Play Time 24h 24m
Goku Level 17
Gohan Level 18
Piccolo Level 12
Vegeta Level 23
Play Time 24h 24m
Goku Level 17
Gohan Level 18
Piccolo Level 12
Vegeta Level 23
It’s time to look at a DBZ game that I’ve had for a very long time. Part of why I kept it in the backlog is because the game just wasn’t very interesting. I would play it a bit from time to time but the controls were confusing and since there wasn’t even really a story I didn’t see the need to keep on playing. Well, I gave this one another whirl and the game is as confusing as ever. It’s hard to ever make any headway here.
The game is based on the actual card game. Unfortunately it is hard for that to translate well to video game format. Unlike Yugioh or Duel Masters this game feels very clunky with matches that go on forever. Literally almost all of my matched went to time, which is the full 7 turns that a duel can take. Matches should not be going to the equivalent of sudden death every round. That tells me that there is something at least a little weird with the game. Since I don’t get it then the A.I. should at least be able to beat me up pretty quick.
Here’s the gameplay in the simplest way I can describe it. When you start the game you draw 5 cards. If you go first then you get to play any non combat cards you have. After that you choose to attack or pass. If you pass then you discard all but one card and draw a fresh 5. Once the opponent has done so as well then they will attack and you will pick a card to defend with. You have to try and take down all of the Life cards that the opponent has and they will do the same to you. You can win in one of 3 different ways. You can take all of their life cards away which will be a complete victory. You can also win via technical win by exhausting the opponent of all cards or maybe you can even grab the Dragon Balls and win via super victory. A final way you can win is also by raising your power level and anger level to the max setting. If you do any of these things then you will have claimed victory.
The problem is that the opponent will never let you do this. They block all of your hits and always seem to have more cards than you do. They don’t run out despite playing so many and every time you raise your anger level they reset it back to 1 using a spell card. As a result you just can’t claim the advantage and the rounds take forever. I was somehow able to beat Krillin and the second guy, but Guldo is where I met my match. After dozens of fights I still couldn’t conquer him and that’s where my DBZ card adventures concluded. It was time to throw in the towel. After all the only way to improve your deck is to keep on re-fighting the first two opponents, but I was only able to beat them once after a ton of tries. Doing so again just to hopefully get a useful card to make a comeback feels like such a long shot that it is barely worth it.
Then you’ve also got the fact that the game has no real effort put into it. There is only one piece of music in the entire game which keeps on looping over and over for every action that you take. You can only hear the same song so many times before you just have to take a break for it. How is it possible that the game wasn’t able to get more than one tune? It’s just crazy to only have 1 in the entire soundtrack if you ask me. There’s not much to say about the graphics either since there barely are any. You’ve just got the one illustration for each character as the squares match up with each other over and over again. The cards don’t look all that flashy either.
This game feels like a total cash-in and that’s not too surprising considering how long the loading times are. Each match takes forever in part because you can’t go through the turns quickly enough. You can spam the A button to at least get rid of the drawing phase and it speeds up the attacks but it also skips card effects so then the catch is that you’ll lose further track of what’s going on. It’s a pretty unfortunate situation all around. The length of the game is quite long as a result although it feels artificial. In theory you can probably get a good 20 hours out of this one and maybe more depending on how often you lose. There won’t be any real replay value, but at this point you wouldn’t need any since the campaign is so long.
Overall, Dragon Ball Z Collectible Card Game is the weakest of the DBZ games. It’s hard to picture any game losing to this one although since the DS also had a title based on the Card Game it is possible. What the title really needs is a better explanation of the rules and to speed up the gameplay a bit. I know the computer was able to use his avatar card at some points when the tutorial never even referenced how to do so. I tried using mine a bunch but every time I tried the game said that it wasn’t the right situation to do so. That’s not entirely helpful to be honest but it may not have mattered much. My deck simply wasn’t strong enough to beat my opponent’s so no matter how many times I would draw some cards it just wasn’t going to make up the difference. The only way you should get this game is if you are a really big fan of the official card game.
No stats this time. I wish it would at least show a win/loss column next to the opponents so you can see how crazy tough this game is. My record was something like 2-60. Kudos to anyone able to take out all of the fighters in this one!
It’s time to look at the DBZ game that came out recently. It definitely looked like a real game of the year contender from the instant that we got the first teasers. Interestingly the game kept focusing on the first two arcs so for a while there I was wondering if Arc 3 would be included at all. Fortunately it is here so the game ends up feeling pretty complete. The story took me around 20 hours which is pretty good for an action title. It’s quite rare for any to rank all the way up there. It’s an excellent game and one I definitely recommend.
The story follows the events of the DBZ show/manga. If you don’t know what that is, here’s a quick recap. Goku is a hero who has saved the planet many times. He ended up marrying Chi Chi prior to the game’s start and they had a kid named Gohan. That’s when an alien named Raditz arrives and kidnaps Goku’s son. Goku has to then team up with Piccolo to stop him. Along the way more aliens show up such as Vegeta and Frieza as well as androids like Cell and even mythical beings like Majin Buu. Goku will have to keep on training in order to keep up with these guys, but he believes that he will be up to the task. Goku’s never turned down a challenge before and he doesn’t intend to start now.
The gameplay is similar to the Dragon Ball Z Budokai Tenkaichi series although styles in more of a single player fashion. You’re using less advanced combos here and more flashy moves to take the opponent down. It’s fun using all of the signature attacks from the show and you can learn new moves/upgrade old ones as you go through the game. I didn’t touch the upgrading part until deep in arc 2, but it’s a handy feature. You won’t be able to upgrade all that much without going through some Roshi training though. Once you beat the game you can unlock all of the training lessons and then you can make your characters really strong. If you want to beat a powerful enemy without leveling up then just buy a lot of health items. Those come in handy although of course it will make getting S ranks a little more difficult. I got an S rank on almost every level but I don’t believe there is much of a reward for doing so here so it’s not a big deal.
In combat you’ll be fine if you just go with your instincts. Typically I like to just stick to physical attacks and don’t use the special moves much unless the opponent is shooting a laser and I don’t want to wait for it to end. Sniping the enemy with a laser of your own is a really good way to counter such a technique. If the opponent is blocking your hits a lot then I would recommend landing a few hits, teleporting, and then attacking more. The opponent is forced to either drop his guard and get hit or let his shield be broken. Either way works out quite nicely for you. There is a good amount of depth to the gameplay so you have the liberty of finding what method of fighting works best for you. The toughest fights for me were the ones where you have to fight multiple opponents. The Cell Jrs that launched at you were no joke.
Meanwhile the graphics here are definitely top tier. There are a lot of animated cutscenes to watch where the characters duke it out and even the normal cutscenes look really good. The engine works really well for a game like DBZ and it feels like you are back in the TV show. The most impressive cutscene was probably Vegito’s battle against Super Buu. The animators definitely had a lot of fun with that one. The scene of Vegeta and Kid Buu punching each other was also styled really well. It keeps up with FighterZ as the two best looking DBZ games. Then you’ve got the soundtrack which is really great. You’ll recognize a lot of the themes from the anime which is a nice touch. We also get an insert song at the very end of the game which was pretty neat. There was certainly no corners being cut in this title.
The sheer amount of content here is also impressive. As I mentioned I beat the game in around 20 hours. That’s considering that I didn’t stop to do any side quests or things like that. I just plunged right through the story. If you consider the side quests, extra boss, and leveling up then you’ll be here for quite a while. The Platinum trophy in this game actually sounds pretty achievable so if I start trophy hunting again then this would be one of the first games that I would focus on. I’d estimate that the game should take you around 40 hours to complete everything. That’s a lot of time and really helps to justify your purchase. Even just wandering around the hub world driving your car and fishing can be a lot of fun. The game did a good job of adding a lot of different gameplay options to have fun with. The game even let you play Baseball for a second which was nice.
Kakarot is a reasonably challenging game, but not one where you will ever be stuck for long. It all feels pretty fair and balanced in part because there are always workarounds. If a boss is too difficult for you right now then you can go and train somewhere, unlock new attacks, re-position your stat medals, cook some food, buy potions, etc. There is no way you will actually be stuck for very long but at the same time you may enjoy just retrying the battle a few times when the opponent is hard to beat like this as it really helps you learn the fighting style. Before long you’ll be racking up S rank after S rank.
Overall, Dragon Ball Z: Kakarot is a superb game. It’s easily one of the best DBZ games I’ve played. I’ve seen it compared to Attack of the Saiyans quite a lot. While that game is also very good, I would have to give this one the edge. I’d put it in third place right behind FighterZ and Budokai Tenkaichi 3. I hope we get a sequel to this game which adapts GT, the movies, and Super. I’m sure they could also do that through DLC as well, but a sequel would be ideal because then it could be a full 20+ hour experience with a lot of cutscenes. I feel like you are slightly more limited with what you can do when it’s DLC but that’s not necessarily true. If you haven’t gotten this game yet then I’d recommend changing that. It’s one of the most complete DBZ adaptions you’ll ever see. When you finish the story you’ll feel as though you just scratched the surface of what the title has in store for you.
It’s time to look at a DBZ game that has always been quite well known as an underratted classic. Just about every threat I go to about great DBZ games there is at least one person naming this game. People seem to love just how in depth it went as well as the solid gameplay. While I’m not ready to call it the best DBZ game I will say that it is great. Ir’s too bad that they couldn’t have covered more of the story than just the Saiyan Saga, but you’ll likely never see such a detailed lookthrough in any other game. It’s impressive how much is shown here and the gameplay is pretty tight.
The story actually starts with some adventures from Dragon Ball. The main part starts when Raditz shows up halfway through the way though and we learn that more Saiyans are on the way. Goku and friends will have to surpass their limits if they want to beat these guys, but the problem is that time is not on the hero’s side. They will only have an hour to get ready and that’s a really short time table. Still, the heroes have been through worse odds before and come out on top so they won’t let this get to them.
So the gameplay is similar to the turn based style of Pokemon, but more interactive. I’d say that the Mario & Luigi series is a good benchmark for this one. The reason for that is because you can click buttons at the right time to minimize damage which is always an interesting change. If you get really good at blocking then you’ll need to do less grinding than someone who isn’t able to react in time. It adds some strategy there. Then you’ve also got the line-up strategies. You can have 3 people in the front and up to 5 in the back although you’ll never get a full party of 8 in the game. You will probably figure that having 3 people in the front at all times is your best bet, but there is actually a good reason to only have 1 at times. The EXP you get in battle is evenly split up between the characters in your active party with the backups only getting 10% of it. So if you’ve only got 1 guy in the front then he will get massive amounts of EXP. It helps a lot with leveling.
Typically I kept my whole group of 3 in the front though. If the other members die in one hit for the boss fights then you’d be in trouble anyway so at least this way it kept the fighters close. At first in the game I would lose to the boss each time which would then require more grinding. The game can be difficult so expect to have to level up quite a lot. There are numerous strategies to try out though and a vast level up tree. What abilities you decide to improve and rank up will play a huge factor in how your character turns out. Personally I decided to just max out attack power for everyone and I always ignored the other stats. Good attack will go a long way right? That’s the way I figured it. Unfortunately when you beat the game you are taken to right before the final boss so you can only control Gohan, Krillin, and Goku. Everyone else that you trained up is lost forever unless there is some way to find them again. That part’s a little unfortunate.
Most of the game you will just need to figure out on your own as you play through. I personally say you should max out one special attack for each fighter first. Then work on unlocking ultimate attacks by powering up other techniques and you should be good to go. Definitely buy a good amount of potions for the end game because you’ll be going through 5-6 boss battles in a row. Losing in the middle of those would have definitely been rough if you ask me. I recommend being around level 50 to make the battle go smoothly and be careful with the Kaio-Ken. It’s the best move in the game but if you can’t finish the opponent off before it runs out you are most likely doomed to be defeated since you can’t move or block for a few turns.
There is a lot of content in this game and it took me around 20 hours to conquer the main story. Should you decide to do the bonus content like fighting Broly and maxing everyone out it’ll take even longer. This is not a short game so you’ll have a lot of replay value here. Even without playing any side quests you’ll be here for a while since I didn’t really do any of them myself. The game can be a bit pricey online but at least you know you’ll be getting a great game.
Meanwhile the game doesn’t cheap out on any other areas. The graphics here are quite good. One thing that might drag on for you are the explanation points and other symbols that show up after every line in the cutscenes. Hold down the R button to speed things along, but let go when clicking on the dialogue or otherwise you’ll skip some lines. Doing this helps to make the cutscenes go by pretty quick. All of the attacks are flashy and I like that you can see the improvement as you level them up. Then you’ve got the soundtrack which is pretty good. The boss battle against Vegeta was great and I also liked the general danger theme that plays constantly. The basic boss theme is also sound. It’s just a very well rounded array of tunes.
Overall, Attack of the Saiyans definitely lived up to the hype. It’s a classic DBZ RPG that can hold its own with the best of em. I managed to beat the game on Friday the same day that Kakarot arrived so it was good timing. Now I can effectively take a look at the PS4 version of the RPG. I already know it’s going to be a top notch game for sure. While I’m sure most of my readers will be picking this one up, I’d say you should also buy Attack of the Saiyans if you’re a big fan of the series or if you just like RPG titles. It’s a lot of fun with really sound gameplay mechanics.
Play Time 25h
Rank: Super God
Goku Level 5
Goku SSGSS Level 1
Goku Ultra Instinct Max
Goku Xeno Max
Vegeta Level 1
Vegeta SSGSS Max
Trunks (Future) Max
Trunks Xeno Level 1
Frieza (Resurrected) Level 1
Golden Frieza Level 1
Vegeks Xeno Max
Champa Level 1
Super Mira Level 1
The new Dragon Ball Z film has been getting a lot of hype so far and with good reason. It brings back the ultimate Saiyan known as Broly and re-imagines his character under the Super banner. As the first two movies came out before Super was even a thing, this is effectively the first film in the series. It’s certainly an excellent starting point as this makes my top 3 films for the franchise. It pretty much does nothing wrong.
The film starts off with a long flashback showing how Broly escaped Planet Vegeta along with Goku, Raditz, Nappa, Vegeta, Paragus, Beets, and other Saiyans. With how these saiyans lived it is feasible that more could pop up at some point which would be hype. Of course you ultimately know how this part of the film is going to end. Frieza wipes everyone out and then we cut back to the present. Pargaus and Broly have survived on their desolate planet for decades until two of Frieza’s bounty hunters show up and recruit them to the cause. Frieza may not like Saiyans but even he will admit that they are useful in combat. He decides to use Broly to finally destroy Goku and Vegeta, but can this Saiyan accomplish such a feat?
Naturally the film excels because of the present era scenes. The flashback part is fun and all, but the whole time you’re just waiting for the big fights. Still, I’ll quickly get this part out of the way. There’s been a lot of talk about how different Bardock is here compared to his original version. That one still has more personality and heart but this heroic one works well enough I suppose. He’s just not going to be the Bardock that you’re used to. King Vegeta is the same as always, he’s as scared and fearful as ever.
In the flashbacks, Paragus is actually the best character. He really wants to save Broly and does a good job of rebelling away from the Saiyans and getting to him. It’s a shame that he ultimately goes kind of crazy and starts resorting to shock treatment. That’s the point where you definitely can’t root for him anymore. He’s simply too far gone by that point. Still, he was cool while he lasted I suppose. There’s not much more to say about the intro. It’s handled as well as a flashback can be.
The film really starts once Goku and Vegeta arrive at the ice continent. Of course Broly is there with the gang and he quickly starts the fight with Vegeta. Here’s where the power levels start coming into play. It’s a good thing that the scanner broke since it seemed to be stopping at a power level under 100,000 for Broly’s base mode which would make absolutely no sense. Considering that his base mode seemed to be above Super Saiyan God level, it would be in the billions/trillions. Throwing out the scouters is always a really good idea if we’re being honest.
So, Broly is so strong that in base form he’s fighting Super Saiyan Blue. You can see how crazy this is. You almost feel like by the time he goes Super Saiyan he should be way above the others. It’s hard to say, but his Super Saiyan does still seem to be different from the normal levels like in the original films. With the way it taps into his primal form it acts like Super Saiyan 4. It’s hard to say what the multiplier on it is, but to be safe we can say it’s a 50X boost like with SSJ1. It makes perfect sense that Goku and Vegeta even while teaming up can’t handle that. It would have made no sense if they could so I’m glad they were getting steamrolled. Throwing in fusion is always a good way to remedy this since it multiplies your abilities which still makes it the strongest option.
As of this movie, it’s fair to say that the power levels play out like this. 1. Vegito/Gogeta 2. Final Form Broly 3. Mastered Ultra Instinct Goku 4. Jiren 5. Broly 6. Kefla 7. Vegeta Super Saiyan Blue Beyond 7. Goku Kaio Ken Blue 8. Toppo, then from there it gets tricky. I think it’s fair to put Beerus somewhere to close out the top 10 I guess. If not, he at least cracks top 20. I’d say that the angels should be around 5-6 level. Still, it’s cool that not counting fusions Broly is the strongest being in the series. This isn’t counting spinoffs like Heroes where he does have some serious competition. I’m sure Broly will only get stronger here although based on the ending I don’t think we’d see Broly at this level again for quite some time.
His sheer durability with how many times he would just get up again was most impressive. The guy just wouldn’t stay down and showed a lot more determination than the other characters. In particular Vegeta didn’t really treat the fight with as much seriousness as you’d expect. He very quickly bowled out of the ring once he was knocked down. I like to think he would be fighting harder if the stakes were higher, but I suppose he doesn’t care quite as much since Beerus and Whis are still here so they could handle things if worse comes to worse.
While Vegeta was ultimately no match it was still nice of him to help Broly get into fighting shape to take on Goku. As always they show that Vegeta seems to be a little weaker in each of his forms in comparison to Goku. Goku just seems to know more hand to hand skills and even other energy abilities that Vegeta does not have a handle on. Since Goku has no Ultra Instinct anymore (At least he can’t activate it at will) I’d give Vegeta the overall edge since I’d consider Super Saiyan Blue 2 to be superior to the Kaio Ken since it has more stamina, but it is close. Vegeta will need a new form if Goku ever masters Ultra Instinct. Overall, Vegeta was pretty solid here. Still the second fiddle and all, but he puts up a reasonable fight.
Of course Goku also does pretty good here. While he’s definitely outmatched, Goku actually does start to hold his own once he enters Super Saiyan God mode. The rest of the forms are so much weaker than Broly’s base that there isn’t much point in using them for long. I also do like that he tries to enter Ultra Instinct even if it didn’t quite work. Had he tapped into that and ended the fight quickly he probably could have won. I think Super Saiyan Broly would be too much for him, but the base mode he could handle. Goku did a good job in realizing that something was up with Broly the whole time. Even if he was a little naive about Frieza, Goku definitely looked solid here.
While Broly stole the show, his two sidekicks were pretty reasonable as well. Cheelai and Lemo are these two characters. Lemo is an old pilot who’s seen his fair share of action. I don’t tend to be a fan of the old character whose only trait seems to be his age, but the guy was pretty reasonable here. Cheelai is also solid as she steals the zapper with ease and is supportive for Broly the whole time. He definitely managed to find two pretty good friends so I wouldn’t mind if they continue to show up. I do hope they don’t get taken hostage in a future film though, that would just be annoying.
Of course Frieza also gets a big role here. He didn’t plan to attack the heroes just yet, but Broly changes things. Still, since Frieza hasn’t trained yet he has still fallen behind the main heroes in power by a considerable amount. He’s honestly not a threat to them as he is now. Still, I don’t get why he didn’t jump in to try and finish the heroes while Broly was fighting. Taking on a weakened Vegeta would have made sense, especially since they had no senzu beans handy. It just seemed a bit odd that Frieza was watching the whole time. I almost feel like it would have been better for Frieza to never have made it to Earth and to just send Broly and Paragus there. It would have made a little more sense. Still, it was cool to see him get to fight Broly a bit so I’m glad that was included.
Of course the animation is top notch. It’s all very smooth and the fights operate at a high speed. I was certainly concerned when the first animated teaser came out for the film because it all looked very off, but the rest of the film looks a lot more traditional. Once the full trailers came out I knew it was going to be hype and the action delivers. It’s all very high end and you can tell that a lot of work was put into it. I’m still not sure about the CGI stuff, but as little clips here and there it’s not bad. I think it would be great if the video game attacks could all look like that. It’s a CGI style that I do like and I wouldn’t mind watching a whole film that way. The hand drawn parts are vastly superior but the CGI is pretty solid.
So there is one slight negative here. It’s not quite something that would hurt the score, but a little noticeable nonetheless. The soundtrack here is considerably weaker than the last few. Battle of Gods had the fun Flow song, Resurrection F had a ton of themes that were all amazing. This one….fell flat by the end. I liked the trailer themes, those were hype when they showed up. Mainly the one from the original trailer is very epic and fits the suspenseful tone. Then for the climax we get an odd rap type song which really doesn’t work.
The lyrics are painful as it’s just the main character names being repeated over and over again. It won’t take you out of the fight as it’s too well animated for that to happen but it doesn’t enhance the fight. A good musical theme should make a fight scene pop out even more or at least keep up the tempo. This one is almost Pokemon level (for some parts of the series) where you just want to mute the music so you can enjoy the fights more. It was really just this theme that fell flat, but since it played for the final fight you’ll remember it a lot more than you would like to.
Considering that this is the only negative you can already see how the film is in a good spot. The writing is on point and the film’s pacing is excellent. While we get some comedy it’s handled pretty well as opposed to the iffy Roshi/Oolong type of scenes. Frieza’s wish is probably stretching it quite a bit, but the sooner we all acknowledge Frieza as more of a comic relief type villain than a serious threat the more it’ll start to make sense. He just can’t hang with the big boys right now, he’ll need some kind of big power up to do that.
Overall, This is exactly what you want to see in a Dragon Ball film. Broly fighting the Saiyans is excellent and the fights are basically nonstop by the end. Keeping Whis and Beerus on the sidelines is always a good idea so they don’t get in the way of the real fighters. As always, it’s going to be very tough to top this one. If anyone can do it, DBZ can but it’ll still be a tough order. How do you top someone like Broly? Hopefully we don’t have to wait too long for the next film/TV series.
It’s time to look at a pretty different manga. This one is a short spinoff manga about the Super Dragon Ball Heroes adventures. This part of the franchise has always been cool because it pairs together fighters from various Dragon Ball eras including Super, GT, and the movies. It’s pretty cool but naturally with so many characters running around the power levels can get a bit iffy. Typically GT fans will be very pleased here though because Super Saiyan 4 gets a lot of respect. It’s a blast for sure and you’ll wish this series could have kept going.
The plot involves a group of Demons who have decided to change the past. They are augmenting past DBZ villains to untold heights with the Dark Dragon Balls and then aim to collect all 7 to resurrect their king. (The king is still alive, but heavily weakened at the moment) The Time Patrol can’t let that stand so the Kai of Time summons Future Trunks to help out. He’s a little outgunned on his own though so she also brings in Xeno Goku who is basically end of GT Goku. The two of them may need more backup though as the villains here may be even stronger than Omega Shenron. Fight hard Z Fighters!
The manga never stops to let you catch a breath so you feel like one of the heroes. They have to adapt on the fly because you never know who is going to pop up next. From Super Saiyan 3 Bardock to Super Saiyan Black King Vegeta, there are a bunch of powerful fighters here. Both Vegito and Gogeta make an appearance along with a bunch of other fusions like Gohan and Trunks and classic Gotenks. The pacing is quite excellent and the fights are all a blast. The artwork is great as you’d expect and feels like a classic DBZ story. I won’t go as far as to say it looks as good as DBZ, but it still looks great in its own right.
If the manga has any problems it is the fact that there is so much happening that no individual fight lasts very long. As soon as one matchup is just getting good then the manga has to switch to another one. There’s also the power levels issue I mentioned earlier where some characters look a little stronger or weaker than they ought to. The manga does its best to get around that by being as vague with the power ups as possible, but it’s still tricky. Basically when a character gets infected with the dark Dragon Balls they get a huge boost. So huge that a character like Kid Buu can suddenly match up with the current Gogeta. Then you’ve got the demons who are all absurdly powerful.
So…these demons in their natural forms are able to keep up with Super Gogeta? I mean, it’s not really a bad thing as the more powerful villains the better, but it is just a little hard to believe. The king of evil also gets a lot of hype as it is hinted that he would be the strongest being in the cosmos. Without even being powered up he was looking pretty impressive. It makes for an excellent climax though as we see all of the Z Fighters engaging in multiple battles as they frantically try to reach him. A shame that we couldn’t see that fight, but maybe in a sequel.
That’s right, the manga ends on a big cliffhanger. It looks like the villains from Xenoverse 2 might be showing up. Of course, it’s going to have to wait since the manga then transitioned into the Prison Planet arc and it’s unknown if it will go back to this one afterwards or if you’ll just need to play the arcade game. Either way I hope they keep up these Dragon Ball Heroes stories since there is just so much that can be done with them. I’d also like to see all of these arcs animated since that would just be a blast.
I mean…we even get Super Saiyan 4 Broly to show up! That was hype even if his appearance was rather small. I’m not sure about him only being on par with SSJ4 Goku and that demon guy. In theory Broly should be the strongest one in this place. I do like the manga’s excuse for Goku not going SSJ4 from the start being that it is simply too powerful and that it even corrupts time itself. According to the manga, SSJ4 Goku is even stronger than Vegito which is really something. Makes you wonder what a SSJ4 Vegito would be like. In theory that would be absolutely crazy. That’s also why this manga is so good, it’s absolutely bonkers.
I don’t know the demons very well as I never played Xenoverse, but from what I can see here they seem like fun villains. They all have a lot of personality and good designs. The kid with the scythe is cool as I can’t think of any other Dragon Ball character who uses that weapon to fight. It’s a little unorthodox but it definitely still gets the job done. As for the Kai of Time, the fact that she can fight a little is certainly cool. She may not be a powerhouse or anything, but her barrier spells are very handy.
Overall, This is an amazing manga. I can’t stress enough how hype it is. It’s very short and basically nonstop fights so there isn’t a lot to say, but it’s something that DBZ fans will really be able to appreciate. It’s only around 2 volumes long so it won’t take very long to read but has high replay value. It would work as a sequel to DB Super if they don’t announce anything in the near future I’ll have a review for the Prison Planet manga out when it finishes, but I suppose that could still be a little while away. Also, I have to admit that it can’t quite match how cool this one is, but it’s still excellent as well.
Play Time 18h 10m
Red Energy 850
Blue Energy 850
Purple Energy 600
Yellow Energy 850
Green Energy 550
Super Pinich 76
Super Goten 72
EX Gotenks 64
Super Trunks 63
Kid Goku 57
Android 76 53
It’s time for a big Dragon Ball game. The concept of fusing characters together to form even stronger ones is certainly nothing new. People have thought about that for years with Marvel and DC even getting in on the act. Until now fusions were quite limited though, but this game changes things on that regard. It’s finally a game built around the concept so you can fuse everyone together for quite a lot of interesting results. While it’s a very different kind of Dragon Ball game compared to the others, it certainly ends up working out quite well.
The story follows a Saiyan Warrior named Terry. (At least that’s his name in my version) His rival is Pinich and they have decided to enter the Intergalactic tournament. Fighters from across time and space have been invited to attend but each group must have 5 members. Terry decides to form his team with Goku from the original Dragon Ball series, Pan from Dragon Ball GT, Goten, and Trunks. It’s a pretty potent team and they will be the ones who appear in all of the cutscenes but you will be able to switch them out pretty early in the story. Alas, getting to the tournament will be difficult as the heroes must get a lot stronger to prove that they are ready. To this end, they must recruit a great number of fighters and shatter all of the sky barrier preventing them from reaching the tournament. Legendary villains like Broly, Omega Shenron, Frieza, Cell, Buu, Janemba, and many others seek to block their way. Fortunately Terry has more potential than the whole franchise put together so there’s no way that these guys could hope to stop him. Will they win the tournament or does Pinich have a good plan up his sleeve?
The stakes may not be very high until the end, but the story is still fun. The game certainly chose some unique members to be on the main team. I can see why Goku and Vegeta didn’t make it since they’d probably be a little too strong. The series seems to take place around the Resurrection F arc of Dragon Ball Super. It’s cool seeing Terry have allies from the various Dragon Ball titles. We got to cover the original, Z, and GT. I suppose we didn’t get any Super characters because most of them are still technically DBZ characters. The climax is pretty fun as we get a really cool super form for one of the fighters. It was also a very challenging boss fight. The real final boss wasn’t quite as difficult compared to that one since nobody had healing abilities, but it was still tricky.
Lets talk about the gameplay. Instead of the typical beat em up DBZ style, this game is more of a strategy title. Think the Mario/Rabbids game coming up or Yu Yu Hakusho. You move the characters around and attack. When you attack, you decide what direction to launch them in and the opponent gets to guess which way he should block. You always have to tactfully decide which direction is best based on where you think the opponent will block. Bouncing opponents off of each other will get you bonus damage. YOu also have an Ultimate Fusion attack which can defeat most foes in a single hit, but be warned that it means all of you teammates lose a turn so you have to fend off 5-10 consecutive attacks. I’d recommend only using it when you know it will defeat at least one character. You also have Zenkai Attacks which quickly turn the game into a 3D Brawler like Tenkaichi 3 for 10-20 seconds. It’s pretty neat although it clearly wasn’t the game’s focus so it feels hastily put together. You must defeat an opponent with this attack to recruit him/her to your team.
What makes the gameplay a lot more exciting than other tactic styled games is that you aren’t limited to moving your characters one turn at a time. You can attack from anywhere with a few exceptions so the game is very fast paced. The weakness of this style is typically that battles can take forever, but this one feels more exciting. Yes, the battles still can be quite long so you’ll have to have a lot of patience with the game, but it’s usually very fun. The only matches that I don’t really enjoy are when the opponents have instant regeneration. Then you have to win in one turn which can take a while to set up. Sadly the later levels started spamming this quite a bit, but the battles like this are still few when looking at the grand scheme of things. I definitely got hooked on the gameplay by the end.
The graphics are quite good as well. There are a lot of character models in the game and they did a good job of making most of them look unique. The made up characters do look like rip offs at times, but some of them weren’t bad. It was cool seeing so many characters from Dragon Ball history as well. Everyone’s chibi style worked well without being too cartoony. I can’t say that I was as impressed with the soundtrack though. It’s pretty limited and since the game isn’t too short you’ll hear the tunes a little too often. It would help if I liked the themes, but I didn’t for the most part. I liked the epic theme for the final boss though. (Not the actual final boss, but the one that threatened the multiverse)
There’s a lot of replay value here so you’ll have a lot to do. Doing everything in the game should easily take you 40-50 hours I’d say. The main story mode is about 18 hours long. After that, you can get to work recruiting everybody. There are a ton of actual characters to recruit and then all of the NPCs as well. Then you can fulfill all of the training requirements, buy all of the clothes, and beat all of the secret bosses. I wouldn’t bother with some of these things, but recruiting everybody sounds like a lot of fun. I recruited over 50 people by the end of the game, but no named characters. I didn’t actually do any side quests although I imagine most of them will be quite easy at the moment. I certainly would have done it already if there were trophies involved and as it stands I’d probably like to go ahead and do some more of the bonus content someday. Likely not anytime soon though.
It feels pretty good to play a high quality title like this one after a lot of average-below average games lately. This one I would play for fun to level up and prepare for future bosses or just recruit extra people. It’s a game that I would look forward to playing each time. It may not be up there as the best DBZ game because there’s just too much competition but it may be the best DS/GBA/3DS DBZ game aside from Extreme Butoden and even then this game could claim victory. That one had the better gameplay but it was a little limited due to the 3DS control scheme. Fusions was just handled really well and having a full original story certainly helped. While Terry didn’t have much of a personality, Pinich felt like a real character by the end and he wasn’t bad. Perhaps a tad generic and lacking in honor, but at least he never went down the dark path or blamed Terry for anything. He took his losses better than expected. There are some power level issues in the story, but we’ll just say that Goku and friends were holding back so they wouldn’t hurt Terry’s feelings. Then everything makes more sense. I am a little upset that Terry never became a super saiyan though. That was a huge missed opportunity since everyone else basically could by the end.
If there’s such a thing as too much content, I’d maybe say that there are too many attacks in the game. It’s not such a bad thing, but you get to learn new attacks after every fight. You can save them for later, learn them, or just drop them. I usually learned the ones that looked good and dropped the rest because saving them felt like such a hassle. There are various loading screens for each action and I just didn’t feel it was worth it. The problem is that each attack has a ton of different variations. There can be over 10 different Kamehamehas that have different special abilities. That isn’t even counting other versions like the Super Kamehameha. It would be nice if you could just level up your abilities instead of hoping an enemy can drop you a better one at some point. It’s not a big deal though because you can ignore this for the most part and do quite well. It’s not really something that you have to worry about.
Overall, I would definitely recommend Dragon Ball Fusions. It may not look like it would be your thing from afar since the whole strategy turn based combat thing isn’t for everyone, but it’s pretty fast paced. I think they did as good a job with this game as they possibly could have. The huge amount of content in the game is also quite impressive as well as it assures that you won’t run out of stuff to do. It’s going to be a little rough not having a DBZ game to play for a while, but maybe it’ll be time to finally go back to the Card games that I own for the GBA and DS. That gameplay may not be quite as good as Fusions, but maybe it’ll have aged better than I gave it credit for. Perhaps…..