J-Stars Victory Vs+ Review

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This is a game that was definitely unlikely to come to America when it first came out. If this had arrived just a few years earlier, I’m confident that it never would have made the trip to the USA. Luckily, we’re starting to get better with licensing anime fighters like this one thanks to the power of leaving their voices in Japanese. It’s a trade off that I’m definitely willing to make and I’m sure that many anime fans actually prefer it this way. The crossover is as great as you could expect!

There actually is a Story Mode in this game. Essentially, all of the various Shonen Jump manga series actually take place on an incredibly large planet called Jump World. Before you start the story, you can choose to play as Luffy, Toriko, Naruto, or Ichigo. Depending on who you pick will determine which characters you meet along your quest to enter the legendary tournament and prove your superiority to the rest of the cast. Along the way, you can help other characters through quests and recruit some strong fighters to your team. Once you complete the tournament, the real villains appear and they aren’t here to have tea!

I mentioned that this was a crossover already, but I should explain a little more about how extensive it is. Just like how Super Smash Bros crossovered characters from the many Nintendo franchises, Playstation All Stars Battle Royale did the same for Sony’s fighters, Marvel vs Capcom brought together characters from their companies, and Justice League vs Mortal Kombat did a nice mixup, J-Stars Victory Vs did the same thing. There are 39 playable characters from 24 different series. Coincidentally…or not, Super Smash Bros for Wii U also represents 24 different series thanks to the inclusion of Ryu from Street Fighter. Super Smash Bros does have over 10 extra characters to J-Stars, but this is just the beginning for the J-Stars franchise and we can look forward to more sequels at some point. Video Game Crossovers are always a lot of fun and as I’m a fairly huge Shonen Jump fan who has read several of the series, I can definitely appreciate the interactions. I’ve read 12 of the 24 series that are in J-Stars so I definitely know a lot about more of the characters.

Also, you heard me right. There are actually a lot of interactions and a fairly deep plot in story mode. This is something that quite a few of the other crossovers that I mentioned lack like the new Super Smash Bros and MVC3. It was great that the game added the story mode as it adds more enjoyment to any title. I completed Luffy’s Story Mode and aim to do the other 3 at some point in the near future. I decided to do one story mode, then complete another game, and rinse/repeat the process until all 4 are done.

Aside from Story Mode, there are quite a lot of other things to do here. There’s an Arcade Mode that you can play to test your skills. Completing it doesn’t seem to actually unlock anything as far as I know, but it’s a great way to earn money and may be even more effective than Story Mode at that. There’s also a mode titled Victory Road, which is basically an Arcade Mode that is more mission based. There seem to be quite a few levels to complete here, but an incentive is that you will get 3 trophies as you complete it. That’s not a bad deal!

Those 3 modes alone should already take you many hours to complete. This is no short game by any stretch of the imagination. The replay value is essentially limitless as the gameplay is a lot of fun so you can enjoy many matches in local multiplayer or through online. Trying to nab the Platinum will also extend the journey a little. It’s not too much of a grind though and it’s not unreasonable either. It will force you to really experience the Story Mode as you will have to complete several extra quests and fight more ships than you would have otherwise. You will also need to complete all Victory Road battles along the way. The Platinum is worth the effort though since it’s the ultimate bragging right as far as the PS3 trophies are concerned.

Now, it’s about time that I talk about the actual gameplay right? It’s a 3D brawler and you have to defeat your opponent a certain amount of times in order to win the match. You can do a 1 on 1 battle or go up to 4 on 4 at a time. 1 on 1 is probably the most direct, but 4 on 4 can be quite epic since so many things are happening at once. You have standard attacks as well as power ones and special abilities. You can use the R1 button to block or mix it with the other attacks for even more techniques. You really have a lot of attack options, but you will most likely find yourself sticking to one or two favorite combos after a while. I’ve been playing as Luffy a lot so I go with his rapid fist option all of the time.

Once your team has gotten enough encouragement, they will be ready to go into their Victory Modes. At that point, you can use your Final Smash to attack the opponents. Even if you are a team of 4, you will only control 1 character. The other 2 will be helping out as A.I. allies and one character can be used as a support fighter like in Marvel vs Capcom 3. I felt like a lot of effort went into the gameplay because each character feels like he/she did in their own games. I can really only speak for Naruto, Bleach, and One Piece, because I haven’t really played modern games for most of the other franchises. Naruto’s combos feel like they did in Ninja Storm, while Goku’s combos seem to be straight from the BT series. Even Ichigo’s attacks feel like they did in Soul Resurrection. This way, you know what you are doing with your favorite character right off the bat if you had already played that character’s game earlier.

The soundtrack is naturally very good as it uses music from all of the various SJ titles. You can even choose which music theme you want to play for when you activate your Victory Burst. The large variety of themes is a lot of fun and most of the series get their own stage as well. My favorite is probably the Athena one with my least favorite being the Bleach stage. It’s unfortunate, but there are just too many walls to navigate around if you ask me. The graphics are solid and you can easily tell who’s who. The manga effect isn’t quite as smooth as it is for the Naruto Ultimate Ninja Storm series, but it’s still good and effective at evoking that manga effect that the game is going for. Nothing beats looking at the Kamehameha wave..unless it’s being tossed at you!

Now, we have to compare the game to Super Smash Bros for a minute here. Super Smash Bros does win the battle in terms of soundtrack, graphics, gameplay, and replay value, but J-Stars takes it down when it comes to the story mode aspect since Super Smash Bros surrendered that. Taking one win against the ultimate video game is still some good bragging rights though and I look forward to seeing what J-Stars has up its sleeve for the sequel.

Overall, J-Stars Victory Vs+ was a lot of fun. It’s still amazing that the game actually managed to come out in America. This is certainly worth purchasing and there’s enough content to last you here for quite a while. I’m still working on getting the Platinum on the side so you can expect an update for this game at some point. As a big Shonen Jump fan, I can do no less! I eagerly await a sequel for this game and wonder which other characters will be added to the fray. Hopefully we can get around 60 playable characters next time so each franchise can have more reps. This is easily one of the best PS3 games on the block so you need to purchase it as soon as possible!

Overall 9/10

Naruto Gaiden: The Seventh Hokage and the Scarlet Spring Review

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After Naruto ended, it’s safe to say that the fans were not pleased. We had been reading the series for years and finding a replacement would be difficult. Luckily, the author did a sequel series that ran for an extra 10 chapters which bought the world some time. It was a fun title and while it was incredibly short, it was still long enough to give us some hype and introduce new characters. Nothing can ever top the classic Naruto series in this franchise, but Naruto Gaiden is a sequel that is worthy of the Naruto name.

It’s been years since the final battle and you should be aware of Naruto’s current role, but I won’t spoil it in case you do not know. Sasuke was roaming the outside world when he was attacked by a kid who possessed the Sharingan. He quickly calls in Naruto to deal with this threat as he hints that a new villain who may be even stronger than the final boss of the Naruto manga could be around. Meanwhile, Sarada realizes that she doesn’t know much about her parents and decides to follow Naruto for some answers. Her friend decides to tag along and now we have the main cast for the series!

The art is quite good and it feels just like the main series. That’s a good thing as it gives the title a sense of continuity and this could easily have just been an epilogue volume to the main title. The action scenes are a lot of fun and the character designs…are not quite as good. They aren’t bad from an art stand point, but I still just don’t care for the new looks of Naruto and Sasuke. Most of the characters just look too old at this point. It’s just an age issue though and not every character was meant to become an adult.

It’s a little infamous that the villains in Naruto typically turn out to be heroes deep down. This title takes that even farther as Kabuto’s essentially seen the light and he’s allowed to be the teacher of a school. Orochimaru’s even gone past his evil days although it’s heavily implied that he’s still conducting illegal experiments. I don’t understand why Naruto and the others haven’t taken him down yet. Surely it wouldn’t be too much of an issue for the heroes right? Maybe he has diplomatic immunity or something like that. Even the ending continues this tradition. Now, it’s cool to see that the villains are able to turn over a new leaf and that they’re not totally evil, but such a thing needs development. The series didn’t have a whole lot of time to use on that, but it certainly would have been worth it if you ask me.

Naturally, Naruto and Sasuke are ultimately powerful at this point. So, how are any of the villains actually a threat? Well…they aren’t. The series tries to give the villains some hype and they do manage to look decently good against the two heroes at one point, but it’s only because they had plot hax and surprise on their side. In a fair fight, they wouldn’t last an instant here. Sarada is basically able to take these guys on with minimal effort so I wouldn’t put them on Akatsuki level, much less Uchiha tier.

Still, I did enjoy the fight scenes here. The artist is certainly experienced with them by this point and you’ll see a lot of epic speed effects during the fights. Everything has a good amount of detail and the intensity of the fights is the main reason as to why I enjoyed the series a lot. The actual plot about finding out who Sarada’s parents were wasn’t quite as interesting since I’m sure that we suspected who they were from the start. Especially once the series was confirmed to only be 10 chapters as it had to wrap up quickly.

Perhaps, a little too quickly. The ending is very rushed and the main villain goes down in a single hit. I would have liked a bigger fight, but it’s implied that the true villain is still out there. Sasuke had been mentioning that this could all just be part of a bigger scheme. The Boruto movie is apparently an epilogue to this series in a way and the trailer did look fairly awesome so it’s safe to say that the true fights are just beginning. Naruto and Sasuke may have finally met their match this time!

Naruto was a good main character here. He was sympathetic to the villains without actually letting them get by him. Naruto shows why he is still one of the strongest characters in the series even if he has apparently stopped training and grown weaker like Gohan from DBZ. While Sarada is the main character of the series, Naruto gets a good role and he looks good aside from one loss. Likewise, Sasuke manages to be a decent character, but I don’t like his generic design. One of the plots also just doesn’t work since he’s a loner and I can’t really see that changing anytime soon despite what the manga would have you believe. He’s the Shonen Rival and that’s how he should stay. For the most part, he does a good job of handling that reputation and his Sharingan powers are impressive as always. He doesn’t get to fight as much as Naruto, but Sasuke still gets his props.

Sakura doesn’t fight as often as the other two members anymore, but we see that she still has a decent amount of power at her disposal. Would she have defeated the villains without Naruto and Sasuke? I don’t think so, but she was badly outnumbered so we can let it slide. Sarada’s partner was one of the weak links of the series. Her gimmicks just aren’t funny and she’s constantly hoping that someone else is her father. The ending helps to wrap this up so that plot is over, but her attempts at humor didn’t really do the series any justice. Luckily, her role is rather small so it doesn’t really affect the series in a negative way. It’s a very minor con.

Boruto’s role is incredibly small, but he’s getting his own movie so he didn’t need to appear here right? He seems decent in this title except for the fact that he doesn’t run away from the village to help everyone. That’s what a real hero would do. Sarada can be rather unreasonable and dramatic at times, but she’s a good character for the most part. She’s certainly adept at fighting and Sarada appears to be turning into a hot blooded rival type of character. That would work out quite well and I’m hoping that’s how her character develops. She may still overreact at times, but it’s manageable and she’s still better than Boruto and her friend for now. While she probably can’t hold her own series as much as Naruto, she won’t need too since Naruto and friends will still be around.

Meanwhile, Shin is basically the main villain along with a lot of clone versions of him. (He’s already a clone though) I like the design, but he’s not very interesting. His goals are generic and he basically just wants to destroy everyone. His goals and motivations barely make any sense and when you have to beg the enemy for help…you know that you’re in a tough spot. With his Sharingan abilities, you’d think that he would be an impressive fighter, but the way that he goes out is rather anticlimactic. He’s not really meant to be likable, interesting, or cool since this is such a short series, but I still feel like he could have been better. Ah well, at least he wasn’t a downright bad villain.

Overall, Naruto Gaiden was a fun little sequel to Naruto. As it was only 10 chapters, the pacing was nice and quick. We got to see the old characters once again and had a chance to see the aftermath of what happened during the main series. It was a lot of fun and there really wasn’t anything wrong with the series. The ending was a little rushed and the villain wasn’t too cool, but the series couldn’t be perfect. Given the length constraints, I thought that Naruto Gaiden was a blast. If you enjoyed Naruto, then you should definitely like this one. If you’re entering this series fresh to the Naruto franchise, then you’ll still have a blast with all of the suspense and intrigue throughout. Now, I’m ready for the Boruto film!

Overall 8/10

Nura Rise of the Yokai Clan Review

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It’s time to look at an action manga that I hadn’t heard of before I started it, but it’s evidently more popular than I realized. It’s always good to meet an action title that is pretty high tier while also being fun. In many ways, this series reminds me of Bleach. It has its weaknesses, but manages to be a fun ride.

The world is filled with humans and yokai. The humans are unaware of these beings aside from a group of yokai hunters. The Yokai essentially own the world as each group has a territory. Some yokai are evil and some are good. The series revolves around the Nura clan, of which Rikuo is the rising leader. His grand father runs the organization for a little while, but Nura (Rikuo) quickly embraces his role as the leader. Rikuo’s job is to stabilize the region and keep his demon group at the head of the pack. They like to scare humans and have fun, but in peaceful ways. There are many yokai who want to hurt the humans so Rikuo’s group has to keep them in check. Rikuo is only 1/4 yokai though, which can cause him issues. He becomes a yokai during the night and stays human by day.

The first main arc deals with Haggoromo as she bands together a group of villains to take over the world. Their master plan actually involves giving birth to an incredibly powerful demon, but they are destroying dozens of earthlings along the way. Nura naturally can’t let this stand so his group gets ready to work. Unfortunately, his minions have their doubts since Nura is part human and his abilities are far below that of Hagoromo’s, but a little training can go a long way!

Seimei is lose on the world and that is the plot for the last arc. Interestingly, the author decided to throw in a bunch of new villains as well. So, aside from the Seimei plot, we have some villains who want to revive Sanmoto and decide to cause havok in the streets. They challenge the heroes to a game. The villains will try to destroy as many people as they can and the heroes have to destroy them to prevent the casualties. The game of cat and mouse will certainly have high stakes! Still, the heroes can’t be distracted from their true objective…stopping Seimei!

Since this series is of a decent length, we have a very colorful character cast. I’ll quickly discuss most of them and then write about the series as a whole. Let’s start off with the main character as that makes sense. Rikuo is the main character and he’s certainly one of the better leads that I’ve seen in a while. By day, he starts out as a timid protagonist who is in a little over his head when it comes to leading the large demon group. Luckily, he slowly starts to believe in himself and by the end he has come to accept his demon blood. This way, he can fight during the day or night, but in the daytime he will still be a lot weaker. He was a fun character, but his night time version is naturally the real deal. The difference between them is a lot like Yugi and Yami Yugi. The night time version is simply more intense and he’s the true fighter of the two.

Night Rikuo’s abilities are second to none and he continues to prove himself as he goes up against many incredibly powerful fighters. Towards the end of the series, Rikuo unlocks his attack mode, which was a great transformation. He was already very self confident and sure of his abilities, but now he was even more open about this. His transformation into an Ichigo/Kirito character was complete and he went on the offensive more instead of strategizing and waiting for an opening. With his speed, it makes sense to press on the attack as often as possible. Rikuo is one of those main characters who doesn’t come along very often so you always want to really remember his appearances while you can. He’s simply hard to top!

Tsurara is one of Rikuo’s main allies and she is always by his side to protect him from Rikuo’s many enemies. She has mastery over ice and this has helped her against many fighters. Unfortunately, her abilities do not increase very often so she is outmatched against the later enemies, but Tsurara still does her best to help out when Rikuo is in a pinch. Unfortunately, she has a subplot where she likes Rikuo, which does make her distracted at times, but luckily the series has Rikuo keep her in the friend zone. It’s always good to have allies, but Rikuo can’t afford to be distracted anymore than that.
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Yura is one of the main supporting characters who is not part of Rikuo’s group. She is with the Onmyoji group, who are humans that fight off the yokai. As such, she is wary of the yokai even though she gets along with the heroes. She develops from a relatively weak heroine to one of the strongest heroes in the series. Yura was a likable character to be sure and from the three heroines she is in second. She can be a little too distrustful of the yokai at times, but they are Yokai after all.

Kano is another one of the heroines and I got her mixed up with the other two quite a bit during the beginning of the series. They just look very similar, but the artist did a good job of differentiating them as the series went on. Kano is not quite as interesting as the other two characters because she never gets to contribute to the story. I don’t believe that she had any important moments in the series and the author didn’t know what to do with her. She was simply another friend to add to the yokai watch group. Giving her some spells or power would have been cool.

Rikuo had some other friends as well, but they didn’t really contribute to the plot. Technically, they helped out as one of the friends tried to prove Rikuo’s innocence to the world. Still, the author seemed to have just added them for the pre arc so that we could learn about Rikuo and then they were ditched. It doesn’t help that the one shot stories involving them were never that great and none of the friends were very likable. At most, they were passable, not bad characters, but not good ones either. Thanks to their small role, it shouldn’t matter to the reader too much unless one really dislikes them.

Nurarihyon is Rikuo’s grandfather and he gets a lot of hype for being the clan’s ultimate leader back in the day. His skills were incredible and it’s heavily implied that Rikuo has still not surpassed him. This is essentially confirmed during the very ending as Nurarihyon is quickly able to revert back to his prime for a few minutes. In that time, he effortlessly defeats one of the big enemies and almost gets to fight the main villain before his transformation expired. We don’t get to see him in his prime a lot, but at least the leader backed up his hype this way. Finally, we had an old man who was actually pretty decent in a manga. Typically the author tries to make that kind of character unlikable.

Rihan is Rikuo’s father and he couldn’t get outshined by his two relatives right? Rihan is extremely powerful as well although I think it’s safe to say that he has been surpassed. He had a rather tragic and sudden ending because he simply didn’t see the blow coming. Nonetheless, he was still a very powerful figure back in his day and he helped the Nura Clan to reach levels of honor and greatness that lasted a very long time. He was a likable character even if he slacked off a lot. Rihan could have held his own series quite well since his adventures were fun, but his flirting tendencies made him a lot less enjoyable than Rikuo.

Aotabo is the power hitter of the group. Unlike most Shonen series, some of the characters are tough from start to finish without any real power ups. That’s certainly very impressive even though it also means that a lot of plot hax will present itself when necessary. Aotabo just forgot about his true powers until he needed them. He’s a nice guy and certainly means well. While Aotabo may not have the “cool” factor that most of my favorite characters have, he makes up for it with his heroics. Aotabo is a very loyal comrade who you would want to have by your side.

Typically, Aotabo’s partner was Kurotabo. Kurotabo has a plot twist involving his origin, but it wasn’t too iffy and it certainly didn’t change the fact that Kurotabo is a good hero. I was never too impressed with him, but his technique of summoning unlimited blades is very handy. He believes in being very stoic and honorable, which are always good qualities in a fighter. As one of Rikuo’s main subordinates, Kurotbao is naturally one of the stronger warriors. He’s another class act.

Finally, we have Kubinashi of the main squad. He uses strings to fight and his head floats above his body instead of being on it. He dances around the line between villain and hero for a while, but he ultimately decides to stay on the light side. I’m glad that he made the right decision, but he still isn’t my favorite hero. His abilities are certainly very lethal. I am glad that he doesn’t back down against the other group of Yokai that arrive with Rikuo once the hero’s training was complete. Those guys were certainly very full of themselves even though they proved to be a little weaker (debatable I suppose) than the main guys.

Zen helps Rikuo get the others to trust him early on. Zen sees himself as one of Rikuo’s closest allies and really tries to help him out during dangerous times. Unfortunately, he is quite weak so there’s not always a lot that he can do. Still, he’s a nice guy. Rikuo also has a group of friends who like to go outside to look for Yokai. They are essentially filler as they never help to make a true difference, but every hero needs some friends right? They certainly could have been worse although it’s safe to say that I never really liked any of the friends.

Gyuki mentors Nura for a little while. He doesn’t have much in the way of super abilities, but his fear is very powerful, which allows him to stand his ground against any opponent. He gives Rikuo a hard time, but he never gets too exaggerated in his training methods and stands by as a loyal ally in all of Rikuo’s fights. I respect his abilities and he was a good mentor. Finally, we got a mentor who didn’t act like Jiraiya or Master Roshi for a change. I definitely give Gyuki kudos for that. The guy never got to fight all that much, but he still left an impression.
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Itaku is one of the yokai that Rikuo brought back after his training. There are other members of the team, but most of them don’t get any real development anyway so I didn’t feel the need to include them. One of the members had her own fight where she faced her fears in a maze and managed to win. Beyond that, it was Itaku’s show. His personality is that he’s a very strong warrior who bows to no one. He considers himself to be stronger than Rikuo for a while and even at the end of the series he tries to take on some of the strongest villains. He is powerful and his fear is certainly real, (Offensively of course. He’s not afraid of the villains) but sometimes his boasts could be a bit much. He is good, but Rikuo is undoubtedly better. Itaku was certainly Rikuo’s rival and while he is no Sasuke, he’s still a good ally to have.

Hidemoto is an onmyoji from the olden days. He is revered as the strongest one of all time and he certainly lives up to this as he manages to keep his spirit alive for decades. Hidemoto is crucial in the final battles of the series and he gives the heroes a lot of advice. He’s a very quirky character, but not in an annoying way and you certainly can’t say that he doesn’t have personality. Moreover, he treats the whole situation like a game, which is a nice change of pace from the other characters at times. It is too bad that he couldn’t physically show up, but that may have made him a little too overpowered. As it is, he served as a nice mentor figure.

Tamazuki was one of the first villains of the series. I barely even mentioned him, but he ended up having a large role in the climax. That was surprising, but maybe he was fairly popular back in the day. He isn’t very skilled as he lost to a pre arc Rikuo, but as the Shonen system works, he grew much stronger. His illusion abilities are his bets bet to winning a match, but when he loses control, he can also dish out a lot of damage physically. He’s the kind of character who could have definitely become a fan favorite had he appeared more. As it stands, I did like him more once he returned to the series.

Hagoromo had one of the more tragic stories as she is really not allowed to have a happy ending. In her first life, she is betrayed. In the next one, she is mind controlled into betraying her father. Then she finally gains her freedom back and sees the light, only to be confronted by a villain who is more powerful than her. She is certainly a likable character and one of the better villains, but if would have been cool if she could have beaten the final boss on her own. It would have been quite the twist! Hagoromo was a fun character to have in the series and she seemed to be a very nice person before her world turned upside down. It would be hard to surpass her as the best villain and there is only one antagonist who I like more than her in this series. Without Hagoromo as the end boss, the big arc would have been less exciting.

Tsuchigumo was my favorite villain in the series and it is easy to see why once you start reading the manga. He is like Zaraki and many of my other favorite characters. He loves to fight and always believes in a fair fight. Tsuchigumo doesn’t care about what is really going on, he just wants a piece of the action so he fights both villains and heroes. While he is immensely powerful, Tsuchigumo is surpassed as the series goes on, but he never backs away. He ends his role heroically and he was my favorite villain by a long shot. I always like this “Hungry for honorable battle” kind of villain and I am glad that Shonen Jump continues to use the trope for a character.

Seimei is the ultimate villain and his powers are leagues ahead of the other opponents. He has the classic scene of snapping Rikuo’s sword in half with ease and he can fly. This guy looked incredibly powerful when he first appeared. He may not have been quite as impressive when he returned, but his power level was still high. His mistake was hiding out for a while, which let Rikuo power up a lot. By the time Seimei had returned, the heroes were ready. I don’t actually like him and Seimei proves himself to be a very untrustworthy fellow. He is a villain so it comes with the territory, but he certainly could have been more likable. Ah well, at least he had a really good design, which stood out. You could easily mistake him for a DBZ villain and Seimei has the feats to back it up.

Encho is one of the random villains who entered the fray towards the end of the series. He can use his voice to make tales come true, but he is not much of a fighter. Encho is one of those villains who doesn’t have much of an overall plan as he just wants to watch the world burn. Certainly a generic figure in the grand scheme of things. Sanmoto was the leader of the group and he was treated as a big shot. I can safely say that he did not live up to the hype though. Sanmoto’s true form is huge and not very maneuverable. It didn’t take a whole lot to ultimately stop him. Seimei really outshined this guy.
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Raiden is the only member of the villain group who was actually likable. Unlike Sanmoto’s other men, Raiden didn’t rely on cheap tricks in order to win. He attacked Rikuo head on and gave the hero quite a fight. If Rikuo hadn’t unlocked his new form, it likely would have been game over for him. Raiden was a very impressive fighter and he was one of the best villains in the series. The Raiden name is still being held up quite well.

Kidomaru was one of the higher ups in Seimei’s organization. While he appeared to be a normal human, his abilities were very impressive. It was surprising that he never got more development as it seemed like he was going to be an important figure before he was written out of the action. He was a decent villain although, very two dimensional. Who knows, maybe it was for the best that he stayed a background character. It is a role, which works for some characters.

Mamiru is one of the onmyoji and his role was always that of a very minor supporting character. He can certainly fight as he has thunder abilities, but he never got to do anything that was too important. He is another character that the author just seemed to forget as time went by. He seems like he would have ended up as a fairly heroic character had he gotten more development. Mamiru was usually likable when he was on screen. Unlike Mamiru, Ryuji was a major supporting character in this series and he was a fun hero to watch. He strongly dislikes Yokai, but he grudgingly works with Rikuo and the others once the stakes continue to rise. He has good reasons for disliking them, but I was glad to see that he was reasonable about that. Ryuji is actually not very powerful so all of his fights revolve around strategies and simply outsmarting his opponents. It can be a bit much when he is fighting a very strong opponent, but his water attacks are no joke. This was definitely my kind of character and he almost could have been thought of as Rikuo’s rival if that angle had been played up a little more.

That was a lot of characters eh? The series made it to a little over 20 volumes so the cast was of a fairly good number by the end. By and large, I’d say that the series did a good job with them. There was a good amount of likable heroes and villains in the series, which is always important. Rise of The Yokai Clan did have some issues with where it wanted to go in terms of the story and plot, but I’ll mention that a little more in a second. First, I want to compare it to a certain all star title.

The series has a lot of similarities to Bleach. Rikuo is like Ichigo and the actual vibe of the manga carries that serious, yet intense vibe that Bleach had. The art is very different though. While Bleach’s art is serene and calm, Nura’s can get rather heavy with the ink. It gets to the point where you will sometimes be unsure of exactly what just happened. You will just know that it must have been something epic! This is particularly the case when the battle involves Rikuo in one of his super forms. The author really wants to show how intense the battle is. You’ll likely remember that Ichigo also gets a lot of those moments over in Bleach if you have read that title. Tsuchigumo is really similar to Zaraki and there are more similarities as you read the series. That’s a good thing as you should always model yourself after the best if you are planning to draw on some inspiration. Of course, there’s another reason for why Rikuo gets so many great shots in the series.

The heroes all fight using their fear to entrap the opponent. Fear is naturally associated with darkness and shadow so it makes sense that it would look that way when the fighting gets started. The fear battling is a pretty nice twist. It’s also another way to say “Aura” as it works just like the ki in DBZ, but it’s still a nice way to put it. There certainly aren’t many series that can say that they’ve tried this approach. It works quite well alongside the yokai theme. Since fear is essentially your power level, it’s a way to power scale the various enemies. Don’t worry about a lack of feats though because we definitely get a lot of those. One villain is able to destroy Kyoto with a single swing and he was not yet at full power.
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As the series is about yokai/demons, it can be a little dark at times. Not too dark as it’s still Shonen, but the series tries to incorporate horror elements whenever possible. I’m certainly more inclined to enjoy the action segments, but I suppose that this makes sure the audience gets to stay on its toes. There’s also a decent amount of comedy involved as well to keep you from crumbling when the long action parts draw near. Unfortunately, there aren’t too many people who would want to read a series about nonstop action even though that sounds epic.

That being said, this is what I was talking about when I said that the manga lost its sense of direction at times. It will go from a really epic sequence of fights to a lot of one shot horror/comedy stories that just feel like filler. It’s the kind of series where you will actually feel like you are just reading side stories even though they are part of the main adventure. It’s like if the Pre Arc of Naruto occurred after volume 10 or so. That can throw you off your rhythm a little and I’m convinced that the author was stalling for time or simply forgot what happen.

After the first big arc with Hagoromo, Seimei escaped with his henchmen. The heroes head off to recruit more fighters and get stronger, but then a new villain group comes in to waste some time. Aside from one member, I didn’t like any of these new villains and they felt like a distraction. Seimei finally showed up with his group of villains, but they almost literally come out of nowhere. It gives us another chance for some epic fight scenes, but the arc between them was simply odd. The game of “tag” was definitely unique though and it’s where we got Rikuo’s new form so I’ll give it props for that.

The middle arc also deserves major kudos for most of the fights taking place within a city. Also, not just any city, but a modern/urban one so there were many tall buildings. That’s still my favorite environment for a fight and they are extremely rare in any manga. So, it was certainly a lot of fun to see and that was the highlight of the arc in the middle. Seriously, try to count on one hand how many times you’ve seen a big fight take place in a city area that had large buildings. It’s tougher than you may think! (Also, it doesn’t count if the fight is down to Earth like a simple hand to hand fight or a gun battle. I’m talking Superman level threats here!)

The series can definitely remind you of Gamaran a little in the sense that it can get very violent at times. I’d say that it is certainly more intense than Bleach, but still not as over the top as Gamaran. Luckily, it is mostly relegated to the combatants aside from a few scenes where spectators get involved. One of the most unfortunate stories involved a demon who trapped a lot of people in a dream world where they were stuck for many years. That’s certainly a skippable one as it was filler and doesn’t add anything to the story. One of the main villains also needed to eat a lot of livers to get her strength up, which could certainly be gruesome. It’s a dark action to be sure, but the series typically doesn’t dwell on these moments.

Luckily, we still get a lot of great action scenes that don’t rely on such tactics. The yokai can survive many lethal blows, which is why it can get a little violent, but typically not in any unfortunate ways. Nura’s battles are the ones that you will want to focus on as they are always close range encounters. A lot of the other main characters use ranged attacks, but there are other close combat fighters to be found. Hand to hand or sword to sword is my favorite kind of fight, but the versatility can be really fun as well. The sheer speed at which the characters are fighting is amazing and using fear to dictate how the battle goes is certainly a smart way to go about it.

You’ll be glad to know that there isn’t much fanservice here either. We get one of those generic hot spring scenes, which are always a little dicey, but at least it isn’t a regular occurence. The main villain also spends a decent amount of time with nothing on as she goes into a purification place to prepare for her offspring of destruction. The series is careful not to actually cross the line and show anything, but this would certainly count in the fanservice department. It may seem like a little more than “not much” but remember that this is from the full 21 volumes. There was certainly some around, but it was really rare and the series never gets bogged down by it.

As you can tell from my paragraph on the main character, the series has some similarities to Yugioh. Unlike Yugioh, they aren’t completely different people, but it was hinted at early on. Rikuo’s night form is able to talk with the day one and you would think that they are different based on how they act. It seems like they simply are the same person, but the demon blood represents the night form while the day acts as Rikuo. By the end of the series, they have essentially come to terms with each other and both forms are capable of engaging in combat. It’s the same guy, but with a split personality. I wouldn’t have minded if they had ended up splitting by the end, but that would have been a little sad for the day version since he wouldn’t have been very important to the series anymore.
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Overall, Nura ended up being one of the best manga series that I have finished in a while. It did stumble into some issues which kept it from being a 9, but an 8 is still more than respectable. This guy could certainly hold his own against other Shonen Jump All Stars. He’s not quite ready to defeat Ichigo quite yet, but with his various super forms, most of the other heroes would be fair game for him. The art was solid and we had a good group of characters. Naturally, the fight scenes were incredible as well. You really couldn’t ask for a more complete manga and I would certainly be open to a sequel at some point. If you’re looking for a solid action series and don’t mind some violence (Around Bleach level or slightly higher, but nothing too graphic) then this is definitely the title for you. Get ready for a solid adventure and one where you can finally root for the Yokai instead of the humans. (Although there are heroic humans as well.)

Overall 8/10

Dragon Ball Z Rebirth of F Review

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To celebrate the upcoming DBZ movie, they made a three chapter mini series that covers the first 20-30 minutes of the film. It naturally ends right when the big battles are about to get started so that you can actually see the film. I look forward to seeing is when it is dubbed in the summer, but until then this teaser is pretty fun to check out. The action scenes are good and it gives you an idea of what the film is going to be like. So, it’s brief, but fun.

Frieza has returned and he is preparing to demolish the Earth. First, he wants revenge on Goku for what happened on Namek so he has dispatched an army to attack it. He is now biding his time for Goku to show up. Meanwhile, Goku and Vegeta are training with Whis so that they can reach new levels of power. It’s slow goings though and they simply don’t have enough time to learn as Frieza appears on Earth. The series ends with Frieza about to unveil his new form and the heroes must now be prepared for the fight of their lives!

The art here is very good as can be expected of something in the Dragon Ball franchise. The designs are simple, but effective and likewise with the rest of the art. The pages never feel cluttered and it is always clear as to what’s happening on the page. It’s one of the reasons why I’ve always liked the art so much in Bleach and it works just as well in Dragon Ball. The fight scenes really look great as well, which is a nice combo.

The series is very short so there’s not a whole lot more to say about it. That being said, there are some elements here that should have you a little worried. For one thing, I feel like Goku and Vegeta are being really downplayed lately. We can’t ignore how sad it is that Frieza just trained for a little while and was able to surpass Vegeta and Goku’s normal forms. There’s no way that he should even be close to their level of power no matter how much he trained. Has everyone forgotten that Saiyans are the best at training and getting power ups? Surpassing them is no easy feat and I think that this new movie is really downplaying that feat.

It gets worse when you consider that Bills and Whis are drastically stronger than Goku and Vegeta now. I seriously cannot buy that for an instant. It’s wrong and simply not right. I don’t mind Bills being decently strong, but not after he gave Frieza so much hype last time. Even then, Goku should have utterly stomped him in the actual fight. Since he wasn’t able to do that, the ending was very disappointing. While Goku will likely wreck Frieza more than Bills, it’s still sad that Bills and Whis are shown to be so much stronger than Goku and Vegeta.

The Saiyans actually get nervous around those two villains, which is really embarrassing. Also, this does not just affect those two as Gohan gets hit rather hard by the nerfs as well. He can barely enter Super Saiyan mode anymore and he is shown to be incredibly weak. Even if he never trained, he would never have lost so much power. He’s still Gohan and his abilities were incredible back in the day. Seeing him take on less minions than Krillin and Roshi is a little embarrassing. I’m sure that he’ll look more impressive in the film, but he seems like “just another saiyan” rather than being acknowledged as one of the heavy hitters.

Jaco joins the cast to fight Frieza and it’s cool to have a guest star on board. I’m a little skeptical as to how he can keep up with these guys at all though. Seriously, his power level is just sad and his jet pack can only go so far. Even if his gun can disintegrate the villains, he shouldn’t have a chance of keeping up with them. Dragon Ball’s never been the best in terms of power levels, but we’re really starting to push the envelope here.

Of course, the power levels debate may be a little sad for this part of the franchise, but it’s still a really fun read for the action and excitement. You just don’t want to focus on the logic of it all or you may start to fall into the “Superman is stronger than Goku” trap and we wouldn’t want that! On the bright side, we are finally seeing the Z fighters become Sun busters and they’re even getting cool abilities. Whis can move through time, which is really good since time travel is about as overpowered as you can get. If Goku can learn this trick, that will certainly be fun. It won’t help him feel any stronger to me, but it would still be a fun ability to have.

Overall, This manga will only take you about 10-20 minutes to read so you’ll be done with it really quickly. Naturally, it never drags on and you’ll actually be wishing that it was a little longer. I’m eagerly awaiting the film now. There are certainly a few plot holes involving Frieza’s new strength, but Dragon Ball has never been a series full of logic so we don’t have to take that too seriously. Either way, we’re still getting a new Dragon Ball Z adventure. No matter how the logic goes, the sheer fact that DBZ is still going is always a great thought. I still highly recommend checking this manga out and you will not regret it. Goku better win with ease in the end!

Overall 8/10

Rurouni Kenshin Secret Chapter To Rule Flame Review

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All right, it is time to check out the prequel manga that came out for Kenshin a while back thanks to Mangastream’s hard work as they even translated the cover! This volume is about Shishio, the fan favorite villain who did end up being one of the better Kenshin antagonists. It’s a fairly good volume. We don’t get to see the heroes almost at all, which is a little unfortunate, but it’s good to have the universe back. I’m still not done with the original series myself, but I’m in the final volumes. Keep in mind that this review will have spoilers for the volume since it’s so short and hard to avoid such things.

Well, it’s an origin story so Shishio is naturally one of the main characters. He heads into a town with his right hand man and he awaits the rest of his 10 swords. It is almost time to make his big move so now he simply needs to bide his time. He stays at an inn where the hostess is legendarily tough to buy. Either way, Shishio doesn’t care for such things, but then the lady decides to buy his strength to save her friends. Shishio will need some kind of payment for this and the lady will have to think of something.

Well, the story definitely deals with some things that you don’t see all that often (For good reason) in a manga. The main heroine is actually a prostitute although she has essentially decided to stop in that practice as she allows no one to buy her anymore. Alas, in this time, women had fewer rights so a rich person decides to buy her anyway. The lady resigns herself to this fate, but her friends mistakenly find out about the rich guy’s evil plans so he decides to destroy them all. That is why the heroine has to ask Shishio for help. Shishio is reluctant, but she helps him realize that dying alone is not a happy fate so he accepts her help on the condition that her life is now his. When Shishio is about to die, he will destroy her as well. These are satisfactory conditions for the heroine and that’s essentially the origin of Shishio.

Luckily, the manga doesn’t put too much emphasis on the prostitution part. You know that it’s happening in the city, but we never see anything even close to that, which is certainly a smart move on the manga’s part. The ending is also a lot happier than I had figured although I suppose that it is in a morbid sort of way. Shishio acknowledges that he is ultimately going to hell, but he simply isn’t fighting it. He almost doesn’t care as he still wants to be evil and he will just bring as many people as he can with him. That certainly solidifies Shishio as a villain.

At least he is a cool villain though. He’s not one of those guys who will just make you wince and groan as you read the chapter. If this had been about a lesser villain or an insane one, then it would likely not have been nearly as good. As it stands, Shishio does ultimately help against the villains so that will make the story a lot more bearable. After all, if you’re teaming up with a villain who’s as skilled as Shishio, you should have nothing to worry about.

The villain for this story gets a lot of hype at first, but then it all fades away. I think the author just forgot about it or something because the actual battle is very anticlimactic. It’s essentially over in a slash, which is sad. Based off of the imagination battle that they had earlier, I would have expected a very good fight. The Kenshin series had plenty of excellent fights so another one would have been a lot of fun. I suppose that fighting was not the main draw for this spinoff, but it still would have been a lot of fun.

The artwork is solid as can be expected. The original series had some of the best art in Jump and evidently, that has not changed in the years that have went by. It’s easy to see what’s going on and the characters all look good. The brief action scenes that we do get are very impressive and make you miss the lack of action even more. Alas, you can’t have it all right?

The volume also does a good job of getting you interested in watching the main series again. It’s an interesting story from start to finish and we even have a big group moment where all of the villains get to use their big attacks. They certainly were an impressive group and it’s good that Kenshin had so many skilled allies or this would have been a very difficult fight to win. In the final page, we get to quickly see a little of Kenshin’s fight against Shishio, but that’s more of a homage than anything else.

The villain from the final arc of the Kenshin series also gets a cameo. He tries to talk tough, but we all know that he would be crushed if he ever tried to fight Shishio. Shishio is simply too powerful for him and the other villain only lasted so long because of trickery and his many minions. Shishio doesn’t need any tricks to fight well.

So, the story is a little dark, but it’s handled well. The only negative could actually be the prostitution part of the plot as it is a little much when you actually think about it. The main characters were nearly sold away after all, but at least most of them get a happy ending or a sudden sad one so things went well. The villains were also permanently stopped so that wins the manga back its points. I’d prefer that these things really aren’t even included as there’s not much of a reason to tackle these issues in an origin story, but it certainly could have been a lot worse.

Overall, This Secret Chapter was fun. It’s certainly great to be back in the Kenshin world and I wouldn’t mind more spinoffs in the future. A sequel series would also be a lot of fun with some new villains and more power ups to help the heroes rise up the tier list. If you read the main Kenshin series, then this is a must read. If you just want to read a one shot with a villain who helps out when it furthers his interests, it’ll also work out for you. The one shot is serious and deals with serious themes, but the ending is satisfying and the art is quite good. There’s a good reason why Kenshin is known as one of the elite manga titles and this one shot lives up to that reputation. I guess we’ll see if anymore one shots come out in the future.

Overall 7/10

Beelzebub Bangai Hen Review

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Well…we got our spinoff/sequel to Beelzebub folks! I finished the series in a little over 3 months and it is safe to say that it was not quite as good as the original series. It was only 6 chapters so that was to be expected, but the author really went off the deep end here. Not only is there no real substance, but he falls into the fanservice trap, which is something that I would have preferred to avoid. Also, the author wrecked one of my favorite characters…noooo.

All right, the world is at peace now and Oga lives happily ever after. There may not be any real villains anymore, but Oga’s life it still busy as Beel keeps on getting into trouble. Oga must help his Dad alter the past and he even gets to pay a trip to the demon world filled with several flashbacks. Can Oga really solve all of the problems that are around him without messing up his hairstyle? It’s going to take a lot of skills and a lot of power!

First of all, I have to say that the series was essentially doomed from the very first page. Yep, you heard me. The very first page already had a fanservice scene and it was a pretty sad one at that. From then on, I knew that the series was going to sink very quickly. The first chapter is about making friends and we learn about bullies. Yeah..they could do better. Then we got the generic beach chapter, which went as you would expect. Furuichi got a chapter, the heroes got stranded on a beach in one chapter, demon world visit, time travel, etc.

The fanservice is naturally my biggest complaint with the series. It’s completely unnecessary and it certainly doesn’t make any of the characters more likable. The main heroine only gets a real role in one chapter and naturally it’s a romance one where no development can be had instead of a good adventure. The author just seems to be fishing for votes in the polls so that the series could continue, but this evidently backfired.

Another problem with the series is what he did during the demon world visit arc. Athrun was a cool being of the demon world who vanished in the original series. We got a glimpse of his immense power and then he was completely written out. He appears here, but we get a huge twist that makes him look terrible. Let’s just say that he went from serious business to being a comic relief character. That’s not a twist that I had wanted and I doubt that many people were happy about this either. There’s also a doctor who was pretty serious in the original series, but now he’s just a pervert. Seriously, the author just jumped the shark for this series.

The art is one of the only positives for this series. The author hasn’t lost his touch and it looks just like the original series. Good art can carry a series a long way, but it still can’t save something that is failing in all other areas. It is simply not possible, but at least we got some kind of consolation prize here. There is no real action to be found here, which is rather regrettable since that’s one of the main reasons why Beelzebub had been so good. It had action scenes that would make Bleach and DBZ proud!

As far as anthologies go, most series have been able to do it better than Beelzebub. The best chapter here was probably the final one as it was decent, but the rest of them simply weren’t good. On the bright side, the time travel at the end actually felt a little important since it permanently changed one of the characters for the better. I guess the author felt like it wouldn’t matter anyway since the franchise is all but over so the change ended up sticking. It’s a good thing for the character since the guy had been fairly weak before this.

The characters are all in character aside from Athrun and the doctor so that’s a good thing. It’s not a good thing for characters like Furuichi, but at least Oga still cleans shop when he’s around. Now that he’s incredibly powerful, he tends to defeat his opponents with a single punch. We can say goodbye to our fight scenes, but at the same time, I am glad that he hasn’t become weaker for the sake of some new villains. He should be able to mow down all villains who stand in his way at this point considering just how good he is. He’s saved the world and now he gets to just relax.

Overall, Beelzebub devolved into a fanservice series with this title and the 6 chapters couldn’t fly by fast enough! It’s too bad that the franchise had to end on this low note since the original series was so good. Hopefully Beelzebub can get a real sequel series someday that keeps the original series’ comedy atmosphere while still having serious fights. Of course, the important thing is simply to eradicate the fanservice. If the series can do that, then we shall have a winner once more. At least the art stayed consistently good and Oga is still a really good main character. I highly recommend staying far away from this spinoff and let’s hope that Naruto can do a better job. Rock Lee epicly failed, but I have much higher hopes for the upcoming spinoff.

Overall 2/10

Barrage Review

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Now it’s time to look at one of the shortest series yet. This one only made it to two volumes before it was abruptly ended with loose ends all around. In a way, it does end before the story can even get started so depending on how you view things…you could say that it didn’t have many loose ends. It definitely depends on the cup “half full” or “half empty” thing though. It’s decently fun and it showed promise, but I don’t see this series making a comeback.

The world (That is essentially Earth) used to be peaceful until many alien races decided that they would have fun conquering it. The humans fought valiently for their land, but defeating one alien species would be tough, let alone a few dozen of them. Now, we only control a very small kingdom and aliens have taken over the rest of the land. A young boy named Astro is trying to make ends meet since he has to take care of a lot of orphans. He is let go from his job and doesn’t know how he will be able to provide for them when the prince appears and decides that Astro will serve in his place. The prince is conveniently destroyed and Astro looks just like him so the main character goes along with this. He now has the strongest weapon in the universe and he will need to quickly get used to it as he starts to liberate the planet. Can he really defeat all of the aliens?

The plot is pretty good and it had the potential to be a long running series like Naruto or a relatively short one like Dragon Drive. There are many aliens to face and I’m sure that we would have gotten more supporting characters as the series went on. As it stood, we had 3 main ones by the end. There weren’t a lot of big villains, but I’m sure that would change since we had only just begun to take back the planet.

As a main character, Astro isn’t bad. He’s not great though as he is quick to cry and his comic relief tendencies can go a bit far at times. That being said, he is obsessed with keeping his family safe and that’s a pretty good thing to be obsessed with. He strongly believes in the concept of a family and will do whatever he can to keep them safe no matter what. His strong ideals are what lead him to unlocking the powers of the Orgue. The Orgue only works when the user recognizes someone as an enemy so there’s no chance of friendly fire. This can also be dicey when Astro doesn’t realize that someone is an enemy, but he’s typically a good judge of character. His character design seems to be a mix of Simon from Gurren Lagann and Rin from Blue Exorcist.

Astro is not a great fighter on his own, but his determination and ethics help him bring out his very best. He learns quickly and he is skilled in using the Orgue. That turns him from a sub par fighter into a great one. The Orgue can destroy any alien in a single blow and its abilities may be limitless. It starts out as a spear and turns into more of a Monado (Xenoblade) by the end. It’s definitely a handy weapon and one that can be very versatile in combat. It’s safe to say that there are few opponents who can stand up to Astro by the end and the hero just needs to work on his speed. Once he gets a little faster, he’ll be virtually unstoppable.

Astro typically travels with Tiamut as per the King’s orders. Tiamut has a pretty good reputation and he can take dozens of aliens out in a single motion. He may seem to be human, but the series hints multiple times that there is more to this character than meets the eye. Whether he is human or not, Tiamut is definitely loyal to the crown. He’s a capable fighter and he teaches Astro how to be a good fighter during their journeys. He’s pretty likable and he would be very likable if not for one quirk that can be quite annoying. He’s extremely shy around ladies and he can’t even look at them. Luckily, he’s so skilled that he can beat many opponents with his eyes closed, but it’s a running gag that I would definitely take out. It’s unneeded and a little generic as far as jokes go. It doesn’t help his character and this means that he wouldn’t be of much use against a female opponent. His shooting sword is a pretty cool weapon since he can use it as a gun or as a normal sword. It’s not as good as the Orgue of course, but it’s useful.

Tico is sort of the main heroine. It’s hard to say for sure since we don’t know whether she would have been travelling with the heroes or not, but I’d say that it’s very likely considering that she came to the palace with them. She wants to avenge her family so she definitely has a vendetta against the aliens. She’s pretty outmatched right now since she’s just a girl with many guns, but I’m sure that this would change eventually. Even if she never gained super powers, I’m sure that she would have gotten some kind of super weapon to tip the scales. It’s just the sort of thing that you would expect at some point. She’s a pretty good character and I’m glad that she’s always eager to fight. She could have ended up being one of the better Shonen Jump heroines.

Black ends up being the big villain of the series. As you probably guessed, he used to be one of Astro’s friends and he started out as a really nice guy. Black doesn’t like when people make crooked decisions and he punishes them accordingly. The problem is that his definition of “crooked” is very dicey so he basically wants to eradicate all life on the planet. Astro slaps him silly for a while and he sees the error of his ways. He would presumably be a hero in the upcoming volumes as he gives Astro advice from his prison. Black is meant to be a very emotional villain, but you really can’t buy that since he only gets to appear for a couple of chapters. The change from hero to villain to hero is too abrupt. Black seems like a cool character, but I’ll say that he’s underdeveloped and fairly uninspired at the moment.

The art is pretty decent although it’s a little rough around the edges. I think drawing the eyes seems to be a little tough for the author, but it may be because most authors don’t bother with too many things in it. Here, the main character has a star in his eyes at almost all times and the extra details may be what makes the eyes seem a little off. The art still does work for the fight scenes and that’s definitely the important thing in a battle manga.

The main story luckily avoids the whole fanservice angle. Based off of close scenes and unfortunate bonus stories/cast interviews, the short run of the series may have saved it here. It seems like this could have been an issue if Barrage had become a long running series so this is probably the silver lining in the series getting canned. There has to always be a silver lining somewhere right?

The series ends with the heroes basically stopping one band of villains and still having to liberate the other 90% or more of the planet. I’m sure that they would have met many tough opponents and the heroes would need more power ups. After all, it was already discovered that the “Dark Power” may be a match for the Orgue. The dark power can be used to amplify an alien’s offense and defense as well as create constructs to aid them in battle. It may be a little generic, but I’ll overlook that since it’s always a cool concept. The dark power gives the aliens a great edge over most of the fighters since they become almost indestructible. It’s too bad that we couldn’t see more of this.

There is one plot twist that is extremely convenient and throwing it in the series just makes things a little too good to be true. You know how Astro is not the prince since he is just taking his place? Well, let’s just say that he looks identical to the prince for a reason! I definitely could have done without the twist since I thought that the development was pretty crucial to the series. Having the old prince randomly sniped added to the drama as well since I didn’t see it coming. (Although it makes perfect sense in hindsight since the prince can’t blackmail Astro later on)

It’s hard to say how powerful Astro is in comparison to most of the other SJ protagonists, but it’s safe to say that he’d be pretty low tier. His weapon is amazing, but he’s physically only slightly above meta human. His speed seems to be decent, but he was thoroughly speed blitzed by one of the aliens. Astro’s durability also seems to be fairly normal so one good hit would probably take him out. The strongest villain in the series is probably the alien who could hop a lot since he had very good speed feats as well as some of the dark power. Black is theoretically stronger than the alien since he was the leader, but his speed is pretty sad and the constructs are too slow to really help him here.

Barrage is pretty easy to get into, which helps the beginning. The intro had potential to be boring since it’s just Astro living in the slums and trying to earn some money. Luckily, the plot moves quickly and seeing Astro trick everyone is pretty intense for him. His first action scene was fun and the series as a whole is pretty entertaining. The chipper tone helps to add some hope for the characters amidst what is technically a sad series since humanity is essentially toast. It does remind me of Blue Exorcist in this regard as well or you can compare it to Buso Renkin. The volumes go by very quickly and it does have a lot of replay value. I could see myself reading this again someday, but pretty far in the future considering all of the other titles that are around.

Overall, Barrage is a pretty fun series. It’s really over when you’re just beginning though and I’m sure that the author had many ideas for its future. It’s always sad when a series is cancelled, but this just means that another series gets to bloom in its place. Hopefully, whatever replaced this series was a good title. It would be fun to see a movie for this manga since it’s short enough and maybe it’ll make a comeback someday. I really don’t see it, but it’s always possible. If you want to see a story about humanity fighting back against alien oppression with a good ole Shonen lead, this is the story for you. It has action and drama. The series never takes a break and you can really see the potential here. Just remember that it is only 2 volumes.

Overall 7/10

Jaco The Galactic Patrolman Review

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It’s time for a recent one shot by Akira Toriyama. I can safely say that it’s more fun than Sand Land even if it isn’t quite up to par with DBZ. One thing that I’ve always liked about Toriyama’s titles is how clear the art is and the plot is also very direct. No beating around the bush here and the DBZ cameos are very much appreciated.

Jaco is a member of the Intergalactic Patrolmen and he is heading to Earth on his spaceship when he crashes past the moon and breaks his ship. He still lands on Earth, but now he has no way of heading back home or contacting his comrades. To start up his ship again, he’ll need a rare metal that is extremely expensive. Since he is a law abiding hero, Jaco can’t steal it. Luckily, he crashes on an island where an old man by the name of Omori resides. Omori agrees to help and a girl named Tights joins the cast as an ally as well. They all must prepare themselves because a powerful alien is quickly approaching, which is the real reason why Jaco is here. Can they defeat such a powerful fighter!?

First of all, it’s great to see the DBZ multiverse getting expanded here. This series takes place at around the beginning of Dragon Ball so you can probably guess who’s in the spaceship headed for Earth. Naturally, this does result in a cop out since the fight that we had been waiting for never gets to happen. The twist was definitely a double edged blade there and I would have loved to have seen a fight scene. I suppose that it’s worth it since we got to see Goku. Bulma and her folks also appear during the story and Bulma’s just a kid at this point. She still shows off the fact that she is a genius and her laser gun is not to be underestimated.

The DBZ references and cameos weren’t overdone. They were pretty much perfect and I wouldn’t have minded more of them. They certainly helped me enjoy the manga more than I would have otherwise. There is even a bonus story at the end about Bardock (Although the volume translates his name in another way I prefer this spelling. This is the true Bardock!) and Goku’s origins. It takes place a little before the OVA as he gets Goku to his spaceship and sends him off before going to confront Frieza and beginning the events of his second OVA. Frieza’s plan definitely seems a little less precise than usual here as he decides to blow up the planet without waiting for the other Saiyans since he felt like it. The author makes sure not to say how many Saiyans were not currently around so they can be used in the future I suppose. It’s interesting to note that the Super Saiyan God mode was mentioned here besides the usual Legendary Super Saiyan. That’s pretty neat since it makes Frieza appear to be in the know. He’ll be popping up in the new film soon and that will definitely be pretty epic. As always, he’s hyped to be Goku’s greatest adversary in this story and it’s easy to see why. There are definitely a lot of narratives for this fight and it’s where Goku finally liberated the Saiyans.

Back to the main story, it’s essentially a comedy. Jaco’s super abilities continue to shock everyone and his lack of knowledge on human culture can put him in a tough spot at times. Some scenes show signs of the old Dragon Ball humor that we hoped to avoid like sea monsters/fish that aren’t very polite and a random chest comment. Those are definitely not the best moments for the series. Luckily, they are few and far apart. Not to mention that the series doesn’t have any real fanservice, which is a big plus.

Omori is the main character and he dislikes all humans. He’s an old man now and he has been trying to build a time machine for a very long time. A traumatic experience where his wife died still haunts him and he wants to change that. Unfortunately, he hasn’t been able to get it to work and it can only speed up a person’s body so that they can temporarily gain super speed. When Jaco lands on his island, Omori decides to help him so that he can get Jaco out of his hair. As the volume goes on, Omori begins to soften up to the idea of actually having a friend. He’s a pretty likable lead and you can sympathize with him. He’s my favorite character in the series by a longshot.

Tights is the main heroine and she looks pretty similar to the big pop idol who’s going to ride on a rocket as a publicity stunt…intriguing. She believes in the alien story very quickly and she proves to be a very valuable ally to the heroes. She pays for some of the metal and she is the only one who can go shopping in public since the other two quickly become wanted fugitives. She complains a little more often than you would think, but all of the heroes do this a lot. The old man is typically grumpy and Jaco is hyper sensitive so she fits right in. Tights is definitely a pretty likable character and the twist makes her look even more heroic.

Jaco is the alien and his abilities are pretty impressive. It’s hard to tell exactly how strong he is, but Jaco has your basic super strength and speed at his disposal. He can’t fly, but he has jetpacks that are pretty good substitutes. He’s pretty full of himself and he’s actually not a very likable character. Jaco’s heart is in the right place, but he’s way too proud for his own good and he almost fails when it’s hero time. Crashing his ship twice for no real reason is definitely pretty embarrassing as well. I like his design and it will remind you of the androids in the DBZ series. We know that he is a talented warrior so it would be great to actually see him fight. His power level is probably not that impressive since he claims that an adult Saiyan would be stronger than him, but he’s still better than the humans. A normal Saiyan would probably have a power level of 5-10K so his should be somewhere in that range. He also has a weapon that can blow up life on a planet, but it’s specifically calibrated for humans this time so he wouldn’t hurt the Saiyans. It would be fun to see Jaco appear in a DBZ film someday, but mainly so that he can fight. His comedy gimmicks aren’t very funny so I could definitely take a pass on that.

Jaco’s art is pretty great as expected. Few series can really hope to match this artstyle. It’s very simple and yet the designs are all on the mark. The simplicity is probably what helps the fights to be so good since you can really focus on the moves. Most (If not all) of Jaco’s attacks are inspired from DBZ techniques. He uses one of Goku’s kicks and the rest of his attacks can definitely be linked to the legendary series. The energy blasts look as menacing and destructive as in the olden days and the landscapes should feel pretty familiar.

Overall, Jaco The Galactic Patrolman is a title that you will want to read. You’ll get a real nostalgis kick out of reading it. Hardcore DBZ fans definitely can’t pass this up since it expands on Goku’s origins and we get to see that his situation was even more similar to Goku’s than we could have imagined. Finally seeing Goku’s mother is also a pretty big deal. Many fans will be disappointed that it’s a new character and not an established one like Fasha, but that arguably makes things even more epic. Fasha is already a warrior so it’s probably for the best that she’s still on the front lines. If you aren’t a DBZ fan, this can still be pretty fun for you. It’s a lighthearted comedy that stays classy on the whole and it’s easy to read. It’s a fun adventure and it has that 90’s feel that is so hard to forget. It’s just a lot of fun and you may even feel bad that this couldn’t be the next Dragon Ball Z. I’m sure that it would have been great as an ongoing series, especially once the action kicked in. Jaco is one series (One volume series anyway) that you won’t want to miss and hopefully Toriyama can start working on that DBZ sequel manga now.

Overall 7/10

Muhyo and Roji’s Bureau of Supernatural Investigation Review


It’s time to review another mystery series! Muhyo and Roji is a series that I started many years ago and then I finally got to finish it up late last year or extremely early 2015. The final days tend to blend together after a while. The series had an extremely slow start as the episodic mysteries/ghost occurrences took a little longer than expected. It got to be pretty fun during the main arc and then things started to die down towards the end. I wasn’t really sure how I should score the manga, but I’m sure that I’ll know by the end of the review. At the very least, I can safely say that it could be one of the best horror series that I have read.

For some reason I keep thinking of this series as a mystery even though it’s more of a horror. Well, Muhyo and Roji have an office where they field requests from their clients to help out in supernatural matters. Typically, they have to defeat evil spirits who are haunting people or helping nice ghosts to move on. Muhyo is known as a genius and he’s one of the best in the biz while Roji is the opposite. He’s weaker than most rookies when the series starts out and he literally cannot use any spells. That changes as the series goes on, but Muhyo is always the one who does the most fighting. We get a lot of one shot stories and mini arcs until the first big arc occurs.

Enchu was another prodigy, but he turned over to the dark side. He now commands a large army of evil spirits and demons and he wants to use them to destroy the magical academy and everyone. I forgot if he also wants to destroy the world or not, but you get the general idea. Many clerks (Magical exorcists) and trainees will now gather at this school to combat Enchu, but it will be quite the fight. Lots of new characters are introduced for the heroes and villains as the war escalates. This arc takes up most of the series and it’s certainly the best part.

Afterwards, we do get a mini arc with a new villain who is a serious threat. It’s hard to take this puffball (It’s literally a demon who looks like a ball of fluff) seriously though and the ending is rather anticlimactic. After such a big arc, going back to one shot stories and a small final arc is rather dicey. That being said, it appears that the series was cancelled though since it ends with some major loose ends and it’s rather rushed. One of the big villains is hatching his next scheme as the series ends, which could also just hint at a sequel series I suppose. The ending wasn’t great, but it was still better than the average series I suppose. I just wanted some more closure for the villain.

Muhyo is one of the main characters although I would argue that Roji is The main character. Muhyo’s a genius and he tends to be pretty mean to Roji at the beginning. He’s one of those characters who always has a gruff exterior so that nobody can get close to him. Sometimes an author can go a little too far with that, but this series did a good job of keeping it grounded. Muhyo is never too mean to the point where I would consider him to be a bad person as he just insults Roji enough to keep the kid sharp. Their bond definitely strengthens as the series progresses and Muhyo turns out to be a pretty nice guy.

We learn about Muhyo’s backstory as the manga unfolds and he still looks really good there. Suffice to say, Muhyo always has a reason for doing what he does. He never acts without a plan in mind and it’s probably why he is such a good fighter. He seems like he has no compassion for the evil spirits, but his mindgames sometimes do help them to see the light before it is all over. Unlike most Shonen Jump protagonists, he doesn’t have any real physical abilities. He fights using summons, which is a pretty unique way to battle. This is also a weakness since any foe with a decent amount of super speed could probably attack him before he has a chance to bring in any of his stronger foes. Muhyo looks very good from start to finish and he’s surprisingly one of the better Shonen Jump protagonists out there. I wasn’t a huge fan of him during the first few volumes, but it all makes sense once you keep on reading. That is how you use character development to make a character better!

Roji is Muhyo’s partner and he’s a good sidekick. He means well and he always does the problem to improve. You could say that he’s like your average protagonist in that sense, but with a more realistic pace in how he improves. It’s one of those times where the realism factor does not help his character though since it’ll be many years before he ends up being a top fighter. He doesn’t use summons and he can only attack by throwing tags that can hurt the weaker spirits. I’m afraid that this really limits his potential against stronger opponents. He gets depressed pretty quickly, which is definitely another one of his weak points. He’s a likable character, but I wish that he could have gotten stronger so that he could have helped more.

Kenji is technically a supporting character who is typically around the main characters, but I always wondered just what point he had in the series. He never really has any big moments. He does prove useful once or twice of course, but he doesn’t do anything that someone else could have done. It’s nice that Muhyo and Roji have a supporter of course, but he was never my favorite character. He’s better than most little kids though so I’ll give him some props there.

Nana is the main heroine of the series although her screen time isn’t as impressive as most of her counterparts in other Shonen series. She never learns how to fight so she really is just there as a bystander. She’s a good character, but she is unfortunately used as fanservice on more than one occasion. Nana doesn’t really get to add anything to the series and while she is a decent character, it would probably be for the best if she was not here due to how she is used in the story. The series was pretty decent with the fanservice for the most part so that’s too bad.
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Of course, most of the blame goes to Yoichi since he is the token pervert of the series. He is easily the worst character in the series. At least, from the characters who appear more than once. There’s a slight chance that there is a one shot character who is worse, but it’s hard to beat Yoichi. He isn’t a great fighter since he doesn’t summon monsters and Roji should pass him pretty quickly. He proves to be pretty traitorous to the end as he doesn’t care about the feelings of the others. You just want this guy to stop appearing since he brings everyone down.

Enchu is the big villain of the series. He used to be one of Muhyo’s best friends before going to the dark side so you can tell that he is very powerful. Emotional villains like this one always manage to make it to the top of the food chain. His motives and goals aren’t great though since he is really just venting from past experiences. He causes a lot of mayhem and destruction so it’s a little hard to just let it go either. Muhyo wants to save him no matter what, but it’ll definitely be a pretty tough task. He’s a very strong villain, but he’s not really a likable one. As a hero he seemed like a pretty nice guy though.

Rio is one figure who had a pretty sad origin story, but one which had an ending that wasn’t as bad as you would have guessed. The school had a pretty bad principle who thought that Rio wasn’t a good teacher and needed to rely on her looks while an old lady had the opposite thought. Rio was torn between honor and money. Unfortunately, she chose the wrong choice and this started her off on the path to the dark side. Her character development is all over the place, but ultimately she just didn’t make the right choices when they counted. She helps out in some of the battles, but she was never a great character. She’s better than Biko, her partner, but I never liked him from the start. He’s just not a fighter and he acts a little too tough considering how weak he is.

Goryo is a rival who appeared in the series, but was quickly surpassed. He believes that money and status are very important and he loves to rub it in Roji’s face. He takes command of Muhyo’s base at one point, which was a low point for the series. Despite his tough front, Goryo is definitely not as strong as Muhyo and his abilities actually aren’t that impressive. His role was a minor one and he didn’t really contribute much to the series, but at least he gave it his all.

Imai is introduced at around the halfway mark of the series I believe. She’s not a great fighter as with Roji, Yoichi, and Biko. That being said, she does carry a gun with her so she has an instant advantage over the others. She is a professional and she’s been at this game for a much longer time than Roji. That doesn’t always help her out in the field, but technically this makes her more of a threat. She doesn’t get a whole lot to do in the series and she never gets a really big fight, but she’s a pretty good supporting character. Imai probably should have been given more development to make her an interesting character, but she was good enough.

Teeki is another one of the big villains and he was totally evil from start to finish. He has a pretty good design and his mask really gives off a horror feel. He’s a pretty intriguing figure who plans things out years in advance. His plans wouldn’t go so smoothly if other villains had not been as gullible, but he probably planned for that as well. He’s a reasonably cool villain. I definitely can’t say that he is a great one, but he is more of a threat than most of the others.

Mick is probably my favorite villain in the game. Finally, we had someone who could fight in close quarters combat with his swords. Mick is not someone that you want to underestimate even if his role isn’t that large in the manga. It’s great to see a human trading blows with giant monsters and it’s safe to say that only plot hax keeps Muhyo and Roji alive when he appears. He’s easily one of the strongest characters in the series and I was an instant fan.

Klaus is the teacher of Muhyo so he’s a pretty capable fighter. We don’t get to see him fight seriously until we’re almost at the end of the Enchu arc. He definitely puts in a lot of effort and his fight scene is pretty great, but I’m not a fan of him as a character. He’s the kind of guy who is constantly keeping secrets from the main characters and his duties as chairman come before his bond to the main characters. If Roji doesn’t pass the test to officially allow him to partner up with Muhyo, he’ll make sure that Roji is kicked out. It’s things like that which make me not like him. He needs to be a more dependable friend.

Many summoned monsters appear throughout the series. Some are certainly more impressive than others. Unfortunately, their designs typically aren’t as unique and memorable as your average Yugioh monster. Muhyo’s main monster is an old one with a 1 or 3 eyes. He’s pretty powerful although he’s not that quick. He’s a very dependable guy to have. Muhyo’s strongest monster helps him during the climax of the Enchu arc and they did a cross fusion of sorts so that he could fight without restraint. By “cross fusing” it means that the summoner gives the monster his life force by merging their energies. The flip side to this is that the caster will die if the monster does. It’s an all of nothing gambit that almost never works, but it dramatically increases one’s abilities. It made for a pretty good battle and Klaus had a great one of his own. Typically, the monsters aren’t very impressive in terms of speed or power, but the high end ones can definitely put on quite a show. Since we don’t really have any human fight scenes aside from Mick, we need the monsters to definitely hold their own.

The monsters have a decent amount of character. Most of the high end ones are either wise sages whose boosts come from their actions of the younger ones who like to brag as they fight. It makes for some pretty good trash talking and the designs for some of them are humanoid enough so that they can really fight. Most of the final monsters also have instant regeneration so taking them down is tough. That’s why the final boss is pretty anticlimactic. It’s a giant sponge or a sponge ball I guess. It doesn’t look that tough even if it is beating the whole cast. I dare say that he is weaker than the final boss of the Enchu arc since Muhyo didn’t need any cross fusion or ultimate tricks to beat him. A simple sentence sufficed and that was probably sad for the fans.

There is some fanservice in the series, which naturally takes a shot at the series. Mostly, it involves Yoichi just being inappropriate or your generic hot springs scene. As always, these scenes are pretty unnecessary and shouldn’t be around. It seems pretty hard for any series to pass up on this, which is regrettable. Just look at classic titles like Beyblade, Kenshin or Yugioh GX to see how you can do a series without this negative addition. That being said, it’s definitely less recurring than most of the other series on the block so that’s a small victory.

The artwork is decent, but I would probably place it under the average Shonen Jump title. I think it’s part of the reason why I wasn’t crazy about the first volumes. It feels really rough around the edges as you’re reading it and I can’t say that it ever got really good. From start to finish, I felt like something was pretty off about the character designs. The monsters looked good, but they could have looked even better. It may have helped for the creepy tone of the manga, but I’ll take streamlined art any day.

The stakes were only high for one part of the series, but that was enough to make the series feel a little more Shonen. One of the reasons why the beginning was lacking was that the characters were not really likable yet so the one shot stories didn’t work. Those work best when you like the characters so seeing them in any situation is fun. Placing the Enchu arc first would have probably done wonders for the series since the one shot stories after that one are better than the beginnings. The series was pretty fun from the Enchu part and that’s one of the main reasons why it ended on a higher note. The series also ditched most of the horror themes from the beginning starting with the Enchu arc. I’m okay with that since it went for action over spooks. The horror part wasn’t bad though as it was pretty cool to see what designs the author could come up with. They typically just weren’t combat designs.
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Overall, Muhyo and Roji is a pretty good series. If I allowed half points on the blog, this title would definitely get a 6.5. I don’t think that it’s quite consistently good enough to get a 7, but giving it a 6 seems a little harsh as well. That being said, a 6.5 is not an option so I have a choice to make. I’m going to have to go with the former mainly thanks to the slow start coupled in with the fanservice. The likable characters and fun fights naturally keep it in the positive area though and I was pretty satisfied with the ending. It would have been cool if the series had kept going, but I guess some series have to ultimately end without breaching the 20 volume mark. I recommend this series if you want something that deals with the supernatural and especially if you like monster fights or want a manga series with a horror vibe. In that case, this is definitely your series!

Overall 7/10