8 Star Games, Game Reviews, Games, Reviews

The World Ends With You Review


It’s time to look at a game that I’ve had on the backburner for a very long time. The Worlds Ends With You has been patiently waiting its turn for many years. Well, it was time to finally get on with it. The game was a lot of fun back in the day but I decided to replay the whole game despite going through the first loop back in the day. The reason for this is that it has been so long. I want to make sure I really know what’s going on and with an RPG like this it’s usually best to make sure you have the complete context for everything that’s going on. The game definitely does not disappoint and is as fun now as it was back in the day.

The title starts with a kid named Neku waking up in Shibuya with no memories. He doesn’t know what’s going on but a girl named Shiki shows up and makes a pact with him. Basically what’s going on here is that the characters are trapped in a 7 day death game. The way the game works is that the villains send a message every day to the characters’ phones. Someone has to complete the mission before the time limit runs out. If you survive for 7 days you win and get to leave the game. The problem is that Neku doesn’t like people. He finds them to be too loud and annoying the whole time. Neku’s a loner who is also pretty smart so it feels like he has to wait for everyone to catch up. You can’t win this game without a partner though as that’s the only way to use pins with different elemental attacks to fight off the creatures known as Noise. Neku will have to learn to be friends with Shiki or this could get pretty ugly for him.

Right away you’ll see that the gameplay here is pretty unique. It relies heavily on the stylus so get ready for that. You’ve got two screens here. On the top you’ve got your partner and you control her by using the main buttons like A, B, Y, and X. If you follow your partner’s logic attacks on the top you can get energy towards a super attack which does a lot of damage of course. On the bottom screen you have Neku and he attacks by using the pins. Each pin has a different control setup which ranges from tapping the screen to swiping or doing something else like that. The main thing to keep in mind is to read the instructions each time. You’ve also got a hub world where you can buy items or food at shops.

In this game level ups aren’t nearly as important as your stats so keep that in mind. One thing that I didn’t do was eat a lot of food and that’s a mistake. It’s the best way to get stronger. The only way to eat is to challenge more than one enemy at a time. The more stack battles you do at once (Tapping on more than one villain icon in the hub world) the more bites you take out of your food. You don’t eat much per day so try to hit the limit every time. Do that and the final bosses will be considerably easier than if you had decided to forego this. The final boss in particular is a huge step up from the rest. Make sure you equip the final pin that gets tossed at you or you’re in for a pretty rough time.

The World Ends With You is definitely a pretty high end DS game. For starters you have a very unique soundtrack that has quite a few vocal themes. Now the one catch is that there aren’t a lot of themes so you’ll be hearing the same ones over and over again. The positive here is that they’re all pretty solid so it works out pretty well. The game also has very solid graphics with full cutscenes that play comic style as the game goes on. There’s one particular one involving a gun that maybe gets spammed a little too much but it’s a solid scene. Expect a lot of twists and turns as the game goes on. There’s certainly some nice room for a sequel here.

One thing that helps this game out as well are the solid characters. It’s almost inevitable that an RPG would have a solid cast by the end but it’s still important to note in all of these. Neku is the lead and he’s very solid. He has a big character arc since initially he doesn’t get along with anybody and by the end of the game he’s mellowed out quite a bit. He’s still not cheesy or anything though as he still has some pretty harsh thoughts about everyone and isn’t afraid to speak his mind. Then you’ve got Shiki who’s a solid heroine. She’s definitely quite lively and makes for a good foil to Neku’s character. She’s always trying her best to see the bright side of things.

Beet is another one of the main heroes but he goes through some rough patches. While he gets a lot of development I can’t really side with him after what he did at the end of Act 1. He tries to walk it back later but it was a little too late for him. Meanwhile Joshua was actually my favorite character in the game. Like Neku he always had a comeback ready and he was really handling the villains pretty well. He gets the most memorable scenes in the game. Whenever he appears you knew something fun was going to happen.

For the villains you’ve got quite a few here. My favorite one was the Grim Heaper. He had a lot of good math puns and a solid design. he wasn’t afraid to get things done his way which is always important. You’ve also go the elusive conductor although he mainly just gets mentioned a lot. You’ve got two villains who are like a serious version of Team Rocket. While they try to be nice and relatable near the end you can’t forget the fact that they’re mass murderers either way. One thing you don’t want to lose sight of is the fact that this is a murder game. Keep that in mind when all of the twists are happening. No matter how you slice it that means all of these guys are knowingly complicit in these actions.

Overall, The World Ends With You is a pretty great RPG. It’s got a solid set of characters and really nice technicals on its side. There’s a good amount of replay value since you can warp to any of the previous days to do any missions you skipped. It’s a game that gives you a lot of options for what you want to do next and the length is pretty good as well. With news of the anime coming up the series is definitely staying relevant. As long as you like a good story then this is a game I recommend to any gamer. It’ll definitely hook you on the interesting premise and solid characters.

Overall 8/10

Game Records

Final Fantasy VII Remake Stats and Records

Stats time!

Play Time 24h 5m
PS4 Trophies 30/54
Battle Intel Reports Collected 1/20
Colosseum Challenges 0/11
Combat Sims 1/14
Odd Jobs 1/26
Enemy Intel 91/114
Enemies Assessed 3/114
Weapon Abilities 4/24
Enemy Skills 0/4
Manuscripts 0/56
Music Discs 2/31
Cloud Dresses 1/3
Tifa Dresses 1/3
Aerith’s Dresses 1/3
Chapter 14 Resolutions 1/3
Chapters Cleared on Hard 0/18

Character Levels

Cloud 34
Tifa 34
Aerith 33
Barret 34

9 Star Games, Game Reviews, Games, Reviews

Final Fantasy VII Remake Review


It’s time to take a look at 2020’s Game of the Year title. I’ve been waiting many years for Final Fantasy VII Remake to come out and it was all worth it. You can feel the polish and development time that went into this title. It’s easily the most theatrical game I’ve played since FF XIII-2 and it is fair to say that this one is even higher budget. You could make a case for this being the best Square game yet. I would have to ultimately have it top FF XIII-2 and Kingdom Hearts 2 as the best RPG. It’s really just a definitive title and one that has a ton of content. After beating the game which took around 24 hours, that’s just the tip of the content here.

So the story starts by introducing us to Avalanche. They are a group of terrorists who are trying to blow up various Mako reactors across the planet. The reactors are controlled by a company known as Shinra which basically owns the planet. While this does make life a lot better for many, Shinra excludes the poor who have to live under a dome. Avalanche intends to bring the world back to how it used to be by blowing everything up. There will be a lot of casualties but the idea is that it will ultimately make the planet a better place. To this end, the group has hired a mercenary named Cloud. The guy’s an Ex-SOLDIER which means that he is pretty tough. SOLDIERS in this universe are people who were bathed in Mako and trained by Shinra to be ultimate fighting warriors. Cloud’s just in it for the money but sooner or later he’s going to have to make a decision. Keep on helping Avalanche and fighting Shinra or going his own way.

The plot is ever changing in just about every RPG but especially in something like Final Fantasy. That plot really describes the first few hours and then things change quite a lot. Part of the fun is seeing all of those story details so I won’t go much farther than that. As it adapts the content you’re used to, you will notice one new subplot involving some ghosts that keep flying around and messing with people. It’s a pretty interesting plot and the game gives you a lot of foreshadowing that this will be important. The game goes in some pretty interesting directions by the end. I can’t say much more than that, but what I will say is that I’m not even more hyped for the sequel. It’s really a superb ending in every way.

The climax is pretty great. You certainly have a lot of boss fights to sift through and great visuals. It’s also pretty challenging so make sure you’re ready. I lost the fight the first time so I had to regroup and barely clutched it out the second time. That’s one of the fun parts about the game. There are a lot of times where you will be at the edge of your seat throughout a boss because you’re so low on health and it feels good to get the win. A lot of the battles came down to a last hit situation. It’s a tough game that doesn’t feel unfair. You can always polish up your fundamentals in order to have an easier fight. I didn’t notice many locations for grinding EXP but you could also do that if needed. This is probably the first RPG in a while where I didn’t do any grinding this time. There just wasn’t a need to do so for me.

Some bosses did take around 30-40 minutes as a result though. It’s the price of being low level but it was worth it. I admit that if I had lost any of those fights that would have been unfortunate though. I came really close so many times. My advice is to always make sure you have a bunch of Phoenix Downs and potions. Keep in mind that you can’t use any items unless you have an ATB gauge loaded up so you may also want to equip Revival earrings as well just in case. Those activate automatically so you don’t need to worry about not using the item in time by mistake.

As expected the graphics here are absolutely top tier and same for the audio. It feels like a full movie experience and this game could easily pass itself off as a movie if needed. You could stitch these cutscenes together and just add a few new ones for fights and it could be ready for theaters right away. In particular a game like this always needs a great opening and FF VII delivers absolutely. Then we’ve got the soundtrack which is over 6 hours long according to Youtube’s playlist. That’s pretty crazy. I love to see all the variety here and the various remixes of the classic themes are intense. One of them even seemed to borrow from Advent Children which was a really nice touch.

I haven’t really talked about the gameplay but it is naturally pretty great. It’s a real time 3D hack and slash as you try to destroy the opponents in front of you. One change here that makes it a bit more like an RPG is that you can’t use any items unless you have enough meter which effectively makes it “your turn” to do an action. It makes the battles more intense because you can always choose to use a super attack, use a summon, use an item, or use a spell. Each one costs a spell bar and the only way to build it back up is to attack an enemy with normal attacks. What this means is that if you’re on low health and you just used a bar on an attack, it’ll be a little bit before you can use a potion. Keep this in mind when planning what you will do.

In most battles there will be 3 of you in the party so you can switch to them at any point. You can also just give them orders like which attack to use. For the most part they will never use any super attacks or spells unless you tell them to so when you switch over to them they will probably have a full bar. I recommend telling them to do something whenever they charge up. Also if you have it, give one of them the auto cure spell as soon as possible because that’s a spell they can use on their own whenever you’re low on health. The parry technique is also very handy here. Try to block and counter as often as possible because it builds up the opponent’s stagger meter pretty quickly and can put them in a pressured state. There are a lot of nuances to the gameplay but you’ll pick it up pretty quickly.

There is also the occasional level that uses different gameplay. I always think it’s pretty impressive when a game adds a new gameplay style even if it will only be used for a level or two. A good example of this is the motorcycle levels. There are only two of them in the game but they’re both a ton of fun. It’s a nice change of pace and as I also love racing games what beats mixing the two up like this right? In Advent Children Cloud was definitely a really good expert on a bike so it’s good to see him get to use those skills again here.

As mentioned, the length here is pretty good. It took me around 24 hours to beat the main campaign and that’s considering that I didn’t really do any side quests. The closest to that was when I decided to quickly take a ride on the slide at the park. Beyond that I just played the game straight through and never looked back. I can also see the Platinum Trophy for this game being pretty difficult so that’ll take time too. Even without a post game this would be worth the 60 bucks and with all of the extra content it goes without saying. It’ll be very difficult for any game to take this one down even in the next few years unless they suddenly announce the next Super Smash. Final Fantasy VII Remake did what all Final Fantasy games tend to achieve, it has once again set the bar higher for all AAA titles.

The game has a ton of highs and no real lows so what was the best part? Well, the best part of the game to me would actually be the opening act. Everything up til they destroyed the first Mako Reactor was my absolute favorite part of the game. In part I think it’s because it was the intro so I was still absorbing everything as this really fun movie. It’s all incredibly impressive and while the game never lets up, it’s hard to forget such a beginning. I also liked Cloud’s personality quite a lot in the intro with how direct he can be. The guy was pretty fed up with everything at that point so it made for a lot of great banter between him and Barret. Of course, they had a lot of great scenes after that as well like running up the stairs to the top floor. That segment is great so I hope you don’t choose the elevator there. In general the first act just feels like a really solid mystery thriller. I also liked Cloud’s first confrontation with Reno and Rude. Considering how terrible they looked in Advent Children it’s nice to see how they used to be fairly powerful.

There aren’t a lot of boss fights against human type opponents so enjoy them when they show up. From fighting another SOLDIER to taking on a Shinra boss, it’s always hype fighting another human. These battles really test your knowledge of the parry system as well as your pure fundamentals. You’ll need them if you’re going to take them out. In particular the fight on the roof against the gun wielder was a lot of fun. The fight against Rude was also a lot of fun with the various hand to hand techniques he would use against you.

The cast is also pretty great as expected. Cloud’s basically a perfect lead who does whatever he can to help his friends out. It’s also pretty nice to see his character arc here now that you know the events of Crisis Core and Advent Children so you’ve already got a pretty broad scope of what he’s been through/will go through. Tifa is also a lot of fun as always and tries to be a moral compass for the group. Barret’s probably been helped the most by this remake as I didn’t really notice the guy so much in the original but here he is one of the starring characters. He gets a lot of great moments throughout the game and I really like all of his enthusiasm for the cause. This guy definitely believes in saving the planet whole heartedly even if Cloud thinks he is crazy.

Aerith is more of a mixed bag for me though. She keeps a lot of secrets throughout the game and is intentionally not helpful. Talking a little more early on would have helped out quite a bit. I’m sure she has her own reasons for doing all of this of course, but until we see what those are she can be more annoying than helpful. It doesn’t help that in a fight she’s my least favorite ally to have. She’s good for aerial enemies but beyond that give me Tifa and Barret any day.

The other fighters from Avalanche are cool as well. I’m not a fan of Wedge and he’s mostly there just to give the group more of an unguarded fellow. Biggs is a solid member who seems like your average soldier. He’s got a sense of humor and is a nice guy. I liked having him around. Then you have Jesse who gets a big role here. She’s fun and charismatic although based on some dialogue from the other members she does like stringing people along. Cloud doesn’t fall for it, but this is a bit dubious so it’ll keep her from passing Biggs here. There are a bunch of other supporting characters of course but those are the main ones.

For the villains, well Sephiroth is awesome as always whenever he shows up to mess with Cloud. A lot of the time you have to decide if he is really there or if it’s just Cloud’s head messing with him. Get ready for a lot of seizures. Cloud had a lot of those in Advent Children but he usually didn’t get them quite so much in the OG timeline so you have to wonder what’s affecting him so much. The SHINRA vice president Rufus is a lot of fun here. I didn’t care for him much in AC, but here he seems like a pretty tough boss and in general just a guy that you don’t want to mess with. The other SHINRA leads are less memroable but serve their purpose as good villains. The mad scientist is more on the iffy side. He’d be my least favorite villain if not for the Don also being around. That guy was definitely the weakest one.

Reno and Rude are solid villains as well. Despite all their tough talk and how they act like they have morals they still do everything their boss tells them to do so I still see them as villains. There’s also another SOLDIER who shows up at one point which was interesting. I thought all of the SOLDIERS were already dead by this point outside of Cloud so I wonder how he will play into the sequels or if other SOLDIERS will show up. I guess it makes sense there would be more, we just usually don’t show them. Assuming they are all First Class level that will make for some pretty fun boss fights soon. Somehow I doubt any of them would be quite as strong as Sephiroth, Genesis, or Zack so Cloud should be okay though.

Overall, Final Fantasy VII Remake is a superb game. It is excellent in all aspects and there is not a single weak point to be found in the game. The gameplay is stellar, the cutscenes are out of this world, and the soundtrack is quite dynamic. When you mix all of this together then what you have is an amazing package that ism’t likely going to be defeated anytime soon. I’m hoping the wait for the next installment isn’t too long though. Now that we have all of the character models and assets (Aside from new characters who need to show up) I like to think that we could have part 2 by late 2021 but most likely I guess it would be late 2022. That sounds like ages away though. Ah well, in the meantime it’ll let us discuss the ending a lot more. I’m looking forward to reading the Reddit theories and watching the Youtube ones.

Overall 9/10

9 Star Games, Game Reviews, Games, Reviews

Kingdom Hearts III Review


It’s time to look at a game that fans has kept fans waiting over 10 years. There have been a lot of spinoffs and such after KH2 which were all pretty solid but everyone was ready for 3. After all, this one was going to end the arc and wrap up the organization plot. It’s definitely a fantastic game and an excellent end to the trilogy.

Following the events of KH2 Sora and Riku took the mark of mastery exam so that they would be strong enough to stop the mastermind Xehanort now that he has returned from the grave. Unfortunately Sora failed and lost all of his powers. To reclaim them he must go to a bunch of Disney worlds and reaffirm his reason for fighting. Riku and King Mickey head to the world of shadows to save Aqua and to begin gathering the 7 Keyblade masters. Will that be enough to stop the newly resurrected Organization XIII?

As always the gameplay here is a blast. I always enjoy a good 3D action game and the combat is very well done here. There are a bunch of different mechanics to learn and utilize as well so you always feel like you have a lot of options. It’s all very fast paced and one big change is instead of forms like Master, Final, you have temporary super attacks or weapon changes. It’s effectively pretty similar although I liked the outfit changes that the forms had. The super moves range from things like boats to cars, tanks, etc. They’re all pretty handy although their damage output never seems to get any better so towards the end of the game I’d like to have turned them off as the would take up space in my combat zone. (I’m sure there’s a way to select a different super attack when you have more than one option but I was not able to find that out.

To make the worlds a little more special in this game, each of them have their own unique gameplay element. In Toy Story you can control a robot, in pirates a ship, etc. It’s pretty cool that they developed so many game modes for this title. It does help to make the whole experience feel even more polished. While playing through the game everything is really sharp. I don’t think you’ll have any gameplay complaints. It’s pretty much perfect and all that you could expect here.

Naturally the graphics are quite good as well. The opening is extremely sharp (Although 0.2’s intro is probably still the best animated one) and the graphics in game are also still very impressive. Square is always at the forefront when it comes to graphics and this game does not disappoint. It’s all very detailed and bright throughout. Then we’ve got the soundtrack which is also very solid. The new intro may not be quite as good as the older ones but it’s almost impossible to top those. We still get quite a few solid battle themes here and the final boss theme is pretty intense.

The story mode lasted a little over 20 hours, but typically is seems like it usually lasts around 30. III does feel shorter than the first two games and was one of our least played KH titles, but I have to factor in the fact that I was dashing through the game for the most part. I haven’t gone back and done all of the bonus content. Once you do that the game will definitely get very long. The Platinum trophy could take as long as 60-90 hours which is crazy. There’s no shortage of content here, that’s for sure. You’ll also want to make sure that you unlock the secret ending or at least watch it on Youtube since there’s more to the story than meets the eye.

While III is a near perfect game, it still does have some issues which keep it from beating KH 2. I’d also say that in terms of the plot it’s the third strongest behind Chain of Memories as well although as a complete package I would put it as the second best KH title. As I mentioned, the game does feel a bit short. This isn’t really a complaint because once a game is 20+ hours it is certainly long enough. I just feel that given how long this game took to come out it could have been longer. If anything it feels like they probably just had this game on hold for most of that time because development wise it doesn’t feel like it should have taken much longer than the usual 3 years for a new game. It took so long that I wouldn’t be surprised if some of the code got outdated for the older gen and they had to restart development at times.

The story also doesn’t always go in the direction I’d have wanted it to go. I think adding the dolls was maybe not a good move although this technically started a few games back. By creating a life like doll, a soul can go into it and the character is effectively reborn. As such, you’ll see a bunch of old characters in this game. For the villains it can feel a little redundant because we already dealt with these guys a while back. Do we really need to deal with all of them again? Even more than that though, the villains all seem way too strong. The heroes never seem to even stand a chance against them.

You know that things are getting dicey when one enemy is able to take out all 7 Keyblade masters. How can they beat 13 Organization members then? The power levels definitely seem more than a bit wonky here. Going back to the plot, I also thought Aqua’s plot was a little off. It seems to me like she could and should have left the dark realm a long time ago. There wasn’t much of a reason for her to stay and doing so almost backfired. Finally, I didn’t care for the ending. Granted, the after credits scene certainly saves it, but otherwise the normal ending will definitely be very unfulfilling when you see it. It makes the whole journey less satisfying because try as he might, one character couldn’t outrun his destiny which sort of proves the villains right from the start.

That’s enough of that though. This is still the climax of the arc so we’ve got a bunch of hype moments throughout. If anything you’ll be blasting through the Disney worlds extra fast here because you just want to get to the plot stuff. Typically something plot related happens whenever you leave a world. Naturally the climax is pretty intense as it’s fight after fight. We finally get to see Roxas again which is one of the best scenes in the game. Dark Aqua was also cool and Riku gets his moments even if he does get wrecked quite a bit here. You’ll quickly see why the Heartless tornado is probably the strongest character in the franchise. You’ll be engaged from start to finish during this game. The Frozen section was also impressive as we got the full Let It Go song. I wasn’t expecting that.

Lets talk about some of the characters. Sora’s come a long way from the old days and is mostly past his shaken confidence. Still, he has lost most of his powers and has to train up once again. He does begin to lose his way towards the end of the game, but stays strong when it counts. I do think he was right to suggest trying to save Aqua sooner. Without him the others were definitely doomed. Goofy gets a lot of hype in this game as he’s constantly making the most sense. I think the writers were going for some irony here as Goofy appears to be the smartest of the heroes despite the character not usually having that rep. Then we have Donald who is a good ally as always. He gets slightly less to do but his flare spell near the end was definitely hype.

King Mickey is solid as usual but he has been heavily nerfed. Roxas is a scene stealer and whenever he shows up you can feel the hype. The guy can dual wield Keyblades so you know that he is serious. If anything it’s too bad that he couldn’t appear more, but I do like the possibilities of him being more of a main character in future games. Axel gets quite a bit of screen time here, but at the same time he doesn’t really do anything. He sort of gets hit by the hero curse where now that he is a hero it seems like he can’t really fight all that well. I think he should go back to using his twin discs instead of a Keyblade.

Kairi fans will probably be pretty disappointed with her role. She doesn’t do much of anything and is mainly just a liability. Meanwhile it is nice to see Aqua and the gang also showing up. Aqua definitely looks solid here and Terra has his key moment. Ventus doesn’t do quite as much but he’s always eager to help out, even if everyone tries to stop him. For the villains, most of them don’t get to do a whole lot. They basically just follow orders or pay the price. Two of them start talking about possibly betraying Xemnas, but they never get around to it. Ansem from game 1 doesn’t do much but he’s always a cool villain regardless. Just showing up is neat. Xemnas’ voice feels even deeper than usual and he always makes for an epic boss. Then we have Xehanort who may not be as cool as the first two Ansem versions but he makes for a good final boss as well. I do think there is some plot hax with Sora being able to take him on, but maybe Xehanort underestimated the kid’s potential.

Either way, with the organization gone now that means that new villains will be showing up. The game’s ending does give us a glimpse at who these guys will be. I think the heroes can probably school them if it’s a fair fight, but this is Kingdom Hearts so that is unlikely. There will probably be a bunch of mental battles as well as emotional ones. I also get the feeling that we won’t see the 7 Keyblade masters teaming up for quite a while. The villains will probably separate the team and without Sora they’ll all be lost. Sora, Roxas, and Aqua are probably the 3 strongest Keyblade masters at the moment so the rest could all be in danger.

Overall, Sora takes the line “My heart’s a battleground” to the next level. Things are constantly happening to him and his friends and their battles aren’t always limited to traditional planets. One of the big bosses is literally fought inside of a heart. It’s definitely refreshing to play a Kingdom Hearts game again and hopefully the wait for 4 isn’t nearly as long this time. I’m ready to continue the saga and hopefully this time we’ll get some actual Final Fantasy representation like Cloud or Lightning to show up and help out.

Overall 9/10

8 Star Games, Game Reviews, Games, Reviews

Kingdom Hearts HD 2.8 Final Chapter Prologue Review


It’s time to look at the recent Kingdom Hearts 2.8 Collection. I’ve played all of the Kingdom Heart games previously but this collection brought a new adventure featuring Aqua and also has a movie which serves as a prequel to the series. As a result, I played those, but didn’t play the Dream Drop Distance remake so my review will not be addressing this one. I also won’t count it towards the score to make it fair despite knowing how the game works. Just a slight disclaimer up front.

Following the events of BBS, Aqua is now in the shadow realm. She been here for many years to the point where she had lost track of time and is slowly falling into the darkness. Still, Aqua has not given up and continues to try to find a way out. Can she escape this place?

0.2 is very short of course as it’s more of a prologue than a full game. I wouldn’t be surprised if this was initially going to be included in KH3 as the intro. It would be an ambitiously long one which would fit the series. It’s a lot of fun and also works well as a preview of how the next KH will play. It has a lot of polish in the gameplay and it’s fun throwing out the ole combos. A new mechanic or a least one that I didn’t remember is that you can now charge up a flurry of energy blasts to send at your opponent. It came in real handy during the final boss. The game is actually fairly difficult as you can’t really grind your level up to make it easy. You’ve just gotta roll with the level that is pre set. There did seem to be at least one cluster of heartless that you could maybe stay with to gain levels but it would take a long time and since the game isn’t very long it wouldn’t be all that worth it.

The graphics are definitely excellent and could pass for being a movie. 0.2 still has the best opening out of all the KH titles as well, managing to beat out KH2 from the top spot. The song is definitely on point and I think it works as a good recap to BBS. These openings have always been very recaps and I look forward to seeing KHIII’s. As expected the soundtrack is also very good. I’ve heard the final boss themes many times as it played during the modded Smash 4’s final destination. It’s a 5 star ost to match the rest of the game.

As far as replay value goes, there isn’t much here but you could try to grab all of the treasure chests and such to make sure you get all the trophies. Beating the game on proud mode will also probably be very hard and time consuming. The game thrives on quality over quantity.

Of course we also have the movie which is about an hour. This serves as a prequel to the whole franchise which is cool. Of course we learned about the Great Keyblade War from BBS, but the movie shows what got the war started. There was a mysterious being who could see the future and he quickly got some pupils. He gave them all different tasks which nobody else could know. Then the master vanished. The prophecies quickly start to create a gap between the pupils and by the end you feel as though the war is inevitable. It’s definitely one of those fairly mysterious films where it doesn’t answer too many of the questions you may have. It’s more about understanding the basic premise of the origin and how we got to the war than exploring the timeline.

It does a good job of doing that and each of the characters got a good amount of personality in this stretch in time. Prophecies can make people paranoid so it’s no surprise that everyone started to turn on each other by the end. They definitely don’t have the bonds that Sora and the others possess. The film is pretty fast paced and it will keep you entertained. I think showing it all at once like this is better than just giving bits and pieces through a game as it would probably be jarring to be fighting Sephiroth and afterwards you are suddenly in a flashback.

Overall, Kingdom Hearts 2.8 is definitely a great game. 0.2 is another excellent expansion to the Kingdom Hearts series and the movie was pretty interesting. It is fairly short which just barely keeps it from the 9 but keep in mind that this is all by not counting the first game. For those of you buying the game and haven’t played the first one, then this quite easily jumps up to a 9. Either way I highly recommend buying this game and you better hurry since Kingdom Hearts III is right around the corner.

Overall 8/10

7 Star Games, Game Reviews, Games, Reviews

Final Fantasy Fables: Chocobo’s Dungeon Review


It’s time to look at a recent Final Fantasy spinoff I got to play. This game has been sitting on the back burner for a very long time at this point. It always looked pretty fun, but I figured it would be pretty long so shorter games kept jumping it in line. Well, no more! I finally took the plunge and it’s definitely a fun game. While I’m not a fan of all the mechanics, I can say that the game was pretty well made. It certainly does the Chocobo character justice.

The game starts with Chocobo and Cid trying to grab the Timeless Power stone from some kind of ruins. Unfortunately Cid’s rival shows up and nabs it first. Before she can gloat, the whole group is transported to another dimension and the rival vanishes. This town is a little odd as nobody remembers anything including what their names are. A bell rings every few hours which makes the memory loss even worse. Fortunately, Chocobo seems to have the ability to go inside someone’s mind which allows him to restore their memories. There is also a baby named Rafaello who seems to have something to do with it. Chocobo starts on his mission to get everyone’s memories back, but everyone keeps telling him that this is a bad idea. Even the gods of the world tell him that he will only bring despair. Is this really the right thing to do?

Chocobo’s Dungeon is the kind of game where a large part of the story doesn’t really seem to have much of a plot. You go around restoring memories, but beyond that nothing much happens. Still, it’s a pleasant enough game. Right away you can see how much content is here as there are a bunch of side missions and sub quests to fulfill. The towns people seem nice enough as well. Still, you get the sense that something isn’t right since as I mentioned everyone is against Chocobo. The bosses you have to defeat in order to save the memories are also characters like the guardians of Light and Flame. Are they really villains or are you the villain?

All of these questions are answered in the climax which is definitely intense. It’s a climax that wouldn’t feel out of place in a main installment like Final Fantasy VII. The Destroyer, who is the final boss even looks a little like Sephiroth. We get a nice cutscene towards the end where this character even takes on Chroma and I wasn’t expecting such a fight. It was cool and I’d be up for seeing this game get a remake or be turned into a movie. I know there is a sequel for the DS so maybe I’ll get that one pretty soon.

Now lets talk about the gameplay as that is the bulk of the game. It’s a 3D turn based dungeon explorer type game where you have to navigate through the many floors until you get to the boss. Each step you take counts as a turn so you will have to quickly decide whether you want to move, attack, or use an item. I do really enjoy the strategy here. Most dungeons are only 8-10 floors while the larger ones are around 20. The final dungeon is 50 floors so get ready for that. Fortunately there is a check point every 10 floors so you don’t have to worry about starting all the way from the beginning. That would have been annoying.

The game does add in some stakes here though. For one, if you die you lose all of your money and all non equipped items. This encourages you not to take unrealistic risks. Make sure you have an exit strategy in mind or at least store your money in the bank before going on a tough quest. You’ll definitely want to do some leveling up before you get to the end of the game since the final bosses see a considerable increase in difficulty. Don’t underestimate them or your items will be sorry. When going into a dungeon you also have to choose what class you want to play as. Each new dungeon unlocks a new form for you. I highly recommend the Knight and White Mage forms. The Knight has great special attacks and gives you extra defense which is always good. I used him for the first 3 and a half chapters. However, eventually he simply wasn’t cutting it so I switched to the White Mage and never looked back. This form has a lot of great healing abilities so you no longer have to worry about carrying potions. Then he also has the best ability in the game which is the fact that he can cast a revive on himself. You can also use the escape ability to just get out of the dungeon if things look impossible. The Dark Knight is typically considered to be the best, but by the time I unlocked him the game was almost over so I couldn’t really verify that.

Now, I mentioned that not all of the mechanics were my favorite. In particular I am referring to the fact that enemies can rot your weapons. It works like in Breath of the Wild where your weapons just get weaker as you use them. They don’t actually break in this version but they do get weaker which is annoying since the only way to power them up further is to spend more money. What you want to do is find a weapon with an anti rust upgrade and then fuse that to your main weapon to ensure that nobody can weaken it. At that point you are all set. There are others for extra EXP and money, but I never found the former. It would have certainly come in handy though.

The graphics are pretty decent. It’s certainly a step below most of the other Final Fantasy games, but it still looks pretty good I’d say. It’s just using a different style. It’s sort of like World of Final Fantasy but not quite as polished. It does have each character keep up a motion throughout the game which is cool though like Chocobo’s power squats. He is doing squats during the entire game which is pretty impressive. Then we have the soundtrack which is pretty ordinary for the most part, but I do like the Chrome boss theme. That one’s definitely hype and will pump you up for the actual battle. It’s just that kind of high energy theme. So this game ultimately definitely delivered when it counted.

Overall, I’d recommend checking this game out. It’s a pretty fun RPG and one where you really feel like you got a lot of value for the price. The story took me 18 hours and that’s certainly a good amount of time. As I mentioned, the plot does take a while to get going, but as long as you’re fine with that then this is a slam dunk. With this game gone now I’ll be eagerly awaiting the Spyro trilogy. In the meanwhile I’ll work on Ridge Racer, but those turns are definitely real tough. I need some more training before I can be a master at the game like Chocobo. They always start out tough, but get enough level up and any RPG is cake. Sadly there are no level ups in something like Ridge Racer.

Overall 7/10

8 Star Games, Game Reviews, Games, Reviews

Final Fantasy Crystal Chronicles Crystal Bearer Review


It’s time to look at a Final Fantasy title. I wasn’t a huge fan of the previous Crystal Chronicles title that I played so I was a little worried when I first realized that I had the next installment. I watched the trailer and quickly changed my tune though since this one actually looked pretty solid and promising. Fortunately it lived up to the trailer and is actually a spin-off that you can be proud of.

You don’t need to have played the first one to get into this title since Crystal Bearers takes place 1000 years after the first. Additionally the first game didn’t really have a conventional plot so you weren’t gonna miss much either way. The plot follows a kid named Layle who is a Bearer. This means that he has special abilities (In this case Telekinesis) and is also built to be a lot more durable than the average human. There are only a few Bearers left since humanity hunted them down and they don’t get along with the humans. Layle is a mercenary who takes whatever job he and his partner are given.

At first this is a simple task but on one protection mission he is attacked by a mysterious robot. This robot is a part of the Yuke tribe which was eradicated years ago. She wishes to bring them back and Layle isn’t even sure if that is a bad thing. The government definitely doesn’t want that though since it would mean conceding power and territory. Either way both sides need the 3 legendary jewels to meet their objectives so regardless Layle is tasked with obtaining them. He will have to outwit a mischievous Selkie in order to do so though. Once he gets the jewels, who should Layle give them to?

I thought the game did a good job of making the plot engaging right from the start. The opening cutscene is a lot of fun and gives more action than the entirety of the last game. This title has fun with the motion controls and uses them for a bunch of different mini game style levels. You could be sure to find many different gameplay styles which always kept the game fresh. Naturally I still prefer traditional controls to motion based anytime but this one was definitely smoother than many others that I’ve tried.

The graphics are pretty solid. The characters appear to be on point and the energy effects look good. The hub world is nice and bright and makes for a pretty good forest kind of landscape. It’s not going to go down as the best looking Wii game but is definitely solid enough to be noted. As for the soundtrack, it is mostly low key, but we do get two hype boss battle themes. I’d also say that the soundtrack never feels dull outside of the hub world so it definitely works well.

The game is reasonably long at around 10 hours. It may not sound all that big for a Final Fantasy type game, but I did skip all of the enemies and certainly didn’t get any powerful equipment. I actually didn’t buy anything at all since naturally I didn’t have enough money for anything good. It did feel satisfying though to just coast through the game at the equivalent of level 1. The reason why this is feasible is because aside from the initial tutorial enemy mob he rest are all completely optional. Aside from them there are only two bosses. That will be the most difficult obstacle to overcome and it will take you many lives but the bosses keep whatever damage you dealt so eventually you will find a way to claim victory.

As per Final Fantasy tradition the final boss does suddenly become rather high tier and cosmic. It’s always a nice treat to get a flashy climax like that as not only does it make the game more memorable in the long run, but it’s always fun to have a space battle like that. It’s good that Layle was so powerful since he could take it in stride. It’s also a fun change of pace to be the overpowered character for a change. You’ll notice right away that he seems a lot stronger than the rest of the cast and you’d be right. By the end only one character can actually give him a real fight and even then Layle still has the edge.

The only real flaw that the game has is the map. It’s one of those maps that is really zoomed out the whole time so you never truly know where you are. Honestly I still fail to see the point of it in general since it certainly won’t be helping you get to your objective. You will likely end up wasting some extra time during these moments but stick with it and you’ll be just fine. Of course when the map is the only serious issue that you have you know that the game is quite solid.

The controls may not be amazing but they get the job done. To use your TK abilities you have to point at the screen and then twist the remote in the direction you want to throw someone. This does allow the TK abilities to be a little more intricate than someone like Silver, but I’d certainly be cool with just having one button be what activated the power. Then based on what you press next is where you will throw them. There are also racing levels where you will really want to make sure you turn effectively. The toughest mini game is certainly the one where you have to help the heroine win a game if volleyball though. Those bullies were tough!

I didn’t really touch on the characters so let’s look at the big ones. I didn’t trust Layle’s friend the whole time since you just got the feeling that he would end up being a traitor. Well, it didn’t happen so I have to say that he was quite good. He risked his career for Layle and even held his own against a Crystal user. The guy is often out of the loop but still helps out whenever he can.

The Selkie is a nice character to have around as well since she always provides a lot of witty banter. She may not have powers but she gets by well enough with her wits. You almost feel bad for her by the end since she is searching for someone who doesn’t care to be found. That’ll probably feel like a big let down. I can’t say that the main villain was all that inspired but he isn’t bad. At worst he is just rather generic and doesn’t stand out as much as the others. His abilities are definitely very good though and the guy is persistent. He is absolutely not backing down without a fight. The Princess felt like a waste in comparison though so nothing really needs to be sad about her. She didn’t add anything to the story.

Layle was a fun character as expected. He’s definitely not the nicest chap around but he is certainly very direct and to the point. Layle knows that he is ultra strong and just rolls with it. Nobody ever pushes him around and he only does what he wants to do. He’s certainly not your average main character and that’s a good thing. This guy’s definitely got quite a lot of personality to him. I certainly found him to be a more engaging character than the mysterious Yuke. He will end up going down as one of the more likable Final Fantasy leads alongside Cloud and Lightning.

Overall, Crystal Bearers was a lot of fun. It’s definitely the kind of game that is certainly going to age very well long term. While the map is a bit of a hindrance at least you have the moogles who do their best to put you back on the right path to victory. The gameplay is fun and the story is on point so you really can’t ask for much more than that. You certainly don’t need to be a Final Fantasy fan to enjoy this game and I’d recommend it to any platforming fan. Even though I played without beating any enemies I would probably recommend beating a few just to stay on the safe side. That final boss is no joke.

Overall 8/10

Manga, Manga Reviews, Reviews

Kingdom Hearts II Review


This is another manga where I got to start it a long time ago, but didn’t finish until recently. The manga needed a remake for the ending to finally make it to America. Well, it’s definitely a pretty fun adaption. It doesn’t do much to go above and beyond what it was given from the game, but still puts a good amount of effort into it, making this a solid manga to read whether you’ve played the game or not.

The plot actually begins with Roxas since due to the ending of Chain of Memories Sora is still out of commission. Roxas gets to enjoy a few days with his friends, but quickly finds out that his destiny is a sad one as he must fight his way to Sora only to give his body up and fade away as a Nobody once more. A Nobody is a character who is a literal shadow f the main body and while Roxas can keep his soul, he loses his heart. The process is rather intricate, but the long and short of it is that Roxas makes the hard decision to sacrifice his life. We then go back to Sora as he must lead Donald and Goofy on one last mission to take down the evil Organization XIII and save the world. The villains want to use Kingdom Hearts to open the gate between dimensions and I believe this will end up destroying everyone or swapping places with the Nobodies. It’s been a while so I’m not 100% concrete on the details. It doesn’t change the mission of the heroes though and Mickey/Riku, as well as many other fighters are doing their parts to stop the organization as well.

While the manga can’t get to every single world it does adapt as many of them as possible. As it’s the longest of the Kingdom Heart manga titles, I would expect no less. Kingdom Hearts 358 seemed rather long at last check though, so I’m only fairly certain that II is still the longest. It gives you a good amount of time to get used to the characters and see the universe as opposed to jumping from fight to fight like in many adaptions. Although, that is a really good tactic to use as well if we’re being honest. The manga is certainly a direct continuation to the others though so I would recommend checking them out before reading this one. I’m fairly certain that it will help you enjoy this one more.

The art isn’t bad. When the manga goes for its action scenes it can get quite detailed. Not in a convoluted way, but in a way that enhances the action. Sora’s rage mode is depicted well towards the climax when he believes that his friends were murdered. On the other side, the manga does rely a little too much on exaggerated facial expressions for the gags. A tense scene will suddenly turn into a comic relief moment at the drop of a hat. I think the game did a better job at separating the comedic and tense moments and never being too over the top with the comedy. While those artistic moments aren’t my thing, it’s not a case of the art being bad. It’s probably one of the better manga adaptions when it comes to art.

My only real negative with the series is what I mentioned in the art section right above this. The big jumps from comedy to serious to comedy again can be a bit jarring. I think the manga probably goes a little overboard on the comedy instead of being more subtle. Still, that’s basically it and when that’s your only negative you know that the title is pretty good. The series ends with a mild cliffhanger as the heroes are called away to the castle for some reason, but you could also interpret it as just the manga’s way of saying that a hero’s journey is never over. I barely count cliffhangers like that myself for this reason.

Sora is still a solid protagonist as always and I do like him more here than in the original Kingdom Hearts. Sora is a lot more confident in his abilities at this point in time and has proven himself on many occasions. He can definitely fight with the best of them now and his new costume is cool as well. His final team up battle with Riku is definitely a lot of fun and it’s a fight that the original Sora would probably have had a lot of trouble with. Riku’s role here is certainly not as shady as in the original game since by this point he has basically mastered the powers of light and dark. If you think about it, it makes sense that he would be one of the strongest characters in the series. It’s rare to wield both elements.

Most of Organization XIII shows up here and many meet their demise which basically closes this chapter of the series. They all have their own unique personalities which is good. The best member is probably Xehanort. He has a great design and can fight really well too. I also liked the member with the blue hair (Vexen I believe) and Axel isn’t bad either although he can be a little wishy washy. The group definitely has a lot of real characters in their ranks.

As far as the Disney characters are concerned, they all appear to be in character. Even though the crossover is mainly with the Disney characters, I admit that I look forward to the Final Fantasy ones more anyway. Unfortunately I don’t think they actually keep in the Cloud vs Sephiroth fight, but it’s possible that I just don’t remember it. It’s been a long time since I read the first few volumes of the series after all. It’s still hard to believe it went on for a full 9 volumes before being re released in the omnibus format. So while I don’t mention the Disney characters much, their inclusion definitely makes the series even more fun. Who doesn’t know the classic Disney characters like The Beauty and The Beast? While I can’t really take them seriously in a fight against the Organization characters, I suppose they’re tough enough for the Heartless. It’s always good to see a familiar face among the characters and hopefully for Kingdom Hearts III we finally get the big team up with all of the old Disney and FF characters for a big climactic battle.


Overall, This is definitely a fun manga. It’s got a good amount of action and a good cast of characters. I’d definitely recommend checking it out. It’s probably the best of the Kingdom Heart manga titles although Chain of Memories puts up a good fight. I always really liked that game/manga. It was short, but had a bunch of fights. It’s similar to the Battle Frontier in the Pokemon anime. Still, with the extra volumes Kingdom Hearts II definitely had more time for a lot to happen. Reading all of the different titles back to back would probably be fun. It’ll be tough for 358/2 to top this one, but I’m looking forward to seeing it try its best!

Overall 7/10