8 Star Games, Game Reviews, Games, Reviews

Super Dragon Ball Heroes: World Mission Review


It’s time to take a look at the recent Switch port of the famous Dragon Ball Heroes game. It really is impressive just how far this part of the franchise has gone. It now has several manga titles, an ongoing anime series and of course the video game ports. It’s a nice continuation of the Dragon Ball series that is able to get quite out there with the content it brings to the table. There are numerous characters and super forms here since nothing is considered too crazy to be implemented. The gameplay style is pretty different and will take some getting used to, but is considerably better than any of the card games I’ve played for the series before. It feels like a great RPG and I’d be up for more games with this style.

The plot starts off with a kid (I called him DReager1) who decides to play some Dragon Ball Heroes. It’s a card game that has gotten very popular on Earth as you get to assemble a deck of Z characters and fight it out with others. DReager1 quickly finds out that it isn’t all just a game though as the best player in the world shows up and tells DReager that there are villains seeking to change history in the Z world. He must now team up with other Dragon Ball Heroes to foil this villain’s plans. The villain goes by the name of Sealas and he is reasonably strong at around SSJ3 level if not higher. What really makes him dangerous is his A.I. sidekick though. It grows stronger with every opponent it watched or consumes. If the heroes don’t stop him fast then it’ll be all over.

The first thing you’ll notice when booting this game up is how extensive the content is. The main campaign alone will take you over 20 hours. After that you have adaptions for some of the movies, all of Dragon Ball Super, and the rest of the Heroes exclusive content. Trying to complete all of this will likely take you 50 hours or longer. Then you can start trying to collect everything. I’m thinking this is 100+ hours easy and of course you’ve got the online vs mode which never has to end. All in all this is a great game filled with a lot of value. So long as you enjoy the gameplay you won’t be bored.

So lets talk about the gameplay. It’s one of those styles that is easy to get into, but very difficult to master. You assemble a team of 7 warriors. At first you won’t have a whole lot of options, but getting new cards isn’t hard. It’s a lottery system though as you pay 10 tickets to get 10 characters. Once you’ve assembled a team that you like then you give them enhancements which increase their stats or give them access to cool abilities like double attack. You’ll want to have abilities that complement each other as well as compatible partners so you can fuse fighters or assemble them for combo attacks.

At that point the match begins. Each round will let you place your fighters among 4 different rows. The back row allows them to recover stamina while the front rows let you attack. Typically I like having half of my team in the front and half in the back, but by the end of the game you’ll have a lot of abilities that replenish stamina so you can just jump in and keep on fighting. When you use an ultimate attack or spell sometimes you’ll have to trace actions on the screen but they are extremely easy so you will likely never fail any. The first team to either eliminate all of the HP from an opponent or the one with the most health after 5 rounds is the winner. There’s a lot more to this than what I mentioned, but that’s the jist of it. The rest I think you’ll get the hang of naturally.

The core of the gameplay comes from the clashes. Every time you attack or block a bar will show up for both sides. You want to press A when it is closest to the top and likewise for the opponent. The bar can be sped up or slowed down based on abilities. Everything rides on these bars including your special attacks so you can really boil it down to “Win the bar and win the game” You will want to get really good at the timing if you want to win. This game is actually very difficult. Without the right moveset you could find yourself fighting the same opponent over and over for a very long time. Grinding out the levels can be a little difficult so you’ll want to head to online levels to give your characters the edge they will need. You can’t level up character cards, but you can level up DReager1. This could easily be the toughest game I’ve played in years so it was pretty satisfying to complete it.

With the soundtrack we have all of the insert songs from the old Dragon Ball Heroes promos. That was definitely nice to see and you can even have them play over the normal gameplay so then you’ll be seeing them a lot. The only issue is that they’re very short so you’ll be hearing them loop over and over multiple times in a single fight. The rest of the soundtrack is also pretty good. They’re simple, but catchy themes. As for the graphics, they definitely look pretty good. It’s nothing like FighterZ, but the arcade style is likely what helps the game have so many different character models. It’s a simple look, but one that ages well. Then you’ve also got 2 animated cutscenes that were thrown in. I was hoping for more to be honest especially since the game starts out with one, but 2 is better than none.

If the game has an issue it’s that the various mechanics aren’t explained very well. There are quite a lot of tutorials, but even those aren’t able to explain everything. (Which shows how complex this style is) You’ll want to learn the mechanics from GameFaqs or Reddit if you’re unsure about something. For example, when you obtain the Dragon Balls and make a wish you are given a lot of options. One option is to rank up your lead but one thing that’s useful to know is the longer you wait, the better his stats will be. You can rank him up 4-5 times so it’ll also take a while if you decide to take him to Level 99 each time. (He reverts to 1 for each class up but gets a percentage of his old stats) If you don’t care about the post game then just rank him up right away each time. He’ll still be plenty strong by the time he is in Super God level.

Another thing to note is that the character animations are unskippable. This does admittedly result in some rather tedious battles at times as you are watching the characters perform the same actions over and over again. Each battle can be very long and there are dozens of battles to complete in order to conquer the story. Typically you can read something while playing as the game only ever needs one hand to do all of the controls. I did a lot of multitasking, but otherwise I think the game definitely should have reduced the turn time. Simply having the combat animations be toggled off like in Pokemon/Digimon would have helped immensely. That way you still have the option to keep them on if you really want to see the supers. That’s more of a quality of life upgrade though, it’s not something that actually hurts the title.

I don’t think I’ll even go that far into power levels as that always gets dicey with Dragon Ball, but I suppose it wasn’t all that bad. One thing you’ll notice is that DReager1 is super overpowered though. He’s able to handle SSJ3 Legendary Broly in his SSJ1 form. That’s pretty good eh? As for the plot in general, I definitely thought it was a lot of fun. It was great to be able to see so many different eras including the Tournament of Power. I do think it’s a bit iffy that Sealas was able to escape even Zeno and the Grand Priest, but I guess he needed to keep his hype.

Sealas was definitely a great villain as well. Not only is his backstory rock solid, but I also liked his final form. He does feel like an amalgam of various DB characters for a while and then he suddenly takes a very Final Fantasy esque appearance by the end. There are a lot of similarities between him and Goku Black which the game also addresses. Sealas is definitely a character that you’ll remember and I hope he gets to appear somewhere else someday. Maybe the online TV specials will adapt this game someday, that’d definitely be cool.

Overall, Super Dragon Ball Heroes is definitely a great game. I can see why it got so big over in Japan. If they keep on giving us free updates I suppose there won’t be a need to make a sequel anytime soon, but if they ever do make one I’ll have it on my radar. Maybe someday when there are less games on the backburner I’ll also check out some of the post game content. I gotta see if it lives up to the hype of being as difficult as I’ve heard. I somehow think it probably isn’t exaggerated though. As it is the final boss was pretty insane. I’d recommend taking a look at the gameplay online. If it looks like your style then definitely take the plunge on this game. It’ll keep you busy for quite a long while.

Overall 8/10

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Animated Movie Reviews, Animated Movies, Reviews

Dragon Ball Super: Broly Review


The new Dragon Ball Z film has been getting a lot of hype so far and with good reason. It brings back the ultimate Saiyan known as Broly and re-imagines his character under the Super banner. As the first two movies came out before Super was even a thing, this is effectively the first film in the series. It’s certainly an excellent starting point as this makes my top 3 films for the franchise. It pretty much does nothing wrong.

The film starts off with a long flashback showing how Broly escaped Planet Vegeta along with Goku, Raditz, Nappa, Vegeta, Paragus, Beets, and other Saiyans. With how these saiyans lived it is feasible that more could pop up at some point which would be hype. Of course you ultimately know how this part of the film is going to end. Frieza wipes everyone out and then we cut back to the present. Pargaus and Broly have survived on their desolate planet for decades until two of Frieza’s bounty hunters show up and recruit them to the cause. Frieza may not like Saiyans but even he will admit that they are useful in combat. He decides to use Broly to finally destroy Goku and Vegeta, but can this Saiyan accomplish such a feat?

Naturally the film excels because of the present era scenes. The flashback part is fun and all, but the whole time you’re just waiting for the big fights. Still, I’ll quickly get this part out of the way. There’s been a lot of talk about how different Bardock is here compared to his original version. That one still has more personality and heart but this heroic one works well enough I suppose. He’s just not going to be the Bardock that you’re used to. King Vegeta is the same as always, he’s as scared and fearful as ever.

In the flashbacks, Paragus is actually the best character. He really wants to save Broly and does a good job of rebelling away from the Saiyans and getting to him. It’s a shame that he ultimately goes kind of crazy and starts resorting to shock treatment. That’s the point where you definitely can’t root for him anymore. He’s simply too far gone by that point. Still, he was cool while he lasted I suppose. There’s not much more to say about the intro. It’s handled as well as a flashback can be.

The film really starts once Goku and Vegeta arrive at the ice continent. Of course Broly is there with the gang and he quickly starts the fight with Vegeta. Here’s where the power levels start coming into play. It’s a good thing that the scanner broke since it seemed to be stopping at a power level under 100,000 for Broly’s base mode which would make absolutely no sense. Considering that his base mode seemed to be above Super Saiyan God level, it would be in the billions/trillions. Throwing out the scouters is always a really good idea if we’re being honest.

So, Broly is so strong that in base form he’s fighting Super Saiyan Blue. You can see how crazy this is. You almost feel like by the time he goes Super Saiyan he should be way above the others. It’s hard to say, but his Super Saiyan does still seem to be different from the normal levels like in the original films. With the way it taps into his primal form it acts like Super Saiyan 4. It’s hard to say what the multiplier on it is, but to be safe we can say it’s a 50X boost like with SSJ1. It makes perfect sense that Goku and Vegeta even while teaming up can’t handle that. It would have made no sense if they could so I’m glad they were getting steamrolled. Throwing in fusion is always a good way to remedy this since it multiplies your abilities which still makes it the strongest option.

As of this movie, it’s fair to say that the power levels play out like this. 1. Vegito/Gogeta 2. Final Form Broly 3. Mastered Ultra Instinct Goku 4. Jiren 5. Broly 6. Kefla 7. Vegeta Super Saiyan Blue Beyond 7. Goku Kaio Ken Blue 8. Toppo, then from there it gets tricky. I think it’s fair to put Beerus somewhere to close out the top 10 I guess. If not, he at least cracks top 20. I’d say that the angels should be around 5-6 level. Still, it’s cool that not counting fusions Broly is the strongest being in the series. This isn’t counting spinoffs like Heroes where he does have some serious competition. I’m sure Broly will only get stronger here although based on the ending I don’t think we’d see Broly at this level again for quite some time.

His sheer durability with how many times he would just get up again was most impressive. The guy just wouldn’t stay down and showed a lot more determination than the other characters. In particular Vegeta didn’t really treat the fight with as much seriousness as you’d expect. He very quickly bowled out of the ring once he was knocked down. I like to think he would be fighting harder if the stakes were higher, but I suppose he doesn’t care quite as much since Beerus and Whis are still here so they could handle things if worse comes to worse.

While Vegeta was ultimately no match it was still nice of him to help Broly get into fighting shape to take on Goku. As always they show that Vegeta seems to be a little weaker in each of his forms in comparison to Goku. Goku just seems to know more hand to hand skills and even other energy abilities that Vegeta does not have a handle on. Since Goku has no Ultra Instinct anymore (At least he can’t activate it at will) I’d give Vegeta the overall edge since I’d consider Super Saiyan Blue 2 to be superior to the Kaio Ken since it has more stamina, but it is close. Vegeta will need a new form if Goku ever masters Ultra Instinct. Overall, Vegeta was pretty solid here. Still the second fiddle and all, but he puts up a reasonable fight.

Of course Goku also does pretty good here. While he’s definitely outmatched, Goku actually does start to hold his own once he enters Super Saiyan God mode. The rest of the forms are so much weaker than Broly’s base that there isn’t much point in using them for long. I also do like that he tries to enter Ultra Instinct even if it didn’t quite work. Had he tapped into that and ended the fight quickly he probably could have won. I think Super Saiyan Broly would be too much for him, but the base mode he could handle. Goku did a good job in realizing that something was up with Broly the whole time. Even if he was a little naive about Frieza, Goku definitely looked solid here.

While Broly stole the show, his two sidekicks were pretty reasonable as well. Cheelai and Lemo are these two characters. Lemo is an old pilot who’s seen his fair share of action. I don’t tend to be a fan of the old character whose only trait seems to be his age, but the guy was pretty reasonable here. Cheelai is also solid as she steals the zapper with ease and is supportive for Broly the whole time. He definitely managed to find two pretty good friends so I wouldn’t mind if they continue to show up. I do hope they don’t get taken hostage in a future film though, that would just be annoying.

Of course Frieza also gets a big role here. He didn’t plan to attack the heroes just yet, but Broly changes things. Still, since Frieza hasn’t trained yet he has still fallen behind the main heroes in power by a considerable amount. He’s honestly not a threat to them as he is now. Still, I don’t get why he didn’t jump in to try and finish the heroes while Broly was fighting. Taking on a weakened Vegeta would have made sense, especially since they had no senzu beans handy. It just seemed a bit odd that Frieza was watching the whole time. I almost feel like it would have been better for Frieza to never have made it to Earth and to just send Broly and Paragus there. It would have made a little more sense. Still, it was cool to see him get to fight Broly a bit so I’m glad that was included.

Of course the animation is top notch. It’s all very smooth and the fights operate at a high speed. I was certainly concerned when the first animated teaser came out for the film because it all looked very off, but the rest of the film looks a lot more traditional. Once the full trailers came out I knew it was going to be hype and the action delivers. It’s all very high end and you can tell that a lot of work was put into it. I’m still not sure about the CGI stuff, but as little clips here and there it’s not bad. I think it would be great if the video game attacks could all look like that. It’s a CGI style that I do like and I wouldn’t mind watching a whole film that way. The hand drawn parts are vastly superior but the CGI is pretty solid.

So there is one slight negative here. It’s not quite something that would hurt the score, but a little noticeable nonetheless. The soundtrack here is considerably weaker than the last few. Battle of Gods had the fun Flow song, Resurrection F had a ton of themes that were all amazing. This one….fell flat by the end. I liked the trailer themes, those were hype when they showed up. Mainly the one from the original trailer is very epic and fits the suspenseful tone. Then for the climax we get an odd rap type song which really doesn’t work.

The lyrics are painful as it’s just the main character names being repeated over and over again. It won’t take you out of the fight as it’s too well animated for that to happen but it doesn’t enhance the fight. A good musical theme should make a fight scene pop out even more or at least keep up the tempo. This one is almost Pokemon level (for some parts of the series) where you just want to mute the music so you can enjoy the fights more. It was really just this theme that fell flat, but since it played for the final fight you’ll remember it a lot more than you would like to.

Considering that this is the only negative you can already see how the film is in a good spot. The writing is on point and the film’s pacing is excellent. While we get some comedy it’s handled pretty well as opposed to the iffy Roshi/Oolong type of scenes. Frieza’s wish is probably stretching it quite a bit, but the sooner we all acknowledge Frieza as more of a comic relief type villain than a serious threat the more it’ll start to make sense. He just can’t hang with the big boys right now, he’ll need some kind of big power up to do that.

Overall, This is exactly what you want to see in a Dragon Ball film. Broly fighting the Saiyans is excellent and the fights are basically nonstop by the end. Keeping Whis and Beerus on the sidelines is always a good idea so they don’t get in the way of the real fighters. As always, it’s going to be very tough to top this one. If anyone can do it, DBZ can but it’ll still be a tough order. How do you top someone like Broly? Hopefully we don’t have to wait too long for the next film/TV series.

Overall 9/10

Game Records

Dragon Ball Legends Stats and Records

Stats time!

Z Level 70
Battle Party Power Level 709324
Characters Owned 87
Highest PVP Battle Rank Reached 35
Highest Rating Points 3105
Total PVP wins 143
Stories Cleared 336

Story Mode (Stars)

Main Story Part 1 246/329
Main Story Part 2 267/455
Main Story Part 1 (Hard) 160/329
Main Story Part 2 (Hard) 51/77
Raditz Attacks 40/119
The Advent of Frieza 67/91
The Invasion of Nappa the Cruel Saiyan 85/147
Fearsome Android 19 43/70
The Invincible Android #18 52/70
The Invincible Android #17 70/70
Bonus Battle: Red 28/28
Bonus Battle: Green 28/28
Bonus Battle: Blue 28/28
Bonus Battle: Yellow 28/28
Bonus Battle: Purple 28/28
Bonus Battle: EXP 14/14
Bonus Battle: Zeni 14/14
Bonus Battle: Super EXP 7/7
Bonus Battle: Super Zeni 7/7

Character Stats

Shallot Level 1500 Rank 3
HE Krillin Level 1500 Rank 4
HE Yamcha Level 600 Rank 3
Ex Goku Level 1500 Rank 4
HE Goku Level 1500 Rank 3
HE 1st Form Frieza Level 600 Rank 3
HE Chiaotzu Level 600 Rank 4
HE Saibaman Level 1000 Rank 3
EX Nappa Level 1500 Rank 5
HE Nappa Level 1000 Rank 4
HE Zarbon Level 1500 Rank 4
HE Piccolo Level 1500 Rank 3
EX Raditz Level 642 Rank 5
HE Gohan Level 1500 Rank 3
SP Piccolo Level 1500 Rank 4
EX Chiaotzu Level 600 Rank 5
HE Raditz Level 1500 Rank 3
HE Dodoria Level 600 Rank 3
HE Jeice Level 1500 Rank 4
HE Jaco Level 1500 Rank 3
EX Tien Level 1500 Rank 4
HE Guldo Level 600 Rank 4
HE Tien Level 600 Rank 3
HE Vegeta Level 1500 Rank 3
SP Paikuhan Level 1500 Rank 5
HE Burtur Level 1500 Rank 4
SP Vegeta Level 1500 Rank 4
EX Mercenary Tao Level 1500 Rank 2
HE Recoome Level 600 Rank 4
SP LSSJ Broly Level 600 Rank 3
SP Goku Level 1500 Rank 0
EX Krillin Level 600 Rank 3
HE Pan Level 600 Rank 3
SP Super Saiyan Goku Level 1500 Rank 3
EX Frieza Level 1500 Rank 4
EX Second Frieza Level 600 Rank 3
SP Final Frieza Level 1500 Rank 5
HE Ginyu Level 600 Rank 3
EX Piccolo Level 600 Rank 4
HE Pikkon Level 600 Rank 3
EX Android 20 Level 600 Rank 4
HE Android 19 Level 600 Rank 2
HE Jaco Level 600 Rank 3
SP Ginyu Level 600 Rank 3
EX Vegeta Level 1500 Rank 3
EX Android 19 Level 1500 Rank 3
SP Future Trunks Level 1500 Rank 3
SP Super Saiyan Goku Level 1500 Rank 4
SP Android 17 Level 1000 Rank 2
HE Goku Level 600 Rank 2
HE Android 20 Level 600 Rank 3
EX Frost Level 1500 Rank 5
SP Cooler Level 600 Rank 2
EX Vegeta Level 600 Rank 3
EX Android 18 Level 1500 Rank 5
EX Vegeta Level 600 Rank 4
HE Frost Level 600 Rank 2
EX Turles Level 600 Rank 3
SP Krillin Level 600 Rank 5
SP Super Saiyan Vegeta Level 1500 Rank 3
HE Saibaman Level 600 Rank 3
SP Kid Gohan Level 1500 Rank 5
HE Cabba Level 600 Rank 3
EX Yamcha Level 1000 Rank 3
SP Perfect Cell Level 1500 Rank 2
EX Cabba Level 1000 Rank 1
EX 1st Form Cell Level 600 Rank 3
HE Frieza 2nd Form Level 600 Rank 2
SP Super Saiyan 2 Gohan Level 600 Rank 2
SP Super Saiyan Goku Level 1500 Rank 3
HE 1st Form Cell Level 600 Rank 2
HE 2nd Form Cell Level 1000 Rank 1
EX Pan Level 600 Rank 1
SP Goku Level 1000 Rank 2
HE Cell Jr Level 1000 Rank 1
EX Future Trunks Level 600 Rank 1
SP Super Vegeta Level 600 Rank 2
HE Master Roshi Level 600 Rank 1
SP Hercule Level 1040 Rank 3
HE Yamcha Level 600 Rank 1
SP Turles Level 600 Rank 2
EX Android 17 Level 1000 Rank 3
SP Janemba Level 600 Rank 2
SP Pan Level 600 Rank 2
EX Master Roshi Level 165 Rank 1
EX Zarbon Level 198 Rank 1
SP Android 18 Level 1 Rank 2

8 Star Games, App Games, Game Reviews, Games, Reviews

Dragon Ball Legends Review


It’s time to look at a recent app game that was getting a lot of hype when it was coming out. Finally, Dragon Ball was getting a big fighting game that would take the world by storm. It felt like this was a long time coming. After playing the game for a while, I can definitely say that there is more to it than a lot of other titles. It still does have some limitations of course and is rather slow paced as you can expect from a game that will try to drag itself out for a few years, but it’s a solid way to spend some time and continue the story from Super.

The plot follows a Saiyan named Shallot. He has amnesia which is always a convenient plot device since this way he can start off rather weak and grow stronger as the game progresses. He doesn’t know what is happening, but fortunately Beerus is here to explain. There is a big tournament going on that spans all of time. Fighters have been brought over from every era in order to participate. The intent is to see who the strongest of all is…in theory. Actually, Beerus is being forced to do this by an unknown villain who has kidnapped the Supreme Kai. He wants us to figure out who is pulling the strings, but honestly that sounds rather difficult if this guy decides not to enter the tournament. Don’t focus on the plot too much I guess. Shallot is on board so he will now team up with Bulma from the original Dragon Ball series as well as Jaco to try and win this thing.

The reason why the OP Super versions of the characters were not brought into the mix is because the villain is apparently keeping tabs on them so Beerus doesn’t dare approach. Of course, you may be wondering why they haven’t just shown up yet anyway as they one shot everyone. So far we have only been running across guys from Arc 1 of DBZ so surely they wouldn’t be much of an obstacle. The in universe reason may be that the place is simply so massive that you can have a bunch of battles going on at once, but out of universe it’s just that the game wants to trickle in the characters arc by arc. I hope they speed it up a little though because it feels like otherwise this will be one of those games that dies out long before it hits the final arc.

Part 1 just ended earlier today so I’m not sure how long the wait will be until Part 2. Hopefully it’s just a short wait so then the game’s plot actually will be able to move. If it’s like Fire Emblem Heroes then we can expect a new chapter every 2 weeks and since each part is 7 chapters then we’ll finish a part roughly every 4 months. That’s quite a bit of time so hopefully it is a little quicker than that. While the plot may not be very believable it is a fun one so I’ll give the game some props there. I’ll also give it some more for making Shallot an actual character as opposed to someone with no actual name that has no real personality. He even talks a bit as the game does include a bit of voice acting. (To be precise, Shallot talks a lot, but you hear him once in a while)

Shallot is a decent enough character even if he is pretty rude the whole time. He’s constantly yelling at everyone and can’t seem to really grasp the concept of power levels. Since he couldn’t even beat Nappa at first, what makes him think that he can take on someone like Beerus? There’s being confident and then there’s just putting up a weak front. His Zenkai Boosts are fairly good though as he went from Raditz level to Zarbon in a single part. Maybe by the end of the second part he will be up to Final Form Frieza or something. That would definitely be neat.

We also have the rival character who shows up for a bit. He’s an interesting figure who is more of a specialist than a fighter. He can teleport and use various magical spells to complement his sword based fighting style. He ran off though and I don’t recall his name at the moment, but I’m sure that we haven’t seen the last of him. There is also Dark Shallot who shows up near the end. It seems that he might be the future version of the normal Shallot so that will make for a fun match. He’s considerably stronger than the heroic version which is to be expected, but fortunately Goku put him in his place. Since this is Super Goku he should be leagues stronger than any of these fighters.

The graphics are pretty good and the game certainly put a lot of effort into them. The opening cinematic is excellent and wouldn’t look out of place in a big budget title. The gameplay animations are smooth and the character models are on point. Meanwhile the soundtrack is a little weak, but hopefully they will add more tunes soon. Mobile games don’t tend to have a lot of them, but I’d certainly like to see that.

Then we come to the gameplay. It is your typical tap fighter, but with a few extra gameplay wrinkles to make it more unique. You are given some cards during the battle. They come in 4 types, punches, ki blasts, special attack, and status change. They are fairly explanatory, but once you get hit by the punch or ki blast you are stuck in hit stun and must eat a full combo. Each fighter has 100 energy so if you get hit by the first combo and they have 3 more cards with energy totaling less than what they have left you must eat 4 combos in a row. You can potentially beat an opponent in one shot like this. Most fights are 3 on 3 so use your strategy here. Do you want to use your combo right away or save it until the final fighter? Then you’ve got burst rush which is essentially a one hit KO attack in most circumstances. You only get 1 per battle so use it wisely. Then you’ve got dodging and character specific abilities which don’t need cards. There’s a lot to master here so try to get used to it all. I definitely find the gameplay pretty fun. It’s probably the closest thing we’ll ever get to a true 3D fighter on the mobile since there is no control stick to use.

Your character levels also matter quite a lot here. Each character can go up to level 1000 and at that level your attacks do massive damage. There is almost no way for a weaker fighter to beat a stronger one if the gap is wide enough and your levels stick with you online as opposed to other games. At the moment I am 10-0 online, but most of my opponents were bots. Supposedly that issue was fixed today so I imagine my win rate would drop if I went back. Maxing out anyone will take a long time unless you pay since materials and Zenny don’t just grow on trees. Of course if you play the game enough then of course you can speed up the process.

As far as the game modes go you have the main story and PVP. You also have mini stories that follow the DBZ anime without the OC character (Up to Nappa at the moment) and daily missions you can complete for extra energy and characters. There are also Adventures where you send a character off for a few hours and they bring you back items in return. Then we have actual Missions where you get rewards for completing objectives. There are even more modes in store for you but that’s the general premise. When it comes to replay value this game is basically infinite but of course it can also be easy to burn yourself out if you play it too hard. Now that I’m caught up with the story I’ve dialed it back a bit like with Sonic Forces. That game eventually died completely but this one should at least live as much as Fire Emblem Heroes until the story is over. I just check in every other week to play the latest story although in Dragon Ball I’ll try to at least keep the daily streak alive for the items and keep sending my guys off to train to get the easy level ups.

Finally, I have to give the game some props for how they handle reused fighters. In Fire Emblem Heroes it’s annoying to get an old hero because it is basically worthless. You just have to trash the fighter for a few feathers, but you need 20000 to actually have something to use them on. Here the copies help to limit break your character. It’s possible that once the character is maxed then the copy won’t be of any use, but at least I feel like it’ll be a long while before that happens. There are also many parts of the game that I still don’t understand and likely won’t, but people who love to find out everything will have a blast studying this game.

Overall, Dragon Ball Legends lives up to the hype of being one of the big mobile games. I’d certainly say that it does a much better job of that than Sword Art Online did. (Review pending) In that game’s case it was simply a little too ambitious. Dragon Ball is definitely a title that I would highly recommend. There is a lot to do here even if the story is fairly early on and with the Broly event starting today this is your perfect chance to bet on your luck and hope you get him. As there aren’t many characters right now the odds of getting the one you want is pretty high. (I got Broly on my daily draw)

Overall 8/10

Game Records

Dragon Ball FighterZ Stats and Records

Stats time!

Play Time 27h 01m
20/36 PS4 Trophies
Zeni 92021

Story Clears
Super Warrior Arc Normal
Enemy Warrior Arc Normal
Android 21 Arc Normal

Arcade
Snake Way Course S
Extreme Gravity Spaceship Course S
Hyperbolic Time Chamber Course A
Snake Way Course (Hard) C
Extreme Gravity Spaceship Course (Hard) –
Hyperbolic Time Chamber Course (Hard) –

Local Battles 1
Training Play Time 11m
Battle Tutorial Missions Completed 12
Combo Challenges Completed 230
Times Shop Used 335
Zeni Acquired 422021

Story Stats

Skills 35/80

Character Levels

Goku Level 40
Android 21 Level 40
Frieza Level 32
Cell Level 32
Android 18 Level 39
Android 16 Level 29
Vegeta Level 20
Gohan Level 19
Ginyu Level 19
Nappa Level 18
Gotenks Level 12
Piccolo Level 10
Buu Level 6
Tien Level 4
Krillin Level 3
Yamcha Level 3

Super Warrior Arc
Battle Record 44-0
Completion 70%
Play Time 3h 5m

Enemy Warrior Arc
Battle Record 37-0
Completion 57%
Play Time 2h 46m

Android 21 Arc
Battle Record 39-0
Completion 85%
Play Time 2h 21m

9 Star Games, Game Reviews, Games, Reviews

Dragon Ball FighterZ Review


This game certainly got quite a lot of hype back in the day and I put in the pre-order for it right away. Fighting games are typically excellent and this one was going to be by ArcSys so it already had the seal of quality on it. While we had the Dragon Ball Budokai games back in the day, we never had a really fast paced 2D fighter for the series until now. It lives up to the hype and I’d definitely say that the company put a lot of effort into this title. There are many easter eggs and the dialogue between the fighters for each match is perfect. There’s a lot to praise here so lets start the review.

The game has 3 Story Modes, which are all slight variations of each other. What differs is who Terry, the spirit of unimaginable power, inhabits to start the game. The main story has him go with Goku so I’ll mostly talk about that plot. The world has been overrun by dark copies of all Earth’s greatest fighters and unfortunately the heroes are unable to access their power. This is because someone has activated a machine which is disrupting their Ki. Until they can find a way to fix this problem, the heroes need Terry to possess them and fight on their behalf. Terry is glad to do it, but will he be strong enough to save the world? The mysterious Android 21 is on the loose and she won’t make it easy. Her abilities put her on a whole other level of power.

I enjoyed the story and it definitely had a lot of potential. I do think that adding Terry was unnecessary. I like having an original character that you play as when they actually appear like in Sonic Forces. When you never actually see them like in this game then it just feels a little tacked on. It’s not as if taking him out of the game would have actually changed anything. I also do have to criticize the fact that we effectively end up playing the same story 3 times. Each story has around 40 battles so they’re decently long and that could have given the title more time for What Ifs or maybe an adaption of the show. While each story has different details and the last one is implied to be the true story, they all contradict each other so I guess you can decide which story you want to be canon.

Whether there was potential lost there or not, it was a fun story to get through. I only have 2 other gripes with it and they’re relatively minor. One is that the cutscenes are constructed in an odd way where some will auto play and others you have to press X to move on. There’s no way to distinguish between most of them so you either have to wait a second to see if it keeps on going or just hit X and risk missing a line. It’s just a rather odd design choice. Especially since some cutscenes take away the X symbol so you know they’ll auto play. Others just keep it in. Finally, they get rid of the cool fighter quotes before each battle in Story Mode which is unfortunate since they’re so fun. I spent most of my time in Story Mode so I didn’t get to see the quotes until later.

The gameplay is naturally excellent as it pulls off the 3 on 3 team mechanics rather well. Like most team games, they make sure to scale the damage so you don’t have to worry about getting hit with an endless combo that takes away all your health. You can land combos that last for around 10-15 seconds, but the more hits you do in a row, the less damage they’ll do. An 80 hit combo can potentially deal less damage than a 10 hit one so you want to choose your moves carefully. It’s typically better to mix in a level 1 special attack after a combo than a level 3 as it will actually deal more damage. Of course, it’s always good to keep a Level 3 in the pocket since it grants you temporary invincibility and can be used to block an attack.

It’ll be tough for newcomers since there are a lot of cheesy tactics you can pull off like spamming the Kamehameha. It can be difficult to get around that, especially if the opponent knows what he’s doing. Still, there are numerous options and combos at your disposal so as long as you really practice and learn your character you will be fine. Unfortunately the online has been having significant problems so you’ll have too practice as lot against computers as they fix that up. The characters all feel rather unique in their playstyles. Due to the nature of the game a lot of the standard combos may feel the same, but the diversification happens once you start using the specials or learning advanced combos.

There is a training mode in the game which is pretty helpful. You can learn a lot of basic combos as well as advanced ones that will help you quite a lot. There is also the classic Arcade Mode which is useful for earning trophies and money. The replay value here is essentially infinite which goes without saying. Unfortunately the developers may have taken that literally as one trophy requires you to earn 20 million zenny. To put that in perspective, I haven’t even earned 1 million yet and I’m only close because of a lot of one time bonuses for beating the stories. Getting to 20 million can end up taking you around 180 hours. You’ll probably play that long in no time without getting bored, but you’ll probably want to be playing online, not grinding a specific story battle for that many times. I likely won’t be getting the Platinum here, but it’s not too crazy. It’s just more of a grind than anything else.

The graphics here are top notch. It really does look like an anime as you play through the game. You even adjust the graphics to make the game look like the retro Super Dragon Ball Z. I don’t think I could ever sacrifice the nice HD images though. The final smashes are especially satisfying and likewise with the intros. Goku Black’s is a nice homage to his original appearance in the anime and seeing Goku and Vegeta’s are always classic. This is certainly a game that the developers took a lot of time and patience with to get everything right. I can’t stress enough how every part of the game feels extremely polished. This takes the PS4’s graphics to the limits and will likely hold up well against PS5 games when that console ends up coming out.

I also enjoyed the soundtrack although I can’t offer it the same 10 star praise as the graphics. There are some catchy tunes here and they are memorable but overall the music selection isn’t all that large. I may be spoiled from how many themes are in Super Smash though and since the themes are good it’s not like I’ll mind listening to them too often. I’ll barely even hear the music when I’m in the middle of a really intense fight. I just won’t have time to think about it.

If I had to mention a small negative, it’s that the character roster is rather small. The size may have been necessary in order to have time to make the game without rushing it, but then I have to question some of the choices. Why is Nappa playable? There are many other villains that I would have gone with instead like Broly, Cooler, or even some of the newer characters like Jiren or Toppo? I’m assuming they added Nappa because they wanted more villains so that’s why I only listed villains here. For heroes I could make the same argument. I understand Krillin making it in and I suppose even Tien, but Yamcha absolutely could have been substituted for someone like Android 17. Android 17 is probably the biggest oversight from the heroes and he definitely deserves to be in the game considering his big role in the story. I may not be thrilled with the roster, but at the same time they have enough good characters to keep me happy. I was pleasantly surprised to have Hit and Goku Black in the game so that was really cool. There are some rumors about which characters will be DLC. Broly will definitely be super hype. I can’t be as hyped for base Goku and Vegeta, but then at least I can make a triple Vegeta team as well so that’ll be cool I suppose.

As for the new Android 21, she’s a pretty cool character. While I’m not crazy about her as a hero, her villain side is easily one of the cooler DBZ villains. She has a great design and her abilities are quite intense as well. The villain theme in the game works perfectly with all of her scenes. She’s deranged enough to make for some intense scenes while not going overboard and losing sight of her goals either. Based on how the game stories end you could make the case that she ends up being Hit or Goku Black level by the end but it depends on just how much you believe the heroes got their full power back. Since this arc likely takes place a little before the final arc of Super, everyone should be crazy strong here. If this game gets a sequel, I’d definitely want the evil 21 to show up again.

Overall, Dragon Ball FighterZ lives up to the hype and then some. The gameplay is absolutely phenomenal and this is one of the most polished games I have ever seen. I don’t know how long it was in development but it must have been quite a while to get it to play, sound, and look so good. It’s no exaggeration to say that this is definitely the best fighting game on the PS4 and now I’m even more hyped for the upcoming Cross Tag Battle game. FighterZ is one of those titles that will stay relevant for quite a long time and I look forward to taking on some online opponents at some point in the future. Time to bring out my Triple Goku team!

Overall 9/10

Manga, Manga Reviews, Reviews

Dragon Ball Side Story: The Case of Being Reincarnated as Yamcha Review


The manga trilogy has finally ended so it’s time for the review. This mini series only got three chapters so it’s pretty short. That’s too bad because the premise just had a whole lot of potential in it. The basic plot is that a kid in the human world is a big fan of Dragon Ball. Unfortunately in the real world he’s just a really unlikable guy who has no redeeming qualities. One day, he decides to fall even lower on the moral totem pole when he falls down a flight of stairs and breaks his neck. It’s surprisingly a happy moment since he felt like the main antagonist. Instead of dying, the kid wakes up as Yamcha in the Dragon Ball series. He must now find a way to become a better character and avoid dying. Since he knows the events in advance he has a real shot here, but can he do it?

You can probably see why the premise has potential. There’s so much you can do with this kind of story since you know what is going to happen and can take steps to avoid it. Yamcha may not be able to do much against the final threats like Cell and Buu but even those are things that he can get past if he knows the origins. For Buu, just eliminate Spopovich and the other ally before they can get Gohan. For Cell, attack him in his first form or tell everyone where he is and that should be easy enough. You can escape almost any scenario.

The main character actually does do quite a bit of this at first. He trains hard so he is able to actually help against Frieza and the foes before him. He basically gives up on doing this by the Cell arc and decides to just watch which is fine I suppose. He knows he’ll come back to life anyway. You just can’t explore this concept as much as you could have if this was an ongoing series. Additionally, the series throws in the twist of having another human being warped into the series and the lead has to find out who he is. Naturally, this character is evil so they have a fight but the power of being a DBZ fan wins him over. This is all so rushed and unnatural that you have to wonder exactly why it was added.

Again, this could be a really interesting concept especially when you find out that if you die you get to retry your time in the universe. It could have been like a Groundhog Day where they explore many different avenues. Instead the whole second human plot is finished in one chapter. The ending was certainly an interesting twist as we at least get a reason why the human got into the world. Unfortunately, even the ending is wrecked as the main character immediately goes back to his old shady ways of being a creep. I thought the whole point was that he was going to learn a lesson…not that he would use his newfound abilities to be even worse in the real world.

Really, this manga is only held back by the main character. Otherwise, it’s pretty solid. The art is quite good and really does resemble DBZ at some points. It isn’t as consistent and has some flaws in that respect, but I would say that the art is quite good. It’s certainly a lot better than I would have anticipated from a short title like this one. I wonder how many people even know that this manga exists.

Overall, it’s a fun concept but you can only do so much with it. I’d recommend checking it out as many fans have always wanted a fun little alternate universe story like this one. You can even argue that the story could be cannon and wouldn’t make a difference. It would raise a lot of questions of course, but it could work. Hopefully we get more Dragon Ball spinoff mangas. Despite its overwhelming popularity we haven’t gotten as many titles as I’d like. We need to keep it rolling and get the Saiyans in a bunch of different adventures. Just resist the urge to add a human original character to the mix and then we’re golden. If you do add one, just keep in the death from the first chapter without actually bringing him back, now That would be funny.

Overall 5/10

Game Records

Dragon Ball Fusions Stats and Records

Stats time!

Play Time 18h 10m
Red Energy 850
Blue Energy 850
Purple Energy 600
Yellow Energy 850
Green Energy 550
Training 55/115
Allies :52

Character Levels
Terry 71
Oatsee 78
Super Pinich 76
Super Goten 72
Stabba 68
EX Gotenks 64
Super Trunks 63
Pan 62
Halda 62
Kid Goku 57
Sirami 54
Litee 54
Cital 54
Manell 53
Nox 53
Rubee 53
Bongo 53
Android 76 53
Uzma 53
Martoh 53
Eeyan 53
Powatar 53
Besabi 53
Chokly 52
Chiwak 52
Chapp 52
Tumeric 52
Calao 52
Snei 52
Pappamad 52
Plauto 51
Yunaly 51
Hirica 47
Mekuji 44
Kalpochof 43
Basco 35
Mustard 35

9 Star Games, Game Reviews, Games, Reviews

Dragon Ball Fusions Review


It’s time for a big Dragon Ball game. The concept of fusing characters together to form even stronger ones is certainly nothing new. People have thought about that for years with Marvel and DC even getting in on the act. Until now fusions were quite limited though, but this game changes things on that regard. It’s finally a game built around the concept so you can fuse everyone together for quite a lot of interesting results. While it’s a very different kind of Dragon Ball game compared to the others, it certainly ends up working out quite well.

The story follows a Saiyan Warrior named Terry. (At least that’s his name in my version) His rival is Pinich and they have decided to enter the Intergalactic tournament. Fighters from across time and space have been invited to attend but each group must have 5 members. Terry decides to form his team with Goku from the original Dragon Ball series, Pan from Dragon Ball GT, Goten, and Trunks. It’s a pretty potent team and they will be the ones who appear in all of the cutscenes but you will be able to switch them out pretty early in the story. Alas, getting to the tournament will be difficult as the heroes must get a lot stronger to prove that they are ready. To this end, they must recruit a great number of fighters and shatter all of the sky barrier preventing them from reaching the tournament. Legendary villains like Broly, Omega Shenron, Frieza, Cell, Buu, Janemba, and many others seek to block their way. Fortunately Terry has more potential than the whole franchise put together so there’s no way that these guys could hope to stop him. Will they win the tournament or does Pinich have a good plan up his sleeve?

The stakes may not be very high until the end, but the story is still fun. The game certainly chose some unique members to be on the main team. I can see why Goku and Vegeta didn’t make it since they’d probably be a little too strong. The series seems to take place around the Resurrection F arc of Dragon Ball Super. It’s cool seeing Terry have allies from the various Dragon Ball titles. We got to cover the original, Z, and GT. I suppose we didn’t get any Super characters because most of them are still technically DBZ characters. The climax is pretty fun as we get a really cool super form for one of the fighters. It was also a very challenging boss fight. The real final boss wasn’t quite as difficult compared to that one since nobody had healing abilities, but it was still tricky.

Lets talk about the gameplay. Instead of the typical beat em up DBZ style, this game is more of a strategy title. Think the Mario/Rabbids game coming up or Yu Yu Hakusho. You move the characters around and attack. When you attack, you decide what direction to launch them in and the opponent gets to guess which way he should block. You always have to tactfully decide which direction is best based on where you think the opponent will block. Bouncing opponents off of each other will get you bonus damage. YOu also have an Ultimate Fusion attack which can defeat most foes in a single hit, but be warned that it means all of you teammates lose a turn so you have to fend off 5-10 consecutive attacks. I’d recommend only using it when you know it will defeat at least one character. You also have Zenkai Attacks which quickly turn the game into a 3D Brawler like Tenkaichi 3 for 10-20 seconds. It’s pretty neat although it clearly wasn’t the game’s focus so it feels hastily put together. You must defeat an opponent with this attack to recruit him/her to your team.

What makes the gameplay a lot more exciting than other tactic styled games is that you aren’t limited to moving your characters one turn at a time. You can attack from anywhere with a few exceptions so the game is very fast paced. The weakness of this style is typically that battles can take forever, but this one feels more exciting. Yes, the battles still can be quite long so you’ll have to have a lot of patience with the game, but it’s usually very fun. The only matches that I don’t really enjoy are when the opponents have instant regeneration. Then you have to win in one turn which can take a while to set up. Sadly the later levels started spamming this quite a bit, but the battles like this are still few when looking at the grand scheme of things. I definitely got hooked on the gameplay by the end.

The graphics are quite good as well. There are a lot of character models in the game and they did a good job of making most of them look unique. The made up characters do look like rip offs at times, but some of them weren’t bad. It was cool seeing so many characters from Dragon Ball history as well. Everyone’s chibi style worked well without being too cartoony. I can’t say that I was as impressed with the soundtrack though. It’s pretty limited and since the game isn’t too short you’ll hear the tunes a little too often. It would help if I liked the themes, but I didn’t for the most part. I liked the epic theme for the final boss though. (Not the actual final boss, but the one that threatened the multiverse)

There’s a lot of replay value here so you’ll have a lot to do. Doing everything in the game should easily take you 40-50 hours I’d say. The main story mode is about 18 hours long. After that, you can get to work recruiting everybody. There are a ton of actual characters to recruit and then all of the NPCs as well. Then you can fulfill all of the training requirements, buy all of the clothes, and beat all of the secret bosses. I wouldn’t bother with some of these things, but recruiting everybody sounds like a lot of fun. I recruited over 50 people by the end of the game, but no named characters. I didn’t actually do any side quests although I imagine most of them will be quite easy at the moment. I certainly would have done it already if there were trophies involved and as it stands I’d probably like to go ahead and do some more of the bonus content someday. Likely not anytime soon though.

It feels pretty good to play a high quality title like this one after a lot of average-below average games lately. This one I would play for fun to level up and prepare for future bosses or just recruit extra people. It’s a game that I would look forward to playing each time. It may not be up there as the best DBZ game because there’s just too much competition but it may be the best DS/GBA/3DS DBZ game aside from Extreme Butoden and even then this game could claim victory. That one had the better gameplay but it was a little limited due to the 3DS control scheme. Fusions was just handled really well and having a full original story certainly helped. While Terry didn’t have much of a personality, Pinich felt like a real character by the end and he wasn’t bad. Perhaps a tad generic and lacking in honor, but at least he never went down the dark path or blamed Terry for anything. He took his losses better than expected. There are some power level issues in the story, but we’ll just say that Goku and friends were holding back so they wouldn’t hurt Terry’s feelings. Then everything makes more sense. I am a little upset that Terry never became a super saiyan though. That was a huge missed opportunity since everyone else basically could by the end.

If there’s such a thing as too much content, I’d maybe say that there are too many attacks in the game. It’s not such a bad thing, but you get to learn new attacks after every fight. You can save them for later, learn them, or just drop them. I usually learned the ones that looked good and dropped the rest because saving them felt like such a hassle. There are various loading screens for each action and I just didn’t feel it was worth it. The problem is that each attack has a ton of different variations. There can be over 10 different Kamehamehas that have different special abilities. That isn’t even counting other versions like the Super Kamehameha. It would be nice if you could just level up your abilities instead of hoping an enemy can drop you a better one at some point. It’s not a big deal though because you can ignore this for the most part and do quite well. It’s not really something that you have to worry about.

Overall, I would definitely recommend Dragon Ball Fusions. It may not look like it would be your thing from afar since the whole strategy turn based combat thing isn’t for everyone, but it’s pretty fast paced. I think they did as good a job with this game as they possibly could have. The huge amount of content in the game is also quite impressive as well as it assures that you won’t run out of stuff to do. It’s going to be a little rough not having a DBZ game to play for a while, but maybe it’ll be time to finally go back to the Card games that I own for the GBA and DS. That gameplay may not be quite as good as Fusions, but maybe it’ll have aged better than I gave it credit for. Perhaps…..

Overall 9/10