Insomnia Review

This review is of the edited TV-14 version of the film and all thoughts below should be addressed as such. A review of the unedited version would likely be more negative.
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It’s time for a dark thriller by Nolan. This film’s a pretty sharp contrast to the light hearted Christmas films that I’ve reviewed of late so it’ll serve as foreshadowing to the horror films coming your way. The film’s battle between Will and Walter is interesting enough and the writing is pretty deep as you would expect. It gets a little too dark by the end though and the film ends on a rather bad note, which ends up hurting the film in the end.

Will is a pretty good detective who is caught in the middle of a rather tricky controversy. His partner wants to sell Will out because otherwise he’ll be the one who is caught in prison. Will has a solid reputation so he wouldn’t be in jail for too long, but the real problem is that many of his cases were dependent on his word so if he becomes a convict, a lot of villains will go free. It’s a tough moral dilemma and Will ends up shooting his partner. It’s an accident, but as the film goes on, Will begins to question whether or not that is really the case. Making things even worse is the fact that he is now being blackmailed by Walter, a villain who murdered a teenage girl. If Walter takes him to justice, then he’ll be freeing many other murderers and if he lets him go, Walter may go on to hurt others. What will Will do?

You can already tell that this is the kind of film where nobody really wins. It doesn’t matter what Will does to an extent, people are gonna get hurt. Now, this is true in life as there are always more villains out there and every choice has its repercussion, but it’s just a little too much if you ask me. I won’t spoil the ending I suppose, but lets just say that it’s verrrry dark. It’s heavily implied that one character makes a certain decision which means that the courts could make another decision that’ll end up with a lot of victims. Now, it’s not a 100% guarantee that the convicts will get out, but as there is no epilogue to the contrary, it’s just a very sad ending. It could have been easily fixed with a single scene at the end where the felons are still behind bars or a judge just says that the old cases are completely shut. It does show why vigilantism won’t work too well in the long run though. The truth always catches up to you and Will learned that the hard way.

The main plot is also rather dark with Walter murdering the girl. Not only did she die, but first she also had an abusive boyfriend who immediately moved on to her friend right after that. The rebounds were strong here and it’s why you can’t always trust sketchy friends from school. I don’t think we needed all of these dark elements. The film was already somber, this just helped to make it grittier and grittier with every scene. Of course, I’d expect no less from a Nolan and Al Pacino team up. Mix dark with gritty…and you get a dark, gritty film.

Will’s a good main character for the most part though. I’m of the opinion that it really was an accident when he shot the partner although the film makes it very ambiguous. You wouldn’t be wrong if you chose either option since it’s up to the viewer to make the final call. It’s a shame that we couldn’t see Will in his prime since he is clearly a very good detective, but doesn’t get to shine since he is being black mailed and manipulated the whole time. Walter’s actually a step ahead of him for the majority of the film, which is rather annoying. It seems like the villains are always geniuses as well in these kind of films.

Walter wasn’t a likable villain, but of course, he’s not meant to be. He’s just there to fill in the antagonist role and give Will an obstacle to overcome. There’s nothing redeeming about him and he’s just another psychopath on who needs to be brought to justice. It’s why you have to remember that someone’s always watching and lies will be found out eventually. In this case, it’s the worst possible scenario as it’s best to be found out by law enforcement or some kind of positive force rather than being found out by a villain. Then they can manipulate you as they please.

Ellie was a good supporting character. You feel bad for her since she looks up to Will and wants to prove herself as a detective, but slowly realizes that he is actually the culprit this time. She really did do a good job and ended up proving herself, but not in the way that she would have liked. Letting her guard down against the villain was pretty sloppy though and Walter really did embarrass just about everyone in this film. Again, it’s why it would have been fun to have a film where she could have teamed up with Will first before this situation had to pop up. No matter, Ellie made all of the right calls and depending on how you look at the ending, maybe she made another one. The decisions were all very hard, but in the end she had to accept the truth, whether or not she liked it.

The other supporting characters were mostly all good as well. I liked the local chief of police as he didn’t want to engage in all of the spying and double talk and just got down to business. He didn’t care about the scandals, he just wanted to solve the case. The local detective was also good and while Will kept on trying to steer him down the wrong path, the detective wouldn’t listen. He did a good job and I can sympathize with him since nobody likes to get pushed out of their job. He didn’t let Will’s legacy intimidate him and he just kept on chugging.

So, the whole film is just rather tragic. You’ve got a lot of good guys and girls trying to solve a murder, but little do they know that one of their own has been compromised. Will does try to break free of the black mail a few times, but Walter’s just too smart. The film also adds another layer to this by having Will murder an animal to try and use a gun’s bullets as some kind of evidence. I forgot the exact purpose of this, but I definitely don’t like to see any dead animals. Upon second thought, the animal may have already been dead and he just put the bullets in it, but I forgot. It wasn’t a pretty sight either way.

Overall, This was a well written movie and a fairly engaging one at that. There’s just only so much that a tragedy film can do and this is an example of a dark film getting too dark. There’s just too much misery here and almost no “feel good” scenes at all. It’s a somber ride from start to finish and it’s definitely not a film that I can recommend because you won’t enjoy it. It’s the kind of film that you simply experience. Cut out a few of the subplots and parts of the main plot…and maybe you’ve got yourself a good film. If you want a thriller with a good battle of the minds, then check out the recent Sherlock Holmes films. Those were actually quite good and also have a lot of engaging mind battles.

Overall 4/10

Super Mario Advance Review

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It’s time for another one of the Christmas games. I believe this makes 5 completed and 4 to go. Mighty No 9, Shantae, Mario Kart, and Klonoa have been completed along with this one and the ones left are Frogger, DBZ, and Mario Party. Not bad…not bad at all! I suppose Mario Party will probably be next, then Frogger, and then DBZ, but expect some game interruptions in the middle of those from the New Year’s batch. Anyway, this Mario game is pretty solid. It’s definitely shorter than some of the other Mario games and not quite as polished, but certainly a good game all around.

The “plot” involves Mario, Peach, Toad, and Luigi saving a kingdom from the tricky Wart. Wart will send his army of Birdos to stop you, but the heroes won’t waver. They’re just too heroic and determined. You know, it’s almost odd just how skilled these guys are. Mario’s just an ordinary man right? How can he jump so high and perform all of these feats? Well…just stick around for the ending. Lets just say that it makes everything clear and will answer all of your questions.

Mario’s gameplay has remained mostly untouched over the years, but this was one of the few games that tried to change the formula up a bit. At first, it seems like your usual 2D adventure with lots of jumping and running. The main difference is that the characters can grab things and that’s how you defeat enemies. Jumping on them won’t hurt the villains, but once you’re on top, then you can grab them. Throwing villains into each other will defeat them and you can also throw chairs at them. (They’re basically chairs) You use objects to defeat all of the villains. The backgrounds are also fully in 2D so if you run off the screen on the left, you’ll usually appear on the right. It opens up a lot of possibilities in the stages so keep your eyes peeled.

Attacking enemies with throws instead of stomps is a very different approach for Mario. It’s pretty fun and I enjoyed it, but I wouldn’t want this to be the staple. Jumping on enemies is a lot more satisfying and it’s just so central to Mario that it’s hard to let it go so easily. Mario Advance’s large roster (For a Mario game anyway) also makes it interesting for long time Mario fans. That’s because there is really no reason to play as anyone besides Peach. Remember how overpowered she was in Super Mario World? That’s the case here as well. You can cheese a lot of levels by using her float ability along with the super jump. For example, there was one level that involved a lot of precise little jumps. I just chose Peach and floated over the obstacles. You could scale a few jumps with one and that made the levels a lot easier. Did you jump too far? No worries, you can float back a little. Playing with Peach makes everything a lot simpler. I can’t say that there’s any reason to play Toad and for Luigi, getting used to his jump would take a bit of time.

The level designs are pretty solid. Having your second heart is crucial for making the obstacles more bearable. It is annoying to run into an area that’s a dead end though because it becomes your new re spawn point and getting back up can be very difficult. That happened to me once on the last level, but for the most part, the check points are usually next to a heart, which helps a lot. I do like the fact that when you die, you always return to the last room that you were in. Having fewer checkpoints would have definitely made the game a whole lot tougher and more tedious as well since some of the levels were a little long.

There are 20 levels in the game so it’s good that they weren’t standard length or you’d really breeze through the game. As it stands, the length is decent. While it is less than most Mario games, you’re still getting a good value for your dollar and you can add in some replay value for grabbing all of the Red Coins and the Yoshi Eggs from the bonus mode. You can also play the classic Mario Bros game on the side to see how high of a score you can get. That game’s always entertaining and I like how the GBA Mario games always seem to include it. Why not right?

The graphics look pretty good. I wasn’t crazy about these sprites compared to Super Mario World, but they get the job done. The bright levels all age really well and I was a little surprised not to have any fire worlds this time around. Bowser should have made a surprise appearance at the end, that would have been really cool. The soundtrack is solid as always and it’s always fun to hear the old Mario tunes. Nintendo’s always done a good job with that and this game is no exception.

There is one part of the game that’s rather unnecessary and just slows the whole thing down. After completing a level, you can spin a roulette for extra lives. The problem is that it pops up after every level even if you don’t have any coins available. That just results in the game over sound effect and a lot of extra loading time. It should really only pop up if you are able to use it at the moment. Otherwise, what’s the point? It also feels rigged since I only won it once, but that’s another story I suppose.

Overall, Super Mario Advance is a solid game. I still consider it to be one of the weaker Mario titles, but if you compare it to something else then it still ages really well. The bosses are a little more limited since around 80% of them is just Birdo over and over again, but it’s a well designed fight. It’s certainly tougher than the modern Mario games that come out and the difficulty helps to extend the game’s length. It’s nothing unfair, but a good challenge that’ll keep you at a level for a while. The game doesn’t have much plot, but Mario’s never been about that. The gameplay is the important part and the game does that well. I certainly recommend it and it’s a game that anyone can get into.

Overall 7/10

Transformers: Combiner Wars Review

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It’s time to look at the recent online miniseries that came out. Unfortunately, it would be taking the old “5 minute episodes” tactic that rarely ever works out well. The main difference between this one and Pokemon Generations is that the episodes do combine to tell one self contained story. It does have a bit of a cliffhanger to lead into the next part of the trilogy though. It’s a pretty solid mini show that could have certainly benefited from having normal length episodes instead of mini ones, but was fairly decent for its limitations.

The plot takes place in the far future, which is a nice change of pace since most of the shows and movies all take place during the war between the Autobots and Decepticons. The comics have long since passed this part in history, but the shows and movies don’t seem to ever want to leave it. I guess it makes sense since that era had a lot of interesting characters and battles to look at, but the future arcs can be a blast too. Case in point, the plot in this series is actually very interesting and epic. The series itself just fails to completely utilize it.

Both sides are now working together since there aren’t Decepticons and Autobots anymore. Rodimus Prime, Starscream, and The Mistress of Flame are the three rulers now. They use Combiners to take any pockets of villain resistance left. The world still isn’t at peace and it probably never will be, but the situation isn’t half bad at this point. Unfortunately, that’s when the heroes get the bright idea to try and use a super special item to mind control all of the Combiners to have them serve as a personal army. This will take away their autonomy and it’ll serve as the ultimate counter to evil. How can this fail? Rodimus half heartedly advises against it, but is then for it later on. All three of the members go back and forth on the issue until someone ensures that the device is used. It’s like they always say, if you have a weapon, that means you intend to use it at some point.

Windblade knows about what is going on so she recruits Optimus Prime to help her end this. She wants to destroy the device and Prime is in agreement, although he isn’t thrilled about being called back into action. He’s in retirement and nobody likes him even though he fought for peace for many centuries. People blame him for the war and that just goes to show that the average Cybertronian isn’t much smarter than the average human. I can’t believe that Prime of all people would be turned into an outcast after the many sacrifices that he made for justice. It’s pretty unreal. Prime also realizes that the two of them against an army of combiners may be a bit unrealistic so they call in Megatron. Megatron’s enjoying his retirement at a Colosseum, but he’s certainly happy to help if it means messing up Starscream and the others.

Seeing Optimus Prime and Megatron team up was probably the biggest hype moment of the mini series. Unfortunately, there really weren’t any villains for them to fight by that point. They got to shoot at the giant Starscream and at a few Combiners, but I would have liked more of a tangible threat for them to be honest. The back and forth between the two rivals was always good though and we saw their battle experience first hand. You always get the sense that Megatron and Prime are head and shoulders above the rest of the robots. Prime’s retirement was definitely pretty iffy if you ask me and seemed like another hero giving up the Luke Skywalker way. It’s a stretch to imagine Prime just deciding to give up and let others wield the torch, but at least that won’t be a problem for the next two parts of the trilogy. Megatron was definitely in character the whole time though and I can definitely see him being a big villain again someday.

Rodimus Prime didn’t look all that smart though. I don’t know how everyone just decided that it would be a good idea to let Starscream on the tribunal. If you ask me…that’s just not a smart move. Even if he claims that he’s changed….it’s Starscream that we’re talking about. He’s the shadiest Decepticon of them all. Starscream’s definitely pretty solid though. He has a good plan and considered all of the angles. You definitely can’t say that he’s not one of the smartest bots out there.

Windblade was basically the main character and she was really good. It’s nice to see her as a hardcore assassin. Robots in Disguise tried to make her really cool as well and she is decent in that show, but this one goes a little more all out. She’ll remind you of Arcee from the Transformer comics. Windblade gets the job done and while she should not have won her fight against the Combiner, (Get ready for a lot of plot hax, but this show is full of that so you won’t be surprised by the end) Windblade is definitely a character who is easy to root for and I would certainly say that she is one of the better Transformers overall.

As expected, the characters and the plot are good. Now, where did the series fail? Well, the 5 minute episodes really ensure that the show can’t do much. Now only are the episodes only around 5 minutes long, but they really waste time. One episode will have someone flying for about a minute or another will just have people talking about nothing really important for a while. I feel like the show was trying to show off its animation, but since the graphics weren’t really anything to write home about…it didn’t work. Plus, time was a big factor here so the show needed to take it into consideration.

The graphics aren’t bad though and despite getting a lot of heat, I dare say that they even look great. They have the style of a PS2 game, but with modernized graphics. The colors really stand out and since it is night time for most of the series, the contrasts make for really good visuals. The energy attacks all look sharp as well and these are graphics that I grew up with to the extent where the designs look solid. It’s hard to describe, but the robots actually look strong and menacing instead of skinny and more unassuming. It can’t hold its own to a modern hand drawn anime or anything like that, but the CGI is really good. I can’t say that I really remember the soundtrack all that well though. It’s very forgettable and it’s the kind of fare that works well while you’re in the moment, but just barely. It covers its bases and that’s about it.

Combiner Wars does end on a really epic note though. The cliff hanger for part 2 is really intense since aliens may finally be showing up to make a move. That’s one aspect of Transformers that was never handled too well. Aliens showing up could be really awesome, but usually their designs aren’t great or they just don’t get to do much. A proper Transformers vs Aliens plot for the sequel could definitely be really cool. It would certainly make for a better fight than Prime and friends against Cosmic Giant. The final fight is a little underwhelming because the villain can barely move and the heroes can’t hurt him, which leads to an unfortunate stale mate. Some good visuals make it in there, but that’s about all that you can say for it.
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Overall, Transformers: Combiner Wars is a pretty fun little show. Just treat it as a 30 minute OVA and it works well. The animation is solid and the fight scenes are a lot of fun aside from the last one. The plot is very engaging and the main character cast of Windblade, Prime, and Megatron is a good trio. It will also remind you of just how good the show could have been had it been full length though. Despite it being a series about Combiners, we didn’t get to see them do all that much here. There was simply no time since the series had to try and fit everybody in with the limited length. Hopefully the next part will either have more episodes or they will be able to extend the length of each episode. I think that would do wonders for the show. Still, I recommend it if you’re interested in the future timeline of Transformers, which is rarely explored.

Overall 7/10

Klonoa: Empire of Dreams Review

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It’s time for another one of the Christmas games that I got. Despite obtaining other big GBA titles like Mario Advance and Kirby, I felt like Klonoa had the strongest gameplay of the bunch right from the get go. After completing it, I can safely say that I feel like my hunch was right on the money. Mario Advance is certainly deeper and tougher, but Klonoa feels the smoothest by far. It’s a very short game and won’t last you very long at all, but some of the puzzles can definitely be quite challenging. Not in a “cheap” annoying way or anything like that, but you will have to take a moment and wrap your head around what’s happening. The best part about the puzzles are that they are all self contained in small rooms so you know that the game has given you whatever you need in order to win. You just have to utilize what they have given you.

The game starts with Klonoa waking up in a strange land. For some reason, the people of this country have made dreams illegal and Klonoa is being arrested under that charge. He resists as best he can, but these guys will not be dissuaded. Our hero realizes that the only way to put an end to this is to find the 4 monsters that are being mind controlled by a mysterious villain. Klonoa intends to put an end to the situation at hand and he’ll have to do it with his Pac-Man hat at the ready.

The gameplay is a little different from your average 2D platformer as it’s also heavily puzzle based. Usually that would be a bad thing, but as I explained, it’s surprisingly handled well. You have a ring which allows Klonoa to pick up enemies and objects to then throw them around the board and activate switches and other such gadgets. You have to collect 3 stars in each level and some levels will also have keys that you need to grab. There is no attacking from this, which makes the gameplay easy to figure out. The grab is the only move in the game aside from Klonoa’s unique double jump, which serves as a glide of sorts. It’s mostly useless and won’t help you with just about anything, but I suppose that’s part of the point right?

Klonoa’s a solid lead and you can tell that he’s the kind of character who doesn’t let the villains mess around with him. He even says the only swear word in the game at one point when the villains show up. He believes in the hope of dreams and is an all around good character. Of course, you have to wonder just how much of this is real though because the ending is definitely a little controversial. Let’s just say…..this is a game about dreams right? I suppose you can also just say that memories were wiped and everything, but I actually think the ending just played it straight. It’ll be a little anticlimactic for some, but it also does shed some light on why Klonoa would randomly be in a whole new world with no idea on how he got there. A little too convenient eh?

Klonoa’s sidekick is pretty forgettable. I don’t even remember his name since it was a little hard to pronounce. He’s not bad though and is still more helpful than Navi. He just won’t be remembered quite as well as someone like Clank or Luigi. Most of the villains are forgettable as well. You won’t be thinking about them anytime soon, but I suppose they serve the role of one-time GBA villains well enough. What they lack in design, they make up for in the boss fights. They’re pretty fun and the fact that they all die after 3 hits prevents any of them from dragging on.

At only 5 worlds, Klonoa is certainly shorter than most similar games. It’s also quite a bit easier than most of the others as it’s more about the difficulty of the puzzles than the actual platforming. To help alleviate this, there is some replay value to be found here. Collecting all of the gems in each level will buy you some time. It doesn’t unlock much though as you just get an extra level, but hey…that can still be pretty neat right? For the most part, getting all of the gems won’t take very long at all, but it’s something to do. When you consider the low price point for the game, it’s definitely fine that it’s not super long. Don’t get the wrong idea either, it’s not extremely short like Casper or something like that. It’s still a full fledged platformer and if you take the time to play all of the levels, it’ll give you a few hours of fun.

The soundtrack is fairly good. It gets blown out of the water by Mario Advance and some of the other big mainstream titles, but the music is solid. The graphics are also pretty good as the characters are clear and the level designs are all pretty solid. The worlds all have their unique elements and backgrounds that make the game’s level spread feel very diverse. I dare say that this may be one of the better looking GBA game and the fact that it had cutscenes (picture stills, but we take those) was also nice to see.

Overall, Klonoa: Empire of Dreams is a fun game. It’s not going to rock anyone’s world, but it a fundamentally sound game. I dare say that it is underrated since I would easily say that it is one of the best GBA side-scrollers. It’s just not very well known at all since Klonoa himself never became all that popular. At least he isn’t at the point where he is super obscure yet either. Hopefully the series can make a comeback at some point since it definitely deserves to have more games in its arsenal. If you haven’t played this game yet, then I definitely recommend it. It’s certainly very unique and games with puzzles should take some tips from this one. Majora’s Mask and Layton.. (To a small extent. Most of the game’s puzzles were quite brilliant, but that last shapes one…) I’m talking to you guys. Throw Flip’s Twisted World in there as well because the game’s shadow puzzle is just not fair and it’s certainly not balanced.

Overall 7/10

Attack on Titan Before The Fall Review

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Attack on Titan is a series that I definitely am not much of a fan of. I’ve gone on record to remind people that it’s a series which could not live up to the hype and is riddled with flaws. The manga ranks among my least favorite titles and while the anime notched a 5, that is certainly low compared to most of the titles that I watched. Luckily, a franchise can always turn things around or at least get a good product into the mix somewhere. Attack on Titan managed to do that with this novel as it’s actually pretty decent. It’s still dark and violent, but in book format it’s just not quite as bad and books have always had this edge over other forms of media. It’s a fairly interesting tale, even if there isn’t much of an ending since it continues on into the next novel. (Would have been 2, but I got the fancy omnibus at the ready)

This book takes place before Eren’s adventures in the main manga. It’s a prequel that shows us how the humans first learned about the Titan’s weaknesses and it’s far back enough where the status quo may already be in place, but people still talk about the old days. If you want the true backstory, you’ll have to actually go and read the manga. The story follows Angel, an inventor who does his best to make weapons and equipment for the rest of the fighters. He has a friend who is in the corps and another one who is on the wall. The three of them look out for each other and Angel wants to eliminate the Titan threat so they can see the ocean someday. This is Titan though…so expect some major casualties sooner than later.

The main cast is relatively small so lets start with Angel. Angel’s a fairly good main character. He may not be as headstrong as someone like Ichigo, but he has his moments and definitely does get his shots in. He does his best to help out his friends and doesn’t stay paralyzed in fear of the Titans for very long. He becomes a more outspoken and dependable guy as the book goes on and he certainly spared no expense in working to eliminate the titans. It’ll be interesting to see him as a supporting character in the next volume since he had such a big role here, but time does go on and he has to get old eventually. While he may have made a mistake in judging the weak point of the Titans initially, Angel did a good job in noticing the general area at all. He can also be said to be one of the first humans to take down a Titan. He wasn’t literally the first as his friend also took one down and there may have been others in the past, but certainly not many.

Maria is the main heroine of the story and she’s a good character. She stays strong even after the Titans increase the body count. She’s certainly good at surviving and was encouraging for Angel to have around. She may not have been on board with some of his crazier stunts, but she came around. I’m glad that they also didn’t try pushing any kind of rebound romance here as they just stayed as close friends. Xenophon was essentially Angel’s rival. The novel makes sure to keep mentioning how they don’t get along, but I can’t say that I really understand why. They seemed to get along just fine whenever the two of them were on screen and their personalities don’t really clash. It’s hard to see why there would be any bad blood between them at all. I felt like the author maybe didn’t think this part through, but regardless, it’s good that they got along after that. None of them ended up being petty and suddenly turning evil or anything like that.

I also liked the general of the Survey Corps. Jorge is certainly a much better character than Erwin or the old Pixel guy from the main series. Maybe he also made some morally dubious choices at some point or other, but we don’t see any of that here so I like to think that Jorge didn’t cross that line. He certainly did a good job in the hand to hand fights and considering that Angel had a cool new weapon on deck, Jorge did quite fine. He kept his cool under pressure and also came out to help even when he wasn’t allowed too. Wars are won on the battlefield after all and someone had to make a move against the Titans.

One very interesting difference in this novel was that for the most part, Titans didn’t bleed. When they were slashed, smoke would simply come out from the wound healing back together so quickly. I think the only time there was some blood was when they were blowing up a titan to find out if he had any weak points. Titans didn’t feel any pain or seem to have much intelligence at all. It was certainly an interesting look at them, but I still would have felt iffy about the humans doing a lot of experiments on them like in the manga so I’m glad that didn’t happen.

While the novel is technically not all that long, it still seemed longer than the average light novel. Perhaps it was because the text was a little more dense with all of the terminology and plans as opposed to yelling out attack names and just slashing away at the villains. That…or I was just imagining things, some novels can just feel longer than others. I know for a fact that the Naruto novels seemed to be the smallest ones that I read, but that could be because those were related to Naruto so I was able to blast through them because I’m a big fan of the franchise…even if the first novel was a little dicey.

Overall, This novel was surprisingly good. It’s still the normal Attack on Titan fare in many respects, but in book format it just works so much better. After all, I do find the concept of Attack on Titan to be interesting and that’s why the anime actually wasn’t that bad. This book had an engaging plot and the characters were pretty reasonable. We didn’t have a lot of morally dubious characters or iffy moments where you have to remind yourself to root for the humans. There still were opposing factions and a lot of crazy guys running around, but they didn’t invade the main cast so that’s a good thing. I look forward to seeing what the sequel does with this and now that we’ll be catching up to the manga version, it’ll be neat to see how much of it I can recall. The next volume is double sized since it merges 2 and 3 so it may be a bit before that review pops up, but no worries…it’ll definitely be coming! It’s still pretty surreal to be reading about manga and anime characters in novel format, but it’s definitely a good feeling.

Overall 7/10

Shantae Half-Genie Hero Review


It’s time to take a look at another one of the Christmas games. Shantae was definitely a lot of fun to play through and it’s an indie game done right. It’s not super long or anything since it’s a game that is made to be speed runned, but it’s still long enough for you to feel like you got your money’s worth. The level designs are all on point and the game just looks and sounds good in general. I can also finally say that I’ve played a game in the Shantae series!

Shantae was trying to enjoy her beauty sleep when the village has need of her services once again. As a half-genie hero, Shantae protects a village and in exchange they pay her or at least give her a place to live. Unfortunately, the mayor has a habit of firing her. The village is attacked by all sorts of villains, including Risky Boots. Shantae will have to take them all down and save the genie realm, but can she do it?

The game has a nice retro feel to it as the game uses sprites the whole time. The levels are all pretty bright and cheerful. Even the villain levels and burning remains are still bright enough for you to see where you’re going at all times and breeze through. The game has that simple fun factor that the Mario and Sonic titles of the past possessed. It’s something that some games tend to lack nowadays with their artificial length and unnecessary quests. This one had a few riddles that needed to be deciphered, but they weren’t anything too crazy. I found them all in a reasonable amount of time.

Ironically, I managed to find most of the bonus collectibles in the mean time. By the time I was able to get to the next story level, I was very overpowered. I had a large heart collection by then and a lot of power ups that made the rest of the game a breeze. Naturally, all of these collectibles help the replay value section. The main game should take around 5 hours or so, but in order to get the Platinum Trophy, you’ll need to play the game again and complete it in a mere 4 hours. Certainly doable, but it’ll take some practice and a nice plan in mind. This is a game where I actually do plan on getting all of the trophies sooner than later so stay tuned for that. I’ve already got 72% of the trophies and more are on the way.

The music selection in the game was certainly enjoyable. The song that played during the first level was definitely a lot of fun and so was the boss theme and the burning cafe. They helped make the game more exciting for sure. This game definitely really succeeded on a technical level as well as when it comes to the pure gameplay. The creators definitely put a lot of heart into it and I can see why the kick starter people would feel good about their contributions.

As for the gameplay, it starts out like a classic Mario game, but with her hair acting as a sword of sorts. As you play through the game, you’ll get gradually stronger to the point where the old levels will suddenly be a piece of cake. You’ll learn how to fly, swim underwater, grab onto ceilings, and also multiply your attack power and speed by 4x. It’s fun to see the contrast to the start as you really begin to breeze through all of the levels. It’s hard to believe just what a difference the power ups make, but they are well worth it.

As mentioned before, the level designs are really good, which help to further make the gameplay shine. The only part of one level that seemed a little overly difficult was the Flappy Bird homage in part 3 of the last level. Luckily, you can cheese it out by falling on the very left of the final spike platform and then turning into a Bat. I somehow think that this wasn’t intentional, but we certainly take those. Anything goes when it’s time to complete the game right?

Shantae makes for a good main character. She reminds me a lot of Lina Inverse from Slayers, but less obsessed with money and riches. Shantae’s just a noble hero who tries to do the right thing and save the day. She even takes time out of her day to chat with the villains when they’re not busy trying to rule the world or resurrect old pals from the previous games. There are a lot of references to the older games, but it’s certainly not necessary to purchase them to understand what’s going on. You’ll be able to get into the game rather easily. Shantae’s grandfather and two friends aren’t that charismatic so I don’t mind that they got a rather small role. This is one of those games that really leans on Shantae as she has the most personality by far.

Risky Boots does the same for the villains. She seems to be the only villain who is totally evil and doesn’t have time for niceties or cracking jokes like the others. Her plan was actually pretty intense and if you get the bad ending, she does succeed in destroying quite a few people. Naturally, I went for the bad ending since the good one needed me to grab more collectibles. I’ll probably see that one when I attempt the speed run at some point. If not, well..I can probably tell what will change anyway, but you’ll just need to find out for yourself.

The sheer fun factor of the game ends up putting it ahead of Shovel Knight and Mighty No 9. There is a lot of backtracking here and helping people out with side quests, but they were all fun to play through. The levels are also short enough where it isn’t a bother to go back and forth as you look for collectibles. It’s just a very well made game and if I were to have any complaints, it would be that you can’t skip the credits, but I suppose that’s cool for the people who pledged to this project.

Overall, Shantae Half-Genie Hero is definitely a good PS4 game and I’d recommend picking it up. It’s certainly not the longest game on the block, but it’s long enough and has a good amount of replay value. If we do end up getting some free DLC for it soon, that’ll be even cooler, but there’s enough base content to make it all worthwhile. Sprites also work perfectly for the game since otherwise the dancing and attires could be a bit much in this desert land, but sprites make everything 20% better. Hopefully this game did really well so we can get a sequel at some point. Of course, if Shantae is added into the Switch version of Smash, then she’ll have enough publicity to last a life time!

Overall 8/10

Pokemon Generations Review


It’s time to review the recent web series that Pokemon got. It was a relatively short show as it only had 18 episodes and they were each 5 minutes. It was a good show, but also very disappointing as I had been expecting something a little more grand. From the premise and the poster, I was awaiting a magnificent look at the best moments in Pokemon history, filled with a lot of great high budget fights. Unfortunately, that was not to be. There are little to no fight scenes to be found here so the series plays out like a commercial. Really, I feel like these were made to be little cutscenes inside of a Pokemon game and wouldn’t be shocked if they announced something like that in the future. It’s important to go into this series knowing this beforehand as you’ll enjoy it a lot more. There won’t be any fights, just think of the series as a commercial for the games.

The first segment is just an overview of what’s to come. We see Pikachu take on a lot of Legendaries and prove that he is the strongest Pokemon of all. It was an interesting way to start the series and I wasn’t against it since I love seeing Pikachu wreck everyone. Unfortunately, it did give the wrong impression as this segment did have a lot of Pokemon action. No full fights as they were all interrupted, but it was still epic. The second episode sees Looker attempt to capture Giovanni, but the mastermind had already escaped. It was a fun little sleuthing episode even if you knew from the start that Looker was doomed. He’s no Red and that’s the only person who can stop him. Looker actually appears quite a lot in the series so if it ever got a full anime, I could actually see him being the main character.

The third segment is easily the best one. It’s about how Blue took down the Pokemon League and became the champion, only for Red to arrive and dethrone him. While most of the fights are skipped over, we do get some nice trash talking and Blue’s voice actor does a great job in the role. The whole thing felt epic and it’s always good to see Blue getting his props. Especially since he didn’t look particularly good in Origins. Next up, we see Lance and Dragonite attack a Team Rocket base and they witness the Red Gyarados. This was another fun segment and Dragonite got a lot of personality. It’s safe to say that the villains stood absolutely no chance against an opponent of Lance’s level. He could wipe the floor with them without even trying.

Next up is the weakest one so far. Looker asks Silver to tell him where Giovanni is, but the kid doesn’t have any answers at the moment. It was also bad timing since Silver was getting ready to take on the Pokemon League and Looker was throwing him off of his game. The discussion is interesting enough, but since you know that the series isn’t very long in the first place, it really just feels like filler. Following that is a story about how Suicune, Entei, and Raikou originally started out as normal monsters and after dying, Ho-Oh brought them back as Legendary Pokemon. I was glad about the twist since the animal violence would have been terrible otherwise. The story is still a bit of a downer as the humans chase off the legendaries anyway. This segment was probably the most boring one as nothing really happened.

The next two segments are essentially flipped versions of each other as one deals with Kyogre and the other with Groudon. It’s not surprising that Groudon had the much cooler version as we see a trainer infiltrate the base and some really cool music is playing in the background the whole time. That part was the best part of the segment and even beat the main plot of Groudon’s awakening. The legendary Pokemon waking up was neat and then they destroyed the world, but it was more of a disaster scene than a fight so I was still hoping for some extra action. The music ensured that the Groudon segment was good though while the Kyogre one was a little underwhelming.

After that was the Deoxys vs Rayquaza segment. Finally, a segment with a big fight scene! Naturally, this was one of the best ones and perhaps it was the best aside from the Blue one. This fight was handled really well in the movie and I was glad to see it return here. Deoxys is easily still one of the best Pokemon out there. After that was a horror episode as a girl and her Chansey walk into a spooky mansion. It was a change of pace and wasn’t so bad I suppose, but the main character really annoyed me. She was scared of everything even though she has a Pokemon and likely dies in the end. Cmon….I expect that from horror movies, but not in Pokemon land where you have Pokemon fighters at the ready. I thought that the scenario didn’t make much sense.

Now we arrive onto the Dialga and Palkia plot. They get captured as per usual, but luckily Giratina is here to lend a helping hand. This was a fun segment and I did like that Giratina got the last laugh against the villains. Legendaries should always show the humans who’s boss in situations like this. They certainly have the power so there is no excuse not to humiliate the humans. The 12th segment had Heatran show up and take on Looker and a kid. It was a fight scene so that was neat and while Heatran isn’t the most interesting Pokemon to fight, he is still pretty tough. Looker showing up again also made the episode feel plot important.

The next episode saw a bunch of the gym leaders come together to try and fight the region’s equivalent of Team Rocket. Naturally, the special ends before the fight can really get started, but it’s still a fairly neat premise. Usually the cliffhanger would be exciting, but it doesn’t work when you know that the next episode is just going to completely ignore it. After that was a segment where the world is frozen. This one was probably one of the weaker ones again. It had some nifty energy blasts and what not, but it’s the kind of segment that could have really used an extra battle scene or two. It just felt a little hollow.

Luckily, we returned to the action with the next segment as N showed up to try and save the world. He gets crushed, but at least we actually got to see the fight this time. I feel like he should have put up a better fight to be honest. The segment ends when the main character comes in as backup and that’s a good thing for the villain since he would have been doomed. This one was solid so it was followed up by a more underwhelming one. Lysandre tricks the world into thinking that he is a good guy by day while actually being a villain by night. The special doesn’t really go anywhere so it is the ultimate definition of a 5 minute filler episode. We are nearing the end now so episodes like this one are the kind that you do not want to see.

The second last episode sees a girl get a meta human suit and perform super feats. Unfortunately, she uses her skills for evil since she has been mind controlled. It was a good special although her Pokemon should have dodged the blow. Looker returned once again for his final appearance and showed that he still had some moves. Finally, the last episode was very underwhelming as it was the most disappointing episode in the whole batch. It starts off with some hype as a guy showed up to challenge the champion, but then cuts away to an incredibly boring flashback that lasts all the way through the special. Disappointment….that’s basically what the whole series boils down to.

Well, the animation is pretty solid for the segments. I suppose they were able to save a lot of the budget by not having fight scenes so it could be used for the environment and destruction moments. I’d like to see a whole series of this, but I suppose it would take a while. That’s why I would have settled for one well done 30 minute episode as opposed to 18 5 minute ones. Hopefully they do something like this soon as an Origins sequel or something. The soundtrack was also fun as it had a lot of good themes and some familiar ones. The show had fun experimenting with different genres and tones so that allowed it to use a bunch of different themes.

Overall, You can kind of get the gist of what I think of the review from the tone alone. The show should have done a better job of marketing itself as a series of commercials rather than a revisit to the best moments in Pokemon. They wasted too much time on stories and flashbacks when they could have been used for fights instead. The Pokemon anime has more action on a week to week basis, which is too bad since I was hoping that this series would have focused on all the action since they could use a higher budget for the 5 minutes. Despite all the disappointment, it’s still a good show in its own right. It won’t last you very long of course as combined it’s only about an hour or so, but it’s a good little watch. At the very least, it should be a little nostalgic if you’ve played all of the games. I’m still behind on those, but I’ll catch up one day. The final takeaway that you should get from this review is that the directors, producers, and anyone who had a say in Generations should be fired ASAP and replaced with people who know what they’re doing. There’s no excuse for having a Pokemon anniversary series that is light on action. Now, the next big Pokemon product to look forward to is the reboot movie. I’m definitely pretty hyped for that one so hopefully it doesn’t let me down!

Overall 6/10

Transformers Rescue Bots Review


It’s time to look at the recent Transformers show that may have finished. There’s always the chance that they could announce a new season at some point, but for all intents and purposes the show is over. It had a good run and seeing as how it is the longest Transformers show of all time, it left a good legacy. I originally started watching the show way back in 2011 so it’s been quite the ride. It’s a nice enough show.

A routine space mission goes wrong one day and four rescue bots fall to Griffin Rock. They are met by the Burns family and quickly realize that they will have to work together if they want to save the island from the many disasters that plague it. By work together, I mean that the humans call the shots and the Autobots help out as best they can. By the end of the show, several other Autobots appear and we even get some guest star appearances from bigshots like Optimus Prime and Bumble Bee.

One thing that you need to be aware of before starting this show is that it is aimed at a younger audience than the rest. What this means is that you can’t go in and expect a bunch of fight scenes. The show is really aimed at the same audience as Arthur or My Little Pony. There will be some danger scenes like a tree falling down or robots gone haywire, but typically that’s the extent of it. Occasionally there will be a real threat like a mad scientist and his robots for the really big episodes, but this show is more about friendship and morals at the end of the episodes.

It’s a show that is definitely better one at a time than in big marathon batches, which sets it apart from the average show. Watching it on my own probably wouldn’t be all that exciting and other shows like Pac-Man and the Ghostly Adventures were actually more engaging even if they weren’t as good in terms of quality. Still, you can find the fun in any show and at least you’ll get used to the characters the more you watch the show. Shows like this one are better to watch with other people so you can poke fun at it or do drinking games like taking a shot every time someone is super polite or passive aggressive. That happens a lot in the show since the Burns family has to be careful not to outright insult the townsfolk.

The animation is flash based or at least it looks as if it is. It’s definitely not all that good and I’m thinking that flash animation just has a very low ceiling. It can look clear, but it’ll never get above a certain point. So, I wouldn’t say that Rescue Bots has bad animation I suppose, but it would certainly be near the bottom of the scale. There are few shows that I’ve seen with worse animation and this could be bottom 3. There aren’t too many tunes to be found here, but at least they are memorable. Especially since the same danger theme played at the first commercial break for just about 90% of the episodes. After a while, you could easily anticipate the theme and predict exactly when it would show. There were a few other tunes as well and even if they screamed “Public Domain” music, they weren’t all that bad. They were passable and there’s only so much that you can do for talking scenes anyway since a big fight theme would have been out of place.

Chief Burns isn’t the main character, but he may as well be. He’s the head of the family and always takes charge. He’s not afraid to defy the Mayor and he gives out the morals a lot of the time. Burns makes the hard calls and he’s probably the best character in the show. I still love the name as well since Burns is a really cool last name. Cody is the real main character and he’s one of the nicest kids that you’ll ever meet. He takes things in stride and can’t wait until he is old enough to have his own Rescue Bot. It’ll take some time, but at least he will have a lot of experience in the field by then right? There’s definitely nothing to really dislike about him. Kade is the hotshot who is sort of tough, but not very smart. He’s the character who usually gets humiliated so that the others can learn a lesson. His overconfidence would be a good trait if he could actually back it up from time to time, but he just gets defeated over and over and over again, which is a little sad.

Dani is the pilot in the series and she is always arguing with Kade about everything. While Kade is the one who talks tough, Dani is typically the one who actually is tough. It’s tough for her to balance her piloting job and being a rescue operator in town, but she gets the job done. Graham is the smart one of the group and he likes science so much that he actually finds it enjoyable to talk about. The others don’t agree about the merits of science, but they try to be understanding about it. Graham’s not quite as charismatic as the others, but he tries. Woodrow is the hardcore brother (or cousin, but I think it’s brother) of Chief Burns and his thing is that his voice is always super calm and almost sarcastic. He likes going on adventures and having fun as opposed to the very safe and isolated life that Chief Burns leads. It typically gets him into trouble, but Woodrow is a character that would have been a nice addition to the main cast.

As for the Rescue Bots, Heatwave is the confident leader and probably the best member of the group. He’s very serious, but this isn’t the right show for that so everyone pokes fun at it and forces him to mellow out. By the final episodes he has basically stopped putting up the front because it wasn’t getting him anywhere. Still, the team would be lost without him. Blades is the comic relief member of the group. He is scared by just about everything, but he does like watching a lot of movies. He keeps the team grounded and is always ready for fun. He’s not exactly my kind of character, but his antics can be all right at times I suppose. Boulder is easily the least interesting member of the main crew. He’s very strong so naturally that means that he is the delicate character. He likes nature and reading. There’s nothing wrong with this of course, but the other three have more interesting personalities. There just isn’t much to Boulder and he may as well be Bulkhead given how similar their designs are. Chase gives Heatwave competition for the best Rescue Bot member. He likes the old westerns and does his best to follow the lawbook to the letter. He’s a great law abiding citizen and you know that everything will be okay when Chase is on the scene. Nobody messes with him and Chase keeps the other characters honest. If they even think about doing anything that is morally dubious, Chase calls them out on it.

Blurr is one of the new recruits from the later episodes. Unfortunately, he was nerfed a little too hard in this show. His whole gimmick is that he’s super fast, but he loses a race to Quickshadow and just holds his own against Heatwave. Doesn’t this defeat the whole purpose of his character? He’s portrayed as a hothead who doesn’t like to follow the rules, but the heroes tame him rather easily so he ends up being a character with no real purpose. Salvage is a lot worse though as he is basically Boulder 2.0. He’s also a strong, but really delicate fellow who likes to build things out of junk so that he can prove to the others how everything has a purpose. He never really gets to do a whole lot and the show intentionally gave him the most annoying voice possible. Luckily, we did have one good new recruit. Quickshadow is essentially a James Bond homage and was even featured in this universe’s equivalent. She is deep undercover and shows up to test the Rescue Bots and provide assistance when necessary. She gets a lot of hype and lives up to it for the most part. Her hand to hand skills are at a higher level than the other bots so that’s why it’s a shame that we never got any real opponents for her to fight. That would have been a perfect way to show off her skills, but at least we got to see her embarrass the others in training exercises. Optimus Prime and Bumble Bee were also cool to see. Prime may have been a little unreasonable at times as he would just suddenly show up and bark out new orders at times, but I guess that’s how most of the bots would see him. The Rescue Bots did their best to follow his orders to the letter even if splitting up the gang was a little iffy. He also came in person to help them out once in a while. Bumble Bee’s appearances were also interesting as he transformed from Prime version to Robots in Disguise by the end. It was certainly interesting to see the sudden change in character personality and I can certainly say that I prefer the Robots in Disguise version. It seems a lot more genuine and is also more charismatic.

Frankie is Cody’s best friend and she’s a kid genius. She appeared a lot less during the final seasons, but still had a moderate role throughout. She’s a nice character and is certainly a lot more likable than her baby sister. Frankie never got her own robot, but she did get a skateboard and an alternate persona so she could help out the gang from time to time. Her father, Doc Greene had a big role as his inventions are usually what ended up putting the town at risk. He has no time to apologize though because he is typically already hard at work building the next one. The voice actor did a good job of making him sound completely oblivious and proud of it too as he kept on making defective products. Morocco is the main villain of the show and the heroes actually have to resort to some morally dubious methods to take him down. Case in point, they mind wipe him and send him to the past so now he can live out his life as a nice person. Yeah….that’s totally shady and uncalled for. The heroes completely crossed over the line on that one and while the show glosses it over….I can’t find myself forgetting that anytime soon. It’s too bad since he was definitely one of the best villains. We had a Morocco doll who took over his role as one of the big villains, but it wasn’t quite the same. No shots intended at the doll…but I would hardly call it intimidating.

Myles and Evan were sub villains that showed up once in a while. Honestly, they didn’t do all that much at all, but I just liked to see them show up because they’re just ordinary teens who somehow cause a bunch of trouble. They break out of jail many times (How?) and they laugh a lot. I suppose I’d be laughing too though if I could outsmart and hack Autobots. That’s not a bad feat at all and these guys were always amusing to watch. Madeline Pynch is probably the biggest villain in the show aside from Morocco. She is rich and uses her money to obtain powerful weapons and skirt the law without repercussions. She has a freeze ray and an invisibility suit thanks to the Burns family not being able to keep them safe and she defeated the whole team at one point. Her overconfidence got the best of her though as she let the team grab the weapons back. She shouldn’t have lost that round, but the show made her a little too powerful. I mean, she even had a memory displacing weapon to trick the heroes with. The plan should have been FOOLproof, but she proved that it was not. Quint is a game hunter who matches wits against the Rescue Bots. He defeats and humiliates them several times over the course of the show in a tribute to the original G1 show where a hunter captured all of the Autobots. He’s a cool villain and I like the accent. His robots are actually pretty overpowered when they first appear as their barriers can easily trap the Autobots. This guy definitely had personality and spunk.

At 104 episodes, the show definitely had a lot of time to throw in many different plots. Since the majority of the episodes were stand alones, that’s almost 100 unique adventures. We got to see the heroes turn into Dinobots and Heatwave even got a boat form. There were other bots who would show up and even other scientists as well. Since this was in the Prime continuity, it certainly expanded the universe quite a bit. It is sad to see the show go since I would have liked it to have kept on extending the episode count. Still, I doubt anything will be surpassing it anytime soon. Getting to be this long is incredibly difficult for an American cartoon nowadays.

Overall, You should check out Transformers Rescue Bots if this sounds like your kind of show. It’s pretty calming to watch and seeing the characters deal with everyday troubles in town should be nostalgic from the old Andy Griffith show. If you grew up in a small town like this one, then that could help as well. It can maybe be a little boring at times since there isn’t much action, but that’s where the cast comes in. They’ll either make or break the title for you, but hopefully the former. It’s probably the worst Transformers show by default, but it’s still not bad. I’m giving it a 6 because a 5 seems a little too low, but a 7 is definitely too high. It’s just right as the show has decent writing and there are no real negatives to speak of here. It probably is the best time for the show to stop though since the final episode decided to really shake up the status quo and that could have been a very risky move. Maybe we would have gotten some new characters though and that could have been interesting. The show was no stranger to Transforming though as season 1 was very isolated, but by season 4 we had a mini army of Autobots and space bridges to use for instant travel at a moment’s notice. The characters really got to experience a lot during their time on the island.

Overall 6/10

My Hero Academia Review


It’s time to review one of the most popular anime from a year or so ago. This show was talked about quite a lot and was compared to One Punch Man constantly since both shows came out at around the same time and dealt with superheroes. I’m not going to prolong the drama this time though, One Punch Man wins this fight. Both of these titles are great shows, but there is a big gap between incredibly amazing and great. My Hero Academia is a great show, but it’s not stellar to the point where I could easily rewatch the whole show again. One Punch Man has a better cast, universe, animation, soundtrack, fights, potential, and just hype in general. The two shows can’t really be compared as it stands now, but OPM did have a really fast start. Season 2 will likely not be quite as hype although there are some big scenes coming up while Hero Academia’s season 2 should be leaps and bounds above the first if handled right. Perhaps that is when the comeback will happen so either way, we’ll be comparing both of these when the season 2’s come out.

The story follows a kid named Deku. In this planet, almost all people are born with quirks. Typically you’ll gain one that is similar to your parents. Unfortunately, Deku is one of the few who is quirkless. He has no powers, but Deku has always looked up to superheroes and wants to be one anyway. Fortunately, he meets up with All Might, the world’s number one hero. All Might decides to give Deku a portion of his powers. Deku can now join up with the other students at the most prestigious school in the world, but will he be able to keep up with these borrowed powers? He also has to be careful since he is now one of the world’s strongest beings and he could easily destroy one of his classmates by accident if he were to go all out.

As this is just season 1, most of the episodes are for world building and character introductions. They do manage to squeeze in one fight with the villain group during the final few episodes though. That is definitely the best part of the season although I also liked the hero vs villain mock battles that occurred a little before that. The only part that gets annoying is Deku’s narration during the episodes where he foreshadows events. It usually ends up just being clickbait and the show doesn’t really need it since the actual content is interesting enough to get you to check in anyway. Of course, I believe that it was in the manga as well, so it’s not as if the show just randomly added it.

My Hero Academia has a lot of energy and instantly feels like a modern show. All current shows should feel like this and the same thing applies to a video game. If it doesn’t feel new and modern, then something is wrong. My Hero Academia definitely had a pretty good budget. The colors stand out and the characters are streamlined. The show did a good job with this since some of the designs could have easily been a little clunky. Kaachan’s in particular stands out since the design is very convoluted when he’s in his superhero form.

That about covers the animation. The best animated scenes are typically when Deku is about to throw a huge punch. The energy effect through his arm came out well. Naturally, the soundtrack is also really good. The theme song is still one of my favorites in anime and I listened to it quite a few times. There’s a lot of competition nowadays though so it could easily drop off of the top 10 given time. The villain theme is also very good and brings the hype when the villains make their move. There’s also a decent hero theme and that’s just the tip of the iceberg. It’s a pretty diverse set of themes, but there are only 13 episodes so some don’t get to appear too much. Between the opening, fight themes, and the villain themes, My Hero Academia is definitely set and has a great soundtrack that can hold its own with the best of them.

Deku’s a reasonable lead. Standing up to Bakugou near the middle definitely helped his character a lot. If he had been super timid and just run away the whole time, it would have been annoying. Even if they ultimately decide to make Bakugou nicer so he can be one of the main heroes, at this point he is just a bully. The only way to deal with those is to teach them a lesson and claim the win. The sad part is that Deku could easily beat Bakugou with a single hit, but such a blow could easily kill him so Deku has to try and win with strategy. Deku just kept making the right calls throughout the anime and they were ones that other leads might have hesitated for. For example, Deku jumped in with a 100% shot at Shigaraki when All Might was cancelled. The attempt didn’t work, but at least Deku was willing to blow his arm off to help. He kept on jumping back into the fray even when the teachers and other kids told him not too. Deku’s definitely one of the bravest guys here and now that he also has more self confidence, I look forward to him continuing to improve in the next season. Having a main character who is extremely powerful and smart without being arrogant is also very unique. There aren’t many characters like that around.

Bakugou is the rival in the show and he’s certainly a little more extreme than some others. He’s not as bad as Gajeel from Fairy Tail since he doesn’t go around crucifying all of Deku’s friends before immediately turning good, but it is still impossible to sympathize with him. He threatens Deku constantly and even burns a notebook that Deku spent years filling up with data. He’s never remorseful about this either and still has the gall to be upset at Deku for actually defending himself. This plot line will continue for a while and the whole time it’s just hard to even remotely see Bakugou’s side of the story. He’s a solid character when he’s not around Deku though and he does help out a lot in the final battles. He’s one of the few characters with a combat quirk so he really needs to put it to good use. Bakugou’s a good character as an antagonist, but if he’s meant to be more like Sasuke from pre Shippuden or Mika from Seraph in the sense that we should empathize with their goals and motivations…then it’s not working so far.

Uraraka is the main heroine, but she surprisingly hasn’t gotten to do much yet. She’s a nice enough character and she went out of her way to save Deku from what could have been a very embarrassing entrance into the school. She can be rather oblivious and unfortunately her power is one of the worst in the series, but at least she’s a good friend to have around. I am hoping that she gets a power up at some point though. Iida is another one of the supporting characters. He’ll get a major role in the second season (or 3rd) so stay tuned for that. He’s a good character at the moment. Iida’s an ultra “Follow the rules” kind of character, but he pulls off the role well. Abandoning the others to go and get reinforcements was a bit risky though. I’m not saying that it was totally the wrong call, but this is where you separate the champs from the supporting characters. True, getting reinforcements is good to secure a win, but you’ll likely lose some friends along the way. Staying can be dangerous, but then you’ll all live or die together. I think a true hero has got to stay and if anything, act as a decoy or a sacrifice to let the others get away. I think that would have been the right move here.

Todoroki is another rival for Deku and he’s my favorite character in the series. He hasn’t done much yet, but he’s the strongest student at the school (Aside from Deku) and he has a very cool and calm demeanor. He’s the kind of character who would really stand out in just about any show and you can never have too many rivals. His personality will get heavily nerfed in the future so enjoy him while you can. Having elemental powers is always really handy as well since what you can do is really only limited by your imagination. Another student who is around is Asui. She’s also not much of a fighter, but she gives Deku a lot of support at well and is really good in that kind of role. Her frog-like athletics allow her to cross large areas with a large bound so she can get teammates out of harm’s way.

There are a lot of students and it’s going to take a while for the show to really introduce them all. I suppose that more of them will show up in season 2, but in the manga some of them never got to really do anything. That’s the problem with such a large cast, but at least it means that every supporting character is actually a real character and not just a nameless individual. The others are good so far and they’ll make for a decent supporting cast. It’s hard to say where they stack up against Naruto’s. One day I’ll have to compare them more. The only bad one is Mineta, but man….he is a terrible character. He’s the one bad aspect of the show. The show really has virtually no fanservice, but Mineta always has to have the sketchy lines and his running gag of going after the female characters to grab them is just unnecessary and terrible. Even if the characters try drowning him afterwards, it’s a little too late and the problem is that none of the characters seem to even care. I hope he’s written out of the show at some point.

As with the students, there are a lot of pro heroes, but most of them haven’t done much yet. All Might is the main hero of course and while he is a homage to Superman, he’s not quite as transparent. As he appears more and more, you get glimpses into the fact that he has to keep a lot of secrets from the rest of the world. He believes that he is a symbol of peace to he has to seem invincible so villains won’t try to make a move. I can understand the logic, but people are going to find out about his weakness so he needs to tell more of the heroes as soon as possible or they’re going to be in a lot of danger. I also think All Might could have let the other heroes help out a bit more. Surely Todoroki would have been some help against Noumu. He did save All Might after all and the fact that his abilities are long range means that it’ll be tougher for the villains to hit him. From All Might’s point of view though, he made the right call. No need to put the others in danger, but I would have liked to have seen the kids defy him more.

Aizawa is the other hero to get a big role. He’s a cool enough hero and basically plays the Kakashi role here. He’s very strict and pushes the students to their limits. He’s also a fairly good fighter although his powers are really only good for one on one fights. The fact that he can nullify powers means that he can potentially take down some of the strongest villains in the series, but unless he can improve his physical abilities, he’ll inevitably hit a wall when the foes become faster and stronger than mortal levels. We already see that here to an extent, although most villains won’t be quite as strong as Noumu. The principal also appears and I like to think that he’s the spy within the hero ranks. I don’t like him so that’d be a double bonus.

Shigaraki is the figurehead of the villains. We don’t know much about him yet, but he wants to destroy All Might and bring the world to chaos. His ability to destroy whatever he touches is certainly very dangerous. It’s not instantaneous, but it will cause severe damage. His ability is a good counter to Deku since he just needs one good hit to make up for the fact that he would die to a single hit as well. He nearly defeats Deku several times and they’ll definitely meet up more soon. His costume involves multiple hands grabbing him, which is a little odd. He’s definitely a strange villain and not quite as interesting as his partner, but he’s not bad. At least he can fight, which is a good start.

Kurogiri is Shigaraki’s partner and definitely a cooler villain. His shadows ability is actually very overpowered and makes him one of the most dangerous threats in the series. He can appear just about anywhere at any time and the only place where you can hit him is his neck. I’m still a little skeptical on how the heroes missed him the first time if there is a real guy underneath the shadows so I’m going to assume that there’s another trick to his powers. (Or plot hax) He has a very intimidating voice and he’s the main reason why the villain’s plan could work at all. He may not be the leader, but he’s very deadly.

Noumu is a mindless monster with a lot of attack power and durability. This makes him a good match-up for All Might. The design is okay, but it would score more cool points if the brain wasn’t always showing. He’s good as an opponent and isn’t a bad villain. He’s clearly not as interesting as some of the others, but he’s fast, strong, and nimble. He doesn’t suffer from the strong, but slow curse and I wouldn’t mind seeing him again.

The show has a good character cast and that definitely goes a long way. The actual universe isn’t quite as interesting as other titles since there isn’t much to explore or other areas to be interested in. As far as we know, it’s just a pretty happy world with heroes. To make up for that, it was essential that there were a lot of likable characters, solid animation, and just good all around writing. Luckily, My Hero Academia does all of this well and the big fight at the end was a nice, epic way to wrap up season 1. Hopefully the series can continue to go on for a long time so one day it’ll be long enough to actually have us compare it to flagship titles like Naruto and Bleach. It’s a solid start to the next generation and it just needs to keep up the momentum.


Overall, I definitely recommend this show. It has a lot of action and likable characters. The producers, writers, and staff involved definitely put a lot of effort into the show. The 13 episodes will fly by before you know it, but luckily season 2 is already on the way. It’s definitely going to be an exciting sequel and the OVA that came out also looks really great. I don’t believe that they ever fix Deku’s costume either, which is good since I much prefer the blue suit that he ended up using for most of the series anyway. This is one mainstream, popular anime that really lived up to the hype. Between this, One Punch Man, and Madoka, that helps to counter Sword Art Online and Attack on Titan. I’ll be reviewing another super hyped show soon so we’ll see if I can say the same about that one.

Overall 8/10

Moms’ Night Out Review


It’s time to take a look at another film. This one was pretty interesting in the sense that I couldn’t accurately figure out its true identity. I actually thought that it was a PG-13 film as it was playing. The trailer seemed like one and the movie just generally had that vibe the whole time. I also didn’t realize that it was a Christian aimed film like God Is Not Dead and the others. One of the main characters was a preacher’s wife and their were references to God during the movie, but I just thought the film made the cool move of adding these quick scenes in and not that it was supposed to play a large role. So, I’m still going to review this film formally since I think it definitely could have made more of an effort to throw in more Christian themes than the occasional reference.

Allyson is the main character and she needs a day to herself. Watching after her kids day in and day out is tough because they rebel quite a lot and are always making a mess of things. She has no time to herself anymore. Luckily, she has friends who are dealing with similar issues and invites them to have a Moms’ night out. The husbands will deal with the kids as best they can, but unfortunately the guys seem to have messed up yet again. Can the heroines have a fun day out, find a missing kid, and then save their husbands from imminent embarrassment? It’ll be tough, but they’ve got this!

Surprisingly, (Or maybe not since a side character usually beats the lead) the best character is not one of the Moms, but is actually the main husband. Sean steals the show right from the get go as he gets a lot of good one liners and metaphors. He takes everything in stride while the other characters are busy panicking about everything. Nothing phases Sean and he’s the only guy who has a lot of confidence. “We got this” is basically his catchphrase and even though he breaks his arm, loses a bird, and goes through many more tricky situations, he never loses his wits.

Allyson isn’t bad, but she can panic quite a lot. Pretty much every setback results in a panic attack from her. She ultimately learns not to set such high expectations on herself though and that she is doing a good job as a Mom. She just has the unfortunate luck of having kids who continually sabotage the house and make the whole situation a lot more difficult than it needs to be. She is definitely the toughest of the heroines though. To contrast her personality, Sondra is the nicest heroine and that makes sense since she is the pastor’s wife. Her difficulty is that her daughter wants to live like the average teenager, but Sondra knows that this will lead to a life of ruin. There’s a plot twist about this since Sondra has some experience and ultimately she helps her daughter realize that having a nice life without being one of the “cool” kids works out quite well.

There’s a third heroine, but she’s really bland and doesn’t actually do anything so we can skip her. Bones is the hardcore biker gang dude who helps the heroes find the missing kid. It turns out that he used to be a Christian, but defected to the gang life. Surprisingly, he doesn’t change his mind at the end, but he gives Allyson words of encouragement and helps the team out a lot. Naturally he had to get out of there when the cops showed up though since the police weren’t playing around. The police also panicked a lot, but that’s a running theme in the film. All of the characters panic a whole lot aside from Sean. There was a cool cab driver who stepped in to help as well. His accent may have been fake, but at least he admitted to this. He talked a really good game and even though he couldn’t back it up, the guy had spirit. If he hadn’t been knocked out so easily, he would have been even cooler.

There was one big aspect that stopped the film from getting a positive score. (Well, among others) Stop me if I’m wrong folks, but I’m about 90% sure that the parakeet died. We see him fly off then they sent two of the guys after him and I believe one of the gags is that they stepped on him. I’m pretty sure we never saw him again so if so…..that’s definitely not cool. There was also a quick scene of one of the characters burning an insect alive which was unnecessary. So, even if the bird scene didn’t happen, the film would break even at most, but I’m pretty sure that he died and this is a fatal mistake for the film.

The film mostly stays classy with the humor. There is only one crude humor joke that I can think of and while it was pretty gross, at least it was the only moment where this happened. Since the film is PG, we don’t get any iffy Pixels level of humor so that’s definitely another good thing. The film goes by pretty quick since the pacing is good and it’s just not all that long. The characters are good enough to pass the time by and the story isn’t bad. At the very least, you shouldn’t be bored.

Since this film is supposed to be a Christian based film, I should mention how their attempt just didn’t work too well. We had the motivational speech, which was nice, but it was given by a gang member who used to be a Christian and doesn’t intend to go back. The pastor’s wife apparently doesn’t know how to have fun so she is unable to dance when the spotlight is on her, but after the film’s adventure she is able to dance with the best of em. She also doesn’t know how to use a cell phone since she’s really old school, but bu the end Sondra ends up being the tough character who gets the characters into the back alley. It’s a little cheesy, but most of the film is like that. It’s not bad per say, but I stick to my stance that this is really just a normal comedy film that just so happens to have a Christian character in it and that speech at the end. Perhaps if I watched it again while knowing beforehand its intentions, then it would be more obvious, but that kind of defeat the purpose.

Overall, Moms’ Night Out is a decent film for the most part, but a scene or two doom it into being a film of missed opportunities. It’s just a little too silly and extreme with the character portrayals at times. Now, this can work is handled well like Charlie and the Chocolate Factory or a whole host of other films that I’ve seen. I’m not actually against super comic relief characters and just random hi jinx, but it really needs great writing to work well. Groundhog Day is another good example of a comedy like that. It’s probably a combo of things that would have helped this film to have been better. The subplot with the husbands could have definitely been less predictable. Just about any scene with the kids was a little tough to watch so I was always glad when they didn’t show up. The film is good for a few laughs and at the very least, it’s lighthearted. You won’t feel down or tired after watching it, but the parakeet scene will have you shaking your head. I’d recommend checking out Groundhog Day instead.

Overall 4/10