Angel Face Review


It’s time for one of those films that has quite a few messy dynamics in it. The main character is certainly not someone that you can root for and in noir titles that is often the case. The real trick is to make the film enjoyable in spite of the protagonist being someone you are rooting against. Fortunately the film is able to pull this off and so that’s why I would say this is a good title. It has a lot of suspense and of course it never hurts to throw in a courtroom scene. I always enjoy seeing those.

The film starts off by introducing us to Frank who is a pretty good ambulance driver. He has bigger dreams but right now this is where he’s at. He has a girlfriend who works with him named Mary but Frank is still not satisfied and as always he heads out to get super drunk and throw a pity party. He happens to see a girl named Diane there who he previously met on a routine house call. Surely this is coincidence that she is at this bar now too right? She doesn’t even need to ask him to lie to his girlfriend because Frank does this right out of the gate. He is intrigued by this mysterious lady and is immediately ready to throw everything away for her. This may be more true than even he suspects as Frank is now thrown into an absolute whirlwind of scandal and controversy. He may live to regret his decision.

So there’s really no reason to feel bad for Frank here. He opened the door to have an affair with Diane right from the start. There was no reason to lie to Mary while he was at the diner and messing around. In fact, since he and Mary clearly had plans, he shouldn’t have been wasting away at the diner in the first place. He should have been getting ready to go home and have a good time with her. The fact that he didn’t shows just how much he took her for granted right from the start. Yeah I was definitely rooting against this guy from the start. Honestly even if it had been a much longer seduction I wouldn’t have had any sympathy for the guy but he really didn’t seem to have any respect for Mary.

Meanwhile Mary was a much better character. I was glad that she was able to see through Diane’s little deceptions and call her out right from the start. Now that was a good scene and Mary also made the right call in not chasing after Frank. Honestly if you find out that your boyfriend is basically getting ready to cheat or has already done so, then it’s just time to cut him out. Now Mary allowing Frank’s friend to be the rebound guy is a bit much though. It feels like this other guy was way too desperate to be with her the whole time. It doesn’t quite sit right with me as Mary is basically settling and this guy doesn’t mind being the second choice. It doesn’t exactly make either of them look all that good.

Finally with Diane, she makes for a reasonable antagonist. She’s clearly a character who is used to getting what she wants. When she doesn’t, heads begin to roll. There is really nothing that would be considered as going too far for her. She’s just going to keep on plunging ahead and it’s also why you don’t feel bad for her either. I wasn’t sympathetic to nearly any character in this film because they all looked bad in one way or the other. I would say my favorite character was her attorney in the end as he was the only one not letting things get personal and he was just ready to cash in his check. Yeah none of those Noir scandals for this guy.

The ending to the film is definitely satisfying after everything that happened. As always Frank looks like an absolute chump but it makes sense. He’s really not ready for what’s going on and I don’t think that he ever will be. This guy lets his guard down constantly and that’s why he’s always getting himself into traps. Then of course we had the long courtroom scene which was really good. It was fun seeing the case being laid out and both sides trying to corner the other. It’s why I always tend to enjoy court scenes in any movie. They’re just well written and this one was no exception. Due in part to the film’s short run time there is also not a whole lot of downtime here. Something’s always happening and you’re never bored.

I guess at most you are typically waiting for the romance scenes to end since you are rooting against it anyway. You know that the whole thing isn’t very organic and can’t possibly end in a positive way. So you’re waiting for the next big event to happen to the characters and the story really doesn’t disappoint you there. Typically I am always an advocate for a film being as long as possible and I still standby the fact that any good film will be even better if it’s longer but I can always appreciate a short title as well. This one had solid pacing throughout so the length worked out well.

Overall, Angel Face is a pretty fun movie. It’s got a good story to it that keeps your attention the whole time and a climax that is quite fitting for the characters. Now you may be wondering how a film filled with so many tragic events could be fun but it’s because you need to think of every character as an antagonist. Then it all works really well. If anything I’d have been upset if the characters escaped this with an outright happy ending because it would not have felt deserved at all. This was the only ending that really fit for such a film and I can definitely recommend this one to anyone looking for a quick title to check out. The runtime is not very long after all.

Overall 7/10

Castlevania Requiem: Symphony of the Night & Rondo of Blood Review


It’s time for the return of Castlevania with two more big titles. These titles definitely feel fairly polished and are more on the level of the GBA games than the previous SNES ones. One of them is more like a classic platformer like the originals and then another one has the more GBA vibe to it of going through all the rooms and locating power ups. In the end this makes for a good double pack and are definitely some of the stronger games in the Castlevania franchise.

First up we have Rondo of Blood with the best of the Belmonts leading the way. Richter need to stop Dracula once and for all so he rolls up to the castle to take him down. You have to travel through 9 stages as the hero and destroy all of the enemies and bosses that make the mistake of getting in your way. They’re strong, but make no mistake, you’re stronger! The gameplay is fairly self explanatory here. Focus on using your whip strategically so you land the hits without getting nailed by any of their counters. Taking any big hit here will always work in the opponent’s favor since there are so many of them. You also have a sub weapon available at all times based on the last one that you picked up. You can use it in the standard way or charge up hearts and use the super attack instead. Either way can be really useful.

The graphics are pretty solid and there’s even some voice acting which is pretty cool. That’s all you need to make me consider you to be a modern title after all. It goes a long way to making the game more cinematic the whole time which I definitely appreciate. The soundtrack is also really solid. Definitely some fun tunes to have a good time with here and all of the level designs are on point. It’s really a complete game on all sides. There are still some parts of it where you can see the age a bit like with not having too much of a story and the length of the game being fairly short but it’s still good overall. I also think the difficulty is not nearly as intense as some of the previous games so you can really enjoy going bar for bar with the opponent instead of running and hoping for a lucky shot the whole time.

Of course Symphony of the Night is the big one here. This time you are playing as Alucard and you have to stop Dracula once and for all. The problem is that Richter appears to have been taken control of by the mad king of evil or someone beneath him. There is also a mysterious lady running around the castle. Alucard needs to stay on task and not worry about all of these extra elements but does he have the abilities needed to destroy them all? He’s strong but the odds that he is up against are definitely fierce.

So this in the true Castlevania style now as Alucard has to slowly recover different artifacts to gain new abilities. There are quite a lot of collectibles in this game and a good deal of them aren’t even mandatory for completing the story. Now this is the balance that I like to see. Yeah you will still run into some real sneaky puzzles and obstacles that may not be the most intuitive but the game never feels impossible. A big thing that helps with this is how accurate and detailed the map is. While there are some rooms that don’t appear on the map, they tend to be the optional ones. If you aren’t sure where to proceed then you just have to go to each room and check again. It’ll take time but it’s not undoable.

You will find relics that boost your abilities, stats, summon new familiars, etc. There is also a classic level up system here so if you are too weak, just gain a few levels and try again. If you continue to do that then you will be all set. I got lost so many times on the way to the final boss that I was extremely overpowered. A few good attacks were enough to take the bosses down. I had also found lots of food and potions along the way so I had a good cushion if needed.

These are all things that added up to really make this a much smoother set of fights than it would be for someone who was trying to cruise their way through the game. Definitely don’t underestimate Castlevania, you’ll always have some tricky fights in there but this one sort of lets you set the difficulty since you can continue to accumulate power as much as you want to. I really enjoyed the freedom there.

Meanwhile the soundtrack and graphics are solid as well. This feels like a very complete game and the artstyle ages well. It will still look and play well 10 years from now. The fact that the game has two castles which pretty much doubles the play time is also really cool. I won’t say it fully doubles things though since you have all of your powers by this point. It’s another really satisfying thing as you get to barrel past everyone this time around. It lets you actually get to enjoy your new abilities rather than just ending the way a lot of other games would have. It’s something Shantae has always ben the best at historically but now this is another good example I can use. You should always feel more powerful and be able to run past obstacles by the end of a game. If the area takes you about as much time to go through the second time as the first, then I feel like something went wrong during development. Once you can fly in this game, it’s really a whole new ballgame.

Overall, Castlevania returns with a pretty good double pack here. I enjoyed both games and the sheer amount of story in Symphony was great. Throw in the full voice acting and it really took things to the next level. It definitely helps to set the standard for the series. My favorite game was from the GBA but even that didn’t have full voice acting like this one. You’ll get lost a lot and the game will take some time but you will have a good experience the whole time. It’s why I love having a level up system because at least when you get lost, you have the satisfying consolation of getting stronger. This is a pretty good jumping on point for fans who want to check out the franchise.

Overall 7/10

Gargoyle’s Quest Review


It’s time for a fairly reasonable game on the Game Boy. This one is trying to be a mini version of Legend of Zelda to an extent and it works in some ways but not as much in some others. Naturally it is missing some of the quality of life features that a modern title would have and so the game has to try and succeed in spite of that. I played through the whole thing but as a kid I don’t think I would have picked it off the shelves. This isn’t really a AAA title in the end.

You play as the Gargoyle himself although despite the cover showing him as green, the creature is fully red. You have fire blasts and can jump around although there isn’t really much flight. The demons are at war and you have to finish off all of the villains. It won’t be easy but Gargoyle is up to the task. He is really the only fighter around after all so if he doesn’t step up, then nobody else ever will.

The gameplay is an overhead style so that’s also why I throw in the Legend of Zelda comparisons. Typically you need to enter a town, talk to some folks and start up a quest. This will have you go into a cave/dungeon of sorts to beat up on an opponent and get whatever relic you needed in order to proceed further. Rinse and repeat as you go through all of the levels. It’s an easy enough formula but it isn’t always obvious where you need to go next. You will have to have a lot of creativity here as you figure out what item will get you past the next obstacle. If you mix it up then you will be in big trouble on all sides. Mainly you’ll just waste a lot of time but it also compounds the issue. Now you’re checking the whole world for a clue on where you need to go next and of course that’s not going to be easy.

The NPCs don’t give you great advice and the game doesn’t always explain the powers. You get several different
flame attacks as you go through the game but which ones do the most damage? You’ll just have to hope for the best. I found the second fire attack to be the easiest to use but for all I know I was holding myself back by sticking to that one. You just don’t really know one way or the other and that’s unfortunate.

Well, just keep at it and you’ll be fine. The game’s not all that long but it can still be a few hours. The final boss is also very difficult so get ready with the rewind techniques. Without that it would be very hard to hang in there for very long. A big part of this is because of the overall durability of the villains. They can take numerous hits over and over and over again. Meanwhile you can only survive a few hits and then you’re down for the count. Perhaps there are some upgrades or other things hidden in the game, that’s definitely possible.

The graphics aren’t bad here. I can give the game some credit there. Certainly nothing amazing or anything like that but it has some heart to it which is more than I can say for a lot of its competitors. The soundtrack is more on the forgettable side though, you won’t be thinking about that much while you try and get through the game. The technical aspects aren’t bad and at the very least they don’t hold the game back further.

In the end I would say the main thing holding the game back is the fact that there is no real reason to play through it. There are certainly many better games out there in basically every way. It’s not a poorly made game though and so I won’t give it a negative score. It does just enough where I can say that it balances out in the middle. I enjoyed one of the sequels a lot more than this one so at least I know that the series does get better as it goes on.

Overall, Gargoyle’s Quest is a reasonable game but one that can be annoying at times. You always have to be very careful with any game that has a big hub world and different puzzles to solve. When you mess up the balance then that is game over on a massive scale. I’ve played better and worse titles than this game though. At the very least I can commend it on having a real plot since that is something you can take for granted on older titles. A modern remake of this game on the PS5 or something like that could absolutely be a lot of fun though. The gameplay would be incredible and then you’d just need to add some more details to the story. It would be 100% feasible.

Overall 5/10

Battletoads/Double Dragon Review


It’s time for the return of the Battletoads and this time they’re meeting up with the Double Dragons. It’s one of those games you wish they had waited like 20 years for though because we could have had a killer story with it. Instead, this is pretty solid for the gameplay but there’s not a whole lot to the story itself. Still, it is pretty fun to see the characters again after playing the other Battletoads title not too long ago. Would have been good to have had more dialogue out of the Double Dragons though since they didn’t get much dialogue at all here.

The basic plot is that the villains are back and causing chaos again so the Double Dragons and the Battletoads must unite and fight. That should give long time beat em up fans chills as you go through the levels. I opted to go with the double dragons and beat up the opponents with the old school techniques. It’s fun to hit them with the various combos and in this game enemies tend to wait their turns. That’s good because now I don’t have to worry about being surprised by a cheap shot from behind. Perhaps it makes things a bit easier but I can live with that.

In general you can see how they toned down the difficulties. None of the levels are anything close to the Battletoads racing levels. You still will be dying a lot and I had to use the rewind feature quite a bit but nothing compared to Battletoads. The game also feels a lot shorter here as the 7 levels go by in the blink of an eye. As long as you have your fundamentals on point then you will eventually score the W though. Just focus on landing those blows and your best bet is the dash attack.

When you time is right, no boss can hit you before you land it. Then you can back up and quickly do it again. I was able to land as many as 4 dash attacks in a row before quickly retreating, regrouping, and trying again. It’s an absolutely broken technique so you need to take advantage of that. Going in and trying to win with pure hand to hand combat is going to backfire and fail on you hard. The enemies almost always have better range at their disposal which is a big issue for your fists.

They are durable so you will need a lot of dash attacks but you will eventually win. Just make sure to walk up or down after the dash attack so the boss will follow you and that gives you enough time to land another one. If you follow this procedure the right way then you should definitely not have any issues. It is easier said than done so expect to get blasted a few times while you are perfecting this.

The graphics are pretty solid. The game is very colorful and also expressive. The characters have their eyes popping out whenever a villain shows up in total shock. Additionally you can pogo stick enemies into the ground and they panic as they sink deeper and deeper. The studio clearly had a lot of fun with the facial expressions and I definitely appreciate that. It helps make the whole thing more enjoyable. When the gameplay and graphics are on point then you have a winning formula.

The soundtrack is less memorable but it’s not bad. It’s just not something that you will really be humming in the parking lot afterwards or anything like that. In terms of replay value, there really isn’t any though. Perhaps the cutscenes are slightly different with other characters but I’m not sure. The double dragon I played as only had one line so if that’s the case with the others then you really aren’t missing out on much. It’s a great deal to play through the Switch Online but I would say it’s probably not one you would want to spend money on because of how short it is.

Overall, It is always fun to play through a crossover. They didn’t really do much with the concept as the two sides don’t interact among the main heroes but the game itself is very sound. As long as you enjoy playing beat em up titles then you will definitely be having fun with this game. It has no real weaknesses aside from being fairly short but I would say that’s more of a genre issue. In general none of the 2D beat em ups are all that long and mainly what extended the other Battletoads game was the crazy difficulty which was definitely limited in this one. I imagine after a while you may memorize the frames and attack animations though. At that point you will really be unstoppable. Final shoutout to the game for having a bunch of notable bosses. That was a nice touch not to have them look like normal minions. With these bosses you could tell that they jumped up a tier.

Overall 7/10

The Mark of Zorro (1974) Review


It’s time for another Zorro film, the masked hero gets to ride once again! In this case I’m moving backwards a little bit here as I’m used to the newer version. This one still manages to hit all of the right notes though. It’s a pretty fun film overall and while I would not call it the definitive Zorro film, I didn’t really have any big issues with it either. I would say it accomplishes the goals that it set out to do and ultimately makes for a movie that I could basically recommend to anyone. The short run time also means that it always has a very fast pace going on.

The film starts off with Zorro leaving the swordsman academy because he has been receiving some distressing letters about his home. So he heads off to see what’s going on, although I’m not sure exactly who sent those letters or what they were really about. When he gets there, he’s shocked to hear about what people are saying about his father and seems to have no clue on the current state of affairs. So I was a little puzzled by this but either way at least it got him to go on the move. When he sees how the whole area is being overrun by powerfully corrupt officials, he decides to put a stop to this. When in costume as Zorro, he punishes the bullies and shows the weak that they have a chance. When in his human form, he sows discord among the villains and plays up his wimpy personality. It’s the ultimate dual identity.

I always like to see Zorro in his human form because he does a really good job of making sure that absolutely nobody likes him. Well, I suppose the exception would be Quintero’s wife but everyone else finds him just utterly repulsive. The villains don’t take him seriously and his father is supremely disappointed. It definitely goes a long way to showing just how good his acting skills are. It also can’t be easy for Zorro to purposefully be looking this bad but he does this for the long game.

Ultimately his plan is super successful. I’d even go so far as to say it runs so smoothly that you are waiting for something bad to happen. I suppose the priest Zorro was hiding the money with gets beaten up but otherwise the plan pretty much goes without a hitch. Zorro also dispatches the fighter Esteban with relative ease in this one. The guy may have been a fighter but he was definitely not in Zorro’s league. Zorro taking on an entire army and winning with these guerilla tactics is definitely impressive. The movie really gets the tone right for this kind of classic adventure so it’s easy to have a lot of fun with the whole thing. You understand the high stakes from the start but the movie is mostly concerned with having a lot of fun.

A great number of the scenes in this film have something ready to give you a smile after all. The writing is also really good. The script is on point with all of the fun dialogue and veiled threats. It’s the kind of writing that can be hard to match in a future title for the most part but Zorro has really proven to be pretty much timeless so far. His films just do a good job of adapting to the era, or in this case it didn’t even need to adapt as the same story still works pretty well.

I will say Zorro’s father also looks really good here. He may be older but he still jumps in to help his fellow people when things get dire. You understand his disdain for his son since that is the whole point of the ruse. If there was no twist, then of course he would be right to be upset. In the final fights we even see the father take down a few of the enemies so the guy has still got it.

As for the heroine Teresa, I don’t think she gets quite as much to do as in the other films but she still does defend Zorro at the dinner table. That always takes a certain amount of guts and showing up at the end to recruit the heroes was good. She’s at least a good character even though she was always around the main villains. Her mother is not nearly as good though as she’s actively trying to cheat on her husband with whichever guy is around. Definitely not the real loyal type, I can safely say that.

The romance in the film can definitely be a bit on the rushed side though. I don’t think the movie really had any time for that considering that the main plot already needed a good amount of the runtime to cook so if I was the writer I would have cut that out entirely. I suppose with this being planned to turn into a show then you would have had more time but then you could have used those episodes to really build up the plot. At least it’s not like it’s that bad, it just feels out of place since Zorro needs to focus on saving everybody and overthrowing the dictators. That has to be his only real concern. The ending definitely goes in fast to the point where I was thinking the recording was about to cut off but this way you can really say that Zorro was fighting right up to the end.

Overall, The Mark of Zorro is a pretty fun film. It really does fly on by but it never drags on at any point. You are guaranteed to be having a ton of fun throughout and at the end of the day that’s the important thing. I would say he is significantly more interesting than all of his rivals like the Green Hornet for now. Of course all it takes is a really solid film to change that but it’s not as easy as Zorro makes it look. When you try too hard to make a film funny it can backfire and just make you roll your eyes. So you have to handle it carefully and this is easily one of the big titles I would use to show people how to make an effective action/comedy title. Regardless this is a film that I can easily recommend to anyone looking for a fun adventure.

Overall 7/10

Cosmo Gang The Puzzle Review


All right, it’s time for the Cosmo Gang! I tend to like puzzle type games like this where you match objects. Although personally I much prefer rearranging vs the style where the blocks are falling from the ceiling but it all comes down to execution in the end. Ultimately I didn’t think the execution here was all that good and the gimmick of needing arrow orbs to destroy the enemies fell flat for me. It should have been basic matching like match 3-4 of the aliens to destroy them. Then for the blocks you need to match 6 which I found to be super excessive. So in pretty much every way you could say that this game really did not meet my expectations.

There is a story mode of sorts with dialogue but it’s untranslated so that’s just how it goes. The main mode is about seeing how long you can survive as the blocks come down. Every minute or so you move up a level. You can start from level 0, 10, 50, and 100. Naturally the level 0 will be a lot easier than level 100 so that’s one thing to keep in mind. The main annoying thing though is that the score jumps up with you so there’s no point to choosing anything other than level 100. For example, if you start with level 0 you have a score of 0. If you manage to survive for a while, maybe you can get to 20,000 or so.

If you start at level 100, you begin with a score of 2 million so by default I shattered all the records. Even if you lose immediately you end up having a higher score which doesn’t really make sense. I suspect the developers didn’t think that through or perhaps originally this was something you had to unlock and the Switch Online just sped up the process. It’s hard to say for sure but either way it means the score is something you shouldn’t take very seriously. You’re going to have an extremely hard time beating that legitimately as you would need to be a real expert at this style of gameplay.

Even the gameplay feels a bit dated here. You can only move objects in a single direction so there is no going backwards or anything like that. You have to keep spinning until you get the right shape/formation that you want. I imagine you will eventually get really used to how the shapes interact but I would keep on getting confused and shift things to the wrong way. In a game like this that is naturally fatal though. A single misstep will set you back a great deal and there’s no real coming back from that. As it is, sometimes I felt like I was playing perfectly and I was still getting demolished.

I do consider these types of games to be among the harder ones out there though so that definitely tracks. You really need to have a long term plan at the ready in addition to just making matches as soon as possible. Because of how the arrow orb works, you even want to line up the enemies in a way where they can all be hit in a row. Of course, that also lowers the chance of getting a 6 way match so now you have conflicting goals. Good luck on survival, I will say while there is a good amount of RNG, there is also a lot of skill here as well. I don’t want to sell the big players short, it clearly does take talent to win here.

As far as the graphics go, the game looks pretty decent. I wouldn’t say it’s amazing or anything like that but it definitely gets the job done. Then for the soundtrack it’s more on the subdued side. Not exactly something that you will be humming in the shower but it doesn’t distract from the game either. So it won’t hold the gameplay back but it won’t take things to the next level either. In terms of replay value, I suppose it is endless here as you can keep on playing for as long as you find the gameplay fun. Due to the way the game operates, no two matches will be exactly the same anyway so that’s why it never ends. I just don’t find it quite so fun and since that’s the only real gameplay that the title has to offer, this ultimately dooms it in the end.

Overall, Cosmo Gang really wasn’t my cup of tea. I think the main problem is that there are just way better puzzle games of this style out there. Why play this when you can play the original Dr. Mario or Eggman’s Mean Bean Machine? Cosmo Gang just doesn’t beat those in any tangible way and when you have a game that is super basic like this, it helps to at least have some franchise appeal. Without a legendary character like Mario or Sonic around to help out, it meant that the game was really doomed from the jump. Great gameplay could have helped to bridge the divide but we didn’t get that. I would say to skip this one personally.

Overall 4/10

NiNoKuni Review


It’s time to check out one of the movies based on a Level 5 title. It’s always fun to see one of their titles get the big screen treatment. Naturally you can’t ever squeeze a whole RPG into a single movie without losing critical details but it’s still fun to see the attempt. Although in this case they went with an original story so in a way you get to see a pocket size version. It works pretty well even if the film does have some logic issues as it goes on. There is still plenty of action and fun to be had here.

The film start off by introducing us to Haru, Yu, and Kotona. The three of them are good friends and the jaded part of you thinks a love triangle is being primed right away but look, sometimes the characters are all just friends and it works. I clung to that but my hopes were dashed when it turns out that Yu is in love with Kotona despite her being together with Haru already. Yu tries to cope with this as best he can and he already has it tough since his legs don’t work. One day, Kotona is attacked by a mysterious being from another dimension and she gets stabbed. Making matters worse is that Haru panics and the three of them get run over by a truck. Fortunately this was the Isekai truck and Haru/Yu wake up in a whole new world. In this world there is a lady named Princess Astrid who looks just like Kotona and she is plagued by a mysterious curse. Perhaps saving her will help Kotona out?

Okay so this is a pretty nice set up. They actually save the princess from the curse rather easily. A bit too easily to be honest, I know Yu is basically the chosen one here but I wasn’t sure about why he was able to just grab the sword like that. We get some twists near the end but I wouldn’t say they fully answer this. Yu is a solid character throughout though and easily the best one in the film. He knows to hold himself back in the real world and would never let Kotona know what he’s thinking. He fights against his best friend Haru in order to save lives and always makes the right calls.

He does sometimes know a bit too much though like when he decided to jump into the flames because attempting to destroy yourself is one way to travel across worlds. There’s no real way he could have known that and it’s way too risky to try and attempt on purpose. Realistically with most Isekai rules that would not have worked and he would have died. There’s a TV trope for this, I forget the name but basically it’s when an objectively wrong decision has a positive outcome and everyone in context just takes it in stride. There are constant moments like this where characters make massive leaps in logic and jut so happen to be correct.

Another big one is Haru at the end when he somehow figures out the final twist. There’s no way he should have figured that out. In fact, your first guess would be many other theories. We know it’s right just from how the narrative is presented but otherwise I would usually assume that he was completely off base. After all, there were no time/reality issues the way there should have been with how long this twist was in play. So I still have some doubts on the logic and that’s after seeing everything from a cosmic viewer point of view.

Then on the flip side, you have characters making the worst possible assumptions that make no sense. So midway through the film, Kotona gets sick again and so Haru jumps to the conclusion that obviously it’s because the heroes saved Astrid. One massive problem with this though, Astrid and Kotona had both been about to die before. Kotona only lived because they saved Astrid. So the natural conclusion here is that their lives are connected. If Astrid is alive then Kotona is alive and if one dies then the other will die. Somehow Haru twisted this to be the opposite, that only one could be alive. That makes no sense if you stop to think about how any of this works. They already know there are multiple duplicates.

I think the problem here is that this is the main reason why Haru and Yu end up having to fight and it seems forced. Even Haru saying that the world doesn’t matter or that it’s a dream doesn’t really make any sense. That’s just massive amounts of cope from Haru the whole time. I also felt like he just wasn’t a true friend with how quick he was to turn against Yu in the opening scene. There are different moments in the film where he seems jealous of Yu as well. I think this would have been expanded way more in a video game but for the movie there just wasn’t a whole lot of time. Ultimately I would say I just didn’t like Haru here. He gets better by the end but just wasn’t as heroic as you would expect.

While Yu is more likable, I do think he should have lost the fight though. Haru’s armor is said to multiply his strength multiple times over while Yu didn’t seem to be all that strong. Yu was having trouble against grunts while Haru was tossing them through walls. You’d think that difference in power would appear during the battles as well. Ultimately I suppose it was just a skill issue and Yu was the better fighter.

The main villain doesn’t have a whole lot going for him but he’s not bad. I appreciate that we got a good fight with him at the end. The fact that he was taking on all of the heroes at once was impressive. They even had a good formation at one point with Astrid firing projectiles from the back while Haru distracted him up front. The guy was just too strong. The movie has several climaxes and the final fight lasts for a good while so it definitely knew how to end on a solid note.

I also thought the heroines were solid. While Kotona doesn’t get quite as much to do, she seems like a nice person by all accounts and is considerate to Yu. Astrid can actually fight which is great. She’s probably a little too quick to try and throw her life away though like when she tried to convince Yu to murder her. Astrid needed to think this through for a moment and how her kingdom would quickly be branding Yu as a traitor for life. Additionally it’s not like that would help Kotona and the fact that anybody thought that for an instant is still crazy.

There is a little plot armor with how the heroes had to escape from the monster in the human world though. It’s way stronger and faster but sometimes gets hurt by normal objects. I don’t think its power level was very well defined here. Also, couldn’t Haru just jump into that guy’s sword to trigger the teleportation? It seems like he and Yu are functionally immortal due to that system. Although I still wonder exactly how that works. The first time it directly rewrote reality with Kotona never being hit by the car or stabbed, she even lost her memory but a day passed. Then the next time, more time passed but this time the events actually happened. The way time rewrites didn’t seem very consistent.

The animation was reasonably good here. It’s nothing that could compete with the average weekly anime of course but for a movie it’s not bad. I was glad we at least got some quick moving fight scenes and the glowing sword was good. The soundtrack is also decent. It was nostalgic hearing some of the classic tunes from the video games that I’ve played. That always makes for a good time all around.

Overall, This was a pretty good film. I did have a large number of issues with the writing as a whole as some plotlines just didn’t feel very well thought out, nor do the characters. At the end of the day though, it does still hold your interest the whole time which is the important thing. Additionally, the ending is solid in some ways (Mainly Yu’s part) but a bit less satisfying in others. (Never a big fan of amnesia) This is a film I could recommend to anyone as a fun adventure film though and due to how the rules work/don’t work it gives you a lot to think about. It’s the kind of film that leaves a whole lot to be discussed.

Overall 7/10

Fruits Basket: Prelude Review


It’s time to go back into the world of Fruits Basket. Back in the manga days I was always pretty tough on this one. I remember it being one of my least favorite Shojo titles. The anime helped me like the series more although I would say it still has some key issues that never really went away. This film does a quick abridged version of the movie and then goes into the prequel part. As a result, neither section is quite as long as you might have expected here. It all goes by fairly quick so the pacing is on point. Of course you already know how the story will end so there isn’t a whole lot of suspense in there.

For the recap part, it’s basically the Kyo show as we see him introduced as a lonely kid who was really on his own. Then he met Tohru’s mom Kyoko and finally had someone he could talk to outside of his Dojo master. The two got along well but one day Kyoko was destroyed by incoming traffic and Kyo had the chance to save her but hesitated because of his curse. This curse transforms him into a cat or sometimes a raging monster if he touches a girl and he didn’t want the world to know. I do think if he had more time he would have grabbed her but in the split second he couldn’t react. So this is why he tries to put some distance between him and Tohru.

But this is a romance title so you can probably guess how that went! It’s pretty interesting to see the whole show condensed like this. At the end of the day the core show is about the two of them getting together so this one cuts the fluff and just gets right to it. The way it arranges the scenes can sometimes be a bit odd as it is not trying to be chronological at all. Still it’s not a bad setup. I feel as always that romance dramas are a bit tougher to make elite compared to romance comedies but it works well enough.

Kyo and Tohru just don’ have close to the same level of banter as your average romantic leads. They get a quick minute again at the very end of the film and even there you’re just not ready for a whole show about them. Nothing wrong with their romance, at least from this movie but they just aren’t super interesting. It would really all come down to the main segment.

In the prequel, we see how Kyoko met Katsuya before nature destroyed him. Kyoko was a tough kid who was a super rebel in part due to being around negative influences and her parents not doing a thing to help her. She was in a tough spot at all times. One day the parents have had enough and kick her out and the school is about to do the same when she meets one of the assistant teachers, Katsuya. That begins their romance.

Now the obvious issue from the jump here is there is a fairly big age gap going on. I don’t think the film makes it clear just how big but you can use logical deductions from him being an assistant teacher and her being a student. At the end of the day, my stance has always been that age gaps lower the percentage of the relationship working out and the bigger the gap, the more likely it will fail. I can’t really say I would support this romance at all to be honest and even aside from all that, a teacher and a student is rather messy.

This may sound like it’s my same old speech but it would work so much better as friends. He could just be a nice guy getting her out of a real sticky situation and helping her to appreciate life more. Then after that she would be able to stop being a rebel and really come into her own. That would have been a whole lot better. Well, at the very least he did end up being a nice guy the whole time. He told off her parents who the film shows to be as petty as possible. The fact that they called her just to remind her that she’s disowned after Katsuya died was crazy stuff.

Katsuya dying to a random cold is pretty effective since it makes the whole thing more sudden. What I would have liked to have seen more of was Kyoko once she was happy again though. We know from Tohru’s memories that they had a lot of good times before she passed on but we don’t get to see almost any of them. Instead it’s mostly about how depressed she was for a while there and then the film starts to wrap up. It’s as if the happy moments always have to go on a speed run to the next tragedy to occur.

In a way that’s the Fruits Basket way though. It felt like bad things were constantly happening to the characters and they couldn’t really escape their fate. As soon as they began to move forward and make a difference, something would happen like clockwork. The series could be quite unrelenting like that.

The animation is reasonably good. There’s not really anything for it to show off though so it’s a bit hard to say. I thought the motorcycles looked really sleek the whole time though so that was cool. Meanwhile the soundtrack is more on the subdued side. I can’t think of any tunes that super stuck out here.

At the end of the day, this is more of a low key story that has to stand on its own without many technical elements to help it out. It’s not bad but I also wouldn’t say it’s all that good. There really isn’t any replay value and the best parts are the ones being recapped from the show so you just want to go through that anime again. Yuki for example has some of the best scenes here like when he really takes it to Kyo. You sort of wish he would have been in more of the movie. If you want a lot of drama then this is the film for you but it doesn’t always leave a lot of room for fun.

Overall, Fruits Basket: Prelude is definitely very dramatic. It’s absolutely got the kind of tone that you would think about you picture the series. This doesn’t always work in its favor though. I feel like this movie doesn’t have much of a hook since a lot of it is old footage and as a result the prequel origin doesn’t have a whole lot of time to itself. We could have used the extra time to show the main characters hanging out and having some good times. It could have been more of a break from how everything would always go wrong for Kyoko in the end. So this is an interesting film but unless you are a mega Fruits Basket fan, you can probably skip this one.

Overall 5/10

It’s Kunio’s Dodgeball, Assemble Everyone! Review


I thought about leaving the title untranslated considering that Nintendo didn’t even bother to translate this one at all but let me put in the extra effort here. Unfortunately this game isn’t particularly good. The dodgeball mechanics really don’t hold up very well at all and the game is just too simple. Sometimes being simple is good for a sports game but there has to be something really fun about it. This one feels very low effort even considering that it is such an old game. Ultimately this holds it back in a very big way. Without more variety, there really isn’t anything to keep you going here.

The game doesn’t really have a story so you’re just jumping into a big Dodgeball match. There are probably more customizations and modes out there but of course with all of the text in Japanese you’ve basically just gotta guess through everything anyway. So in the game your goal is of course to hit all of the players on the opposing team. You have to do this a few times and once a player has taken enough damage, he turns into a ghost and leaves the arena. If you can do this to everyone on the opposing team then you will have won. Of course they will try doing the same to you. So when they throw the ball at you, you can try to dodge, catch the ball, or duck. Either one of these options can work although the safest option is naturally to catch the ball. Additionally if you do that, then the one who threw the ball takes some damage.

To confuse the opponent, the best thing to do is pass the ball around. Often times the computer won’ be able to keep up and then you slam them with a shot. If you shoot the ball normally, odd are that it will be blocked or caught. So you don’t want to just be running in there and taking shots without a care in the world. If you don’t have some level of strategy then you’re going to lose. The A.I. is not even that bad if you play it cleanly. If you abuse the passing mechanics then you will win without any real effort but if you don’t do that, it can come down to the wire.

So the game has reasonable difficulty but that’s not enough to stave off the repetition. Additionally I don’t think they thought things out very well. There is no timer here so if you’re holding the ball then you don’t have to do anything. You can just keep on holding it or walking around and the other team can’t do anything about it. There needs to be a timer because otherwise the game will never go anywhere. Additionally it just makes more sense. Of course with gentleman rules you can assume people won’t hold onto the ball but the fact that it’s possible isn’t a good look to the game in general.

We do have some super attacks like throwing the ball so hard it turns into an energy blast. It looks cool but the opponents still catch it every time so don’t bother with it too much. You’re better off with the trick of passing it until you get a good shot. In terms of graphics, the game’s not awful but it does feel like most of the sprites are effectively the same one just tweaked a bit. It doesn’t feel very high budget and the one song isn’t very inspiring. I would consider this to be one of the original cash grabs to be honest. Imagine spending money on this game? I’d be so sad I’d probably be in tears by the end. This is the kind of game you have fun with for a super brief time that wouldn’t even justify a Blockbuster rental. I’m glad I played it of course, but really only to warn you all about it. I’ve played better NES games and this is a generation after that.

It’s also a shame because as it is there aren’t very many Dodgeball games. It’s weird because the game feels perfect for one to be turned into a game. You have to be running, jumping, evading, etc. These are all really cool things to do in game and they directly translate into controls. There is no real RNG in Dodgeball either so it would be a satisfying win/loss. Hopefully Nintendo makes a full on Mario Dodgeball at some point to how the world how it’s done because we desperately need that.

Overall, This game just won’t hold your attention for very long. There is really not a whole lot to the game as it is. One mode and one stage can only take you so far. I had fun messing around in the game by passing the ball back and forth over and over again but even that can only stay amusing for so long. Unless you are a mega fan of Dodgeball then there really isn’t anything for you here. I would say this one’s worth a skip. Just go on to the next game because you will be done with this one within 15 minutes or so.

Overall 3/10

Godzilla: History’s Greatest Monster Review


How many of you all remember Godzilla, King of the Monsters? That guy was an absolute beast and so having a comic about how he is history’s greatest monster is a pretty good idea. It’s a pretty fun comic to be sure. At first it starts off a little slow for me and I never cared too much for the humans but that climax is absolutely intense. Space Godzilla really gets his props here and it has some of the best Kaiju fights that I’ve seen. This absolutely needs to be adapted into a movie at some point.

The series introduces us to Boxer, a guy who has a ton of combat experience and now works as a bodyguard. Unfortunately he is unable to save her when Godzilla shows up and trashes the place. This is the second time that he has lost everything and so he finally cracks. He is desperate enough to call up his ex, his estranged son, and a combat buddy of his. Boxer announced the unthinkable, this rag tag group of people are going to take down all of the Kaiju of the world. Godzilla, Anguirus, Titanosaurus, etc. They’re all going down and Boxer will be charging 10 million a piece. The question isn’t if he can take down all of the Kaiju, it’s just a matter of how long will it take him to do it?

Now you might be thinking that this is absurd. Kaiju can’t lose to random humans right? Well yeah you’d be right so lets just try and suspend our disbelief for a bit. The humans have invented something called a headache ray which works on almost all of the Kaiju except for Godzilla. So what they do is they hit the Kaiju with this and then drop a building on him. That works pretty well and then a government will show up later on to take care of the body. Sure it’s unlikely that this would work in practice but the humans get a whole lot of hype here.

To the comic’s credit, it’s not like this is portrayed as a super easy task either. Often times Boxer and his crew only win out of complete luck and are usually completely out of their depths. I still have my reservations about the whole thing and think they would be dead immediately but it’s all to buy time for the real plot. Some Kaiju are attacking from outer space which leads us to the big Kaiju war in the climax. It’s definitely a super high tier climax and the kind of thing you’d love to see in the movies.

Having Monster X show up for example is epic because that’s the best incarnation of King Ghidorah. Naturally Space Godzilla is another really big one because of how mysterious he is. How is it that this guy even exists right? Depending on the continuity there can be a lot of Godzillas so they even existed before the bomb but having one from space that can fly brings up a whole lot of questions. The 3 way battle with the two Godzillas and King Ghidorah is really excellent.

By this point the humans aren’t doing much but we do get to see Mecha Godzilla get some action in during the B fights to swing things a little bit. I thought the rich American guy looked really good there to be honest. Boxer may have been mocking the guy but I would argue his plan makes more sense than Boxer’s. Yeah he lost but at least he gave it a good try as opposed to a lot of other characters who were just hiding and waiting for the inevitable. That’s not a good way to pass the time with the world at stake. Needless to say, the government looks pretty bad here.

Boxer’s final appearance is definitely pretty funny I gotta say though. I know it’s going for themes and narrative and all that fancy stuff but at the end of the day he’s just jumping straight into his doom. For a guy who always had a plan and lots of contingencies, he really just threw it all away when it counted. So much for this guy eh? Even his partners all seemed a little taken aback for a minute there. Just when they were becoming a real team too.

The explosives guy at least saved a lot of people when he checked out. The son had his big man up moment which was good but for now I’ll need to see more of him. The ex is probably the most interesting character even if the romance itself is super cliche’d and kind of annoying. You have to actively ignore it because it makes no sense with how she and Boxer keep on bashing each other.

As for the artwork, it’s not bad. I don’t generally love a lot of the styles they use for the Godzilla comics. It’s a mix of trying too hard to be realistic and gritty without being streamlined and artistic enough to really make it work. It does still service the Kaiju fights really well though. Seeing the big blue energy burst when Ghidorah knocked both Space Godzilla and Godzilla away was epic. The fights are definitely where the comic comes alive and Rodan also gets a lot of respect. I was glad to see it. People forget but Rodan is one of the top tier alphas. He can hold his own with all of these top tiers.

Overall, This climax definitely sets the tone for what I want to see in Godzilla adventures. I could do without the humans, just give me tons of big battles and lots of Kaiju around every corner. That’s absolutely the best way to do this and I admit it’ll be tough to top this one. It basically went into Final Wars territory with how many monsters were around and all of the team ups. It’s such a great theme, you could have a whole series just dedicated to the Earth Kaiju taking on the outer space ones and it would work super well. I would be there right away when my library got the collection for sure. Either way this is a must read for any Godzilla fan.

Overall 7/10