Q-YO Blaster Review


It’s time to look at a game I got for a pretty solid price on the Nintendo Eshop. After buying the latest Super Smash season I had some gold coins to spare and considering this game usually goes for 10 it was a steal. This is your classic bullet hell kind of game. It’s definitely nothing fancy and the game is fairly short, but it makes for a fun ride. I’ll give the game some extra props for actually having a real story mode with an ongoing plot. Even if the story is a little hard to follow.

From what I gather, there is a group of space fighters who have been dealing with a powerful enemy across many planets. They’ve finally tracked him down but he has a few more tricks up his sleeve. Right from the jump I can confirm that not all of the characters make it through this adventure so don’t grow too attached to them. Some of them just weren’t ready for this kind of rumble and it shows. The cutscenes can also get a bit violent which you may not expect from such a seemingly upbeat game. Don’t let the cartoons fool you, the game has some Bendy kind of themes beneath the surface.

Part of what made this game standout to me was the colorful art style. It reminded me a bit of Cuphead and I haven’t even played that game yet. You just get that nice fantasy feel only this time you’re in outer space. The villains range from cartoon type creations to giant abomination type monsters. You really never know what you are going to expect from each level and the constant guessing is what will keep you intrigued. This game is really about being as surreal and out of the box as possible which works out pretty well. It helps the game stand out which is important since the Eshop has almost limitless games at its disposal.

For the gameplay you start out by picking your fighter and weapon of choice. Afterwards you’re thrown into the levels and the idea is to blast away at the enemies in front of you. Grab as many orbs as possible because they let you fire off your super laser more often. Additionally you also have a pulse that turns all enemy bullets into coins so you should definitely save that for when you really need it. It takes a while to reload this so if you use it early on, chances are that you won’t get it again until the next level. You want to pace yourself here although the levels are pretty short. I recommend saving all techniques and power ups for the boss at the end of the level because that’s when it will be most efficient.

After each level you are able to pick a power up to use. By the end of the game you will have them all so it’s really just a matter of which one you want to go after first. The order doesn’t make much of a difference but I do like this approach. It’s always really handy to be able to see your character improve as the game goes on. The length of the game is pretty short though. You should have it completed in around 30 minutes. For replay value you can play the game on hard, but I don’t think that will be a very tempting offer for most. Part of the issue here is that the enemies don’t really get more difficult in terms of attack patterns, mainly they just get a lot more health. It’s hard to beat just about anyone and makes the levels drag on more. I only did around 1 level of hard mode before calling it a day here.

The graphics are pretty nice. As I mentioned earlier, the art style is solid which is important. My only real complaint is that the font color they used was a poor choice. It’s a light blue that seems to camouflage with the various backgrounds throughout the game. That’s just not a very good stylistic choice. You have to strain your eyes to keep up with the text which just feels like a basic mistake. I’ve never had a game mess up with the wording colors before and am surprised it wasn’t caught during play testing. It’s not a huge deal but it is quite noticeable.

Overall, Q-Yo Blaster is a fun bullet hell game. Considering that it’s only a dollar on the Nintendo Switch Eshop right now I’d say that’s a bargain. It’s not particularly long and you may not play it for long but I’ve always said that you can’t go wrong for a dollar. It’ll last you longer than a cheeseburger from McDonalds or any other kind of food that you can buy for that price. You just can’t go wrong here and I think that’s the important thing in all of this. I’d recommend checking it out and testing your reaction times. You’ll need to be fast to dodge all of the attacks.

Overall 6/10

Psyvariar Delta Review


Psyvariar Delta is a game I had never heard of until I happened to come across it at Gamestop. The cover art looked interesting enough and I’m always up for a sci-fi game so I quickly hit the trigger on this. The game ended up being a bit lackluster though as it doesn’t really have a story and is incredibly short. It would have been quite amazing as a SNES title, but on the Switch it feels quite a bit dated. The game is an HD remake of sorts so it is an old game, but I think they should have added a few illustrations to work as cutscenes or something like that. Even something minor would have really gone a long way to making this title more impressive.

When you start the game you don’t really have a lot of options. You can play Score Attack or jump into the main arcade mode. In the Arcade Mode you can choose between the two characters, 3 different music themes, and 3 different routes. All 3 routes are basically the same but I believe one is based on the original version, one’s from a remake, and then one is a remix. I couldn’t really tell the differences between the 3 of them so to me it almost felt pointless. Still, at the end of the day a little customization is better than none right? That’s at least what I tried to tell myself to justify the purchase a little more. Choosing between the two characters is also something that barely counts because while the ship looks a little different, the game doesn’t even go as far as to change the character portrait so it looks like you are playing as the same character. That’s not exactly what I had in mind.

As for the gameplay, this is a bullet hell game. What means is you’ll be faced with constant streams of projectiles. The levels are auto moving ones like Galaga where you can move left to right and up/down but you can’t go faster than the actual level. You have a main blaster which you can condense into a more powerful blast or keep as a wide attack. I prefer the condense version, but they both have their uses. You also have a few bombs which you can fire and then detonate. Make sure you press the bomb button a second time to actually blow it up or the bomb just gets wasted. You get unlimited continues in the game which makes the route pretty easy so you don’t really have to worry about playing cautiously. Just get in there and start blasting.

Some of the enemies/bosses have pretty original designs which is always nice to see. The graphics here don’t disappoint as the whole package looks pretty nice. Perhaps not out of this world levels of awesome, but you won’t really be complaining about the presentation. The controls are also smooth so I don’t have any real qualms with the gameplay. I think you should be able to move a little bit faster since it feels impossible to dodge the attacks at times, but I think that just means you had to make a different decision earlier. It would be a nice change, but it’s not exactly a deal breaker.

It’s the length of the game that’s an issue here. You can beat the arcade route in around 15 minutes. I beat the game 5-6 times in one day but there are no real rewards for doing so. It’s the same thing every time and I guess you can just try to improve your score. I played all of the routes just to see if things would change and it never really happened. I know you can’t win them all, but I was still hoping for an extra victory here and there. Maybe a cool cutscene or a big new boss who shows up to mess everyone up. These are the little details that I personally think would have gone a very long way towards making this game more of a real contender in the shooter genre.

As it stands, I can see why the game is only about 15 bucks nowadays. Even that feels like a little too much. I’m effectively docking a star for the length and lack of features here. If the game at least had a basic story to go along with it or something else then maybe we could have something here. 15 minutes just doesn’t really cut it. I don’t regret getting the game since the store was having a buy 2 get 1 free sale anyway and it wasn’t a bad game, but I was certainly expecting more than what I got.

Overall, Psyvariar has an interesting title and a dynamic cover. Whoever did the artwork should definitely get some praise because that person helped me buy this game. If you know what you’re getting yourself into beforehand then you should be okay here, but you really do want to be aware that the game won’t last you more than a few minutes. You should not be paying anywhere near top dollar for this one because it’ll be gone in an instant. At least it allowed me to bump a game off my backlog almost instantly so there’s always a silver lining there. Browsing through the Switch collection at Gamestop there are certainly a lot of interesting games for the system. One day I’ll nab em all.

Overall 6/10