Player Points 2731
Kill/Death Ratio 6.70
Points Per Life 21
War Hero 12
It’s time to look at the next Star Wars title! The first Battlefront was pretty fun with its unique take on the beat em up genre. You had to rely on tactics to win and playing as an expendable agent instead of a super fighter was pretty fun. Interestingly this one actually changes the formula considerably to the point where it now lets you play as the OP Jedi/Sith for a bit and the tactics element is removed. I’d still call it an overall improvement to the first game, but I must admit that I do miss the old gameplay style.
The game follows the exploits of the 501 commander unit. These Stormtroopers are the best of the best in their craft. It turns out that they were at all the big battles in the Star Wars mythos. Each of the levels typically has a short live action clip from the movies to let you know where this takes place and then some narration from the lead as he talks about how tragic the whole thing is. These Stormtroopers weren’t just men, they were a family and all the betrayals really took their toll on these guys.
Let me explain how the gameplay is different from the first game. In this one you have an objective to objective structure. The game tells you to conquer area A, then blow up some things, then take over area B, etc. You have a certain amount of reinforcements so if you go over that then you lose the game. It’s not like the first game where you have to take over all the areas at once or take down all of the troops to win. This one is all about doing things one step at a time. It’s fun as well of course, but the first game’s design was a whole lot more unique. You actually felt like you were a Stormtrooper in that one. Here, you are a lot stronger and won’t find yourself dying instantly the way you would in the other title.
There are also points in the various levels where you get to play as one of the Jedi or a Sith. In this form you have your lightsaber and a lot of force abilities. You feel pretty OP here, but once the section is over the computer will usually find a way to take you out real quick. Once the minions start blasting you even The Force can’t save you from such an onslaught. It’s a fun way to mix up the gameplay styles. While it may take away from the point of the game, I can’t deny that it is satisfying.
A third gameplay mode was added and this one is the weakest. There are various space levels (That are actually skippable which shows that the game wasn’t too confident in them) where you have to try to take down enemy ships and continue your conquest. These levels are pretty unforgiving with the time limit and the controls also aren’t all that responsive. Case in point, you boost using the R3 button but it never worked. Maybe it’s my controller which couldn’t handle that, but it made these levels even more difficult. It’s also hard to dodge enemy fire and I think this part was slapped on without too much effort. The game did not need any kind of space levels and would have been fine just sticking to ground support.
Of course if we don’t compare this one to the first game then the gameplay certainly does hold up pretty well on its own. I’ve always been a fan of third person shooters even if they aren’t nearly as big as the first person ones. The close quarters combat with the lightsaber is also pretty fun even if it isn’t yet all that refined. I think a big reason as to why the Battlefront series is so big is because the shooting aspect is so fresh compared to the other titles. It’s a shame that the name has been associated with the more negatively received games EA pumped out recently, but it can’t stop these classics from still being really good.
The graphics have definitely improved from the first game which is certainly a good thing. They hold up quite well and you’ll be able to see the levels a lot better than you could in the first title. My favorite level is the ship from the first scene of Episode IV. It’s pretty fun to relive that moment. The character designs are all on point and the game never wavers. The soundtrack isn’t particularly memorable though. We get all the classic tunes and that’s about it. I suppose when you’ve got tunes this memorable there is no reason not to use them right?
As far as replay value goes, this game does have more modes than the last one. In addition to the story mode you can just pick up and play random missions for fun. You’ve also still got multiplayer mode. It’s not the largest selection, but it’s enough to get you going. I imagine you can probably buy this game for pretty cheap right now as well so it’s not like you’ll be spending a whole lot of money here. It’s a game that is worth getting and there is definitely enough content to make the purchase worth it.
Overall, Battlefront II is a solid sequel. While some of the decisions it makes are pretty questionable, it does deliver on being a fresh experience. You certainly can’t accuse this game of just copying the first one over. There was clearly fresh development here and having an actual story was also a pretty nice improvement from the first one. On the whole I do give this game the edge over the first one even if I did prefer the gameplay style of the first. It’s not cut and dry as the pure gameplay here is better, but the actual level designs, how you win a level, and durability make the first one’s gameplay feel more genuine. It was the better package, but that alone isn’t enough to combat the fact that the sequel wins in all other categories. Next it’s time to see how the PSP spinoffs fare.
No stats for this one! 😦
I’ve owned this game for a very long time as I hunted down the PSP game that I needed to play first. Well, Lethal Alliance is now done so that left room for Battlefront to take the center stage. It’s definitely a very fun game and one that has a pretty unique premise. It takes a very different look at what a beat em up game is all about and it works pretty well. It does feel a little limited in scope, but that’s probably because of how old it is. It still does age well, it just isn’t as long as I would have liked. I would recommend it either way though.
The game’s plot covers the Clone Wars as well as the first two movies in the original trilogy. The unique part of this story is that it’s told through the eyes or ordinary rebels and storm troopers. You also switch between fighting for the Rebels and the Imperials as the game goes on. In some levels you are the hero while in others you are the villain. Sometimes this can make it a little difficult to keep track of who you’re shooting which adds to the danger. After all, friendly fire is activated here. Allies can shoot you in the back and vice versa. Particularly in one of the final levels my allies kept on shooting me to death which was pretty intense. They were throwing grenades like there was no tomorrow. The snow level is also tricky in that respect as both sides are all in white (Storm Troopers and Rebels in white coats) so it’s tough to know what to do next.
Each level starts off by showing you how many troops both sides have. Typically it is 200 on each side. It’s cool in that you can actually see the number go down with each KO you land. Expect to die a lot of times as well though since as a normal character you have no plot shield. On average if I took down 100 enemies I would die around 25-40 times. Of course, every time you die your side loses a man as you are effectively switching characters so you do want to try and not die too often. Once one side is down to 0 troops left or you’ve taken over all of the bases in the level for at least 20 seconds then you win. Typically the first win criteria will happen before the second, but there have been a few times where the enemy only had 1 troop left and I won via conquering all of the areas instead.
The areas are key to winning regardless. Your troops seem to do a lot better when you have most of the bases on your side even if it’s evenly matched. That’s why it is usually worth it to quickly leave your troops to conquer the areas instead of trying to hold your ground. It’s the kind of game where pushing forward is encouraged. This did get tricky for one level near the end where the only way to get to the other territory was through a very long bridge right up the middle. It’s one of the few levels where I did die once. It’s a pretty genius design though as it does force the confrontation right off the bat and you have to wrestle with the fact that you can’t just hide and get them from the back. It was a lot of fun and helped teach me to throw more grenades.
I also do think the game developed the stealth abilities pretty well here. You don’t have any fancy stealth kills or anything like that but if the opponent is focused on shooting down your partners you can often start shooting them real quick from behind. By the time they are able to react to your shots the match is as good as over. It’s done in a way that feels pretty realistic and isn’t too overpowered which is very heard to do. It’s the little things like that which really make the game standout. While I played the whole game as a trooper type character you could also pick the sniper, rocket launcher, and a third choice. I’m sure their respective gameplay would also be pretty fun to dabble with.
The graphics are pretty good, although as I mentioned before it can be hard to tell who your ally is and who the enemies are at times. The costumes are really similar and some of the levels are just really dark. The indoor levels are usually well lit so those aren’t a problem but in the dark you end up fumbling through the level. At times I just had to trust in my compass as I shot blindly into the night. Meanwhile the soundtrack is definitely on point. It’s nothing that you haven’t heard before, but it works pretty well all the same.
Where the game is lacking is definitely in replay value. The single player campaign is incredibly short. You can play various side modes like story mode without the story or other bonus levels which helps to an extent. There also is multiplayer mode which I imagine would probably be the most enjoyable option as you lead an army against someone else’s and it’ll all come down to your tactics. Yeah, I ca definitely see that being a lot of fun assuming it works that way. I can’t find too many places talking about the multiplayer here and the only video I saw was more of a co-op. Even so, teaming up with someone is always fun as well.
Overall, Star Wars Battlefront is definitely a very solid game. I can see why this one would have been pretty iconic back in the day. It really was a fresh new direction for the series and I like the way it handled the genre. It’s smaller in scope than it would have been nowadays, but it definitely has that retro charm as a result. The game is very smooth and the gameplay is appealing. At the end of the day that’s really all you need to be a success if you ask me. If you’re on the fence about getting this game because of its age I would recommend you take the plunge and buy it anyway. I’ll be starting Battlefront II soon so I hope to see it continue Star Wars’ steak of quality games.