main part of the manga that feels really rushed because he’s supposed to be the strongest of all the creatures and yet he doesn’t have much time to appear. In a way that’s just how it goes with a 4 volume series but he should have just appeared earlier then. There are definitely scenes and subplots you could have cut to make more room for this guy. The final fight is still cool but it’s all too short.

Ailee is also a good heroine here. She is always ready to fight and has good skills on her end. I always like that level of confidence. Shiki often annoys her and so they have some good banter between them which works well in the dynamic. Sakya is also fun enough but she doesn’t really stand out. I wouldn’t call her timid per say but she’s not jumping into action the way that the others are. She’s good at her job of crafting weapons and aids in battle but doesn’t really add a whole lot to the mix.

As for Shiki, it all depends on how cool you are with his constant yelling. He’s always yelling for his master and having a lot of exaggerated moments. Still, he can fight and believes in the usual power of friendship. I guess at his core I’d say he’s a fairly generic main character, perhaps just with the yelling played up more. He won’t really stand out but he’s not bad either.

Then we have the villain Shadow who really ends up being a complete waste of time. He has an interesting design and a really cool weapon but basically vanishes for most of the series. When he finally does return he just ends up getting punked. Sure, I can give the title some points for that being unexpected because I really didn’t see it coming but at the same time…ehhhhh I’m not sure about this one. Sometimes a subversion just isn’t worth it and I would have liked to have seen more out of him. It made for a cool scene for someone else but Shadow really got left behind.

Now while I said the art can be really good for the impacts, there are times when it gets a bit messy. Even in the images I attached for the review, it might take you a few seconds to actually see what’s happening. It’s not the easiest thing in the world to read that’s for sure. You will need some time to comprehend some of the bigger panels during a fight with the monster and at the end of the day that’s on the artist. A series should always be fairly clear. I know it’s tougher with giant monsters but it still gets a bit too cluttered at times.

I’d also say that the series isn’t quite as funny as say Fairy Tail. The humor works sometimes but it’s more hit or miss. The best joke is definitely the way that Shiki’s master went out. That whole backstory was kind of crazy and in general I just couldn’t take him seriously. So when the series leaned into that I thought it was actually a pretty good move. Not being super funny helps to keep it from being one of the top titles. Well that…and the fanservice of course. It’s not super egregious or constant but it’s still there enough to where I’d say it needs to be mentioned. It’s always rather unnecessary to the scene so it stands out more and then you remember that this is the Fairy Tail guy. If you play the adventure straight then you could probably have bumped it up another star easy.

Overall, Monster Hunter Orage is a good manga but not a super memorable one. Put it this way, it ticks off the usual boxes you would expect in any action series and is then satisfied to stop there. It’s definitely not putting in the extra effort to go any further than that and it shows. You’ll have fun here but it’s unlikely to be one of your top recommendations to anyone looking for a fun adventure. It has more more positives than negatives but not to an extreme extent. If the series had kept on going I’m confident it really could have kept on improving but it’s hard to say. It’s also possible that the negatives would just start compounding. Either way if you like Monster Hunter then you may as well check it out. It’s a quick title and if you want action then this is a fairly safe recommendation to tide you over with.

Overall 6/10

Shadowverse: Champion’s Battle Stats and Records

Stats time!

Play Time 43h 36m
Trophies 57%
Platinum 2/19
Gold 16/31
Silver 17/33
Bronze 37/43
Different Cards Owned 632

Class Levels

Grass 28
Royal 23
Sword 20
Dragon 40
Shadow 44
Blood 24
Haven 46

Shadowverse: Champion’s Battle Review


Shadowverse is one of those games that always looked pretty fun but I can’t say that I knew a whole lot about it. It was a hype game with a fun color scheme but yeah that’s the extent of it. Well after playing through it I can safely say that this is a great game and one that you should definitely check out. There was a whole lot of effort put into this one and you can feel it in all of the small details.

The game follows the adventure of Terry (Or whatever else you name him) as he learns about the game of Shadowverse. It turns out that he is actually quite the prodigy at it and starts winning tournaments quickly. He joins up with a local club at school and that’s good because they desperately need him. If one of their members does not win the national championships then the club will be disbanded. This sounds like a job for Terry and trust me, he’s up for the task!

One aspect that was impressive right out of the gate was the full voice acting. Yes this game has every line read out loud which is great. It really makes this feel like a true AAA game all the way through. It enhances the story since you really feel the stakes this way and the fact that even side quests have voice acting and everything is cool. It works as an extra incentive for you to really play through the adventure. Either way it’s long as the game’s story is well over 40 hours. After that you enter the post game and I haven’t started that one so I can’t say how long it is but I bet it’s another 5+ hours in there.

So you don’t have to worry about replay value. Even outside of all story content there are in-game trophies to obtain and a lot of side quests to complete. You can also work on obtaining all of the cards in the game which is actually more achievable than usual. I came super close to getting them all myself after all. The character cast is likable and the story is strong. It’s not going for an end of the world kind of vibe to be sure but it still brings the tension since your club is at stake.

Now for the gameplay, with so many different card games out there I’m sure the creators had to think carefully to make this one stand out. Well, they definitely succeeded. First off, you can only own 3 of a card so that makes it feel less infinite since after you’ve obtained around 1900 total then that means you’ll have them all. You build your deck with monsters and spell cards so there are two base types. You each start the battle with one energy and it goes up to 10 by the end of the battle. You each have 20 life points and the first one to hit 0 loses.

Beyond that it will take a lot of trial and error but the game really gives you the tutorials in a way that is very easy to understand. The explanations were definitely high quality and you can view them again at any time. There are also over 200 duel puzzles which help you understand more of the specific mechanics built into each clan. Each of the different types of cards have very different strategies and by the end you will want to have more than one deck. For example I had a shadowcraft deck for attack and a havencraft one for defense. What do I mean by that?

Well, when playing a blood deck that is built on damaging the user, I’d go for Shadow which is based around dealing damage to the enemy quickly. It’s a perfect counter so it works well. Then if an opponent is using a slow burn deck like Royal, I would bring in Havencraft. It has a card that basically works like Exodia, if you summon it then you win the duel by default no matter how many life points your opponent has. That part was really cool, I built a deck around that and it helped me win a ton of battles that would have been really tough otherwise.

The game is very friendly when it comes to setting up decks. For example whenever you defeat someone then you get a copy of their deck recipe. You have to get the cards yourself but once you do, then you can set that up as a deck. It revolutionizes deck building which can take hours and hours in a Yugioh game since it’s all manual. This one actually gives you some help which was nice and it’s an incentive to find every duelist and take them down. I ended up only having a little over 30 deck codes out of over 100 so you can tell that I didn’t fight as many as I could have. Once I had my 1-2 punch setup I just figured I didn’t need them.

Meanwhile the graphics here are really solid. The characters are all very colorful and we actually get fully animated cutscenes in addition to the CG ones. That was really cool and also made the game feel more special. Finally there’s the soundtrack which is also really good. There are quite a few really epic tunes in here that get you into the flow of the duel. The game spared no expense.

Overall, Shadowverse is a great game and one that I definitely recommend. It also serves its purpose in getting you more hyped to watch the show since the game was so engaging. I dare say even the Yugioh games can pick up a few things from this one like the deck creation enhancements which do make it a lot more fun. At the end of the day it’s too strong to call this the best card game out there but it did exceed my expectations and I was definitely satisfied by the end.

Overall 8/10

Kil’Jaeden vs Eight



Suggested by iKnowledge Kil’Jaeden is strong but not quite strong enough to take on Eight. So Eight is one of the Dragon Quest protagonists and these guys all have tremendous abilities. They master a great deal of spells and have good speed on their side. Kil’Jaeden will not be able to keep up, nor be able to withstand Eight’s powerful spells. A few good energy blasts will end this match right away. Eight wins.

Archaon vs Gandalf



Suggested by iKnowledge Gandalf is a powerful wizard with a rather intense energy blast. He’s not someone to be taken lightly. That said, I don’t think it will be enough this time. Archaon is much more of a fighter and has been across many different battlefields. His tactics will be better and he will be good at dodging as needed. All he needs is one good hit and he’s definitely going to land it. Archaon wins.

Quantasaurus Rex vs Death Saurer



Suggested by Sonic The Death Saurer is a really powerful robot but its big weakness is that it’s really slow. The fact that its armor and weapons are so good helps to balance things out a bit but I wouldn’t say that they balance is fully. Quantasaurus has enough artillery to punch through those defenses eventually and with no fear of a counter attack this will be an easy win. Quantasaurus Rex wins.