Secrets unlocked 5%
Secrets unlocked 5%
A long time ago I got to play the classic Legacy of Goku games but I wasn’t quite able to get the GT title. Well, I’ve finally gotten to play it and it’s certainly a very different take on the series. It’s a retro styled game that I haven’t played in quite a while but my main issue here would have to be the length. Clocking in at around 2 hours or even a bit less, you’ll have this game completed in the blink of an eye.
The game adapts the first arc of Dragon Ball GT. Goku and Uub were training when Emperor Pilaf shows up and uses the dragon balls to turn Goku into a kid again. The hero really isn’t all that concerned about this but the main issue is that the heroes have to find the dragon balls quickly or the Earth will blow up. They’ve been sent across the galaxy so the team will have to find them within a year. The team consists of Goku, Trunks, and Pan. Hopefully they are up to the task!
As for the gameplay, if you’ve played the old TMNT arcade games or Reign of Apocalypse for the GBA then you’ll recognize this one. It’s an auto scrolling 2D beat em up game where you use your hand to hand moves, ki blasts, and throws to take opponents down. You also have your super attack which comes at the expense of all your energy so it’s a risky move but one that is pretty useful. In a rather unique twist compared to the others though this game lets you have all 3 fighters in each level.
This adds a little strategy since you can quickly switch out to one of the other members if you’re low on health. While the fighter is on the bench they will start to regain their health although they won’t regain their energy meter. Still, if you play your cards right you should never lose a member since swapping in and out is pretty seamless. I like this addition for sure.
There are around 13 levels or so. I forget the exact amount but it’s nothing too large. I completed all the levels including a few that were off the main path so if those weren’t required you could probably shave a little more time off of the game. The bosses are fun and we do get little text cutscenes to further the plot. At the same time, with the short run time you can see how there isn’t a whole lot of time for a plot. The final level in particular blasts through a lot of story elements really quickly.
I suppose the hook of the game should be its replay value. After beating the game you unlock single player mode which allows you to play through the levels at will while using more characters. Using your Zennys which you earn from completing levels you can buy more characters. I bought Super Saiyan Goku for example and I see there are around 5-6 more characters after that. There are a lot of other hidden unlockables in the secrets screen like other modes and such so the game did throw in a decent amount of content here.
It’s not exactly the most tempting bonus content but it’s something I suppose. My issue is that the money seems hard to earn. Completing the game only got me enough money to buy 1 character so you’re going to have to beat the same levels over and over again to get everyone. That’s a little too tedious for me but I guess it’s worth noting that this will extend the replay value without a doubt.
As for the soundtrack, the game only has maybe 2-3 different tunes. The main rock one is very catchy though so it’s always fun to see. The graphics are fairly solid. The sprites are on point and all of the characters are easily recognizable. You can tell that it’s a bit lazy with how each character only has a single character portrait though. Everyone’s always glaring even if it’s a fairly happy scene. I don’t imagine it’s too hard to come up with the portraits so giving everyone at least 2 would have been nice.
At its core I’d say the main issue with the game is just that it feels a little lazy. Sort of low budget next to the other games which had proper hub worlds and felt like RPGs that could match other titles. This one transitioned to an action title which is by no means a bad thing but when it seems like this was done exclusively so they could cut corners then there was no way this could match the others.
Overall, I wouldn’t call this a bad game though. The gameplay will give you some fun as you power through the game. The story holds up and the rock theme is nice. I’m mainly deducting a point for how short the game is. The replay value is almost nonexistent to me because even if you unlock more characters, you’re just having them around to fight the same levels and bosses again. It would have been nice if the game could have been just a little bit longer. At the end there’s a stinger that leaves room for a sequel but clearly that never happened. Maybe if the Kakarot series gets far enough they will adapt GT one day. With all the planet hopping and everything it would certainly make for a fun exploration title.
It’s time to finally take a look at Dragon Ball Super. It may have finished a very long time ago over in Japan, but Toonami only finished airing it rather recently. It’s definitely a show that’s been pretty polarizing in many aspects, but overall it’s great to have Dragon Ball back. The show has significant issues to be sure, but it did bring us some big elements like Goku Black. Hopefully we do get that next show announcement by the end of the year, but the year is ending fast. Lets take a deep look at good ole Super.
The first two arcs recap the movies that came out. The first one where Beerus arrives to destroy Earth and find the legendary Super Saiyan and the second one where Frieza returns to exact his revenge. These stories are old so there’s no reason to really go into them again. Unfortunately both adaptions were not quite as good as the movies they were told in. This is mainly because the show has to pad these stories out to buy a lot of time. I’ll really be starting my story look through with the next arc, the big universe against universe showdown!
Basically Champa has challenges Beerus to a battle. The winner gets to claim the Super Dragon Balls and can make whatever wish they want. Beerus accepts and for his fighters he wisely chooses the power hitters like Goku and Vegeta. There is a mysterious Monaka fighter on the roster, but Beerus insists that he fights last. Meanwhile Champa’s team has a mysterious individual known as Hit which could get a little tricky for the heroes. It’s a fun way to really start the show off because we get to see some new characters and the first opponent to actually defeat Super Saiyan Blue. Hit vs Vegeta is definitely one of the best fights in Super and it really raised the stakes. If this random guy could beat Blue then who knows how many other guys could possibly take down Goku and Vegeta.
This arc may not have life or death stakes the way that the Z arcs had, but it was still a great kickoff event for the show. We got a lot of big fights and no real wasted time here. Hit vs Goku was also great and it was nice to see Vegeta take down Frost. It did start off the power level issues a little more, but I’m going to be tackling that after covering every arc because that’s a big topic that’s going to need its own section. This arc really let you ease into the new characters and just enjoy some nice fights.
Next we have the Goku Black arc which is definitely the best arc in the series. Trunks arrives from the future and we find out that in his timeline Goku murdered everyone. The heroes figure there must be more to it than that since turning evil isn’t really Goku’s thing. The guy shows up and easily beats Vegeta and Goku when they first fight. Black continues to get stronger with each fight which makes him incredibly dangerous. He also has an ally in the immortal Zamasu and they make for a great tag team. There’s also a bit of mystery here because we just aren’t sure exactly who Goku Black is. There are definitely a lot of people he could be, but it’s hard to get that definitive answer.
Part of why this arc is so good is because it’s the only big arc in Super to really have high stakes. The Tournament of Power is an example of the stakes not being existent because of how high they are, but more in a moment. Goku Black and Zamasu are here to destroy everyone, they aren’t following any rules and since we’re in the future there isn’t a Beerus or Whis to suck the tension away. It’s just a brutal battle among Saiyans and we get a lot of great scenes here. Trunks being around is also great. I do like the contrast of how he’s always ready to charge in and attack while everyone is still gloating. Trunks always goes for the finishing move, it’s just a shame that he doesn’t have the power to carry it out most times.
Finally we have the tournament of power. With the exception of two universes everyone else has been instructed to fight. Each universe gets 10 members and they all have to fight within 40 minutes. Each episode is roughly a minute and so we naturally get a ton of fights. The main threat appears to be a man named Jiren whose power is basically absolute. Super Saiyan Blue won’t cut it here so Goku will need an entirely new level of power if he wants to even get close to this guy. Can Goku really master such a form in such a small amount of time? Meanwhile his allies will have to try not to hold him back.
This is the longest arc of the series I believe and it does benefit from the animation upgrade Super got in the second half of its life span. It’s very noticeable how the animation improved and some of those final fights will likely live on forever as some of the best in anime. The concept of the arc is great since we have so many fights here and a lot of the best themes in the show appear here. Goku’s Ultra Instinct is definitely incredible and it felt like so long since he last had a super form. It was definitely worth the wait. There’s a lot of action and excitement to be had here for sure. While it may not be quite as serious with the stakes as the last arc the nonstop action definitely really helps to keep it at a high level.
The reason why there are no stakes here is because you know it won’t stick. The rules are that every defeated universe will be eradicated. That means Goku would be murdering untold amounts of people if he won the tournament. There’s just no way that could possibly stick so while you enjoy all of the fights it’s more of a friendly tournament at the end of the day. I love all tournaments so it’s not a big deal, but it does help to give Goku Black’s arc that slight edge. It’s really the only high stakes arc post Z and I’m hoping a sequel series brings back that tension by bringing in the demons and having foes who can defeat Beerus and Whis. That will really throw us back into uncharted territory.
The animation in Super is definitely solid. I know the show got a lot of mocking back in the day for how off model everything is, but it still looks good. Sure, it’s nowhere near the big shows nowadays like Fate, Bleach, or something like that, but it still looks good enough. The big battles also get a boost and then with the tournament of power the animation really got elevated. Towards the end there we finally get back into the high-end level of anime. The fight with Kefla, Jiren, Toppo, they were all quite solid. Once the animation goes up it actually manages to stay there for the rest of the series which is very impressive. The animation is definitely not a real concern for this show, it’s definitely very impressive and again, that boost at the end puts it up there with any anime it would like to face.
Then we have the soundtrack which is absolutely top notch. Super has one of the best OSTs that I’ve seen in a very long time. Pretty much every theme is one that you’ve just got to listen to. We have suspense themes, battle themes, emotional themes, you name it and the show’s got it. It’s easily a 5 star soundtrack and very few anime can even get on the same level as this one. I don’t know exactly where I’d put it, but I’m confident that it would make top 10.
Goku is the lead here once more but he may be a little different than you remember. Interestingly he is the most flanderized of the characters compared to the DBZ days. He has a very tough time taking anything seriously and is more kid-like than usual. To an extent this is because the old Z dub made him extra heroic but it’s also just the show dialing him back a bit. It’s a shame because he is an awesome character in Z. He’s still solid in Super to be sure, but not quite up to par with his normal self. He’s at his best when bantering with Frieza or Vegeta. That’s when he is back at his peak. Goku’s battle intelligence is also unaffected as seen by his plans against Hit and Jiren. His destructo disc plan against the latter was very impressive even if it ultimately did not work.
Naturally Goku did get some new forms here so how did they stack up? Well, I definitely loved the Super Saiyan Blue Kaio-Ken form mainly because I would always question why Goku didn’t use it more often with SSJ. Certainly it takes a larger strain but it would help him take down any foe. The form also just looks really cool with the blue and red colors blending together.
The big form is Ultra Instinct though. It’s got two modes, Onen and Mastered. Both forms are incredible. I’ll give the latter form the edge with how stylish the white hair looks. It feels more complete but I can also see why people love Omen mode since it’s more mysterious. Goku acts like his SSJ4 form where he is completely ruthless and just wrecks his opponents. Whenever Goku transforms into Ultra Instinct form it’s an epic scene. Surprisingly his first transformation scene is the weakest of the group, but I’m going to have an editorial on that soon. Personally the most impressive appearance of that mode was against Kefla. Either way I look forward to this form continuing to show up.
Then we’ve got Vegeta and the show really does an excellent job of portraying him. Yes the first arc with Beerus makes him look terrible and the running gag of Vegeta being scared of him does continue for a bit. Fortunately that starts to get dropped by the end because otherwise the show really depicts how Vegeta has changed over the years. He’s more of a family man than Goku and is always doing his best to protect Bulma. He’s kept up his Saiyan pride and no matter how many power ups Goku gets Vegeta is right behind him. Vegeta never loses sight of his drive to be the best. He may lose all of the important fights in the show, but he always puts up a good effort.
Trunks is always a lot of fun so it’s nice to see him return even if just for one arc. He gets a crispy new super form and is no nonsense as always. His battles with Goku Black are great and I do miss having him around. The show really missed a big opportunity by not keeping him around at the end. It would have made perfect sense to have brought him over instead of going to another world with no real benefits. Perhaps he’ll still appear in the future some day.
Beerus is an enjoyable character even if he does come at a big price. He has good banter with the rest of the characters and Beerus is super competitive so that leads to a lot of great dialogue as well. The show retconned the fact that Goku in SSG mode was close to beating him, but even so it’s hard to imagine that the heroes can’t beat him at this point. They’re basically just friends now though so I suppose the point is moot. The only problem about having Beerus and Whis around is that there is rarely a sense of danger. You know that the villains won’t be able to compete with Beerus which is a shame.
As for Whis, he’s portrayed as being even stronger than Beerus. Everything is a joke to him, but at least he doesn’t threaten to destroy the world nearly as often as Beerus. Whis is content to just hang out and enjoy whatever is going on. I hope to see him fight seriously someday. Then we’ve got some of the original Z fighters like Krillin, but there’s not a ton to say about him. He’s still not very strong, but at least Goku does put him on the final team roster so he gets to have a few fights.
Bulma gets a good role here. As always she is the genius of the group and develops a lot of great tech that helps the heroes out in their battles. Without her they would really be in a serious pickle. She may not fight, but her constant advancements in weaponry and armor have helped the team a great deal. Then we have Piccolo who is also not one of the stronger fighters anymore. He does help Gohan out in the tournament though and still has good tactical awareness. He’s also just a fun character to have around.
Gohan let his skills slack off once again for the first two arcs, but fortunately after that he finally takes fighting seriously again. He even re-unlocks his mystic form and gets back to his peak strength. While he is unable to pass Vegeta or Goku by the end (Nor should he since they never stopped training) he does get to be a serious threat once again. His best showing is probably when he took on Dyspo. Gohan was actually keeping up pretty well. I’m definitely up for seeing more of Gohan in a sequel show.
Android 18 joins the fray in the final arc. Unfortunately she has not gotten any stronger from the Android saga unlike 17, but she still contributes quite a bit in the various fights. She may be quite harsh to Krillin at times, but at the end of the day she really just wants the money to help out the family. Android 17 is one of the surprise hits of the series. Apparently being a park ranger can multiply your power level hundreds of times over. He went from being an Arc 2 villain to suddenly having power on the level of the gods. He’s a really fun character and I always like his dead pan approach. His best scene is probably when he caught the light speed power ranger in time to prevent him from landing a hit on 18. It was just a crispy scene.
Naturally Frieza has a really big role here. He is instrumental in the tournament of power arc. He’s definitely one of the all time best Dragon Ball villains and Super really handles his personality perfectly. He’s constantly messing with the heroes but fortunately he also has enough raw talent to back this up. He has the best strategy out of all the heroes in that he waits for everyone else to get tired and waste their energy before he steps in. Unfortunately the show does drop the ball with his character by the end. The entire time it is heavily implied that his power level is on par with Goku and Vegeta’s and his scenes support this. Then he suddenly looks terrible in the last few episodes. I’ve heard that it was a change of writers or something, but when watching the show it makes no sense. Dyspo and Toppo should not have done nearly as well as they did against him. It made all of his planning futile in the end.
Then there is Buu but in contrast you can tell that he got the raw end of the stick here. He is around for the first tournament and then gets a training episode for the second, but is quickly written out of the show. The whole sub-plot is rather bizarre. Maybe there was a plot that was intended for him at some point and then it was scrapped. It’s too bad because there was a lot of potential here. I do think he would have been a bit overpowered for this arc though. Healing and a high power level go a long way.
Goku Black is one of the most ambitious characters in the series and it was really great to see him step up to the plate. He certainly deserved his own arc so that was great. His regal personality makes for a great contrast to Goku’s design and his whole getting stronger the more damage he takes stick is also great. The end of the arc may not have been the most satisfying for his fans, but at least he got a lot of fights before then. He quickly rose up to become one of my all time favorite villains as well and I’d put him second behind Broly. Black is just that good.
Meanwhile I also greatly enjoyed Zamasu. His whole obsession with disliking the mortals is handled very well. You can feel his disdain in every scene that he is in. While his power level may not be too high, it’s nice to see his immortality in action. I always said that immortality is not a power I would want because if you’re weak then it just means that someone can beat you up for eternity. Since he has a partner in Goku Black it is less of an issue though. Otherwise he definitely would have been in a whole lot of trouble.
Jaco and Champa are two of the comic relief characters running around. Jaco’s a decent enough guy even if he is super weak. I mean, that’s basically the point. Champa is harder to take seriously because we’re meant to believe that he is about as strong as Beerus and I find that hard to believe. Not working out at all and getting super overweight should absolutely hamper your fighting ability. I just can’t see how it wouldn’t. Then we have the Grand Minister who is likely extremely powerful but we never get to see him fight. There are a ton of fan videos where he ends up challenging the gang and I must say that this would be a rather awesome turn of events.
Zeno is a high above being who can end reality with the snap of his fingers. He’s not my kind of character as I prefer actual fighting ability to triumph. He also has a habit of just repeating everything other characters are saying which gets old very quickly. His scenes are basically just around to save budget on all the recycled animation and to pad out the time. Now lets talk about some of the bigger characters in the tournament of power. First up is Frost and I really like the concept here. He’s basically a lower version of Frieza. His power level is considerably lower, but he can fight which is really all that I need. The guy has a good future if he ever appears again.
Then we have Cabba who is a Saiyan like Goku. He may not be super strong yet, but given how easily he was able to reach Super Saiyan 2 I could see him becoming a truly powerful asset at some point. In the meanwhile we have Caulifla for that. She’s a great character with a very considerable power level. I like her aggressive personality and she is always spurring on her allies to get even stronger. She really helped Kale improve for example. Kale isn’t quite as solid, but I really like her Broly form. Then when the two become Kefla they are easily one of the strongest characters in the entire franchise.
Hit is definitely a warrior with a lot of hype and it is deserved. His ability to time skip makes it so that any opponent going against him is going to have a bad time. Unless you are extremely fast there is really nothing you can do against him. He’s also important because he was the first fighter to take down Super Saiyan Blue. It would have been nice to see him do more in the Tournament of Power, but his fight with Dyspo was a lot of fun. We didn’t get to see a ton of fights where various universes fought each other without Goku’s team jumping in which is part of why it was so solid.
Then we have Ribrianne whose power level was jumping all over the place. You have to give her points for resilience because she just kept on getting up no matter how many times everyone would beat her down. Her super form is also pretty cool. I do prefer her human form to the transformed mode, but her Shojo powers were a nice homage to the classic anime. Then we have Dyspo who is part of Jiren’s main 3, but less impressive power-wise than the other two. There were quite a few times he was nearly eliminated. I do like the fact that his speed is so off the charts though. By the end of the series he’s going to fast that even other characters who are FTL have trouble keeping up with him. Dyspo definitely rounds out the trio quite well.
Nearing the end is Toppo, a pretty tough guy who doesn’t have too much going for him. His opening fight with Goku during the prelims was a lot of fun and in the tournament he gets his share of battles. He definitely did become one of the strongest fighters even if Vegeta wasted a lot of unnecessary energy in defeating him. His super form was just great and you can see why he is the 2nd in command on the team. He could have been even cooler, but as it stands you do have to respect his power.
Finally there is Jiren, the wall of power. The guy is portrayed as basically being invincible throughout Super. The writers really wrote themselves into a hole with how strong he is. Attacks on the level of Super Saiyan Blue literally could not hurt him and he was taking full shots from everyone at different points. You can see how he noticeably gets nerfed as the show goes on, but by the end you still know that he’s one of the strongest. His fight with Ultra Instinct Goku is great and I don’t think he needed more personality. A lot of people thought he was too much like a literal wall in Goku’s way, but that added to the mystery. All I need from a character like Jiren is a bunch of good fights and a solid design. It’s also worth noting that a lot of his lines were pretty great. He’s definitely a super solid villain.
Super’s writing is decent. The characters do act like exaggerated versions of themselves at times, but the plots are engaging. The music and graphics are definitely top notch so there are no complaints there. Really the big deal here are the power levels. It’s finally time to take a look at them. DBZ was not perfect, but for the most part it was very consistent in telling you exactly where everyone stacked up. This series throws that out the window almost immediately. Hit being able to tag Super Saiyan Blue Vegeta, but then being countered by base Goku is already crazy. The difference in speed is thousands, if not millions of times apart there. Super Saiyan 1 is a 50X multiplier, SSJ2 is around 2.5, SSJ3 is X4, SSJG is unknown but way higher than SSJ3, and then SSB is 50X that. When you multiply all of these things together with the original power level you can see how that makes no sense.
It would only get worse in the next arcs. Trunks goes from having SSJ2 level power to being in god mode and holding his own with Black and Zamasu. That’s definitely not going to make any sense no matter how often you look at it. Then the biggest offender is the Tournament of Power. Krillin and Roshi are able to trade blows with some fighters and their power levels are absolutely terrible. They’re so low that they should literally lose the instant that the match starts. The reasoning for not letting Goten and Trunks into the tournament was also terrible since their power levels are way higher. Then you’ve got the whole Frieza debacle.
Almost every show has power level issues, but I’ve never seen any as massive and obvious as Dragon Ball Super’s. It’s just completely unrelenting and you can’t help but think about it in every episode. Even if you’re not a huge DBZ fan you’ll likely be able to notice this. It’s just hard not to with the show throwing it in your face the whole time. It’s likely just a writing issue when you think about it. The show did struggle to get that DBZ vibe for most of the show. Really the only time it actually got that serious air again was during the Goku Black arc and then during the climax of the TOP.
The single best moment in the entire show is when Goku got up after being knocked out by Kefla and re-awakens his Omen form. With the narrator there as well it felt like the kind of cliffhanger you would see in DBZ. A good narrator makes a world of difference with how much hype he can bring to the table. Goku’s transformation into the finalized form of Ultra Instinct also gets a similar vibe. It’s just great to have such a powerhouse on the hero side and it’s also believable when Goku is holding his own and even beating Jiren. At least with that there were no power levels to think of.
Overall, Dragon Ball Super is a great show. We can do the “What if” game forever of course, but ultimately you can still be satisfied with what we got here. The show had a pretty good life at 130+ episodes and it kept the saga going. I’m definitely not in the group that says this should replace GT or that says GT is significantly worse than Super. It’s still a great sequel as well and I’d still say it takes place after Super. Super does have the advantage of being longer and keeping the Z Fighters though. Once you watch this show be sure to watch the Broly film since it takes place after the tournament of power. Hopefully the next show doesn’t re-adapt it, but no need to wait for that since Broly is available right now.
It’s time to take a look at the recent Switch port of the famous Dragon Ball Heroes game. It really is impressive just how far this part of the franchise has gone. It now has several manga titles, an ongoing anime series and of course the video game ports. It’s a nice continuation of the Dragon Ball series that is able to get quite out there with the content it brings to the table. There are numerous characters and super forms here since nothing is considered too crazy to be implemented. The gameplay style is pretty different and will take some getting used to, but is considerably better than any of the card games I’ve played for the series before. It feels like a great RPG and I’d be up for more games with this style.
The plot starts off with a kid (I called him DReager1) who decides to play some Dragon Ball Heroes. It’s a card game that has gotten very popular on Earth as you get to assemble a deck of Z characters and fight it out with others. DReager1 quickly finds out that it isn’t all just a game though as the best player in the world shows up and tells DReager that there are villains seeking to change history in the Z world. He must now team up with other Dragon Ball Heroes to foil this villain’s plans. The villain goes by the name of Sealas and he is reasonably strong at around SSJ3 level if not higher. What really makes him dangerous is his A.I. sidekick though. It grows stronger with every opponent it watched or consumes. If the heroes don’t stop him fast then it’ll be all over.
The first thing you’ll notice when booting this game up is how extensive the content is. The main campaign alone will take you over 20 hours. After that you have adaptions for some of the movies, all of Dragon Ball Super, and the rest of the Heroes exclusive content. Trying to complete all of this will likely take you 50 hours or longer. Then you can start trying to collect everything. I’m thinking this is 100+ hours easy and of course you’ve got the online vs mode which never has to end. All in all this is a great game filled with a lot of value. So long as you enjoy the gameplay you won’t be bored.
So lets talk about the gameplay. It’s one of those styles that is easy to get into, but very difficult to master. You assemble a team of 7 warriors. At first you won’t have a whole lot of options, but getting new cards isn’t hard. It’s a lottery system though as you pay 10 tickets to get 10 characters. Once you’ve assembled a team that you like then you give them enhancements which increase their stats or give them access to cool abilities like double attack. You’ll want to have abilities that complement each other as well as compatible partners so you can fuse fighters or assemble them for combo attacks.
At that point the match begins. Each round will let you place your fighters among 4 different rows. The back row allows them to recover stamina while the front rows let you attack. Typically I like having half of my team in the front and half in the back, but by the end of the game you’ll have a lot of abilities that replenish stamina so you can just jump in and keep on fighting. When you use an ultimate attack or spell sometimes you’ll have to trace actions on the screen but they are extremely easy so you will likely never fail any. The first team to either eliminate all of the HP from an opponent or the one with the most health after 5 rounds is the winner. There’s a lot more to this than what I mentioned, but that’s the jist of it. The rest I think you’ll get the hang of naturally.
The core of the gameplay comes from the clashes. Every time you attack or block a bar will show up for both sides. You want to press A when it is closest to the top and likewise for the opponent. The bar can be sped up or slowed down based on abilities. Everything rides on these bars including your special attacks so you can really boil it down to “Win the bar and win the game” You will want to get really good at the timing if you want to win. This game is actually very difficult. Without the right moveset you could find yourself fighting the same opponent over and over for a very long time. Grinding out the levels can be a little difficult so you’ll want to head to online levels to give your characters the edge they will need. You can’t level up character cards, but you can level up DReager1. This could easily be the toughest game I’ve played in years so it was pretty satisfying to complete it.
With the soundtrack we have all of the insert songs from the old Dragon Ball Heroes promos. That was definitely nice to see and you can even have them play over the normal gameplay so then you’ll be seeing them a lot. The only issue is that they’re very short so you’ll be hearing them loop over and over multiple times in a single fight. The rest of the soundtrack is also pretty good. They’re simple, but catchy themes. As for the graphics, they definitely look pretty good. It’s nothing like FighterZ, but the arcade style is likely what helps the game have so many different character models. It’s a simple look, but one that ages well. Then you’ve also got 2 animated cutscenes that were thrown in. I was hoping for more to be honest especially since the game starts out with one, but 2 is better than none.
If the game has an issue it’s that the various mechanics aren’t explained very well. There are quite a lot of tutorials, but even those aren’t able to explain everything. (Which shows how complex this style is) You’ll want to learn the mechanics from GameFaqs or Reddit if you’re unsure about something. For example, when you obtain the Dragon Balls and make a wish you are given a lot of options. One option is to rank up your lead but one thing that’s useful to know is the longer you wait, the better his stats will be. You can rank him up 4-5 times so it’ll also take a while if you decide to take him to Level 99 each time. (He reverts to 1 for each class up but gets a percentage of his old stats) If you don’t care about the post game then just rank him up right away each time. He’ll still be plenty strong by the time he is in Super God level.
Another thing to note is that the character animations are unskippable. This does admittedly result in some rather tedious battles at times as you are watching the characters perform the same actions over and over again. Each battle can be very long and there are dozens of battles to complete in order to conquer the story. Typically you can read something while playing as the game only ever needs one hand to do all of the controls. I did a lot of multitasking, but otherwise I think the game definitely should have reduced the turn time. Simply having the combat animations be toggled off like in Pokemon/Digimon would have helped immensely. That way you still have the option to keep them on if you really want to see the supers. That’s more of a quality of life upgrade though, it’s not something that actually hurts the title.
I don’t think I’ll even go that far into power levels as that always gets dicey with Dragon Ball, but I suppose it wasn’t all that bad. One thing you’ll notice is that DReager1 is super overpowered though. He’s able to handle SSJ3 Legendary Broly in his SSJ1 form. That’s pretty good eh? As for the plot in general, I definitely thought it was a lot of fun. It was great to be able to see so many different eras including the Tournament of Power. I do think it’s a bit iffy that Sealas was able to escape even Zeno and the Grand Priest, but I guess he needed to keep his hype.
Sealas was definitely a great villain as well. Not only is his backstory rock solid, but I also liked his final form. He does feel like an amalgam of various DB characters for a while and then he suddenly takes a very Final Fantasy esque appearance by the end. There are a lot of similarities between him and Goku Black which the game also addresses. Sealas is definitely a character that you’ll remember and I hope he gets to appear somewhere else someday. Maybe the online TV specials will adapt this game someday, that’d definitely be cool.
Overall, Super Dragon Ball Heroes is definitely a great game. I can see why it got so big over in Japan. If they keep on giving us free updates I suppose there won’t be a need to make a sequel anytime soon, but if they ever do make one I’ll have it on my radar. Maybe someday when there are less games on the backburner I’ll also check out some of the post game content. I gotta see if it lives up to the hype of being as difficult as I’ve heard. I somehow think it probably isn’t exaggerated though. As it is the final boss was pretty insane. I’d recommend taking a look at the gameplay online. If it looks like your style then definitely take the plunge on this game. It’ll keep you busy for quite a long while.
The new Dragon Ball Z film has been getting a lot of hype so far and with good reason. It brings back the ultimate Saiyan known as Broly and re-imagines his character under the Super banner. As the first two movies came out before Super was even a thing, this is effectively the first film in the series. It’s certainly an excellent starting point as this makes my top 3 films for the franchise. It pretty much does nothing wrong.
The film starts off with a long flashback showing how Broly escaped Planet Vegeta along with Goku, Raditz, Nappa, Vegeta, Paragus, Beets, and other Saiyans. With how these saiyans lived it is feasible that more could pop up at some point which would be hype. Of course you ultimately know how this part of the film is going to end. Frieza wipes everyone out and then we cut back to the present. Pargaus and Broly have survived on their desolate planet for decades until two of Frieza’s bounty hunters show up and recruit them to the cause. Frieza may not like Saiyans but even he will admit that they are useful in combat. He decides to use Broly to finally destroy Goku and Vegeta, but can this Saiyan accomplish such a feat?
Naturally the film excels because of the present era scenes. The flashback part is fun and all, but the whole time you’re just waiting for the big fights. Still, I’ll quickly get this part out of the way. There’s been a lot of talk about how different Bardock is here compared to his original version. That one still has more personality and heart but this heroic one works well enough I suppose. He’s just not going to be the Bardock that you’re used to. King Vegeta is the same as always, he’s as scared and fearful as ever.
In the flashbacks, Paragus is actually the best character. He really wants to save Broly and does a good job of rebelling away from the Saiyans and getting to him. It’s a shame that he ultimately goes kind of crazy and starts resorting to shock treatment. That’s the point where you definitely can’t root for him anymore. He’s simply too far gone by that point. Still, he was cool while he lasted I suppose. There’s not much more to say about the intro. It’s handled as well as a flashback can be.
The film really starts once Goku and Vegeta arrive at the ice continent. Of course Broly is there with the gang and he quickly starts the fight with Vegeta. Here’s where the power levels start coming into play. It’s a good thing that the scanner broke since it seemed to be stopping at a power level under 100,000 for Broly’s base mode which would make absolutely no sense. Considering that his base mode seemed to be above Super Saiyan God level, it would be in the billions/trillions. Throwing out the scouters is always a really good idea if we’re being honest.
So, Broly is so strong that in base form he’s fighting Super Saiyan Blue. You can see how crazy this is. You almost feel like by the time he goes Super Saiyan he should be way above the others. It’s hard to say, but his Super Saiyan does still seem to be different from the normal levels like in the original films. With the way it taps into his primal form it acts like Super Saiyan 4. It’s hard to say what the multiplier on it is, but to be safe we can say it’s a 50X boost like with SSJ1. It makes perfect sense that Goku and Vegeta even while teaming up can’t handle that. It would have made no sense if they could so I’m glad they were getting steamrolled. Throwing in fusion is always a good way to remedy this since it multiplies your abilities which still makes it the strongest option.
As of this movie, it’s fair to say that the power levels play out like this. 1. Vegito/Gogeta 2. Final Form Broly 3. Mastered Ultra Instinct Goku 4. Jiren 5. Broly 6. Kefla 7. Vegeta Super Saiyan Blue Beyond 7. Goku Kaio Ken Blue 8. Toppo, then from there it gets tricky. I think it’s fair to put Beerus somewhere to close out the top 10 I guess. If not, he at least cracks top 20. I’d say that the angels should be around 5-6 level. Still, it’s cool that not counting fusions Broly is the strongest being in the series. This isn’t counting spinoffs like Heroes where he does have some serious competition. I’m sure Broly will only get stronger here although based on the ending I don’t think we’d see Broly at this level again for quite some time.
His sheer durability with how many times he would just get up again was most impressive. The guy just wouldn’t stay down and showed a lot more determination than the other characters. In particular Vegeta didn’t really treat the fight with as much seriousness as you’d expect. He very quickly bowled out of the ring once he was knocked down. I like to think he would be fighting harder if the stakes were higher, but I suppose he doesn’t care quite as much since Beerus and Whis are still here so they could handle things if worse comes to worse.
While Vegeta was ultimately no match it was still nice of him to help Broly get into fighting shape to take on Goku. As always they show that Vegeta seems to be a little weaker in each of his forms in comparison to Goku. Goku just seems to know more hand to hand skills and even other energy abilities that Vegeta does not have a handle on. Since Goku has no Ultra Instinct anymore (At least he can’t activate it at will) I’d give Vegeta the overall edge since I’d consider Super Saiyan Blue 2 to be superior to the Kaio Ken since it has more stamina, but it is close. Vegeta will need a new form if Goku ever masters Ultra Instinct. Overall, Vegeta was pretty solid here. Still the second fiddle and all, but he puts up a reasonable fight.
Of course Goku also does pretty good here. While he’s definitely outmatched, Goku actually does start to hold his own once he enters Super Saiyan God mode. The rest of the forms are so much weaker than Broly’s base that there isn’t much point in using them for long. I also do like that he tries to enter Ultra Instinct even if it didn’t quite work. Had he tapped into that and ended the fight quickly he probably could have won. I think Super Saiyan Broly would be too much for him, but the base mode he could handle. Goku did a good job in realizing that something was up with Broly the whole time. Even if he was a little naive about Frieza, Goku definitely looked solid here.
While Broly stole the show, his two sidekicks were pretty reasonable as well. Cheelai and Lemo are these two characters. Lemo is an old pilot who’s seen his fair share of action. I don’t tend to be a fan of the old character whose only trait seems to be his age, but the guy was pretty reasonable here. Cheelai is also solid as she steals the zapper with ease and is supportive for Broly the whole time. He definitely managed to find two pretty good friends so I wouldn’t mind if they continue to show up. I do hope they don’t get taken hostage in a future film though, that would just be annoying.
Of course Frieza also gets a big role here. He didn’t plan to attack the heroes just yet, but Broly changes things. Still, since Frieza hasn’t trained yet he has still fallen behind the main heroes in power by a considerable amount. He’s honestly not a threat to them as he is now. Still, I don’t get why he didn’t jump in to try and finish the heroes while Broly was fighting. Taking on a weakened Vegeta would have made sense, especially since they had no senzu beans handy. It just seemed a bit odd that Frieza was watching the whole time. I almost feel like it would have been better for Frieza to never have made it to Earth and to just send Broly and Paragus there. It would have made a little more sense. Still, it was cool to see him get to fight Broly a bit so I’m glad that was included.
Of course the animation is top notch. It’s all very smooth and the fights operate at a high speed. I was certainly concerned when the first animated teaser came out for the film because it all looked very off, but the rest of the film looks a lot more traditional. Once the full trailers came out I knew it was going to be hype and the action delivers. It’s all very high end and you can tell that a lot of work was put into it. I’m still not sure about the CGI stuff, but as little clips here and there it’s not bad. I think it would be great if the video game attacks could all look like that. It’s a CGI style that I do like and I wouldn’t mind watching a whole film that way. The hand drawn parts are vastly superior but the CGI is pretty solid.
So there is one slight negative here. It’s not quite something that would hurt the score, but a little noticeable nonetheless. The soundtrack here is considerably weaker than the last few. Battle of Gods had the fun Flow song, Resurrection F had a ton of themes that were all amazing. This one….fell flat by the end. I liked the trailer themes, those were hype when they showed up. Mainly the one from the original trailer is very epic and fits the suspenseful tone. Then for the climax we get an odd rap type song which really doesn’t work.
The lyrics are painful as it’s just the main character names being repeated over and over again. It won’t take you out of the fight as it’s too well animated for that to happen but it doesn’t enhance the fight. A good musical theme should make a fight scene pop out even more or at least keep up the tempo. This one is almost Pokemon level (for some parts of the series) where you just want to mute the music so you can enjoy the fights more. It was really just this theme that fell flat, but since it played for the final fight you’ll remember it a lot more than you would like to.
Considering that this is the only negative you can already see how the film is in a good spot. The writing is on point and the film’s pacing is excellent. While we get some comedy it’s handled pretty well as opposed to the iffy Roshi/Oolong type of scenes. Frieza’s wish is probably stretching it quite a bit, but the sooner we all acknowledge Frieza as more of a comic relief type villain than a serious threat the more it’ll start to make sense. He just can’t hang with the big boys right now, he’ll need some kind of big power up to do that.
Overall, This is exactly what you want to see in a Dragon Ball film. Broly fighting the Saiyans is excellent and the fights are basically nonstop by the end. Keeping Whis and Beerus on the sidelines is always a good idea so they don’t get in the way of the real fighters. As always, it’s going to be very tough to top this one. If anyone can do it, DBZ can but it’ll still be a tough order. How do you top someone like Broly? Hopefully we don’t have to wait too long for the next film/TV series.
Z Level 70
Battle Party Power Level 709324
Characters Owned 87
Highest PVP Battle Rank Reached 35
Highest Rating Points 3105
Total PVP wins 143
Stories Cleared 336
Story Mode (Stars)
Main Story Part 1 246/329
Main Story Part 2 267/455
Main Story Part 1 (Hard) 160/329
Main Story Part 2 (Hard) 51/77
Raditz Attacks 40/119
The Advent of Frieza 67/91
The Invasion of Nappa the Cruel Saiyan 85/147
Fearsome Android 19 43/70
The Invincible Android #18 52/70
The Invincible Android #17 70/70
Bonus Battle: Red 28/28
Bonus Battle: Green 28/28
Bonus Battle: Blue 28/28
Bonus Battle: Yellow 28/28
Bonus Battle: Purple 28/28
Bonus Battle: EXP 14/14
Bonus Battle: Zeni 14/14
Bonus Battle: Super EXP 7/7
Bonus Battle: Super Zeni 7/7
Shallot Level 1500 Rank 3
HE Krillin Level 1500 Rank 4
HE Yamcha Level 600 Rank 3
Ex Goku Level 1500 Rank 4
HE Goku Level 1500 Rank 3
HE 1st Form Frieza Level 600 Rank 3
HE Chiaotzu Level 600 Rank 4
HE Saibaman Level 1000 Rank 3
EX Nappa Level 1500 Rank 5
HE Nappa Level 1000 Rank 4
HE Zarbon Level 1500 Rank 4
HE Piccolo Level 1500 Rank 3
EX Raditz Level 642 Rank 5
HE Gohan Level 1500 Rank 3
SP Piccolo Level 1500 Rank 4
EX Chiaotzu Level 600 Rank 5
HE Raditz Level 1500 Rank 3
HE Dodoria Level 600 Rank 3
HE Jeice Level 1500 Rank 4
HE Jaco Level 1500 Rank 3
EX Tien Level 1500 Rank 4
HE Guldo Level 600 Rank 4
HE Tien Level 600 Rank 3
HE Vegeta Level 1500 Rank 3
SP Paikuhan Level 1500 Rank 5
HE Burtur Level 1500 Rank 4
SP Vegeta Level 1500 Rank 4
EX Mercenary Tao Level 1500 Rank 2
HE Recoome Level 600 Rank 4
SP LSSJ Broly Level 600 Rank 3
SP Goku Level 1500 Rank 0
EX Krillin Level 600 Rank 3
HE Pan Level 600 Rank 3
SP Super Saiyan Goku Level 1500 Rank 3
EX Frieza Level 1500 Rank 4
EX Second Frieza Level 600 Rank 3
SP Final Frieza Level 1500 Rank 5
HE Ginyu Level 600 Rank 3
EX Piccolo Level 600 Rank 4
HE Pikkon Level 600 Rank 3
EX Android 20 Level 600 Rank 4
HE Android 19 Level 600 Rank 2
HE Jaco Level 600 Rank 3
SP Ginyu Level 600 Rank 3
EX Vegeta Level 1500 Rank 3
EX Android 19 Level 1500 Rank 3
SP Future Trunks Level 1500 Rank 3
SP Super Saiyan Goku Level 1500 Rank 4
SP Android 17 Level 1000 Rank 2
HE Goku Level 600 Rank 2
HE Android 20 Level 600 Rank 3
EX Frost Level 1500 Rank 5
SP Cooler Level 600 Rank 2
EX Vegeta Level 600 Rank 3
EX Android 18 Level 1500 Rank 5
EX Vegeta Level 600 Rank 4
HE Frost Level 600 Rank 2
EX Turles Level 600 Rank 3
SP Krillin Level 600 Rank 5
SP Super Saiyan Vegeta Level 1500 Rank 3
HE Saibaman Level 600 Rank 3
SP Kid Gohan Level 1500 Rank 5
HE Cabba Level 600 Rank 3
EX Yamcha Level 1000 Rank 3
SP Perfect Cell Level 1500 Rank 2
EX Cabba Level 1000 Rank 1
EX 1st Form Cell Level 600 Rank 3
HE Frieza 2nd Form Level 600 Rank 2
SP Super Saiyan 2 Gohan Level 600 Rank 2
SP Super Saiyan Goku Level 1500 Rank 3
HE 1st Form Cell Level 600 Rank 2
HE 2nd Form Cell Level 1000 Rank 1
EX Pan Level 600 Rank 1
SP Goku Level 1000 Rank 2
HE Cell Jr Level 1000 Rank 1
EX Future Trunks Level 600 Rank 1
SP Super Vegeta Level 600 Rank 2
HE Master Roshi Level 600 Rank 1
SP Hercule Level 1040 Rank 3
HE Yamcha Level 600 Rank 1
SP Turles Level 600 Rank 2
EX Android 17 Level 1000 Rank 3
SP Janemba Level 600 Rank 2
SP Pan Level 600 Rank 2
EX Master Roshi Level 165 Rank 1
EX Zarbon Level 198 Rank 1
SP Android 18 Level 1 Rank 2
It’s time to look at a recent app game that was getting a lot of hype when it was coming out. Finally, Dragon Ball was getting a big fighting game that would take the world by storm. It felt like this was a long time coming. After playing the game for a while, I can definitely say that there is more to it than a lot of other titles. It still does have some limitations of course and is rather slow paced as you can expect from a game that will try to drag itself out for a few years, but it’s a solid way to spend some time and continue the story from Super.
The plot follows a Saiyan named Shallot. He has amnesia which is always a convenient plot device since this way he can start off rather weak and grow stronger as the game progresses. He doesn’t know what is happening, but fortunately Beerus is here to explain. There is a big tournament going on that spans all of time. Fighters have been brought over from every era in order to participate. The intent is to see who the strongest of all is…in theory. Actually, Beerus is being forced to do this by an unknown villain who has kidnapped the Supreme Kai. He wants us to figure out who is pulling the strings, but honestly that sounds rather difficult if this guy decides not to enter the tournament. Don’t focus on the plot too much I guess. Shallot is on board so he will now team up with Bulma from the original Dragon Ball series as well as Jaco to try and win this thing.
The reason why the OP Super versions of the characters were not brought into the mix is because the villain is apparently keeping tabs on them so Beerus doesn’t dare approach. Of course, you may be wondering why they haven’t just shown up yet anyway as they one shot everyone. So far we have only been running across guys from Arc 1 of DBZ so surely they wouldn’t be much of an obstacle. The in universe reason may be that the place is simply so massive that you can have a bunch of battles going on at once, but out of universe it’s just that the game wants to trickle in the characters arc by arc. I hope they speed it up a little though because it feels like otherwise this will be one of those games that dies out long before it hits the final arc.
Part 1 just ended earlier today so I’m not sure how long the wait will be until Part 2. Hopefully it’s just a short wait so then the game’s plot actually will be able to move. If it’s like Fire Emblem Heroes then we can expect a new chapter every 2 weeks and since each part is 7 chapters then we’ll finish a part roughly every 4 months. That’s quite a bit of time so hopefully it is a little quicker than that. While the plot may not be very believable it is a fun one so I’ll give the game some props there. I’ll also give it some more for making Shallot an actual character as opposed to someone with no actual name that has no real personality. He even talks a bit as the game does include a bit of voice acting. (To be precise, Shallot talks a lot, but you hear him once in a while)
Shallot is a decent enough character even if he is pretty rude the whole time. He’s constantly yelling at everyone and can’t seem to really grasp the concept of power levels. Since he couldn’t even beat Nappa at first, what makes him think that he can take on someone like Beerus? There’s being confident and then there’s just putting up a weak front. His Zenkai Boosts are fairly good though as he went from Raditz level to Zarbon in a single part. Maybe by the end of the second part he will be up to Final Form Frieza or something. That would definitely be neat.
We also have the rival character who shows up for a bit. He’s an interesting figure who is more of a specialist than a fighter. He can teleport and use various magical spells to complement his sword based fighting style. He ran off though and I don’t recall his name at the moment, but I’m sure that we haven’t seen the last of him. There is also Dark Shallot who shows up near the end. It seems that he might be the future version of the normal Shallot so that will make for a fun match. He’s considerably stronger than the heroic version which is to be expected, but fortunately Goku put him in his place. Since this is Super Goku he should be leagues stronger than any of these fighters.
The graphics are pretty good and the game certainly put a lot of effort into them. The opening cinematic is excellent and wouldn’t look out of place in a big budget title. The gameplay animations are smooth and the character models are on point. Meanwhile the soundtrack is a little weak, but hopefully they will add more tunes soon. Mobile games don’t tend to have a lot of them, but I’d certainly like to see that.
Then we come to the gameplay. It is your typical tap fighter, but with a few extra gameplay wrinkles to make it more unique. You are given some cards during the battle. They come in 4 types, punches, ki blasts, special attack, and status change. They are fairly explanatory, but once you get hit by the punch or ki blast you are stuck in hit stun and must eat a full combo. Each fighter has 100 energy so if you get hit by the first combo and they have 3 more cards with energy totaling less than what they have left you must eat 4 combos in a row. You can potentially beat an opponent in one shot like this. Most fights are 3 on 3 so use your strategy here. Do you want to use your combo right away or save it until the final fighter? Then you’ve got burst rush which is essentially a one hit KO attack in most circumstances. You only get 1 per battle so use it wisely. Then you’ve got dodging and character specific abilities which don’t need cards. There’s a lot to master here so try to get used to it all. I definitely find the gameplay pretty fun. It’s probably the closest thing we’ll ever get to a true 3D fighter on the mobile since there is no control stick to use.
Your character levels also matter quite a lot here. Each character can go up to level 1000 and at that level your attacks do massive damage. There is almost no way for a weaker fighter to beat a stronger one if the gap is wide enough and your levels stick with you online as opposed to other games. At the moment I am 10-0 online, but most of my opponents were bots. Supposedly that issue was fixed today so I imagine my win rate would drop if I went back. Maxing out anyone will take a long time unless you pay since materials and Zenny don’t just grow on trees. Of course if you play the game enough then of course you can speed up the process.
As far as the game modes go you have the main story and PVP. You also have mini stories that follow the DBZ anime without the OC character (Up to Nappa at the moment) and daily missions you can complete for extra energy and characters. There are also Adventures where you send a character off for a few hours and they bring you back items in return. Then we have actual Missions where you get rewards for completing objectives. There are even more modes in store for you but that’s the general premise. When it comes to replay value this game is basically infinite but of course it can also be easy to burn yourself out if you play it too hard. Now that I’m caught up with the story I’ve dialed it back a bit like with Sonic Forces. That game eventually died completely but this one should at least live as much as Fire Emblem Heroes until the story is over. I just check in every other week to play the latest story although in Dragon Ball I’ll try to at least keep the daily streak alive for the items and keep sending my guys off to train to get the easy level ups.
Finally, I have to give the game some props for how they handle reused fighters. In Fire Emblem Heroes it’s annoying to get an old hero because it is basically worthless. You just have to trash the fighter for a few feathers, but you need 20000 to actually have something to use them on. Here the copies help to limit break your character. It’s possible that once the character is maxed then the copy won’t be of any use, but at least I feel like it’ll be a long while before that happens. There are also many parts of the game that I still don’t understand and likely won’t, but people who love to find out everything will have a blast studying this game.
Overall, Dragon Ball Legends lives up to the hype of being one of the big mobile games. I’d certainly say that it does a much better job of that than Sword Art Online did. (Review pending) In that game’s case it was simply a little too ambitious. Dragon Ball is definitely a title that I would highly recommend. There is a lot to do here even if the story is fairly early on and with the Broly event starting today this is your perfect chance to bet on your luck and hope you get him. As there aren’t many characters right now the odds of getting the one you want is pretty high. (I got Broly on my daily draw)
Play Time 27h 01m
20/36 PS4 Trophies
Super Warrior Arc Normal
Enemy Warrior Arc Normal
Android 21 Arc Normal
Snake Way Course S
Extreme Gravity Spaceship Course S
Hyperbolic Time Chamber Course A
Snake Way Course (Hard) C
Extreme Gravity Spaceship Course (Hard) –
Hyperbolic Time Chamber Course (Hard) –
Local Battles 1
Training Play Time 11m
Battle Tutorial Missions Completed 12
Combo Challenges Completed 230
Times Shop Used 335
Zeni Acquired 422021
Goku Level 40
Android 21 Level 40
Frieza Level 32
Cell Level 32
Android 18 Level 39
Android 16 Level 29
Vegeta Level 20
Gohan Level 19
Ginyu Level 19
Nappa Level 18
Gotenks Level 12
Piccolo Level 10
Buu Level 6
Tien Level 4
Krillin Level 3
Yamcha Level 3
Super Warrior Arc
Battle Record 44-0
Play Time 3h 5m
Enemy Warrior Arc
Battle Record 37-0
Play Time 2h 46m
Android 21 Arc
Battle Record 39-0
Play Time 2h 21m
This game certainly got quite a lot of hype back in the day and I put in the pre-order for it right away. Fighting games are typically excellent and this one was going to be by ArcSys so it already had the seal of quality on it. While we had the Dragon Ball Budokai games back in the day, we never had a really fast paced 2D fighter for the series until now. It lives up to the hype and I’d definitely say that the company put a lot of effort into this title. There are many easter eggs and the dialogue between the fighters for each match is perfect. There’s a lot to praise here so lets start the review.
The game has 3 Story Modes, which are all slight variations of each other. What differs is who Terry, the spirit of unimaginable power, inhabits to start the game. The main story has him go with Goku so I’ll mostly talk about that plot. The world has been overrun by dark copies of all Earth’s greatest fighters and unfortunately the heroes are unable to access their power. This is because someone has activated a machine which is disrupting their Ki. Until they can find a way to fix this problem, the heroes need Terry to possess them and fight on their behalf. Terry is glad to do it, but will he be strong enough to save the world? The mysterious Android 21 is on the loose and she won’t make it easy. Her abilities put her on a whole other level of power.
I enjoyed the story and it definitely had a lot of potential. I do think that adding Terry was unnecessary. I like having an original character that you play as when they actually appear like in Sonic Forces. When you never actually see them like in this game then it just feels a little tacked on. It’s not as if taking him out of the game would have actually changed anything. I also do have to criticize the fact that we effectively end up playing the same story 3 times. Each story has around 40 battles so they’re decently long and that could have given the title more time for What Ifs or maybe an adaption of the show. While each story has different details and the last one is implied to be the true story, they all contradict each other so I guess you can decide which story you want to be canon.
Whether there was potential lost there or not, it was a fun story to get through. I only have 2 other gripes with it and they’re relatively minor. One is that the cutscenes are constructed in an odd way where some will auto play and others you have to press X to move on. There’s no way to distinguish between most of them so you either have to wait a second to see if it keeps on going or just hit X and risk missing a line. It’s just a rather odd design choice. Especially since some cutscenes take away the X symbol so you know they’ll auto play. Others just keep it in. Finally, they get rid of the cool fighter quotes before each battle in Story Mode which is unfortunate since they’re so fun. I spent most of my time in Story Mode so I didn’t get to see the quotes until later.
The gameplay is naturally excellent as it pulls off the 3 on 3 team mechanics rather well. Like most team games, they make sure to scale the damage so you don’t have to worry about getting hit with an endless combo that takes away all your health. You can land combos that last for around 10-15 seconds, but the more hits you do in a row, the less damage they’ll do. An 80 hit combo can potentially deal less damage than a 10 hit one so you want to choose your moves carefully. It’s typically better to mix in a level 1 special attack after a combo than a level 3 as it will actually deal more damage. Of course, it’s always good to keep a Level 3 in the pocket since it grants you temporary invincibility and can be used to block an attack.
It’ll be tough for newcomers since there are a lot of cheesy tactics you can pull off like spamming the Kamehameha. It can be difficult to get around that, especially if the opponent knows what he’s doing. Still, there are numerous options and combos at your disposal so as long as you really practice and learn your character you will be fine. Unfortunately the online has been having significant problems so you’ll have too practice as lot against computers as they fix that up. The characters all feel rather unique in their playstyles. Due to the nature of the game a lot of the standard combos may feel the same, but the diversification happens once you start using the specials or learning advanced combos.
There is a training mode in the game which is pretty helpful. You can learn a lot of basic combos as well as advanced ones that will help you quite a lot. There is also the classic Arcade Mode which is useful for earning trophies and money. The replay value here is essentially infinite which goes without saying. Unfortunately the developers may have taken that literally as one trophy requires you to earn 20 million zenny. To put that in perspective, I haven’t even earned 1 million yet and I’m only close because of a lot of one time bonuses for beating the stories. Getting to 20 million can end up taking you around 180 hours. You’ll probably play that long in no time without getting bored, but you’ll probably want to be playing online, not grinding a specific story battle for that many times. I likely won’t be getting the Platinum here, but it’s not too crazy. It’s just more of a grind than anything else.
The graphics here are top notch. It really does look like an anime as you play through the game. You even adjust the graphics to make the game look like the retro Super Dragon Ball Z. I don’t think I could ever sacrifice the nice HD images though. The final smashes are especially satisfying and likewise with the intros. Goku Black’s is a nice homage to his original appearance in the anime and seeing Goku and Vegeta’s are always classic. This is certainly a game that the developers took a lot of time and patience with to get everything right. I can’t stress enough how every part of the game feels extremely polished. This takes the PS4’s graphics to the limits and will likely hold up well against PS5 games when that console ends up coming out.
I also enjoyed the soundtrack although I can’t offer it the same 10 star praise as the graphics. There are some catchy tunes here and they are memorable but overall the music selection isn’t all that large. I may be spoiled from how many themes are in Super Smash though and since the themes are good it’s not like I’ll mind listening to them too often. I’ll barely even hear the music when I’m in the middle of a really intense fight. I just won’t have time to think about it.
If I had to mention a small negative, it’s that the character roster is rather small. The size may have been necessary in order to have time to make the game without rushing it, but then I have to question some of the choices. Why is Nappa playable? There are many other villains that I would have gone with instead like Broly, Cooler, or even some of the newer characters like Jiren or Toppo? I’m assuming they added Nappa because they wanted more villains so that’s why I only listed villains here. For heroes I could make the same argument. I understand Krillin making it in and I suppose even Tien, but Yamcha absolutely could have been substituted for someone like Android 17. Android 17 is probably the biggest oversight from the heroes and he definitely deserves to be in the game considering his big role in the story. I may not be thrilled with the roster, but at the same time they have enough good characters to keep me happy. I was pleasantly surprised to have Hit and Goku Black in the game so that was really cool. There are some rumors about which characters will be DLC. Broly will definitely be super hype. I can’t be as hyped for base Goku and Vegeta, but then at least I can make a triple Vegeta team as well so that’ll be cool I suppose.
As for the new Android 21, she’s a pretty cool character. While I’m not crazy about her as a hero, her villain side is easily one of the cooler DBZ villains. She has a great design and her abilities are quite intense as well. The villain theme in the game works perfectly with all of her scenes. She’s deranged enough to make for some intense scenes while not going overboard and losing sight of her goals either. Based on how the game stories end you could make the case that she ends up being Hit or Goku Black level by the end but it depends on just how much you believe the heroes got their full power back. Since this arc likely takes place a little before the final arc of Super, everyone should be crazy strong here. If this game gets a sequel, I’d definitely want the evil 21 to show up again.
Overall, Dragon Ball FighterZ lives up to the hype and then some. The gameplay is absolutely phenomenal and this is one of the most polished games I have ever seen. I don’t know how long it was in development but it must have been quite a while to get it to play, sound, and look so good. It’s no exaggeration to say that this is definitely the best fighting game on the PS4 and now I’m even more hyped for the upcoming Cross Tag Battle game. FighterZ is one of those titles that will stay relevant for quite a long time and I look forward to taking on some online opponents at some point in the future. Time to bring out my Triple Goku team!