Stats time!
Play Time 30h
Tempedia: 28 Captured
Temtem Stats
Gazuma Level 94
Loali Level 93
Nessla Level 74
Gorong Level 71
Shaolie Level 75
Mushook Level 69
Stats time!
Play Time 30h
Tempedia: 28 Captured
Temtem Stats
Gazuma Level 94
Loali Level 93
Nessla Level 74
Gorong Level 71
Shaolie Level 75
Mushook Level 69
Stats time!
Play Time 50h
Level 55
Ingredients 107/198
Seeds 33/36
Crafting 31/64
Cooking 6/167
Harvesting 63/78
Fish 9/58
Enemies 57/57
FEAR 6/24
Stats time!
Play Time 11h 18m
All PS4 Trophies collected!
Guild Rank: B
Catalogue 156/218 Entries
Character Stats
Lily Level 359
Bernard Level 359
Gwen Level 359
Lupy Level 359
Stats time!
Play Time 13h 55m
All PS4 Trophies collected
Panel Challenges Completed 4/5
Character Stats
Aldo Level 505
Ariel Level 505
Nate Level 505
Alice Level: Max
Stats time!
PS4 Trophies 11/21
Play Time 17h 13m
Character Stats
Kline Level 89
Alia Level 89
Vil Level 84
Anne Level 84
Fred Level 84
Paola Level 87
Rooselevy Level 83
Letz Level 84
Alfim Level 84
Reeve Level 84
Nikay Level 84
Epsilon Level 84
Taurus Level 84
Regius Level 85

It’s time for another fantastic RPG and this one gets exciting right out of the gate with the top tier gameplay and soundtrack. There’s a lot to love here and the positives just keep on rolling the whole time. The story is very strong with an emotional message about slowing forming bonds of friendship with others. The game even sidesteps the potential romance angle to actually have a wholesome friendship plot with no strings attached. Definitely great stuff all around.
The plot starts out by introducing us to a magic tool repairer. He’s a very serious kind of guy who is virtually emotionless and has no friends. He just does his duty and keeps it moving. Well, one day a bunch of monsters attack while he is working on repairs and he tries to stop it but nothing works. This ends up resulting in his blowing up a house which at best slows the creature down. What he didn’t realize is this was the home of a little girl who had been living by herself. To make it up to her he agrees to find a new place where she can live an uneventful life. It won’t be easy but now the two of them can be a team. Along the way they get wrapped up in a battle of utterly cosmic proportions with beings that transcend the very world itself. Aliens exist and there are a bunch of kingdoms fighting for global supremacy. All the hero wants to do is find a quiet place for this girl to live but he won’t let any of this stop him from making that a reality!
The gameplay here is your classic turn based adventure but with all of the extra bells and whistles that you always see in a Kemco game. You can speed up gameplay, turn off animation, etc. The new gimmick this time is you can summon little animals to help you out in combat. Personally I never really saw the point since they seemed weaker than the actual characters so I ended up putting them to the side. Still you could send them on missions to get items so that was cool. You don’t get the guaranteed currency for winning 3 battles in a row here the way you could in some older Kemco games but I can also see how that might make things a little too easy so I get why it wouldn’t be here now.
The level cap is very high since I managed to get all the way to level 500. I’m guessing 999 would be the max but it’s not like you really need to worry about that since you can get the Platinum a lot sooner. The trophies are all pretty reasonable and none of them should take you a whole lot of time. They are a great way to add a little replay value to the experience without feeling tedious or like you are wasting your time. So in that sense the game is once again landing a big W here because that’s how trophies should be. They should lengthen and enhance the experience but not make you regret going for 100%.
The story itself was also good with a lot of twists and turns. I already talked about how the game made some good decisions with the dynamics before. The character designs are on point and there are always a lot of moving pieces on the board which I appreciate. There is a good amount of world building here and the game stays epic the whole way through while having some emotional moments in there as well. So it’s super well balanced which again is not particularly surprising.
The soundtrack is pretty excellent. A lot of real fast paced tunes and intense boss fight themes. Unfortunately most of the tracks are not on Youtube yet but at least the main battle theme is which is the important part. I recommend giving it a good listen. The graphics look good with all of the illustrations really being on point. On the technical aspects the game is absolutely excellent and that’s why this is possibly the best company at making turn based RPGs. There really isn’t much more you can ask for. It hits every note on how to make the experience as fun as possible.
Surprisingly there is only one ending this time instead of having a bunch. Maybe they figured the ending was just that good so they didn’t need other versions this time. Who knows maybe it’ll get a sequel some day. Most of these RPGs don’t get sequels but sometimes they end up appearing and it’s hard to predict which title will continue. I’d still love some kind of big crossover game with all of their properties at some point but it would definitely be really ambitious and take a lot of time. Hopefully at some point in the future though!
Overall, This was a great game all around. You have a pretty solid main character cast with a lot of good character dynamics between them. The game is a decent length and it should take you some time to beat the game because of all the level ups you need. I ended up beating the game at around Level 500 which was absolutely overkill but it was also fun to just walk in and stomp the villains. It’s not every day you get to destroy the final boss like that after all. I’d definitely recommend this game if you’re looking for a solid RPG. It really doesn’t get much better than this after all.
Overall 8/10

Kemco is back with another great RPG. The company really never lets you down and its impressive just how many titles they have churned out. As always you have a ton of great gameplay mechanics here and they also try a few new techniques as well. In this case I don’t see the new gimmicks catching on but none of them were bad which is the important thing. It’s a bit on the shorter side compared to some of their other RPGs but ultimately it’s a solid experience through and through.
The plot starts with a whole lot of amnesia. The main heroine has lost her memories and then she bumps into a spirit who says he has also lost all of his memories. Ah well, they both like helping people which is the important part and so they travel the world fighting against monsters. This leads them to joining up with the national guild where they meet a travelling priest of sorts who is looking for someone. The three agree to form a team since you need 3 in order to be registered and they will help each other out along the way. Eventually they are joined by a hungry fairy who eats other creatures for power.
There are a ton of mysteries throughout the game as each team member is holding something back. I like just how many are ongoing at once too. There’s even one cutscene where each character has to face off with their dark self and so we see how everyone’s keeping a secret even up until the end of the game. I guess they just really don’t trust each other and of course that is part of the character development. By the end it’s all good and the ending may not be the most satisfying, but that’s one of 3. I’ll work on beating the other two endings shortly and getting the Platinum trophy because we’re already so close to getting that one as it is.
The story is fun here and the characters are all pretty reasonable. At most you can say that sometimes the weakness of a Kemco game is that some characters can be a bit overly weird with a gimmick that gets played out early. Fortunately that’s not the case here. Every character has a clearly defined personality and everything but they are never one note. They all have serious plots going on and we get a good amount of banter out of everyone. It helps make this a more complete experience.
Additionally for the gameplay it’s as streamlined and smooth as ever. You can speed up attack animations when grinding, turn off minion encounters for levels that you’ve already beaten, quick travel, etc. If there’s a nice quality of life feature that you can think of, this game almost certainly has it. That’s something I’ve always loved about these games. It makes it fun to level up and explore without having to be fighting minions every second.
The level cap is really high and I beat the game close to level 300 but getting those level ups is really quick. Just keep on fighting and you will secure the levels before long. For one of the new mechanics in this game you can absorb/take over monsters once they are weakened. It’s interesting but the main problem is that it’s never worth it. You do more damage normally so taking them over is only good for the novelty and since there’s no trophy for that…there’s no real point to doing so.
Then you have the skill leveling which is interesting enough. You can buy a ton of skills using blue points and then level them up with red points. It’s interesting but I’d say the reason it doesn’t work is due to just how many of them there are. Even by the end of the game I probably had at least half of the skills still locked and you don’t really need most of them. So buying them all is just fun for being a completionist but you’ll be okay with beating the game either way. I’s definitely not a make it or break it deal.
So I think you could leave that out of the next one. The equipment was solid though with ranking it up to work for you with better stats. That is pretty streamlined and easy to use which I appreciate. You can alter your team’s tactics, formation, etc. There is really a ton to do and you have complete control which is awesome. You can buy tons of great permanent upgrades from the shop and you can farm the currency through the triple fights in the cave. That is definitely the best part of the grinding because it basically turns itself into an extra boost.
Overall, Ghost Sync is definitely a great game. The gameplay is on point and the story is a lot of fun. The soundtrack is really fast paced and intense like you’d expect from this company. Really this is an RPG developed by a very experienced company and it shows. It shines on basically every level. While the replay value may be lower than some of the other games since you can platinum it fairly quick, you’ve still got a lot of good value for your buck which is what counts. Definitely a game that I will not be forgetting anytime soon.
Overall 8/10

Justice Chronicles is one of those great games that really has everything you could want. A top tier soundtrack, a solid plot, good characters, great gameplay, etc. It’s really the whole package and you love to see it. The game can be difficult and will absolutely require some grinding but that’s how you know that it’s legit. It never feels annoying to grind either because the game is well developed. Yes sir this is the way to go without a doubt.
The plot starts off with the main character being a part of a legendary group of hunters who have to travel to the human world to check on things. There is a war brewing between both sides or at least that’s what the rumors say and so they have to check into this. Ultimately the group gets split up and the hero finds himself stranded in the human world. He ends up saving a girl who nearly died by making a pact with a demon in exchange for his soul. A nearby witch is able to halt the pact for a while but now the hero has to make sure to get back to his people and stop this war or a lot of good people are going to die.
There’s a ton more to this story as this is a proper RPG through and through. You have betrayals and conspiracy going on. There’s a fairly large cast here as well and you have time to get used to all of the characters. The game even has a bit of a double ending going for it so the experience lasts even longer than you would expect. I wouldn’t say the cast is quite ready to take down the Asdivine Hearts folks but it’s a pretty strong cast either way. They’re easy to root for and we get a lot of good banter the whole time.
For the gameplay, you have your classic attacks, special moves, and such. It’s turn based combat so you want to plan your attacks carefully. There are so many different things to level up with limited resources so choose carefully or you’ll end up regretting it later on. Of course at that point you could always do more grinding if necessary. One thing I didn’t focus on until the end was ranking up my weapons because the whole harvesting system looked a bit complicated. It probably is a little more complicated than it needs to be but in the end I wouldn’t say that it’s bad.
Basically you have to complete side quests in order to unlock different materials for purchase at the shop. For that reason I would say not to use any materials until you have unlocked them because you will need those eventually. The money will come naturally the more that you defeat the enemies so you really don’t have to worry about that. It does mean that like Harvestella you will often have to choose between focusing on your level or focusing on getting materials. For the most part I would say focus on levels first until you can easily one shot any minion from a weaker zone and then get the materials. Ranking up your weapon increases your attack power by about as much as 10 normal level ups which is why you want great weapons and armor. That said, you don’t want to forego either one of those for too long or you’ll really be in trouble.
I died several times during the game and had to spend hours grinding. So this isn’t a walk in the park but the grinding is always enjoyable. The EXP you get per battle is fair so you don’t feel like things are going too slowly. Throw in the resource grinding and that keeps you especially busy the whole time. I’d say what helps also keep things from getting stale is the soundtrack’s really good the whole time. Don’t underestimate the power of a great soundtrack to keep anything from being too tedious. The fast paced nature of the themes really work well.
Of course the visuals are also great here and I would expect no less. It’s all very streamlined and full of color. Yes the game succeeds on a technical level very well. Then there is a good amount of replay value here to get the trophies. The platinum will definitely take some time but I also wouldn’t say that it’s super difficult. It’s a pretty fair one where if you put in the effort then you will get it. By the time you beat the game you will be well on your way so I would definitely recommend going for it. I’ll probably work on this soon once I’ve worked on some other titles.
Overall, Justice Chronicles is definitely a great game and one that I highly recommend checking out. The story is really good and as always there are a ton of great quality of life features here. It may be lacking some of the functionality that Asdivine Hearts had and other gimmicks don’t play quite as strongly as the classic games yet I still had a lot of fun here. It’s still heads and shoulders above some of the other RPGs of the past. Additionally I really like how they went the extra mile for the opening cinematic. This is a game that was clearly giving its all right from the start and I can definitely respect that. I highly recommend checking this game out whenever possible.
Overall 8/10

This is one of those RPGs I hadn’t really heard of until I happened to see it online during a sale. Why not pick it up right? More times than not any RPG will end up being a fun game since you get used to the characters and have a fun time with them. In general this isn’t one of the strongest ones in terms of story but it did have full voice acting which I appreciated and makes for a fun experience. It took me over 25 hours to complete so the size is fairly good too.
The game starts off with a bunch of people being chosen as the 333rd generation of demi gods. This is seen as a great honor as you defend the planet. The catch is that you are now fated to die very shortly. I forget if you have 3 months to live or 3 years but once your term is up then you die. Definitely a rotten deal most would agree but you gotta do what you gotta do. The world is usually in harmony so this is an easy task but not this year. A villain group seeks to disrupt the current state of things by granting people free will but with dangerous methods. The heroes must stop the villains…but do they have a point?
This is where the story doesn’t really go as far as it should. The theme of the villains potentially being right isn’t really explored at all. Lets look at the context here though. In the current world everyone has to keep on heating this fruit called the harmony fruit. The more you eat it, the more you fall in line and so all of the different races are kept apart and everyone is happy. The villains believe that this is a false happiness and one that is actually enslaving them so they have decided not to eat the fruits.
The main characters disagree with this but it does seem like the fruit is actually hurting the heroes. Of course the game wasn’t tryin to get too morally gray so the villains start murdering people and so they have to be stopped. I would have liked an ending where the characters agree to stop having people eat the fruits or something. At least address it, but that doesn’t end up happening this time. Ah well, the story we get is still good with a lot of different villains and even a bit of a body count. The situation is definitely very serious right from the jump.
As for the gameplay, it’s effectively your classic turn based system. You can use 4 party members at a time. If they lose during battle but you still have one member out, you can swap them out for your other allies in storage. It’s a pretty cool idea in theory but the health points in this game can be low so using up a turn to summon these guys would usually have them down in an instant. I would recommend just buffing up your main four fighters as much as possible.
You do this through level ups but also by using your earned special points to unlock new moves and power ups. this part can be tricky because you don’t get much SP during normal battles. So there is one helpful thing to do and that is to go back to the colosseum and defeat the boss all over again. You can beat him in 2-3 turns as you get stronger and he will always get you 25SP. That’s like completing 10 normal battles which take a lot longer than this boss. So that’s what I did for many hours and finally powered up enough circles to beat the final boss. Without that I would have definitely not had a chance. Those guys hit like a truck.
Personally I advise using almost every upgrade on health, just one or two on MP will be enough. That’s because later on you will learn skills that cut MP consumption in half which is absolutely crucial. You will be glad you had the health later on since it helps you survive the powerful blows later on. Additionally if you use Kress in your party, she has an attack that converts your health points into pure magic power. Trust me that is also really good in a pinch. Each character has some really strong attacks so use them wisely. Especially since some bosses are immune to a bunch of different attacks so you just have to figure out what to hit him with.
You’ve also got super attacks, summons and such so this is just the tip of the iceberg. The gameplay is reasonably deep which is why I recommend playing around with the characters and finding out what your style is. There’s also some basic platforming here but for the most part it’s just around for kicks so you don’t need to practice for it or anything. There’s a very random dice game of sorts that is in but there’s only one battle required for story mode and you can skip the rest of them.
The graphics are definitely solid here. It’s going for a bit of a retro feel but the illustrations are on point and I like all of the designs. The soundtrack is more on the forgettable side though. I couldn’t really tell you any of the tunes at this point. They all just go in one ear and out the other. I feel like a lot more effort could have been put into those. The rest of the effort could have gone into balancing the EXP and SP gained. It just didn’t feel very well balanced at all and the fact that I grinded for hours and hours but never got close to filling out the tree isn’t a great sign. At least it does feel satisfying to see yourself getting stronger and stronger.
Overall, Astria Ascending is definitely a pretty fun game. The story is good even if a whole lot of meat is left on the bone. You still get to enjoy the big battles and of course the gameplay is really solid which helps as well. It could use a little balancing but ultimately you have the freedom to go in a whole lot of different routes on your own which is good. No two battles will end up being the same as a result. The voice acting is still a really big plus as well and you’re getting a lot of bang for your buck so there’s a lot to enjoy here. Definitely worth a purchase.
Overall 7/10

It’s time for another super long Switch game in Temtem. This one’s basically a Pokemon homage for the modern audience. In some ways it definitely surpasses Pokemon like the fact that the story can get a lot more out there but on the other hand it does have some extra issues like endless battles that do bog it down somewhat. So it’s a good game but not nearly as good as it could have been.
The game starts off simply enough with your character getting his first Temtem. He can finally travel the world and fight all of the Dojo Masters. Unfortunately his journey is interrupted by the fact that a big terrorist organization is making a move on the planet. They are building some kind of super Temtem to take over the world. The lead will have to stop these guys while also improving his skills, but what can one kid do?
Basically this is like the plot of the original Pokemon game but with a few additions and twists. Additionally the game definitely has fun being really self aware about the whole thing. You are often given 3 dialogue options, usually a nice one, a mean one, and a random one. I certainly had fun playing around with the responses. Note that this doesn’t actually change the story or anything like that but at the same time it does give the lead some personality. Also the characters do actually react to what you’re saying which is nice. In Harvestella this didn’t really happen as the two options were almost always pretty much identical.
I wouldn’t say that most of the characters are all that memorable but I did like the final boss because of how insane he got and I also enjoyed the general. The rival Max started out good but basically fell off a cliff. Where the game gets a bit dicey is it tries to be as edgy and modern as possible which works in some ways like this game having a body count and you getting to fight unwinnable battles. Where it doesn’t work is with the game getting rather PC and shoving a bunch of iffy romances at your face. The game constantly trying to ship me with the rival was pretty awful. At least there’s always an option for you to tell him to back off or just be really mean to keep it from happening but making that a main plot point was definitely not a good idea. A ton of the NPCs you beat up also have romance drama going on, at least two being story plots you can’t skip so the game wanted you to absolutely know where it stood on the gender politics. It’d be nice if all of that could have been sidelined so I can focus on the actual game!
To the rest of the plot, at least the lead actually has real character and can talk. That’s a big departure from the classic Pokemon games where this was absolutely not the case. Even now Pokemon doesn’t really do that and I think it will be years before it’s ready to be more of a full RPG the way this one was. The game doesn’t want to invite too many comparisons to Pokemon beyond all of the inevitable ones so it does go and switch all of the type advantages. Because of this it took me forever to learn them and even by the end I was mostly working off of memory from when I fought the Temtems. I still couldn’t tell you most of the types.
As this is one of those games where you are always online, the game is constantly saving. That’s good because the game crashed several times where I definitely would have lost some data but fortunately in this game when you restart it takes you to the exact point where it crashed. Literally if you’re mid battle you will respawn on the same turn within the same battle. So that was definitely cool. You also have a portable Pokemon center of sorts which you can use to recover all of your health once after every poke center visit. This is huge because otherwise I would have to be going there constantly.
As I mentioned earlier there are tons and tons of fights and they generally keep really close pace with your Temtem. So you can probably beat maybe 2 of them before you have to go and heal. So with this item you can do 4 fights before you have to reset. There is no EXP share or anything like that so most likely by the end of the game you will have 2 super powerful Temtem and the other 4 would be fodders. I basically resorted to just catching my last ones in the wild since they would at least be level 70 that way but my main two were both over level 90. This made the final fight tough since there’s a timer and I had to keep on reviving the main two but it worked out.
You need to watch out for the fact that money is hard to come by from Pokemon encounters though. In fact I think you don’t get any money from those so you need to fight with trainers a lot and that money goes really quickly. It makes losing really high stakes since the game saves so often and then you don’t have enough cash to buy more revives. You can always grind out more levels of course if it gets to be too much though. Fortunately I didn’t have to much after the first chunk of the game, for the most part it stays manageable. Just pick your main two Temtem carefully so that you have a balanced form of attack. I used a thunder type and a bug type which covers most matchups.
The soundtrack is a bit more on the forgettable side so you likely won’t be remembering too many themes. The graphics are also not super impressive, they do the job but ultimately I wouldn’t say that they’re high tier or anything. This could pass for a much older game than on the Switch but it feels like it’s an indie title to an extent so this isn’t exactly coming with a Mario budget or anything like that. It could have probably put some more effort into it, but it’s not bad at least.
One thing this game really lacked was a better fast travel system. There are large parts of the game where you’re running from place to place and it just takes a very long time. Being able to teleport to a town once you have been there would be huge. The main Pokemon games have always done this so Temtem deciding not to bring that feature along was a big mistake. Maybe they thought it would feel too similar but there are tons of ways around that and most RPGs have fast travel so it shouldn’t have been a big deal. In short, this game’s biggest weakness is easily that it is missing a ton of quality of life features. It feels a lot grindier than it needs to be with all of the constant fighting and that means there is less time to just enjoy the story even if the story could have also been better. There are a lot of elements that I liked but also things left on the table. For example the climax is a huge missed opportunity. Lets just say that you’re expecting one more huge battle at the end the whole time and then it just doesn’t happen. I was really surprised about that. It may have also been a budget thing but it was absolutely not a good idea.
Overall, Temtem is a good game. It’s held back a bit by how hard the game is being drawn out towards the end though. There are just so many battles. They may not be super tough but you still have to go back to the healing station each time after fighting them and this gets old quick. Especially because the minion spawn rate is rather high too so you have to be running away a lot. This is a game where you will need to have a book or something with you while you are playing for all of the dead time. It’s a turn based combat game after all so there are a lot of animations and the battles tend to be a little on the long side. It could use some Asdivine Hearts quality of life features to cut out animations and speed things up if you ask me. Still if you want a Pokemon type game with a story that can go a bit harder than the main games then this should be right up your alley. It’s not like there are a ton of Pokemon type games out there either so you need to grab each one that you see.
Overall 6/10