Justice Chronicles Stats and Records

Stats time!

PS4 Trophies 11/21
Play Time 17h 13m

Character Stats

Kline Level 89
Alia Level 89
Vil Level 84
Anne Level 84
Fred Level 84
Paola Level 87
Rooselevy Level 83
Letz Level 84
Alfim Level 84
Reeve Level 84
Nikay Level 84
Epsilon Level 84
Taurus Level 84
Regius Level 85

Sword of Elpisia Review


It’s time for another fantastic RPG and this one gets exciting right out of the gate with the top tier gameplay and soundtrack. There’s a lot to love here and the positives just keep on rolling the whole time. The story is very strong with an emotional message about slowing forming bonds of friendship with others. The game even sidesteps the potential romance angle to actually have a wholesome friendship plot with no strings attached. Definitely great stuff all around.

The plot starts out by introducing us to a magic tool repairer. He’s a very serious kind of guy who is virtually emotionless and has no friends. He just does his duty and keeps it moving. Well, one day a bunch of monsters attack while he is working on repairs and he tries to stop it but nothing works. This ends up resulting in his blowing up a house which at best slows the creature down. What he didn’t realize is this was the home of a little girl who had been living by herself. To make it up to her he agrees to find a new place where she can live an uneventful life. It won’t be easy but now the two of them can be a team. Along the way they get wrapped up in a battle of utterly cosmic proportions with beings that transcend the very world itself. Aliens exist and there are a bunch of kingdoms fighting for global supremacy. All the hero wants to do is find a quiet place for this girl to live but he won’t let any of this stop him from making that a reality!

The gameplay here is your classic turn based adventure but with all of the extra bells and whistles that you always see in a Kemco game. You can speed up gameplay, turn off animation, etc. The new gimmick this time is you can summon little animals to help you out in combat. Personally I never really saw the point since they seemed weaker than the actual characters so I ended up putting them to the side. Still you could send them on missions to get items so that was cool. You don’t get the guaranteed currency for winning 3 battles in a row here the way you could in some older Kemco games but I can also see how that might make things a little too easy so I get why it wouldn’t be here now.

The level cap is very high since I managed to get all the way to level 500. I’m guessing 999 would be the max but it’s not like you really need to worry about that since you can get the Platinum a lot sooner. The trophies are all pretty reasonable and none of them should take you a whole lot of time. They are a great way to add a little replay value to the experience without feeling tedious or like you are wasting your time. So in that sense the game is once again landing a big W here because that’s how trophies should be. They should lengthen and enhance the experience but not make you regret going for 100%.

The story itself was also good with a lot of twists and turns. I already talked about how the game made some good decisions with the dynamics before. The character designs are on point and there are always a lot of moving pieces on the board which I appreciate. There is a good amount of world building here and the game stays epic the whole way through while having some emotional moments in there as well. So it’s super well balanced which again is not particularly surprising.

The soundtrack is pretty excellent. A lot of real fast paced tunes and intense boss fight themes. Unfortunately most of the tracks are not on Youtube yet but at least the main battle theme is which is the important part. I recommend giving it a good listen. The graphics look good with all of the illustrations really being on point. On the technical aspects the game is absolutely excellent and that’s why this is possibly the best company at making turn based RPGs. There really isn’t much more you can ask for. It hits every note on how to make the experience as fun as possible.

Surprisingly there is only one ending this time instead of having a bunch. Maybe they figured the ending was just that good so they didn’t need other versions this time. Who knows maybe it’ll get a sequel some day. Most of these RPGs don’t get sequels but sometimes they end up appearing and it’s hard to predict which title will continue. I’d still love some kind of big crossover game with all of their properties at some point but it would definitely be really ambitious and take a lot of time. Hopefully at some point in the future though!

Overall, This was a great game all around. You have a pretty solid main character cast with a lot of good character dynamics between them. The game is a decent length and it should take you some time to beat the game because of all the level ups you need. I ended up beating the game at around Level 500 which was absolutely overkill but it was also fun to just walk in and stomp the villains. It’s not every day you get to destroy the final boss like that after all. I’d definitely recommend this game if you’re looking for a solid RPG. It really doesn’t get much better than this after all.

Overall 8/10

Ghost Sync Review


Kemco is back with another great RPG. The company really never lets you down and its impressive just how many titles they have churned out. As always you have a ton of great gameplay mechanics here and they also try a few new techniques as well. In this case I don’t see the new gimmicks catching on but none of them were bad which is the important thing. It’s a bit on the shorter side compared to some of their other RPGs but ultimately it’s a solid experience through and through.

The plot starts with a whole lot of amnesia. The main heroine has lost her memories and then she bumps into a spirit who says he has also lost all of his memories. Ah well, they both like helping people which is the important part and so they travel the world fighting against monsters. This leads them to joining up with the national guild where they meet a travelling priest of sorts who is looking for someone. The three agree to form a team since you need 3 in order to be registered and they will help each other out along the way. Eventually they are joined by a hungry fairy who eats other creatures for power.

There are a ton of mysteries throughout the game as each team member is holding something back. I like just how many are ongoing at once too. There’s even one cutscene where each character has to face off with their dark self and so we see how everyone’s keeping a secret even up until the end of the game. I guess they just really don’t trust each other and of course that is part of the character development. By the end it’s all good and the ending may not be the most satisfying, but that’s one of 3. I’ll work on beating the other two endings shortly and getting the Platinum trophy because we’re already so close to getting that one as it is.

The story is fun here and the characters are all pretty reasonable. At most you can say that sometimes the weakness of a Kemco game is that some characters can be a bit overly weird with a gimmick that gets played out early. Fortunately that’s not the case here. Every character has a clearly defined personality and everything but they are never one note. They all have serious plots going on and we get a good amount of banter out of everyone. It helps make this a more complete experience.

Additionally for the gameplay it’s as streamlined and smooth as ever. You can speed up attack animations when grinding, turn off minion encounters for levels that you’ve already beaten, quick travel, etc. If there’s a nice quality of life feature that you can think of, this game almost certainly has it. That’s something I’ve always loved about these games. It makes it fun to level up and explore without having to be fighting minions every second.

The level cap is really high and I beat the game close to level 300 but getting those level ups is really quick. Just keep on fighting and you will secure the levels before long. For one of the new mechanics in this game you can absorb/take over monsters once they are weakened. It’s interesting but the main problem is that it’s never worth it. You do more damage normally so taking them over is only good for the novelty and since there’s no trophy for that…there’s no real point to doing so.

Then you have the skill leveling which is interesting enough. You can buy a ton of skills using blue points and then level them up with red points. It’s interesting but I’d say the reason it doesn’t work is due to just how many of them there are. Even by the end of the game I probably had at least half of the skills still locked and you don’t really need most of them. So buying them all is just fun for being a completionist but you’ll be okay with beating the game either way. I’s definitely not a make it or break it deal.

So I think you could leave that out of the next one. The equipment was solid though with ranking it up to work for you with better stats. That is pretty streamlined and easy to use which I appreciate. You can alter your team’s tactics, formation, etc. There is really a ton to do and you have complete control which is awesome. You can buy tons of great permanent upgrades from the shop and you can farm the currency through the triple fights in the cave. That is definitely the best part of the grinding because it basically turns itself into an extra boost.

Overall, Ghost Sync is definitely a great game. The gameplay is on point and the story is a lot of fun. The soundtrack is really fast paced and intense like you’d expect from this company. Really this is an RPG developed by a very experienced company and it shows. It shines on basically every level. While the replay value may be lower than some of the other games since you can platinum it fairly quick, you’ve still got a lot of good value for your buck which is what counts. Definitely a game that I will not be forgetting anytime soon.

Overall 8/10

Justice Chronicles Review


Justice Chronicles is one of those great games that really has everything you could want. A top tier soundtrack, a solid plot, good characters, great gameplay, etc. It’s really the whole package and you love to see it. The game can be difficult and will absolutely require some grinding but that’s how you know that it’s legit. It never feels annoying to grind either because the game is well developed. Yes sir this is the way to go without a doubt.

The plot starts off with the main character being a part of a legendary group of hunters who have to travel to the human world to check on things. There is a war brewing between both sides or at least that’s what the rumors say and so they have to check into this. Ultimately the group gets split up and the hero finds himself stranded in the human world. He ends up saving a girl who nearly died by making a pact with a demon in exchange for his soul. A nearby witch is able to halt the pact for a while but now the hero has to make sure to get back to his people and stop this war or a lot of good people are going to die.

There’s a ton more to this story as this is a proper RPG through and through. You have betrayals and conspiracy going on. There’s a fairly large cast here as well and you have time to get used to all of the characters. The game even has a bit of a double ending going for it so the experience lasts even longer than you would expect. I wouldn’t say the cast is quite ready to take down the Asdivine Hearts folks but it’s a pretty strong cast either way. They’re easy to root for and we get a lot of good banter the whole time.

For the gameplay, you have your classic attacks, special moves, and such. It’s turn based combat so you want to plan your attacks carefully. There are so many different things to level up with limited resources so choose carefully or you’ll end up regretting it later on. Of course at that point you could always do more grinding if necessary. One thing I didn’t focus on until the end was ranking up my weapons because the whole harvesting system looked a bit complicated. It probably is a little more complicated than it needs to be but in the end I wouldn’t say that it’s bad.

Basically you have to complete side quests in order to unlock different materials for purchase at the shop. For that reason I would say not to use any materials until you have unlocked them because you will need those eventually. The money will come naturally the more that you defeat the enemies so you really don’t have to worry about that. It does mean that like Harvestella you will often have to choose between focusing on your level or focusing on getting materials. For the most part I would say focus on levels first until you can easily one shot any minion from a weaker zone and then get the materials. Ranking up your weapon increases your attack power by about as much as 10 normal level ups which is why you want great weapons and armor. That said, you don’t want to forego either one of those for too long or you’ll really be in trouble.

I died several times during the game and had to spend hours grinding. So this isn’t a walk in the park but the grinding is always enjoyable. The EXP you get per battle is fair so you don’t feel like things are going too slowly. Throw in the resource grinding and that keeps you especially busy the whole time. I’d say what helps also keep things from getting stale is the soundtrack’s really good the whole time. Don’t underestimate the power of a great soundtrack to keep anything from being too tedious. The fast paced nature of the themes really work well.

Of course the visuals are also great here and I would expect no less. It’s all very streamlined and full of color. Yes the game succeeds on a technical level very well. Then there is a good amount of replay value here to get the trophies. The platinum will definitely take some time but I also wouldn’t say that it’s super difficult. It’s a pretty fair one where if you put in the effort then you will get it. By the time you beat the game you will be well on your way so I would definitely recommend going for it. I’ll probably work on this soon once I’ve worked on some other titles.

Overall, Justice Chronicles is definitely a great game and one that I highly recommend checking out. The story is really good and as always there are a ton of great quality of life features here. It may be lacking some of the functionality that Asdivine Hearts had and other gimmicks don’t play quite as strongly as the classic games yet I still had a lot of fun here. It’s still heads and shoulders above some of the other RPGs of the past. Additionally I really like how they went the extra mile for the opening cinematic. This is a game that was clearly giving its all right from the start and I can definitely respect that. I highly recommend checking this game out whenever possible.

Overall 8/10

Astria Ascending Review


This is one of those RPGs I hadn’t really heard of until I happened to see it online during a sale. Why not pick it up right? More times than not any RPG will end up being a fun game since you get used to the characters and have a fun time with them. In general this isn’t one of the strongest ones in terms of story but it did have full voice acting which I appreciated and makes for a fun experience. It took me over 25 hours to complete so the size is fairly good too.

The game starts off with a bunch of people being chosen as the 333rd generation of demi gods. This is seen as a great honor as you defend the planet. The catch is that you are now fated to die very shortly. I forget if you have 3 months to live or 3 years but once your term is up then you die. Definitely a rotten deal most would agree but you gotta do what you gotta do. The world is usually in harmony so this is an easy task but not this year. A villain group seeks to disrupt the current state of things by granting people free will but with dangerous methods. The heroes must stop the villains…but do they have a point?

This is where the story doesn’t really go as far as it should. The theme of the villains potentially being right isn’t really explored at all. Lets look at the context here though. In the current world everyone has to keep on heating this fruit called the harmony fruit. The more you eat it, the more you fall in line and so all of the different races are kept apart and everyone is happy. The villains believe that this is a false happiness and one that is actually enslaving them so they have decided not to eat the fruits.

The main characters disagree with this but it does seem like the fruit is actually hurting the heroes. Of course the game wasn’t tryin to get too morally gray so the villains start murdering people and so they have to be stopped. I would have liked an ending where the characters agree to stop having people eat the fruits or something. At least address it, but that doesn’t end up happening this time. Ah well, the story we get is still good with a lot of different villains and even a bit of a body count. The situation is definitely very serious right from the jump.

As for the gameplay, it’s effectively your classic turn based system. You can use 4 party members at a time. If they lose during battle but you still have one member out, you can swap them out for your other allies in storage. It’s a pretty cool idea in theory but the health points in this game can be low so using up a turn to summon these guys would usually have them down in an instant. I would recommend just buffing up your main four fighters as much as possible.

You do this through level ups but also by using your earned special points to unlock new moves and power ups. this part can be tricky because you don’t get much SP during normal battles. So there is one helpful thing to do and that is to go back to the colosseum and defeat the boss all over again. You can beat him in 2-3 turns as you get stronger and he will always get you 25SP. That’s like completing 10 normal battles which take a lot longer than this boss. So that’s what I did for many hours and finally powered up enough circles to beat the final boss. Without that I would have definitely not had a chance. Those guys hit like a truck.

Personally I advise using almost every upgrade on health, just one or two on MP will be enough. That’s because later on you will learn skills that cut MP consumption in half which is absolutely crucial. You will be glad you had the health later on since it helps you survive the powerful blows later on. Additionally if you use Kress in your party, she has an attack that converts your health points into pure magic power. Trust me that is also really good in a pinch. Each character has some really strong attacks so use them wisely. Especially since some bosses are immune to a bunch of different attacks so you just have to figure out what to hit him with.

You’ve also got super attacks, summons and such so this is just the tip of the iceberg. The gameplay is reasonably deep which is why I recommend playing around with the characters and finding out what your style is. There’s also some basic platforming here but for the most part it’s just around for kicks so you don’t need to practice for it or anything. There’s a very random dice game of sorts that is in but there’s only one battle required for story mode and you can skip the rest of them.

The graphics are definitely solid here. It’s going for a bit of a retro feel but the illustrations are on point and I like all of the designs. The soundtrack is more on the forgettable side though. I couldn’t really tell you any of the tunes at this point. They all just go in one ear and out the other. I feel like a lot more effort could have been put into those. The rest of the effort could have gone into balancing the EXP and SP gained. It just didn’t feel very well balanced at all and the fact that I grinded for hours and hours but never got close to filling out the tree isn’t a great sign. At least it does feel satisfying to see yourself getting stronger and stronger.

Overall, Astria Ascending is definitely a pretty fun game. The story is good even if a whole lot of meat is left on the bone. You still get to enjoy the big battles and of course the gameplay is really solid which helps as well. It could use a little balancing but ultimately you have the freedom to go in a whole lot of different routes on your own which is good. No two battles will end up being the same as a result. The voice acting is still a really big plus as well and you’re getting a lot of bang for your buck so there’s a lot to enjoy here. Definitely worth a purchase.

Overall 7/10

Temtem Review


It’s time for another super long Switch game in Temtem. This one’s basically a Pokemon homage for the modern audience. In some ways it definitely surpasses Pokemon like the fact that the story can get a lot more out there but on the other hand it does have some extra issues like endless battles that do bog it down somewhat. So it’s a good game but not nearly as good as it could have been.

The game starts off simply enough with your character getting his first Temtem. He can finally travel the world and fight all of the Dojo Masters. Unfortunately his journey is interrupted by the fact that a big terrorist organization is making a move on the planet. They are building some kind of super Temtem to take over the world. The lead will have to stop these guys while also improving his skills, but what can one kid do?

Basically this is like the plot of the original Pokemon game but with a few additions and twists. Additionally the game definitely has fun being really self aware about the whole thing. You are often given 3 dialogue options, usually a nice one, a mean one, and a random one. I certainly had fun playing around with the responses. Note that this doesn’t actually change the story or anything like that but at the same time it does give the lead some personality. Also the characters do actually react to what you’re saying which is nice. In Harvestella this didn’t really happen as the two options were almost always pretty much identical.

I wouldn’t say that most of the characters are all that memorable but I did like the final boss because of how insane he got and I also enjoyed the general. The rival Max started out good but basically fell off a cliff. Where the game gets a bit dicey is it tries to be as edgy and modern as possible which works in some ways like this game having a body count and you getting to fight unwinnable battles. Where it doesn’t work is with the game getting rather PC and shoving a bunch of iffy romances at your face. The game constantly trying to ship me with the rival was pretty awful. At least there’s always an option for you to tell him to back off or just be really mean to keep it from happening but making that a main plot point was definitely not a good idea. A ton of the NPCs you beat up also have romance drama going on, at least two being story plots you can’t skip so the game wanted you to absolutely know where it stood on the gender politics. It’d be nice if all of that could have been sidelined so I can focus on the actual game!

To the rest of the plot, at least the lead actually has real character and can talk. That’s a big departure from the classic Pokemon games where this was absolutely not the case. Even now Pokemon doesn’t really do that and I think it will be years before it’s ready to be more of a full RPG the way this one was. The game doesn’t want to invite too many comparisons to Pokemon beyond all of the inevitable ones so it does go and switch all of the type advantages. Because of this it took me forever to learn them and even by the end I was mostly working off of memory from when I fought the Temtems. I still couldn’t tell you most of the types.

As this is one of those games where you are always online, the game is constantly saving. That’s good because the game crashed several times where I definitely would have lost some data but fortunately in this game when you restart it takes you to the exact point where it crashed. Literally if you’re mid battle you will respawn on the same turn within the same battle. So that was definitely cool. You also have a portable Pokemon center of sorts which you can use to recover all of your health once after every poke center visit. This is huge because otherwise I would have to be going there constantly.

As I mentioned earlier there are tons and tons of fights and they generally keep really close pace with your Temtem. So you can probably beat maybe 2 of them before you have to go and heal. So with this item you can do 4 fights before you have to reset. There is no EXP share or anything like that so most likely by the end of the game you will have 2 super powerful Temtem and the other 4 would be fodders. I basically resorted to just catching my last ones in the wild since they would at least be level 70 that way but my main two were both over level 90. This made the final fight tough since there’s a timer and I had to keep on reviving the main two but it worked out.

You need to watch out for the fact that money is hard to come by from Pokemon encounters though. In fact I think you don’t get any money from those so you need to fight with trainers a lot and that money goes really quickly. It makes losing really high stakes since the game saves so often and then you don’t have enough cash to buy more revives. You can always grind out more levels of course if it gets to be too much though. Fortunately I didn’t have to much after the first chunk of the game, for the most part it stays manageable. Just pick your main two Temtem carefully so that you have a balanced form of attack. I used a thunder type and a bug type which covers most matchups.

The soundtrack is a bit more on the forgettable side so you likely won’t be remembering too many themes. The graphics are also not super impressive, they do the job but ultimately I wouldn’t say that they’re high tier or anything. This could pass for a much older game than on the Switch but it feels like it’s an indie title to an extent so this isn’t exactly coming with a Mario budget or anything like that. It could have probably put some more effort into it, but it’s not bad at least.

One thing this game really lacked was a better fast travel system. There are large parts of the game where you’re running from place to place and it just takes a very long time. Being able to teleport to a town once you have been there would be huge. The main Pokemon games have always done this so Temtem deciding not to bring that feature along was a big mistake. Maybe they thought it would feel too similar but there are tons of ways around that and most RPGs have fast travel so it shouldn’t have been a big deal. In short, this game’s biggest weakness is easily that it is missing a ton of quality of life features. It feels a lot grindier than it needs to be with all of the constant fighting and that means there is less time to just enjoy the story even if the story could have also been better. There are a lot of elements that I liked but also things left on the table. For example the climax is a huge missed opportunity. Lets just say that you’re expecting one more huge battle at the end the whole time and then it just doesn’t happen. I was really surprised about that. It may have also been a budget thing but it was absolutely not a good idea.

Overall, Temtem is a good game. It’s held back a bit by how hard the game is being drawn out towards the end though. There are just so many battles. They may not be super tough but you still have to go back to the healing station each time after fighting them and this gets old quick. Especially because the minion spawn rate is rather high too so you have to be running away a lot. This is a game where you will need to have a book or something with you while you are playing for all of the dead time. It’s a turn based combat game after all so there are a lot of animations and the battles tend to be a little on the long side. It could use some Asdivine Hearts quality of life features to cut out animations and speed things up if you ask me. Still if you want a Pokemon type game with a story that can go a bit harder than the main games then this should be right up your alley. It’s not like there are a ton of Pokemon type games out there either so you need to grab each one that you see.

Overall 6/10

Harvestella Review


It’s time to look at a farming game and this is the first time that I’ve bought one like this. I was a little hesitant because farming isn’t necessarily my thing but I had heard that this game had a really good story and was still in large part a full RPG with lots of combat. So I decided to take the plunge and it really is a great game. Certainly on the long side as it took me over 50 hours though and nearly ended up catching up to Tears of the Kingdom. The Switch has definitely gotten a whole lot of playtime lately!

The basic plot is that one day you wake up in the middle of nowhere during an event call Quietus. You have complete amnesia but fortunately the local doctor nurses you back to health and even gives you a little farm. You are determined to make this the best farm of all! Eventually an alien ship lands and a girl appears from it. She claims to be from the future and needs a way back to her time. So now you have to help her, tend to your farm, and you also need a way to save the world. See these Quietus events are dangerous since if you stand outside during one you could die and they’re happening very regularly now. Something’s up, but what? As you travel to different towns to buy farming ingredients you meet more people to add to your party and find out more about this time traveler. Ultimately the pieces will fit together but you’ve got time.

There’s a lot to enjoy here but the one thing I will take away from the game is that I would have liked more voice acting. For a modern day Switch title it’s pretty odd to just be reading text the whole time. It’s not like they couldn’t have voice acting either since your fairies call out to you every day when you leave the house and when you return. For two of the final bosses we suddenly get full voice acting as well. So to me it just seems like a budget thing or they were hurrying a lot but it’s unfortunate since voice acting could have helped to elevate this further.

The actual graphics are really good though. I really like the colors and the overall atmosphere of the game. It has a bit of a sci-fi feel to it even when you’re on the farm because of the crystals everywhere. The visuals and the fun soundtrack do a lot to make this game feel grand. It’s an RPG that is taking itself very seriously and I can definitely appreciate that. As a mild negative it would be nice if the fairies didn’t have to greet you home or say goodbye every time. They only have 1-2 sound clips so this gets really old fast. It’s one of those audio things the devs really need to think about since you will be performing those actions well over 100 times.

The RPG combat is really solid, if a bit complicated. Basically you have around 10 different job classes which all change up your attacks and element type. You can use a sword and just slash away at the enemies or you can use futuristic energy blades to fire at opponents from long range. Each job seems to have some advantages to it. I used the Mage class for around 80% of the game and then went to the fighter and holographic classes for the climax. I didn’t experiment too much with the others but they all seemed pretty fun.

There is a stamina system like Breath of the Wild which can get a little annoying. You can’t regenerate it naturally so the only way is to eat some food or go to sleep and start the next day. Not ideal when you’re in the middle of a dungeon though. Additionally you have a hunger meter so after a point you can’t eat anymore. You want to stock up on fruit juices because those you can continue to have even once your character is fully full. This is probably the main point where the game is being just a tad too realistic. I think the game should have dialed that back a bit.

I’m also not typically a fan of the day system and you can bet that this was not an exception. Having to rush home because the day was ending is not really my idea of a good time. I like to just relax and do things as they come so that goes against my gaming style. I’ll make it work of course but yeah these are all mechanics that I could do without. I suppose the most satisfying part of the farming is gathering resources though. It was always nice to finally build something.

By the end of the game I had completed all side quests and managed to build almost all of the items. So I really got a whole lot done and it shows jut how tough the final boss is because I needed all of that in order to win. I would recommend creating a juicer as early as possible because that is really what let me beat the game. I saved up over 40 fruit juices and had to spam almost all of them in order to win.

You could probably do with less of those if you got more level ups I suppose but I capped out in the early 50s so I didn’t have a ton of health. Without all of the health recoveries I would have certainly gone down. You can only get one juice per day too so the earlier you start the better. I ended up beating the game in around 1 year in-game time since I got to experience each of the seasons once so that was pretty cool.

It goes without saying that there is pretty much unlimited replay value here. You can keep on playing for a very long time as you keep upgrading your farm and getting level ups. I imagine it would take an extremely long amount of time for you to 100% this game but at least you do have a final goal of sorts. So the game never feels aimless. I can’t picture myself ever trying for the 100% but at least it is there should you ever be tempted to try and pull that off. Beating the story was satisfying enough for me.

Finally one of the big things about this game is how you can’t do everything you want to do within the day since it goes fast. You always have to decide between resource grinding, progressing the story, doing side quests, or working on equipment. Some of those categories can be broken down even further as well. I would usually focus on resources since there are always enemies to fight along the way but attacking enemies uses stamina which you need to pick up items so it’s still a tough call. Go with your gut on this one and remember there’s no time limit so eventually you will have what you need to get the win.

Overall, Harvestella is a pretty great game. I do think it survives entirely based on the combat gameplay and the great story though. You really get to know all of the characters after being with them for 50 hours so the climax hits really hard. You also had some tough moral decisions to make and ultimately this was just a very complete story. Ultimately this tells me that I still wouldn’t be fully on board with a big farming title. It doesn’t hold the game back enough to hurt it but it would absolutely be really bad news if the whole game had to rely on that. So if you’ve ever been curious about the genre, check this game out. As long as you like RPGs you will still enjoy it and this way you get to have a taste of what the farming is like. It’s really a full win/win for you. There’s also so much depth to the game that it’s hard to mention it all in one shot so trust me you will come across a lot of things that I didn’t even touch on here. The main thing to remember is that this is a game with a serious amount of grinding so pretty much all power ups and equipment really have to be earned. Prepare for a long journey right there!

Overall 8/10

Final Fantasy III Review


It’s been a very long time since I completed Final Fantasy II. Finally it was time to get back in there for the third game. This one changes some things up with the mechanics and it’s pretty interesting how each of the first 3 games have had something experimental going on. I wonder if that will keep going with each title or if it’ll eventually settle into what I consider to be the classic RPG type.

The story starts with a vague message about light and darkness as we then cut to the main characters who are about to be tasked with saving the world. We’ve got a fairly varied crew here with a princess who is being a bit of a rebel, a classic hero type, a body guard, and other colorful characters. They have to bring the light back to the world and it turns out there are two worlds around as well. As you go to each land you learn more about the people and the troubles befalling them. The game’s early enough where I wouldn’t say the story is particularly deep but it is definitely there throughout compared to the first two games where often times there wasn’t really much dialogue happening at all.

Additionally a big change is that the main character himself can actually talk here. Trust me that’s a big change from the first two games where he was completely silent. I wouldn’t say that any of the characters particularly stand out though so that will be a job for the 4th game or maybe the installments after that. For now that just hasn’t happened yet and I would say the same is true of the villains. So that’s also part of why you won’t remember the story too clearly by the end either. You’re really here for the gameplay more than anything else so lets jump into that.

This game uses a classic level up system. You fight enemies in turn based combat and get stronger. One big change though is instead of an MP system you have magic divided into levels and none are learned as you level up. You have to buy each spell and then equip into the level slots for each character. Whether the character can actually use the spell will ultimately come down to which class you have equipped. Some classes simply can’t learn any spells and others can learn some but not others.

Aside from leveling up your own level you also level up the class that you have equipped as you go through the game. Everyone starts off with a standard class and then as the game goes on you can go into other ones. Ultimately I would say to leave Standard as soon as possible since it won’t help at all in the end. Also the reason you want to switch sooner than later is each class starts back at level 1 which lowers your attack power by a whole lot. For example if you’re level 70 but with a level 1 class then you’ll be hitting so weak that you may get folded by a level 40 opponent. Your equipment still comes into play as well but it can be tough enough to find strong weapons as it is.

I changed my class several times during the game which isn’t optimal so find your favorite one soon. I recommend one top tier healer class, 2 attacking ones, and then a dark mage. With that squad you will be well equipped to take on just about every challenge. I’m not going to say it is literally unbeatable or anything like that but it will be a very strong squad that is hard to stop. I was finally able to beat the game after getting everyone to level 75 and it still wasn’t what I would call easy so keep that in mind.

The final level is a boss rush of around 10 bosses which is really hard to deal with. You do get healed after 5 of those fights at least so you should plan them out well. In general this is one of my issues with the game though which is that you can only save outside of a dungeon. Some of these dungeons are fairly long so going all the way through one and then dying is rough. I lost to the final boss several times and it would always take around an hour to get back to where I was. It did help inflate the play time to over 40 hours but I think the game could have been a little more user friendly in that respect.

Meanwhile I also think the equipment could be a little less fussy. When you change classes all of your equipment is taken off because different classes accept different things. So often times you would have to go find a shop to get some equipment but most of the time the shop wouldn’t have all of the options. This then takes you back to square 1 which isn’t easy. Mix that in with a lack of a good map and that could make things tricky as well. Some of these issues really just come down to the game’s age but others are just game design choices that I would say did not work particularly well.

The graphics look pretty solid though and the soundtrack is on point. I would say the technical aspects are on point and of course I really can’t complain about the length. Being over 40 hours is really fantastic so I can’t possibly fault that. I don’t think you’re going to get much better than that in any RPG when going through the story since that’s not even counting the post game. There’s definitely a lot to do here so you’re getting a ton of bang for your buck. While it will take you a while to beat the game, there is always a lot of hope due to the nature of a level up system like this. For example if I had still been stuck I could have tried switching classes again, hard grinding to level 80, etc.

Now there is one huge pro tip I would mention now since I didn’t learn about this until the final boss. You can use any kind of spell on all allies at once by pressing the right arrow on your D Pad. Why? Who knows, but it’s a really good hidden feature. I started using the heal on everyone at once which was a massive game changer. I can tell you now that I would not have been able to defeat the final boss without that. Honestly I wonder if I could have beaten him at a lower level if I’d known about it sooner. So yeah this is a tip I recommend you really take to heart.

Overall, Final Fantasy III is a pretty fun game. The gameplay is fun and the overall experience is solid. I had some problems with a few of the gameplay mechanics here and there but in the end you’ll spend dozens of hours here and will be glad that you did. Final Fantasy is always the first title you think of when discussing long RPGs and the length here certainly lives up to it. You have to put in a lot of work to get to the end of the game but it’s all worth it and you will feel a tremendous sense of pride and accomplishment.

Overall 7/10

Star Ocean The Last Hope International Review


Star Ocean’s a pretty fun franchise so far. I’ve only played a handful of games in the series but each one has been high quality. This one in particular does take a little while for the story to really get going but by the end it is delivering with the high end/explosive climax that you would expect from the series. The Last Hope is a fairly long game too so that’s enough time to really get used to the characters. Ultimately you’re going to want to pick this one up for sure.

The game starts by introducing us to the state of the world. Earth has developed enough to send ships into space in order to explore the universe. Sort of like Star Trek you are not allowed to have excessive contact which can change the course of a planet’s history. The main character here is Edge who finally gets to be the captain for this mission. He may not have a ton of experience but he is ready to do good. Unfortunately he’s in for an adventure with a lot of hurdles that threaten to shatter his confidence entirely. Will he be able to salvage the operation?

This story definitely gets very dramatic. Get ready for a lot of self doubt here as the characters all wrestle with their dilemmas. There are also a ton of cinematics in this game, more than I have seen for most other titles which is pretty impressive. The game is already super long as it is, throw in all of these cinematics and now the game is that much longer. It’s always good to see of course since cutscenes make a game more immersive but as mentioned earlier, the pacing can be a little slow at first.

I would say there isn’t even really a main villain until you’re fairly deep into the game. Once the villain appears more that makes things a bit more interesting. The character cast will also grow on you as you go through the game. Edge makes for a good main character and his comrades are all fairly solid as well. It’s just a shame his rival/friend couldn’t appear more as that guy was a lot of fun. He felt like he would be the hero in most other adventures. The guy always made the right calls and fought hard. Ultimately I would say that Edge has not caught up to him just yet.

The graphics here are definitely sharp. I wouldn’t call it one of the most high end PS3 games but the levels and character designs are always clear. The space backdrops always look good and the attacks have good animations. I definitely had no issues there. The soundtrack can be a little more bland but there are still good tracks to be had here. I may have gotten a bit too used to the hype rock soundtrack from the PS4 title. Regardless there is enough variety here where you will almost certainly like some of the tracks.

The gameplay here is effectively real time action. You have different attacks and supers that you use as you run across the map. Enemies will try to attack you as well and you want to time your attacks just right. Once you start a combo you have to let it play out so make sure that you actually have an opening because if your opponent blocks then you will be wide open. A lot of the enemies are immune to being stunned as well so they will just launch an attack while you are attacking and then you’ll go down.

Part of the learning curve here is knowing when to attack and when to run. The game can actually be rather difficult as a result and I can safely say that I did lose quite a few times. There were many moments where I had to take a step back and start training/prepping to get stronger before replaying the level. There is a full level up system at least so you can always get stronger if you are stuck. That said, one tip I would give is to make sure to check the shop while you can.

For most of the game there are no shops accessible which can be rough if you need better equipment. It’s the first time that resource has felt so scarce in an RPG before. Because of that I was over leveled but underpowered for a while because I still had the basic equipment. Trust me, you absolutely do not want the basic equipment. Ultimately it evens out by the end since more shops will appear but the middle act will go a lot smoother if you are properly prepared before heading out.

As mentioned the game is long so I would expect you will be here for a minimum of 30 hours and likely more. You can’t ask for much more out of an RPG than this. I always like to say that a game over 10 hours is reasonably long so it goes without saying that 30 is most excellent. It’s one of the biggest benefits of RPGs since you always know that you’re getting a lot of bang for your buck.

Overall, Star Ocean brings another fun installment to the franchise. It may not be the best title in the franchise but not everything needs to be the best. The main important thing here is that its fun so I would say to pick it up while you can. The final boss rush is definitely not for the faint of heart so definitely get some good training in beforehand. Nothing worse than losing in the middle of a rush and then having to start again from scratch. It just reminds you that you weren’t ready for this yet.

Overall 7/10