It’s time to take a look at the final Mystery Dungeon game. It’s been a pretty fun ride getting to experience all of these games. It had to come to an end at some point though. This one definitely ends things on a high note. Not only is it the longest game in the series (or at least it took me the longest amount of time to complete) but it adds a bunch of new features that are pretty cool. This is definitely a game with a ton of replay value as well so it’s really a win-win when you think about it.
The game starts off with the main character getting transported into the Pokemon world. He used to be a human but he has lost all of his memories which is pretty unfortunate. He is attacked by some Beeheeyem and fortunately gets saved by Nuzleaf. Nuzleaf takes Terry (main character) home to his village where he meets up with Snaz (main partner) and they become quick friends. There are some bullies in the village but for the most part it’s a pretty nice place. Snaz hopes to one day become an Expedition member but kids aren’t allowed so he will keep training in the meantime. Terry does his best to fit in and has lots of adventures. Meanwhile in the main plot, someone or something has been turning Pokemon to stone. It is targeting all of the legendary and mythical Pokemon. Whoever this villain is, it’s definitely someone powerful. If the Pokemon don’t watch out they will all be conquered before they have a chance to fight back.
I definitely like the idea of someone trying to get all of the legendaries. We haven’t really seen a plot like that and it’s also a good chance for all of these Pokemon to appear. It’s definitely a cool premise and while I would have liked to have seen some of these fights on screen, I suppose that would have been difficult. Still, in terms of plot this is definitely pretty high tier and probably the game with the highest stakes. Explorers of Darkness has the best plot to me though with all of the time travel but this threat is more high tier. We even get to see the heavyweights like Mewtwo and Rayquaza. Who’d have thought that all of these guys would have had to team up? A movie based on this would be pretty cool.
The story is definitely a lot of fun. It gives you time to get introduced to all of the characters and make connections. Once the climax hits then you also get to have a lot of big battles and plot twists galore. The series also has fun flipping the script near the end as all of the games tend to have the same beginning and ending. This one throws a little wrinkle into that which I thought was pretty cool. It felt like the game was being pretty self aware there.
The gameplay is your classic dungeon exploration like the others. The goal is to reach the exit of each floor and this goes on until you end the dungeon. Each Pokemon has 4 attacks and you should use them carefully because it’s easy to run out of PP. As you go through the dungeon you’ll pick up items. A new addition here is a ring that lets you attach little items onto it in order to boost your stats or inflict status changes on the opponents. These are incredibly handy and it’ll be nearly impossible to beat some levels without it unless you do some hard grinding. There are a ton of mechanics in this game like the Alliance moves which allow you to use more than one attack at a time. I’d advise you to learn them all and fortunately the game does bring them up so you can’t really miss em.
Another new addition is if you die during a dungeon, you can rescue yourself by sending another team in. This may not be so handy at first but later on in the game you will have tons of Pokemon ready to help you out. As soon as I got my Level 50 Dragonite I was ready for business. You can only rescue yourself 5 times per dungeon though so don’t use it as an excuse to die all the time. Also, you can’t rescue yourself during a boss battle of course so play those very carefully. Leveling up in this game takes a super long time so the emphasis is really on using items. I beat this game in the 20s which is pretty unheard of for an RPG so don’t underestimate the power of items. They are extremely handy.
Another good tactic in this game is to hide behind your partner Pokemon. Let them take all of the risks while you take the rewards. Trust me, this is a tactic that will really take you far. You can use various commands to try and manipulate them but the easiest way is to walk close to an enemy and then hide behind your teammate which forces them into battle. As you battle your attacks will also gain level ups which makes them more powerful and more accurate. This is really handy if you tend to always use the same attack over and over.
Super Mystery Dungeon does a fine job of mixing elements from previous games together. I feel like they knew this was the last one because of how much this feels like the final entry. You take a quiz to determine your Pokemon like in the first games, but if you don’t like the selected one you can override the choice by just picking like in the recent 3DS title. I stayed with the results of the Exam for mine because it felt more fun that way. I ended up being Fennekin. You’ve also got your classic quest system although it has been greatly improved. It’s no longer endless so each mission feels a lot more real now. You also have all 720 Pokemon in the game so you’ve got a ton of quests since many of them want your help. There are also a lot of playable Pokemon, I unlocked around 50 of them and so I’m sure if you were to play it to 100% completion you would unlock a lot more. It’s really cool to play as everybody.
This game really takes all of the mechanics to their absolute best. While we do lose some items from previous games like the farming and building aspects, I can’t really say that they are missed. As long as we have the quests I feel pretty good about it personally. This game can be very difficult because of how low leveled your Pokemon are though. As I mentioned, obtaining EXP takes forever so you’re going to just want to plunge ahead. Use the items carefully and as the game goes on you’ll get a good feel for when to use each one. It’ll come to you. The game also does something fun with the final boss so don’t worry about losing there. Even if it feels like you aren’t getting anywhere, just keep fighting and you’ll be okay. Don’t make the mistake of quitting to try again later.
The graphics here are definitely real solid. It’s still going for that nice 3D approach and we get some fun cutscenes. A really cool visual is when we see two Pokemon firing off a giant energy blast together. It’s a fun team up and the attack is like a Kamehameha. The soundtrack is also fun. It brings back some classic tunes while adding in new ones. There aren’t really any standout themes but what we get is pretty fitting and flows pretty well together with the scenes. At this point some of the tunes will be pretty nostalgic if you’ve been following the series. The story is pretty long at around 17 hours and the post game is enormous since you have to try and find all of the Pokemon/Complete all of the quests. You won’t be completing this game very quickly that’s for sure.
Overall, Pokemon Super Mystery Dungeon is pretty great. It really ends the series off on a high note. Ultimately I would rank the series as follows: 1. Pokemon Explorers of Darkness 2. Pokemon Super Mystery Dungeon 3. Pokemon Gates to Infinity 4. Pokemon Mystery Dungeon the original. This one really ranks up there and it’s just hard not to get sucked into it. There’s so much to do here and every part of the game really feels like a lot of time and money was put into it. You will definitely not be disappointed in the slightest. If you don’t have this game yet then I recommend changing that. It’s a really solid Pokemon RPG.